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68 commits

Author SHA1 Message Date
CamilleLaVey
d06eb3f52f [vulkan] Changed info.color_output_type gate 2026-03-07 06:46:15 +00:00
CamilleLaVey
21c77d5dce [vulkan] Added conservative path for RoundingModeRTZ + instrumentalization for shaders use 2026-03-07 06:46:15 +00:00
CamilleLaVey
a80e0f10ba Just meow 2026-03-07 06:46:15 +00:00
CamilleLaVey
ccb518dc05 Changed logging context 2026-03-07 06:46:15 +00:00
CamilleLaVey
bb768ad570 fix building 2 2026-03-07 06:46:15 +00:00
CamilleLaVey
c028d925bc fix build 2026-03-07 06:46:15 +00:00
CamilleLaVey
3557ff28b7 [vulkan] Added no depth vs depth compare support 2026-03-07 06:46:15 +00:00
CamilleLaVey
108bb3d28b [debug] Added extra logging/ address for shader info -> FP32Mul Optimize Path 2026-03-07 06:46:15 +00:00
CamilleLaVey
5b12a7725d fix build 2026-03-07 06:46:15 +00:00
CamilleLaVey
15d575aa31 [test] Change forcerd order for CompareMask + forced refresh/ emit 2026-03-07 06:46:15 +00:00
CamilleLaVey
47fe86be7b [vulkan] Extended 3D image handling for subresource range calculations 2026-03-07 06:46:14 +00:00
CamilleLaVey
3db45f3c46 [vulkan] Implemented active color output tracking in runtime info and update fragment color handling 2026-03-07 06:46:14 +00:00
CamilleLaVey
4481391474 [vulkan] Maintenance9 removal 2026-03-07 06:46:14 +00:00
CamilleLaVey
dee102cf92 [debug] Added extra parametters for histogram track info -> shader info for RZ 2026-03-07 06:46:14 +00:00
CamilleLaVey
ad2f40b0e7 [debug] fix logging entries for histogram 2026-03-07 06:46:14 +00:00
CamilleLaVey
d10080b757 [test] Histogram debug - shader float control -> initial target: Adreno 2026-03-07 06:46:14 +00:00
CamilleLaVey
ce15cf7cd3 [vulkan] Adjusted image view usage flags to ensure compatibility with image format in TextureCache 2026-03-07 06:46:14 +00:00
CamilleLaVey
6b87b0052a [test] shader float control returned to Adreno 2026-03-07 06:46:14 +00:00
CamilleLaVey
9630da580d [vulkan] Removed counter enable for ZPassPixelCount64 in Clear method and added initial layout transition for images in RefreshContents 2026-03-07 06:46:14 +00:00
CamilleLaVey
12fdd88a58 smol fix for query enable 2026-03-07 06:46:14 +00:00
CamilleLaVey
646aea7fbf [vulkan] Removed unused helper in texture pass 2026-03-07 06:46:14 +00:00
CamilleLaVey
186c0b0cc7 [vulkan] Replaced old logic for DescriptorType for a numeric handling per type to avoid mismatches during format binding 2026-03-07 06:46:14 +00:00
CamilleLaVey
ee1ffbaf2e [vulkan] Adjustments to wrong access of image-memory barrier on depth fragments + blending extended enabling method 2026-03-07 06:46:14 +00:00
CamilleLaVey
c931de0570 [vulkan] Adjusted QueryReset's 2026-03-07 06:46:14 +00:00
CamilleLaVey
33f1fb1cf4 fix build 2026-03-07 06:46:14 +00:00
CamilleLaVey
aabc470314 First meow in honor of meowly 2026-03-07 06:46:14 +00:00
CamilleLaVey
d82a6a273d fix build 2026-03-07 06:46:14 +00:00
lizzie
4bb853d52a Merge fix 2026-03-07 06:46:14 +00:00
CamilleLaVey
43ebdb1ffc [vulkan] Adjusted DYNAMIC_STATES setting 2026-03-07 06:46:14 +00:00
CamilleLaVey
e310f0b151 [vulkan] Indirect draw for dstStageMask 2026-03-07 06:46:14 +00:00
CamilleLaVey
9b915c8659 [vulkan] Adjusting re-cast for EDS support when bind happens 2026-03-07 06:46:14 +00:00
CamilleLaVey
35ab33de6a Fix build 2026-03-07 06:46:14 +00:00
CamilleLaVey
5615ea9ced [vulkan] re-cast vkCmdSet for dynamic states during binding 2026-03-07 06:46:14 +00:00
CamilleLaVey
d273fc4ad6 [vulkan] Changed UpdateDynamicState order 2026-03-07 06:46:14 +00:00
CamilleLaVey
e3e880e879 [vulkan] Added flag to detect last mode from provokingVertex 2026-03-07 06:46:14 +00:00
CamilleLaVey
6b8115f27a fix meow 2026-03-07 06:46:14 +00:00
CamilleLaVey
a24e7e8143 [maxwell] Adding storage flags to some surface format 2026-03-07 06:46:14 +00:00
CamilleLaVey
88b9393b44 [vulkan] Adding guards per dynamic states setters 2026-03-07 06:46:14 +00:00
CamilleLaVey
2081d659d2 [vulkan] Dead code removal from VertexInputDynamicState 2026-03-07 06:46:14 +00:00
CamilleLaVey
9eacaf2444 [vulkan] Adjustment for Viewport and Scissor counts within EDS 2026-03-07 06:46:01 +00:00
CamilleLaVey
c9eb764d2a [vulkan] Fixing some incongruences with pipeline keys and dynamic state flags 2026-03-07 06:46:01 +00:00
CamilleLaVey
72ced6b947 [vulkan] Set always vertex strides 2026-03-07 06:46:01 +00:00
CamilleLaVey
ffae2350ca [vulkan] fix custom border color query struct 2026-03-07 06:46:01 +00:00
CamilleLaVey
646542a397 [vulkan] Query custom border color properties based on device report 2026-03-07 06:46:01 +00:00
CamilleLaVey
1ae76d44c1 [vulkan, rasterizer] Filling missing byte count handling when TFB is not available 2026-03-07 06:46:01 +00:00
CamilleLaVey
24d07ab28c fix build 2026-03-07 06:46:01 +00:00
CamilleLaVey
651a999017 [vulkan] Unique representation logic fix. 2026-03-07 06:46:01 +00:00
CamilleLaVey
5c0e12fb0e [vulkan] Rework line rasterization handle 2026-03-07 06:46:01 +00:00
CamilleLaVey
712c505cd1 [vulkan] Extending conversative rasterization detection and handling 2026-03-07 06:46:01 +00:00
CamilleLaVey
051522b54e [vulkan] Fix conditional rendering enable 2026-03-07 06:46:01 +00:00
CamilleLaVey
a1fdbef129 [vulkan] removing dead code for driverID detection under EDS handling/ban 2026-03-07 06:46:01 +00:00
CamilleLaVey
ecd5c751f8 fix license headers 2026-03-07 06:46:01 +00:00
CamilleLaVey
69678d02b6 [android] Removing unneeded setting 2026-03-07 06:46:01 +00:00
CamilleLaVey
8d031532d8 [vulkan] Dead code removal 2026-03-07 06:46:01 +00:00
CamilleLaVey
c8e4818b01 [vulkan] Fixing inconsistences within VK_EXT_extended_dynamic_state1 handling 2026-03-07 06:46:01 +00:00
CamilleLaVey
2bac9cec32 [vulkan] Implenting layouts use for indexing descriptors 2026-03-07 06:46:01 +00:00
CamilleLaVey
6190fcaaef [vulkan] Changing ProvokingVertex enabling nature 2026-03-07 06:46:01 +00:00
CamilleLaVey
3272e1fcb5 [vulkan] adjusting BindVertexBuffer2EXT wrong calling in pipeline 2026-03-07 06:46:00 +00:00
CamilleLaVey
8faeffdc7e [vulkan] removal of EDS3 and VIDS 2026-03-07 06:44:48 +00:00
xbzk
ddac8c8eb5
[vk] fix crash introduced in 9a07bd0570 (#3685)
Some checks are pending
tx-src / sources (push) Waiting to run
Check Strings / check-strings (push) Waiting to run
Fix for current crash on master.
Just reverted only the necessary stuff so that PresentManager can hold a reference to khr and resist death upon application hold/restore.
@Lizzie shall judge.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3685
Co-authored-by: xbzk <xbzk@eden-emu.dev>
Co-committed-by: xbzk <xbzk@eden-emu.dev>
2026-03-06 19:52:17 +01:00
lizzie
c062931c9b
[qt] add translation table entry for debug_knobs,serial_battery and serial_unit (#3682)
trivial qt change

Signed-off-by: lizzie <lizzie@eden-emu.dev>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3682
Reviewed-by: DraVee <chimera@dravee.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2026-03-06 16:38:39 +01:00
crueter
e4122dae1d
[desktop] addons: open mod folder in rc menu (#3662)
also fixed the multiselection being absolutely horrendous

Signed-off-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3662
2026-03-06 16:38:21 +01:00
lizzie
b75e81af5e
[video_core/engines] implement stub NV01 timer, inline other channel engines (#3640)
Signed-off-by: lizzie <lizzie@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3640
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Reviewed-by: DraVee <chimera@dravee.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2026-03-06 15:05:39 +01:00
lizzie
2ed1328c93
[vk] use static_vector instead of small_vector for TFB and other bindings (#3641)
MK8D is a big offender, taking up lots of time memcpy'ing and memmov'ing small_vector<> AND to add salt to the wound it doesn't even do heap allocations (no game does I think) - so basically useless waste of compute time in hot path for NO reason :^)

Signed-off-by: lizzie <lizzie@eden-emu.dev>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3641
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Reviewed-by: DraVee <chimera@dravee.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2026-03-06 15:05:05 +01:00
lizzie
c70b857c4f
[video_core/engines] Macro HLE inline (#3653)
Should slightly boost perf on android, Desktop is mainly unaffected (for now)

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3653
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Reviewed-by: DraVee <chimera@dravee.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2026-03-06 15:04:38 +01:00
MaranBr
23566a1f7d
[prepo] Add support for missing PlayReport commands (#3674)
This fixes:

`[ 433.095195] Debug <Critical> core\hle\service\service.cpp:operator ():69: Assertion Failed!
Unknown / unimplemented function '10107': port='prepo:u' cmd_buf={[0]=0x110006, [1]=0x80000014, [2]=0x1, [3]=0x0, [4]=0x0, [5]=0x191080, [6]=0x5A7350F8, [7]=0x112, [8]=0x5A735158}`

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3674
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Reviewed-by: DraVee <chimera@dravee.dev>
Reviewed-by: Maufeat <sahyno1996@gmail.com>
Co-authored-by: MaranBr <maranbr@outlook.com>
Co-committed-by: MaranBr <maranbr@outlook.com>
2026-03-06 15:02:59 +01:00
xbzk
529b069499
[android,ui] fixed top disalignment between buttons of each column in settings fragment (#3675)
this silly little thing tickles obsessive compulsive disturbed fellas a lot hu3
was shipped along PR 3660, which was rediscussed for other reason, hence this tiny lonely PR.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3675
Reviewed-by: DraVee <chimera@dravee.dev>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Co-authored-by: xbzk <xbzk@eden-emu.dev>
Co-committed-by: xbzk <xbzk@eden-emu.dev>
2026-03-05 13:58:46 +01:00
lizzie
9a07bd0570
[vk] unify VkSurfaceKHR with Android and the rest of platforms; remove technically incorrect nullptr() ctor for handles (#2971)
Removes some odd #ifdef-ing that just can use a shrimple opaque type.

Also removes nullptr() ctor'ing for vulkan handles and such; it's not incorrect per se like how `void *p = 0;` isn't incorrect, just that, y'know, any static analyzer will go "woah". Also there isn't any guarantee that handles `sizeof(Handle) == sizeof(void*)` so may as well :)

Signed-off-by: lizzie lizzie@eden-emu.dev

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2971
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2026-03-05 07:32:18 +01:00
46 changed files with 1169 additions and 986 deletions

View file

@ -1,10 +1,11 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
package org.yuzu.yuzu_emu.features.fetcher
import android.graphics.Rect
import android.view.View
import androidx.recyclerview.widget.GridLayoutManager
import androidx.recyclerview.widget.RecyclerView
class SpacingItemDecoration(private val spacing: Int) : RecyclerView.ItemDecoration() {
@ -15,8 +16,20 @@ class SpacingItemDecoration(private val spacing: Int) : RecyclerView.ItemDecorat
state: RecyclerView.State
) {
outRect.bottom = spacing
if (parent.getChildAdapterPosition(view) == 0) {
val position = parent.getChildAdapterPosition(view)
if (position == RecyclerView.NO_POSITION) return
if (position == 0) {
outRect.top = spacing
return
}
// If the item is in the first row, but NOT in first column add top spacing as well
val layoutManager = parent.layoutManager
if (layoutManager is GridLayoutManager && layoutManager.spanSizeLookup.getSpanGroupIndex(position, layoutManager.spanCount) == 0) {
outRect.top = spacing
return
}
}
}

View file

@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
@ -28,8 +28,10 @@ public:
{10101, &PlayReport::SaveReportWithUser<Core::Reporter::PlayReportType::Old>, "SaveReportWithUserOld"},
{10102, &PlayReport::SaveReport<Core::Reporter::PlayReportType::Old2>, "SaveReportOld2"},
{10103, &PlayReport::SaveReportWithUser<Core::Reporter::PlayReportType::Old2>, "SaveReportWithUserOld2"},
{10104, &PlayReport::SaveReport<Core::Reporter::PlayReportType::New>, "SaveReport"},
{10105, &PlayReport::SaveReportWithUser<Core::Reporter::PlayReportType::New>, "SaveReportWithUser"},
{10104, &PlayReport::SaveReport<Core::Reporter::PlayReportType::Old3>, "SaveReportOld3"},
{10105, &PlayReport::SaveReportWithUser<Core::Reporter::PlayReportType::Old3>, "SaveReportWithUserOld3"},
{10106, &PlayReport::SaveReport<Core::Reporter::PlayReportType::New>, "SaveReport"},
{10107, &PlayReport::SaveReportWithUser<Core::Reporter::PlayReportType::New>, "SaveReportWithUser"},
{10200, &PlayReport::RequestImmediateTransmission, "RequestImmediateTransmission"},
{10300, &PlayReport::GetTransmissionStatus, "GetTransmissionStatus"},
{10400, &PlayReport::GetSystemSessionId, "GetSystemSessionId"},

View file

@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@ -53,6 +56,7 @@ public:
enum class PlayReportType {
Old,
Old2,
Old3,
New,
System,
};

View file

@ -414,6 +414,9 @@ std::unique_ptr<TranslationMap> InitializeTranslations(QObject* parent)
"their resolution, details and supported controllers and depending on this setting.\n"
"Setting to Handheld can help improve performance for low end systems."));
INSERT(Settings, current_user, QString(), QString());
INSERT(Settings, serial_unit, tr("Unit Serial"), QString());
INSERT(Settings, serial_battery, tr("Battery Serial"), QString());
INSERT(Settings, debug_knobs, tr("Debug knobs"), QString());
// Controls

