[common/logging] Simplify logging logic and fix issues when logging before system is created (#3688)
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- our logging code was bigger than spdlog itself, why???? just keep it simple
- fix issues when logging before logging system is even started
- removes the "initialized logging twice" issue
- removes uneeded indirection in file logging
- uses direct formatting instead of jumping hoopla-around the fmt::format() ressult
- code duplication and dead code removal as usual

I did explore dup2() but I think it's not worth the hassle
I did try `fwopen()` but it's better if things are just kept as-is.

there is a lot of noise because I removed a bunch of redundant files on logging and just put everything in one file

now normally this wouldn't be a good idea, however consider: the complexity of logging; it's less than 500 lines... does it really need a whole subsystem?!?!?! ITS JUST LOGGING

Signed-off-by: lizzie <lizzie@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3688
Reviewed-by: crueter <crueter@eden-emu.dev>
Reviewed-by: DraVee <chimera@dravee.dev>
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
This commit is contained in:
lizzie 2026-03-12 18:29:15 +01:00 committed by crueter
parent 2896fa3835
commit 395613b01f
No known key found for this signature in database
GPG key ID: 425ACD2D4830EBC6
282 changed files with 1355 additions and 1457 deletions

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@ -2,7 +2,7 @@
// SPDX-License-Identifier: GPL-3.0-or-later
#include <common/fs/path_util.h>
#include <common/logging/log.h>
#include <common/logging.h>
#include <common/settings.h>
#include <input_common/main.h>
#include "android_config.h"

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@ -7,7 +7,7 @@
#include <android/native_window_jni.h>
#include "common/android/id_cache.h"
#include "common/logging/log.h"
#include "common/logging.h"
#include "input_common/drivers/android.h"
#include "input_common/drivers/touch_screen.h"
#include "input_common/drivers/virtual_amiibo.h"

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@ -42,8 +42,7 @@
#include "common/detached_tasks.h"
#include "common/dynamic_library.h"
#include "common/fs/path_util.h"
#include "common/logging/backend.h"
#include "common/logging/log.h"
#include "common/logging.h"
#include "common/scm_rev.h"
#include "common/scope_exit.h"
#include "common/settings.h"

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@ -10,7 +10,7 @@
#include "common/android/android_common.h"
#include "common/android/id_cache.h"
#include "common/fs/path_util.h"
#include "common/logging/log.h"
#include "common/logging.h"
#include "common/settings.h"
#include "frontend_common/config.h"
#include "frontend_common/settings_generator.h"

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@ -23,7 +23,7 @@
#include <jni.h>
#include "common/android/android_common.h"
#include "common/logging/log.h"
#include "common/logging.h"
#include "native.h"
namespace {

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@ -1,8 +1,11 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <common/android/android_common.h>
#include <common/logging/log.h>
#include <common/logging.h>
#include <jni.h>
extern "C" {

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@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
@ -11,7 +11,7 @@
#include "audio_core/audio_core.h"
#include "audio_core/common/common.h"
#include "audio_core/sink/sink.h"
#include "common/logging/log.h"
#include "common/logging.h"
#include "common/thread.h"
#include "core/core.h"
#include "core/core_timing.h"

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@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
@ -12,7 +12,7 @@
#include "audio_core/adsp/apps/opus/shared_memory.h"
#include "audio_core/audio_core.h"
#include "audio_core/common/common.h"
#include "common/logging/log.h"
#include "common/logging.h"
#include "common/thread.h"
#include "core/core.h"
#include "core/core_timing.h"

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@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
@ -9,7 +9,7 @@
#include "audio_core/audio_event.h"
#include "audio_core/audio_manager.h"
#include "audio_core/in/audio_in_system.h"
#include "common/logging/log.h"
#include "common/logging.h"
#include "core/core.h"
#include "core/core_timing.h"
#include "core/hle/kernel/k_event.h"

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@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
@ -9,7 +9,7 @@
#include "audio_core/audio_event.h"
#include "audio_core/audio_manager.h"
#include "audio_core/out/audio_out_system.h"
#include "common/logging/log.h"
#include "common/logging.h"
#include "core/core.h"
#include "core/core_timing.h"
#include "core/hle/kernel/k_event.h"

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@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
@ -10,7 +10,7 @@
#include "audio_core/renderer/command/data_source/decode.h"
#include "audio_core/renderer/command/resample/resample.h"
#include "common/fixed_point.h"
#include "common/logging/log.h"
#include "common/logging.h"
#include "common/scratch_buffer.h"
#include "core/guest_memory.h"
#include "core/memory.h"

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@ -1,10 +1,13 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "audio_core/adsp/apps/audio_renderer/command_list_processor.h"
#include "audio_core/renderer/command/mix/mix_ramp.h"
#include "common/fixed_point.h"
#include "common/logging/log.h"
#include "common/logging.h"
namespace AudioCore::Renderer {

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@ -1,10 +1,13 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "audio_core/adsp/apps/audio_renderer/command_list_processor.h"
#include "audio_core/renderer/command/mix/volume.h"
#include "common/fixed_point.h"
#include "common/logging/log.h"
#include "common/logging.h"
namespace AudioCore::Renderer {
/**

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@ -1,8 +1,11 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "audio_core/renderer/nodes/node_states.h"
#include "common/logging/log.h"
#include "common/logging.h"
namespace AudioCore::Renderer {

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@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
@ -10,7 +10,7 @@
#include "audio_core/common/common.h"
#include "audio_core/sink/cubeb_sink.h"
#include "audio_core/sink/sink_stream.h"
#include "common/logging/log.h"
#include "common/logging.h"
#include "common/scope_exit.h"
#include "core/core.h"

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@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@ -9,7 +12,7 @@
#include "audio_core/common/common.h"
#include "audio_core/sink/oboe_sink.h"
#include "audio_core/sink/sink_stream.h"
#include "common/logging/log.h"
#include "common/logging.h"
#include "common/scope_exit.h"
#include "core/core.h"

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@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
@ -12,7 +12,7 @@
#include "audio_core/common/common.h"
#include "audio_core/sink/sdl2_sink.h"
#include "audio_core/sink/sink_stream.h"
#include "common/logging/log.h"
#include "common/logging.h"
#include "common/scope_exit.h"
#include "core/core.h"

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@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
@ -20,7 +20,7 @@
#include "audio_core/sink/sdl2_sink.h"
#endif
#include "audio_core/sink/null_sink.h"
#include "common/logging/log.h"
#include "common/logging.h"
#include "common/settings_enums.h"
namespace AudioCore::Sink {

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@ -75,16 +75,8 @@ add_library(
input.h
intrusive_red_black_tree.h
literals.h
logging/backend.cpp
logging/backend.h
logging/filter.cpp
logging/filter.h
logging/formatter.h
logging/log.h
logging/log_entry.h
logging/text_formatter.cpp
logging/text_formatter.h
logging/types.h
logging.cpp
logging.h
lz4_compression.cpp
lz4_compression.h
make_unique_for_overwrite.h

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@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@ -9,7 +12,7 @@
#include "common/android/android_common.h"
#include "common/android/applets/software_keyboard.h"
#include "common/android/id_cache.h"
#include "common/logging/log.h"
#include "common/logging.h"
#include "common/string_util.h"
#include "core/core.h"

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@ -1,10 +1,10 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
#include "common/android/android_common.h"
#include "common/android/id_cache.h"
#include "common/android/applets/web_browser.h"
#include "common/logging/log.h"
#include "common/logging.h"
static jclass s_native_library_class = nullptr;
static jmethodID s_open_external_url = nullptr;

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@ -1,11 +1,11 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "common/assert.h"
#include "common/common_funcs.h"
#include "common/logging/backend.h"
#include "common/logging.h"
#include "common/settings.h"
#ifdef _MSC_VER

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@ -7,7 +7,7 @@
#pragma once
#include "common/logging/log.h"
#include "common/logging.h"
// Sometimes we want to try to continue even after hitting an assert.
// However touching this file yields a global recompilation as this header is included almost

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@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
@ -12,7 +12,7 @@
#ifdef ANDROID
#include "common/fs/fs_android.h"
#endif
#include "common/logging/log.h"
#include "common/logging.h"
#ifdef _WIN32
#include <io.h>

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@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@ -7,7 +10,7 @@
#include "common/fs/fs_android.h"
#endif
#include "common/fs/path_util.h"
#include "common/logging/log.h"
#include "common/logging.h"
namespace Common::FS {

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@ -16,7 +16,7 @@
#endif
#include "common/fs/fs_paths.h"
#include "common/fs/path_util.h"
#include "common/logging/log.h"
#include "common/logging.h"
#ifdef _WIN32
#include <shlobj.h> // Used in GetExeDirectory()

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@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
@ -6,7 +6,7 @@
#include <fstream>
#include "common/heap_tracker.h"
#include "common/logging/log.h"
#include "common/logging.h"
#include "common/assert.h"
namespace Common {

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@ -54,7 +54,7 @@
#include "common/assert.h"
#include "common/free_region_manager.h"
#include "common/host_memory.h"
#include "common/logging/log.h"
#include "common/logging.h"
#if defined(__ANDROID__) && __ANDROID_API__ < 30
#include <sys/syscall.h>

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@ -12,7 +12,7 @@
#include <ankerl/unordered_dense.h>
#include <utility>
#include <vector>
#include "common/logging/log.h"
#include "common/logging.h"
#include "common/param_package.h"
#include "common/uuid.h"

