mirror of
https://git.eden-emu.dev/eden-emu/eden
synced 2026-11-01 18:21:50 +01:00
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97 changed files with 7080 additions and 6651 deletions
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@ -233,6 +233,7 @@ endif()
|
|||
|
||||
option(YUZU_USE_BUNDLED_OPENSSL "Download bundled OpenSSL build" ${DEFAULT_YUZU_USE_BUNDLED_OPENSSL})
|
||||
|
||||
# TODO(crueter): CPM this
|
||||
if (ANDROID AND YUZU_DOWNLOAD_ANDROID_VVL)
|
||||
AddJsonPackage(vulkan-validation-layers)
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||||
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||||
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|
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|||
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@ -35,17 +35,17 @@ set(GIT_DESC ${BUILD_VERSION})
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|||
# Generate cpp with Git revision from template
|
||||
# Also if this is a CI build, add the build name (ie: Nightly, Canary) to the scm_rev file as well
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||||
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||||
# Auto-updater metadata! Must somewhat mirror GitHub API endpoint
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||||
# Auto-updater metadata! Must somewhat mirror GitHub/Forgejo API endpoint
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||||
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||||
set(BUILD_AUTO_UPDATE_API_PATH "/latest/release.json")
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if (NIGHTLY_BUILD)
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set(BUILD_AUTO_UPDATE_WEBSITE "https://git.eden-emu.dev")
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set(BUILD_AUTO_UPDATE_API "git.eden-emu.dev")
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set(BUILD_AUTO_UPDATE_API_PATH "/api/v1/repos/")
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set(BUILD_AUTO_UPDATE_API "nightly.eden-emu.dev")
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set(BUILD_AUTO_UPDATE_REPO "eden-ci/nightly")
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set(REPO_NAME "Eden Nightly")
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else()
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set(BUILD_AUTO_UPDATE_WEBSITE "https://git.eden-emu.dev")
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set(BUILD_AUTO_UPDATE_API "git.eden-emu.dev")
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set(BUILD_AUTO_UPDATE_API_PATH "/api/v1/repos/")
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set(BUILD_AUTO_UPDATE_API "stable.eden-emu.dev")
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set(BUILD_AUTO_UPDATE_REPO "eden-emu/eden")
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set(REPO_NAME "Eden")
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endif()
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|
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|||
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|
|
@ -44,6 +44,10 @@ Various graphical filters exist - each of them aimed at a specific target/image
|
|||
- **MMPX**: Nearest-neighbour filter aimed at providing higher pixel-art quality.
|
||||
- **Pros**: Offers decent pixel-art upscaling.
|
||||
- **Cons**: Only works for pixel-art.
|
||||
- **SGSR**: Uses Snapdragon Studios Game Super Resolution to enhance image quality (similar to FSR, but for Adreno devices).
|
||||
- **Pros**: Optimized for Adreno devices.
|
||||
- **Cons**: Doesn't play nicely with non-Adreno devices.
|
||||
- **SGSR Edge**: Almost the same pipeline as SGSR, but with improved edge detection.
|
||||
|
||||
### Anisotropy values
|
||||
|
||||
|
|
|
|||
|
|
@ -15,6 +15,7 @@ import android.content.BroadcastReceiver
|
|||
import android.content.Context
|
||||
import android.content.Intent
|
||||
import android.content.IntentFilter
|
||||
import android.content.pm.PackageManager
|
||||
import android.content.res.Configuration
|
||||
import android.graphics.Rect
|
||||
import android.graphics.drawable.Icon
|
||||
|
|
@ -100,6 +101,7 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener, InputManager
|
|||
private var romSwapGeneration = 0
|
||||
private var hasEmulationSession = processHasEmulationSession
|
||||
private val romSwapStopTimeoutRunnable = Runnable { onRomSwapStopTimeout() }
|
||||
private val pictureInPictureFailureActions: MutableSet<String> = mutableSetOf()
|
||||
|
||||
private fun onRomSwapStopTimeout() {
|
||||
if (!isWaitingForRomSwapStop) {
|
||||
|
|
@ -266,12 +268,18 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener, InputManager
|
|||
}
|
||||
|
||||
override fun onUserLeaveHint() {
|
||||
if (Build.VERSION.SDK_INT < Build.VERSION_CODES.S) {
|
||||
if (BooleanSetting.PICTURE_IN_PICTURE.getBoolean() && !isInPictureInPictureMode) {
|
||||
val pictureInPictureParamsBuilder = PictureInPictureParams.Builder()
|
||||
.getPictureInPictureActionsBuilder().getPictureInPictureAspectBuilder()
|
||||
enterPictureInPictureMode(pictureInPictureParamsBuilder.build())
|
||||
}
|
||||
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.S ||
|
||||
!isPictureInPictureSupported() ||
|
||||
!BooleanSetting.PICTURE_IN_PICTURE.getBoolean() ||
|
||||
isInPictureInPictureMode
|
||||
) {
|
||||
return
|
||||
}
|
||||
|
||||
val pictureInPictureParamsBuilder = PictureInPictureParams.Builder()
|
||||
.getPictureInPictureActionsBuilder().getPictureInPictureAspectBuilder()
|
||||
runPictureInPictureAction("enter picture-in-picture mode") {
|
||||
enterPictureInPictureMode(pictureInPictureParamsBuilder.build())
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -651,7 +659,29 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener, InputManager
|
|||
return this.apply { setActions(pictureInPictureActions) }
|
||||
}
|
||||
|
||||
private fun isPictureInPictureSupported() =
|
||||
Build.VERSION.SDK_INT >= Build.VERSION_CODES.O &&
|
||||
packageManager.hasSystemFeature(PackageManager.FEATURE_PICTURE_IN_PICTURE)
|
||||
|
||||
private fun runPictureInPictureAction(actionName: String, action: () -> Unit) {
|
||||
try {
|
||||
action()
|
||||
} catch (e: IllegalStateException) {
|
||||
if (pictureInPictureFailureActions.add(actionName)) {
|
||||
Log.warning("[PiP] Failed to $actionName: ${e.message}")
|
||||
}
|
||||
} catch (e: UnsupportedOperationException) {
|
||||
if (pictureInPictureFailureActions.add(actionName)) {
|
||||
Log.warning("[PiP] Failed to $actionName: ${e.message}")
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fun buildPictureInPictureParams() {
|
||||
if (!isPictureInPictureSupported()) {
|
||||
return
|
||||
}
|
||||
|
||||
val pictureInPictureParamsBuilder = PictureInPictureParams.Builder()
|
||||
.getPictureInPictureActionsBuilder().getPictureInPictureAspectBuilder()
|
||||
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.S) {
|
||||
|
|
@ -661,7 +691,9 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener, InputManager
|
|||
BooleanSetting.PICTURE_IN_PICTURE.getBoolean() && isEmulationActive
|
||||
)
|
||||
}
|
||||
setPictureInPictureParams(pictureInPictureParamsBuilder.build())
|
||||
runPictureInPictureAction("set picture-in-picture params") {
|
||||
setPictureInPictureParams(pictureInPictureParamsBuilder.build())
|
||||
}
|
||||
}
|
||||
|
||||
fun displayMultiplayerDialog() {
|
||||
|
|
|
|||
|
|
@ -1,3 +1,7 @@
|
|||
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
|
|
@ -33,8 +37,10 @@ object SoftwareKeyboard {
|
|||
val emulationActivity = NativeLibrary.sEmulationActivity.get()
|
||||
|
||||
val overlayView = emulationActivity!!.findViewById<View>(R.id.surface_input_overlay)
|
||||
overlayView.requestFocus()
|
||||
val im =
|
||||
overlayView.context.getSystemService(Context.INPUT_METHOD_SERVICE) as InputMethodManager
|
||||
im.restartInput(overlayView)
|
||||
im.showSoftInput(overlayView, InputMethodManager.SHOW_FORCED)
|
||||
|
||||
// There isn't a good way to know that the IMM is dismissed, so poll every 500ms to submit inline keyboard result.
|
||||
|
|
|
|||
|
|
@ -17,6 +17,7 @@ enum class BooleanSetting(override val key: String) : AbstractBooleanSetting {
|
|||
USE_CUSTOM_CPU_TICKS("use_custom_cpu_ticks"),
|
||||
SKIP_CPU_INNER_INVALIDATION("skip_cpu_inner_invalidation"),
|
||||
FIX_BLOOM_EFFECTS("fix_bloom_effects"),
|
||||
EMULATE_BGR565("emulate_bgr565"),
|
||||
CPUOPT_UNSAFE_HOST_MMU("cpuopt_unsafe_host_mmu"),
|
||||
USE_DOCKED_MODE("use_docked_mode"),
|
||||
USE_AUTO_STUB("use_auto_stub"),
|
||||
|
|
|
|||
|
|
@ -756,6 +756,13 @@ abstract class SettingsItem(
|
|||
descriptionId = R.string.fix_bloom_effects_description
|
||||
)
|
||||
)
|
||||
put(
|
||||
SwitchSetting(
|
||||
BooleanSetting.EMULATE_BGR565,
|
||||
titleId = R.string.emulate_bgr565,
|
||||
descriptionId = R.string.emulate_bgr565_description
|
||||
)
|
||||
)
|
||||
put(
|
||||
SwitchSetting(
|
||||
BooleanSetting.CPUOPT_UNSAFE_HOST_MMU,
|
||||
|
|
|
|||
|
|
@ -293,6 +293,7 @@ class SettingsFragmentPresenter(
|
|||
add(IntSetting.FAST_GPU_TIME.key)
|
||||
add(BooleanSetting.SKIP_CPU_INNER_INVALIDATION.key)
|
||||
add(BooleanSetting.FIX_BLOOM_EFFECTS.key)
|
||||
add(BooleanSetting.EMULATE_BGR565.key)
|
||||
add(BooleanSetting.RENDERER_ASYNCHRONOUS_SHADERS.key)
|
||||
add(BooleanSetting.RENDERER_ASYNCHRONOUS_GPU_EMULATION.key)
|
||||
add(BooleanSetting.RENDERER_ASYNC_PRESENTATION.key)
|
||||
|
|
|
|||
|
|
@ -17,16 +17,23 @@ import android.graphics.drawable.VectorDrawable
|
|||
import android.os.Build
|
||||
import android.os.Handler
|
||||
import android.os.Looper
|
||||
import android.text.Editable
|
||||
import android.text.InputType
|
||||
import android.util.AttributeSet
|
||||
import android.view.HapticFeedbackConstants
|
||||
import android.view.KeyEvent
|
||||
import android.view.MotionEvent
|
||||
import android.view.View
|
||||
import android.view.View.OnTouchListener
|
||||
import android.view.WindowInsets
|
||||
import android.view.inputmethod.BaseInputConnection
|
||||
import android.view.inputmethod.EditorInfo
|
||||
import android.view.inputmethod.InputConnection
|
||||
import androidx.core.content.ContextCompat
|
||||
import androidx.window.layout.WindowMetricsCalculator
|
||||
import kotlin.math.max
|
||||
import kotlin.math.min
|
||||
import org.yuzu.yuzu_emu.NativeLibrary
|
||||
import org.yuzu.yuzu_emu.features.input.NativeInput
|
||||
import org.yuzu.yuzu_emu.R
|
||||
import org.yuzu.yuzu_emu.features.input.model.NativeAnalog
|
||||
|
|
@ -49,6 +56,7 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
|
|||
private val overlayButtons: MutableSet<InputOverlayDrawableButton> = HashSet()
|
||||
private val overlayDpads: MutableSet<InputOverlayDrawableDpad> = HashSet()
|
||||
private val overlayJoysticks: MutableSet<InputOverlayDrawableJoystick> = HashSet()
|
||||
private val imeEditable = Editable.Factory.getInstance().newEditable("")
|
||||
|
||||
private var inEditMode = false
|
||||
private var gamelessMode = false
|
||||
|
|
@ -75,6 +83,63 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
|
|||
// External listener for EmulationFragment joypad overlay auto-hide
|
||||
var touchEventListener: ((MotionEvent) -> Unit)? = null
|
||||
|
||||
override fun onCheckIsTextEditor(): Boolean = true
|
||||
|
||||
override fun onCreateInputConnection(outAttrs: EditorInfo): InputConnection {
|
||||
imeEditable.clear()
|
||||
outAttrs.inputType =
|
||||
InputType.TYPE_CLASS_TEXT or
|
||||
InputType.TYPE_TEXT_FLAG_NO_SUGGESTIONS or
|
||||
InputType.TYPE_TEXT_VARIATION_VISIBLE_PASSWORD
|
||||
outAttrs.imeOptions = EditorInfo.IME_FLAG_NO_EXTRACT_UI or EditorInfo.IME_ACTION_DONE
|
||||
outAttrs.initialSelStart = 0
|
||||
outAttrs.initialSelEnd = 0
|
||||
|
||||
return object : BaseInputConnection(this, true) {
|
||||
override fun getEditable(): Editable = imeEditable
|
||||
|
||||
override fun commitText(text: CharSequence?, newCursorPosition: Int): Boolean {
|
||||
if (!text.isNullOrEmpty()) {
|
||||
forwardCommittedText(text)
|
||||
}
|
||||
return super.commitText(text, newCursorPosition)
|
||||
}
|
||||
|
||||
override fun deleteSurroundingText(beforeLength: Int, afterLength: Int): Boolean {
|
||||
repeat(beforeLength.coerceAtLeast(0)) {
|
||||
NativeLibrary.submitInlineKeyboardInput(KeyEvent.KEYCODE_DEL)
|
||||
}
|
||||
return super.deleteSurroundingText(beforeLength, afterLength)
|
||||
}
|
||||
|
||||
override fun sendKeyEvent(event: KeyEvent): Boolean {
|
||||
if (event.action != KeyEvent.ACTION_DOWN) {
|
||||
return true
|
||||
}
|
||||
|
||||
when (event.keyCode) {
|
||||
KeyEvent.KEYCODE_BACK,
|
||||
KeyEvent.KEYCODE_DEL,
|
||||
KeyEvent.KEYCODE_ENTER -> {
|
||||
NativeLibrary.submitInlineKeyboardInput(event.keyCode)
|
||||
}
|
||||
else -> {
|
||||
val textChar = event.unicodeChar
|
||||
if (textChar != 0) {
|
||||
NativeLibrary.submitInlineKeyboardText(textChar.toChar().toString())
|
||||
}
|
||||
}
|
||||
}
|
||||
return true
|
||||
}
|
||||
|
||||
override fun performEditorAction(actionCode: Int): Boolean {
|
||||
NativeLibrary.submitInlineKeyboardInput(KeyEvent.KEYCODE_ENTER)
|
||||
return true
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
override fun onLayout(changed: Boolean, left: Int, top: Int, right: Int, bottom: Int) {
|
||||
super.onLayout(changed, left, top, right, bottom)
|
||||
|
||||
|
|
@ -119,6 +184,25 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
|
|||
}
|
||||
}
|
||||
|
||||
private fun forwardCommittedText(text: CharSequence) {
|
||||
val builder = StringBuilder()
|
||||
text.forEach { character ->
|
||||
when (character) {
|
||||
'\n' -> {
|
||||
if (builder.isNotEmpty()) {
|
||||
NativeLibrary.submitInlineKeyboardText(builder.toString())
|
||||
builder.clear()
|
||||
}
|
||||
NativeLibrary.submitInlineKeyboardInput(KeyEvent.KEYCODE_ENTER)
|
||||
}
|
||||
else -> builder.append(character)
|
||||
}
|
||||
}
|
||||
if (builder.isNotEmpty()) {
|
||||
NativeLibrary.submitInlineKeyboardText(builder.toString())
|
||||
}
|
||||
}
|
||||
|
||||
private fun drawGrid(canvas: Canvas) {
|
||||
val gridSize = IntSetting.OVERLAY_GRID_SIZE.getInt()
|
||||
val width = canvas.width
|
||||
|
|
|
|||
|
|
@ -1726,9 +1726,8 @@ JNIEXPORT jstring JNICALL Java_org_yuzu_yuzu_1emu_NativeLibrary_getUpdateUrl(
|
|||
jobject obj,
|
||||
jstring version) {
|
||||
const char* version_str = env->GetStringUTFChars(version, nullptr);
|
||||
const std::string url = fmt::format("{}/{}/releases/tag/{}",
|
||||
std::string{Common::g_build_auto_update_website},
|
||||
std::string{Common::g_build_auto_update_repo},
|
||||
const std::string url = fmt::format("{}/{}",
|
||||
std::string{Common::g_build_auto_update_api},
|
||||
version_str);
|
||||