View file

@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
@ -11,15 +11,159 @@
#include <vector>
#include <spirv-tools/optimizer.hpp>
#include "common/logging/log.h"
#include "common/settings.h"
#include "shader_recompiler/backend/spirv/emit_spirv.h"
#include "shader_recompiler/backend/spirv/emit_spirv_instructions.h"
#include "shader_recompiler/backend/spirv/spirv_emit_context.h"
#include "shader_recompiler/frontend/ir/basic_block.h"
#include "shader_recompiler/frontend/ir/modifiers.h"
#include "shader_recompiler/frontend/ir/program.h"
namespace Shader::Backend::SPIRV {
namespace {
[[nodiscard]] constexpr std::string_view StageName(Stage stage) noexcept {
switch (stage) {
case Stage::VertexA:
return "VertexA";
case Stage::VertexB:
return "VertexB";
case Stage::TessellationControl:
return "TessellationControl";
case Stage::TessellationEval:
return "TessellationEval";
case Stage::Geometry:
return "Geometry";
case Stage::Fragment:
return "Fragment";
case Stage::Compute:
return "Compute";
}
return "Unknown";
}
[[nodiscard]] constexpr std::string_view DenormModeName(bool flush, bool preserve) noexcept {
if (flush && preserve) {
return "Flush+Preserve";
}
if (flush) {
return "Flush";
}
if (preserve) {
return "Preserve";
}
return "None";
}
[[nodiscard]] constexpr bool IsFp32RoundingRelevantOpcode(IR::Opcode opcode) noexcept {
switch (opcode) {
case IR::Opcode::FPAdd32:
case IR::Opcode::FPFma32:
case IR::Opcode::FPMul32:
case IR::Opcode::FPRoundEven32:
case IR::Opcode::FPFloor32:
case IR::Opcode::FPCeil32:
case IR::Opcode::FPTrunc32:
case IR::Opcode::FPOrdEqual32:
case IR::Opcode::FPUnordEqual32:
case IR::Opcode::FPOrdNotEqual32:
case IR::Opcode::FPUnordNotEqual32:
case IR::Opcode::FPOrdLessThan32:
case IR::Opcode::FPUnordLessThan32:
case IR::Opcode::FPOrdGreaterThan32:
case IR::Opcode::FPUnordGreaterThan32:
case IR::Opcode::FPOrdLessThanEqual32:
case IR::Opcode::FPUnordLessThanEqual32:
case IR::Opcode::FPOrdGreaterThanEqual32:
case IR::Opcode::FPUnordGreaterThanEqual32:
case IR::Opcode::ConvertF16F32:
case IR::Opcode::ConvertF64F32:
return true;
default:
return false;
}
}
struct Fp32RoundingUsage {
u32 rz_count{};
bool has_conflicting_rounding{};
};
Fp32RoundingUsage CollectFp32RoundingUsage(const IR::Program& program) {
Fp32RoundingUsage usage{};
for (const IR::Block* const block : program.post_order_blocks) {
for (const IR::Inst& inst : block->Instructions()) {
if (!IsFp32RoundingRelevantOpcode(inst.GetOpcode())) {
continue;
}
switch (inst.Flags<IR::FpControl>().rounding) {
case IR::FpRounding::RZ:
++usage.rz_count;
break;
case IR::FpRounding::RN:
case IR::FpRounding::RM:
case IR::FpRounding::RP:
usage.has_conflicting_rounding = true;
break;
case IR::FpRounding::DontCare:
break;
}
}
}
return usage;
}
void LogRzBackendSummary(const Profile& profile, const IR::Program& program, bool optimize) {
if (!Settings::values.renderer_debug) {
return;
}
const Fp32RoundingUsage usage{CollectFp32RoundingUsage(program)};
if (usage.rz_count == 0) {
return;
}
LOG_INFO(Shader_SPIRV,
"SPV_RZ {} start={:#010x} optimize={} support_float_controls={} separate_denorm_behavior={} separate_rounding_mode={} support_fp32_rounding_rtz={} broken_fp16_float_controls={} fp16_denorm={} fp32_denorm={} signed_nan16={} signed_nan32={} signed_nan64={} rz_inst_count={} mixed_fp32_rounding={}",
StageName(program.stage), program.start_address, optimize,
profile.support_float_controls, profile.support_separate_denorm_behavior,
profile.support_separate_rounding_mode, profile.support_fp32_rounding_rtz,
profile.has_broken_fp16_float_controls,
DenormModeName(program.info.uses_fp16_denorms_flush,
program.info.uses_fp16_denorms_preserve),
DenormModeName(program.info.uses_fp32_denorms_flush,
program.info.uses_fp32_denorms_preserve),
profile.support_fp16_signed_zero_nan_preserve,
profile.support_fp32_signed_zero_nan_preserve,
profile.support_fp64_signed_zero_nan_preserve, usage.rz_count,
usage.has_conflicting_rounding);
}
void SetupRoundingControl(const Profile& profile, const IR::Program& program, EmitContext& ctx,
Id main_func) {
const Fp32RoundingUsage usage{CollectFp32RoundingUsage(program)};
if (usage.rz_count == 0) {
return;
}
if (usage.has_conflicting_rounding) {
if (Settings::values.renderer_debug) {
LOG_INFO(Shader_SPIRV,
"SPV_RZ {} start={:#010x} skipping_fp32_rtz_execution_mode reason=mixed_rounding",
StageName(program.stage), program.start_address);
}
return;
}
if (!profile.support_fp32_rounding_rtz) {
if (Settings::values.renderer_debug) {
LOG_INFO(Shader_SPIRV,
"SPV_RZ {} start={:#010x} skipping_fp32_rtz_execution_mode reason=unsupported_fp32_rtz",
StageName(program.stage), program.start_address);
}
return;
}
ctx.AddCapability(spv::Capability::RoundingModeRTZ);
ctx.AddExecutionMode(main_func, spv::ExecutionMode::RoundingModeRTZ, 32U);
}
template <class Func>
struct FuncTraits {};
thread_local std::unique_ptr<spvtools::Optimizer> thread_optimizer;
@ -503,12 +647,14 @@ void PatchPhiNodes(IR::Program& program, EmitContext& ctx) {
std::vector<u32> EmitSPIRV(const Profile& profile, const RuntimeInfo& runtime_info,
IR::Program& program, Bindings& bindings, bool optimize) {
LogRzBackendSummary(profile, program, optimize);
EmitContext ctx{profile, runtime_info, program, bindings};
const Id main{DefineMain(ctx, program)};
DefineEntryPoint(program, ctx, main);
if (profile.support_float_controls) {
ctx.AddExtension("SPV_KHR_float_controls");
SetupDenormControl(profile, program, ctx, main);
SetupRoundingControl(profile, program, ctx, main);
SetupSignedNanCapabilities(profile, program, ctx, main);
}
SetupCapabilities(profile, program.info, ctx);
@ -516,6 +662,12 @@ std::vector<u32> EmitSPIRV(const Profile& profile, const RuntimeInfo& runtime_in
PatchPhiNodes(program, ctx);
if (!optimize) {
if (Settings::values.renderer_debug && ctx.log_rz_fp_controls) {
const std::vector<u32> spirv{ctx.Assemble()};
LOG_INFO(Shader_SPIRV, "SPV_RZ {} start={:#010x} assembled_words={} optimized_words={} validator_run=false",
StageName(program.stage), program.start_address, spirv.size(), spirv.size());
return spirv;
}
return ctx.Assemble();
} else {
std::vector<u32> spirv = ctx.Assemble();
@ -535,6 +687,11 @@ std::vector<u32> EmitSPIRV(const Profile& profile, const RuntimeInfo& runtime_in
"Failed to optimize SPIRV shader output, continuing without optimization");
result = std::move(spirv);
}
if (Settings::values.renderer_debug && ctx.log_rz_fp_controls) {
LOG_INFO(Shader_SPIRV,
"SPV_RZ {} start={:#010x} assembled_words={} optimized_words={} validator_run=false",
StageName(program.stage), program.start_address, spirv.size(), result.size());
}
return result;
}
}

View file

@ -1,16 +1,60 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "common/logging/log.h"
#include "common/settings.h"
#include "shader_recompiler/backend/spirv/emit_spirv_instructions.h"
#include "shader_recompiler/backend/spirv/spirv_emit_context.h"
#include "shader_recompiler/frontend/ir/modifiers.h"
namespace Shader::Backend::SPIRV {
namespace {
[[nodiscard]] constexpr std::string_view StageName(Stage stage) noexcept {
switch (stage) {
case Stage::VertexA:
return "VertexA";
case Stage::VertexB:
return "VertexB";
case Stage::TessellationControl:
return "TessellationControl";
case Stage::TessellationEval:
return "TessellationEval";
case Stage::Geometry:
return "Geometry";
case Stage::Fragment:
return "Fragment";
case Stage::Compute:
return "Compute";
}
return "Unknown";
}
[[nodiscard]] constexpr std::string_view FmzName(IR::FmzMode fmz_mode) noexcept {
switch (fmz_mode) {
case IR::FmzMode::DontCare:
return "DontCare";
case IR::FmzMode::FTZ:
return "FTZ";
case IR::FmzMode::FMZ:
return "FMZ";
case IR::FmzMode::None:
return "None";
}
return "Unknown";
}
Id Decorate(EmitContext& ctx, IR::Inst* inst, Id op) {
const auto flags{inst->Flags<IR::FpControl>()};
if (Settings::values.renderer_debug && ctx.log_rz_fp_controls &&
flags.rounding == IR::FpRounding::RZ) {
LOG_INFO(Shader_SPIRV,
"SPV_RZ_EMIT {} start={:#010x} ir_opcode={} spirv_op=OpFMul no_contraction={} fmz={} float_controls_ext={}",
StageName(ctx.stage), ctx.start_address, inst->GetOpcode(),
flags.no_contraction, FmzName(flags.fmz_mode), ctx.profile.support_float_controls);
}
if (flags.no_contraction) {
ctx.Decorate(op, spv::Decoration::NoContraction);
}

View file

@ -17,6 +17,7 @@
#include "common/div_ceil.h"
#include "shader_recompiler/backend/spirv/emit_spirv.h"
#include "shader_recompiler/backend/spirv/spirv_emit_context.h"
#include "shader_recompiler/frontend/ir/modifiers.h"
namespace Shader::Backend::SPIRV {
namespace {
@ -473,7 +474,44 @@ void VectorTypes::Define(Sirit::Module& sirit_ctx, Id base_type, std::string_vie
EmitContext::EmitContext(const Profile& profile_, const RuntimeInfo& runtime_info_,
IR::Program& program, Bindings& bindings)
: Sirit::Module(profile_.supported_spirv), profile{profile_}, runtime_info{runtime_info_},
stage{program.stage}, texture_rescaling_index{bindings.texture_scaling_index},
stage{program.stage}, start_address{program.start_address},
log_rz_fp_controls{std::ranges::any_of(program.post_order_blocks, [](const IR::Block* block) {
return std::ranges::any_of(block->Instructions(), [](const IR::Inst& inst) {
switch (inst.GetOpcode()) {
case IR::Opcode::FPAdd16:
case IR::Opcode::FPFma16:
case IR::Opcode::FPMul16:
case IR::Opcode::FPRoundEven16:
case IR::Opcode::FPFloor16:
case IR::Opcode::FPCeil16:
case IR::Opcode::FPTrunc16:
case IR::Opcode::FPAdd32:
case IR::Opcode::FPFma32:
case IR::Opcode::FPMul32:
case IR::Opcode::FPRoundEven32:
case IR::Opcode::FPFloor32:
case IR::Opcode::FPCeil32:
case IR::Opcode::FPTrunc32:
case IR::Opcode::FPOrdEqual32:
case IR::Opcode::FPUnordEqual32:
case IR::Opcode::FPOrdNotEqual32:
case IR::Opcode::FPUnordNotEqual32:
case IR::Opcode::FPOrdLessThan32:
case IR::Opcode::FPUnordLessThan32:
case IR::Opcode::FPOrdGreaterThan32:
case IR::Opcode::FPUnordGreaterThan32:
case IR::Opcode::FPOrdLessThanEqual32:
case IR::Opcode::FPUnordLessThanEqual32:
case IR::Opcode::FPOrdGreaterThanEqual32:
case IR::Opcode::FPUnordGreaterThanEqual32:
case IR::Opcode::ConvertF16F32:
case IR::Opcode::ConvertF64F32:
return inst.Flags<IR::FpControl>().rounding == IR::FpRounding::RZ;
default:
return false;
}
});
})}, texture_rescaling_index{bindings.texture_scaling_index},
image_rescaling_index{bindings.image_scaling_index} {
const bool is_unified{profile.unified_descriptor_binding};
u32& uniform_binding{is_unified ? bindings.unified : bindings.uniform_buffer};

View file

@ -216,6 +216,8 @@ public:
const Profile& profile;
const RuntimeInfo& runtime_info;
Stage stage{};
u32 start_address{};
bool log_rz_fp_controls{};
Id void_id{};
Id U1{};

View file

@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@ -20,6 +23,7 @@ struct Program {
BlockList post_order_blocks;
Info info;
Stage stage{};
u32 start_address{};
std::array<u32, 3> workgroup_size{};
OutputTopology output_topology{};
u32 output_vertices{};

View file

@ -458,6 +458,7 @@ IR::Program TranslateProgram(ObjectPool<IR::Inst>& inst_pool, ObjectPool<IR::Blo
program.blocks = GenerateBlocks(program.syntax_list);
program.post_order_blocks = PostOrder(program.syntax_list.front());
program.stage = env.ShaderStage();
program.start_address = env.StartAddress();
program.local_memory_size = env.LocalMemorySize();
switch (program.stage) {
case Stage::TessellationControl: {
@ -554,6 +555,7 @@ IR::Program MergeDualVertexPrograms(IR::Program& vertex_a, IR::Program& vertex_b
result.post_order_blocks.push_back(block);
}
result.stage = Stage::VertexB;
result.start_address = env_vertex_b.StartAddress();
result.info = vertex_a.info;
result.local_memory_size = (std::max)(vertex_a.local_memory_size, vertex_b.local_memory_size);
result.info.loads.mask |= vertex_b.info.loads.mask;

View file

@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@ -18,6 +21,7 @@ struct Profile {
bool support_float_controls{};
bool support_separate_denorm_behavior{};
bool support_separate_rounding_mode{};
bool support_fp32_rounding_rtz{};
bool support_fp16_denorm_preserve{};
bool support_fp32_denorm_preserve{};
bool support_fp16_denorm_flush{};

View file

@ -14,9 +14,12 @@
#include <mutex>
#include <numeric>
#include <span>
#include <ankerl/unordered_dense.h>
#include <vector>
#include <ankerl/unordered_dense.h>
#include <boost/container/static_vector.hpp>
#include <boost/container/small_vector.hpp>
#include "common/common_types.h"
#include "common/div_ceil.h"
#include "common/literals.h"
@ -94,10 +97,10 @@ static constexpr Binding NULL_BINDING{
template <typename Buffer>
struct HostBindings {
boost::container::small_vector<Buffer*, NUM_VERTEX_BUFFERS> buffers;
boost::container::small_vector<u64, NUM_VERTEX_BUFFERS> offsets;
boost::container::small_vector<u64, NUM_VERTEX_BUFFERS> sizes;
boost::container::small_vector<u64, NUM_VERTEX_BUFFERS> strides;
boost::container::static_vector<Buffer*, NUM_VERTEX_BUFFERS> buffers;
boost::container::static_vector<u64, NUM_VERTEX_BUFFERS> offsets;
boost::container::static_vector<u64, NUM_VERTEX_BUFFERS> sizes;
boost::container::static_vector<u64, NUM_VERTEX_BUFFERS> strides;
u32 min_index{NUM_VERTEX_BUFFERS};
u32 max_index{0};
};

View file

@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
@ -19,12 +22,12 @@ ChannelState::ChannelState(s32 bind_id_) : bind_id{bind_id_}, initialized{} {}
void ChannelState::Init(Core::System& system, GPU& gpu, u64 program_id_) {
ASSERT(memory_manager);
program_id = program_id_;
dma_pusher = std::make_unique<Tegra::DmaPusher>(system, gpu, *memory_manager, *this);
maxwell_3d = std::make_unique<Engines::Maxwell3D>(system, *memory_manager);
fermi_2d = std::make_unique<Engines::Fermi2D>(*memory_manager);
kepler_compute = std::make_unique<Engines::KeplerCompute>(system, *memory_manager);
maxwell_dma = std::make_unique<Engines::MaxwellDMA>(system, *memory_manager);
kepler_memory = std::make_unique<Engines::KeplerMemory>(system, *memory_manager);
dma_pusher.emplace(system, gpu, *memory_manager, *this);
maxwell_3d.emplace(system, *memory_manager);
fermi_2d.emplace(*memory_manager);
kepler_compute.emplace(system, *memory_manager);
maxwell_dma.emplace(system, *memory_manager);
kepler_memory.emplace(system, *memory_manager);
initialized = true;
}

View file

@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
@ -6,6 +9,12 @@
#include <memory>
#include "common/common_types.h"
#include "video_core/engines/fermi_2d.h"
#include "video_core/engines/kepler_memory.h"
#include "video_core/engines/kepler_compute.h"
#include "video_core/engines/maxwell_3d.h"
#include "video_core/engines/maxwell_dma.h"
#include "video_core/dma_pusher.h"
namespace Core {
class System;
@ -18,49 +27,34 @@ class RasterizerInterface;
namespace Tegra {
class GPU;
namespace Engines {
class Puller;
class Fermi2D;
class Maxwell3D;
class MaxwellDMA;
class KeplerCompute;
class KeplerMemory;
} // namespace Engines
class MemoryManager;
class DmaPusher;
namespace Control {
struct ChannelState {
explicit ChannelState(s32 bind_id);
ChannelState(const ChannelState& state) = delete;
ChannelState& operator=(const ChannelState&) = delete;
ChannelState(ChannelState&& other) noexcept = default;
ChannelState& operator=(ChannelState&& other) noexcept = default;
void Init(Core::System& system, GPU& gpu, u64 program_id);
void BindRasterizer(VideoCore::RasterizerInterface* rasterizer);
s32 bind_id = -1;
u64 program_id = 0;
/// 3D engine
std::unique_ptr<Engines::Maxwell3D> maxwell_3d;
std::optional<Engines::Maxwell3D> maxwell_3d;
/// 2D engine
std::unique_ptr<Engines::Fermi2D> fermi_2d;
std::optional<Engines::Fermi2D> fermi_2d;
/// Compute engine
std::unique_ptr<Engines::KeplerCompute> kepler_compute;
std::optional<Engines::KeplerCompute> kepler_compute;
/// DMA engine
std::unique_ptr<Engines::MaxwellDMA> maxwell_dma;
std::optional<Engines::MaxwellDMA> maxwell_dma;
/// Inline memory engine
std::unique_ptr<Engines::KeplerMemory> kepler_memory;
std::optional<Engines::KeplerMemory> kepler_memory;
/// NV01 Timer
std::optional<Engines::KeplerMemory> nv01_timer;
std::optional<DmaPusher> dma_pusher;
std::shared_ptr<MemoryManager> memory_manager;
std::unique_ptr<DmaPusher> dma_pusher;
s32 bind_id = -1;
u64 program_id = 0;
bool initialized{};
};