104
src/common/log_classes.inc Normal file
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@ -0,0 +1,104 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
/// Macro listing all log classes. Code should define CLS and SUB as desired before invoking this.
CLS(Log)
CLS(Common)
SUB(Common, Filesystem)
SUB(Common, Memory)
CLS(Core)
SUB(Core, ARM)
SUB(Core, Timing)
CLS(Config)
CLS(Debug)
SUB(Debug, Emulated)
SUB(Debug, GPU)
SUB(Debug, Breakpoint)
SUB(Debug, GDBStub)
CLS(Kernel)
SUB(Kernel, SVC)
CLS(Service)
SUB(Service, ACC)
SUB(Service, Audio)
SUB(Service, AM)
SUB(Service, AOC)
SUB(Service, APM)
SUB(Service, ARP)
SUB(Service, BCAT)
SUB(Service, BPC)
SUB(Service, BGTC)
SUB(Service, BTDRV)
SUB(Service, BTM)
SUB(Service, Capture)
SUB(Service, ERPT)
SUB(Service, ETicket)
SUB(Service, EUPLD)
SUB(Service, Fatal)
SUB(Service, FGM)
SUB(Service, Friend)
SUB(Service, FS)
SUB(Service, GRC)
SUB(Service, HID)
SUB(Service, IRS)
SUB(Service, JIT)
SUB(Service, LBL)
SUB(Service, LDN)
SUB(Service, LDR)
SUB(Service, LM)
SUB(Service, Migration)
SUB(Service, Mii)
SUB(Service, MM)
SUB(Service, MNPP)
SUB(Service, NCM)
SUB(Service, NFC)
SUB(Service, NFP)
SUB(Service, NGC)
SUB(Service, NIFM)
SUB(Service, NIM)
SUB(Service, NOTIF)
SUB(Service, NPNS)
SUB(Service, NS)
SUB(Service, NVDRV)
SUB(Service, Nvnflinger)
SUB(Service, OLSC)
SUB(Service, PCIE)
SUB(Service, PCTL)
SUB(Service, PCV)
SUB(Service, PM)
SUB(Service, PREPO)
SUB(Service, PSC)
SUB(Service, PTM)
SUB(Service, SET)
SUB(Service, SM)
SUB(Service, SPL)
SUB(Service, SSL)
SUB(Service, TCAP)
SUB(Service, Time)
SUB(Service, USB)
SUB(Service, VI)
SUB(Service, WLAN)
CLS(HW)
SUB(HW, Memory)
SUB(HW, LCD)
SUB(HW, GPU)
SUB(HW, AES)
CLS(IPC)
CLS(Frontend)
CLS(Render)
SUB(Render, Software)
SUB(Render, OpenGL)
SUB(Render, Vulkan)
CLS(Shader)
SUB(Shader, SPIRV)
SUB(Shader, GLASM)
SUB(Shader, GLSL)
CLS(Audio)
SUB(Audio, DSP)
SUB(Audio, Sink)
CLS(Input)
CLS(Network)
CLS(Loader)
CLS(CheatEngine)
CLS(Crypto)
CLS(WebService)

454
src/common/logging.cpp Normal file
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@ -0,0 +1,454 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: 2014 Citra Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <atomic>
#include <chrono>
#include <climits>
#include <cstdlib>
#include <regex>
#include <thread>
#if defined(__ANDROID__)
#include <android/log.h>
#endif
#ifdef _WIN32
#include <windows.h> // For OutputDebugStringW
#else
#include <fcntl.h>
#include <unistd.h>
#endif
#include <boost/algorithm/string/replace.hpp>
#include <fmt/ranges.h>
#include "common/fs/file.h"
#include "common/fs/fs.h"
#include "common/fs/fs_paths.h"
#include "common/fs/path_util.h"
#include "common/literals.h"
#include "common/polyfill_thread.h"
#include "common/thread.h"
#include "common/logging.h"
#include "common/settings.h"
#include "common/string_util.h"
#include "common/bounded_threadsafe_queue.h"
namespace Common::Log {
namespace {
/// @brief Returns the name of the passed log class as a C-string. Subclasses are separated by periods
/// instead of underscores as in the enumeration.
/// @note GetClassName is a macro defined by Windows.h, grrr...
const char* GetLogClassName(Class log_class) {
switch (log_class) {
#define CLS(x) case Class::x: return #x;
#define SUB(x, y) case Class::x##_##y: return #x "." #y;
#include "common/log_classes.inc"
#undef CLS
#undef SUB
default: return "?";
}
}
/// @brief Returns the name of the passed log level as a C-string.
const char* GetLevelName(Level log_level) {
switch (log_level) {
#define LVL(x) case Level::x: return #x;
LVL(Trace)
LVL(Debug)
LVL(Info)
LVL(Warning)
LVL(Error)
LVL(Critical)
#undef LVL
default: return "?";
}
}
}
// Some IDEs prefer <file>:<line> instead, so let's just do that :)
std::string FormatLogMessage(const Entry& entry) noexcept {
if (!entry.filename) return "";
auto const time_seconds = uint32_t(entry.timestamp.count() / 1000000);
auto const time_fractional = uint32_t(entry.timestamp.count() % 1000000);
auto const class_name = GetLogClassName(entry.log_class);
auto const level_name = GetLevelName(entry.log_level);
return fmt::format("[{:4d}.{:06d}] {} <{}> {}:{}:{}: {}", time_seconds, time_fractional, class_name, level_name, entry.filename, entry.line_num, entry.function, entry.message);
}
namespace {
template <typename It>
Level GetLevelByName(const It begin, const It end) {
for (u32 i = 0; i < u32(Level::Count); ++i) {
const char* level_name = GetLevelName(Level(i));
if (Common::ComparePartialString(begin, end, level_name))
return Level(i);
}
return Level::Count;
}
template <typename It>
Class GetClassByName(const It begin, const It end) {
for (u32 i = 0; i < u32(Class::Count); ++i) {
const char* level_name = GetLogClassName(Class(i));
if (Common::ComparePartialString(begin, end, level_name))
return Class(i);
}
return Class::Count;
}
template <typename Iterator>
bool ParseFilterRule(Filter& instance, Iterator begin, Iterator end) {
auto level_separator = std::find(begin, end, ':');
if (level_separator == end) {
LOG_ERROR(Log, "Invalid log filter. Must specify a log level after `:`: {}", std::string(begin, end));
return false;
}
const Level level = GetLevelByName(level_separator + 1, end);
if (level == Level::Count) {
LOG_ERROR(Log, "Unknown log level in filter: {}", std::string(begin, end));
return false;
}
if (Common::ComparePartialString(begin, level_separator, "*")) {
instance.class_levels.fill(level);
return true;
}
const Class log_class = GetClassByName(begin, level_separator);
if (log_class == Class::Count) {
LOG_ERROR(Log, "Unknown log class in filter: {}", std::string(begin, end));
return false;
}
instance.SetClassLevel(log_class, level);
return true;
}
} // Anonymous namespace
void Filter::ParseFilterString(std::string_view filter_view) {
auto clause_begin = filter_view.cbegin();
while (clause_begin != filter_view.cend()) {
auto clause_end = std::find(clause_begin, filter_view.cend(), ' ');
// If clause isn't empty
if (clause_end != clause_begin) {
ParseFilterRule(*this, clause_begin, clause_end);
}
if (clause_end != filter_view.cend()) {
// Skip over the whitespace
++clause_end;
}
clause_begin = clause_end;
}
}
namespace {
/// @brief Trims up to and including the last of ../, ..\, src/, src\ in a string
/// do not be fooled this isn't generating new strings on .rodata :)
constexpr const char* TrimSourcePath(std::string_view source) noexcept {
const auto rfind = [source](const std::string_view match) {
return source.rfind(match) == source.npos ? 0 : (source.rfind(match) + match.size());
};
auto idx = (std::max)({rfind("src/"), rfind("src\\"), rfind("../"), rfind("..\\")});
return source.data() + idx;
}
/// @brief Interface for logging backends.
struct Backend {
virtual ~Backend() noexcept = default;
virtual void Write(const Entry& entry) noexcept = 0;
virtual void Flush() noexcept = 0;
};
/// @brief Formatting specifier (to use with printf) of the equivalent fmt::format() expression
#define CCB_PRINTF_FMT "[%4d.%06d] %s <%s> %s:%u:%s: %s"
/// @brief Instead of using fmt::format() just use the system's formatting capabilities directly
struct DirectFormatArgs {
const char *class_name;
const char *level_name;
uint32_t time_seconds;
uint32_t time_fractional;
};
[[nodiscard]] inline DirectFormatArgs GetDirectFormatArgs(Entry const& entry) noexcept {
return {
.class_name = GetLogClassName(entry.log_class),
.level_name = GetLevelName(entry.log_level),
.time_seconds = uint32_t(entry.timestamp.count() / 1000000),
.time_fractional = uint32_t(entry.timestamp.count() % 1000000),
};
}
/// @brief Backend that writes to stdout and with color
struct ColorConsoleBackend final : public Backend {
#ifdef _WIN32
explicit ColorConsoleBackend() noexcept {
console_handle = GetStdHandle(STD_ERROR_HANDLE);
GetConsoleScreenBufferInfo(console_handle, &original_info);
}
~ColorConsoleBackend() noexcept override {
SetConsoleTextAttribute(console_handle, original_info.wAttributes);
}
void Write(const Entry& entry) noexcept override {
if (enabled && console_handle != INVALID_HANDLE_VALUE) {
WORD color = WORD([&entry]() {
switch (entry.log_level) {
case Level::Debug: return FOREGROUND_GREEN | FOREGROUND_BLUE; // Cyan
case Level::Info: return FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE; // Bright gray
case Level::Warning: return FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_INTENSITY;
