eden-miror/src/video_core
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[maxwell_3d] append inline index draw streams in bulk (#4083)
Inline index draws arrive as a batch but were processed one word at a time, so each index ran through the full per-method path and got appended a byte at a time.
Handle the whole batch in one pass instead, updating state once and appending all the indices together. Replay shadow control still goes word by word since it has to reload each one.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4083
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
2026-06-27 02:52:59 +02:00
..
buffer_cache [buffer_cache] Refactor buffer synchronization to use bounding-box download region (#4094) 2026-06-22 17:05:59 +02:00
control [video_core, hle] remove redundant parent references in system structs (#3908) 2026-06-23 06:31:25 +02:00
engines [maxwell_3d] append inline index draw streams in bulk (#4083) 2026-06-27 02:52:59 +02:00
gpu_logging xbzk/gpu-logging_qt-controls_android-fix (#4018) 2026-06-27 02:52:13 +02:00
host1x [video_core, hle] remove redundant parent references in system structs (#3908) 2026-06-23 06:31:25 +02:00
host_shaders [video_core/host_shaders] add Snapdragon GSRv1 fragment shaders (#3307) 2026-05-24 01:38:19 +02:00
query_cache [vulkan] 2nd Vulkan Global Maintenance (#3853) 2026-04-24 16:37:18 +02:00
renderer_null nvnflinger/gpu: implement applet capture 2024-02-09 09:20:53 -05:00
renderer_opengl xbzk/gpu-logging_qt-controls_android-fix (#4018) 2026-06-27 02:52:13 +02:00
renderer_vulkan xbzk/gpu-logging_qt-controls_android-fix (#4018) 2026-06-27 02:52:13 +02:00
texture_cache [vk] fix oversight with #3874 with invalid image ids (#4026) 2026-05-30 21:59:18 +02:00
textures [fixup] Revert "[video_core] remove decoders.cpp template<A,B> spam (16 copies of the same function) (#3263)" (#3333) 2026-01-18 05:42:05 +01:00
vulkan_common xbzk/gpu-logging_qt-controls_android-fix (#4018) 2026-06-27 02:52:13 +02:00
cache_types.h RasterizerMemory: Add filtering for flushing/invalidation operations. 2023-01-01 16:43:58 -05:00
capture.h nvnflinger/gpu: implement applet capture 2024-02-09 09:20:53 -05:00
cdma_pusher.cpp [video_core, hle] remove redundant parent references in system structs (#3908) 2026-06-23 06:31:25 +02:00
cdma_pusher.h [video_core] fix H264 and jthread() causing spurious errors (#3907) 2026-04-29 19:23:20 +02:00
CMakeLists.txt [video_core, hle] remove redundant parent references in system structs (#3908) 2026-06-23 06:31:25 +02:00
compatible_formats.cpp renderer_vulkan: Fix some missing view formats 2023-07-01 16:03:35 +03:00
compatible_formats.h general: Convert source file copyright comments over to SPDX 2022-04-23 05:55:32 -04:00
delayed_destruction_ring.h [VK] Rework SPIRV Shader Optimization (#238) 2025-07-03 01:13:33 +00:00
dirty_flags.cpp Fix stencil func registers, make clip control equivalent to how it was before, but surely wrong. 2022-10-10 20:59:57 +01:00
dirty_flags.h [scheduler, dma, maxwell] Reduce CPU stalls in the GPU command processing pipeline through multiple targeted optimizations (#3296) 2026-01-18 03:45:18 +01:00
dma_pusher.cpp [video_core, hle] remove redundant parent references in system structs (#3908) 2026-06-23 06:31:25 +02:00
dma_pusher.h [video_core, hle] remove redundant parent references in system structs (#3908) 2026-06-23 06:31:25 +02:00
fence_manager.h [vk,fence_manager] improvement for antiflicker showed bad for some games, so it was removed from balanced/accurate and kept for antiflicker toggle only (#4010) 2026-05-26 01:41:11 +02:00
framebuffer_config.cpp video_core: simplify accelerated surface fetch and crop handling between APIs 2024-01-31 11:27:20 -05:00