View file

@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
@ -15,6 +15,7 @@
namespace Tegra::Engines {
enum class EngineTypes : u32 {
Nv01Timer,
KeplerCompute,
Maxwell3D,
Fermi2D,

View file

@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
@ -26,8 +26,15 @@ namespace Tegra::Engines {
constexpr u32 MacroRegistersStart = 0xE00;
Maxwell3D::Maxwell3D(Core::System& system_, MemoryManager& memory_manager_)
: draw_manager{std::make_unique<DrawManager>(this)}, system{system_},
memory_manager{memory_manager_}, macro_engine{GetMacroEngine(*this)}, upload_state{memory_manager, regs.upload} {
: draw_manager{std::make_unique<DrawManager>(this)}, system{system_}
, memory_manager{memory_manager_}
#ifdef ARCHITECTURE_x86_64
, macro_engine(bool(Settings::values.disable_macro_jit))
#else
, macro_engine(true)
#endif
, upload_state{memory_manager, regs.upload}
{
dirty.flags.flip();
InitializeRegisterDefaults();
execution_mask.reset();
@ -328,9 +335,9 @@ void Maxwell3D::ProcessMethodCall(u32 method, u32 argument, u32 nonshadow_argume
shadow_state.shadow_ram_control = static_cast<Regs::ShadowRamControl>(nonshadow_argument);
return;
case MAXWELL3D_REG_INDEX(load_mme.instruction_ptr):
return macro_engine->ClearCode(regs.load_mme.instruction_ptr);
return macro_engine.ClearCode(regs.load_mme.instruction_ptr);
case MAXWELL3D_REG_INDEX(load_mme.instruction):
return macro_engine->AddCode(regs.load_mme.instruction_ptr, argument);
return macro_engine.AddCode(regs.load_mme.instruction_ptr, argument);
case MAXWELL3D_REG_INDEX(load_mme.start_address):
return ProcessMacroBind(argument);
case MAXWELL3D_REG_INDEX(falcon[4]):
@ -398,7 +405,7 @@ void Maxwell3D::CallMacroMethod(u32 method, const std::vector<u32>& parameters)
((method - MacroRegistersStart) >> 1) % static_cast<u32>(macro_positions.size());
// Execute the current macro.
macro_engine->Execute(macro_positions[entry], parameters);
macro_engine.Execute(*this, macro_positions[entry], parameters);
draw_manager->DrawDeferred();
}
@ -464,7 +471,7 @@ void Maxwell3D::CallMultiMethod(u32 method, const u32* base_start, u32 amount,
}
void Maxwell3D::ProcessMacroUpload(u32 data) {
macro_engine->AddCode(regs.load_mme.instruction_ptr++, data);
macro_engine.AddCode(regs.load_mme.instruction_ptr++, data);
}
void Maxwell3D::ProcessMacroBind(u32 data) {

View file

@ -2258,7 +2258,7 @@ public:
/// Returns whether the vertex array specified by index is supposed to be
/// accessed per instance or not.
bool IsInstancingEnabled(std::size_t index) const {
return is_instanced[index];
return bool(is_instanced[index]); //FUCK YOU MSVC
}
};
@ -3203,7 +3203,7 @@ private:
std::vector<u32> macro_params;
/// Interpreter for the macro codes uploaded to the GPU.
std::optional<MacroEngine> macro_engine;
MacroEngine macro_engine;
Upload::State upload_state;

View file

@ -0,0 +1,52 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <array>
#include <cstddef>
#include "common/bit_field.h"
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "common/logging/log.h"
#include "video_core/engines/engine_interface.h"
#include "video_core/engines/engine_upload.h"
namespace Core {
class System;
}
namespace Tegra {
class MemoryManager;
}
namespace Tegra::Engines {
class Nv01Timer final : public EngineInterface {
public:
explicit Nv01Timer(Core::System& system_, MemoryManager& memory_manager)
: system{system_}
{}
~Nv01Timer() override;
/// Write the value to the register identified by method.
void CallMethod(u32 method, u32 method_argument, bool is_last_call) override {
LOG_DEBUG(HW_GPU, "method={}, argument={}, is_last_call={}", method, method_argument, is_last_call);
}
/// Write multiple values to the register identified by method.
void CallMultiMethod(u32 method, const u32* base_start, u32 amount, u32 methods_pending) override {
LOG_DEBUG(HW_GPU, "method={}, base_start={}, amount={}, pending={}", method, fmt::ptr(base_start), amount, methods_pending);
}
struct Regs {
// No fucking idea
INSERT_PADDING_BYTES_NOINIT(0x48);
} regs{};
private:
void ConsumeSinkImpl() override {}
Core::System& system;
};
}

View file

@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
@ -34,24 +37,22 @@ void Puller::ProcessBindMethod(const MethodCall& method_call) {
bound_engines[method_call.subchannel] = engine_id;
switch (engine_id) {
case EngineID::FERMI_TWOD_A:
dma_pusher.BindSubchannel(channel_state.fermi_2d.get(), method_call.subchannel,
EngineTypes::Fermi2D);
dma_pusher.BindSubchannel(&*channel_state.fermi_2d, method_call.subchannel, EngineTypes::Fermi2D);
break;
case EngineID::MAXWELL_B:
dma_pusher.BindSubchannel(channel_state.maxwell_3d.get(), method_call.subchannel,
EngineTypes::Maxwell3D);
dma_pusher.BindSubchannel(&*channel_state.maxwell_3d, method_call.subchannel, EngineTypes::Maxwell3D);
break;
case EngineID::KEPLER_COMPUTE_B:
dma_pusher.BindSubchannel(channel_state.kepler_compute.get(), method_call.subchannel,
EngineTypes::KeplerCompute);
dma_pusher.BindSubchannel(&*channel_state.kepler_compute, method_call.subchannel, EngineTypes::KeplerCompute);
break;
case EngineID::MAXWELL_DMA_COPY_A:
dma_pusher.BindSubchannel(channel_state.maxwell_dma.get(), method_call.subchannel,
EngineTypes::MaxwellDMA);
dma_pusher.BindSubchannel(&*channel_state.maxwell_dma, method_call.subchannel, EngineTypes::MaxwellDMA);
break;
case EngineID::KEPLER_INLINE_TO_MEMORY_B:
dma_pusher.BindSubchannel(channel_state.kepler_memory.get(), method_call.subchannel,
EngineTypes::KeplerMemory);
dma_pusher.BindSubchannel(&*channel_state.kepler_memory, method_call.subchannel, EngineTypes::KeplerMemory);
break;
case EngineID::NV01_TIMER:
dma_pusher.BindSubchannel(&*channel_state.nv01_timer, method_call.subchannel, EngineTypes::Nv01Timer);
break;
default:
UNIMPLEMENTED_MSG("Unimplemented engine {:04X}", engine_id);
@ -209,24 +210,22 @@ void Puller::CallEngineMethod(const MethodCall& method_call) {
switch (engine) {
case EngineID::FERMI_TWOD_A:
channel_state.fermi_2d->CallMethod(method_call.method, method_call.argument,
method_call.IsLastCall());
channel_state.fermi_2d->CallMethod(method_call.method, method_call.argument, method_call.IsLastCall());
break;
case EngineID::MAXWELL_B:
channel_state.maxwell_3d->CallMethod(method_call.method, method_call.argument,
method_call.IsLastCall());
channel_state.maxwell_3d->CallMethod(method_call.method, method_call.argument, method_call.IsLastCall());
break;
case EngineID::KEPLER_COMPUTE_B:
channel_state.kepler_compute->CallMethod(method_call.method, method_call.argument,
method_call.IsLastCall());
channel_state.kepler_compute->CallMethod(method_call.method, method_call.argument, method_call.IsLastCall());
break;
case EngineID::MAXWELL_DMA_COPY_A:
channel_state.maxwell_dma->CallMethod(method_call.method, method_call.argument,
method_call.IsLastCall());
channel_state.maxwell_dma->CallMethod(method_call.method, method_call.argument, method_call.IsLastCall());
break;
case EngineID::KEPLER_INLINE_TO_MEMORY_B:
channel_state.kepler_memory->CallMethod(method_call.method, method_call.argument,
method_call.IsLastCall());
channel_state.kepler_memory->CallMethod(method_call.method, method_call.argument, method_call.IsLastCall());
break;
case EngineID::NV01_TIMER:
channel_state.nv01_timer->CallMethod(method_call.method, method_call.argument, method_call.IsLastCall());
break;
default:
UNIMPLEMENTED_MSG("Unimplemented engine");
@ -255,6 +254,9 @@ void Puller::CallEngineMultiMethod(u32 method, u32 subchannel, const u32* base_s
case EngineID::KEPLER_INLINE_TO_MEMORY_B:
channel_state.kepler_memory->CallMultiMethod(method, base_start, amount, methods_pending);
break;
case EngineID::NV01_TIMER:
channel_state.nv01_timer->CallMultiMethod(method, base_start, amount, methods_pending);
break;
default:
UNIMPLEMENTED_MSG("Unimplemented engine");
break;

View file

@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
@ -20,6 +23,7 @@ class MemoryManager;
class DmaPusher;
enum class EngineID {
NV01_TIMER = 0x0004,
FERMI_TWOD_A = 0x902D, // 2D Engine
MAXWELL_B = 0xB197, // 3D Engine
KEPLER_COMPUTE_B = 0xB1C0,