case Level::Error: return FOREGROUND_RED | FOREGROUND_INTENSITY;
case Level::Critical: return FOREGROUND_RED | FOREGROUND_BLUE | FOREGROUND_INTENSITY;
default: break;
}
return FOREGROUND_INTENSITY; // Grey
}());
SetConsoleTextAttribute(console_handle, color);
auto const df = GetDirectFormatArgs(entry);
std::fprintf(stdout, CCB_PRINTF_FMT "\n", df.time_seconds, df.time_fractional, df.class_name, df.level_name, entry.filename, entry.line_num, entry.function, entry.message.c_str());
}
}
void Flush() noexcept override {}
CONSOLE_SCREEN_BUFFER_INFO original_info = {};
HANDLE console_handle = INVALID_HANDLE_VALUE;
std::atomic_bool enabled = false;
#else // ^^^ Windows vvv POSIX
explicit ColorConsoleBackend() noexcept {}
~ColorConsoleBackend() noexcept override {}
void Write(const Entry& entry) noexcept override {
if (enabled) {
#define ESC "\x1b"
auto const color_str = [&entry]() -> const char* {
switch (entry.log_level) {
#define CCB_MAKE_COLOR_FMT(X) ESC X CCB_PRINTF_FMT ESC "[0m\n"
case Level::Debug: return CCB_MAKE_COLOR_FMT("[0;36m"); // Cyan
case Level::Info: return CCB_MAKE_COLOR_FMT("[0;37m"); // Bright gray
case Level::Warning: return CCB_MAKE_COLOR_FMT("[1;33m"); // Bright yellow
case Level::Error: return CCB_MAKE_COLOR_FMT("[1;31m"); // Bright red
case Level::Critical: return CCB_MAKE_COLOR_FMT("[1;35m"); // Bright magenta
default: return CCB_MAKE_COLOR_FMT("[1;30m"); // Grey
#undef CCB_MAKE_COLOR_FMT
}
}();
auto const df = GetDirectFormatArgs(entry);
std::fprintf(stdout, color_str, df.time_seconds, df.time_fractional, df.class_name, df.level_name, entry.filename, entry.line_num, entry.function, entry.message.c_str());
#undef ESC
}
}
void Flush() noexcept override {}
std::atomic_bool enabled = false;
#endif
};
#ifndef __OPENORBIS__
/// @brief Backend that writes to a file passed into the constructor
struct FileBackend final : public Backend {
explicit FileBackend(const std::filesystem::path& filename) noexcept {
auto old_filename = filename;
old_filename += ".old.txt";
// Existence checks are done within the functions themselves.
// We don't particularly care if these succeed or not.
void(FS::RemoveFile(old_filename));
void(FS::RenameFile(filename, old_filename));
file.emplace(filename, FS::FileAccessMode::Write, FS::FileType::TextFile);
}
~FileBackend() noexcept override = default;
void Write(const Entry& entry) noexcept override {
if (!enabled)
return;
auto message = FormatLogMessage(entry).append(1, '\n');
#ifndef __ANDROID__
if (Settings::values.censor_username.GetValue()) {
// This must be a static otherwise it would get checked on EVERY
// instance of logging an entry...
static std::string username = []() -> std::string {
// in order of precedence
// LOGNAME usually works on UNIX, USERNAME on Windows
// Some UNIX systems suck and don't use LOGNAME so we also
// need USER :(
for (auto const var : { "LOGNAME", "USERNAME", "USER", })
if (auto const s = ::getenv(var); s != nullptr)
return std::string{s};
return std::string{};
}();
if (!username.empty())
boost::replace_all(message, username, "user");
}
#endif
bytes_written += file->WriteString(message);
// Option to log each line rather than 4k buffers
if (Settings::values.log_flush_line.GetValue())
file->Flush();
using namespace Common::Literals;
// Prevent logs from exceeding a set maximum size in the event that log entries are spammed.
const auto write_limit = Settings::values.extended_logging.GetValue() ? 1_GiB : 100_MiB;
const bool write_limit_exceeded = bytes_written > write_limit;
if (entry.log_level >= Level::Error || write_limit_exceeded) {
// Stop writing after the write limit is exceeded.
// Don't close the file so we can print a stacktrace if necessary
if (write_limit_exceeded)
enabled = false;
file->Flush();
}
}
void Flush() noexcept override {
file->Flush();
}
private:
std::optional<FS::IOFile> file;
std::size_t bytes_written = 0;
bool enabled = true;
};
#endif
#ifdef _WIN32
/// @brief Backend that writes to Visual Studio's output window
struct DebuggerBackend final : public Backend {
explicit DebuggerBackend() noexcept = default;
~DebuggerBackend() noexcept override = default;
void Write(const Entry& entry) noexcept override {
::OutputDebugStringW(UTF8ToUTF16W(FormatLogMessage(entry).append(1, '\n')).c_str());
}
void Flush() noexcept override {}
};
#endif
#ifdef ANDROID
/// @brief Backend that writes to the Android logcat
struct LogcatBackend : public Backend {
explicit LogcatBackend() noexcept = default;
~LogcatBackend() noexcept override = default;
void Write(const Entry& entry) noexcept override {
android_LogPriority android_log_priority = [&]() {
switch (entry.log_level) {
case Level::Debug: return ANDROID_LOG_DEBUG;
case Level::Info: return ANDROID_LOG_INFO;
case Level::Warning: return ANDROID_LOG_WARN;
case Level::Error: return ANDROID_LOG_ERROR;
case Level::Critical: return ANDROID_LOG_FATAL;
case Level::Count:
case Level::Trace: return ANDROID_LOG_VERBOSE;
}
}();
auto const df = GetDirectFormatArgs(entry);
__android_log_print(android_log_priority, "YuzuNative", CCB_PRINTF_FMT, df.time_seconds, df.time_fractional, df.class_name, df.level_name, entry.filename, entry.line_num, entry.function, entry.message.c_str());
}
void Flush() noexcept override {}
};
#endif
/// @brief Static state as a singleton.
struct Impl {
// Well, I mean it's the default constructor!
explicit Impl() noexcept : filter(Level::Trace) {}
void StartBackendThread() noexcept {
backend_thread = std::jthread([this](std::stop_token stop_token) {
Common::SetCurrentThreadName("Logger");
Entry entry;
const auto write_logs = [this, &entry]() {
ForEachBackend([&entry](Backend& backend) {
backend.Write(entry);
});
};
do {
message_queue.PopWait(entry, stop_token);
write_logs();
} while (!stop_token.stop_requested());
// Drain the logging queue. Only writes out up to MAX_LOGS_TO_WRITE to prevent a
// case where a system is repeatedly spamming logs even on close.
int max_logs_to_write = filter.IsDebug() ? INT_MAX : 100;
while (max_logs_to_write-- && message_queue.TryPop(entry))
write_logs();
});
}
void StopBackendThread() noexcept {
backend_thread.request_stop();
if (backend_thread.joinable())
backend_thread.join();
ForEachBackend([](Backend& backend) { backend.Flush(); });
}
void ForEachBackend(auto lambda) noexcept {
lambda(static_cast<Backend&>(color_console_backend));
#ifndef __OPENORBIS__
if (file_backend)
lambda(static_cast<Backend&>(*file_backend));
#endif
#ifdef _WIN32
lambda(static_cast<Backend&>(debugger_backend));
#endif
#ifdef ANDROID
lambda(static_cast<Backend&>(lc_backend));
#endif
}
Filter filter;
ColorConsoleBackend color_console_backend{};
#ifndef __OPENORBIS__
std::optional<FileBackend> file_backend;
#endif
#ifdef _WIN32
DebuggerBackend debugger_backend{};
#endif
#ifdef ANDROID
LogcatBackend lc_backend{};
#endif
MPSCQueue<Entry> message_queue{};
std::chrono::steady_clock::time_point time_origin{std::chrono::steady_clock::now()};
std::jthread backend_thread;
};
} // namespace
// Constructor shall NOT depend upon Settings() or whatever
// it's ran at global static ctor() time... so BE CAREFUL MFER!
static Common::Log::Impl logging_instance{};
void Initialize() {
logging_instance.filter.ParseFilterString(Settings::values.log_filter.GetValue());
#ifndef __OPENORBIS__
using namespace Common::FS;
const auto& log_dir = GetEdenPath(EdenPath::LogDir);
void(CreateDir(log_dir));
logging_instance.file_backend.emplace(log_dir / LOG_FILE);
#endif
}
void Start() {
logging_instance.StartBackendThread();
}
void Stop() {
logging_instance.StopBackendThread();
}
void SetGlobalFilter(const Filter& filter) {
logging_instance.filter = filter;
}
void SetColorConsoleBackendEnabled(bool enabled) {
logging_instance.color_console_backend.enabled = enabled;
}
void FmtLogMessageImpl(Class log_class, Level log_level, const char* filename, unsigned int line_num, const char* function, fmt::string_view format, const fmt::format_args& args) {
if (logging_instance.filter.CheckMessage(log_class, log_level)) {
logging_instance.message_queue.EmplaceWait(Entry{
.message = fmt::vformat(format, args),
.timestamp = std::chrono::duration_cast<std::chrono::microseconds>(std::chrono::steady_clock::now() - logging_instance.time_origin),
.log_class = log_class,
.log_level = log_level,
.filename = TrimSourcePath(filename),
.function = function,
.line_num = line_num,
});
}
}
} // namespace Common::Log