env->ReleaseStringUTFChars(version, version_str);
|
||||
return env->NewStringUTF(url.c_str());
|
||||
|
|
@ -1760,11 +1759,10 @@ JNIEXPORT jstring JNICALL Java_org_yuzu_yuzu_1emu_NativeLibrary_getUpdateApkUrl(
|
|||
}
|
||||
|
||||
const std::string apk_filename = fmt::format("Eden-Android-{}-{}.apk", artifact_str, variant);
|
||||
const std::string url = fmt::format("{}/{}/releases/download/{}/{}",
|
||||
std::string{Common::g_build_auto_update_website},
|
||||
std::string{Common::g_build_auto_update_repo},
|
||||
version_str,
|
||||
apk_filename);
|
||||
|
||||
const std::string url = fmt::format("{}/{}/{}",
|
||||
std::string{Common::g_build_auto_update_api},
|
||||
version_str, apk_filename);
|
||||
|
||||
env->ReleaseStringUTFChars(tag, version_str);
|
||||
env->ReleaseStringUTFChars(artifact, artifact_str);
|
||||
|
|
|
|||
|
|
@ -476,21 +476,25 @@
|
|||
<string name="use_disk_shader_cache_description">将生成的着色器缓存于磁盘中并进行读取,以减少卡顿。</string>
|
||||
<string name="renderer_force_max_clock">强制最大时钟 (仅限 Adreno)</string>
|
||||
<string name="renderer_force_max_clock_description">强制 GPU 以最大时钟运行 (仍被温控限制)。</string>
|
||||
<string name="renderer_asynchronous_gpu_emulation">GPU 异步模拟</string>
|
||||
<string name="renderer_asynchronous_gpu_emulation_description">异步运行 GPU 模拟,以减少 CPU 停顿并提高吞吐量。仅当遇到与时序相关的问题时才应禁用此功能。</string>
|
||||
<string name="renderer_async_presentation">异步呈现</string>
|
||||
<string name="renderer_async_presentation_description">通过将呈现操作移至单独的 CPU 线程来略微提升性能。</string>
|
||||
<string name="renderer_reactive_flushing">启用反应性刷新</string>
|
||||
<string name="renderer_reactive_flushing_description">牺牲性能,提高某些游戏的渲染精度。</string>
|
||||
<string name="renderer_reactive_flushing_description">通过牺牲性能来提高某些游戏的渲染精度。</string>
|
||||
<string name="enable_buffer_history">启用缓冲区历史</string>
|
||||
<string name="enable_buffer_history_description">允许访问之前的缓冲状态。\n这个选项可能会提升某些游戏的渲染质量和性能一致性。</string>
|
||||
<string name="enable_buffer_history_description">启用对先前缓冲区状态的访问。此选项可在某些游戏中提升渲染质量并保持性能的一致性。</string>
|
||||
<string name="use_optimized_vertex_buffers">优化顶点缓冲区</string>
|
||||
<string name="use_optimized_vertex_buffers_description">实现优化顶点缓冲区绑定以提升性能。需要 Mesa 26.0+ Turnip 驱动。老驱动会崩溃。</string>
|
||||
<string name="use_optimized_vertex_buffers_description">启用经过优化的顶点缓冲区绑定以提升性能。需要 Mesa 26.0 及以上版本的 Turnip 驱动程序。在旧版驱动程序上会导致程序崩溃。</string>
|
||||
|
||||
<string name="hacks">Hacks</string>
|
||||
|
||||
<string name="fast_gpu_time">GPU 超频频率</string>
|
||||
<string name="fast_gpu_time_description">强制大多数游戏以其最高原生分辨率运行。使用 256 以获得最大性能,使用 512 以获得最大图形保真度。</string>
|
||||
<string name="fast_gpu_time_description">强制大多数游戏以其最高原生分辨率运行。设置为 256 可获得最佳性能,设置为 512 可获得最佳画面保真度。</string>
|
||||
<string name="skip_cpu_inner_invalidation">跳过CPU内部无效化</string>
|
||||
<string name="skip_cpu_inner_invalidation_description">在内存更新期间跳过某些CPU端缓存无效化,减少CPU使用率并提高其性能。可能会导致某些游戏出现故障或崩溃。</string>
|
||||
<string name="fix_bloom_effects">修复泛光效果</string>
|
||||
<string name="fix_bloom_effects_description">减少《塞尔达传说:智慧的再现》(LA/EOW) 在 Adreno 700 系列 GPU 上的模糊感,并移除《横冲直撞》(Burnout) 中的模糊特效。警告:可能会导致其他游戏出现画面花屏或异常。</string>
|
||||
<string name="fix_bloom_effects">修复 Bloom 效果</string>
|
||||
<string name="fix_bloom_effects_description">减少《塞尔达传说:智慧的再现》(Adreno 700)中的 bloom 模糊,并移除《Burnout》中的 bloom 效果。警告:可能会导致在其他游戏中出现画面显示问题。</string>
|
||||
<string name="renderer_asynchronous_shaders">使用异步着色器</string>
|
||||
<string name="renderer_asynchronous_shaders_description">异步编译着色器。这可能会减少卡顿,但也可能会导致图形错误。</string>
|
||||
<string name="gpu_unswizzle_settings">GPU 还原设置</string>
|
||||
|
|
|
|||
|
|
@ -240,6 +240,8 @@
|
|||
<item>@string/scaling_filter_bspline</item>
|
||||
<item>@string/scaling_filter_mitchell</item>
|
||||
<item>@string/scaling_filter_spline1</item>
|
||||
<item>@string/scaling_filter_sgsr</item>
|
||||
<item>@string/scaling_filter_sgsr_edge</item>
|
||||
</string-array>
|
||||
|
||||
<integer-array name="rendererScalingFilterValues">
|
||||
|
|
@ -256,6 +258,8 @@
|
|||
<item>10</item>
|
||||
<item>11</item>
|
||||
<item>12</item>
|
||||
<item>13</item>
|
||||
<item>14</item>
|
||||
</integer-array>
|
||||
|
||||
<string-array name="rendererAntiAliasingNames">
|
||||
|
|
|
|||
|
|
@ -466,8 +466,8 @@
|
|||
<string name="renderer_resolution">Resolution (Handheld/Docked)</string>
|
||||
<string name="renderer_vsync">VSync mode</string>
|
||||
<string name="renderer_scaling_filter">Window adapting filter</string>
|
||||
<string name="fsr_sharpness">FSR sharpness</string>
|
||||
<string name="fsr_sharpness_description">Determines how sharpened the image will look while using FSR\'s dynamic contrast</string>
|
||||
<string name="fsr_sharpness">FSR/SGSR sharpness</string>
|
||||
<string name="fsr_sharpness_description">Determines how sharpened the image will look while using FSR or SGSR filters</string>
|
||||
<string name="renderer_anti_aliasing">Anti-aliasing method</string>
|
||||
<string name="renderer_optimize_spirv_output">Optimize SPIRV output</string>
|
||||
<string name="renderer_optimize_spirv_output_description">Optimizes compiled shaders to improve GPU efficiency, but may introduce longer loading times and initial slowdowns.</string>
|
||||
|
|
@ -501,7 +501,7 @@
|
|||
<string name="enable_buffer_history">Enable buffer history</string>
|
||||
<string name="enable_buffer_history_description">Enables access to previous buffer states. This option may improve rendering quality and performance consistency in some games.</string>
|
||||
<string name="use_optimized_vertex_buffers">Optimized Vertex Buffers</string>
|
||||
<string name="use_optimized_vertex_buffers_description">Enables optimized vertex buffer binding for improved performance. Requires Mesa 26.0+ Turnip drivers. Will crash on older drivers.</string>
|
||||
<string name="use_optimized_vertex_buffers_description">Enables optimized vertex buffer binding for improved performance. Requires Mesa 26.0+ Turnip drivers/ QCOM drivers. Will crash on older Turnip drivers.</string>
|
||||
|
||||
<string name="hacks">Hacks</string>
|
||||
|
||||
|
|
@ -510,7 +510,9 @@
|
|||
<string name="skip_cpu_inner_invalidation">Skip CPU Inner Invalidation</string>
|
||||
<string name="skip_cpu_inner_invalidation_description">Skips certain CPU-side cache invalidations during memory updates, reducing CPU usage and improving it\'s performance. This may cause glitches or crashes on some games.</string>
|
||||
<string name="fix_bloom_effects">Fix Bloom Effects</string>
|
||||
<string name="fix_bloom_effects_description">Reduces bloom blur in LA/EOW (Adreno 700), removes bloom in Burnout. Warning: may cause graphical artifacts in other games.</string>
|
||||
<string name="fix_bloom_effects_description">Reduces bloom blur in LA/EOW (Adreno A6XX - A7XX/ Turnip), removes bloom in Burnout. Warning: may cause graphical artifacts in other games.</string>
|
||||
<string name="emulate_bgr565">Emulate BGR565</string>
|
||||
<string name="emulate_bgr565_description">Fixes problems with inverted colors in games or strange artifacts or strange shadows.</string>
|
||||
<string name="renderer_asynchronous_shaders">Use asynchronous shaders</string>
|
||||
<string name="renderer_asynchronous_shaders_description">Compiles shaders asynchronously. This may reduce stutters but may also introduce glitches.</string>
|
||||
<string name="gpu_unswizzle_settings">GPU Unswizzle Settings</string>
|
||||
|
|
@ -1074,6 +1076,8 @@
|
|||
<string name="scaling_filter_bspline" translatable="false">B-Spline</string>
|
||||
<string name="scaling_filter_mitchell" translatable="false">Mitchell</string>
|
||||
<string name="scaling_filter_mmpx" translatable="false">MMPX</string>
|
||||
<string name="scaling_filter_sgsr" translatable="false">Snapdragon GSR</string>
|
||||
<string name="scaling_filter_sgsr_edge" translatable="false">Snapdragon GSR EdgeDir</string>
|
||||
|
||||
<!-- Anti-Aliasing -->
|
||||
<string name="anti_aliasing_none">None</string>
|
||||
|
|
|
|||
|
|
@ -243,6 +243,9 @@ void AndroidKeyboard::SubmitInlineKeyboardInput(int key_code) {
|
|||
static_cast<s32>(m_current_text.size()));
|
||||
break;
|
||||
case KEYCODE_DEL:
|
||||
if (m_current_text.empty()) {
|
||||
return;
|
||||
}
|
||||
m_current_text.pop_back();
|
||||
submit_inline_callback(Service::AM::Frontend::SwkbdReplyType::ChangedString, m_current_text,
|
||||
static_cast<int>(m_current_text.size()));
|
||||
|
|
|
|||
|
|
@ -555,6 +555,9 @@ struct Values {
|
|||
SwitchableSetting<bool> fix_bloom_effects{linkage, false, "fix_bloom_effects",
|
||||
Category::RendererHacks};
|
||||
|
||||
SwitchableSetting<bool> emulate_bgr565{linkage, false, "emulate_bgr565",
|
||||
Category::RendererHacks};
|
||||
|
||||
SwitchableSetting<bool> rescale_hack{linkage, false, "rescale_hack",
|
||||
Category::RendererHacks};
|
||||
|
||||
|
|
@ -584,7 +587,7 @@ struct Values {
|
|||
|
||||
SwitchableSetting<ExtendedDynamicState> dyna_state{linkage,
|
||||
#if defined(ANDROID)
|
||||
ExtendedDynamicState::EDS1,
|
||||
ExtendedDynamicState::Disabled,
|
||||
#elif defined(__APPLE__)
|
||||
ExtendedDynamicState::Disabled,
|
||||
#else
|
||||
|
|
|
|||
|
|
@ -143,7 +143,7 @@ ENUM(ConfirmStop, Ask_Always, Ask_Based_On_Game, Ask_Never);
|
|||
ENUM(FullscreenMode, Borderless, Exclusive);
|
||||
ENUM(NvdecEmulation, Off, Cpu, Gpu);
|
||||
ENUM(ResolutionSetup, Res1_4X, Res1_2X, Res3_4X, Res1X, Res5_4X, Res3_2X, Res2X, Res3X, Res4X, Res5X, Res6X, Res7X, Res8X);
|
||||
ENUM(ScalingFilter, NearestNeighbor, Bilinear, Bicubic, Gaussian, Lanczos, ScaleForce, Fsr, Area, ZeroTangent, BSpline, Mitchell, Spline1, Mmpx, MaxEnum);
|
||||
ENUM(ScalingFilter, NearestNeighbor, Bilinear, Bicubic, Gaussian, Lanczos, ScaleForce, Fsr, Area, ZeroTangent, BSpline, Mitchell, Spline1, Mmpx, Sgsr, SgsrEdge, MaxEnum);
|
||||
ENUM(AntiAliasing, None, Fxaa, Smaa, MaxEnum);
|
||||
ENUM(AspectRatio, R16_9, R4_3, R21_9, R16_10, Stretch);
|
||||
ENUM(ConsoleMode, Handheld, Docked);
|
||||
|
|
|
|||
|
|
@ -289,7 +289,6 @@ void ArmDynarmic32::MakeJit(Common::PageTable* page_table) {
|
|||
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_UnfuseFMA;
|
||||
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_IgnoreStandardFPCRValue;
|
||||
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_InaccurateNaN;
|
||||
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_IgnoreGlobalMonitor;
|
||||
break;
|
||||
// Paranoia mode for debugging optimizations
|
||||
case Settings::CpuAccuracy::Paranoid:
|
||||
|
|
|
|||
|
|
@ -340,7 +340,6 @@ void ArmDynarmic64::MakeJit(Common::PageTable* page_table, std::size_t address_s
|
|||
config.unsafe_optimizations = true;
|
||||
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_UnfuseFMA;
|
||||
config.fastmem_address_space_bits = 64;
|
||||
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_IgnoreGlobalMonitor;
|
||||
break;
|
||||
// Paranoia mode for debugging optimizations
|
||||
case Settings::CpuAccuracy::Paranoid:
|
||||
|
|
|
|||
|
|
@ -23,16 +23,14 @@ static const auto default_cg_mode = nullptr; //Allow RWE
|
|||
namespace Dynarmic {
|
||||
|
||||
void EmitSpinLockLock(Xbyak::CodeGenerator& code, Xbyak::Reg64 ptr, Xbyak::Reg32 tmp, bool waitpkg) {
|
||||
// TODO: this is because we lack regalloc - so better to be safe :(
|
||||
if (waitpkg) {
|
||||
code.push(Xbyak::util::eax);
|
||||
code.push(Xbyak::util::ebx);
|
||||
code.push(Xbyak::util::edx);
|
||||
}
|
||||
Xbyak::Label start, loop;
|
||||
code.jmp(start, code.T_NEAR);
|
||||
code.L(loop);
|
||||
if (waitpkg) {
|
||||
// TODO: this is because we lack regalloc - so better to be safe :(
|
||||
code.push(Xbyak::util::rax);
|
||||
code.push(Xbyak::util::rbx);
|
||||
code.push(Xbyak::util::rdx);
|
||||
// TODO: This clobbers EAX and EDX did we tell the regalloc?
|
||||
// ARM ptr for address-monitoring
|
||||
code.umonitor(ptr);
|
||||
|
|
@ -49,6 +47,9 @@ void EmitSpinLockLock(Xbyak::CodeGenerator& code, Xbyak::Reg64 ptr, Xbyak::Reg32
|
|||
code.umwait(Xbyak::util::ebx);
|
||||
// CF == 1 if we hit the OS-timeout in IA32_UMWAIT_CONTROL without a write
|
||||
// CF == 0 if we exited the wait for any other reason
|
||||
code.pop(Xbyak::util::rdx);
|
||||
code.pop(Xbyak::util::rbx);
|
||||
code.pop(Xbyak::util::rax);
|
||||
} else {
|
||||
code.pause();
|
||||
}
|
||||
|
|
@ -57,11 +58,6 @@ void EmitSpinLockLock(Xbyak::CodeGenerator& code, Xbyak::Reg64 ptr, Xbyak::Reg32
|
|||
/*code.lock();*/ code.xchg(code.dword[ptr], tmp);
|
||||
code.test(tmp, tmp);
|
||||
code.jnz(loop, code.T_NEAR);
|
||||
if (waitpkg) {
|
||||
code.pop(Xbyak::util::edx);
|
||||
code.pop(Xbyak::util::ebx);
|
||||
code.pop(Xbyak::util::eax);
|
||||
}
|
||||
}
|
||||
|
||||
void EmitSpinLockUnlock(Xbyak::CodeGenerator& code, Xbyak::Reg64 ptr, Xbyak::Reg32 tmp) {
|
||||
|
|
|
|||
|
|
@ -80,55 +80,24 @@ std::optional<std::string> UpdateChecker::GetResponse(std::string url, std::stri
|
|||
}
|
||||
}
|
||||
|
||||
std::optional<UpdateChecker::Update> UpdateChecker::GetLatestRelease(bool include_prereleases) {
|
||||
std::optional<UpdateChecker::Update> UpdateChecker::GetLatestRelease() {
|
||||
#ifdef YUZU_BUNDLED_OPENSSL
|
||||
const auto update_check_url = fmt::format("https://{}", Common::g_build_auto_update_api);
|
||||
#else
|
||||
const auto update_check_url = std::string{Common::g_build_auto_update_api};
|
||||
#endif
|
||||
|
||||
auto update_check_path = fmt::format("{}{}", std::string{Common::g_build_auto_update_api_path},
|
||||
std::string{Common::g_build_auto_update_repo});
|
||||
auto update_check_path = std::string{Common::g_build_auto_update_api_path};
|
||||
try {
|
||||
if (include_prereleases) { // This can return either a prerelease or a stable release,
|
||||
// whichever is more recent.
|
||||
const auto update_check_tags_path = update_check_path + "/tags";
|
||||
const auto update_check_releases_path = update_check_path + "/releases";
|
||||
const auto response = UpdateChecker::GetResponse(update_check_url, update_check_path);
|
||||
|
||||
const auto tags_response = UpdateChecker::GetResponse(update_check_url, update_check_tags_path);
|
||||
const auto releases_response = UpdateChecker::GetResponse(update_check_url, update_check_releases_path);
|
||||
if (!response)
|
||||
return {};
|
||||
|
||||
if (!tags_response || !releases_response)
|
||||
return {};
|
||||
|
||||
const std::string latest_tag
|
||||
= nlohmann::json::parse(tags_response.value()).at(0).at("name");
|
||||
const std::string latest_name =
|
||||
nlohmann::json::parse(releases_response.value()).at(0).at("name");
|
||||
|
||||
const bool latest_tag_has_release = releases_response.value().find(
|
||||
fmt::format("\"{}\"", latest_tag))
|
||||
!= std::string::npos;
|
||||
|
||||
// If there is a newer tag, but that tag has no associated release, don't prompt the
|
||||
// user to update.
