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oopsie, forgot we had a GC fixes SSBU Signed-off-by: lizzie <lizzie@eden-emu.dev> Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4026 Reviewed-by: MaranBr <maranbr@eden-emu.dev> Reviewed-by: crueter <crueter@eden-emu.dev>
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7c32cf03a1
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3 changed files with 12 additions and 10 deletions
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@ -49,7 +49,6 @@ using VideoCore::Surface::PixelFormatFromDepthFormat;
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using VideoCore::Surface::PixelFormatFromRenderTargetFormat;
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constexpr size_t NUM_STAGES = Maxwell::MaxShaderStage;
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constexpr size_t INLINE_IMAGE_ELEMENTS = 64;
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DescriptorLayoutBuilder MakeBuilder(const Device& device, std::span<const Shader::Info> infos) {
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DescriptorLayoutBuilder builder{device};
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@ -314,8 +313,8 @@ void GraphicsPipeline::AddTransition(GraphicsPipeline* transition) {
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template <typename Spec>
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bool GraphicsPipeline::ConfigureImpl(bool is_indexed) {
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boost::container::small_vector<VideoCommon::ImageViewInOut, INLINE_IMAGE_ELEMENTS> views;
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boost::container::small_vector<VideoCommon::SamplerId, INLINE_IMAGE_ELEMENTS> samplers;
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boost::container::small_vector<VideoCommon::ImageViewInOut, 64> views;
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boost::container::small_vector<VideoCommon::SamplerId, 64> samplers;
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views.reserve(num_image_elements);
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samplers.reserve(num_textures);
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@ -359,7 +359,7 @@ void RasterizerVulkan::DrawTexture() {
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query_cache.NotifySegment(true);
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query_cache.CounterEnable(VideoCommon::QueryType::ZPassPixelCount64, maxwell3d->regs.zpass_pixel_count_enable);
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const auto& draw_texture_state = maxwell3d->draw_manager.draw_texture_state;
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const auto& sampler = texture_cache.GetSampler(draw_texture_state.src_sampler, true);
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const auto& sampler = texture_cache.GetSampler(draw_texture_state.src_sampler, false);
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const auto& texture = texture_cache.GetImageView(draw_texture_state.src_texture);
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const auto* framebuffer = texture_cache.GetFramebuffer();
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@ -313,13 +313,14 @@ SamplerId TextureCache<P>::GetSamplerId(u32 index, bool compute) {
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LOG_DEBUG(HW_GPU, "Invalid sampler index={}", index);
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return NULL_SAMPLER_ID;
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}
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auto const map_index = index | (compute ? Common::SlotId::TAGGED_VALUE : 0);
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auto const [descriptor, is_new] = table.Read(*gpu_memory, index);
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if (is_new) {
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auto const id = FindSampler(descriptor, compute);
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channel_state->sampler_ids.insert_or_assign(index | (compute ? Common::SlotId::TAGGED_VALUE : 0), id);
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channel_state->sampler_ids.insert_or_assign(map_index, id);
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return id;
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}
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return channel_state->sampler_ids.find(index | (compute ? Common::SlotId::TAGGED_VALUE : 0))->second;
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return channel_state->sampler_ids.find(map_index)->second;
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}
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template <class P>
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@ -542,6 +543,7 @@ ImageViewId TextureCache<P>::VisitImageView(u32 index, bool compute) {
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LOG_DEBUG(HW_GPU, "Invalid image view index={}", index);
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return NULL_IMAGE_VIEW_ID;
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}
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auto const map_index = index | (compute ? Common::SlotId::TAGGED_VALUE : 0);
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// Is new (on the tegra engine side)?
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auto const [descriptor, is_new] = table.Read(*gpu_memory, index);
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if (is_new) {
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@ -551,14 +553,15 @@ ImageViewId TextureCache<P>::VisitImageView(u32 index, bool compute) {
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if (is_new_tc)
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pair->second = CreateImageView(descriptor);
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PrepareImageView(pair->second, false, false);
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channel_state->image_view_ids.insert_or_assign(index | (compute ? Common::SlotId::TAGGED_VALUE : 0), pair->second);
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channel_state->image_view_ids.insert_or_assign(map_index, pair->second);
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return pair->second;
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}
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channel_state->image_view_ids.insert_or_assign(index | (compute ? Common::SlotId::TAGGED_VALUE : 0), NULL_IMAGE_VIEW_ID);
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channel_state->image_view_ids.insert_or_assign(map_index, NULL_IMAGE_VIEW_ID);
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return NULL_IMAGE_VIEW_ID;
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}
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auto const it = channel_state->image_view_ids.find(index | (compute ? Common::SlotId::TAGGED_VALUE : 0));
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PrepareImageView(it->second, false, false);
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auto const it = channel_state->image_view_ids.find(map_index);
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if (it->second != NULL_IMAGE_VIEW_ID)
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PrepareImageView(it->second, false, false);
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return it->second;
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}
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