CamilleLaVey
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570cd64c03
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[nce] Added rasterizer memory handling by nce page faults + intercepted memory access in nce with cached rasterizer data
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2026-03-09 01:16:07 -04:00 |
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CamilleLaVey
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b0a607539a
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[nce] Added rasterizer caching checks to memory management
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2026-03-09 00:34:12 -04:00 |
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CamilleLaVey
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64163f2d2a
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[vulkan] Adjusting few remanants of topologies + review of possible missing dynamic state handling
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2026-03-08 22:42:22 -04:00 |
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CamilleLaVey
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631ad933b2
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fix build
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2026-03-08 22:25:56 -04:00 |
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CamilleLaVey
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6985aaf614
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[vulkan] Adjusted dynamic state handling + update state tracker for extended dynamic states
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2026-03-08 22:16:08 -04:00 |
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CamilleLaVey
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d1466b0e9d
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Revert "[debug] Instrumentalization for EDS related pipeline worker failure."
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2026-03-08 21:13:26 -04:00 |
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CamilleLaVey
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a02e8a5679
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[vulkan] Removed dynamic culling mode/ front face.
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2026-03-08 19:52:20 -04:00 |
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CamilleLaVey
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e98280bee9
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[vulkan] Removal of dynamic viewport/scissor
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2026-03-08 19:13:09 -04:00 |
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CamilleLaVey
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1d0a3e83fa
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[vulkan] Removed topologies
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2026-03-08 17:23:46 -04:00 |
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CamilleLaVey
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4343874a69
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[vulkan] Removal Primitive Topology
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2026-03-08 16:30:03 -04:00 |
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CamilleLaVey
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11d5c0f96a
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[nce] Adjusted precise access fault window handling + decay mechanism
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2026-03-08 16:07:05 -04:00 |
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CamilleLaVey
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ca42578d4e
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[nce] Added "tainted" page fault handling inside dual channel
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2026-03-08 15:55:06 -04:00 |
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CamilleLaVey
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b7087a16ba
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[nce] Added dual channel handling for guest access faults
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2026-03-08 15:37:29 -04:00 |
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CamilleLaVey
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1bdedc17ad
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[nce] Added case for access fault handling to manage page edge cases
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2026-03-08 15:12:47 -04:00 |
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CamilleLaVey
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32e63b5fa2
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fix build
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2026-03-08 12:46:31 -04:00 |
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CamilleLaVey
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2e89bb890a
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[android] Modified compiliance of Android's Surface in older API's
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2026-03-08 12:31:49 -04:00 |
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CamilleLaVey
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842acf2c86
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fix build
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2026-03-08 04:46:19 -04:00 |
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CamilleLaVey
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2d4c460011
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[debug] Instrumentalization for EDS related pipeline worker failure.
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2026-03-08 04:38:40 -04:00 |
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CamilleLaVey
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c42c67ab85
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[android] Refined cadence for low frame rate; chrono + duration = clamp/ ms response extended
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2026-03-08 04:31:10 -04:00 |
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CamilleLaVey
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5bce1993e1
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[android] Linked Frame Time Cadence to Quantized Frames
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2026-03-08 04:17:58 -04:00 |
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CamilleLaVey
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8c79a3a8de
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[android] Adjusted heuristics hints for SpeedLimit x ScreenRefresh + Quantized FrameRate calculation
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2026-03-08 04:05:42 -04:00 |
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CamilleLaVey
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ebb3cda782
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[android] Quantization for frames + hints Surface
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2026-03-08 03:56:58 -04:00 |
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CamilleLaVey
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daf972b517
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[android] Replaced FramePacingMode path + Surface/EmuWindow added hints for FrameRate
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2026-03-08 03:41:42 -04:00 |
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CamilleLaVey
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cd25e61afa
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Fix license headers
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2026-03-08 01:58:38 -04:00 |
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CamilleLaVey
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4a7aa1618a
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[vulkan] Add InvalidateState for old topology draw
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2026-03-08 01:48:23 -04:00 |