|
||||
if (!latest_tag_has_release)
|
||||
return {};
|
||||
|
||||
return Update{latest_tag, latest_name};
|
||||
} else { // This is a stable release, only check for other stable releases.
|
||||
update_check_path += "/releases/latest";
|
||||
const auto response = UpdateChecker::GetResponse(update_check_url, update_check_path);
|
||||
|
||||
if (!response)
|
||||
return {};
|
||||
|
||||
const std::string latest_tag = nlohmann::json::parse(response.value()).at("tag_name");
|
||||
const std::string latest_name = nlohmann::json::parse(response.value()).at("name");
|
||||
|
||||
return Update{latest_tag, latest_name};
|
||||
}
|
||||
const std::string latest_tag = nlohmann::json::parse(response.value()).at("tag_name");
|
||||
const std::string latest_name = nlohmann::json::parse(response.value()).at("name");
|
||||
|
||||
return Update{latest_tag, latest_name};
|
||||
} catch (nlohmann::detail::out_of_range&) {
|
||||
LOG_ERROR(Frontend,
|
||||
"Parsing JSON response from {}{} failed during update check: "
|
||||
|
|
@ -147,12 +116,8 @@ std::optional<UpdateChecker::Update> UpdateChecker::GetLatestRelease(bool includ
|
|||
}
|
||||
|
||||
std::optional<UpdateChecker::Update> UpdateChecker::GetUpdate() {
|
||||
const bool is_prerelease = ((strstr(Common::g_build_version, "pre-alpha") != NULL) ||
|
||||
(strstr(Common::g_build_version, "alpha") != NULL) ||
|
||||
(strstr(Common::g_build_version, "beta") != NULL) ||
|
||||
(strstr(Common::g_build_version, "rc") != NULL));
|
||||
const std::optional<UpdateChecker::Update> latest_release_tag =
|
||||
UpdateChecker::GetLatestRelease(is_prerelease);
|
||||
UpdateChecker::GetLatestRelease();
|
||||
|
||||
if (!latest_release_tag)
|
||||
goto empty;
|
||||
|
|
|
|||
|
|
@ -18,6 +18,6 @@ typedef struct {
|
|||
} Update;
|
||||
|
||||
std::optional<std::string> GetResponse(std::string url, std::string path);
|
||||
std::optional<Update> GetLatestRelease(bool include_prereleases);
|
||||
std::optional<Update> GetLatestRelease();
|
||||
std::optional<Update> GetUpdate();
|
||||
} // namespace UpdateChecker
|
||||
|
|
|
|||
|
|
@ -149,7 +149,7 @@ std::unique_ptr<TranslationMap> InitializeTranslations(QObject* parent) {
|
|||
"Options lower than 1X can cause artifacts."));
|
||||
INSERT(Settings, scaling_filter, tr("Window Adapting Filter:"), QString());
|
||||
INSERT(Settings, fsr_sharpening_slider, tr("FSR Sharpness:"),
|
||||
tr("Determines how sharpened the image will look using FSR's dynamic contrast."));
|
||||
tr("Determines how sharpened the image will look using FSR's or SGSR's dynamic contrast."));
|
||||
INSERT(Settings, anti_aliasing, tr("Anti-Aliasing Method:"),
|
||||
tr("The anti-aliasing method to use.\nSMAA offers the best quality.\nFXAA "
|
||||
"can produce a more stable picture in lower resolutions."));
|
||||
|
|
@ -492,6 +492,8 @@ std::unique_ptr<ComboboxTranslationMap> ComboboxEnumeration(QObject* parent) {
|
|||
PAIR(ScalingFilter, BSpline, tr("B-Spline")),
|
||||
PAIR(ScalingFilter, Mitchell, tr("Mitchell")),
|
||||
PAIR(ScalingFilter, Spline1, tr("Spline-1")),
|
||||
PAIR(ScalingFilter, Sgsr, tr("Snapdragon Game Super Resolution")),
|
||||
PAIR(ScalingFilter, SgsrEdge, tr("Snapdragon Game Super Resolution EdgeDir")),
|
||||
}});
|
||||
translations->insert({Settings::EnumMetadata<Settings::AntiAliasing>::Index(),
|
||||
{
|
||||
|
|
|
|||
|
|
@ -53,6 +53,8 @@ static const std::map<Settings::ScalingFilter, QString> scaling_filter_texts_map
|
|||
{Settings::ScalingFilter::Fsr, QStringLiteral(QT_TRANSLATE_NOOP("MainWindow", "FSR"))},
|
||||
{Settings::ScalingFilter::Area, QStringLiteral(QT_TRANSLATE_NOOP("MainWindow", "Area"))},
|
||||
{Settings::ScalingFilter::Mmpx, QStringLiteral(QT_TRANSLATE_NOOP("MainWindow", "MMPX"))},
|
||||
{Settings::ScalingFilter::Sgsr, QStringLiteral(QT_TRANSLATE_NOOP("MainWindow", "SGSR"))},
|
||||
{Settings::ScalingFilter::SgsrEdge, QStringLiteral(QT_TRANSLATE_NOOP("MainWindow", "SGSR EdgeDir"))},
|
||||
};
|
||||
|
||||
static const std::map<Settings::ConsoleMode, QString> use_docked_mode_texts_map = {
|
||||
|
|
|
|||
|
|
@ -178,6 +178,9 @@ void DefineGenericOutput(EmitContext& ctx, size_t index, std::optional<u32> invo
|
|||
ctx.Decorate(id, spv::Decoration::XfbBuffer, xfb_varying->buffer);
|
||||
ctx.Decorate(id, spv::Decoration::XfbStride, xfb_varying->stride);
|
||||
ctx.Decorate(id, spv::Decoration::Offset, xfb_varying->offset);
|
||||
if (ctx.stage == Stage::Geometry && xfb_varying->stream != 0) {
|
||||
ctx.Decorate(id, spv::Decoration::Stream, xfb_varying->stream);
|
||||
}
|
||||
}
|
||||
if (num_components < 4 || element > 0) {
|
||||
const std::string_view subswizzle{swizzle.substr(element, num_components)};
|
||||
|
|
|
|||
|
|
@ -76,6 +76,7 @@ enum class TessSpacing {
|
|||
|
||||
struct TransformFeedbackVarying {
|
||||
u32 buffer{};
|
||||
u32 stream{};
|
||||
u32 stride{};
|
||||
u32 offset{};
|
||||
u32 components{};
|
||||
|
|
|
|||
|
|
@ -131,6 +131,8 @@ add_library(video_core STATIC
|
|||
renderer_vulkan/present/present_push_constants.h
|
||||
renderer_vulkan/present/smaa.cpp
|
||||
renderer_vulkan/present/smaa.h
|
||||
renderer_vulkan/present/sgsr.cpp
|
||||
renderer_vulkan/present/sgsr.h
|
||||
renderer_vulkan/present/util.cpp
|
||||
renderer_vulkan/present/util.h
|
||||
renderer_vulkan/present/window_adapt_pass.cpp
|
||||
|
|
|
|||
|
|
@ -1067,26 +1067,29 @@ void BufferCache<P>::BindHostTransformFeedbackBuffers() {
|
|||
HostBindings<typename P::Buffer> host_bindings;
|
||||
for (u32 index = 0; index < NUM_TRANSFORM_FEEDBACK_BUFFERS; ++index) {
|
||||
const Binding& binding = channel_state->transform_feedback_buffers[index];
|
||||
if (maxwell3d->regs.transform_feedback.controls[index].varying_count == 0 &&
|
||||
maxwell3d->regs.transform_feedback.controls[index].stride == 0) {
|
||||
break;
|
||||
const auto& control = maxwell3d->regs.transform_feedback.controls[index];
|
||||
const bool has_layout = control.varying_count != 0 || control.stride != 0;
|
||||
|
||||
Buffer* host_buffer = &slot_buffers[NULL_BUFFER_ID];
|
||||
u32 offset = 0;
|
||||
u32 size = 0;
|
||||
|
||||
if (has_layout && binding.buffer_id != NULL_BUFFER_ID && binding.size != 0) {
|
||||
Buffer& buffer = slot_buffers[binding.buffer_id];
|
||||
TouchBuffer(buffer, binding.buffer_id);
|
||||
size = binding.size;
|
||||
SynchronizeBuffer(buffer, binding.device_addr, size);
|
||||
MarkWrittenBuffer(binding.buffer_id, binding.device_addr, size);
|
||||
offset = buffer.Offset(binding.device_addr);
|
||||
buffer.MarkUsage(offset, size);
|
||||
host_buffer = &buffer;
|
||||
}
|
||||
Buffer& buffer = slot_buffers[binding.buffer_id];
|
||||
TouchBuffer(buffer, binding.buffer_id);
|
||||
const u32 size = binding.size;
|
||||
SynchronizeBuffer(buffer, binding.device_addr, size);
|
||||
|
||||
MarkWrittenBuffer(binding.buffer_id, binding.device_addr, size);
|
||||
|
||||
const u32 offset = buffer.Offset(binding.device_addr);
|
||||
buffer.MarkUsage(offset, size);
|
||||
host_bindings.buffers.push_back(&buffer);
|
||||
host_bindings.buffers.push_back(host_buffer);
|
||||
host_bindings.offsets.push_back(offset);
|
||||
host_bindings.sizes.push_back(size);
|
||||
}
|
||||
if (host_bindings.buffers.size() > 0) {
|
||||
runtime.BindTransformFeedbackBuffers(host_bindings);
|
||||
}
|
||||
runtime.BindTransformFeedbackBuffers(host_bindings);
|
||||
}
|
||||
|
||||
template <class P>
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
|
||||
|
|
@ -92,7 +92,16 @@ void ThreadManager::InvalidateRegion(DAddr addr, u64 size) {
|
|||
}
|
||||
|
||||
void ThreadManager::FlushAndInvalidateRegion(DAddr addr, u64 size) {
|
||||
// Skip flush on asynch mode, as FlushAndInvalidateRegion is not used for anything too important
|
||||
if (Settings::IsGPULevelHigh()) {
|
||||
if (!is_async) {
|
||||
PushCommand(FlushRegionCommand(addr, size));
|
||||
} else {
|
||||
auto& gpu = system.GPU();
|
||||
const u64 fence = gpu.RequestFlush(addr, size);
|
||||
TickGPU();
|
||||
gpu.WaitForSyncOperation(fence);
|
||||
}
|
||||
}
|
||||
rasterizer->OnCacheInvalidation(addr, size);
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -76,6 +76,11 @@ set(SHADER_FILES
|
|||
${CMAKE_CURRENT_SOURCE_DIR}/vulkan_quad_indexed.comp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/vulkan_turbo_mode.comp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/vulkan_uint8.comp
|
||||
|
||||
# Snapdragon Game Super Resolution
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/sgsr1_shader.vert
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/sgsr1_shader_mobile.frag
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/sgsr1_shader_mobile_edge_direction.frag
|
||||
)
|
||||
|
||||
if (PLATFORM_HAIKU)
|
||||
|
|
@ -90,7 +95,7 @@ if ("${GLSLANGVALIDATOR}" STREQUAL "GLSLANGVALIDATOR-NOTFOUND")
|
|||
message(FATAL_ERROR "Required program `glslangValidator` not found.")
|
||||
endif()
|
||||
|
||||
set(GLSL_FLAGS "")
|
||||
set(GLSL_FLAGS "-DUseUniformBlock=1")
|
||||
set(SPIR_V_VERSION "spirv1.3")
|
||||
set(QUIET_FLAG "--quiet")
|
||||
|
||||
|
|
|
|||
|
|
@ -1,3 +1,6 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
|
|
@ -5,16 +8,22 @@
|
|||
|
||||
layout(local_size_x = 1) in;
|
||||
|
||||
layout(std430, binding = 0) buffer Query {
|
||||
uvec2 initial;
|
||||
uvec2 unknown;
|
||||
uvec2 current;
|
||||
layout(std430, binding = 0) readonly buffer Query {
|
||||
uint data[];
|
||||
};
|
||||
|
||||
layout(std430, binding = 1) buffer Result {
|
||||
layout(std430, binding = 1) writeonly buffer Result {
|
||||
uint result;
|
||||
};
|
||||
|
||||
layout(push_constant) uniform PushConstants {
|
||||
uint compare_to_zero;
|
||||
};
|
||||
|
||||
void main() {
|
||||
result = all(equal(initial, current)) ? 1 : 0;
|
||||
if (compare_to_zero != 0u) {
|
||||
result = (data[0] != 0u && data[1] != 0u) ? 1u : 0u;
|
||||
} else {
|
||||
result = (data[0] == data[4] && data[1] == data[5]) ? 1u : 0u;
|
||||
}
|
||||
}
|
||||
|
|
|
|||
18
src/video_core/host_shaders/sgsr1_shader.vert
Normal file
18
src/video_core/host_shaders/sgsr1_shader.vert
Normal file
|
|
@ -0,0 +1,18 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
#version 450
|
||||
|
||||
layout( push_constant ) uniform constants {
|
||||
highp vec4 ViewportInfo[1];
|
||||
highp vec2 ResizeFactor;
|
||||
highp float EdgeSharpness;
|
||||
};
|
||||
layout(location = 0) out highp vec2 texcoord;
|
||||
|
||||
void main() {
|
||||
float x = float((gl_VertexIndex & 1) << 2);
|
||||
float y = float((gl_VertexIndex & 2) << 1);
|
||||
gl_Position = vec4(x - 1.0f, y - 1.0f, 0.0, 1.0f);
|
||||
texcoord = vec2(x, y) * ResizeFactor * 0.5;
|
||||
}
|
||||
116
src/video_core/host_shaders/sgsr1_shader_mobile.frag
Normal file
116
src/video_core/host_shaders/sgsr1_shader_mobile.frag
Normal file
|
|
@ -0,0 +1,116 @@
|
|||
// SPDX-FileCopyrightText: Copyright (c) 2025, Qualcomm Innovation Center, Inc. All rights reserved.