View file

@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
@ -10,6 +10,7 @@
#include <span>
#include <fstream>
#include <variant>
#ifdef ARCHITECTURE_x86_64
// xbyak hates human beings
#ifdef __GNUC__
@ -73,26 +74,12 @@ bool IsTopologySafe(Maxwell3D::Regs::PrimitiveTopology topology) {
}
}
class HLEMacroImpl : public CachedMacro {
public:
explicit HLEMacroImpl(Maxwell3D& maxwell3d_)
: CachedMacro(maxwell3d_)
{}
};
} // Anonymous namespace
/// @note: these macros have two versions, a normal and extended version, with the extended version
/// also assigning the base vertex/instance.
template <bool extended>
class HLE_DrawArraysIndirect final : public HLEMacroImpl {
public:
explicit HLE_DrawArraysIndirect(Maxwell3D& maxwell3d_)
: HLEMacroImpl(maxwell3d_)
{}
void Execute(const std::vector<u32>& parameters, [[maybe_unused]] u32 method) override {
void HLE_DrawArraysIndirect::Execute(Engines::Maxwell3D& maxwell3d, std::span<const u32> parameters, [[maybe_unused]] u32 method) {
auto topology = static_cast<Maxwell3D::Regs::PrimitiveTopology>(parameters[0]);
if (!maxwell3d.AnyParametersDirty() || !IsTopologySafe(topology)) {
Fallback(parameters);
Fallback(maxwell3d, parameters);
return;
}
@ -117,10 +104,8 @@ public:
maxwell3d.engine_state = Maxwell3D::EngineHint::None;
maxwell3d.replace_table.clear();
}
}
private:
void Fallback(const std::vector<u32>& parameters) {
}
void HLE_DrawArraysIndirect::Fallback(Engines::Maxwell3D& maxwell3d, std::span<const u32> parameters) {
SCOPE_EXIT {
if (extended) {
maxwell3d.engine_state = Maxwell3D::EngineHint::None;
@ -129,52 +114,35 @@ private:
};
maxwell3d.RefreshParameters();
const u32 instance_count = (maxwell3d.GetRegisterValue(0xD1B) & parameters[2]);
auto topology = static_cast<Maxwell3D::Regs::PrimitiveTopology>(parameters[0]);
auto topology = Maxwell3D::Regs::PrimitiveTopology(parameters[0]);
const u32 vertex_first = parameters[3];
const u32 vertex_count = parameters[1];
if (!IsTopologySafe(topology) && size_t(maxwell3d.GetMaxCurrentVertices()) < size_t(vertex_first) + size_t(vertex_count)) {
ASSERT(false && "Faulty draw!");
return;
}
const u32 base_instance = parameters[4];
if (extended) {
maxwell3d.regs.global_base_instance_index = base_instance;
maxwell3d.engine_state = Maxwell3D::EngineHint::OnHLEMacro;
maxwell3d.SetHLEReplacementAttributeType(
0, 0x640, Maxwell3D::HLEReplacementAttributeType::BaseInstance);
maxwell3d.SetHLEReplacementAttributeType(0, 0x640, Maxwell3D::HLEReplacementAttributeType::BaseInstance);
}
maxwell3d.draw_manager->DrawArray(topology, vertex_first, vertex_count, base_instance,
instance_count);
maxwell3d.draw_manager->DrawArray(topology, vertex_first, vertex_count, base_instance, instance_count);
if (extended) {
maxwell3d.regs.global_base_instance_index = 0;
maxwell3d.engine_state = Maxwell3D::EngineHint::None;
maxwell3d.replace_table.clear();
}
}
};
}
/*
* @note: these macros have two versions, a normal and extended version, with the extended version
* also assigning the base vertex/instance.
*/
template <bool extended>
class HLE_DrawIndexedIndirect final : public HLEMacroImpl {
public:
explicit HLE_DrawIndexedIndirect(Maxwell3D& maxwell3d_) : HLEMacroImpl(maxwell3d_) {}
void Execute(const std::vector<u32>& parameters, [[maybe_unused]] u32 method) override {
void HLE_DrawIndexedIndirect::Execute(Engines::Maxwell3D& maxwell3d, std::span<const u32> parameters, [[maybe_unused]] u32 method) {
auto topology = static_cast<Maxwell3D::Regs::PrimitiveTopology>(parameters[0]);
if (!maxwell3d.AnyParametersDirty() || !IsTopologySafe(topology)) {
Fallback(parameters);
Fallback(maxwell3d, parameters);
return;
}
const u32 estimate = static_cast<u32>(maxwell3d.EstimateIndexBufferSize());
const u32 estimate = u32(maxwell3d.EstimateIndexBufferSize());
const u32 element_base = parameters[4];
const u32 base_instance = parameters[5];
maxwell3d.regs.vertex_id_base = element_base;
@ -204,10 +172,8 @@ public:
maxwell3d.engine_state = Maxwell3D::EngineHint::None;
maxwell3d.replace_table.clear();
}
}
private:
void Fallback(const std::vector<u32>& parameters) {
}
void HLE_DrawIndexedIndirect::Fallback(Engines::Maxwell3D& maxwell3d, std::span<const u32> parameters) {
maxwell3d.RefreshParameters();
const u32 instance_count = (maxwell3d.GetRegisterValue(0xD1B) & parameters[2]);
const u32 element_base = parameters[4];
@ -221,9 +187,7 @@ private:
maxwell3d.SetHLEReplacementAttributeType(0, 0x640, Maxwell3D::HLEReplacementAttributeType::BaseVertex);
maxwell3d.SetHLEReplacementAttributeType(0, 0x644, Maxwell3D::HLEReplacementAttributeType::BaseInstance);
}
maxwell3d.draw_manager->DrawIndex(Tegra::Maxwell3D::Regs::PrimitiveTopology(parameters[0]), parameters[3], parameters[1], element_base, base_instance, instance_count);
maxwell3d.regs.vertex_id_base = 0x0;
maxwell3d.regs.global_base_vertex_index = 0x0;
maxwell3d.regs.global_base_instance_index = 0x0;
@ -231,14 +195,8 @@ private:
maxwell3d.engine_state = Maxwell3D::EngineHint::None;
maxwell3d.replace_table.clear();
}
}
};
class HLE_MultiLayerClear final : public HLEMacroImpl {
public:
explicit HLE_MultiLayerClear(Maxwell3D& maxwell3d_) : HLEMacroImpl(maxwell3d_) {}
void Execute(const std::vector<u32>& parameters, [[maybe_unused]] u32 method) override {
}
void HLE_MultiLayerClear::Execute(Engines::Maxwell3D& maxwell3d, std::span<const u32> parameters, [[maybe_unused]] u32 method) {
maxwell3d.RefreshParameters();
ASSERT(parameters.size() == 1);
@ -249,17 +207,11 @@ public:
maxwell3d.regs.clear_surface.raw = clear_params.raw;
maxwell3d.draw_manager->Clear(num_layers);
}
};
class HLE_MultiDrawIndexedIndirectCount final : public HLEMacroImpl {
public:
explicit HLE_MultiDrawIndexedIndirectCount(Maxwell3D& maxwell3d_) : HLEMacroImpl(maxwell3d_) {}
void Execute(const std::vector<u32>& parameters, [[maybe_unused]] u32 method) override {
}
void HLE_MultiDrawIndexedIndirectCount::Execute(Engines::Maxwell3D& maxwell3d, std::span<const u32> parameters, [[maybe_unused]] u32 method) {
const auto topology = Maxwell3D::Regs::PrimitiveTopology(parameters[2]);
if (!IsTopologySafe(topology)) {
Fallback(parameters);
Fallback(maxwell3d, parameters);
return;
}
@ -289,19 +241,14 @@ public:
params.stride = stride;
maxwell3d.dirty.flags[VideoCommon::Dirty::IndexBuffer] = true;
maxwell3d.engine_state = Maxwell3D::EngineHint::OnHLEMacro;
maxwell3d.SetHLEReplacementAttributeType(
0, 0x640, Maxwell3D::HLEReplacementAttributeType::BaseVertex);
maxwell3d.SetHLEReplacementAttributeType(
0, 0x644, Maxwell3D::HLEReplacementAttributeType::BaseInstance);
maxwell3d.SetHLEReplacementAttributeType(0, 0x648,
Maxwell3D::HLEReplacementAttributeType::DrawID);
maxwell3d.SetHLEReplacementAttributeType(0, 0x640, Maxwell3D::HLEReplacementAttributeType::BaseVertex);
maxwell3d.SetHLEReplacementAttributeType(0, 0x644, Maxwell3D::HLEReplacementAttributeType::BaseInstance);
maxwell3d.SetHLEReplacementAttributeType(0, 0x648, Maxwell3D::HLEReplacementAttributeType::DrawID);
maxwell3d.draw_manager->DrawIndexedIndirect(topology, 0, estimate);
maxwell3d.engine_state = Maxwell3D::EngineHint::None;
maxwell3d.replace_table.clear();
}
private:
void Fallback(const std::vector<u32>& parameters) {
}
void HLE_MultiDrawIndexedIndirectCount::Fallback(Engines::Maxwell3D& maxwell3d, std::span<const u32> parameters) {
SCOPE_EXIT {
// Clean everything.
maxwell3d.regs.vertex_id_base = 0x0;
@ -318,41 +265,29 @@ private:
const auto topology = static_cast<Maxwell3D::Regs::PrimitiveTopology>(parameters[2]);
const u32 padding = parameters[3];
const std::size_t max_draws = parameters[4];
const u32 indirect_words = 5 + padding;
const std::size_t first_draw = start_indirect;
const std::size_t effective_draws = end_indirect - start_indirect;
const std::size_t last_draw = start_indirect + (std::min)(effective_draws, max_draws);
for (std::size_t index = first_draw; index < last_draw; index++) {
const std::size_t base = index * indirect_words + 5;
const u32 base_vertex = parameters[base + 3];
const u32 base_instance = parameters[base + 4];
maxwell3d.regs.vertex_id_base = base_vertex;
maxwell3d.engine_state = Maxwell3D::EngineHint::OnHLEMacro;
maxwell3d.SetHLEReplacementAttributeType(
0, 0x640, Maxwell3D::HLEReplacementAttributeType::BaseVertex);
maxwell3d.SetHLEReplacementAttributeType(
0, 0x644, Maxwell3D::HLEReplacementAttributeType::BaseInstance);
maxwell3d.SetHLEReplacementAttributeType(0, 0x640, Maxwell3D::HLEReplacementAttributeType::BaseVertex);
maxwell3d.SetHLEReplacementAttributeType(0, 0x644, Maxwell3D::HLEReplacementAttributeType::BaseInstance);
maxwell3d.CallMethod(0x8e3, 0x648, true);
maxwell3d.CallMethod(0x8e4, static_cast<u32>(index), true);
maxwell3d.dirty.flags[VideoCommon::Dirty::IndexBuffer] = true;
maxwell3d.draw_manager->DrawIndex(topology, parameters[base + 2], parameters[base],
base_vertex, base_instance, parameters[base + 1]);
maxwell3d.draw_manager->DrawIndex(topology, parameters[base + 2], parameters[base], base_vertex, base_instance, parameters[base + 1]);
}
}
};
class HLE_DrawIndirectByteCount final : public HLEMacroImpl {
public:
explicit HLE_DrawIndirectByteCount(Maxwell3D& maxwell3d_) : HLEMacroImpl(maxwell3d_) {}
void Execute(const std::vector<u32>& parameters, [[maybe_unused]] u32 method) override {
}
void HLE_DrawIndirectByteCount::Execute(Engines::Maxwell3D& maxwell3d, std::span<const u32> parameters, [[maybe_unused]] u32 method) {
const bool force = maxwell3d.Rasterizer().HasDrawTransformFeedback();
auto topology = static_cast<Maxwell3D::Regs::PrimitiveTopology>(parameters[0] & 0xFFFFU);
auto topology = Maxwell3D::Regs::PrimitiveTopology(parameters[0] & 0xFFFFU);
if (!force && (!maxwell3d.AnyParametersDirty() || !IsTopologySafe(topology))) {
Fallback(parameters);
Fallback(maxwell3d, parameters);
return;
}
auto& params = maxwell3d.draw_manager->GetIndirectParams();
@ -367,12 +302,9 @@ public:
maxwell3d.regs.draw.begin = parameters[0];
maxwell3d.regs.draw_auto_stride = parameters[1];
maxwell3d.regs.draw_auto_byte_count = parameters[2];
maxwell3d.draw_manager->DrawArrayIndirect(topology);
}
private:
void Fallback(const std::vector<u32>& parameters) {
}
void HLE_DrawIndirectByteCount::Fallback(Engines::Maxwell3D& maxwell3d, std::span<const u32> parameters) {
maxwell3d.RefreshParameters();
maxwell3d.regs.draw.begin = parameters[0];
@ -382,14 +314,8 @@ private:
maxwell3d.draw_manager->DrawArray(
maxwell3d.regs.draw.topology, 0,
maxwell3d.regs.draw_auto_byte_count / maxwell3d.regs.draw_auto_stride, 0, 1);
}
};
class HLE_C713C83D8F63CCF3 final : public HLEMacroImpl {
public:
explicit HLE_C713C83D8F63CCF3(Maxwell3D& maxwell3d_) : HLEMacroImpl(maxwell3d_) {}
void Execute(const std::vector<u32>& parameters, [[maybe_unused]] u32 method) override {
}
void HLE_C713C83D8F63CCF3::Execute(Engines::Maxwell3D& maxwell3d, std::span<const u32> parameters, [[maybe_unused]] u32 method) {
maxwell3d.RefreshParameters();
const u32 offset = (parameters[0] & 0x3FFFFFFF) << 2;
const u32 address = maxwell3d.regs.shadow_scratch[24];
@ -398,14 +324,8 @@ public:
const_buffer.address_high = (address >> 24) & 0xFF;
const_buffer.address_low = address << 8;
const_buffer.offset = offset;
}
};
class HLE_D7333D26E0A93EDE final : public HLEMacroImpl {
public:
explicit HLE_D7333D26E0A93EDE(Maxwell3D& maxwell3d_) : HLEMacroImpl(maxwell3d_) {}
void Execute(const std::vector<u32>& parameters, [[maybe_unused]] u32 method) override {
}
void HLE_D7333D26E0A93EDE::Execute(Engines::Maxwell3D& maxwell3d, std::span<const u32> parameters, [[maybe_unused]] u32 method) {
maxwell3d.RefreshParameters();
const size_t index = parameters[0];
const u32 address = maxwell3d.regs.shadow_scratch[42 + index];
@ -414,14 +334,8 @@ public:
const_buffer.size = size;
const_buffer.address_high = (address >> 24) & 0xFF;
const_buffer.address_low = address << 8;
}
};
class HLE_BindShader final : public HLEMacroImpl {
public:
explicit HLE_BindShader(Maxwell3D& maxwell3d_) : HLEMacroImpl(maxwell3d_) {}
void Execute(const std::vector<u32>& parameters, [[maybe_unused]] u32 method) override {
}
void HLE_BindShader::Execute(Engines::Maxwell3D& maxwell3d, std::span<const u32> parameters, [[maybe_unused]] u32 method) {
maxwell3d.RefreshParameters();
auto& regs = maxwell3d.regs;
const u32 index = parameters[0];
@ -444,14 +358,8 @@ public:
auto& bind_group = regs.bind_groups[bind_group_id];
bind_group.raw_config = 0x11;
maxwell3d.ProcessCBBind(bind_group_id);
}
};
class HLE_SetRasterBoundingBox final : public HLEMacroImpl {
public:
explicit HLE_SetRasterBoundingBox(Maxwell3D& maxwell3d_) : HLEMacroImpl(maxwell3d_) {}
void Execute(const std::vector<u32>& parameters, [[maybe_unused]] u32 method) override {
}
void HLE_SetRasterBoundingBox::Execute(Engines::Maxwell3D& maxwell3d, std::span<const u32> parameters, [[maybe_unused]] u32 method) {
maxwell3d.RefreshParameters();
const u32 raster_mode = parameters[0];
auto& regs = maxwell3d.regs;
@ -459,33 +367,19 @@ public:
const u32 scratch_data = maxwell3d.regs.shadow_scratch[52];
regs.raster_bounding_box.raw = raster_mode & 0xFFFFF00F;
regs.raster_bounding_box.pad.Assign(scratch_data & raster_enabled);
}
};
template <size_t base_size>
class HLE_ClearConstBuffer final : public HLEMacroImpl {
public:
explicit HLE_ClearConstBuffer(Maxwell3D& maxwell3d_) : HLEMacroImpl(maxwell3d_) {}
void Execute(const std::vector<u32>& parameters, [[maybe_unused]] u32 method) override {
}
void HLE_ClearConstBuffer::Execute(Engines::Maxwell3D& maxwell3d, std::span<const u32> parameters, [[maybe_unused]] u32 method) {
static constexpr std::array<u32, 0x7000> zeroes{}; //must be bigger than either 7000 or 5F00
maxwell3d.RefreshParameters();
static constexpr std::array<u32, base_size> zeroes{};
auto& regs = maxwell3d.regs;
regs.const_buffer.size = u32(base_size);
regs.const_buffer.address_high = parameters[0];
regs.const_buffer.address_low = parameters[1];
regs.const_buffer.offset = 0;
maxwell3d.ProcessCBMultiData(zeroes.data(), parameters[2] * 4);
}
};
class HLE_ClearMemory final : public HLEMacroImpl {
public:
explicit HLE_ClearMemory(Maxwell3D& maxwell3d_) : HLEMacroImpl(maxwell3d_) {}
void Execute(const std::vector<u32>& parameters, [[maybe_unused]] u32 method) override {
}
void HLE_ClearMemory::Execute(Engines::Maxwell3D& maxwell3d, std::span<const u32> parameters, [[maybe_unused]] u32 method) {
maxwell3d.RefreshParameters();
const u32 needed_memory = parameters[2] / sizeof(u32);
if (needed_memory > zero_memory.size()) {
zero_memory.resize(needed_memory, 0);
@ -497,177 +391,94 @@ public:
regs.upload.dest.address_low = parameters[1];
maxwell3d.CallMethod(size_t(MAXWELL3D_REG_INDEX(launch_dma)), 0x1011, true);
maxwell3d.CallMultiMethod(size_t(MAXWELL3D_REG_INDEX(inline_data)), zero_memory.data(), needed_memory, needed_memory);
}
private:
std::vector<u32> zero_memory;
};
class HLE_TransformFeedbackSetup final : public HLEMacroImpl {
public:
explicit HLE_TransformFeedbackSetup(Maxwell3D& maxwell3d_) : HLEMacroImpl(maxwell3d_) {}
void Execute(const std::vector<u32>& parameters, [[maybe_unused]] u32 method) override {
}
void HLE_TransformFeedbackSetup::Execute(Engines::Maxwell3D& maxwell3d, std::span<const u32> parameters, [[maybe_unused]] u32 method) {
maxwell3d.RefreshParameters();
auto& regs = maxwell3d.regs;
regs.transform_feedback_enabled = 1;
regs.transform_feedback.buffers[0].start_offset = 0;
regs.transform_feedback.buffers[1].start_offset = 0;
regs.transform_feedback.buffers[2].start_offset = 0;
regs.transform_feedback.buffers[3].start_offset = 0;
regs.upload.line_length_in = 4;
regs.upload.line_count = 1;
regs.upload.dest.address_high = parameters[0];
regs.upload.dest.address_low = parameters[1];
maxwell3d.CallMethod(size_t(MAXWELL3D_REG_INDEX(launch_dma)), 0x1011, true);
maxwell3d.CallMethod(size_t(MAXWELL3D_REG_INDEX(inline_data)), regs.transform_feedback.controls[0].stride, true);
maxwell3d.Rasterizer().RegisterTransformFeedback(regs.upload.dest.Address());
}
};
}
} // Anonymous namespace
#define HLE_MACRO_LIST \
HLE_MACRO_ELEM(0x0D61FC9FAAC9FCADULL, HLE_DrawArraysIndirect, (false)) \
HLE_MACRO_ELEM(0x8A4D173EB99A8603ULL, HLE_DrawArraysIndirect, (true)) \
HLE_MACRO_ELEM(0x771BB18C62444DA0ULL, HLE_DrawIndexedIndirect, (false)) \
HLE_MACRO_ELEM(0x0217920100488FF7ULL, HLE_DrawIndexedIndirect, (true)) \
HLE_MACRO_ELEM(0x3F5E74B9C9A50164ULL, HLE_MultiDrawIndexedIndirectCount, ()) \
HLE_MACRO_ELEM(0xEAD26C3E2109B06BULL, HLE_MultiLayerClear, ()) \
HLE_MACRO_ELEM(0xC713C83D8F63CCF3ULL, HLE_C713C83D8F63CCF3, ()) \
HLE_MACRO_ELEM(0xD7333D26E0A93EDEULL, HLE_D7333D26E0A93EDE, ()) \
HLE_MACRO_ELEM(0xEB29B2A09AA06D38ULL, HLE_BindShader, ()) \
HLE_MACRO_ELEM(0xDB1341DBEB4C8AF7ULL, HLE_SetRasterBoundingBox, ()) \
HLE_MACRO_ELEM(0x6C97861D891EDf7EULL, HLE_ClearConstBuffer, (0x5F00)) \
HLE_MACRO_ELEM(0xD246FDDF3A6173D7ULL, HLE_ClearConstBuffer, (0x7000)) \
HLE_MACRO_ELEM(0xEE4D0004BEC8ECF4ULL, HLE_ClearMemory, ()) \
HLE_MACRO_ELEM(0xFC0CF27F5FFAA661ULL, HLE_TransformFeedbackSetup, ()) \
HLE_MACRO_ELEM(0xB5F74EDB717278ECULL, HLE_DrawIndirectByteCount, ()) \
HLEMacro::HLEMacro(Maxwell3D& maxwell3d_) : maxwell3d{maxwell3d_} {}
HLEMacro::~HLEMacro() = default;
std::unique_ptr<CachedMacro> HLEMacro::GetHLEProgram(u64 hash) const {
// Allocates and returns a cached macro if the hash matches a known function.
[[nodiscard]] inline AnyCachedMacro GetHLEProgram(u64 hash) noexcept {
// Compiler will make you a GREAT job at making an ad-hoc hash table :)
switch (hash) {
case 0x0D61FC9FAAC9FCADULL: return std::make_unique<HLE_DrawArraysIndirect<false>>(maxwell3d);
case 0x8A4D173EB99A8603ULL: return std::make_unique<HLE_DrawArraysIndirect<true>>(maxwell3d);
case 0x771BB18C62444DA0ULL: return std::make_unique<HLE_DrawIndexedIndirect<false>>(maxwell3d);
case 0x0217920100488FF7ULL: return std::make_unique<HLE_DrawIndexedIndirect<true>>(maxwell3d);
case 0x3F5E74B9C9A50164ULL: return std::make_unique<HLE_MultiDrawIndexedIndirectCount>(maxwell3d);
case 0xEAD26C3E2109B06BULL: return std::make_unique<HLE_MultiLayerClear>(maxwell3d);
case 0xC713C83D8F63CCF3ULL: return std::make_unique<HLE_C713C83D8F63CCF3>(maxwell3d);
case 0xD7333D26E0A93EDEULL: return std::make_unique<HLE_D7333D26E0A93EDE>(maxwell3d);
case 0xEB29B2A09AA06D38ULL: return std::make_unique<HLE_BindShader>(maxwell3d);
case 0xDB1341DBEB4C8AF7ULL: return std::make_unique<HLE_SetRasterBoundingBox>(maxwell3d);
case 0x6C97861D891EDf7EULL: return std::make_unique<HLE_ClearConstBuffer<0x5F00>>(maxwell3d);
case 0xD246FDDF3A6173D7ULL: return std::make_unique<HLE_ClearConstBuffer<0x7000>>(maxwell3d);
case 0xEE4D0004BEC8ECF4ULL: return std::make_unique<HLE_ClearMemory>(maxwell3d);
case 0xFC0CF27F5FFAA661ULL: return std::make_unique<HLE_TransformFeedbackSetup>(maxwell3d);
case 0xB5F74EDB717278ECULL: return std::make_unique<HLE_DrawIndirectByteCount>(maxwell3d);
default:
return nullptr;
#define HLE_MACRO_ELEM(HASH, TY, VAL) case HASH: return TY VAL;
HLE_MACRO_LIST
#undef HLE_MACRO_ELEM
default: return std::monostate{};
}
}
[[nodiscard]] inline bool CanBeHLEProgram(u64 hash) noexcept {
switch (hash) {
#define HLE_MACRO_ELEM(HASH, TY, VAL) case HASH: return true;
HLE_MACRO_LIST
#undef HLE_MACRO_ELEM
default: return false;
}
}
namespace {
class MacroInterpreterImpl final : public CachedMacro {
public:
explicit MacroInterpreterImpl(Engines::Maxwell3D& maxwell3d_, const std::vector<u32>& code_)
: CachedMacro(maxwell3d_)
, code{code_}
{}
void Execute(const std::vector<u32>& params, u32 method) override;
private:
/// Resets the execution engine state, zeroing registers, etc.
void Reset();
/**
* Executes a single macro instruction located at the current program counter. Returns whether
* the interpreter should keep running.
*
* @param is_delay_slot Whether the current step is being executed due to a delay slot in a
* previous instruction.
*/
bool Step(bool is_delay_slot);