164
src/common/logging.h Normal file
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// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: 2014 Citra Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <chrono>
#include <algorithm>
#include <type_traits>
#include <fmt/ranges.h>
#include "common/swap.h"
// adapted from https://github.com/fmtlib/fmt/issues/2704
// a generic formatter for enum classes
#if FMT_VERSION >= 80100
template <typename T>
struct fmt::formatter<T, std::enable_if_t<std::is_enum_v<T>, char>>
: formatter<std::underlying_type_t<T>> {
template <typename FormatContext>
auto format(const T& value, FormatContext& ctx) const -> decltype(ctx.out()) {
return fmt::formatter<std::underlying_type_t<T>>::format(
static_cast<std::underlying_type_t<T>>(value), ctx);
}
};
#endif
template <typename T, typename U>
struct fmt::formatter<SwapStructT<T, U>> {
constexpr auto parse(format_parse_context& ctx) {
return ctx.begin();
}
template <typename FormatContext>
auto format(const SwapStructT<T, U>& reg, FormatContext& ctx) const {
return fmt::format_to(ctx.out(), "{}", T(reg));
}
};
#ifdef _DEBUG
#define LOG_TRACE(log_class, ...) \
Common::Log::FmtLogMessage(Common::Log::Class::log_class, Common::Log::Level::Trace, \
__FILE__, __LINE__, __func__, __VA_ARGS__)
#else
#define LOG_TRACE(log_class, fmt, ...) (void(0))
#endif
#define LOG_DEBUG(log_class, ...) \
::Common::Log::FmtLogMessage(::Common::Log::Class::log_class, ::Common::Log::Level::Debug, \
__FILE__, __LINE__, __func__, __VA_ARGS__)
#define LOG_INFO(log_class, ...) \
::Common::Log::FmtLogMessage(::Common::Log::Class::log_class, ::Common::Log::Level::Info, \
__FILE__, __LINE__, __func__, __VA_ARGS__)
#define LOG_WARNING(log_class, ...) \
::Common::Log::FmtLogMessage(::Common::Log::Class::log_class, ::Common::Log::Level::Warning, \
__FILE__, __LINE__, __func__, __VA_ARGS__)
#define LOG_ERROR(log_class, ...) \
::Common::Log::FmtLogMessage(::Common::Log::Class::log_class, ::Common::Log::Level::Error, \
__FILE__, __LINE__, __func__, __VA_ARGS__)
#define LOG_CRITICAL(log_class, ...) \
::Common::Log::FmtLogMessage(::Common::Log::Class::log_class, ::Common::Log::Level::Critical, \
__FILE__, __LINE__, __func__, __VA_ARGS__)
namespace Common::Log {
/// Specifies the severity or level of detail of the log message.
enum class Level : u8 {
Trace, ///< Extremely detailed and repetitive debugging information that is likely to pollute logs.
Debug, ///< Less detailed debugging information.
Info, ///< Status information from important points during execution.
Warning, ///< Minor or potential problems found during execution of a task.
Error, ///< Major problems found during execution of a task that prevent it from being completed.
Critical, ///< Major problems during execution that threaten the stability of the entire application.
Count ///< Total number of logging levels
};
/// Specifies the sub-system that generated the log message.
enum class Class : u8 {
#define SUB(A, B) A##_##B,
#define CLS(A) A,
#include "log_classes.inc"
#undef SUB
#undef CLS
Count,
};
/// Logs a message to the global logger, using fmt
void FmtLogMessageImpl(Class log_class, Level log_level, const char* filename, unsigned int line_num, const char* function, fmt::string_view format, const fmt::format_args& args);
template <typename... Args>
void FmtLogMessage(Class log_class, Level log_level, const char* filename, unsigned int line_num, const char* function, fmt::format_string<Args...> format, const Args&... args) {
FmtLogMessageImpl(log_class, log_level, filename, line_num, function, format, fmt::make_format_args(args...));
}
/// Implements a log message filter which allows different log classes to have different minimum
/// severity levels. The filter can be changed at runtime and can be parsed from a string to allow
/// editing via the interface or loading from a configuration file.
struct Filter {
/// Initializes the filter with all classes having `default_level` as the minimum level.
explicit Filter(Level level = Level::Info) {
class_levels.fill(level);
}
/// Sets the minimum level of `log_class` (and not of its subclasses) to `level`.
void SetClassLevel(Class log_class, Level level) {
class_levels[std::size_t(log_class)] = level;
}
/// Parses a filter string and applies it to this filter.
/// A filter string consists of a space-separated list of filter rules, each of the format
/// `<class>:<level>`. `<class>` is a log class name, with subclasses separated using periods.
/// `*` is allowed as a class name and will reset all filters to the specified level. `<level>`
/// a severity level name which will be set as the minimum logging level of the matched classes.
/// Rules are applied left to right, with each rule overriding previous ones in the sequence.
/// A few examples of filter rules:
/// - `*:Info` -- Resets the level of all classes to Info.
/// - `Service:Info` -- Sets the level of Service to Info.
/// - `Service.FS:Trace` -- Sets the level of the Service.FS class to Trace.
void ParseFilterString(std::string_view filter_view);
/// Matches class/level combination against the filter, returning true if it passed.
[[nodiscard]] bool CheckMessage(Class log_class, Level level) const {
return u8(level) >= u8(class_levels[std::size_t(log_class)]);
}
/// Returns true if any logging classes are set to debug
[[nodiscard]] bool IsDebug() const {
return std::any_of(class_levels.begin(), class_levels.end(), [](const Level& l) {
return u8(l) <= u8(Level::Debug);
});
}
std::array<Level, std::size_t(Class::Count)> class_levels;
};
/// Initializes the logging system. This should be the first thing called in main.
void Initialize();
void Start();
/// Explicitly stops the logger thread and flushes the buffers
void Stop();
/// The global filter will prevent any messages from even being processed if they are filtered.
void SetGlobalFilter(const Filter& filter);
void SetColorConsoleBackendEnabled(bool enabled);
/// @brief A log entry. Log entries are store in a structured format to permit more varied output
/// formatting on different frontends, as well as facilitating filtering and aggregation.
struct Entry {
std::string message;
std::chrono::microseconds timestamp;
Class log_class{};
Level log_level{};
const char* filename = nullptr;
const char* function = nullptr;
unsigned int line_num = 0;
};
/// Formats a log entry into the provided text buffer.
std::string FormatLogMessage(const Entry& entry) noexcept;
/// Prints the same message as `PrintMessage`, but colored according to the severity level.
void PrintColoredMessage(const Entry& entry) noexcept;
/// Formats and prints a log entry to the android logcat.
void PrintMessageToLogcat(const Entry& entry) noexcept;
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// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: 2014 Citra Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <atomic>
#include <chrono>
#include <climits>
#include <cstdlib>
#include <regex>
#include <thread>
#include <boost/algorithm/string/replace.hpp>
#include <fmt/ranges.h>
#ifdef _WIN32
#include <windows.h> // For OutputDebugStringW
#endif
#include "common/fs/file.h"
#include "common/fs/fs.h"
#include "common/fs/fs_paths.h"
#include "common/fs/path_util.h"
#include "common/literals.h"
#include "common/polyfill_thread.h"
#include "common/thread.h"
#include "common/logging/backend.h"
#include "common/logging/log.h"
#include "common/logging/log_entry.h"
#include "common/logging/text_formatter.h"
#include "common/settings.h"
#ifdef _WIN32
#include "common/string_util.h"
#endif
#include "common/bounded_threadsafe_queue.h"
namespace Common::Log {
namespace {
/// @brief Trims up to and including the last of ../, ..\, src/, src\ in a string
/// do not be fooled this isn't generating new strings on .rodata :)
constexpr const char* TrimSourcePath(std::string_view source) noexcept {
const auto rfind = [source](const std::string_view match) {
return source.rfind(match) == source.npos ? 0 : (source.rfind(match) + match.size());
};
auto idx = (std::max)({rfind("src/"), rfind("src\\"), rfind("../"), rfind("..\\")});
return source.data() + idx;
}
/// @brief Interface for logging backends.
struct Backend {
virtual ~Backend() noexcept = default;
virtual void Write(const Entry& entry) noexcept = 0;
virtual void EnableForStacktrace() noexcept= 0;
virtual void Flush() noexcept = 0;
};
/// @brief Backend that writes to stderr and with color
struct ColorConsoleBackend final : public Backend {
explicit ColorConsoleBackend() noexcept = default;
~ColorConsoleBackend() noexcept override = default;
void Write(const Entry& entry) noexcept override {
if (enabled.load(std::memory_order_relaxed))
PrintColoredMessage(entry);
}
void Flush() noexcept override {
// stderr shouldn't be buffered
}
void EnableForStacktrace() noexcept override {
enabled = true;
}
void SetEnabled(bool enabled_) noexcept {
enabled = enabled_;
}
private:
std::atomic_bool enabled{false};
};
#ifndef __OPENORBIS__
/// @brief Backend that writes to a file passed into the constructor
struct FileBackend final : public Backend {
explicit FileBackend(const std::filesystem::path& filename) noexcept {
auto old_filename = filename;
old_filename += ".old.txt";
// Existence checks are done within the functions themselves.
// We don't particularly care if these succeed or not.
void(FS::RemoveFile(old_filename));
void(FS::RenameFile(filename, old_filename));
file = std::make_unique<FS::IOFile>(filename, FS::FileAccessMode::Write, FS::FileType::TextFile);
}
~FileBackend() noexcept override = default;
void Write(const Entry& entry) noexcept override {
if (!enabled)
return;
auto message = FormatLogMessage(entry).append(1, '\n');
#ifndef __ANDROID__
if (Settings::values.censor_username.GetValue()) {
// This must be a static otherwise it would get checked on EVERY
// instance of logging an entry...
static std::string username = []() -> std::string {
// in order of precedence
// LOGNAME usually works on UNIX, USERNAME on Windows
// Some UNIX systems suck and don't use LOGNAME so we also
// need USER :(
for (auto const var : {
"LOGNAME",
"USERNAME",
"USER",
}) {
if (auto const s = getenv(var); s != nullptr)
return std::string{s};
}
return std::string{};
}();
if (!username.empty())
boost::replace_all(message, username, "user");
}
#endif
bytes_written += file->WriteString(message);
// Option to log each line rather than 4k buffers
if (Settings::values.log_flush_line.GetValue())
file->Flush();
using namespace Common::Literals;
// Prevent logs from exceeding a set maximum size in the event that log entries are spammed.
const auto write_limit = Settings::values.extended_logging.GetValue() ? 1_GiB : 100_MiB;
const bool write_limit_exceeded = bytes_written > write_limit;
if (entry.log_level >= Level::Error || write_limit_exceeded) {
// Stop writing after the write limit is exceeded.
// Don't close the file so we can print a stacktrace if necessary
if (write_limit_exceeded)
enabled = false;
file->Flush();
}
}
void Flush() noexcept override {
file->Flush();
}
void EnableForStacktrace() noexcept override {
enabled = true;
bytes_written = 0;
}
private:
std::unique_ptr<FS::IOFile> file;
std::size_t bytes_written = 0;
bool enabled = true;
};
#endif
#ifdef _WIN32
/// @brief Backend that writes to Visual Studio's output window
struct DebuggerBackend final : public Backend {
explicit DebuggerBackend() noexcept = default;
~DebuggerBackend() noexcept override = default;
void Write(const Entry& entry) noexcept override {
::OutputDebugStringW(UTF8ToUTF16W(FormatLogMessage(entry).append(1, '\n')).c_str());
}
void Flush() noexcept override {}
void EnableForStacktrace() noexcept override {}
};
#endif
#ifdef ANDROID
/// @brief Backend that writes to the Android logcat
struct LogcatBackend : public Backend {
explicit LogcatBackend() noexcept = default;
~LogcatBackend() noexcept override = default;
void Write(const Entry& entry) noexcept override {
PrintMessageToLogcat(entry);
}
void Flush() noexcept override {}
void EnableForStacktrace() noexcept override {}
};
#endif
bool initialization_in_progress_suppress_logging = true;
/// @brief Static state as a singleton.
class Impl {
public:
static Impl& Instance() noexcept {
if (!instance)
std::abort();
return *instance;
}
static void Initialize() noexcept {
if (instance) {
LOG_WARNING(Log, "Reinitializing logging backend");
return;
}
using namespace Common::FS;
const auto& log_dir = GetEdenPath(EdenPath::LogDir);
void(CreateDir(log_dir));
Filter filter;
filter.ParseFilterString(Settings::values.log_filter.GetValue());
instance = std::unique_ptr<Impl, decltype(&Deleter)>(new Impl(log_dir / LOG_FILE, filter), Deleter);
initialization_in_progress_suppress_logging = false;
}
static void Start() noexcept {
instance->StartBackendThread();
}
static void Stop() noexcept {
instance->StopBackendThread();
}
Impl(const Impl&) noexcept = delete;
Impl& operator=(const Impl&) noexcept = delete;
Impl(Impl&&) noexcept = delete;
Impl& operator=(Impl&&) noexcept = delete;
void SetGlobalFilter(const Filter& f) noexcept {
filter = f;
}
void SetColorConsoleBackendEnabled(bool enabled) noexcept {
color_console_backend.SetEnabled(enabled);
}
bool CanPushEntry(Class log_class, Level log_level) const noexcept {
return filter.CheckMessage(log_class, log_level);
}
void PushEntry(Class log_class, Level log_level, const char* filename, unsigned int line_num, const char* function, std::string&& message) noexcept {
message_queue.EmplaceWait(CreateEntry(log_class, log_level, TrimSourcePath(filename), line_num, function, std::move(message)));
}
private:
Impl(const std::filesystem::path& file_backend_filename, const Filter& filter_) noexcept :
filter{filter_}
#ifndef __OPENORBIS__
, file_backend{file_backend_filename}
#endif
{}
~Impl() noexcept = default;
void StartBackendThread() noexcept {
backend_thread = std::jthread([this](std::stop_token stop_token) {
Common::SetCurrentThreadName("Logger");
Entry entry;
const auto write_logs = [this, &entry]() {
ForEachBackend([&entry](Backend& backend) {
backend.Write(entry);
});
};
do {
message_queue.PopWait(entry, stop_token);
write_logs();
} while (!stop_token.stop_requested());
// Drain the logging queue. Only writes out up to MAX_LOGS_TO_WRITE to prevent a
// case where a system is repeatedly spamming logs even on close.
int max_logs_to_write = filter.IsDebug() ? INT_MAX : 100;
while (max_logs_to_write-- && message_queue.TryPop(entry))
write_logs();
});
}
void StopBackendThread() noexcept {
backend_thread.request_stop();
if (backend_thread.joinable())
backend_thread.join();
ForEachBackend([](Backend& backend) { backend.Flush(); });
}
Entry CreateEntry(Class log_class, Level log_level, const char* filename, unsigned int line_nr, const char* function, std::string&& message) const noexcept {
using std::chrono::duration_cast;
using std::chrono::microseconds;
using std::chrono::steady_clock;
return {
.timestamp = duration_cast<microseconds>(steady_clock::now() - time_origin),
.log_class = log_class,
.log_level = log_level,
.filename = filename,
.line_num = line_nr,
.function = function,
.message = std::move(message),
};
}
void ForEachBackend(auto lambda) noexcept {
lambda(static_cast<Backend&>(color_console_backend));
#ifndef __OPENORBIS__
lambda(static_cast<Backend&>(file_backend));
#endif
#ifdef _WIN32
lambda(static_cast<Backend&>(debugger_backend));
#endif
#ifdef ANDROID
lambda(static_cast<Backend&>(lc_backend));
#endif
}
static void Deleter(Impl* ptr) noexcept {
delete ptr;
}
static inline std::unique_ptr<Impl, decltype(&Deleter)> instance{nullptr, Deleter};
Filter filter;
ColorConsoleBackend color_console_backend{};
#ifndef __OPENORBIS__
FileBackend file_backend;
#endif
#ifdef _WIN32
DebuggerBackend debugger_backend{};
#endif
#ifdef ANDROID
LogcatBackend lc_backend{};
#endif
MPSCQueue<Entry> message_queue{};
std::chrono::steady_clock::time_point time_origin{std::chrono::steady_clock::now()};
std::jthread backend_thread;
};
} // namespace
void Initialize() {
Impl::Initialize();
}
void Start() {
Impl::Start();
}
void Stop() {
Impl::Stop();
}
void DisableLoggingInTests() {
initialization_in_progress_suppress_logging = true;
}
void SetGlobalFilter(const Filter& filter) {
Impl::Instance().SetGlobalFilter(filter);
}
void SetColorConsoleBackendEnabled(bool enabled) {
Impl::Instance().SetColorConsoleBackendEnabled(enabled);
}
void FmtLogMessageImpl(Class log_class, Level log_level, const char* filename, unsigned int line_num, const char* function, fmt::string_view format, const fmt::format_args& args) {
if (!initialization_in_progress_suppress_logging) {
auto& instance = Impl::Instance();
if (instance.CanPushEntry(log_class, log_level))
instance.PushEntry(log_class, log_level, filename, line_num, function, fmt::vformat(format, args));
}
}
} // namespace Common::Log