|
||||
// SPDX-License-Identifier: BSD-3-Clause
|
||||
|
||||
#version 460 core
|
||||
|
||||
//precision mediump float;
|
||||
//precision highp int;
|
||||
#define highp
|
||||
#define mediump
|
||||
|
||||
// Operation modes: RGBA -> 1, RGBY -> 3, LERP -> 4
|
||||
#define OperationMode 1
|
||||
#define EdgeThreshold 8.0/255.0
|
||||
// #define EdgeSharpness 2.0
|
||||
// #define UseUniformBlock
|
||||
|
||||
#if defined(UseUniformBlock)
|
||||
layout( push_constant ) uniform constants {
|
||||
highp vec4 ViewportInfo[1];
|
||||
highp vec2 ResizeFactor;
|
||||
highp float EdgeSharpness;
|
||||
};
|
||||
layout(set = 0, binding = 0) uniform mediump sampler2D ps0;
|
||||
#else
|
||||
uniform highp vec4 ViewportInfo[1];
|
||||
uniform mediump sampler2D ps0;
|
||||
#endif
|
||||
|
||||
layout(location=0) in highp vec2 in_TEXCOORD0;
|
||||
layout(location=0) out vec4 out_Target0;
|
||||
|
||||
float fastLanczos2(float x) {
|
||||
float wA = x-4.0;
|
||||
float wB = x*wA-wA;
|
||||
wA *= wA;
|
||||
return wB*wA;
|
||||
}
|
||||
|
||||
vec2 weightY(float dx, float dy,float c, float std) {
|
||||
float x = ((dx*dx)+(dy* dy))* 0.55 + clamp(abs(c)*std, 0.0, 1.0);
|
||||
float w = fastLanczos2(x);
|
||||
return vec2(w, w * c);
|
||||
}
|
||||
|
||||
void main() {
|
||||
vec4 color;
|
||||
if(OperationMode == 1)
|
||||
color.xyz = textureLod(ps0, in_TEXCOORD0.xy, 0.0).xyz;
|
||||
else
|
||||
color.xyzw = textureLod(ps0, in_TEXCOORD0.xy, 0.0).xyzw;
|
||||
|
||||
highp float xCenter = abs(in_TEXCOORD0.x + -0.5);
|
||||
highp float yCenter = abs(in_TEXCOORD0.y + -0.5);
|
||||
|
||||
//todo: config the SR region based on needs
|
||||
//if ( OperationMode!=4 && xCenter*xCenter+yCenter*yCenter<=0.4 * 0.4)
|
||||
if ( OperationMode!=4) {
|
||||
highp vec2 imgCoord = ((in_TEXCOORD0.xy * ViewportInfo[0].zw) + vec2(-0.5, 0.5));
|
||||
highp vec2 imgCoordPixel = floor(imgCoord);
|
||||
highp vec2 coord = imgCoordPixel * ViewportInfo[0].xy;
|
||||
vec2 pl = imgCoord - imgCoordPixel;
|
||||
vec4 left = textureGather(ps0, coord, OperationMode);
|
||||
float edgeVote = abs(left.z - left.y) + abs(color[OperationMode] - left.y) + abs(color[OperationMode] - left.z) ;
|
||||
if(edgeVote > EdgeThreshold) {
|
||||
coord.x += ViewportInfo[0].x;
|
||||
|
||||
highp vec2 IR_highp_vec2_0 = coord + vec2(ViewportInfo[0].x, 0.0);
|
||||
vec4 right = textureGather(ps0, IR_highp_vec2_0, OperationMode);
|
||||
vec4 upDown;
|
||||
highp vec2 IR_highp_vec2_1 = coord + vec2(0.0, -ViewportInfo[0].y);
|
||||
upDown.xy = textureGather(ps0, IR_highp_vec2_1, OperationMode).wz;
|
||||
highp vec2 IR_highp_vec2_2 = coord + vec2(0.0, ViewportInfo[0].y);
|
||||
upDown.zw = textureGather(ps0, IR_highp_vec2_2, OperationMode).yx;
|
||||
|
||||
float mean = (left.y+left.z+right.x+right.w)*0.25;
|
||||
left = left - vec4(mean);
|
||||
right = right - vec4(mean);
|
||||
upDown = upDown - vec4(mean);
|
||||
color.w =color[OperationMode] - mean;
|
||||
|
||||
float sum = (((((abs(left.x)+abs(left.y))+abs(left.z))+abs(left.w))+(((abs(right.x)+abs(right.y))+abs(right.z))+abs(right.w)))+(((abs(upDown.x)+abs(upDown.y))+abs(upDown.z))+abs(upDown.w)));
|
||||
float std = 2.181818/sum;
|
||||
|
||||
vec2 aWY = weightY(pl.x, pl.y+1.0, upDown.x,std);
|
||||
aWY += weightY(pl.x-1.0, pl.y+1.0, upDown.y,std);
|
||||
aWY += weightY(pl.x-1.0, pl.y-2.0, upDown.z,std);
|
||||
aWY += weightY(pl.x, pl.y-2.0, upDown.w,std);
|
||||
aWY += weightY(pl.x+1.0, pl.y-1.0, left.x,std);
|
||||
aWY += weightY(pl.x, pl.y-1.0, left.y,std);
|
||||
aWY += weightY(pl.x, pl.y, left.z,std);
|
||||
aWY += weightY(pl.x+1.0, pl.y, left.w,std);
|
||||
aWY += weightY(pl.x-1.0, pl.y-1.0, right.x,std);
|
||||
aWY += weightY(pl.x-2.0, pl.y-1.0, right.y,std);
|
||||
aWY += weightY(pl.x-2.0, pl.y, right.z,std);
|
||||
aWY += weightY(pl.x-1.0, pl.y, right.w,std);
|
||||
|
||||
float finalY = aWY.y/aWY.x;
|
||||
|
||||
float maxY = max(max(left.y,left.z),max(right.x,right.w));
|
||||
float minY = min(min(left.y,left.z),min(right.x,right.w));
|
||||
finalY = clamp(EdgeSharpness*finalY, minY, maxY);
|
||||
|
||||
float deltaY = finalY -color.w;
|
||||
|
||||
//smooth high contrast input
|
||||
deltaY = clamp(deltaY, -23.0 / 255.0, 23.0 / 255.0);
|
||||
|
||||
color.x = clamp((color.x+deltaY),0.0,1.0);
|
||||
color.y = clamp((color.y+deltaY),0.0,1.0);
|
||||
color.z = clamp((color.z+deltaY),0.0,1.0);
|
||||
}
|
||||
}
|
||||
|
||||
color.w = 1.0; //assume alpha channel is not used
|
||||
out_Target0.xyzw = color;
|
||||
}
|
||||
|
|
@ -0,0 +1,149 @@
|
|||
// SPDX-FileCopyrightText: Copyright (c) 2025, Qualcomm Innovation Center, Inc. All rights reserved.
|
||||
// SPDX-License-Identifier: BSD-3-Clause
|
||||
|
||||
#version 460 core
|
||||
|
||||
//precision mediump float;
|
||||
//precision highp int;
|
||||
#define highp
|
||||
#define mediump
|
||||
|
||||
// Operation modes: RGBA -> 1, RGBY -> 3, LERP -> 4
|
||||
#define OperationMode 1
|
||||
// If set, will use edge direction to improve visual quality
|
||||
// Expect a minimal cost increase
|
||||
#define UseEdgeDirection 1
|
||||
#define EdgeThreshold 8.0/255.0
|
||||
// #define EdgeSharpness 2.0
|
||||
// #define UseUniformBlock
|
||||
|
||||
#if defined(UseUniformBlock)
|
||||
layout( push_constant ) uniform constants {
|
||||
highp vec4 ViewportInfo[1];
|
||||
highp vec2 ResizeFactor;
|
||||
highp float EdgeSharpness;
|
||||
};
|
||||
layout(set = 0, binding = 0) uniform mediump sampler2D ps0;
|
||||
#else
|
||||
uniform highp vec4 ViewportInfo[1];
|
||||
uniform mediump sampler2D ps0;
|
||||
#endif
|
||||
|
||||
layout(location=0) in highp vec2 in_TEXCOORD0;
|
||||
layout(location=0) out vec4 out_Target0;
|
||||
|
||||
float fastLanczos2(float x) {
|
||||
float wA = x-4.0;
|
||||
float wB = x*wA-wA;
|
||||
wA *= wA;
|
||||
return wB*wA;
|
||||
}
|
||||
|
||||
#if defined(UseEdgeDirection)
|
||||
vec2 weightY(float dx, float dy, float c, vec3 data)
|
||||
#else
|
||||
vec2 weightY(float dx, float dy, float c, float data)
|
||||
#endif
|
||||
{
|
||||
#if defined(UseEdgeDirection)
|
||||
float std = data.x;
|
||||
vec2 dir = data.yz;
|
||||
|
||||
float edgeDis = ((dx*dir.y)+(dy*dir.x));
|
||||
float x = (((dx*dx)+(dy*dy))+((edgeDis*edgeDis)*((clamp(((c*c)*std),0.0,1.0)*0.7)+-1.0)));
|
||||
#else
|
||||
float std = data;
|
||||
float x = ((dx*dx)+(dy* dy))* 0.55 + clamp(abs(c)*std, 0.0, 1.0);
|
||||
#endif
|
||||
|
||||
float w = fastLanczos2(x);
|
||||
return vec2(w, w * c);
|
||||
}
|
||||
|
||||
vec2 edgeDirection(vec4 left, vec4 right) {
|
||||
vec2 dir;
|
||||
float RxLz = (right.x + (-left.z));
|
||||
float RwLy = (right.w + (-left.y));
|
||||
vec2 delta;
|
||||
delta.x = (RxLz + RwLy);
|
||||
delta.y = (RxLz + (-RwLy));
|
||||
float lengthInv = inversesqrt((delta.x * delta.x+ 3.075740e-05) + (delta.y * delta.y));
|
||||
dir.x = (delta.x * lengthInv);
|
||||
dir.y = (delta.y * lengthInv);
|
||||
return dir;
|
||||
}
|
||||
|
||||
void main() {
|
||||
vec4 color;
|
||||
if(OperationMode == 1)
|
||||
color.xyz = textureLod(ps0, in_TEXCOORD0.xy, 0.0).xyz;
|
||||
else
|
||||
color.xyzw = textureLod(ps0, in_TEXCOORD0.xy, 0.0).xyzw;
|
||||
|
||||
highp float xCenter = abs(in_TEXCOORD0.x + -0.5);
|
||||
highp float yCenter = abs(in_TEXCOORD0.y + -0.5);
|
||||
|
||||
//todo: config the SR region based on needs
|
||||
//if ( OperationMode!=4 && xCenter*xCenter+yCenter*yCenter<=0.4 * 0.4)
|
||||
if ( OperationMode!=4) {
|
||||
highp vec2 imgCoord = ((in_TEXCOORD0.xy*ViewportInfo[0].zw)+vec2(-0.5,0.5));
|
||||
highp vec2 imgCoordPixel = floor(imgCoord);
|
||||
highp vec2 coord = (imgCoordPixel*ViewportInfo[0].xy);
|
||||
vec2 pl = imgCoord - imgCoordPixel;
|
||||
vec4 left = textureGather(ps0, coord, OperationMode);
|
||||
float edgeVote = abs(left.z - left.y) + abs(color[OperationMode] - left.y) + abs(color[OperationMode] - left.z) ;
|
||||
if(edgeVote > EdgeThreshold) {
|
||||
coord.x += ViewportInfo[0].x;
|
||||
|
||||
highp vec2 IR_highp_vec2_0 = coord + vec2(ViewportInfo[0].x, 0.0);
|
||||
vec4 right = textureGather(ps0, IR_highp_vec2_0, OperationMode);
|
||||
vec4 upDown;
|
||||
highp vec2 IR_highp_vec2_1 = coord + vec2(0.0, -ViewportInfo[0].y);
|
||||
upDown.xy = textureGather(ps0, IR_highp_vec2_1, OperationMode).wz;
|
||||
highp vec2 IR_highp_vec2_2 = coord + vec2(0.0, ViewportInfo[0].y);
|
||||
upDown.zw = textureGather(ps0, IR_highp_vec2_2, OperationMode).yx;
|
||||
|
||||
float mean = (left.y+left.z+right.x+right.w)*0.25;
|
||||
left = left - vec4(mean);
|
||||
right = right - vec4(mean);
|
||||
upDown = upDown - vec4(mean);
|
||||
color.w =color[OperationMode] - mean;
|
||||
|
||||
float sum = (((((abs(left.x)+abs(left.y))+abs(left.z))+abs(left.w))+(((abs(right.x)+abs(right.y))+abs(right.z))+abs(right.w)))+(((abs(upDown.x)+abs(upDown.y))+abs(upDown.z))+abs(upDown.w)));
|
||||
float sumMean = 1.014185e+01/sum;
|
||||
float std = (sumMean*sumMean);
|
||||
|
||||
#if defined(UseEdgeDirection)
|
||||
vec3 data = vec3(std, edgeDirection(left, right));
|
||||
#else
|
||||
float data = std;
|
||||
#endif
|
||||
vec2 aWY = weightY(pl.x, pl.y+1.0, upDown.x,data);
|
||||
aWY += weightY(pl.x-1.0, pl.y+1.0, upDown.y,data);
|
||||
aWY += weightY(pl.x-1.0, pl.y-2.0, upDown.z,data);
|
||||
aWY += weightY(pl.x, pl.y-2.0, upDown.w,data);
|
||||
aWY += weightY(pl.x+1.0, pl.y-1.0, left.x,data);
|
||||
aWY += weightY(pl.x, pl.y-1.0, left.y,data);
|
||||
aWY += weightY(pl.x, pl.y, left.z,data);
|
||||
aWY += weightY(pl.x+1.0, pl.y, left.w,data);
|
||||
aWY += weightY(pl.x-1.0, pl.y-1.0, right.x,data);
|
||||
aWY += weightY(pl.x-2.0, pl.y-1.0, right.y,data);
|
||||
aWY += weightY(pl.x-2.0, pl.y, right.z,data);
|
||||
aWY += weightY(pl.x-1.0, pl.y, right.w,data);
|
||||
|
||||
float finalY = aWY.y/aWY.x;
|
||||
float maxY = max(max(left.y,left.z),max(right.x,right.w));
|
||||
float minY = min(min(left.y,left.z),min(right.x,right.w));
|
||||
float deltaY = clamp(EdgeSharpness*finalY, minY, maxY) -color.w;
|
||||
|
||||
//smooth high contrast input
|
||||
deltaY = clamp(deltaY, -23.0 / 255.0, 23.0 / 255.0);
|
||||
|
||||
color.x = clamp((color.x+deltaY),0.0,1.0);
|
||||
color.y = clamp((color.y+deltaY),0.0,1.0);
|
||||
color.z = clamp((color.z+deltaY),0.0,1.0);
|
||||
}
|
||||
}
|
||||
color.w = 1.0; //assume alpha channel is not used
|
||||
out_Target0.xyzw = color;
|
||||
}
|
||||
|
|
@ -285,11 +285,11 @@ void HLE_MultiDrawIndexedIndirectCount::Fallback(Engines::Maxwell3D& maxwell3d,
|
|||
}
|
||||
void HLE_DrawIndirectByteCount::Execute(Engines::Maxwell3D& maxwell3d, std::span<const u32> parameters, [[maybe_unused]] u32 method) {
|
||||
const bool force = maxwell3d.Rasterizer().HasDrawTransformFeedback();
|
||||
auto topology = Maxwell3D::Regs::PrimitiveTopology(parameters[0] & 0xFFFFU);
|
||||
if (!force && (!maxwell3d.AnyParametersDirty() || !IsTopologySafe(topology))) {
|
||||
if (!force) {
|
||||
Fallback(maxwell3d, parameters);
|
||||
return;
|
||||
}
|
||||
auto topology = Maxwell3D::Regs::PrimitiveTopology(parameters[0] & 0xFFFFU);
|
||||
auto& params = maxwell3d.draw_manager->GetIndirectParams();
|
||||
params.is_byte_count = true;
|
||||
params.is_indexed = false;
|
||||
|
|
|
|||
|
|
@ -412,6 +412,7 @@ bool QueryCacheBase<Traits>::AccelerateHostConditionalRendering() {
|
|||
.found_query = nullptr,
|
||||
};
|
||||
}
|
||||
it_current = it_current_2;
|
||||
}
|
||||
auto* query = impl->ObtainQuery(it_current->second);
|
||||
qc_dirty |= True(query->flags & QueryFlagBits::IsHostManaged) &&
|
||||
|
|
|
|||
|
|
@ -1,3 +1,6 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
|
|
@ -75,7 +78,7 @@ public:
|
|||
}
|
||||
|
||||
u64 GetDependentMask() const {
|
||||
return dependence_mask;
|
||||
return dependent_mask;
|
||||
}
|
||||
|
||||
u64 GetAmendValue() const {
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2024 Torzu Emulator Project
|
||||
|
|
@ -115,6 +115,8 @@ void BlitScreen::CreateWindowAdapt() {
|
|||
window_adapt = MakeMmpx(device);
|
||||
break;
|
||||
case Settings::ScalingFilter::Fsr:
|
||||
case Settings::ScalingFilter::Sgsr:
|
||||
case Settings::ScalingFilter::SgsrEdge:
|
||||
case Settings::ScalingFilter::Bilinear:
|
||||
default:
|
||||
window_adapt = MakeBilinear(device);
|
||||
|
|
|
|||
|
|
@ -629,6 +629,9 @@ void RasterizerOpenGL::ReleaseFences(bool force) {
|
|||
|
||||
void RasterizerOpenGL::FlushAndInvalidateRegion(DAddr addr, u64 size,
|
||||
VideoCommon::CacheType which) {
|
||||
if (Settings::IsGPULevelHigh()) {
|
||||
FlushRegion(addr, size, which);
|
||||
}
|
||||
InvalidateRegion(addr, size, which);
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -190,9 +190,7 @@ void FixedPipelineState::Refresh(Tegra::Engines::Maxwell3D& maxwell3d, DynamicFe
|
|||
}
|
||||
}
|
||||
}
|
||||
if (!extended_dynamic_state_3_enables) {
|
||||
dynamic_state.Refresh3(regs);
|
||||
}
|
||||
dynamic_state.Refresh3(regs, features);
|
||||
if (xfb_enabled) {
|
||||
RefreshXfbState(xfb_state, regs);
|
||||
}
|
||||
|
|
@ -295,16 +293,22 @@ void FixedPipelineState::DynamicState::Refresh2(const Maxwell& regs,
|
|||
depth_bias_enable.Assign(enabled_lut[POLYGON_OFFSET_ENABLE_LUT[topology_index]] != 0 ? 1 : 0);
|
||||
}
|
||||
|
||||
void FixedPipelineState::DynamicState::Refresh3(const Maxwell& regs) {
|
||||
logic_op_enable.Assign(regs.logic_op.enable != 0 ? 1 : 0);
|
||||
depth_clamp_disabled.Assign(regs.viewport_clip_control.geometry_clip ==
|
||||
Maxwell::ViewportClipControl::GeometryClip::Passthrough ||
|
||||
regs.viewport_clip_control.geometry_clip ==
|
||||