/// Calculates the result of an ALU operation. src_a OP src_b;
u32 GetALUResult(Macro::ALUOperation operation, u32 src_a, u32 src_b);
/// Performs the result operation on the input result and stores it in the specified register
/// (if necessary).
void ProcessResult(Macro::ResultOperation operation, u32 reg, u32 result);
/// Evaluates the branch condition and returns whether the branch should be taken or not.
bool EvaluateBranchCondition(Macro::BranchCondition cond, u32 value) const;
/// Reads an opcode at the current program counter location.
Macro::Opcode GetOpcode() const;
/// Returns the specified register's value. Register 0 is hardcoded to always return 0.
u32 GetRegister(u32 register_id) const;
/// Sets the register to the input value.
void SetRegister(u32 register_id, u32 value);
/// Sets the method address to use for the next Send instruction.
void SetMethodAddress(u32 address);
/// Calls a GPU Engine method with the input parameter.
void Send(u32 value);
/// Reads a GPU register located at the method address.
u32 Read(u32 method) const;
/// Returns the next parameter in the parameter queue.
u32 FetchParameter();
/// Current program counter
u32 pc{};
/// Program counter to execute at after the delay slot is executed.
std::optional<u32> delayed_pc;
/// General purpose macro registers.
std::array<u32, Macro::NUM_MACRO_REGISTERS> registers = {};
/// Method address to use for the next Send instruction.
Macro::MethodAddress method_address = {};
/// Input parameters of the current macro.
std::unique_ptr<u32[]> parameters;
std::size_t num_parameters = 0;
std::size_t parameters_capacity = 0;
/// Index of the next parameter that will be fetched by the 'parm' instruction.
u32 next_parameter_index = 0;
bool carry_flag = false;
const std::vector<u32>& code;
};
void MacroInterpreterImpl::Execute(const std::vector<u32>& params, u32 method) {
void MacroInterpreterImpl::Execute(Engines::Maxwell3D& maxwell3d, std::span<const u32> params, u32 method) {
Reset();
registers[1] = params[0];
num_parameters = params.size();
if (num_parameters > parameters_capacity) {
parameters_capacity = num_parameters;
parameters = std::make_unique<u32[]>(num_parameters);
}
std::memcpy(parameters.get(), params.data(), num_parameters * sizeof(u32));
parameters.resize(params.size());
std::memcpy(parameters.data(), params.data(), params.size() * sizeof(u32));
// Execute the code until we hit an exit condition.
bool keep_executing = true;
while (keep_executing) {
keep_executing = Step(false);
keep_executing = Step(maxwell3d, false);
}
// Assert the the macro used all the input parameters
ASSERT(next_parameter_index == num_parameters);
ASSERT(next_parameter_index == parameters.size());
}
/// Resets the execution engine state, zeroing registers, etc.
void MacroInterpreterImpl::Reset() {
registers = {};
pc = 0;
delayed_pc = {};
method_address.raw = 0;
num_parameters = 0;
// Vector must hold its last indices otherwise wonky shit will happen
// The next parameter index starts at 1, because $r1 already has the value of the first
// parameter.
next_parameter_index = 1;
carry_flag = false;
}
bool MacroInterpreterImpl::Step(bool is_delay_slot) {
/// @brief Executes a single macro instruction located at the current program counter. Returns whether
/// the interpreter should keep running.
/// @param is_delay_slot Whether the current step is being executed due to a delay slot in a previous instruction.
bool MacroInterpreterImpl::Step(Engines::Maxwell3D& maxwell3d, bool is_delay_slot) {
u32 base_address = pc;
Macro::Opcode opcode = GetOpcode();
@ -682,14 +493,12 @@ bool MacroInterpreterImpl::Step(bool is_delay_slot) {
switch (opcode.operation) {
case Macro::Operation::ALU: {
u32 result = GetALUResult(opcode.alu_operation, GetRegister(opcode.src_a),
GetRegister(opcode.src_b));
ProcessResult(opcode.result_operation, opcode.dst, result);
u32 result = GetALUResult(opcode.alu_operation, GetRegister(opcode.src_a), GetRegister(opcode.src_b));
ProcessResult(maxwell3d, opcode.result_operation, opcode.dst, result);
break;
}
case Macro::Operation::AddImmediate: {
ProcessResult(opcode.result_operation, opcode.dst,
GetRegister(opcode.src_a) + opcode.immediate);
ProcessResult(maxwell3d, opcode.result_operation, opcode.dst, GetRegister(opcode.src_a) + opcode.immediate);
break;
}
case Macro::Operation::ExtractInsert: {
@ -699,7 +508,7 @@ bool MacroInterpreterImpl::Step(bool is_delay_slot) {
src = (src >> opcode.bf_src_bit) & opcode.GetBitfieldMask();
dst &= ~(opcode.GetBitfieldMask() << opcode.bf_dst_bit);
dst |= src << opcode.bf_dst_bit;
ProcessResult(opcode.result_operation, opcode.dst, dst);
ProcessResult(maxwell3d, opcode.result_operation, opcode.dst, dst);
break;
}
case Macro::Operation::ExtractShiftLeftImmediate: {
@ -708,7 +517,7 @@ bool MacroInterpreterImpl::Step(bool is_delay_slot) {
u32 result = ((src >> dst) & opcode.GetBitfieldMask()) << opcode.bf_dst_bit;
ProcessResult(opcode.result_operation, opcode.dst, result);
ProcessResult(maxwell3d, opcode.result_operation, opcode.dst, result);
break;
}
case Macro::Operation::ExtractShiftLeftRegister: {
@ -717,12 +526,12 @@ bool MacroInterpreterImpl::Step(bool is_delay_slot) {
u32 result = ((src >> opcode.bf_src_bit) & opcode.GetBitfieldMask()) << dst;
ProcessResult(opcode.result_operation, opcode.dst, result);
ProcessResult(maxwell3d, opcode.result_operation, opcode.dst, result);
break;
}
case Macro::Operation::Read: {
u32 result = Read(GetRegister(opcode.src_a) + opcode.immediate);
ProcessResult(opcode.result_operation, opcode.dst, result);
u32 result = Read(maxwell3d, GetRegister(opcode.src_a) + opcode.immediate);
ProcessResult(maxwell3d, opcode.result_operation, opcode.dst, result);
break;
}
case Macro::Operation::Branch: {
@ -738,7 +547,7 @@ bool MacroInterpreterImpl::Step(bool is_delay_slot) {
delayed_pc = base_address + opcode.GetBranchTarget();
// Execute one more instruction due to the delay slot.
return Step(true);
return Step(maxwell3d, true);
}
break;
}
@ -751,13 +560,13 @@ bool MacroInterpreterImpl::Step(bool is_delay_slot) {
// cause an exit if it's executed inside a delay slot.
if (opcode.is_exit && !is_delay_slot) {
// Exit has a delay slot, execute the next instruction
Step(true);
Step(maxwell3d, true);
return false;
}
return true;
}
/// Calculates the result of an ALU operation. src_a OP src_b;
u32 MacroInterpreterImpl::GetALUResult(Macro::ALUOperation operation, u32 src_a, u32 src_b) {
switch (operation) {
case Macro::ALUOperation::Add: {
@ -797,7 +606,8 @@ u32 MacroInterpreterImpl::GetALUResult(Macro::ALUOperation operation, u32 src_a,
}
}
void MacroInterpreterImpl::ProcessResult(Macro::ResultOperation operation, u32 reg, u32 result) {
/// Performs the result operation on the input result and stores it in the specified register (if necessary).
void MacroInterpreterImpl::ProcessResult(Engines::Maxwell3D& maxwell3d, Macro::ResultOperation operation, u32 reg, u32 result) {
switch (operation) {
case Macro::ResultOperation::IgnoreAndFetch:
// Fetch parameter and ignore result.
@ -815,12 +625,12 @@ void MacroInterpreterImpl::ProcessResult(Macro::ResultOperation operation, u32 r
case Macro::ResultOperation::FetchAndSend:
// Fetch parameter and send result.
SetRegister(reg, FetchParameter());
Send(result);
Send(maxwell3d, result);
break;
case Macro::ResultOperation::MoveAndSend:
// Move and send result.
SetRegister(reg, result);
Send(result);
Send(maxwell3d, result);
break;
case Macro::ResultOperation::FetchAndSetMethod:
// Fetch parameter and use result as Method Address.
@ -831,13 +641,13 @@ void MacroInterpreterImpl::ProcessResult(Macro::ResultOperation operation, u32 r
// Move result and use as Method Address, then fetch and send parameter.
SetRegister(reg, result);
SetMethodAddress(result);
Send(FetchParameter());
Send(maxwell3d, FetchParameter());
break;
case Macro::ResultOperation::MoveAndSetMethodSend:
// Move result and use as Method Address, then send bits 12:17 of result.
SetRegister(reg, result);
SetMethodAddress(result);
Send((result >> 12) & 0b111111);
Send(maxwell3d, (result >> 12) & 0b111111);
break;
default:
UNIMPLEMENTED_MSG("Unimplemented result operation {}", operation);
@ -845,6 +655,7 @@ void MacroInterpreterImpl::ProcessResult(Macro::ResultOperation operation, u32 r
}
}
/// Evaluates the branch condition and returns whether the branch should be taken or not.
bool MacroInterpreterImpl::EvaluateBranchCondition(Macro::BranchCondition cond, u32 value) const {
switch (cond) {
case Macro::BranchCondition::Zero:
@ -855,46 +666,44 @@ bool MacroInterpreterImpl::EvaluateBranchCondition(Macro::BranchCondition cond,
UNREACHABLE();
}
/// Reads an opcode at the current program counter location.
Macro::Opcode MacroInterpreterImpl::GetOpcode() const {
ASSERT((pc % sizeof(u32)) == 0);
ASSERT(pc < code.size() * sizeof(u32));
return {code[pc / sizeof(u32)]};
}
/// Returns the specified register's value. Register 0 is hardcoded to always return 0.
u32 MacroInterpreterImpl::GetRegister(u32 register_id) const {
return registers.at(register_id);
return registers[register_id];
}
/// Sets the register to the input value.
void MacroInterpreterImpl::SetRegister(u32 register_id, u32 value) {
// Register 0 is hardwired as the zero register.
// Ensure no writes to it actually occur.
if (register_id == 0) {
if (register_id == 0)
return;
}
registers.at(register_id) = value;
registers[register_id] = value;
}
void MacroInterpreterImpl::SetMethodAddress(u32 address) {
method_address.raw = address;
}
void MacroInterpreterImpl::Send(u32 value) {
/// Calls a GPU Engine method with the input parameter.
void MacroInterpreterImpl::Send(Engines::Maxwell3D& maxwell3d, u32 value) {
maxwell3d.CallMethod(method_address.address, value, true);
// Increment the method address by the method increment.
method_address.address.Assign(method_address.address.Value() +
method_address.increment.Value());
method_address.address.Assign(method_address.address.Value() + method_address.increment.Value());
}
u32 MacroInterpreterImpl::Read(u32 method) const {
/// Reads a GPU register located at the method address.
u32 MacroInterpreterImpl::Read(Engines::Maxwell3D& maxwell3d, u32 method) const {
return maxwell3d.GetRegisterValue(method);
}
/// Returns the next parameter in the parameter queue.
u32 MacroInterpreterImpl::FetchParameter() {
ASSERT(next_parameter_index < num_parameters);
ASSERT(next_parameter_index < parameters.size());
return parameters[next_parameter_index++];
}
} // Anonymous namespace
#ifdef ARCHITECTURE_x86_64
namespace {
@ -930,17 +739,15 @@ static const auto default_cg_mode = Xbyak::DontSetProtectRWE;
static const auto default_cg_mode = nullptr; //Allow RWE
#endif
class MacroJITx64Impl final : public Xbyak::CodeGenerator, public CachedMacro {
public:
explicit MacroJITx64Impl(Engines::Maxwell3D& maxwell3d_, const std::vector<u32>& code_)
struct MacroJITx64Impl final : public Xbyak::CodeGenerator, public DynamicCachedMacro {
explicit MacroJITx64Impl(std::span<const u32> code_)
: Xbyak::CodeGenerator(MAX_CODE_SIZE, default_cg_mode)
, CachedMacro(maxwell3d_)
, code{code_}
{
Compile();
}
void Execute(const std::vector<u32>& parameters, u32 method) override;
void Execute(Engines::Maxwell3D& maxwell3d, std::span<const u32> parameters, u32 method) override;
void Compile_ALU(Macro::Opcode opcode);
void Compile_AddImmediate(Macro::Opcode opcode);
@ -950,18 +757,13 @@ public:
void Compile_Read(Macro::Opcode opcode);
void Compile_Branch(Macro::Opcode opcode);
private:
void Optimizer_ScanFlags();
void Compile();
bool Compile_NextInstruction();
Xbyak::Reg32 Compile_FetchParameter();
Xbyak::Reg32 Compile_GetRegister(u32 index, Xbyak::Reg32 dst);
void Compile_ProcessResult(Macro::ResultOperation operation, u32 reg);
void Compile_Send(Xbyak::Reg32 value);
Macro::Opcode GetOpCode() const;
struct JITState {
@ -981,21 +783,17 @@ private:
bool enable_asserts{};
};
OptimizerState optimizer{};
std::optional<Macro::Opcode> next_opcode{};
ProgramType program{nullptr};
std::array<Xbyak::Label, MAX_CODE_SIZE> labels;
std::array<Xbyak::Label, MAX_CODE_SIZE> delay_skip;
Xbyak::Label end_of_code{};
bool is_delay_slot{};
u32 pc{};
const std::vector<u32>& code;
std::span<const u32> code;
};
void MacroJITx64Impl::Execute(const std::vector<u32>& parameters, u32 method) {
void MacroJITx64Impl::Execute(Engines::Maxwell3D& maxwell3d, std::span<const u32> parameters, u32 method) {
ASSERT_OR_EXECUTE(program != nullptr, { return; });
JITState state{};
state.maxwell3d = &maxwell3d;
@ -1231,7 +1029,7 @@ void MacroJITx64Impl::Compile_Read(Macro::Opcode opcode) {
Compile_ProcessResult(opcode.result_operation, opcode.dst);
}
void Send(Engines::Maxwell3D* maxwell3d, Macro::MethodAddress method_address, u32 value) {
static void MacroJIT_SendThunk(Engines::Maxwell3D* maxwell3d, Macro::MethodAddress method_address, u32 value) {
maxwell3d->CallMethod(method_address.address, value, true);
}
@ -1240,7 +1038,7 @@ void MacroJITx64Impl::Compile_Send(Xbyak::Reg32 value) {
mov(Common::X64::ABI_PARAM1, qword[STATE]);
mov(Common::X64::ABI_PARAM2.cvt32(), METHOD_ADDRESS);
mov(Common::X64::ABI_PARAM3.cvt32(), value);
Common::X64::CallFarFunction(*this, &Send);
Common::X64::CallFarFunction(*this, &MacroJIT_SendThunk);
Common::X64::ABI_PopRegistersAndAdjustStack(*this, PersistentCallerSavedRegs(), 0);
Xbyak::Label dont_process{};
@ -1452,10 +1250,8 @@ bool MacroJITx64Impl::Compile_NextInstruction() {
return true;
}
static void WarnInvalidParameter(uintptr_t parameter, uintptr_t max_parameter) {
LOG_CRITICAL(HW_GPU,
"Macro JIT: invalid parameter access 0x{:x} (0x{:x} is the last parameter)",
parameter, max_parameter - sizeof(u32));
static void MacroJIT_ErrorThunk(uintptr_t parameter, uintptr_t max_parameter) {
LOG_CRITICAL(HW_GPU, "Macro JIT: invalid parameter access 0x{:x} (0x{:x} is the last parameter)", parameter, max_parameter - sizeof(u32));
}
Xbyak::Reg32 MacroJITx64Impl::Compile_FetchParameter() {
@ -1465,7 +1261,7 @@ Xbyak::Reg32 MacroJITx64Impl::Compile_FetchParameter() {
Common::X64::ABI_PushRegistersAndAdjustStack(*this, PersistentCallerSavedRegs(), 0);
mov(Common::X64::ABI_PARAM1, PARAMETERS);
mov(Common::X64::ABI_PARAM2, MAX_PARAMETER);
Common::X64::CallFarFunction(*this, &WarnInvalidParameter);
Common::X64::CallFarFunction(*this, &MacroJIT_ErrorThunk);
Common::X64::ABI_PopRegistersAndAdjustStack(*this, PersistentCallerSavedRegs(), 0);
L(parameter_ok);
mov(eax, dword[PARAMETERS]);
@ -1574,33 +1370,42 @@ static void Dump(u64 hash, std::span<const u32> code, bool decompiled = false) {
macro_file.write(reinterpret_cast<const char*>(code.data()), code.size_bytes());
}
MacroEngine::MacroEngine(Engines::Maxwell3D& maxwell3d_, bool is_interpreted_)
: hle_macros{std::make_optional<Tegra::HLEMacro>(maxwell3d_)}
, maxwell3d{maxwell3d_}
, is_interpreted{is_interpreted_}
{}
MacroEngine::~MacroEngine() = default;
void MacroEngine::AddCode(u32 method, u32 data) {
uploaded_macro_code[method].push_back(data);
}
void MacroEngine::ClearCode(u32 method) {
macro_cache.erase(method);
uploaded_macro_code.erase(method);
}
void MacroEngine::Execute(u32 method, const std::vector<u32>& parameters) {
auto compiled_macro = macro_cache.find(method);
if (compiled_macro != macro_cache.end()) {
const auto& cache_info = compiled_macro->second;
if (cache_info.has_hle_program) {
cache_info.hle_program->Execute(parameters, method);
} else {
maxwell3d.RefreshParameters();
cache_info.lle_program->Execute(parameters, method);
}
void MacroEngine::Execute(Engines::Maxwell3D& maxwell3d, u32 method, std::span<const u32> parameters) {
auto const execute_variant = [&maxwell3d, &parameters, method](AnyCachedMacro& acm) {
if (auto a = std::get_if<HLE_DrawArraysIndirect>(&acm))
a->Execute(maxwell3d, parameters, method);
if (auto a = std::get_if<HLE_DrawIndexedIndirect>(&acm))
a->Execute(maxwell3d, parameters, method);
if (auto a = std::get_if<HLE_MultiDrawIndexedIndirectCount>(&acm))
a->Execute(maxwell3d, parameters, method);
if (auto a = std::get_if<HLE_MultiLayerClear>(&acm))
a->Execute(maxwell3d, parameters, method);
if (auto a = std::get_if<HLE_C713C83D8F63CCF3>(&acm))
a->Execute(maxwell3d, parameters, method);
if (auto a = std::get_if<HLE_D7333D26E0A93EDE>(&acm))
a->Execute(maxwell3d, parameters, method);
if (auto a = std::get_if<HLE_BindShader>(&acm))
a->Execute(maxwell3d, parameters, method);
if (auto a = std::get_if<HLE_SetRasterBoundingBox>(&acm))
a->Execute(maxwell3d, parameters, method);
if (auto a = std::get_if<HLE_ClearConstBuffer>(&acm))
a->Execute(maxwell3d, parameters, method);
if (auto a = std::get_if<HLE_ClearMemory>(&acm))
a->Execute(maxwell3d, parameters, method);
if (auto a = std::get_if<HLE_TransformFeedbackSetup>(&acm))
a->Execute(maxwell3d, parameters, method);
if (auto a = std::get_if<HLE_DrawIndirectByteCount>(&acm))
a->Execute(maxwell3d, parameters, method);
if (auto a = std::get_if<MacroInterpreterImpl>(&acm))
a->Execute(maxwell3d, parameters, method);
if (auto a = std::get_if<std::unique_ptr<DynamicCachedMacro>>(&acm))
a->get()->Execute(maxwell3d, parameters, method);
};
if (auto const it = macro_cache.find(method); it != macro_cache.end()) {
auto& ci = it->second;
if (!CanBeHLEProgram(ci.hash) || Settings::values.disable_macro_hle)
maxwell3d.RefreshParameters(); //LLE must reload parameters
execute_variant(ci.program);
} else {
// Macro not compiled, check if it's uploaded and if so, compile it
std::optional<u32> mid_method;
@ -1617,51 +1422,37 @@ void MacroEngine::Execute(u32 method, const std::vector<u32>& parameters) {
return;
}
}
auto& cache_info = macro_cache[method];
if (!mid_method.has_value()) {
cache_info.lle_program = Compile(macro_code->second);
cache_info.hash = Common::HashValue(macro_code->second);
} else {
auto& ci = macro_cache[method];
if (mid_method) {
const auto& macro_cached = uploaded_macro_code[mid_method.value()];
const auto rebased_method = method - mid_method.value();
auto& code = uploaded_macro_code[method];
code.resize(macro_cached.size() - rebased_method);
std::memcpy(code.data(), macro_cached.data() + rebased_method, code.size() * sizeof(u32));
cache_info.hash = Common::HashValue(code);
cache_info.lle_program = Compile(code);
}
auto hle_program = hle_macros->GetHLEProgram(cache_info.hash);
if (!hle_program || Settings::values.disable_macro_hle) {
maxwell3d.RefreshParameters();
cache_info.lle_program->Execute(parameters, method);
ci.hash = Common::HashValue(code);
ci.program = Compile(maxwell3d, code);
} else {
cache_info.has_hle_program = true;
cache_info.hle_program = std::move(hle_program);
cache_info.hle_program->Execute(parameters, method);
ci.program = Compile(maxwell3d, macro_code->second);
ci.hash = Common::HashValue(macro_code->second);
}
if (CanBeHLEProgram(ci.hash) && !Settings::values.disable_macro_hle) {
ci.program = GetHLEProgram(ci.hash);
} else {
maxwell3d.RefreshParameters();
}
execute_variant(ci.program);
if (Settings::values.dump_macros) {
Dump(cache_info.hash, macro_code->second, cache_info.has_hle_program);
Dump(ci.hash, macro_code->second, !std::holds_alternative<std::monostate>(ci.program));
}
}
}
std::unique_ptr<CachedMacro> MacroEngine::Compile(const std::vector<u32>& code) {
AnyCachedMacro MacroEngine::Compile(Engines::Maxwell3D& maxwell3d, std::span<const u32> code) {
#ifdef ARCHITECTURE_x86_64
if (!is_interpreted)
return std::make_unique<MacroJITx64Impl>(maxwell3d, code);
#endif
return std::make_unique<MacroInterpreterImpl>(maxwell3d, code);
}
std::optional<MacroEngine> GetMacroEngine(Engines::Maxwell3D& maxwell3d) {
#ifdef ARCHITECTURE_x86_64
return std::make_optional<MacroEngine>(maxwell3d, bool(Settings::values.disable_macro_jit));
#else
return std::make_optional<MacroEngine>(maxwell3d, true);
return std::make_unique<MacroJITx64Impl>(code);
#endif
return MacroInterpreterImpl(code);
}
} // namespace Tegra