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// SPDX-FileCopyrightText: 2014 Citra Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "common/logging/filter.h"
namespace Common::Log {
class Filter;
/// Initializes the logging system. This should be the first thing called in main.
void Initialize();
void Start();
/// Explicitly stops the logger thread and flushes the buffers
void Stop();
void DisableLoggingInTests();
/**
* The global filter will prevent any messages from even being processed if they are filtered.
*/
void SetGlobalFilter(const Filter& filter);
void SetColorConsoleBackendEnabled(bool enabled);
} // namespace Common::Log

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// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: 2014 Citra Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <algorithm>
#include "common/logging/filter.h"
#include "common/string_util.h"
namespace Common::Log {
namespace {
template <typename It>
Level GetLevelByName(const It begin, const It end) {
for (u32 i = 0; i < u32(Level::Count); ++i) {
const char* level_name = GetLevelName(Level(i));
if (Common::ComparePartialString(begin, end, level_name))
return Level(i);
}
return Level::Count;
}
template <typename It>
Class GetClassByName(const It begin, const It end) {
for (u32 i = 0; i < u32(Class::Count); ++i) {
const char* level_name = GetLogClassName(Class(i));
if (Common::ComparePartialString(begin, end, level_name))
return Class(i);
}
return Class::Count;
}
template <typename Iterator>
bool ParseFilterRule(Filter& instance, Iterator begin, Iterator end) {
auto level_separator = std::find(begin, end, ':');
if (level_separator == end) {
LOG_ERROR(Log, "Invalid log filter. Must specify a log level after `:`: {}",
std::string(begin, end));
return false;
}
const Level level = GetLevelByName(level_separator + 1, end);
if (level == Level::Count) {
LOG_ERROR(Log, "Unknown log level in filter: {}", std::string(begin, end));
return false;
}
if (Common::ComparePartialString(begin, level_separator, "*")) {
instance.ResetAll(level);
return true;
}
const Class log_class = GetClassByName(begin, level_separator);
if (log_class == Class::Count) {
LOG_ERROR(Log, "Unknown log class in filter: {}", std::string(begin, end));
return false;
}
instance.SetClassLevel(log_class, level);
return true;
}
} // Anonymous namespace
/// Macro listing all log classes. Code should define CLS and SUB as desired before invoking this.
#define ALL_LOG_CLASSES() \
CLS(Log) \
CLS(Common) \
SUB(Common, Filesystem) \
SUB(Common, Memory) \
CLS(Core) \
SUB(Core, ARM) \
SUB(Core, Timing) \
CLS(Config) \
CLS(Debug) \
SUB(Debug, Emulated) \
SUB(Debug, GPU) \
SUB(Debug, Breakpoint) \
SUB(Debug, GDBStub) \
CLS(Kernel) \
SUB(Kernel, SVC) \
CLS(Service) \
SUB(Service, ACC) \
SUB(Service, Audio) \
SUB(Service, AM) \
SUB(Service, AOC) \
SUB(Service, APM) \
SUB(Service, ARP) \
SUB(Service, BCAT) \
SUB(Service, BPC) \
SUB(Service, BGTC) \
SUB(Service, BTDRV) \
SUB(Service, BTM) \
SUB(Service, Capture) \
SUB(Service, ERPT) \
SUB(Service, ETicket) \
SUB(Service, EUPLD) \
SUB(Service, Fatal) \
SUB(Service, FGM) \
SUB(Service, Friend) \
SUB(Service, FS) \
SUB(Service, GRC) \
SUB(Service, HID) \
SUB(Service, IRS) \
SUB(Service, JIT) \
SUB(Service, LBL) \
SUB(Service, LDN) \
SUB(Service, LDR) \
SUB(Service, LM) \
SUB(Service, Migration) \
SUB(Service, Mii) \
SUB(Service, MM) \
SUB(Service, MNPP) \
SUB(Service, NCM) \
SUB(Service, NFC) \
SUB(Service, NFP) \
SUB(Service, NGC) \
SUB(Service, NIFM) \
SUB(Service, NIM) \
SUB(Service, NOTIF) \
SUB(Service, NPNS) \
SUB(Service, NS) \
SUB(Service, NVDRV) \
SUB(Service, Nvnflinger) \
SUB(Service, OLSC) \
SUB(Service, PCIE) \
SUB(Service, PCTL) \
SUB(Service, PCV) \
SUB(Service, PM) \
SUB(Service, PREPO) \
SUB(Service, PSC) \
SUB(Service, PTM) \
SUB(Service, SET) \
SUB(Service, SM) \
SUB(Service, SPL) \
SUB(Service, SSL) \
SUB(Service, TCAP) \
SUB(Service, Time) \
SUB(Service, USB) \
SUB(Service, VI) \
SUB(Service, WLAN) \
CLS(HW) \
SUB(HW, Memory) \
SUB(HW, LCD) \
SUB(HW, GPU) \
SUB(HW, AES) \
CLS(IPC) \
CLS(Frontend) \
CLS(Render) \
SUB(Render, Software) \
SUB(Render, OpenGL) \
SUB(Render, Vulkan) \
CLS(Shader) \
SUB(Shader, SPIRV) \
SUB(Shader, GLASM) \
SUB(Shader, GLSL) \
CLS(Audio) \
SUB(Audio, DSP) \
SUB(Audio, Sink) \
CLS(Input) \
CLS(Network) \
CLS(Loader) \
CLS(CheatEngine) \
CLS(Crypto) \
CLS(WebService)
// GetClassName is a macro defined by Windows.h, grrr...
const char* GetLogClassName(Class log_class) {
switch (log_class) {
#define CLS(x) \
case Class::x: \
return #x;
#define SUB(x, y) \
case Class::x##_##y: \
return #x "." #y;
ALL_LOG_CLASSES()
#undef CLS
#undef SUB
case Class::Count:
break;
}
return "Invalid";
}
const char* GetLevelName(Level log_level) {
#define LVL(x) \
case Level::x: \
return #x
switch (log_level) {
LVL(Trace);
LVL(Debug);
LVL(Info);
LVL(Warning);
LVL(Error);
LVL(Critical);
case Level::Count:
break;
}
#undef LVL
return "Invalid";
}
Filter::Filter(Level default_level) {
ResetAll(default_level);
}
void Filter::ResetAll(Level level) {
class_levels.fill(level);
}
void Filter::SetClassLevel(Class log_class, Level level) {
class_levels[static_cast<std::size_t>(log_class)] = level;
}
void Filter::ParseFilterString(std::string_view filter_view) {
auto clause_begin = filter_view.cbegin();
while (clause_begin != filter_view.cend()) {
auto clause_end = std::find(clause_begin, filter_view.cend(), ' ');
// If clause isn't empty
if (clause_end != clause_begin) {
ParseFilterRule(*this, clause_begin, clause_end);
}
if (clause_end != filter_view.cend()) {
// Skip over the whitespace
++clause_end;
}
clause_begin = clause_end;
}
}
bool Filter::CheckMessage(Class log_class, Level level) const {
return u8(level) >= u8(class_levels[std::size_t(log_class)]);
}
bool Filter::IsDebug() const {
return std::any_of(class_levels.begin(), class_levels.end(), [](const Level& l) {
return u8(l) <= u8(Level::Debug);
});
}
} // namespace Common::Log