Maxwell::ViewportClipControl::GeometryClip::FrustumXYZ ||
|
||||
regs.viewport_clip_control.geometry_clip ==
|
||||
Maxwell::ViewportClipControl::GeometryClip::FrustumZ);
|
||||
|
||||
line_stipple_enable.Assign(regs.line_stipple_enable);
|
||||
void FixedPipelineState::DynamicState::Refresh3(const Maxwell& regs,
|
||||
const DynamicFeatures& features) {
|
||||
if (!features.has_dynamic_state3_logic_op_enable) {
|
||||
logic_op_enable.Assign(regs.logic_op.enable != 0 ? 1 : 0);
|
||||
}
|
||||
if (!features.has_dynamic_state3_depth_clamp_enable) {
|
||||
depth_clamp_disabled.Assign(regs.viewport_clip_control.geometry_clip ==
|
||||
Maxwell::ViewportClipControl::GeometryClip::Passthrough ||
|
||||
regs.viewport_clip_control.geometry_clip ==
|
||||
Maxwell::ViewportClipControl::GeometryClip::FrustumXYZ ||
|
||||
regs.viewport_clip_control.geometry_clip ==
|
||||
Maxwell::ViewportClipControl::GeometryClip::FrustumZ);
|
||||
}
|
||||
if (!features.has_dynamic_state3_line_stipple_enable) {
|
||||
line_stipple_enable.Assign(regs.line_stipple_enable);
|
||||
}
|
||||
}
|
||||
|
||||
size_t FixedPipelineState::Hash() const noexcept {
|
||||
|
|
|
|||
|
|
@ -27,6 +27,9 @@ struct DynamicFeatures {
|
|||
bool has_extended_dynamic_state_2_patch_control_points;
|
||||
bool has_extended_dynamic_state_3_blend;
|
||||
bool has_extended_dynamic_state_3_enables;
|
||||
bool has_dynamic_state3_depth_clamp_enable;
|
||||
bool has_dynamic_state3_logic_op_enable;
|
||||
bool has_dynamic_state3_line_stipple_enable;
|
||||
bool has_dynamic_vertex_input;
|
||||
bool has_provoking_vertex;
|
||||
bool has_provoking_vertex_first_mode;
|
||||
|
|
@ -175,7 +178,7 @@ struct FixedPipelineState {
|
|||
void Refresh(const Maxwell& regs);
|
||||
void Refresh2(const Maxwell& regs, Maxwell::PrimitiveTopology topology,
|
||||
bool base_features_supported);
|
||||
void Refresh3(const Maxwell& regs);
|
||||
void Refresh3(const Maxwell& regs, const DynamicFeatures& features);
|
||||
|
||||
Maxwell::ComparisonOp DepthTestFunc() const noexcept {
|
||||
return UnpackComparisonOp(depth_test_func);
|
||||
|
|
@ -265,8 +268,7 @@ struct FixedPipelineState {
|
|||
return sizeof(*this);
|
||||
}
|
||||
if (dynamic_vertex_input && extended_dynamic_state_3_blend) {
|
||||
// Exclude dynamic state and attributes
|
||||
return offsetof(FixedPipelineState, dynamic_state);
|
||||
return offsetof(FixedPipelineState, attachments);
|
||||
}
|
||||
if (dynamic_vertex_input) {
|
||||
// Exclude dynamic state
|
||||
|
|
|
|||
|
|
@ -15,6 +15,7 @@
|
|||
#include "common/settings.h"
|
||||
#include "video_core/framebuffer_config.h"
|
||||
#include "video_core/renderer_vulkan/present/fsr.h"
|
||||
#include "video_core/renderer_vulkan/present/sgsr.h"
|
||||
#include "video_core/renderer_vulkan/present/fxaa.h"
|
||||
#include "video_core/renderer_vulkan/present/layer.h"
|
||||
#include "video_core/renderer_vulkan/present/present_push_constants.h"
|
||||
|
|
@ -63,7 +64,11 @@ Layer::Layer(const Device& device_, MemoryAllocator& memory_allocator_, Schedule
|
|||
CreateDescriptorPool();
|
||||
CreateDescriptorSets(layout);
|
||||
if (filters.get_scaling_filter() == Settings::ScalingFilter::Fsr) {
|
||||
fsr.emplace(device, memory_allocator, image_count, output_size);
|
||||
sr_filter.emplace<FSR>(device, memory_allocator, image_count, output_size);
|
||||
} else if (filters.get_scaling_filter() == Settings::ScalingFilter::Sgsr) {
|
||||
sr_filter.emplace<SGSR>(device, memory_allocator, image_count, output_size, false);
|
||||
} else if (filters.get_scaling_filter() == Settings::ScalingFilter::SgsrEdge) {
|
||||
sr_filter.emplace<SGSR>(device, memory_allocator, image_count, output_size, true);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -114,9 +119,12 @@ void Layer::ConfigureDraw(PresentPushConstants* out_push_constants,
|
|||
.height = scaled_height,
|
||||
};
|
||||
|
||||
if (fsr) {
|
||||
if (auto* fsr = std::get_if<FSR>(&sr_filter)) {
|
||||
source_image_view = fsr->Draw(scheduler, image_index, source_image, source_image_view, render_extent, crop_rect);
|
||||
crop_rect = {0, 0, 1, 1};
|
||||
} else if (auto* sgsr = std::get_if<SGSR>(&sr_filter)) {
|
||||
source_image_view = sgsr->Draw(scheduler, image_index, source_image, source_image_view, render_extent, crop_rect);
|
||||
crop_rect = {0, 0, 1, 1};
|
||||
}
|
||||
|
||||
SetMatrixData(*out_push_constants, layout);
|
||||
|
|
|
|||
|
|
@ -13,6 +13,7 @@
|
|||
#include "video_core/host1x/gpu_device_memory_manager.h"
|
||||
#include "video_core/vulkan_common/vulkan_wrapper.h"
|
||||
#include "video_core/renderer_vulkan/present/fsr.h"
|
||||
#include "video_core/renderer_vulkan/present/sgsr.h"
|
||||
#include "video_core/renderer_vulkan/present/fxaa.h"
|
||||
#include "video_core/renderer_vulkan/present/smaa.h"
|
||||
|
||||
|
|
@ -95,7 +96,7 @@ private:
|
|||
|
||||
Settings::AntiAliasing anti_alias_setting{};
|
||||
std::variant<std::monostate, FXAA, SMAA> anti_alias{};
|
||||
std::optional<FSR> fsr{};
|
||||
std::variant<std::monostate, SGSR, FSR> sr_filter{};
|
||||
std::vector<u64> resource_ticks{};
|
||||
};
|
||||
|
||||
|
|
|
|||
144
src/video_core/renderer_vulkan/present/sgsr.cpp
Normal file
144
src/video_core/renderer_vulkan/present/sgsr.cpp
Normal file
|
|
@ -0,0 +1,144 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "common/div_ceil.h"
|
||||
#include "common/settings.h"
|
||||
|
||||
//#include "video_core/sgsr.h"
|
||||
#include "video_core/host_shaders/sgsr1_shader_mobile_frag_spv.h"
|
||||
#include "video_core/host_shaders/sgsr1_shader_mobile_edge_direction_frag_spv.h"
|
||||
#include "video_core/host_shaders/sgsr1_shader_vert_spv.h"
|
||||
#include "video_core/renderer_vulkan/present/sgsr.h"
|
||||
#include "video_core/renderer_vulkan/present/util.h"
|
||||
#include "video_core/renderer_vulkan/vk_scheduler.h"
|
||||
#include "video_core/renderer_vulkan/vk_shader_util.h"
|
||||
#include "video_core/vulkan_common/vulkan_device.h"
|
||||
|
||||
namespace Vulkan {
|
||||
|
||||
using PushConstants = std::array<u32, 4 + 2 + 1>;
|
||||
|
||||
SGSR::SGSR(const Device& device, MemoryAllocator& memory_allocator, size_t image_count, VkExtent2D extent, bool edge_dir)
|
||||
: m_device{device}, m_memory_allocator{memory_allocator}
|
||||
, m_image_count{image_count}, m_extent{extent}
|
||||
, m_edge_dir{edge_dir}
|
||||
{
|
||||
// Not finished yet initializing at ctor time?
|
||||
m_dynamic_images.resize(m_image_count);
|
||||
for (auto& images : m_dynamic_images) {
|
||||
images.images[0] = CreateWrappedImage(m_memory_allocator, m_extent, VK_FORMAT_R16G16B16A16_SFLOAT);
|
||||
images.image_views[0] = CreateWrappedImageView(m_device, images.images[0], VK_FORMAT_R16G16B16A16_SFLOAT);
|
||||
}
|
||||
|
||||
m_renderpass = CreateWrappedRenderPass(m_device, VK_FORMAT_R16G16B16A16_SFLOAT);
|
||||
for (auto& images : m_dynamic_images)
|
||||
images.framebuffers[0] = CreateWrappedFramebuffer(m_device, m_renderpass, images.image_views[0], m_extent);
|
||||
|
||||
m_sampler = CreateBilinearSampler(m_device);
|
||||
m_vert_shader = BuildShader(m_device, SGSR1_SHADER_VERT_SPV);
|
||||
m_stage_shader[0] = m_edge_dir
|
||||
? BuildShader(m_device, SGSR1_SHADER_MOBILE_EDGE_DIRECTION_FRAG_SPV)
|
||||
: BuildShader(m_device, SGSR1_SHADER_MOBILE_FRAG_SPV);
|
||||
// 2 descriptors, 2 descriptor sets per invocation
|
||||
m_descriptor_pool = CreateWrappedDescriptorPool(m_device, SGSR_STAGE_COUNT * m_image_count, SGSR_STAGE_COUNT * m_image_count);
|
||||
m_descriptor_set_layout = CreateWrappedDescriptorSetLayout(m_device, {VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER});
|
||||
|
||||
std::vector<VkDescriptorSetLayout> layouts(SGSR_STAGE_COUNT, *m_descriptor_set_layout);
|
||||
for (auto& images : m_dynamic_images)
|
||||
images.descriptor_sets = CreateWrappedDescriptorSets(m_descriptor_pool, layouts);
|
||||
|
||||
const VkPushConstantRange range{
|
||||
.stageFlags = VK_SHADER_STAGE_VERTEX_BIT | VK_SHADER_STAGE_FRAGMENT_BIT,
|
||||
.offset = 0,
|
||||
.size = sizeof(PushConstants),
|
||||
};
|
||||
VkPipelineLayoutCreateInfo ci{
|
||||
.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
.flags = 0,
|
||||
.setLayoutCount = 1,
|
||||
.pSetLayouts = m_descriptor_set_layout.address(),
|
||||
.pushConstantRangeCount = 1,
|
||||
.pPushConstantRanges = &range,
|
||||
};
|
||||
m_pipeline_layout = m_device.GetLogical().CreatePipelineLayout(ci);
|
||||
m_stage_pipeline[0] = CreateWrappedPipeline(m_device, m_renderpass, m_pipeline_layout, std::tie(m_vert_shader, m_stage_shader[0]));
|
||||
}
|
||||
|
||||
void SGSR::UpdateDescriptorSets(VkImageView image_view, size_t image_index) {
|
||||
Images& images = m_dynamic_images[image_index];
|
||||
std::vector<VkDescriptorImageInfo> image_infos;
|
||||
std::vector<VkWriteDescriptorSet> updates;
|
||||
image_infos.reserve(1);
|
||||
updates.push_back(CreateWriteDescriptorSet(image_infos, *m_sampler, image_view, images.descriptor_sets[0], 0));
|
||||
m_device.GetLogical().UpdateDescriptorSets(updates, {});
|
||||
}
|
||||
|
||||
void SGSR::UploadImages(Scheduler& scheduler) {
|
||||
if (!m_images_ready) {
|
||||
scheduler.Record([&](vk::CommandBuffer cmdbuf) {
|
||||
for (auto& image : m_dynamic_images) {
|
||||
ClearColorImage(cmdbuf, *image.images[0]);
|
||||
}
|
||||
});
|
||||
scheduler.Finish();
|
||||
m_images_ready = true;
|
||||
}
|
||||
}
|
||||
|
||||
VkImageView SGSR::Draw(Scheduler& scheduler, size_t image_index, VkImage source_image, VkImageView source_image_view, VkExtent2D input_image_extent, const Common::Rectangle<f32>& crop_rect) {
|
||||
Images& images = m_dynamic_images[image_index];
|
||||
auto const stage0_image = *images.images[0];
|
||||
auto const stage0_descriptor_set = images.descriptor_sets[0];
|
||||
auto const stage0_framebuffer = *images.framebuffers[0];
|
||||
auto const stage0_pipeline = *m_stage_pipeline[0];
|
||||
|
||||
VkPipelineLayout pipeline_layout = *m_pipeline_layout;
|
||||
VkRenderPass renderpass = *m_renderpass;
|
||||
VkExtent2D extent = m_extent;
|
||||
|
||||
const f32 input_image_width = f32(input_image_extent.width);
|
||||
const f32 input_image_height = f32(input_image_extent.height);
|
||||
const f32 viewport_width = (crop_rect.right - crop_rect.left) * input_image_width;
|
||||
const f32 viewport_height = (crop_rect.bottom - crop_rect.top) * input_image_height;
|
||||
// expected [0, 2]
|
||||
const f32 sharpening = f32(Settings::values.fsr_sharpening_slider.GetValue()) / 100.0f;
|
||||
|
||||
// p = (tex * viewport) / input = [0,n] (normalized texcoords)
|
||||
// p * input = [0,1024], [0,768]
|
||||
// layout( push_constant ) uniform constants {
|
||||
// highp vec4 ViewportInfo[1];
|
||||
// highp vec2 ResizeFactor;
|
||||
// highp float EdgeSharpness;
|
||||
// };
|
||||
PushConstants viewport_con{};
|
||||
viewport_con[0] = std::bit_cast<u32>(1.f / viewport_width);
|
||||
viewport_con[1] = std::bit_cast<u32>(1.f / viewport_height);
|
||||
viewport_con[2] = std::bit_cast<u32>(viewport_width);
|
||||
viewport_con[3] = std::bit_cast<u32>(viewport_height);
|
||||
viewport_con[4] = std::bit_cast<u32>(viewport_width / input_image_width);
|
||||
viewport_con[5] = std::bit_cast<u32>(viewport_height / input_image_height);
|
||||
viewport_con[6] = std::bit_cast<u32>(sharpening);
|
||||
|
||||
UploadImages(scheduler);
|
||||
UpdateDescriptorSets(source_image_view, image_index);
|
||||
|
||||
scheduler.RequestOutsideRenderPassOperationContext();
|
||||
scheduler.Record([=](vk::CommandBuffer cmdbuf) {
|
||||
TransitionImageLayout(cmdbuf, source_image, VK_IMAGE_LAYOUT_GENERAL);
|
||||
TransitionImageLayout(cmdbuf, stage0_image, VK_IMAGE_LAYOUT_GENERAL);
|
||||
BeginRenderPass(cmdbuf, renderpass, stage0_framebuffer, extent);
|
||||
cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, stage0_pipeline);
|
||||
cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline_layout, 0, stage0_descriptor_set, {});
|
||||
cmdbuf.PushConstants(pipeline_layout,
|
||||
VK_SHADER_STAGE_VERTEX_BIT | VK_SHADER_STAGE_FRAGMENT_BIT,
|
||||
viewport_con);
|
||||
cmdbuf.Draw(3, 1, 0, 0);
|
||||
cmdbuf.EndRenderPass();
|
||||
TransitionImageLayout(cmdbuf, stage0_image, VK_IMAGE_LAYOUT_GENERAL);
|
||||
});
|
||||
return *images.image_views[0];
|
||||
}
|
||||
|
||||
} // namespace Vulkan
|
||||
50
src/video_core/renderer_vulkan/present/sgsr.h
Normal file
50
src/video_core/renderer_vulkan/present/sgsr.h
Normal file
|
|
@ -0,0 +1,50 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "common/math_util.h"
|
||||
#include "video_core/vulkan_common/vulkan_memory_allocator.h"
|
||||
#include "video_core/vulkan_common/vulkan_wrapper.h"
|
||||
|
||||
namespace Vulkan {
|
||||
|
||||
class Device;
|
||||
class Scheduler;
|
||||
|
||||
class SGSR {
|
||||
public:
|
||||
static constexpr size_t SGSR_STAGE_COUNT = 1;
|
||||
explicit SGSR(const Device& device, MemoryAllocator& memory_allocator, size_t image_count, VkExtent2D extent, bool edge_dir);
|
||||
VkImageView Draw(Scheduler& scheduler, size_t image_index, VkImage source_image, VkImageView source_image_view, VkExtent2D input_image_extent, const Common::Rectangle<f32>& crop_rect);
|
||||
private:
|
||||
void Initialize();
|
||||
void UploadImages(Scheduler& scheduler);
|
||||
void UpdateDescriptorSets(VkImageView image_view, size_t image_index);
|
||||
|
||||
const Device& m_device;
|
||||
MemoryAllocator& m_memory_allocator;
|
||||
const size_t m_image_count;
|
||||
const VkExtent2D m_extent;
|
||||
|
||||
vk::DescriptorPool m_descriptor_pool;
|
||||