framebuffer_config.h nvnflinger/gpu: implement blending 2024-02-09 09:20:53 -05:00
fsr.cpp [common] replace Common::BitCast with libc++ provided one (#2774) 2025-10-22 02:56:28 +02:00
fsr.h [common] replace Common::BitCast with libc++ provided one (#2774) 2025-10-22 02:56:28 +02:00
gpu.cpp [video_core, hle] remove redundant parent references in system structs (#3908) 2026-06-23 06:31:25 +02:00
gpu.h [vk, opengl] defer checks to topmost call (avoid unnecessary call) (#40) 2025-07-13 03:40:48 +02:00
gpu_thread.cpp [video_core, hle] remove redundant parent references in system structs (#3908) 2026-06-23 06:31:25 +02:00
gpu_thread.h [video_core, hle] remove redundant parent references in system structs (#3908) 2026-06-23 06:31:25 +02:00
guest_memory.h Core: Clang format and other small issues. 2024-01-18 21:12:30 -05:00
invalidation_accumulator.h [video_core] simplify InvalidationAccumulator (#3890) 2026-04-28 00:24:54 +02:00
macro.cpp xbzk/gpu-logging_qt-controls_android-fix (#4018) 2026-06-27 02:52:13 +02:00
macro.h [video_core, hle] remove redundant parent references in system structs (#3908) 2026-06-23 06:31:25 +02:00
memory_manager.cpp [video_core] simplify InvalidationAccumulator (#3890) 2026-04-28 00:24:54 +02:00
memory_manager.h [video_core] simplify InvalidationAccumulator (#3890) 2026-04-28 00:24:54 +02:00
present.h gpu: dependency-inject scaling/antialiasing filter state for capture layers 2024-02-09 09:20:53 -05:00
pte_kind.h [video_core] correct not-quite-correct PTE_kind enumeration (#4077) 2026-06-15 22:05:18 +02:00
query_cache.h [*] change all std::unordered_map and std::unordered_set into ankerl::unordered_dense::map/set variants (#3442) 2026-02-10 03:34:07 +01:00
rasterizer_download_area.h Rework time service to fix time passing offline. 2024-01-24 04:26:55 +00:00
rasterizer_interface.h [Rasterizer]: Implement "Skip CPU Inner Invalidation" hack 2025-07-09 04:23:22 +02:00
renderer_base.cpp [common/logging] Simplify logging logic and fix issues when logging before system is created (#3688) 2026-03-12 18:29:15 +01:00
renderer_base.h nvnflinger/gpu: implement applet capture 2024-02-09 09:20:53 -05:00
shader_cache.cpp [compat] Debian stable gcc12/clang14 compilation fixes (#2763) 2025-10-18 01:54:43 +02:00
shader_cache.h [*] change all std::unordered_map and std::unordered_set into ankerl::unordered_dense::map/set variants (#3442) 2026-02-10 03:34:07 +01:00
shader_environment.cpp xbzk/gpu-logging_qt-controls_android-fix (#4018) 2026-06-27 02:52:13 +02:00
shader_environment.h [*] change all std::unordered_map and std::unordered_set into ankerl::unordered_dense::map/set variants (#3442) 2026-02-10 03:34:07 +01:00
shader_notify.cpp general: Convert source file copyright comments over to SPDX 2022-04-23 05:55:32 -04:00
shader_notify.h general: Convert source file copyright comments over to SPDX 2022-04-23 05:55:32 -04:00
smaa_area_tex.h [*] basic in-house cpp linting (#4039) 2026-06-04 05:49:07 +02:00
smaa_search_tex.h [*] basic in-house cpp linting (#4039) 2026-06-04 05:49:07 +02:00
surface.cpp [vk, opengl] recognize and use ETC2 (if available) textures natively (#3237) 2026-05-15 22:08:09 +02:00
surface.h [video_core] fix odr violation in formatter for pixelFormat (#3504) 2026-05-18 23:54:07 +02:00
transform_feedback.cpp [vulkan] 2nd Vulkan Global Maintenance (#3853) 2026-04-24 16:37:18 +02:00
transform_feedback.h Remove memory allocations in some hot paths 2023-06-22 08:05:10 +01:00
video_core.cpp [video_core, hle] remove redundant parent references in system structs (#3908) 2026-06-23 06:31:25 +02:00
video_core.h [video_core, hle] remove redundant parent references in system structs (#3908) 2026-06-23 06:31:25 +02:00