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// SPDX-FileCopyrightText: 2014 Citra Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <array>
#include <chrono>
#include <cstddef>
#include "common/logging/log.h"
namespace Common::Log {
/**
* Returns the name of the passed log class as a C-string. Subclasses are separated by periods
* instead of underscores as in the enumeration.
*/
const char* GetLogClassName(Class log_class);
/**
* Returns the name of the passed log level as a C-string.
*/
const char* GetLevelName(Level log_level);
/**
* Implements a log message filter which allows different log classes to have different minimum
* severity levels. The filter can be changed at runtime and can be parsed from a string to allow
* editing via the interface or loading from a configuration file.
*/
class Filter {
public:
/// Initializes the filter with all classes having `default_level` as the minimum level.
explicit Filter(Level default_level = Level::Info);
/// Resets the filter so that all classes have `level` as the minimum displayed level.
void ResetAll(Level level);
/// Sets the minimum level of `log_class` (and not of its subclasses) to `level`.
void SetClassLevel(Class log_class, Level level);
/**
* Parses a filter string and applies it to this filter.
*
* A filter string consists of a space-separated list of filter rules, each of the format
* `<class>:<level>`. `<class>` is a log class name, with subclasses separated using periods.
* `*` is allowed as a class name and will reset all filters to the specified level. `<level>`
* a severity level name which will be set as the minimum logging level of the matched classes.
* Rules are applied left to right, with each rule overriding previous ones in the sequence.
*
* A few examples of filter rules:
* - `*:Info` -- Resets the level of all classes to Info.
* - `Service:Info` -- Sets the level of Service to Info.
* - `Service.FS:Trace` -- Sets the level of the Service.FS class to Trace.
*/
void ParseFilterString(std::string_view filter_view);
/// Matches class/level combination against the filter, returning true if it passed.
bool CheckMessage(Class log_class, Level level) const;
/// Returns true if any logging classes are set to debug
bool IsDebug() const;
private:
std::array<Level, static_cast<std::size_t>(Class::Count)> class_levels;
};
} // namespace Common::Log

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// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <type_traits>
#include <fmt/ranges.h>
#include "common/swap.h"
// adapted from https://github.com/fmtlib/fmt/issues/2704
// a generic formatter for enum classes
#if FMT_VERSION >= 80100
template <typename T>
struct fmt::formatter<T, std::enable_if_t<std::is_enum_v<T>, char>>
: formatter<std::underlying_type_t<T>> {
template <typename FormatContext>
auto format(const T& value, FormatContext& ctx) const -> decltype(ctx.out()) {
return fmt::formatter<std::underlying_type_t<T>>::format(
static_cast<std::underlying_type_t<T>>(value), ctx);
}
};
#endif
template <typename T, typename U>
struct fmt::formatter<SwapStructT<T, U>> {
constexpr auto parse(format_parse_context& ctx) {
return ctx.begin();
}
template <typename FormatContext>
auto format(const SwapStructT<T, U>& reg, FormatContext& ctx) const {
return fmt::format_to(ctx.out(), "{}", T(reg));
}
};

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// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: 2014 Citra Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <algorithm>
#include <string_view>
#include <fmt/ranges.h>
#include "common/logging/formatter.h"
#include "common/logging/types.h"
namespace Common::Log {
/// Logs a message to the global logger, using fmt
void FmtLogMessageImpl(Class log_class, Level log_level, const char* filename,
unsigned int line_num, const char* function, fmt::string_view format,
const fmt::format_args& args);
template <typename... Args>
void FmtLogMessage(Class log_class, Level log_level, const char* filename, unsigned int line_num,
const char* function, fmt::format_string<Args...> format, const Args&... args) {
FmtLogMessageImpl(log_class, log_level, filename, line_num, function, format,
fmt::make_format_args(args...));
}
} // namespace Common::Log
#ifdef _DEBUG
#define LOG_TRACE(log_class, ...) \
Common::Log::FmtLogMessage(Common::Log::Class::log_class, Common::Log::Level::Trace, \
__FILE__, __LINE__, __func__, \
__VA_ARGS__)
#else
#define LOG_TRACE(log_class, fmt, ...) (void(0))
#endif
#define LOG_DEBUG(log_class, ...) \
::Common::Log::FmtLogMessage(::Common::Log::Class::log_class, ::Common::Log::Level::Debug, \
__FILE__, __LINE__, __func__, \
__VA_ARGS__)
#define LOG_INFO(log_class, ...) \
::Common::Log::FmtLogMessage(::Common::Log::Class::log_class, ::Common::Log::Level::Info, \
__FILE__, __LINE__, __func__, \
__VA_ARGS__)
#define LOG_WARNING(log_class, ...) \
::Common::Log::FmtLogMessage(::Common::Log::Class::log_class, ::Common::Log::Level::Warning, \
__FILE__, __LINE__, __func__, \
__VA_ARGS__)
#define LOG_ERROR(log_class, ...) \
::Common::Log::FmtLogMessage(::Common::Log::Class::log_class, ::Common::Log::Level::Error, \
__FILE__, __LINE__, __func__, \
__VA_ARGS__)
#define LOG_CRITICAL(log_class, ...) \
::Common::Log::FmtLogMessage(::Common::Log::Class::log_class, ::Common::Log::Level::Critical, \
__FILE__, __LINE__, __func__, \
__VA_ARGS__)

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// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <chrono>
#include "common/logging/types.h"
namespace Common::Log {
/// @brief A log entry. Log entries are store in a structured format to permit more varied output
/// formatting on different frontends, as well as facilitating filtering and aggregation.
struct Entry {
std::chrono::microseconds timestamp;
Class log_class{};
Level log_level{};
const char* filename = nullptr;
unsigned int line_num = 0;
const char* function = nullptr;
std::string message;
};
} // namespace Common::Log

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// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: 2014 Citra Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <array>
#include <cstdio>
#include <cstdint>
#include <string>
#ifdef _WIN32
#include <windows.h>
#elif defined(__ANDROID__)
#include <android/log.h>
#endif
#include "common/assert.h"
#include "common/logging/filter.h"
#include "common/logging/log.h"
#include "common/logging/log_entry.h"
#include "common/logging/text_formatter.h"
namespace Common::Log {
// Some IDEs prefer <file>:<line> instead, so let's just do that :)
std::string FormatLogMessage(const Entry& entry) noexcept {
if (!entry.filename) return "";
auto const time_seconds = uint32_t(entry.timestamp.count() / 1000000);
auto const time_fractional = uint32_t(entry.timestamp.count() % 1000000);
auto const class_name = GetLogClassName(entry.log_class);
auto const level_name = GetLevelName(entry.log_level);
return fmt::format("[{:4d}.{:06d}] {} <{}> {}:{}:{}: {}", time_seconds, time_fractional,
class_name, level_name, entry.filename, entry.line_num, entry.function,
entry.message);
}
/// @brief Formats and prints a log entry to stderr.
static void PrintMessage(const Entry& entry) noexcept {
#ifdef _WIN32
auto const str = FormatLogMessage(entry).append(1, '\n');
fwrite(str.c_str(), 1, str.size(), stderr);
#else
#define ESC "\x1b"
auto const color_str = [&entry]() -> const char* {
switch (entry.log_level) {
case Level::Debug: return ESC "[0;36m"; // Cyan
case Level::Info: return ESC "[0;37m"; // Bright gray
case Level::Warning: return ESC "[1;33m"; // Bright yellow
case Level::Error: return ESC "[1;31m"; // Bright red
case Level::Critical: return ESC "[1;35m"; // Bright magenta
default: return ESC "[1;30m"; // Grey
}
}();
auto const time_seconds = uint32_t(entry.timestamp.count() / 1000000);
auto const time_fractional = uint32_t(entry.timestamp.count() % 1000000);
auto const class_name = GetLogClassName(entry.log_class);
auto const level_name = GetLevelName(entry.log_level);
fprintf(stderr, "%s[%4d.%06d] %s <%s> %s:%u:%s: %s" ESC "[0m\n", color_str,
time_seconds, time_fractional, class_name, level_name, entry.filename,
entry.line_num, entry.function, entry.message.c_str());
#undef ESC
#endif
}
void PrintColoredMessage(const Entry& entry) noexcept {
#ifdef _WIN32
HANDLE console_handle = GetStdHandle(STD_ERROR_HANDLE);
if (console_handle == INVALID_HANDLE_VALUE)
return;
CONSOLE_SCREEN_BUFFER_INFO original_info = {};
GetConsoleScreenBufferInfo(console_handle, &original_info);
WORD color = WORD([&entry]() {
switch (entry.log_level) {
case Level::Debug: return FOREGROUND_GREEN | FOREGROUND_BLUE; // Cyan
case Level::Info: return FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE; // Bright gray
case Level::Warning: return FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_INTENSITY;
case Level::Error: return FOREGROUND_RED | FOREGROUND_INTENSITY;
case Level::Critical: return FOREGROUND_RED | FOREGROUND_BLUE | FOREGROUND_INTENSITY;
default: break;
}
return FOREGROUND_INTENSITY; // Grey
}());
SetConsoleTextAttribute(console_handle, color);
#endif
PrintMessage(entry);
#ifdef _WIN32
SetConsoleTextAttribute(console_handle, original_info.wAttributes);
#endif
}
void PrintMessageToLogcat(const Entry& entry) noexcept {
#ifdef ANDROID
android_LogPriority android_log_priority = [&]() {
switch (entry.log_level) {
case Level::Debug: return ANDROID_LOG_DEBUG;
case Level::Info: return ANDROID_LOG_INFO;
case Level::Warning: return ANDROID_LOG_WARN;
case Level::Error: return ANDROID_LOG_ERROR;
case Level::Critical: return ANDROID_LOG_FATAL;
case Level::Count:
case Level::Trace: return ANDROID_LOG_VERBOSE;
}
}();
auto const str = FormatLogMessage(entry);
__android_log_print(android_log_priority, "YuzuNative", "%s", str.c_str());
#endif
}
} // namespace Common::Log