vk::DescriptorSetLayout m_descriptor_set_layout;
|
||||
vk::PipelineLayout m_pipeline_layout;
|
||||
vk::ShaderModule m_vert_shader;
|
||||
std::array<vk::ShaderModule, SGSR_STAGE_COUNT> m_stage_shader;
|
||||
std::array<vk::Pipeline, SGSR_STAGE_COUNT> m_stage_pipeline;
|
||||
vk::RenderPass m_renderpass;
|
||||
vk::Sampler m_sampler;
|
||||
|
||||
struct Images {
|
||||
vk::DescriptorSets descriptor_sets;
|
||||
std::array<vk::Image, SGSR_STAGE_COUNT> images;
|
||||
std::array<vk::ImageView, SGSR_STAGE_COUNT> image_views;
|
||||
std::array<vk::Framebuffer, SGSR_STAGE_COUNT> framebuffers;
|
||||
};
|
||||
std::vector<Images> m_dynamic_images;
|
||||
bool m_images_ready{};
|
||||
bool m_edge_dir{};
|
||||
};
|
||||
|
||||
} // namespace Vulkan
|
||||
|
|
@ -8,6 +8,7 @@
|
|||
#include <array>
|
||||
#include <cstring>
|
||||
#include <memory>
|
||||
#include <mutex>
|
||||
#include <optional>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
|
@ -171,7 +172,11 @@ try
|
|||
|
||||
RendererVulkan::~RendererVulkan() {
|
||||
scheduler.RegisterOnSubmit([] {});
|
||||
void(device.GetLogical().WaitIdle());
|
||||
scheduler.Finish();
|
||||
{
|
||||
std::scoped_lock lock{scheduler.submit_mutex};
|
||||
void(device.GetLogical().WaitIdle());
|
||||
}
|
||||
}
|
||||
|
||||
void RendererVulkan::Composite(std::span<const Tegra::FramebufferConfig> framebuffers) {
|
||||
|
|
|
|||
|
|
@ -8,6 +8,7 @@
|
|||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <vulkan/vulkan_core.h>
|
||||
#include <mutex>
|
||||
#include "video_core/framebuffer_config.h"
|
||||
#include "video_core/present.h"
|
||||
#include "video_core/renderer_vulkan/present/filters.h"
|
||||
|
|
@ -31,7 +32,10 @@ BlitScreen::~BlitScreen() = default;
|
|||
void BlitScreen::WaitIdle() {
|
||||
present_manager.WaitPresent();
|
||||
scheduler.Finish();
|
||||
device.GetLogical().WaitIdle();
|
||||
{
|
||||
std::scoped_lock lock{scheduler.submit_mutex};
|
||||
device.GetLogical().WaitIdle();
|
||||
}
|
||||
}
|
||||
|
||||
void BlitScreen::SetWindowAdaptPass() {
|
||||
|
|
@ -73,6 +77,8 @@ void BlitScreen::SetWindowAdaptPass() {
|
|||
window_adapt = MakeMmpx(device, swapchain_view_format);
|
||||
break;
|
||||
case Settings::ScalingFilter::Fsr:
|
||||
case Settings::ScalingFilter::Sgsr:
|
||||
case Settings::ScalingFilter::SgsrEdge:
|
||||
case Settings::ScalingFilter::Bilinear:
|
||||
default:
|
||||
window_adapt = MakeBilinear(device, swapchain_view_format);
|
||||
|
|
|
|||
|
|
@ -637,12 +637,10 @@ void BufferCacheRuntime::BindTransformFeedbackBuffers(VideoCommon::HostBindings<
|
|||
for (u32 i = 0; i < bindings.buffers.size(); ++i) {
|
||||
auto handle = bindings.buffers[i]->Handle();
|
||||
if (handle == VK_NULL_HANDLE) {
|
||||
ReserveNullBuffer();
|
||||
handle = *null_buffer;
|
||||
bindings.offsets[i] = 0;
|
||||
bindings.sizes[i] = VK_WHOLE_SIZE;
|
||||
if (!device.HasNullDescriptor()) {
|
||||
ReserveNullBuffer();
|
||||
handle = *null_buffer;
|
||||
}
|
||||
bindings.sizes[i] = 0;
|
||||
}
|
||||
buffer_handles[i] = handle;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -228,6 +228,10 @@ struct QueriesPrefixScanPushConstants {
|
|||
u32 accumulation_limit;
|
||||
u32 buffer_offset;
|
||||
};
|
||||
|
||||
struct ConditionalRenderingResolvePushConstants {
|
||||
u32 compare_to_zero;
|
||||
};
|
||||
} // Anonymous namespace
|
||||
|
||||
ComputePass::ComputePass(const Device& device_, DescriptorPool& descriptor_pool,
|
||||
|
|
@ -413,7 +417,8 @@ ConditionalRenderingResolvePass::ConditionalRenderingResolvePass(
|
|||
const Device& device_, Scheduler& scheduler_, DescriptorPool& descriptor_pool_,
|
||||
ComputePassDescriptorQueue& compute_pass_descriptor_queue_)
|
||||
: ComputePass(device_, descriptor_pool_, INPUT_OUTPUT_DESCRIPTOR_SET_BINDINGS,
|
||||
INPUT_OUTPUT_DESCRIPTOR_UPDATE_TEMPLATE, INPUT_OUTPUT_BANK_INFO, nullptr,
|
||||
INPUT_OUTPUT_DESCRIPTOR_UPDATE_TEMPLATE, INPUT_OUTPUT_BANK_INFO,
|
||||
COMPUTE_PUSH_CONSTANT_RANGE<sizeof(ConditionalRenderingResolvePushConstants)>,
|
||||
RESOLVE_CONDITIONAL_RENDER_COMP_SPV),
|
||||
scheduler{scheduler_}, compute_pass_descriptor_queue{compute_pass_descriptor_queue_} {}
|
||||
|
||||
|
|
@ -430,7 +435,7 @@ void ConditionalRenderingResolvePass::Resolve(VkBuffer dst_buffer, VkBuffer src_
|
|||
const void* const descriptor_data{compute_pass_descriptor_queue.UpdateData()};
|
||||
|
||||
scheduler.RequestOutsideRenderPassOperationContext();
|
||||
scheduler.Record([this, descriptor_data](vk::CommandBuffer cmdbuf) {
|
||||
scheduler.Record([this, descriptor_data, compare_to_zero](vk::CommandBuffer cmdbuf) {
|
||||
static constexpr VkMemoryBarrier read_barrier{
|
||||
.sType = VK_STRUCTURE_TYPE_MEMORY_BARRIER,
|
||||
.pNext = nullptr,
|
||||
|
|
@ -443,6 +448,9 @@ void ConditionalRenderingResolvePass::Resolve(VkBuffer dst_buffer, VkBuffer src_
|
|||
.srcAccessMask = VK_ACCESS_SHADER_WRITE_BIT,
|
||||
.dstAccessMask = VK_ACCESS_CONDITIONAL_RENDERING_READ_BIT_EXT,
|
||||
};
|
||||
const ConditionalRenderingResolvePushConstants uniforms{
|
||||
.compare_to_zero = compare_to_zero ? 1U : 0U,
|
||||
};
|
||||
const VkDescriptorSet set = descriptor_allocator.Commit();
|
||||
device.GetLogical().UpdateDescriptorSet(set, *descriptor_template, descriptor_data);
|
||||
|
||||
|
|
@ -450,9 +458,11 @@ void ConditionalRenderingResolvePass::Resolve(VkBuffer dst_buffer, VkBuffer src_
|
|||
VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, 0, read_barrier);
|
||||
cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_COMPUTE, *pipeline);
|
||||
cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_COMPUTE, *layout, 0, set, {});
|
||||
cmdbuf.PushConstants(*layout, VK_SHADER_STAGE_COMPUTE_BIT, uniforms);
|
||||
cmdbuf.Dispatch(1, 1, 1);
|
||||
cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT,
|
||||
VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, 0, write_barrier);
|
||||
VK_PIPELINE_STAGE_CONDITIONAL_RENDERING_BIT_EXT, 0,
|
||||
write_barrier);
|
||||
});
|
||||
}
|
||||
|
||||
|
|
@ -520,7 +530,7 @@ void QueriesPrefixScanPass::Run(VkBuffer accumulation_buffer, VkBuffer dst_buffe
|
|||
const VkDescriptorSet set = descriptor_allocator.Commit();
|
||||
device.GetLogical().UpdateDescriptorSet(set, *descriptor_template, descriptor_data);
|
||||
|
||||
cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_ALL_COMMANDS_BIT,
|
||||
cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_TRANSFER_BIT,
|
||||
VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, 0, read_barrier);
|
||||
cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_COMPUTE, *pipeline);
|
||||
cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_COMPUTE, *layout, 0, set, {});
|
||||
|
|
|
|||
|
|
@ -467,6 +467,10 @@ bool GraphicsPipeline::ConfigureImpl(bool is_indexed) {
|
|||
bind_stage_info(4);
|
||||
}
|
||||
|
||||
if (regs.transform_feedback_enabled != 0) {
|
||||
scheduler.RequestOutsideRenderPassOperationContext();
|
||||
}
|
||||
|
||||
buffer_cache.UpdateGraphicsBuffers(is_indexed);
|
||||
buffer_cache.BindHostGeometryBuffers(is_indexed);
|
||||
|
||||
|
|
|
|||
|
|
@ -485,6 +485,12 @@ PipelineCache::PipelineCache(Tegra::MaxwellDeviceMemoryManager& device_memory_,
|
|||
device.IsExtExtendedDynamicState3BlendingSupported();
|
||||
dynamic_features.has_extended_dynamic_state_3_enables =
|
||||
device.IsExtExtendedDynamicState3EnablesSupported();
|
||||
dynamic_features.has_dynamic_state3_depth_clamp_enable =
|
||||
device.SupportsDynamicState3DepthClampEnable();
|
||||
dynamic_features.has_dynamic_state3_logic_op_enable =
|
||||
device.SupportsDynamicState3LogicOpEnable();
|
||||
dynamic_features.has_dynamic_state3_line_stipple_enable =
|
||||
device.SupportsDynamicState3LineStippleEnable();
|
||||
|
||||
// VIDS: Independent toggle (not affected by dyna_state levels)
|
||||
dynamic_features.has_dynamic_vertex_input =
|
||||
|
|
|
|||
|
|
@ -189,7 +189,7 @@ void PresentManager::RecreateFrame(Frame* frame, u32 width, u32 height, VkFormat
|
|||
frame->image = memory_allocator.CreateImage({
|
||||
.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
.flags = VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT,
|
||||
.flags = VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT | VK_IMAGE_CREATE_EXTENDED_USAGE_BIT,
|
||||
.imageType = VK_IMAGE_TYPE_2D,
|
||||
.format = swapchain.GetImageFormat(),
|
||||
.extent =
|
||||
|
|
|
|||
|
|
@ -157,8 +157,9 @@ public:
|
|||
ReserveHostQuery();
|
||||
|
||||
scheduler.Record([query_pool = current_query_pool,
|
||||
query_index = current_bank_slot](vk::CommandBuffer cmdbuf) {
|
||||
query_index = current_bank_slot](vk::CommandBuffer cmdbuf) {
|
||||
const bool use_precise = Settings::IsGPULevelHigh();
|
||||
cmdbuf.ResetQueryPool(query_pool, static_cast<u32>(query_index), 1);
|
||||
cmdbuf.BeginQuery(query_pool, static_cast<u32>(query_index),
|
||||
use_precise ? VK_QUERY_CONTROL_PRECISE_BIT : 0);
|
||||
});
|
||||
|
|
@ -220,8 +221,7 @@ public:
|
|||
}
|
||||
PauseCounter();
|
||||
const auto driver_id = device.GetDriverID();
|
||||
if (driver_id == VK_DRIVER_ID_QUALCOMM_PROPRIETARY ||
|
||||
driver_id == VK_DRIVER_ID_ARM_PROPRIETARY || driver_id == VK_DRIVER_ID_MESA_TURNIP) {
|
||||
if (driver_id == VK_DRIVER_ID_ARM_PROPRIETARY || driver_id == VK_DRIVER_ID_MESA_TURNIP) {
|
||||
pending_sync.clear();
|
||||
sync_values_stash.clear();
|
||||
return;
|
||||
|
|
@ -666,13 +666,18 @@ public:
|
|||
offsets.fill(0);
|
||||
last_queries.fill(0);
|
||||
last_queries_stride.fill(1);
|
||||
stream_to_slot.fill(INVALID_SLOT);
|
||||
VkBufferUsageFlags counter_buffer_usage =
|
||||
VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT;
|
||||
if (device.IsExtTransformFeedbackSupported()) {
|
||||
counter_buffer_usage |= VK_BUFFER_USAGE_TRANSFORM_FEEDBACK_COUNTER_BUFFER_BIT_EXT;
|
||||
}
|
||||
const VkBufferCreateInfo buffer_ci = {
|
||||
.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
.flags = 0,
|
||||
.size = TFBQueryBank::QUERY_SIZE * NUM_STREAMS,
|
||||
.usage = VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT |
|
||||
VK_BUFFER_USAGE_TRANSFORM_FEEDBACK_COUNTER_BUFFER_BIT_EXT,
|
||||
.usage = counter_buffer_usage,
|
||||
.sharingMode = VK_SHARING_MODE_EXCLUSIVE,
|
||||
.queueFamilyIndexCount = 0,
|
||||
.pQueueFamilyIndices = nullptr,
|
||||
|
|
@ -692,6 +697,9 @@ public:
|
|||
~TFBCounterStreamer() = default;
|
||||
|
||||
void StartCounter() override {
|
||||
if (!device.IsExtTransformFeedbackSupported()) {
|
||||
return;
|
||||
}
|
||||
FlushBeginTFB();
|
||||
has_started = true;
|
||||
}
|
||||
|
|
@ -706,7 +714,9 @@ public:
|
|||
|
||||
void CloseCounter() override {
|
||||
if (has_flushed_end_pending) {
|
||||
FlushEndTFB();
|
||||
if (scheduler.IsRenderPassActive()) {
|
||||
FlushEndTFB();
|
||||
}
|
||||
}
|
||||
runtime.View3DRegs([this](Maxwell3D& maxwell3d) {
|
||||
if (maxwell3d.regs.transform_feedback_enabled == 0) {
|
||||
|
|
@ -756,18 +766,33 @@ public:
|
|||
if (has_timestamp) {
|
||||
new_query->flags |= VideoCommon::QueryFlagBits::HasTimestamp;
|
||||
}
|
||||
if (!device.IsExtTransformFeedbackSupported()) {
|
||||
new_query->flags |= VideoCommon::QueryFlagBits::IsFinalValueSynced;
|
||||
return index;
|
||||
}
|
||||
if (!subreport_) {
|
||||
new_query->flags |= VideoCommon::QueryFlagBits::IsFinalValueSynced;
|
||||
return index;
|
||||
}
|
||||
const size_t subreport = static_cast<size_t>(*subreport_);
|
||||
if (subreport >= NUM_STREAMS) {
|
||||
new_query->flags |= VideoCommon::QueryFlagBits::IsFinalValueSynced;
|
||||
return index;
|
||||
}
|
||||
last_queries[subreport] = address;
|
||||
if ((streams_mask & (1ULL << subreport)) == 0) {
|
||||
new_query->flags |= VideoCommon::QueryFlagBits::IsFinalValueSynced;
|
||||
return index;
|
||||
}
|
||||
const size_t slot = stream_to_slot[subreport];
|
||||
if (slot >= NUM_STREAMS) {
|
||||
new_query->flags |= VideoCommon::QueryFlagBits::IsFinalValueSynced;
|
||||
return index;
|
||||
}
|
||||
|
||||
scheduler.RequestOutsideRenderPassOperationContext();
|
||||
CloseCounter();
|
||||
auto [bank_slot, data_slot] = ProduceCounterBuffer(subreport);
|
||||
auto [bank_slot, data_slot] = ProduceCounterBuffer(slot);
|
||||
new_query->start_bank_id = static_cast<u32>(bank_slot);
|
||||
new_query->size_banks = 1;
|
||||
new_query->start_slot = static_cast<u32>(data_slot);
|
||||
|
|
@ -778,6 +803,9 @@ public:
|
|||
}
|
||||
|
||||
std::optional<std::pair<DAddr, size_t>> GetLastQueryStream(size_t stream) {
|
||||
if (stream >= NUM_STREAMS) {
|
||||
return std::nullopt;
|
||||
}
|
||||
if (last_queries[stream] != 0) {
|
||||
std::pair<DAddr, size_t> result(last_queries[stream], last_queries_stride[stream]);
|
||||
return result;
|
||||
|
|
@ -789,6 +817,10 @@ public:
|
|||
return out_topology;
|
||||
}
|
||||
|
||||
u32 GetPatchVertices() const {
|
||||
return patch_vertices;
|
||||
}
|
||||
|
||||
bool HasUnsyncedQueries() const override {
|
||||
return !pending_flush_queries.empty();
|
||||
}
|
||||
|
|
@ -855,6 +887,9 @@ public:
|
|||
|
||||
private:
|
||||
void FlushBeginTFB() {
|
||||
if (!device.IsExtTransformFeedbackSupported()) [[unlikely]] {
|
||||
return;
|
||||
}
|
||||
if (has_flushed_end_pending) [[unlikely]] {
|
||||
return;
|
||||
}
|
||||
|
|
@ -868,12 +903,24 @@ private:
|
|||
});
|
||||
return;
|
||||
}
|
||||
static constexpr VkMemoryBarrier COUNTER_RESUME_BARRIER{
|
||||
.sType = VK_STRUCTURE_TYPE_MEMORY_BARRIER,
|
||||
.pNext = nullptr,
|
||||
.srcAccessMask = VK_ACCESS_TRANSFORM_FEEDBACK_COUNTER_WRITE_BIT_EXT,
|
||||