View file

@ -7,8 +7,10 @@
#pragma once
#include <memory>
#include <ankerl/unordered_dense.h>
#include <span>
#include <variant>
#include <vector>
#include <ankerl/unordered_dense.h>
#include "common/bit_field.h"
#include "common/common_types.h"
@ -98,62 +100,142 @@ union MethodAddress {
} // namespace Macro
class CachedMacro {
public:
CachedMacro(Engines::Maxwell3D& maxwell3d_)
: maxwell3d{maxwell3d_}
{}
virtual ~CachedMacro() = default;
struct HLEMacro {
};
/// @note: these macros have two versions, a normal and extended version, with the extended version
/// also assigning the base vertex/instance.
struct HLE_DrawArraysIndirect final {
HLE_DrawArraysIndirect(bool extended_) noexcept : extended{extended_} {}
void Execute(Engines::Maxwell3D& maxwell3d, std::span<const u32> parameters, [[maybe_unused]] u32 method);
void Fallback(Engines::Maxwell3D& maxwell3d, std::span<const u32> parameters);
bool extended;
};
/// @note: these macros have two versions, a normal and extended version, with the extended version
/// also assigning the base vertex/instance.
struct HLE_DrawIndexedIndirect final {
explicit HLE_DrawIndexedIndirect(bool extended_) noexcept : extended{extended_} {}
void Execute(Engines::Maxwell3D& maxwell3d, std::span<const u32> parameters, [[maybe_unused]] u32 method);
void Fallback(Engines::Maxwell3D& maxwell3d, std::span<const u32> parameters);
bool extended;
};
struct HLE_MultiLayerClear final {
void Execute(Engines::Maxwell3D& maxwell3d, std::span<const u32> parameters, [[maybe_unused]] u32 method);
};
struct HLE_MultiDrawIndexedIndirectCount final {
void Execute(Engines::Maxwell3D& maxwell3d, std::span<const u32> parameters, [[maybe_unused]] u32 method);
void Fallback(Engines::Maxwell3D& maxwell3d, std::span<const u32> parameters);
};
struct HLE_DrawIndirectByteCount final {
void Execute(Engines::Maxwell3D& maxwell3d, std::span<const u32> parameters, [[maybe_unused]] u32 method);
void Fallback(Engines::Maxwell3D& maxwell3d, std::span<const u32> parameters);
};
struct HLE_C713C83D8F63CCF3 final {
void Execute(Engines::Maxwell3D& maxwell3d, std::span<const u32> parameters, [[maybe_unused]] u32 method);
};
struct HLE_D7333D26E0A93EDE final {
void Execute(Engines::Maxwell3D& maxwell3d, std::span<const u32> parameters, [[maybe_unused]] u32 method);
};
struct HLE_BindShader final {
void Execute(Engines::Maxwell3D& maxwell3d, std::span<const u32> parameters, [[maybe_unused]] u32 method);
};
struct HLE_SetRasterBoundingBox final {
void Execute(Engines::Maxwell3D& maxwell3d, std::span<const u32> parameters, [[maybe_unused]] u32 method);
};
struct HLE_ClearConstBuffer final {
HLE_ClearConstBuffer(size_t base_size_) noexcept : base_size{base_size_} {}
void Execute(Engines::Maxwell3D& maxwell3d, std::span<const u32> parameters, [[maybe_unused]] u32 method);
size_t base_size;
};
struct HLE_ClearMemory final {
void Execute(Engines::Maxwell3D& maxwell3d, std::span<const u32> parameters, [[maybe_unused]] u32 method);
std::vector<u32> zero_memory;
};
struct HLE_TransformFeedbackSetup final {
void Execute(Engines::Maxwell3D& maxwell3d, std::span<const u32> parameters, [[maybe_unused]] u32 method);
};
struct MacroInterpreterImpl final {
MacroInterpreterImpl() {}
MacroInterpreterImpl(std::span<const u32> code_) : code{code_} {}
void Execute(Engines::Maxwell3D& maxwell3d, std::span<const u32> params, u32 method);
void Reset();
bool Step(Engines::Maxwell3D& maxwell3d, bool is_delay_slot);
u32 GetALUResult(Macro::ALUOperation operation, u32 src_a, u32 src_b);
void ProcessResult(Engines::Maxwell3D& maxwell3d, Macro::ResultOperation operation, u32 reg, u32 result);
bool EvaluateBranchCondition(Macro::BranchCondition cond, u32 value) const;
Macro::Opcode GetOpcode() const;
u32 GetRegister(u32 register_id) const;
void SetRegister(u32 register_id, u32 value);
/// Sets the method address to use for the next Send instruction.
[[nodiscard]] inline void SetMethodAddress(u32 address) noexcept {
method_address.raw = address;
}
void Send(Engines::Maxwell3D& maxwell3d, u32 value);
u32 Read(Engines::Maxwell3D& maxwell3d, u32 method) const;
u32 FetchParameter();
/// General purpose macro registers.
std::array<u32, Macro::NUM_MACRO_REGISTERS> registers = {};
/// Input parameters of the current macro.
std::vector<u32> parameters;
std::span<const u32> code;
/// Program counter to execute at after the delay slot is executed.
std::optional<u32> delayed_pc;
/// Method address to use for the next Send instruction.
Macro::MethodAddress method_address = {};
/// Current program counter
u32 pc{};
/// Index of the next parameter that will be fetched by the 'parm' instruction.
u32 next_parameter_index = 0;
bool carry_flag = false;
};
struct DynamicCachedMacro {
virtual ~DynamicCachedMacro() = default;
/// Executes the macro code with the specified input parameters.
/// @param parameters The parameters of the macro
/// @param method The method to execute
virtual void Execute(const std::vector<u32>& parameters, u32 method) = 0;
Engines::Maxwell3D& maxwell3d;
virtual void Execute(Engines::Maxwell3D& maxwell3d, std::span<const u32> parameters, u32 method) = 0;
};
class HLEMacro {
public:
explicit HLEMacro(Engines::Maxwell3D& maxwell3d_);
~HLEMacro();
// Allocates and returns a cached macro if the hash matches a known function.
// Returns nullptr otherwise.
[[nodiscard]] std::unique_ptr<CachedMacro> GetHLEProgram(u64 hash) const;
private:
Engines::Maxwell3D& maxwell3d;
};
class MacroEngine {
public:
explicit MacroEngine(Engines::Maxwell3D& maxwell3d, bool is_interpreted);
~MacroEngine();
using AnyCachedMacro = std::variant<
std::monostate,
HLEMacro,
HLE_DrawArraysIndirect,
HLE_DrawIndexedIndirect,
HLE_MultiDrawIndexedIndirectCount,
HLE_MultiLayerClear,
HLE_C713C83D8F63CCF3,
HLE_D7333D26E0A93EDE,
HLE_BindShader,
HLE_SetRasterBoundingBox,
HLE_ClearConstBuffer,
HLE_ClearMemory,
HLE_TransformFeedbackSetup,
HLE_DrawIndirectByteCount,
MacroInterpreterImpl,
// Used for JIT x86 macro
std::unique_ptr<DynamicCachedMacro>
>;
struct MacroEngine {
MacroEngine(bool is_interpreted_) noexcept : is_interpreted{is_interpreted_} {}
// Store the uploaded macro code to compile them when they're called.
void AddCode(u32 method, u32 data);
inline void AddCode(u32 method, u32 data) noexcept {
uploaded_macro_code[method].push_back(data);
}
// Clear the code associated with a method.
void ClearCode(u32 method);
inline void ClearCode(u32 method) noexcept {
macro_cache.erase(method);
uploaded_macro_code.erase(method);
}
// Compiles the macro if its not in the cache, and executes the compiled macro
void Execute(u32 method, const std::vector<u32>& parameters);
protected:
std::unique_ptr<CachedMacro> Compile(const std::vector<u32>& code);
private:
void Execute(Engines::Maxwell3D& maxwell3d, u32 method, std::span<const u32> parameters);
AnyCachedMacro Compile(Engines::Maxwell3D& maxwell3d, std::span<const u32> code);
struct CacheInfo {
std::unique_ptr<CachedMacro> lle_program{};
std::unique_ptr<CachedMacro> hle_program{};
AnyCachedMacro program;
u64 hash{};
bool has_hle_program{};
};
ankerl::unordered_dense::map<u32, CacheInfo> macro_cache;
ankerl::unordered_dense::map<u32, std::vector<u32>> uploaded_macro_code;
std::optional<HLEMacro> hle_macros;
Engines::Maxwell3D& maxwell3d;
bool is_interpreted;
};
std::optional<MacroEngine> GetMacroEngine(Engines::Maxwell3D& maxwell3d);
} // namespace Tegra

View file

@ -194,6 +194,7 @@ ShaderCache::ShaderCache(Tegra::MaxwellDeviceMemoryManager& device_memory_,
.support_float_controls = false,
.support_separate_denorm_behavior = false,
.support_separate_rounding_mode = false,
.support_fp32_rounding_rtz = false,
.support_fp16_denorm_preserve = false,
.support_fp32_denorm_preserve = false,
.support_fp16_denorm_flush = false,

View file

@ -1045,7 +1045,7 @@ void BlitImageHelper::ConvertDepthToColorPipeline(vk::Pipeline& pipeline, VkRend
VkShaderModule frag_shader = *convert_float_to_depth_frag;
const std::array stages = MakeStages(*full_screen_vert, frag_shader);
const VkPipelineInputAssemblyStateCreateInfo input_assembly_ci = GetPipelineInputAssemblyStateCreateInfo(device);
pipeline = device.GetLogical().CreateGraphicsPipeline({
pipeline = device.GetLogical().CreateGraphicsPipeline(VkGraphicsPipelineCreateInfo{
.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO,
.pNext = nullptr,
.flags = 0,
@ -1075,7 +1075,7 @@ void BlitImageHelper::ConvertColorToDepthPipeline(vk::Pipeline& pipeline, VkRend
VkShaderModule frag_shader = *convert_depth_to_float_frag;
const std::array stages = MakeStages(*full_screen_vert, frag_shader);
const VkPipelineInputAssemblyStateCreateInfo input_assembly_ci = GetPipelineInputAssemblyStateCreateInfo(device);
pipeline = device.GetLogical().CreateGraphicsPipeline({
pipeline = device.GetLogical().CreateGraphicsPipeline(VkGraphicsPipelineCreateInfo{
.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO,
.pNext = nullptr,
.flags = 0,
@ -1106,7 +1106,7 @@ void BlitImageHelper::ConvertPipelineEx(vk::Pipeline& pipeline, VkRenderPass ren
}
const std::array stages = MakeStages(*full_screen_vert, *module);
const VkPipelineInputAssemblyStateCreateInfo input_assembly_ci = GetPipelineInputAssemblyStateCreateInfo(device);
pipeline = device.GetLogical().CreateGraphicsPipeline({
pipeline = device.GetLogical().CreateGraphicsPipeline(VkGraphicsPipelineCreateInfo{
.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO,
.pNext = nullptr,
.flags = 0,
@ -1148,7 +1148,7 @@ void BlitImageHelper::ConvertPipeline(vk::Pipeline& pipeline, VkRenderPass rende
is_target_depth ? *convert_float_to_depth_frag : *convert_depth_to_float_frag;
const std::array stages = MakeStages(*full_screen_vert, frag_shader);
const VkPipelineInputAssemblyStateCreateInfo input_assembly_ci = GetPipelineInputAssemblyStateCreateInfo(device);
pipeline = device.GetLogical().CreateGraphicsPipeline({
pipeline = device.GetLogical().CreateGraphicsPipeline(VkGraphicsPipelineCreateInfo{
.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO,
.pNext = nullptr,
.flags = 0,