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// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: 2014 Citra Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <string>
namespace Common::Log {
struct Entry;
/// Formats a log entry into the provided text buffer.
std::string FormatLogMessage(const Entry& entry) noexcept;
/// Prints the same message as `PrintMessage`, but colored according to the severity level.
void PrintColoredMessage(const Entry& entry) noexcept;
/// Formats and prints a log entry to the android logcat.
void PrintMessageToLogcat(const Entry& entry) noexcept;
} // namespace Common::Log

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// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "common/common_types.h"
namespace Common::Log {
/// Specifies the severity or level of detail of the log message.
enum class Level : u8 {
Trace, ///< Extremely detailed and repetitive debugging information that is likely to
///< pollute logs.
Debug, ///< Less detailed debugging information.
Info, ///< Status information from important points during execution.
Warning, ///< Minor or potential problems found during execution of a task.
Error, ///< Major problems found during execution of a task that prevent it from being
///< completed.
Critical, ///< Major problems during execution that threaten the stability of the entire
///< application.
Count ///< Total number of logging levels
};
/**
* Specifies the sub-system that generated the log message.
*
* @note If you add a new entry here, also add a corresponding one to `ALL_LOG_CLASSES` in
* filter.cpp.
*/
enum class Class : u8 {
Log, ///< Messages about the log system itself
Common, ///< Library routines
Common_Filesystem, ///< Filesystem interface library
Common_Memory, ///< Memory mapping and management functions
Core, ///< LLE emulation core
Core_ARM, ///< ARM CPU core
Core_Timing, ///< CoreTiming functions
Config, ///< Emulator configuration (including commandline)
Debug, ///< Debugging tools
Debug_Emulated, ///< Debug messages from the emulated programs
Debug_GPU, ///< GPU debugging tools
Debug_Breakpoint, ///< Logging breakpoints and watchpoints
Debug_GDBStub, ///< GDB Stub
Kernel, ///< The HLE implementation of the CTR kernel
Kernel_SVC, ///< Kernel system calls
Service, ///< HLE implementation of system services. Each major service
///< should have its own subclass.
Service_ACC, ///< The ACC (Accounts) service
Service_AM, ///< The AM (Applet manager) service
Service_AOC, ///< The AOC (AddOn Content) service
Service_APM, ///< The APM (Performance) service
Service_ARP, ///< The ARP service
Service_Audio, ///< The Audio (Audio control) service
Service_BCAT, ///< The BCAT service
Service_BGTC, ///< The BGTC (Background Task Controller) service
Service_BPC, ///< The BPC service
Service_BTDRV, ///< The Bluetooth driver service
Service_BTM, ///< The BTM service
Service_Capture, ///< The capture service
Service_ERPT, ///< The error reporting service
Service_ETicket, ///< The ETicket service
Service_EUPLD, ///< The error upload service
Service_Fatal, ///< The Fatal service
Service_FGM, ///< The FGM service
Service_Friend, ///< The friend service
Service_FS, ///< The FS (Filesystem) service
Service_GRC, ///< The game recording service
Service_HID, ///< The HID (Human interface device) service
Service_IRS, ///< The IRS service
Service_JIT, ///< The JIT service
Service_LBL, ///< The LBL (LCD backlight) service
Service_LDN, ///< The LDN (Local domain network) service
Service_LDR, ///< The loader service
Service_LM, ///< The LM (Logger) service
Service_Migration, ///< The migration service
Service_Mii, ///< The Mii service
Service_MM, ///< The MM (Multimedia) service
Service_MNPP, ///< The MNPP service
Service_NCM, ///< The NCM service
Service_NFC, ///< The NFC (Near-field communication) service
Service_NFP, ///< The NFP service
Service_NGC, ///< The NGC (No Good Content) service
Service_NIFM, ///< The NIFM (Network interface) service
Service_NIM, ///< The NIM service
Service_NOTIF, ///< The NOTIF (Notification) service
Service_NPNS, ///< The NPNS service
Service_NS, ///< The NS services
Service_NVDRV, ///< The NVDRV (Nvidia driver) service
Service_Nvnflinger, ///< The Nvnflinger service
Service_OLSC, ///< The OLSC service
Service_PCIE, ///< The PCIe service
Service_PCTL, ///< The PCTL (Parental control) service
Service_PCV, ///< The PCV service
Service_PM, ///< The PM service
Service_PREPO, ///< The PREPO (Play report) service
Service_PSC, ///< The PSC service
Service_PTM, ///< The PTM service
Service_SET, ///< The SET (Settings) service
Service_SM, ///< The SM (Service manager) service
Service_SPL, ///< The SPL service
Service_SSL, ///< The SSL service
Service_TCAP, ///< The TCAP service.
Service_Time, ///< The time service
Service_USB, ///< The USB (Universal Serial Bus) service
Service_VI, ///< The VI (Video interface) service
Service_WLAN, ///< The WLAN (Wireless local area network) service
HW, ///< Low-level hardware emulation
HW_Memory, ///< Memory-map and address translation
HW_LCD, ///< LCD register emulation
HW_GPU, ///< GPU control emulation
HW_AES, ///< AES engine emulation
IPC, ///< IPC interface
Frontend, ///< Emulator UI
Render, ///< Emulator video output and hardware acceleration
Render_Software, ///< Software renderer backend
Render_OpenGL, ///< OpenGL backend
Render_Vulkan, ///< Vulkan backend
Shader, ///< Shader recompiler
Shader_SPIRV, ///< Shader SPIR-V code generation
Shader_GLASM, ///< Shader GLASM code generation
Shader_GLSL, ///< Shader GLSL code generation
Audio, ///< Audio emulation
Audio_DSP, ///< The HLE implementation of the DSP
Audio_Sink, ///< Emulator audio output backend
Loader, ///< ROM loader
CheatEngine, ///< Memory manipulation and engine VM functions
Crypto, ///< Cryptographic engine/functions
Input, ///< Input emulation
Network, ///< Network emulation
WebService, ///< Interface to yuzu Web Services
Count ///< Total number of logging classes
};
} // namespace Common::Log

View file

@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: 2017 Citra Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@ -6,7 +9,7 @@
#include <utility>
#include <vector>
#include "common/logging/log.h"
#include "common/logging.h"
#include "common/param_package.h"
#include "common/string_util.h"

View file

@ -23,7 +23,7 @@
#include "common/assert.h"
#include "common/fs/fs_util.h"
#include "common/fs/path_util.h"
#include "common/logging/log.h"
#include "common/logging.h"
#include "common/settings.h"
#include "common/time_zone.h"

View file

@ -8,7 +8,7 @@
#include <thread>
#include "common/error.h"
#include "common/logging/log.h"
#include "common/logging.h"
#include "common/assert.h"
#include "common/thread.h"
#ifdef __APPLE__

View file

@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@ -10,7 +13,7 @@
#include <fmt/chrono.h>
#include <fmt/core.h>
#include "common/logging/log.h"
#include "common/logging.h"
#include "common/time_zone.h"
namespace Common::TimeZone {

View file

@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-FileCopyrightText: Copyright 2013 Dolphin Emulator Project / 2015 Citra Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@ -12,7 +15,7 @@
#include <vector>
#include "common/bit_util.h"
#include "common/common_types.h"
#include "common/logging/log.h"
#include "common/logging.h"
#include "common/x64/cpu_detect.h"
#include "common/x64/rdtsc.h"

View file

@ -1,9 +1,9 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "common/logging/log.h"
#include "common/logging.h"
#include "core/arm/arm_interface.h"
#include "core/arm/debug.h"
#include "core/core.h"

View file

@ -1,11 +1,11 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: 2017 Citra Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <fmt/ranges.h>
#include "common/logging/log.h"
#include "common/logging.h"
#include "core/arm/dynarmic/arm_dynarmic_32.h"
#include "core/arm/dynarmic/dynarmic_cp15.h"
#include "core/core.h"

View file

@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
@ -14,7 +14,7 @@
#include "core/hle/kernel/k_thread.h"
#include "core/memory.h"
#include "common/logging/log.h"
#include "common/logging.h"
#include "core/arm/nce/visitor_base.h"
namespace Core {

View file

@ -9,7 +9,7 @@
#include <oaknut/code_block.hpp>
#include <oaknut/oaknut.hpp>
#include "common/logging/log.h"
#include "common/logging.h"
#include "common/common_types.h"
#include "common/settings.h"
#include "core/hle/kernel/code_set.h"

View file

@ -9,7 +9,7 @@
#include "game_settings.h"
#include "audio_core/audio_core.h"
#include "common/fs/fs.h"
#include "common/logging/log.h"
#include "common/logging.h"
#include "common/settings.h"
#include "common/settings_enums.h"
#include "common/string_util.h"

View file

@ -9,7 +9,7 @@
#include <openssl/err.h>
#include <openssl/evp.h>
#include "common/assert.h"
#include "common/logging/log.h"
#include "common/logging.h"
#include "core/crypto/aes_util.h"
#include "core/crypto/key_manager.h"

View file

@ -20,7 +20,7 @@
#include "common/fs/fs.h"
#include "common/fs/path_util.h"
#include "common/hex_util.h"
#include "common/logging/log.h"
#include "common/logging.h"
#include "common/settings.h"
#include "common/string_util.h"
#include "core/crypto/aes_util.h"

View file

@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
@ -19,7 +19,7 @@
#include <boost/process/async_pipe.hpp>
#endif
#include "common/logging/log.h"
#include "common/logging.h"
#include "common/polyfill_thread.h"
#include "common/thread.h"
#include "core/core.h"

View file

@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
@ -14,7 +14,7 @@
#include <boost/algorithm/string.hpp>
#include "common/hex_util.h"
#include "common/logging/log.h"
#include "common/logging.h"
#include "common/scope_exit.h"
#include "common/settings.h"
#include "common/string_util.h"

View file

@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@ -6,7 +9,7 @@
#include <fmt/ostream.h>
#include "common/logging/log.h"
#include "common/logging.h"
#include "core/crypto/key_manager.h"
#include "core/file_sys/card_image.h"
#include "core/file_sys/content_archive.h"

View file

@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
@ -9,7 +9,7 @@
#include <optional>
#include <utility>
#include "common/logging/log.h"
#include "common/logging.h"
#include <ranges>
#include "core/crypto/aes_util.h"
#include "core/crypto/ctr_encryption_layer.h"