.dstAccessMask = VK_ACCESS_TRANSFORM_FEEDBACK_COUNTER_READ_BIT_EXT,
|
||||
};
|
||||
scheduler.Record([this, total = static_cast<u32>(buffers_count)](vk::CommandBuffer cmdbuf) {
|
||||
cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_TRANSFORM_FEEDBACK_BIT_EXT,
|
||||
VK_PIPELINE_STAGE_TRANSFORM_FEEDBACK_BIT_EXT, 0,
|
||||
COUNTER_RESUME_BARRIER);
|
||||
cmdbuf.BeginTransformFeedbackEXT(0, total, counter_buffers.data(), offsets.data());
|
||||
});
|
||||
}
|
||||
|
||||
void FlushEndTFB() {
|
||||
if (!device.IsExtTransformFeedbackSupported()) [[unlikely]] {
|
||||
return;
|
||||
}
|
||||
if (!has_flushed_end_pending) [[unlikely]] {
|
||||
UNREACHABLE();
|
||||
return;
|
||||
|
|
@ -899,28 +946,48 @@ private:
|
|||
void UpdateBuffers() {
|
||||
last_queries.fill(0);
|
||||
last_queries_stride.fill(1);
|
||||
stream_to_slot.fill(INVALID_SLOT);
|
||||
streams_mask = 0; // reset previously recorded streams
|
||||
runtime.View3DRegs([this](Maxwell3D& maxwell3d) {
|
||||
buffers_count = 0;
|
||||
out_topology = maxwell3d.draw_manager->GetDrawState().topology;
|
||||
patch_vertices = std::max(maxwell3d.regs.patch_vertices, 1U);
|
||||
if (out_topology == Maxwell3D::Regs::PrimitiveTopology::Patches) {
|
||||
switch (maxwell3d.regs.tessellation.params.output_primitives.Value()) {
|
||||
case Maxwell3D::Regs::Tessellation::OutputPrimitives::Points:
|
||||
out_topology = Maxwell3D::Regs::PrimitiveTopology::Points;
|
||||
break;
|
||||
case Maxwell3D::Regs::Tessellation::OutputPrimitives::Lines:
|
||||
out_topology = Maxwell3D::Regs::PrimitiveTopology::LineStrip;
|
||||
break;
|
||||
case Maxwell3D::Regs::Tessellation::OutputPrimitives::Triangles_CW:
|
||||
case Maxwell3D::Regs::Tessellation::OutputPrimitives::Triangles_CCW:
|
||||
out_topology = Maxwell3D::Regs::PrimitiveTopology::TriangleStrip;
|
||||
break;
|
||||
}
|
||||
}
|
||||
for (size_t i = 0; i < Maxwell3D::Regs::NumTransformFeedbackBuffers; i++) {
|
||||
const auto& tf = maxwell3d.regs.transform_feedback;
|
||||
if (tf.buffers[i].enable == 0) {
|
||||
continue;
|
||||
}
|
||||
buffers_count = std::max<size_t>(buffers_count, i + 1);
|
||||
const size_t stream = tf.controls[i].stream;
|
||||
if (stream >= last_queries_stride.size()) {
|
||||
LOG_WARNING(Render_Vulkan, "TransformFeedback stream {} out of range", stream);
|
||||
continue;
|
||||
}
|
||||
if ((streams_mask & (1ULL << stream)) != 0) {
|
||||
continue;
|
||||
}
|
||||
last_queries_stride[stream] = tf.controls[i].stride;
|
||||
stream_to_slot[stream] = i;
|
||||
streams_mask |= 1ULL << stream;
|
||||
buffers_count = std::max<size_t>(buffers_count, stream + 1);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
std::pair<size_t, size_t> ProduceCounterBuffer(size_t stream) {
|
||||
std::pair<size_t, size_t> ProduceCounterBuffer(size_t slot_index) {
|
||||
if (current_bank == nullptr || current_bank->IsClosed()) {
|
||||
current_bank_id =
|
||||
bank_pool.ReserveBank([this](std::deque<TFBQueryBank>& queue, size_t index) {
|
||||
|
|
@ -946,7 +1013,8 @@ private:
|
|||
};
|
||||
scheduler.RequestOutsideRenderPassOperationContext();
|
||||
scheduler.Record([dst_buffer = current_bank->GetBuffer(),
|
||||
src_buffer = counter_buffers[stream], src_offset = offsets[stream],
|
||||
src_buffer = counter_buffers[slot_index],
|
||||
src_offset = offsets[slot_index],
|
||||
slot](vk::CommandBuffer cmdbuf) {
|
||||
cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_TRANSFORM_FEEDBACK_BIT_EXT,
|
||||
VK_PIPELINE_STAGE_TRANSFER_BIT, 0, READ_BARRIER);
|
||||
|
|
@ -965,6 +1033,7 @@ private:
|
|||
friend class PrimitivesSucceededStreamer;
|
||||
|
||||
static constexpr size_t NUM_STREAMS = 4;
|
||||
static constexpr size_t INVALID_SLOT = NUM_STREAMS;
|
||||
|
||||
QueryCacheRuntime& runtime;
|
||||
const Device& device;
|
||||
|
|
@ -994,7 +1063,9 @@ private:
|
|||
std::array<VkDeviceSize, NUM_STREAMS> offsets{};
|
||||
std::array<DAddr, NUM_STREAMS> last_queries;
|
||||
std::array<size_t, NUM_STREAMS> last_queries_stride;
|
||||
std::array<size_t, NUM_STREAMS> stream_to_slot;
|
||||
Maxwell3D::Regs::PrimitiveTopology out_topology;
|
||||
u32 patch_vertices{1};
|
||||
u64 streams_mask;
|
||||
};
|
||||
|
||||
|
|
@ -1015,6 +1086,7 @@ public:
|
|||
u64 stride{};
|
||||
DAddr dependant_address{};
|
||||
Maxwell3D::Regs::PrimitiveTopology topology{Maxwell3D::Regs::PrimitiveTopology::Points};
|
||||
u32 patch_vertices{1};
|
||||
size_t dependant_index{};
|
||||
bool dependant_manage{};
|
||||
};
|
||||
|
|
@ -1031,6 +1103,10 @@ public:
|
|||
|
||||
~PrimitivesSucceededStreamer() = default;
|
||||
|
||||
void ResetCounter() override {
|
||||
tfb_streamer.ResetCounter();
|
||||
}
|
||||
|
||||
size_t WriteCounter(DAddr address, bool has_timestamp, u32 value,
|
||||
std::optional<u32> subreport_) override {
|
||||
auto index = BuildQuery();
|
||||
|
|
@ -1048,6 +1124,7 @@ public:
|
|||
auto dependant_address_opt = tfb_streamer.GetLastQueryStream(subreport);
|
||||
bool must_manage_dependance = false;
|
||||
new_query->topology = tfb_streamer.GetOutputTopology();
|
||||
new_query->patch_vertices = tfb_streamer.GetPatchVertices();
|
||||
if (dependant_address_opt) {
|
||||
auto [dep_address, stride] = *dependant_address_opt;
|
||||
new_query->dependant_address = dep_address;
|
||||
|
|
@ -1068,6 +1145,7 @@ public:
|
|||
}
|
||||
new_query->stride = 1;
|
||||
runtime.View3DRegs([new_query, subreport](Maxwell3D& maxwell3d) {
|
||||
new_query->patch_vertices = std::max(maxwell3d.regs.patch_vertices, 1U);
|
||||
for (size_t i = 0; i < Maxwell3D::Regs::NumTransformFeedbackBuffers; i++) {
|
||||
const auto& tf = maxwell3d.regs.transform_feedback;
|
||||
if (tf.buffers[i].enable == 0) {
|
||||
|
|
@ -1131,27 +1209,39 @@ public:
|
|||
}
|
||||
}
|
||||
query->value = [&]() -> u64 {
|
||||
const auto saturating_subtract = [](u64 value, u64 amount) {
|
||||
return value > amount ? value - amount : 0;
|
||||
};
|
||||
switch (query->topology) {
|
||||
case Maxwell3D::Regs::PrimitiveTopology::Points:
|
||||
return num_vertices;
|
||||
case Maxwell3D::Regs::PrimitiveTopology::Lines:
|
||||
return num_vertices / 2;
|
||||
case Maxwell3D::Regs::PrimitiveTopology::LineLoop:
|
||||
return (num_vertices / 2) + 1;
|
||||
return num_vertices > 1 ? num_vertices : 0;
|
||||
case Maxwell3D::Regs::PrimitiveTopology::LineStrip:
|
||||
return num_vertices - 1;
|
||||
case Maxwell3D::Regs::PrimitiveTopology::Patches:
|
||||
return saturating_subtract(num_vertices, 1);
|
||||
case Maxwell3D::Regs::PrimitiveTopology::LinesAdjacency:
|
||||
return num_vertices / 4;
|
||||
case Maxwell3D::Regs::PrimitiveTopology::LineStripAdjacency:
|
||||
return saturating_subtract(num_vertices, 3);
|
||||
case Maxwell3D::Regs::PrimitiveTopology::Triangles:
|
||||
case Maxwell3D::Regs::PrimitiveTopology::TrianglesAdjacency:
|
||||
return num_vertices / 3;
|
||||
case Maxwell3D::Regs::PrimitiveTopology::TrianglesAdjacency:
|
||||
return num_vertices / 6;
|
||||
case Maxwell3D::Regs::PrimitiveTopology::TriangleFan:
|
||||
case Maxwell3D::Regs::PrimitiveTopology::TriangleStrip:
|
||||
return saturating_subtract(num_vertices, 2);
|
||||
case Maxwell3D::Regs::PrimitiveTopology::TriangleStripAdjacency:
|
||||
return num_vertices - 2;
|
||||
return num_vertices > 4 ? (num_vertices - 4) / 2 : 0;
|
||||
case Maxwell3D::Regs::PrimitiveTopology::Quads:
|
||||
return num_vertices / 4;
|
||||
case Maxwell3D::Regs::PrimitiveTopology::QuadStrip:
|
||||
return num_vertices > 2 ? (num_vertices - 2) / 2 : 0;
|
||||
case Maxwell3D::Regs::PrimitiveTopology::Polygon:
|
||||
return 1U;
|
||||
return num_vertices >= 3 ? 1U : 0U;
|
||||
case Maxwell3D::Regs::PrimitiveTopology::Patches:
|
||||
return num_vertices / std::max<u64>(query->patch_vertices, 1U);
|
||||
default:
|
||||
return num_vertices;
|
||||
}
|
||||
|
|
@ -1202,16 +1292,24 @@ struct QueryCacheRuntimeImpl {
|
|||
hcr_setup.pNext = nullptr;
|
||||
hcr_setup.flags = 0;
|
||||
|
||||
conditional_resolve_pass = std::make_unique<ConditionalRenderingResolvePass>(
|
||||
device, scheduler, descriptor_pool, compute_pass_descriptor_queue);
|
||||
const bool has_conditional_rendering = device.IsExtConditionalRendering();
|
||||
if (has_conditional_rendering) {
|
||||
conditional_resolve_pass = std::make_unique<ConditionalRenderingResolvePass>(
|
||||
device, scheduler, descriptor_pool, compute_pass_descriptor_queue);
|
||||
}
|
||||
|
||||
VkBufferUsageFlags hcr_buffer_usage =
|
||||
VK_BUFFER_USAGE_TRANSFER_DST_BIT | VK_BUFFER_USAGE_STORAGE_BUFFER_BIT;
|
||||
if (has_conditional_rendering) {
|
||||
hcr_buffer_usage |= VK_BUFFER_USAGE_CONDITIONAL_RENDERING_BIT_EXT;
|
||||
}
|
||||
|
||||
const VkBufferCreateInfo buffer_ci = {
|
||||
.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
.flags = 0,
|
||||
.size = sizeof(u32),
|
||||
.usage = VK_BUFFER_USAGE_TRANSFER_DST_BIT | VK_BUFFER_USAGE_STORAGE_BUFFER_BIT |
|
||||
VK_BUFFER_USAGE_CONDITIONAL_RENDERING_BIT_EXT,
|
||||
.usage = hcr_buffer_usage,
|
||||
.sharingMode = VK_SHARING_MODE_EXCLUSIVE,
|
||||
.queueFamilyIndexCount = 0,
|
||||
.pQueueFamilyIndices = nullptr,
|
||||
|
|
@ -1338,15 +1436,17 @@ void QueryCacheRuntime::HostConditionalRenderingCompareValueImpl(VideoCommon::Lo
|
|||
}
|
||||
}
|
||||
|
||||
void QueryCacheRuntime::HostConditionalRenderingCompareBCImpl(DAddr address, bool is_equal) {
|
||||
void QueryCacheRuntime::HostConditionalRenderingCompareBCImpl(DAddr address, bool is_equal,
|
||||
bool compare_to_zero) {
|
||||
VkBuffer to_resolve;
|
||||
u32 to_resolve_offset;
|
||||
const u32 resolve_size = compare_to_zero ? 8 : 24;
|
||||
{
|
||||
std::scoped_lock lk(impl->buffer_cache.mutex);
|
||||
static constexpr auto sync_info = VideoCommon::ObtainBufferSynchronize::NoSynchronize;
|
||||
const auto sync_info = VideoCommon::ObtainBufferSynchronize::FullSynchronize;
|
||||
const auto post_op = VideoCommon::ObtainBufferOperation::DoNothing;
|
||||
const auto [buffer, offset] =
|
||||
impl->buffer_cache.ObtainCPUBuffer(address, 24, sync_info, post_op);
|
||||
impl->buffer_cache.ObtainCPUBuffer(address, resolve_size, sync_info, post_op);
|
||||
to_resolve = buffer->Handle();
|
||||
to_resolve_offset = static_cast<u32>(offset);
|
||||
}
|
||||
|
|
@ -1355,7 +1455,7 @@ void QueryCacheRuntime::HostConditionalRenderingCompareBCImpl(DAddr address, boo
|
|||
PauseHostConditionalRendering();
|
||||
}
|
||||
impl->conditional_resolve_pass->Resolve(*impl->hcr_resolve_buffer, to_resolve,
|
||||
to_resolve_offset, false);
|
||||
to_resolve_offset, compare_to_zero);
|
||||
impl->hcr_setup.buffer = *impl->hcr_resolve_buffer;
|
||||
impl->hcr_setup.offset = 0;
|
||||
impl->hcr_setup.flags = is_equal ? 0 : VK_CONDITIONAL_RENDERING_INVERTED_BIT_EXT;
|
||||
|
|
@ -1371,7 +1471,7 @@ bool QueryCacheRuntime::HostConditionalRenderingCompareValue(VideoCommon::Lookup
|
|||
if (!impl->device.IsExtConditionalRendering()) {
|
||||
return false;
|
||||
}
|
||||
HostConditionalRenderingCompareValueImpl(object_1, false);
|
||||
HostConditionalRenderingCompareBCImpl(object_1.address, true, true);
|
||||
return true;
|
||||
}
|
||||
|
||||
|
|
@ -1420,7 +1520,8 @@ bool QueryCacheRuntime::HostConditionalRenderingCompareValues(VideoCommon::Looku
|
|||
auto driver_id = impl->device.GetDriverID();
|
||||
const bool is_gpu_high = Settings::IsGPULevelHigh();
|
||||
|
||||
if ((!is_gpu_high && driver_id == VK_DRIVER_ID_INTEL_PROPRIETARY_WINDOWS) || driver_id == VK_DRIVER_ID_QUALCOMM_PROPRIETARY || driver_id == VK_DRIVER_ID_ARM_PROPRIETARY || driver_id == VK_DRIVER_ID_MESA_TURNIP) {
|
||||
if ((!is_gpu_high && driver_id == VK_DRIVER_ID_INTEL_PROPRIETARY_WINDOWS) || driver_id == VK_DRIVER_ID_ARM_PROPRIETARY || driver_id == VK_DRIVER_ID_MESA_TURNIP) {
|
||||
EndHostConditionalRendering();
|
||||
return true;
|
||||
}
|
||||
|
||||
|
|
@ -1437,10 +1538,12 @@ bool QueryCacheRuntime::HostConditionalRenderingCompareValues(VideoCommon::Looku
|
|||
}
|
||||
|
||||
if (!is_gpu_high) {
|
||||
EndHostConditionalRendering();
|
||||
return true;
|
||||
}
|
||||
|
||||
if (!is_in_bc[0] && !is_in_bc[1]) {
|
||||
EndHostConditionalRendering();
|
||||
return true;
|
||||
}
|
||||
HostConditionalRenderingCompareBCImpl(object_1.address, equal_check);
|
||||
|
|
|
|||
|
|
@ -63,7 +63,8 @@ public:
|
|||
|
||||
private:
|
||||
void HostConditionalRenderingCompareValueImpl(VideoCommon::LookupData object, bool is_equal);
|
||||
void HostConditionalRenderingCompareBCImpl(DAddr address, bool is_equal);
|
||||
void HostConditionalRenderingCompareBCImpl(DAddr address, bool is_equal,
|
||||
bool compare_to_zero = false);
|
||||
friend struct QueryCacheRuntimeImpl;
|
||||
std::unique_ptr<QueryCacheRuntimeImpl> impl;
|
||||
};
|
||||
|
|
|
|||
|
|
@ -173,6 +173,28 @@ DrawParams MakeDrawParams(const MaxwellDrawState& draw_state, u32 num_instances,
|
|||
}
|
||||
return params;
|
||||
}
|
||||
|
||||
bool SupportsPrimitiveRestart(VkPrimitiveTopology topology) {
|
||||
switch (topology) {
|
||||
case VK_PRIMITIVE_TOPOLOGY_POINT_LIST:
|
||||
case VK_PRIMITIVE_TOPOLOGY_LINE_LIST:
|
||||
case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST:
|
||||
case VK_PRIMITIVE_TOPOLOGY_LINE_LIST_WITH_ADJACENCY:
|
||||
case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST_WITH_ADJACENCY:
|
||||
case VK_PRIMITIVE_TOPOLOGY_PATCH_LIST:
|
||||
return false;
|
||||
default:
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
bool IsPrimitiveRestartSupported(const Device& device, VkPrimitiveTopology topology) {
|
||||
return ((topology != VK_PRIMITIVE_TOPOLOGY_PATCH_LIST &&