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CamilleLaVey
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1aae75512b
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Revert "[vulkan] Added conservative path for RoundingModeRTZ + instrumentalization for shaders use"
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2026-03-08 01:21:36 -04:00 |
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CamilleLaVey
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825b899bf8
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Revert "fix build"
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2026-03-08 01:18:06 -04:00 |
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CamilleLaVey
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73c16c3d45
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Revert "[debug] Added extra logging/ address for shader info -> FP32Mul Optimize Path"
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2026-03-08 01:17:13 -04:00 |
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CamilleLaVey
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124c97a88a
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Revert "[debug] fix logging entries for histogram"
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2026-03-08 01:10:06 -04:00 |
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CamilleLaVey
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02f9c5ffd2
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Revert "[test] Histogram debug - shader float control -> initial target: Adreno"
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2026-03-08 01:07:59 -04:00 |
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CamilleLaVey
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042a10cf71
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Revert "[test] shader float control returned to Adreno"
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2026-03-08 01:04:14 -04:00 |
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CamilleLaVey
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d6a889828f
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[vulkan] Invalidate scheduler state after rendering in multiple Vulkan draw functions
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2026-03-08 01:02:37 -04:00 |
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CamilleLaVey
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d06eb3f52f
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[vulkan] Changed info.color_output_type gate
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2026-03-07 06:46:15 +00:00 |
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CamilleLaVey
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21c77d5dce
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[vulkan] Added conservative path for RoundingModeRTZ + instrumentalization for shaders use
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2026-03-07 06:46:15 +00:00 |
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CamilleLaVey
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a80e0f10ba
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Just meow
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2026-03-07 06:46:15 +00:00 |
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CamilleLaVey
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ccb518dc05
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Changed logging context
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2026-03-07 06:46:15 +00:00 |
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CamilleLaVey
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bb768ad570
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fix building 2
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2026-03-07 06:46:15 +00:00 |
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CamilleLaVey
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c028d925bc
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fix build
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2026-03-07 06:46:15 +00:00 |
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CamilleLaVey
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3557ff28b7
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[vulkan] Added no depth vs depth compare support
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2026-03-07 06:46:15 +00:00 |
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CamilleLaVey
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108bb3d28b
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[debug] Added extra logging/ address for shader info -> FP32Mul Optimize Path
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2026-03-07 06:46:15 +00:00 |
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CamilleLaVey
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5b12a7725d
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fix build
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2026-03-07 06:46:15 +00:00 |
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CamilleLaVey
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15d575aa31
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[test] Change forcerd order for CompareMask + forced refresh/ emit
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2026-03-07 06:46:15 +00:00 |
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CamilleLaVey
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47fe86be7b
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[vulkan] Extended 3D image handling for subresource range calculations
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2026-03-07 06:46:14 +00:00 |
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CamilleLaVey
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3db45f3c46
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[vulkan] Implemented active color output tracking in runtime info and update fragment color handling
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2026-03-07 06:46:14 +00:00 |
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CamilleLaVey
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4481391474
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[vulkan] Maintenance9 removal
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2026-03-07 06:46:14 +00:00 |
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CamilleLaVey
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dee102cf92
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[debug] Added extra parametters for histogram track info -> shader info for RZ
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2026-03-07 06:46:14 +00:00 |
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CamilleLaVey
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ad2f40b0e7
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[debug] fix logging entries for histogram
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2026-03-07 06:46:14 +00:00 |
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CamilleLaVey
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d10080b757
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[test] Histogram debug - shader float control -> initial target: Adreno
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2026-03-07 06:46:14 +00:00 |
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CamilleLaVey
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ce15cf7cd3
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[vulkan] Adjusted image view usage flags to ensure compatibility with image format in TextureCache
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2026-03-07 06:46:14 +00:00 |
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CamilleLaVey
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6b87b0052a
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[test] shader float control returned to Adreno
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2026-03-07 06:46:14 +00:00 |
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