View file

@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
#include <algorithm>
@ -9,7 +9,7 @@
#include <utility>
#include "common/hex_util.h"
#include "common/logging/log.h"
#include "common/logging.h"
#include "common/swap.h"
#include "core/file_sys/ips_layer.h"
#include "core/file_sys/vfs/vfs_vector.h"

View file

@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
@ -6,7 +6,7 @@
#include <cstring>
#include "common/common_types.h"
#include "common/logging/log.h"
#include "common/logging.h"
#include "common/swap.h"
#include "core/file_sys/nca_metadata.h"
#include "core/file_sys/vfs/vfs.h"

View file

@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@ -7,7 +10,7 @@
#include <iterator>
#include <utility>
#include "common/logging/log.h"
#include "common/logging.h"
#include "core/file_sys/partition_filesystem.h"
#include "core/file_sys/vfs/vfs_offset.h"
#include "core/loader/loader.h"

View file

@ -10,7 +10,7 @@
#include <cstring>
#include "common/hex_util.h"
#include "common/logging/log.h"
#include "common/logging.h"
#include "common/settings.h"
#ifndef _WIN32
#include "common/string_util.h"

View file

@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
@ -7,7 +7,7 @@
#include <cstddef>
#include <vector>
#include "common/logging/log.h"
#include "common/logging.h"
#include "common/scope_exit.h"
#include "core/file_sys/program_metadata.h"
#include "core/file_sys/vfs/vfs.h"

View file

@ -11,7 +11,7 @@
#include "common/assert.h"
#include "common/fs/path_util.h"
#include "common/hex_util.h"
#include "common/logging/log.h"
#include "common/logging.h"
#include "common/string_util.h"
#include "core/crypto/key_manager.h"
#include "core/file_sys/card_image.h"

View file

@ -1,10 +1,13 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <memory>
#include "common/assert.h"
#include "common/common_types.h"
#include "common/logging/log.h"
#include "common/logging.h"
#include "core/file_sys/common_funcs.h"
#include "core/file_sys/content_archive.h"
#include "core/file_sys/nca_metadata.h"

View file

@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
@ -6,7 +6,7 @@
#include "common/assert.h"
#include "common/common_types.h"
#include "common/logging/log.h"
#include "common/logging.h"
#include "common/uuid.h"
#include "core/core.h"
#include "core/file_sys/savedata_factory.h"

View file

@ -10,7 +10,7 @@
#include <fmt/ostream.h>
#include "common/hex_util.h"
#include "common/logging/log.h"
#include "common/logging.h"
#include "core/crypto/key_manager.h"
#include "core/file_sys/content_archive.h"
#include "core/file_sys/nca_metadata.h"

View file

@ -1,7 +1,10 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "common/logging/log.h"
#include "common/logging.h"
#include "core/file_sys/romfs.h"
#include "core/file_sys/system_archive/mii_model.h"
#include "core/file_sys/system_archive/ng_word.h"

View file

@ -1,7 +1,10 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "common/logging/log.h"
#include "common/logging.h"
#include "core/file_sys/system_archive/system_version.h"
#include "core/file_sys/vfs/vfs_vector.h"
#include "core/hle/api_version.h"

View file

@ -12,7 +12,7 @@
#include "common/fs/file.h"
#include "common/fs/fs.h"
#include "common/fs/path_util.h"
#include "common/logging/log.h"
#include "common/logging.h"
#include "core/file_sys/vfs/vfs.h"
#include "core/file_sys/vfs/vfs_real.h"

View file

@ -1,7 +1,10 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "common/logging/log.h"
#include "common/logging.h"
#include "core/frontend/applets/cabinet.h"
#include <thread>

View file

@ -1,8 +1,11 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "common/assert.h"
#include "common/logging/log.h"
#include "common/logging.h"
#include "common/settings.h"
#include "common/settings_enums.h"
#include "core/frontend/applets/controller.h"

View file

@ -1,7 +1,10 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "common/logging/log.h"
#include "common/logging.h"
#include "core/frontend/applets/error.h"
namespace Core::Frontend {

View file

@ -1,7 +1,10 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "common/logging/log.h"
#include "common/logging.h"
#include "core/frontend/applets/general.h"
namespace Core::Frontend {

View file

@ -1,7 +1,10 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "common/logging/log.h"
#include "common/logging.h"
#include "core/frontend/applets/mii_edit.h"
namespace Core::Frontend {

View file

@ -1,7 +1,7 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
#include "common/logging/log.h"
#include "common/logging.h"
#include "core/frontend/applets/net_connect.h"
namespace Core::Frontend {

View file

@ -1,9 +1,12 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <thread>
#include "common/logging/log.h"
#include "common/logging.h"
#include "common/string_util.h"
#include "core/frontend/applets/software_keyboard.h"

View file

@ -1,7 +1,10 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "common/logging/log.h"
#include "common/logging.h"
#include "core/frontend/applets/web_browser.h"
namespace Core::Frontend {

View file

@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
#include "core/game_settings.h"
@ -6,7 +6,7 @@
#include <algorithm>
#include <cctype>
#include "common/logging/log.h"
#include "common/logging.h"
#include "common/settings.h"
#include "video_core/renderer_base.h"

View file

@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
@ -9,7 +9,7 @@
#include "common/assert.h"
#include "common/bit_util.h"
#include "common/fiber.h"
#include "common/logging/log.h"
#include "common/logging.h"
#include "core/arm/arm_interface.h"
#include "core/core.h"
#include "core/core_timing.h"

View file

@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@ -6,7 +9,7 @@
#include "common/assert.h"
#include "common/common_types.h"
#include "common/logging/log.h"
#include "common/logging.h"
#include "common/scope_exit.h"
#include "common/scratch_buffer.h"
#include "core/core.h"

View file

@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
@ -18,7 +18,7 @@
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "common/fiber.h"
#include "common/logging/log.h"
#include "common/logging.h"
#include "common/settings.h"
#include "core/core.h"
#include "core/cpu_manager.h"

View file

@ -14,7 +14,7 @@
#include <utility>
#include "common/assert.h"
#include "common/logging/log.h"
#include "common/logging.h"
#include "common/scope_exit.h"
#include "common/thread.h"
#include "common/thread_worker.h"

View file

@ -1,7 +1,10 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "common/logging/log.h"
#include "common/logging.h"
#include "core/core.h"
#include "core/hle/kernel/physical_core.h"
#include "core/hle/kernel/svc.h"

View file

@ -10,7 +10,7 @@
#include "common/common_types.h"
#include "common/fs/file.h"
#include "common/fs/path_util.h"
#include "common/logging/log.h"
#include "common/logging.h"
#include <ranges>
#include "common/stb.h"
#include "common/string_util.h"

View file

@ -1,11 +1,11 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "common/assert.h"
#include "common/logging/log.h"
#include "common/logging.h"
#include "core/core.h"
#include "core/frontend/applets/cabinet.h"
#include "core/hle/kernel/k_event.h"

View file

@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
@ -8,7 +8,7 @@
#include <cstring>
#include "common/assert.h"
#include "common/logging/log.h"
#include "common/logging.h"
#include "common/string_util.h"
#include "core/core.h"
#include "core/frontend/applets/controller.h"

View file

@ -7,7 +7,7 @@
#include <array>
#include <cstring>
#include "common/assert.h"
#include "common/logging/log.h"
#include "common/logging.h"
#include "common/string_util.h"
#include "core/core.h"
#include "core/frontend/applets/error.h"

View file

@ -1,9 +1,12 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "common/assert.h"
#include "common/hex_util.h"
#include "common/logging/log.h"
#include "common/logging.h"
#include "core/core.h"
#include "core/frontend/applets/general.h"
#include "core/hle/result.h"

View file

@ -1,8 +1,11 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "common/assert.h"
#include "common/logging/log.h"
#include "common/logging.h"
#include "core/core.h"
#include "core/frontend/applets/mii_edit.h"
#include "core/hle/service/am/am.h"

View file

@ -1,9 +1,9 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
#include "common/assert.h"
#include "common/hex_util.h"
#include "common/logging/log.h"
#include "common/logging.h"
#include "core/core.h"
#include "core/frontend/applets/net_connect.h"
#include "core/hle/result.h"

View file

@ -8,7 +8,7 @@
#include "common/fs/file.h"
#include "common/fs/fs.h"
#include "common/fs/path_util.h"
#include "common/logging/log.h"
#include "common/logging.h"
#include "common/settings.h"
#include "common/string_util.h"
#include "core/core.h"

View file

@ -1,10 +1,10 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "common/logging/log.h"
#include "common/logging.h"
#include "core/hle/result.h"
#include "core/hle/service/am/am_results.h"
#include "core/hle/service/am/frontend/applets.h"

View file

@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@ -5,7 +8,7 @@
#include <numeric>
#include <vector>
#include "common/logging/log.h"
#include "common/logging.h"
#include "common/settings.h"
#include "core/core.h"
#include "core/file_sys/common_funcs.h"

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@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@ -5,7 +8,7 @@
#include <array>
#include <utility>
#include "common/logging/log.h"
#include "common/logging.h"
#include "common/settings.h"
#include "common/settings_enums.h"
#include "core/core_timing.h"

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@ -1,7 +1,10 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "common/logging/log.h"
#include "common/logging.h"
#include "core/hle/service/apm/apm.h"
#include "core/hle/service/apm/apm_controller.h"
#include "core/hle/service/apm/apm_interface.h"

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@ -1,8 +1,11 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "common/hex_util.h"
#include "common/logging/log.h"
#include "common/logging.h"
#include "core/core.h"
#include "core/hle/kernel/k_event.h"
#include "core/hle/service/bcat/backend/backend.h"

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@ -7,7 +7,7 @@
#include "common/fs/file.h"
#include "common/fs/path_util.h"
#include "common/logging/log.h"
#include "common/logging.h"
#include <boost/algorithm/string/replace.hpp>
#include <boost/regex.hpp>

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@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
@ -9,7 +9,7 @@
#include "core/hle/service/bcat/news/news_storage.h"
#include "core/hle/service/cmif_serialization.h"
#include "common/logging/log.h"
#include "common/logging.h"
#include <cstring>

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@ -1,7 +1,10 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "common/logging/log.h"
#include "common/logging.h"
#include "core/core.h"
#include "core/hle/kernel/k_event.h"
#include "core/hle/service/btdrv/btdrv.h"

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