View file

@ -15,6 +15,7 @@
#include "shader_recompiler/shader_info.h"
#include "video_core/renderer_vulkan/vk_texture_cache.h"
#include "video_core/renderer_vulkan/vk_update_descriptor.h"
#include "video_core/surface.h"
#include "video_core/texture_cache/types.h"
#include "video_core/vulkan_common/vulkan_device.h"
@ -232,10 +233,16 @@ inline void PushImageDescriptors(TextureCache& texture_cache,
ImageView& image_view{texture_cache.GetImageView(image_view_id)};
const VkImageView vk_image_view{image_view.Handle(desc.type)};
const Sampler& sampler{texture_cache.GetSampler(sampler_id)};
const auto surface_type{VideoCore::Surface::GetFormatType(image_view.format)};
const bool allow_depth_compare =
desc.is_depth && (surface_type == VideoCore::Surface::SurfaceType::Depth ||
surface_type == VideoCore::Surface::SurfaceType::DepthStencil);
const bool use_fallback_sampler{sampler.HasAddedAnisotropy() &&
!image_view.SupportsAnisotropy()};
const VkSampler vk_sampler{use_fallback_sampler ? sampler.HandleWithDefaultAnisotropy()
: sampler.Handle()};
const VkSampler vk_sampler{use_fallback_sampler
? sampler.HandleWithDefaultAnisotropy(
allow_depth_compare)
: sampler.Handle(allow_depth_compare)};
guest_descriptor_queue.AddSampledImage(vk_image_view, vk_sampler);
rescaling.PushTexture(texture_cache.IsRescaling(image_view));
}

View file

@ -137,14 +137,8 @@ try
memory_allocator,
scheduler,
swapchain,
#ifdef ANDROID
surface)
,
#else
*surface)
,
#endif
blit_swapchain(device_memory,
, blit_swapchain(device_memory,
device,
memory_allocator,
present_manager,

View file

@ -10,6 +10,7 @@
#include <span>
#include <vector>
#include "video_core/buffer_cache/buffer_cache_base.h"
#include "video_core/renderer_vulkan/vk_buffer_cache.h"
#include "video_core/renderer_vulkan/maxwell_to_vk.h"
@ -597,18 +598,18 @@ void BufferCacheRuntime::BindVertexBuffer(u32 index, VkBuffer buffer, u32 offset
}
void BufferCacheRuntime::BindVertexBuffers(VideoCommon::HostBindings<Buffer>& bindings) {
boost::container::small_vector<VkBuffer, 32> buffer_handles;
for (u32 index = 0; index < bindings.buffers.size(); ++index) {
auto handle = bindings.buffers[index]->Handle();
boost::container::static_vector<VkBuffer, VideoCommon::NUM_VERTEX_BUFFERS> buffer_handles(bindings.buffers.size());
for (u32 i = 0; i < bindings.buffers.size(); ++i) {
auto handle = bindings.buffers[i]->Handle();
if (handle == VK_NULL_HANDLE) {
bindings.offsets[index] = 0;
bindings.sizes[index] = VK_WHOLE_SIZE;
bindings.offsets[i] = 0;
bindings.sizes[i] = VK_WHOLE_SIZE;
if (!device.HasNullDescriptor()) {
ReserveNullBuffer();
handle = *null_buffer;
}
}
buffer_handles.push_back(handle);
buffer_handles[i] = handle;
}
const u32 device_max = device.GetMaxVertexInputBindings();
const u32 min_binding = (std::min)(bindings.min_index, device_max);
@ -651,15 +652,21 @@ void BufferCacheRuntime::BindTransformFeedbackBuffers(VideoCommon::HostBindings<
// Already logged in the rasterizer
return;
}
boost::container::small_vector<VkBuffer, 4> buffer_handles;
for (u32 index = 0; index < bindings.buffers.size(); ++index) {
buffer_handles.push_back(bindings.buffers[index]->Handle());
boost::container::static_vector<VkBuffer, VideoCommon::NUM_VERTEX_BUFFERS> buffer_handles(bindings.buffers.size());
for (u32 i = 0; i < bindings.buffers.size(); ++i) {
auto handle = bindings.buffers[i]->Handle();
if (handle == VK_NULL_HANDLE) {
bindings.offsets[i] = 0;
bindings.sizes[i] = VK_WHOLE_SIZE;
if (!device.HasNullDescriptor()) {
ReserveNullBuffer();
handle = *null_buffer;
}
scheduler.Record([bindings_ = std::move(bindings),
buffer_handles_ = std::move(buffer_handles)](vk::CommandBuffer cmdbuf) {
cmdbuf.BindTransformFeedbackBuffersEXT(0, static_cast<u32>(buffer_handles_.size()),
buffer_handles_.data(), bindings_.offsets.data(),
bindings_.sizes.data());
}
buffer_handles[i] = handle;
}
scheduler.Record([bindings_ = std::move(bindings), buffer_handles_ = std::move(buffer_handles)](vk::CommandBuffer cmdbuf) {
cmdbuf.BindTransformFeedbackBuffersEXT(0, u32(buffer_handles_.size()), buffer_handles_.data(), bindings_.offsets.data(), bindings_.sizes.data());
});
}

View file

@ -315,7 +315,7 @@ ComputePass::ComputePass(const Device& device_, DescriptorPool& descriptor_pool,
.requiredSubgroupSize = optional_subgroup_size ? *optional_subgroup_size : 32U,
};
bool use_setup_size = device.IsExtSubgroupSizeControlSupported() && optional_subgroup_size;
pipeline = device.GetLogical().CreateComputePipeline({
pipeline = device.GetLogical().CreateComputePipeline(VkComputePipelineCreateInfo{
.sType = VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO,
.pNext = nullptr,
.flags = 0,
@ -329,7 +329,7 @@ ComputePass::ComputePass(const Device& device_, DescriptorPool& descriptor_pool,
.pSpecializationInfo = nullptr,
},
.layout = *layout,
.basePipelineHandle = nullptr,
.basePipelineHandle = {},
.basePipelineIndex = 0,
});
}
@ -974,7 +974,7 @@ MSAACopyPass::MSAACopyPass(const Device& device_, Scheduler& scheduler_,
.codeSize = static_cast<u32>(code.size_bytes()),
.pCode = code.data(),
});
pipelines[i] = device.GetLogical().CreateComputePipeline({
pipelines[i] = device.GetLogical().CreateComputePipeline(VkComputePipelineCreateInfo{
.sType = VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO,
.pNext = nullptr,
.flags = 0,
@ -988,7 +988,7 @@ MSAACopyPass::MSAACopyPass(const Device& device_, Scheduler& scheduler_,
.pSpecializationInfo = nullptr,
},
.layout = *layout,
.basePipelineHandle = nullptr,
.basePipelineHandle = {},
.basePipelineIndex = 0,
});
};

View file

@ -67,8 +67,7 @@ ComputePipeline::ComputePipeline(const Device& device_, vk::PipelineCache& pipel
if (device.IsKhrPipelineExecutablePropertiesEnabled() && Settings::values.renderer_debug.GetValue()) {
flags |= VK_PIPELINE_CREATE_CAPTURE_STATISTICS_BIT_KHR;
}
pipeline = device.GetLogical().CreateComputePipeline(
{
pipeline = device.GetLogical().CreateComputePipeline(VkComputePipelineCreateInfo{
.sType = VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO,
.pNext = nullptr,
.flags = flags,
@ -85,8 +84,7 @@ ComputePipeline::ComputePipeline(const Device& device_, vk::PipelineCache& pipel
.layout = *pipeline_layout,
.basePipelineHandle = 0,
.basePipelineIndex = 0,
},
*pipeline_cache);
}, *pipeline_cache);
// Log compute pipeline creation
if (Settings::values.gpu_logging_enabled.GetValue()) {

View file

@ -972,8 +972,7 @@ void GraphicsPipeline::MakePipeline(VkRenderPass render_pass) {
flags |= VK_PIPELINE_CREATE_CAPTURE_STATISTICS_BIT_KHR;
}
pipeline = device.GetLogical().CreateGraphicsPipeline(
{
pipeline = device.GetLogical().CreateGraphicsPipeline({
.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO,
.pNext = nullptr,
.flags = flags,
@ -993,8 +992,7 @@ void GraphicsPipeline::MakePipeline(VkRenderPass render_pass) {
.subpass = 0,
.basePipelineHandle = nullptr,
.basePipelineIndex = 0,
},
*pipeline_cache);
}, *pipeline_cache);
// Log graphics pipeline creation
if (Settings::values.gpu_logging_enabled.GetValue()) {

View file

@ -260,7 +260,6 @@ Shader::RuntimeInfo MakeRuntimeInfo(std::span<const Shader::IR::Program> program
info.active_color_outputs[0] = true;
}
if (device.IsMoltenVK()) {
for (size_t i = 0; i < 8; ++i) {
const auto format = static_cast<Tegra::RenderTargetFormat>(key.state.color_formats[i]);
const auto pixel_format = VideoCore::Surface::PixelFormatFromRenderTargetFormat(format);
@ -274,7 +273,6 @@ Shader::RuntimeInfo MakeRuntimeInfo(std::span<const Shader::IR::Program> program
info.color_output_types[i] = Shader::AttributeType::Float;
}
}
}
break;
}
default:
@ -379,6 +377,7 @@ PipelineCache::PipelineCache(Tegra::MaxwellDeviceMemoryManager& device_memory_,
float_control.denormBehaviorIndependence == VK_SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL,
.support_separate_rounding_mode =
float_control.roundingModeIndependence == VK_SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL,
.support_fp32_rounding_rtz = float_control.shaderRoundingModeRTZFloat32 != VK_FALSE,
.support_fp16_denorm_preserve = float_control.shaderDenormPreserveFloat16 != VK_FALSE,
.support_fp32_denorm_preserve = float_control.shaderDenormPreserveFloat32 != VK_FALSE,
.support_fp16_denorm_flush = float_control.shaderDenormFlushToZeroFloat16 != VK_FALSE,

View file

@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
@ -101,22 +101,14 @@ PresentManager::PresentManager(const vk::Instance& instance_,
MemoryAllocator& memory_allocator_,
Scheduler& scheduler_,
Swapchain& swapchain_,
#ifdef ANDROID
vk::SurfaceKHR& surface_)
#else
VkSurfaceKHR_T* surface_handle_)
#endif
: instance{instance_}
, render_window{render_window_}
, device{device_}
, memory_allocator{memory_allocator_}
, scheduler{scheduler_}
, swapchain{swapchain_}
#ifdef ANDROID
, surface{surface_}
#else
, surface_handle{surface_handle_}
#endif
, blit_supported{CanBlitToSwapchain(device.GetPhysical(), swapchain.GetImageViewFormat())}
, use_present_thread{Settings::values.async_presentation.GetValue()}
{
@ -299,11 +291,7 @@ void PresentManager::PresentThread(std::stop_token token) {
}
void PresentManager::RecreateSwapchain(Frame* frame) {
#ifndef ANDROID
swapchain.Create(surface_handle, frame->width, frame->height); // Pass raw pointer
#else
swapchain.Create(*surface, frame->width, frame->height); // Pass raw pointer
#endif
SetImageCount();
}

View file

@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
@ -15,8 +15,6 @@
#include "video_core/vulkan_common/vulkan_memory_allocator.h"
#include "video_core/vulkan_common/vulkan_wrapper.h"
struct VkSurfaceKHR_T;
namespace Core::Frontend {
class EmuWindow;
} // namespace Core::Frontend
@ -46,11 +44,7 @@ public:
MemoryAllocator& memory_allocator,
Scheduler& scheduler,
Swapchain& swapchain,
#ifdef ANDROID
vk::SurfaceKHR& surface);
#else
VkSurfaceKHR_T* surface_handle);
#endif
~PresentManager();
/// Returns the last used presentation frame
@ -84,11 +78,7 @@ private:
MemoryAllocator& memory_allocator;
Scheduler& scheduler;
Swapchain& swapchain;
#ifdef ANDROID
vk::SurfaceKHR& surface;
#else
VkSurfaceKHR_T* surface_handle;
#endif
vk::CommandPool cmdpool;
std::vector<Frame> frames;
boost::container::deque<Frame*> present_queue;

View file

@ -1288,7 +1288,7 @@ void QueryCacheRuntime::EndHostConditionalRendering() {
PauseHostConditionalRendering();
impl->hcr_is_set = false;
impl->is_hcr_running = false;
impl->hcr_buffer = nullptr;
impl->hcr_buffer = VkBuffer{};
impl->hcr_offset = 0;
}

View file

@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
@ -35,7 +38,7 @@ public:
~QueryCacheRuntime();
template <typename SyncValuesType>
void SyncValues(std::span<SyncValuesType> values, VkBuffer base_src_buffer = nullptr);
void SyncValues(std::span<SyncValuesType> values, VkBuffer base_src_buffer = VkBuffer{});
void Barriers(bool is_prebarrier);

View file

@ -383,7 +383,7 @@ void Scheduler::EndRenderPass()
vk::Span(barriers.data(), num_images));
});
state.renderpass = nullptr;
state.renderpass = VkRenderPass{};
num_renderpass_images = 0;
}

View file

@ -44,10 +44,10 @@ public:
~Scheduler();
/// Sends the current execution context to the GPU.
u64 Flush(VkSemaphore signal_semaphore = nullptr, VkSemaphore wait_semaphore = nullptr);
u64 Flush(VkSemaphore signal_semaphore = {}, VkSemaphore wait_semaphore = {});
/// Sends the current execution context to the GPU and waits for it to complete.
void Finish(VkSemaphore signal_semaphore = nullptr, VkSemaphore wait_semaphore = nullptr);
void Finish(VkSemaphore signal_semaphore = {}, VkSemaphore wait_semaphore = {});
/// Waits for the worker thread to finish executing everything. After this function returns it's
/// safe to touch worker resources.
@ -237,8 +237,8 @@ private:
};
struct State {
VkRenderPass renderpass = nullptr;
VkFramebuffer framebuffer = nullptr;
VkRenderPass renderpass{};
VkFramebuffer framebuffer{};
VkExtent2D render_area = {0, 0};
GraphicsPipeline* graphics_pipeline = nullptr;
bool is_rescaling = false;

