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https://git.eden-emu.dev/eden-emu/eden
synced 2026-04-10 03:18:55 +02:00
[vulkan] Extended 3D image handling for subresource range calculations
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3db45f3c46
commit
47fe86be7b
2 changed files with 59 additions and 27 deletions
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@ -56,16 +56,23 @@ namespace {
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[[nodiscard]] VkImageSubresourceRange SubresourceRangeFromView(const ImageView& image_view) {
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auto range = image_view.range;
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const bool is_3d_image = image_view.type == VideoCommon::ImageViewType::e3D ||
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(image_view.flags & VideoCommon::ImageViewFlagBits::Slice) !=
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VideoCommon::ImageViewFlagBits{};
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if ((image_view.flags & VideoCommon::ImageViewFlagBits::Slice) != VideoCommon::ImageViewFlagBits{}) {
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range.base.layer = 0;
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range.extent.layers = 1;
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}
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u32 layer_count = static_cast<u32>(range.extent.layers);
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if (is_3d_image && layer_count == 1) {
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layer_count = VK_REMAINING_ARRAY_LAYERS;
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}
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return VkImageSubresourceRange{
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.aspectMask = AspectMaskFromFormat(image_view.format),
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.baseMipLevel = static_cast<u32>(range.base.level),
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.levelCount = static_cast<u32>(range.extent.levels),
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.baseArrayLayer = static_cast<u32>(range.base.layer),
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.layerCount = static_cast<u32>(range.extent.layers),
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.layerCount = layer_count,
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};
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}
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@ -446,15 +446,24 @@ TransformBufferCopies(std::span<const VideoCommon::BufferCopy> copies, size_t bu
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};
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}
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[[nodiscard]] VkImageSubresourceRange MakeBarrierSubresourceRange(
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VkImageAspectFlags aspect_mask, const SubresourceRange& range, bool is_3d_image) {
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VkImageSubresourceRange subresource_range = MakeSubresourceRange(aspect_mask, range);
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if (is_3d_image && subresource_range.layerCount == 1) {
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subresource_range.layerCount = VK_REMAINING_ARRAY_LAYERS;
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}
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return subresource_range;
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}
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[[nodiscard]] VkImageSubresourceRange MakeSubresourceRange(const ImageView* image_view) {
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SubresourceRange range = image_view->range;
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const bool is_3d_image = image_view->type == VideoCommon::ImageViewType::e3D ||
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True(image_view->flags & VideoCommon::ImageViewFlagBits::Slice);
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if (True(image_view->flags & VideoCommon::ImageViewFlagBits::Slice)) {
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// Slice image views always affect a single layer, but their subresource range corresponds
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// to the slice. Override the value to affect a single layer.
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range.base.layer = 0;
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range.extent.layers = 1;
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}
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return MakeSubresourceRange(ImageAspectMask(image_view->format), range);
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return MakeBarrierSubresourceRange(ImageAspectMask(image_view->format), range, is_3d_image);
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}
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[[nodiscard]] VkImageSubresourceLayers MakeSubresourceLayers(const ImageView* image_view) {
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@ -524,18 +533,23 @@ struct RangedBarrierRange {
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max_layer = (std::max)(max_layer, layers.baseArrayLayer + layers.layerCount);
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}
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VkImageSubresourceRange SubresourceRange(VkImageAspectFlags aspect_mask) const noexcept {
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return VkImageSubresourceRange{
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.aspectMask = aspect_mask,
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.baseMipLevel = min_mip,
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.levelCount = max_mip - min_mip,
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.baseArrayLayer = min_layer,
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.layerCount = max_layer - min_layer,
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VkImageSubresourceRange SubresourceRange(VkImageAspectFlags aspect_mask,
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bool is_3d_image) const noexcept {
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const SubresourceRange range{
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.base = {
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.level = static_cast<s32>(min_mip),
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.layer = static_cast<s32>(min_layer),
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},
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.extent = {
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.levels = static_cast<s32>(max_mip - min_mip),
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.layers = static_cast<s32>(max_layer - min_layer),
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},
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};
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return MakeBarrierSubresourceRange(aspect_mask, range, is_3d_image);
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}
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};
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void CopyBufferToImage(vk::CommandBuffer cmdbuf, VkBuffer src_buffer, VkImage image,
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VkImageAspectFlags aspect_mask, bool is_initialized,