View file

@ -109,38 +109,22 @@ VkCompositeAlphaFlagBitsKHR ChooseAlphaFlags(const VkSurfaceCapabilitiesKHR& cap
} // Anonymous namespace
Swapchain::Swapchain(
#ifdef ANDROID
VkSurfaceKHR surface_,
#else
VkSurfaceKHR_T* surface_handle_,
#endif
VkSurfaceKHR_T* surface_,
const Device& device_,
Scheduler& scheduler_,
u32 width_,
u32 height_)
#ifdef ANDROID
: surface(surface_)
#else
: surface_handle{surface_handle_}
#endif
, device{device_}
, scheduler{scheduler_}
{
#ifdef ANDROID
Create(surface, width_, height_);
#else
Create(surface_handle, width_, height_);
#endif
}
Swapchain::~Swapchain() = default;
void Swapchain::Create(
#ifdef ANDROID
VkSurfaceKHR surface_,
#else
VkSurfaceKHR_T* surface_handle_,
#endif
VkSurfaceKHR_T* surface_,
u32 width_,
u32 height_)
{
@ -148,18 +132,10 @@ void Swapchain::Create(
is_suboptimal = false;
width = width_;
height = height_;
#ifdef ANDROID
surface = surface_;
#else
surface_handle = surface_handle_;
#endif
const auto physical_device = device.GetPhysical();
#ifdef ANDROID
const auto capabilities{physical_device.GetSurfaceCapabilitiesKHR(surface)};
#else
const auto capabilities{physical_device.GetSurfaceCapabilitiesKHR(surface_handle)};
#endif
const auto capabilities{physical_device.GetSurfaceCapabilitiesKHR(VkSurfaceKHR(surface))};
if (capabilities.maxImageExtent.width == 0 || capabilities.maxImageExtent.height == 0) {
return;
}
@ -254,14 +230,8 @@ void Swapchain::Present(VkSemaphore render_semaphore) {
void Swapchain::CreateSwapchain(const VkSurfaceCapabilitiesKHR& capabilities) {
const auto physical_device{device.GetPhysical()};
#ifdef ANDROID
const auto formats{physical_device.GetSurfaceFormatsKHR(surface)};
const auto present_modes = physical_device.GetSurfacePresentModesKHR(surface);
#else
const auto formats{physical_device.GetSurfaceFormatsKHR(surface_handle)};
const auto present_modes = physical_device.GetSurfacePresentModesKHR(surface_handle);
#endif
const auto formats{physical_device.GetSurfaceFormatsKHR(VkSurfaceKHR(surface))};
const auto present_modes = physical_device.GetSurfacePresentModesKHR(VkSurfaceKHR(surface));
has_mailbox = std::find(present_modes.begin(), present_modes.end(), VK_PRESENT_MODE_MAILBOX_KHR)
!= present_modes.end();
@ -290,11 +260,7 @@ void Swapchain::CreateSwapchain(const VkSurfaceCapabilitiesKHR& capabilities) {
.sType = VK_STRUCTURE_TYPE_SWAPCHAIN_CREATE_INFO_KHR,
.pNext = nullptr,
.flags = 0,
#ifdef ANDROID
.surface = surface,
#else
.surface = surface_handle,
#endif
.surface = VkSurfaceKHR(surface),
.minImageCount = requested_image_count,
.imageFormat = surface_format.format,
.imageColorSpace = surface_format.colorSpace,
@ -313,7 +279,7 @@ void Swapchain::CreateSwapchain(const VkSurfaceCapabilitiesKHR& capabilities) {
.compositeAlpha = alpha_flags,
.presentMode = present_mode,
.clipped = VK_FALSE,
.oldSwapchain = nullptr,
.oldSwapchain = VkSwapchainKHR{},
};
const u32 graphics_family{device.GetGraphicsFamily()};
const u32 present_family{device.GetPresentFamily()};
@ -345,11 +311,7 @@ void Swapchain::CreateSwapchain(const VkSurfaceCapabilitiesKHR& capabilities) {
swapchain_ci.flags |= VK_SWAPCHAIN_CREATE_MUTABLE_FORMAT_BIT_KHR;
}
// Request the size again to reduce the possibility of a TOCTOU race condition.
#ifdef ANDROID
const auto updated_capabilities = physical_device.GetSurfaceCapabilitiesKHR(surface);
#else
const auto updated_capabilities = physical_device.GetSurfaceCapabilitiesKHR(surface_handle);
#endif
const auto updated_capabilities = physical_device.GetSurfaceCapabilitiesKHR(VkSurfaceKHR(surface));
swapchain_ci.imageExtent = ChooseSwapExtent(updated_capabilities, width, height);
// Don't add code within this and the swapchain creation.
swapchain = device.GetLogical().CreateSwapchainKHR(swapchain_ci);

View file

@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
@ -11,8 +11,6 @@
#include "common/common_types.h"
#include "video_core/vulkan_common/vulkan_wrapper.h"
struct VkSurfaceKHR_T;
namespace Layout {
struct FramebufferLayout;
}
@ -25,11 +23,7 @@ class Scheduler;
class Swapchain {
public:
explicit Swapchain(
#ifdef ANDROID
VkSurfaceKHR surface,
#else
VkSurfaceKHR_T* surface_handle,
#endif
VkSurfaceKHR_T* surface,
const Device& device,
Scheduler& scheduler,
u32 width,
@ -38,11 +32,7 @@ public:
/// Creates (or recreates) the swapchain with a given size.
void Create(
#ifdef ANDROID
VkSurfaceKHR surface,
#else
VkSurfaceKHR_T* surface_handle,
#endif
VkSurfaceKHR_T* surface,
u32 width,
u32 height);
@ -128,11 +118,7 @@ private:
bool NeedsPresentModeUpdate() const;
#ifdef ANDROID
VkSurfaceKHR surface;
#else
VkSurfaceKHR_T* surface_handle;
#endif
VkSurfaceKHR_T* surface;
const Device& device;
Scheduler& scheduler;

View file

@ -2314,6 +2314,7 @@ vk::ImageView ImageView::MakeView(VkFormat vk_format, VkImageAspectFlags aspect_
Sampler::Sampler(TextureCacheRuntime& runtime, const Tegra::Texture::TSCEntry& tsc) {
const auto& device = runtime.device;
has_depth_compare = tsc.depth_compare_enabled != 0;
// Check if custom border colors are supported
const bool has_custom_border_colors = runtime.device.IsCustomBorderColorsSupported();
const bool has_format_undefined = runtime.device.IsCustomBorderColorWithoutFormatSupported();
@ -2354,7 +2355,7 @@ Sampler::Sampler(TextureCacheRuntime& runtime, const Tegra::Texture::TSCEntry& t
// Some games have samplers with garbage. Sanitize them here.
const f32 max_anisotropy = std::clamp(tsc.MaxAnisotropy(), 1.0f, 16.0f);
const auto create_sampler = [&](const f32 anisotropy) {
const auto create_sampler = [&](const f32 anisotropy, bool enable_depth_compare) {
return device.GetLogical().CreateSampler(VkSamplerCreateInfo{
.sType = VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO,
.pNext = pnext,
@ -2368,7 +2369,7 @@ Sampler::Sampler(TextureCacheRuntime& runtime, const Tegra::Texture::TSCEntry& t
.mipLodBias = tsc.LodBias(),
.anisotropyEnable = static_cast<VkBool32>(anisotropy > 1.0f ? VK_TRUE : VK_FALSE),
.maxAnisotropy = anisotropy,
.compareEnable = tsc.depth_compare_enabled,
.compareEnable = enable_depth_compare,
.compareOp = MaxwellToVK::Sampler::DepthCompareFunction(tsc.depth_compare_func),
.minLod = tsc.mipmap_filter == TextureMipmapFilter::None ? 0.0f : tsc.MinLod(),
.maxLod = tsc.mipmap_filter == TextureMipmapFilter::None ? 0.25f : tsc.MaxLod(),
@ -2378,11 +2379,18 @@ Sampler::Sampler(TextureCacheRuntime& runtime, const Tegra::Texture::TSCEntry& t
});
};
sampler = create_sampler(max_anisotropy);
sampler = create_sampler(max_anisotropy, has_depth_compare);
if (has_depth_compare) {
sampler_no_compare = create_sampler(max_anisotropy, false);
}
const f32 max_anisotropy_default = static_cast<f32>(1U << tsc.max_anisotropy);
if (max_anisotropy > max_anisotropy_default) {
sampler_default_anisotropy = create_sampler(max_anisotropy_default);
sampler_default_anisotropy = create_sampler(max_anisotropy_default, has_depth_compare);
if (has_depth_compare) {
sampler_default_anisotropy_no_compare =
create_sampler(max_anisotropy_default, false);
}
}
}

View file

@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
@ -396,11 +396,18 @@ class Sampler {
public:
explicit Sampler(TextureCacheRuntime&, const Tegra::Texture::TSCEntry&);
[[nodiscard]] VkSampler Handle() const noexcept {
[[nodiscard]] VkSampler Handle(bool enable_depth_compare = true) const noexcept {
if (!enable_depth_compare && sampler_no_compare) {
return *sampler_no_compare;
}
return *sampler;
}
[[nodiscard]] VkSampler HandleWithDefaultAnisotropy() const noexcept {
[[nodiscard]] VkSampler HandleWithDefaultAnisotropy(
bool enable_depth_compare = true) const noexcept {
if (!enable_depth_compare && sampler_default_anisotropy_no_compare) {
return *sampler_default_anisotropy_no_compare;
}
return *sampler_default_anisotropy;
}
@ -408,9 +415,16 @@ public:
return static_cast<bool>(sampler_default_anisotropy);
}
[[nodiscard]] bool HasDepthCompareEnabled() const noexcept {
return has_depth_compare;
}
private:
vk::Sampler sampler;
vk::Sampler sampler_no_compare;
vk::Sampler sampler_default_anisotropy;
vk::Sampler sampler_default_anisotropy_no_compare;
bool has_depth_compare = false;
};
struct TextureCacheParams {

View file

@ -37,3 +37,6 @@
#undef False
#undef None
#undef True
// "Catch-all" handle for both Android and.. the rest of platforms
struct VkSurfaceKHR_T;

View file

@ -419,7 +419,7 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
: instance{instance_}, dld{dld_}, physical{physical_},
format_properties(GetFormatProperties(physical)) {
// Get suitability and device properties.
const bool is_suitable = GetSuitability(surface != nullptr);
const bool is_suitable = GetSuitability(surface != VkSurfaceKHR{});
const VkDriverId driver_id = properties.driver.driverID;

View file

@ -15,7 +15,7 @@ vk::SurfaceKHR CreateSurface(
const vk::Instance& instance,
[[maybe_unused]] const Core::Frontend::EmuWindow::WindowSystemInfo& window_info) {
[[maybe_unused]] const vk::InstanceDispatch& dld = instance.Dispatch();
VkSurfaceKHR unsafe_surface = nullptr;
VkSurfaceKHR unsafe_surface = VkSurfaceKHR{};
#ifdef _WIN32
if (window_info.type == Core::Frontend::WindowSystemType::Windows) {

View file

@ -395,13 +395,13 @@ public:
/// Construct a handle transferring the ownership from another handle.
Handle(Handle&& rhs) noexcept
: handle{std::exchange(rhs.handle, nullptr)}, owner{rhs.owner}, dld{rhs.dld} {}
: handle{std::exchange(rhs.handle, Type{})}, owner{rhs.owner}, dld{rhs.dld} {}
/// Assign the current handle transferring the ownership from another handle.
/// Destroys any previously held object.
Handle& operator=(Handle&& rhs) noexcept {
Release();
handle = std::exchange(rhs.handle, nullptr);
handle = std::exchange(rhs.handle, Type{});
owner = rhs.owner;
dld = rhs.dld;
return *this;
@ -415,7 +415,7 @@ public:
/// Destroys any held object.
void reset() noexcept {
Release();
handle = nullptr;
handle = Type{};
}
/// Returns the address of the held object.
@ -431,7 +431,7 @@ public:
/// Returns true when there's a held object.
explicit operator bool() const noexcept {
return handle != nullptr;
return handle != Type{};
}
#ifndef ANDROID
@ -446,7 +446,7 @@ public:
#endif
protected:
Type handle = nullptr;
Type handle{};
OwnerType owner = nullptr;
const Dispatch* dld = nullptr;
@ -454,7 +454,7 @@ private:
/// Destroys the held object if it exists.
void Release() noexcept {
if (handle) {
Destroy(owner, handle, *dld);
Destroy(OwnerType(owner), Type(handle), *dld);
}
}
};
@ -497,7 +497,7 @@ public:
/// Destroys any held object.
void reset() noexcept {
Release();
handle = nullptr;
handle = {};
}
/// Returns the address of the held object.
@ -513,7 +513,7 @@ public:
/// Returns true when there's a held object.
explicit operator bool() const noexcept {
return handle != nullptr;
return handle != Type{};
}
#ifndef ANDROID
@ -528,7 +528,7 @@ public:
#endif
protected:
Type handle = nullptr;
Type handle{};
const Dispatch* dld = nullptr;
private:
@ -598,7 +598,7 @@ private:
std::unique_ptr<AllocationType[]> allocations;
std::size_t num = 0;
VkDevice device = nullptr;
PoolType pool = nullptr;
PoolType pool{};
const DeviceDispatch* dld = nullptr;
};
@ -660,12 +660,12 @@ public:
Image& operator=(const Image&) = delete;
Image(Image&& rhs) noexcept
: handle{std::exchange(rhs.handle, nullptr)}, usage{rhs.usage}, owner{rhs.owner},
: handle{std::exchange(rhs.handle, VkImage{})}, usage{rhs.usage}, owner{rhs.owner},
allocator{rhs.allocator}, allocation{rhs.allocation}, dld{rhs.dld} {}
Image& operator=(Image&& rhs) noexcept {
Release();
handle = std::exchange(rhs.handle, nullptr);
handle = std::exchange(rhs.handle, VkImage{});
usage = rhs.usage;
owner = rhs.owner;
allocator = rhs.allocator;
@ -684,11 +684,11 @@ public:
void reset() noexcept {
Release();
handle = nullptr;
handle = VkImage{};
}
explicit operator bool() const noexcept {
return handle != nullptr;
return handle != VkImage{};
}
void SetObjectNameEXT(const char* name) const;
@ -700,7 +700,7 @@ public:
private:
void Release() const noexcept;
VkImage handle = nullptr;
VkImage handle{};
VkImageUsageFlags usage{};
VkDevice owner = nullptr;
VmaAllocator allocator = nullptr;
@ -721,13 +721,13 @@ public:
Buffer& operator=(const Buffer&) = delete;
Buffer(Buffer&& rhs) noexcept
: handle{std::exchange(rhs.handle, nullptr)}, owner{rhs.owner}, allocator{rhs.allocator},
: handle{std::exchange(rhs.handle, VkBuffer{})}, owner{rhs.owner}, allocator{rhs.allocator},
allocation{rhs.allocation}, mapped{rhs.mapped},
is_coherent{rhs.is_coherent}, dld{rhs.dld} {}
Buffer& operator=(Buffer&& rhs) noexcept {
Release();
handle = std::exchange(rhs.handle, nullptr);
handle = std::exchange(rhs.handle, VkBuffer{});
owner = rhs.owner;
allocator = rhs.allocator;
allocation = rhs.allocation;
@ -747,11 +747,11 @@ public:
void reset() noexcept {
Release();
handle = nullptr;
handle = VkBuffer{};
}
explicit operator bool() const noexcept {
return handle != nullptr;
return handle != VkBuffer{};
}
/// Returns the host mapped memory, an empty span otherwise.
@ -777,7 +777,7 @@ public:
private:
void Release() const noexcept;
VkBuffer handle = nullptr;
VkBuffer handle{};
VkDevice owner = nullptr;
VmaAllocator allocator = nullptr;
VmaAllocation allocation = nullptr;
@ -1011,10 +1011,10 @@ public:
[[nodiscard]] PipelineLayout CreatePipelineLayout(const VkPipelineLayoutCreateInfo& ci) const;
[[nodiscard]] Pipeline CreateGraphicsPipeline(const VkGraphicsPipelineCreateInfo& ci,
VkPipelineCache cache = nullptr) const;
VkPipelineCache cache = {}) const;
[[nodiscard]] Pipeline CreateComputePipeline(const VkComputePipelineCreateInfo& ci,
VkPipelineCache cache = nullptr) const;
VkPipelineCache cache = {}) const;
[[nodiscard]] Sampler CreateSampler(const VkSamplerCreateInfo& ci) const;

View file

@ -10,13 +10,14 @@
#include <fmt/format.h>
#include <QDesktopServices>
#include <QHeaderView>
#include <QMenu>
#include <QStandardItemModel>
#include <QStandardPaths>
#include <QString>
#include <QTimer>
#include <QTreeView>
#include <QStandardPaths>
#include "common/common_types.h"
#include "common/fs/fs.h"
@ -42,7 +43,7 @@ ConfigurePerGameAddons::ConfigurePerGameAddons(Core::System& system_, QWidget* p
item_model = new QStandardItemModel(tree_view);
tree_view->setModel(item_model);
tree_view->setAlternatingRowColors(true);
tree_view->setSelectionMode(QHeaderView::MultiSelection);
tree_view->setSelectionMode(QHeaderView::ExtendedSelection);
tree_view->setSelectionBehavior(QHeaderView::SelectRows);
tree_view->setVerticalScrollMode(QHeaderView::ScrollPerPixel);
tree_view->setHorizontalScrollMode(QHeaderView::ScrollPerPixel);
@ -248,8 +249,11 @@ void ConfigurePerGameAddons::AddonDeleteRequested(QList<QModelIndex> selected) {
void ConfigurePerGameAddons::showContextMenu(const QPoint& pos) {
const QModelIndex index = tree_view->indexAt(pos);
auto selected = tree_view->selectionModel()->selectedIndexes();
if (index.isValid() && selected.empty()) selected = {index};
auto selected = tree_view->selectionModel()->selectedRows();
if (index.isValid() && selected.empty()) {
QModelIndex idx = item_model->index(index.row(), 0);
if (idx.isValid()) selected << idx;
}
if (selected.empty()) return;
@ -260,6 +264,15 @@ void ConfigurePerGameAddons::showContextMenu(const QPoint& pos) {
AddonDeleteRequested(selected);
});
if (selected.length() == 1) {
auto loc = selected.at(0).data(PATCH_LOCATION).toString();
if (QFileInfo::exists(loc)) {
QAction* open = menu.addAction(tr("&Open in File Manager"));
connect(open, &QAction::triggered, this,
[selected, loc]() { QDesktopServices::openUrl(QUrl::fromLocalFile(loc)); });
}
}
menu.exec(tree_view->viewport()->mapToGlobal(pos));
}