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VkImageAspectFlags aspect_mask, bool is_initialized, bool is_3d_image,
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std::span<const VkBufferImageCopy> copies) {
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static constexpr VkAccessFlags WRITE_ACCESS_FLAGS =
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VK_ACCESS_SHADER_WRITE_BIT | VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT |
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@ -549,7 +563,8 @@ void CopyBufferToImage(vk::CommandBuffer cmdbuf, VkBuffer src_buffer, VkImage im
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for (const auto& region : copies) {
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range.AddLayers(region.imageSubresource);
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}
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const VkImageSubresourceRange subresource_range = range.SubresourceRange(aspect_mask);
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const VkImageSubresourceRange subresource_range =
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range.SubresourceRange(aspect_mask, is_3d_image);
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const VkImageMemoryBarrier read_barrier{
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.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
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@ -1006,9 +1021,12 @@ void TextureCacheRuntime::ReinterpretImage(Image& dst, Image& src,
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const VkBuffer copy_buffer = GetTemporaryBuffer(total_size);
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const VkImage dst_image = dst.Handle();
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const VkImage src_image = src.Handle();
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const bool dst_is_3d = dst.info.type == ImageType::e3D;
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const bool src_is_3d = src.info.type == ImageType::e3D;
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scheduler.RequestOutsideRenderPassOperationContext();
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scheduler.Record([dst_image, src_image, copy_buffer, src_aspect_mask, dst_aspect_mask,
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vk_in_copies, vk_out_copies](vk::CommandBuffer cmdbuf) {
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dst_is_3d, src_is_3d, vk_in_copies,
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vk_out_copies](vk::CommandBuffer cmdbuf) {
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RangedBarrierRange dst_range;
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RangedBarrierRange src_range;
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for (const VkBufferImageCopy& copy : vk_in_copies) {
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@ -1042,7 +1060,7 @@ void TextureCacheRuntime::ReinterpretImage(Image& dst, Image& src,
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.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
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.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
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.image = src_image,
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.subresourceRange = src_range.SubresourceRange(src_aspect_mask),
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.subresourceRange = src_range.SubresourceRange(src_aspect_mask, src_is_3d),
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},
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};
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const std::array middle_in_barrier{
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@ -1056,7 +1074,7 @@ void TextureCacheRuntime::ReinterpretImage(Image& dst, Image& src,
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.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
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.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
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.image = src_image,
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.subresourceRange = src_range.SubresourceRange(src_aspect_mask),
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.subresourceRange = src_range.SubresourceRange(src_aspect_mask, src_is_3d),
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},
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};
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const std::array middle_out_barrier{
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@ -1072,7 +1090,7 @@ void TextureCacheRuntime::ReinterpretImage(Image& dst, Image& src,
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.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
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.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
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.image = dst_image,
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.subresourceRange = dst_range.SubresourceRange(dst_aspect_mask),
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.subresourceRange = dst_range.SubresourceRange(dst_aspect_mask, dst_is_3d),
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},
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};
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const std::array post_barriers{
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@ -1091,7 +1109,7 @@ void TextureCacheRuntime::ReinterpretImage(Image& dst, Image& src,
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.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
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.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
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.image = dst_image,
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.subresourceRange = dst_range.SubresourceRange(dst_aspect_mask),
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.subresourceRange = dst_range.SubresourceRange(dst_aspect_mask, dst_is_3d),
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},
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};
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cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT,
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@ -1440,6 +1458,8 @@ void TextureCacheRuntime::CopyImage(Image& dst, Image& src,
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boost::container::small_vector<VkImageCopy, 16> vk_copies(copies.size());
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const VkImageAspectFlags aspect_mask = dst.AspectMask();
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ASSERT(aspect_mask == src.AspectMask());
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const bool dst_is_3d = dst.info.type == ImageType::e3D;
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const bool src_is_3d = src.info.type == ImageType::e3D;
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std::ranges::transform(copies, vk_copies.begin(), [aspect_mask](const auto& copy) {
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return MakeImageCopy(copy, aspect_mask);
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@ -1447,7 +1467,8 @@ void TextureCacheRuntime::CopyImage(Image& dst, Image& src,
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const VkImage dst_image = dst.Handle();
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const VkImage src_image = src.Handle();
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scheduler.RequestOutsideRenderPassOperationContext();
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scheduler.Record([dst_image, src_image, aspect_mask, vk_copies](vk::CommandBuffer cmdbuf) {
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scheduler.Record([dst_image, src_image, aspect_mask, dst_is_3d, src_is_3d,
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vk_copies](vk::CommandBuffer cmdbuf) {
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RangedBarrierRange dst_range;
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RangedBarrierRange src_range;
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for (const VkImageCopy& copy : vk_copies) {
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@ -1467,7 +1488,7 @@ void TextureCacheRuntime::CopyImage(Image& dst, Image& src,
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.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
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.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
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.image = src_image,
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.subresourceRange = src_range.SubresourceRange(aspect_mask),
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.subresourceRange = src_range.SubresourceRange(aspect_mask, src_is_3d),
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},
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VkImageMemoryBarrier{
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.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
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@ -1481,7 +1502,7 @@ void TextureCacheRuntime::CopyImage(Image& dst, Image& src,
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.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
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.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
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.image = dst_image,
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.subresourceRange = dst_range.SubresourceRange(aspect_mask),
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.subresourceRange = dst_range.SubresourceRange(aspect_mask, dst_is_3d),
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},
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};
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const std::array post_barriers{
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@ -1495,7 +1516,7 @@ void TextureCacheRuntime::CopyImage(Image& dst, Image& src,
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.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
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.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
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.image = src_image,
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.subresourceRange = src_range.SubresourceRange(aspect_mask),
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.subresourceRange = src_range.SubresourceRange(aspect_mask, src_is_3d),
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},
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VkImageMemoryBarrier{
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.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
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@ -1512,7 +1533,7 @@ void TextureCacheRuntime::CopyImage(Image& dst, Image& src,
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.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
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.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
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.image = dst_image,
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.subresourceRange = dst_range.SubresourceRange(aspect_mask),
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.subresourceRange = dst_range.SubresourceRange(aspect_mask, dst_is_3d),
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},
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};
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cmdbuf.PipelineBarrier(
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@ -1691,10 +1712,12 @@ void Image::UploadMemory(VkBuffer buffer, VkDeviceSize offset,
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const VkBuffer src_buffer = buffer;
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const VkImage temp_vk_image = *temp_wrapper->original_image;
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const VkImageAspectFlags vk_aspect_mask = temp_wrapper->aspect_mask;
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const bool temp_is_3d = temp_info.type == ImageType::e3D;
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scheduler->Record([src_buffer, temp_vk_image, vk_aspect_mask, vk_copies,
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scheduler->Record([src_buffer, temp_vk_image, vk_aspect_mask, temp_is_3d, vk_copies,
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keep = temp_wrapper](vk::CommandBuffer cmdbuf) {
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CopyBufferToImage(cmdbuf, src_buffer, temp_vk_image, vk_aspect_mask, false, VideoCommon::FixSmallVectorADL(vk_copies));
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CopyBufferToImage(cmdbuf, src_buffer, temp_vk_image, vk_aspect_mask, false,
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temp_is_3d, VideoCommon::FixSmallVectorADL(vk_copies));
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});
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// Use MSAACopyPass to convert from non-MSAA to MSAA
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@ -1730,10 +1753,12 @@ void Image::UploadMemory(VkBuffer buffer, VkDeviceSize offset,
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const VkImage vk_image = *original_image;
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const VkImageAspectFlags vk_aspect_mask = aspect_mask;
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const bool was_initialized = std::exchange(initialized, true);
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const bool is_3d_image = info.type == ImageType::e3D;
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scheduler->Record([src_buffer, vk_image, vk_aspect_mask, was_initialized,
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scheduler->Record([src_buffer, vk_image, vk_aspect_mask, was_initialized, is_3d_image,
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vk_copies](vk::CommandBuffer cmdbuf) {
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CopyBufferToImage(cmdbuf, src_buffer, vk_image, vk_aspect_mask, was_initialized, VideoCommon::FixSmallVectorADL(vk_copies));
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CopyBufferToImage(cmdbuf, src_buffer, vk_image, vk_aspect_mask, was_initialized,
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is_3d_image, VideoCommon::FixSmallVectorADL(vk_copies));
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});
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if (is_rescaled) {
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