|
||||
device.IsTopologyListPrimitiveRestartSupported()) ||
|
||||
SupportsPrimitiveRestart(topology) ||
|
||||
(topology == VK_PRIMITIVE_TOPOLOGY_PATCH_LIST &&
|
||||
device.IsPatchListPrimitiveRestartSupported()));
|
||||
}
|
||||
} // Anonymous namespace
|
||||
|
||||
RasterizerVulkan::RasterizerVulkan(Core::Frontend::EmuWindow& emu_window_, Tegra::GPU& gpu_,
|
||||
|
|
@ -225,6 +247,7 @@ void RasterizerVulkan::PrepareDraw(bool is_indexed, Func&& draw_func) {
|
|||
|
||||
UpdateDynamicStates();
|
||||
|
||||
query_cache.NotifySegment(true);
|
||||
HandleTransformFeedback();
|
||||
query_cache.CounterEnable(VideoCommon::QueryType::ZPassPixelCount64,
|
||||
maxwell3d->regs.zpass_pixel_count_enable);
|
||||
|
|
@ -336,6 +359,7 @@ void RasterizerVulkan::DrawTexture() {
|
|||
|
||||
UpdateDynamicStates();
|
||||
|
||||
query_cache.NotifySegment(true);
|
||||
query_cache.CounterEnable(VideoCommon::QueryType::ZPassPixelCount64,
|
||||
maxwell3d->regs.zpass_pixel_count_enable);
|
||||
const auto& draw_texture_state = maxwell3d->draw_manager->GetDrawTextureState();
|
||||
|
|
@ -575,11 +599,17 @@ void RasterizerVulkan::DispatchCompute() {
|
|||
}
|
||||
|
||||
void RasterizerVulkan::ResetCounter(VideoCommon::QueryType type) {
|
||||
if (type != VideoCommon::QueryType::ZPassPixelCount64) {
|
||||
switch (type) {
|
||||
case VideoCommon::QueryType::ZPassPixelCount64:
|
||||
case VideoCommon::QueryType::StreamingByteCount:
|
||||
case VideoCommon::QueryType::StreamingPrimitivesSucceeded:
|
||||
case VideoCommon::QueryType::VtgPrimitivesOut:
|
||||
query_cache.CounterReset(type);
|
||||
return;
|
||||
default:
|
||||
LOG_DEBUG(Render_Vulkan, "Unimplemented counter reset={}", type);
|
||||
return;
|
||||
}
|
||||
query_cache.CounterReset(type);
|
||||
}
|
||||
|
||||
void RasterizerVulkan::Query(GPUVAddr gpu_addr, VideoCommon::QueryType type,
|
||||
|
|
@ -766,6 +796,9 @@ void RasterizerVulkan::ReleaseFences(bool force) {
|
|||
|
||||
void RasterizerVulkan::FlushAndInvalidateRegion(DAddr addr, u64 size,
|
||||
VideoCommon::CacheType which) {
|
||||
if (Settings::IsGPULevelHigh()) {
|
||||
FlushRegion(addr, size, which);
|
||||
}
|
||||
InvalidateRegion(addr, size, which);
|
||||
}
|
||||
|
||||
|
|
@ -830,6 +863,10 @@ bool RasterizerVulkan::AccelerateConditionalRendering() {
|
|||
return query_cache.AccelerateHostConditionalRendering();
|
||||
}
|
||||
|
||||
bool RasterizerVulkan::HasDrawTransformFeedback() {
|
||||
return device.IsTransformFeedbackDrawSupported();
|
||||
}
|
||||
|
||||
bool RasterizerVulkan::AccelerateSurfaceCopy(const Tegra::Engines::Fermi2D::Surface& src,
|
||||
const Tegra::Engines::Fermi2D::Surface& dst,
|
||||
const Tegra::Engines::Fermi2D::Config& copy_config) {
|
||||
|
|
@ -976,6 +1013,12 @@ bool AccelerateDMA::BufferToImage(const Tegra::DMA::ImageCopy& copy_info,
|
|||
|
||||
void RasterizerVulkan::UpdateDynamicStates() {
|
||||
auto& regs = maxwell3d->regs;
|
||||
auto& flags = maxwell3d->dirty.flags;
|
||||
const auto topology = maxwell3d->draw_manager->GetDrawState().topology;
|
||||
if (state_tracker.ChangePrimitiveTopology(topology)) {
|
||||
flags[Dirty::DepthBiasEnable] = true;
|
||||
flags[Dirty::PrimitiveRestartEnable] = true;
|
||||
}
|
||||
|
||||
// Core Dynamic States (Vulkan 1.0) - Always active regardless of dyna_state setting
|
||||
UpdateViewportsState(regs);
|
||||
|
|
@ -1084,6 +1127,9 @@ void RasterizerVulkan::UpdateViewportsState(Tegra::Engines::Maxwell3D::Regs& reg
|
|||
if (!state_tracker.TouchViewports()) {
|
||||
return;
|
||||
}
|
||||
|
||||
maxwell3d->dirty.flags[Dirty::Scissors] = true;
|
||||
|
||||
if (!regs.viewport_scale_offset_enabled) {
|
||||
float x = static_cast<float>(regs.surface_clip.x);
|
||||
float y = static_cast<float>(regs.surface_clip.y);
|
||||
|
|
@ -1101,8 +1147,12 @@ void RasterizerVulkan::UpdateViewportsState(Tegra::Engines::Maxwell3D::Regs& reg
|
|||
.minDepth = 0.0f,
|
||||
.maxDepth = 1.0f,
|
||||
};
|
||||
scheduler.Record([viewport](vk::CommandBuffer cmdbuf) {
|
||||
cmdbuf.SetViewport(0, viewport);
|
||||
scheduler.Record([this, viewport](vk::CommandBuffer cmdbuf) {
|
||||
const u32 num_viewports = std::min<u32>(device.GetMaxViewports(), Maxwell::NumViewports);
|
||||
std::array<VkViewport, Maxwell::NumViewports> viewport_list{};
|
||||
viewport_list.fill(viewport);
|
||||
const vk::Span<VkViewport> viewports(viewport_list.data(), num_viewports);
|
||||
cmdbuf.SetViewport(0, viewports);
|
||||
});
|
||||
return;
|
||||
}
|
||||
|
|
@ -1142,8 +1192,12 @@ void RasterizerVulkan::UpdateScissorsState(Tegra::Engines::Maxwell3D::Regs& regs
|
|||
scissor.offset.y = static_cast<int32_t>(y);
|
||||
scissor.extent.width = width;
|
||||
scissor.extent.height = height;
|
||||
scheduler.Record([scissor](vk::CommandBuffer cmdbuf) {
|
||||
cmdbuf.SetScissor(0, scissor);
|
||||
scheduler.Record([this, scissor](vk::CommandBuffer cmdbuf) {
|
||||
const u32 num_scissors = std::min<u32>(device.GetMaxViewports(), Maxwell::NumViewports);
|
||||
std::array<VkRect2D, Maxwell::NumViewports> scissor_list{};
|
||||
scissor_list.fill(scissor);
|
||||
const vk::Span<VkRect2D> scissors(scissor_list.data(), num_scissors);
|
||||
cmdbuf.SetScissor(0, scissors);
|
||||
});
|
||||
return;
|
||||
}
|
||||
|
|
@ -1388,7 +1442,17 @@ void RasterizerVulkan::UpdatePrimitiveRestartEnable(Tegra::Engines::Maxwell3D::R
|
|||
if (!state_tracker.TouchPrimitiveRestartEnable()) {
|
||||
return;
|
||||
}
|
||||
scheduler.Record([enable = regs.primitive_restart.enabled](vk::CommandBuffer cmdbuf) {
|
||||
|
||||
bool enable = regs.primitive_restart.enabled != 0;
|
||||
if (device.IsMoltenVK()) {
|
||||
enable = true;
|
||||
} else if (enable) {
|
||||
const auto topology =
|
||||
MaxwellToVK::PrimitiveTopology(device, maxwell3d->draw_manager->GetDrawState().topology);
|
||||
enable = IsPrimitiveRestartSupported(device, topology);
|
||||
}
|
||||
|
||||
scheduler.Record([enable](vk::CommandBuffer cmdbuf) {
|
||||
cmdbuf.SetPrimitiveRestartEnableEXT(enable);
|
||||
});
|
||||
}
|
||||
|
|
@ -1727,7 +1791,9 @@ void RasterizerVulkan::UpdateStencilTestEnable(Tegra::Engines::Maxwell3D::Regs&
|
|||
|
||||
void RasterizerVulkan::UpdateVertexInput(Tegra::Engines::Maxwell3D::Regs& regs) {
|
||||
auto& dirty{maxwell3d->dirty.flags};
|
||||
if (!dirty[Dirty::VertexInput]) {
|
||||
const bool vertex_input_dirty = dirty[Dirty::VertexInput];
|
||||
const bool vertex_buffers_dirty = dirty[VideoCommon::Dirty::VertexBuffers];
|
||||
if (!vertex_input_dirty && !vertex_buffers_dirty) {
|
||||
return;
|
||||
}
|
||||
dirty[Dirty::VertexInput] = false;
|
||||
|
|
@ -1735,38 +1801,31 @@ void RasterizerVulkan::UpdateVertexInput(Tegra::Engines::Maxwell3D::Regs& regs)
|
|||
boost::container::static_vector<VkVertexInputBindingDescription2EXT, 32> bindings;
|
||||
boost::container::static_vector<VkVertexInputAttributeDescription2EXT, 32> attributes;
|
||||
|
||||
// There seems to be a bug on Nvidia's driver where updating only higher attributes ends up
|
||||
// generating dirty state. Track the highest dirty attribute and update all attributes until
|
||||
// that one.
|
||||
size_t highest_dirty_attr{};
|
||||
for (size_t index = 0; index < Maxwell::NumVertexAttributes; ++index) {
|
||||
if (dirty[Dirty::VertexAttribute0 + index]) {
|
||||
highest_dirty_attr = index;
|
||||
}
|
||||
}
|
||||
for (size_t index = 0; index < highest_dirty_attr; ++index) {
|
||||
const u32 max_attributes =
|
||||
static_cast<u32>(std::min<size_t>(Maxwell::NumVertexAttributes,
|
||||
device.GetMaxVertexInputAttributes()));
|
||||
const u32 max_bindings =
|
||||
static_cast<u32>(std::min<size_t>(Maxwell::NumVertexArrays,
|
||||
device.GetMaxVertexInputBindings()));
|
||||
|
||||
|
||||
for (u32 index = 0; index < max_attributes; ++index) {
|
||||
const Maxwell::VertexAttribute attribute{regs.vertex_attrib_format[index]};
|
||||
const u32 binding{attribute.buffer};
|
||||
dirty[Dirty::VertexAttribute0 + index] = false;
|
||||
dirty[Dirty::VertexBinding0 + static_cast<size_t>(binding)] = true;
|
||||
if (!attribute.constant) {
|
||||
attributes.push_back({
|
||||
.sType = VK_STRUCTURE_TYPE_VERTEX_INPUT_ATTRIBUTE_DESCRIPTION_2_EXT,
|
||||
.pNext = nullptr,
|
||||
.location = static_cast<u32>(index),
|
||||
.binding = binding,
|
||||
.format = MaxwellToVK::VertexFormat(device, attribute.type, attribute.size),
|
||||
.offset = attribute.offset,
|
||||
});
|
||||
}
|
||||
}
|
||||
for (size_t index = 0; index < Maxwell::NumVertexAttributes; ++index) {
|
||||
if (!dirty[Dirty::VertexBinding0 + index]) {
|
||||
if (attribute.constant || binding >= max_bindings) {
|
||||
continue;
|
||||
}
|
||||
dirty[Dirty::VertexBinding0 + index] = false;
|
||||
attributes.push_back({
|
||||
.sType = VK_STRUCTURE_TYPE_VERTEX_INPUT_ATTRIBUTE_DESCRIPTION_2_EXT,
|
||||
.pNext = nullptr,
|
||||
.location = index,
|
||||
.binding = binding,
|
||||
.format = MaxwellToVK::VertexFormat(device, attribute.type, attribute.size),
|
||||
.offset = attribute.offset,
|
||||
});
|
||||
}
|
||||
|
||||
const u32 binding{static_cast<u32>(index)};
|
||||
for (u32 binding = 0; binding < max_bindings; ++binding) {
|
||||
const auto& input_binding{regs.vertex_streams[binding]};
|
||||
const bool is_instanced{regs.vertex_stream_instances.IsInstancingEnabled(binding)};
|
||||
bindings.push_back({
|
||||
|
|
@ -1778,6 +1837,14 @@ void RasterizerVulkan::UpdateVertexInput(Tegra::Engines::Maxwell3D::Regs& regs)
|
|||
.divisor = is_instanced ? input_binding.frequency : 1,
|
||||
});
|
||||
}
|
||||
|
||||
for (size_t index = 0; index < Maxwell::NumVertexAttributes; ++index) {
|
||||
dirty[Dirty::VertexAttribute0 + index] = false;
|
||||
}
|
||||
for (size_t index = 0; index < Maxwell::NumVertexArrays; ++index) {
|
||||
dirty[Dirty::VertexBinding0 + index] = false;
|
||||
}
|
||||
|
||||
scheduler.Record([bindings, attributes](vk::CommandBuffer cmdbuf) {
|
||||
cmdbuf.SetVertexInputEXT(bindings, attributes);
|
||||
});
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
|
||||
|
|
@ -122,6 +122,7 @@ public:
|
|||
void FlushCommands() override;
|
||||
void TickFrame() override;
|
||||
bool AccelerateConditionalRendering() override;
|
||||
bool HasDrawTransformFeedback() override;
|
||||
bool AccelerateSurfaceCopy(const Tegra::Engines::Fermi2D::Surface& src,
|
||||
const Tegra::Engines::Fermi2D::Surface& dst,
|
||||
const Tegra::Engines::Fermi2D::Config& copy_config) override;
|
||||
|
|
|
|||
|
|
@ -324,6 +324,8 @@ void Scheduler::EndRenderPass()
|
|||
return;
|
||||
}
|
||||
|
||||
query_cache->CounterClose(VideoCommon::QueryType::StreamingByteCount);
|
||||
|
||||
// Log render pass end
|
||||
if (Settings::values.gpu_logging_enabled.GetValue() &&
|
||||
Settings::values.gpu_log_vulkan_calls.GetValue()) {
|
||||
|
|
|
|||
|
|
@ -63,6 +63,11 @@ public:
|
|||
/// of a renderpass.
|
||||
void RequestOutsideRenderPassOperationContext();
|
||||
|
||||
/// Returns true when a render pass is currently active in the scheduler state.
|
||||
bool IsRenderPassActive() const {
|
||||
return state.renderpass != VK_NULL_HANDLE;
|
||||
}
|
||||
|
||||
/// Update the pipeline to the current execution context.
|
||||
bool UpdateGraphicsPipeline(GraphicsPipeline* pipeline);
|
||||
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
|
|
@ -87,6 +87,7 @@ Flags MakeInvalidationFlags() {
|
|||
void SetupDirtyViewports(Tables& tables) {
|
||||
FillBlock(tables[0], OFF(viewport_transform), NUM(viewport_transform), Viewports);
|
||||
FillBlock(tables[0], OFF(viewports), NUM(viewports), Viewports);
|
||||
FillBlock(tables[1], OFF(surface_clip), NUM(surface_clip), Viewports);
|
||||
tables[0][OFF(viewport_scale_offset_enabled)] = Viewports;
|
||||
tables[1][OFF(window_origin)] = Viewports;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
|
|
|
|||
|
|
@ -176,7 +176,18 @@ constexpr VkBorderColor ConvertBorderColor(const std::array<float, 4>& color) {
|
|||
.pViewFormats = view_formats.data(),
|
||||
};
|
||||
if (view_formats.size() > 1) {
|
||||
image_ci.flags |= VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT;
|
||||
image_ci.flags |=
|
||||
VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT | VK_IMAGE_CREATE_EXTENDED_USAGE_BIT;
|
||||
|
||||
const bool has_storage_compatible_view =
|
||||
std::any_of(view_formats.begin(), view_formats.end(), [&device](VkFormat view_format) {
|
||||
return device.IsFormatSupported(view_format, VK_FORMAT_FEATURE_STORAGE_IMAGE_BIT,
|
||||
FormatType::Optimal);
|
||||
});
|
||||
if (has_storage_compatible_view) {
|
||||
image_ci.usage |= VK_IMAGE_USAGE_STORAGE_BIT;
|
||||
}
|
||||
|
||||
if (device.IsKhrImageFormatListSupported()) {
|
||||
image_ci.pNext = &image_format_list;
|
||||
}
|
||||
|
|
@ -668,11 +679,16 @@ void CopyBufferToImage(vk::CommandBuffer cmdbuf, VkBuffer src_buffer, VkImage im
|
|||
}
|
||||
|
||||
void TryTransformSwizzleIfNeeded(PixelFormat format, std::array<SwizzleSource, 4>& swizzle,
|
||||
bool emulate_a4b4g4r4) {
|
||||
bool emulate_bgr565, bool emulate_a4b4g4r4) {
|
||||
switch (format) {
|
||||
case PixelFormat::A1B5G5R5_UNORM:
|
||||
std::ranges::transform(swizzle, swizzle.begin(), SwapBlueRed);
|
||||
break;
|
||||
case PixelFormat::B5G6R5_UNORM:
|
||||
if (emulate_bgr565) {
|
||||
std::ranges::transform(swizzle, swizzle.begin(), SwapBlueRed);
|
||||
}
|
||||
break;
|
||||
case PixelFormat::A5B5G5R1_UNORM:
|
||||
std::ranges::transform(swizzle, swizzle.begin(), SwapSpecial);
|
||||
break;
|
||||
|
|
@ -2119,22 +2135,21 @@ ImageView::ImageView(TextureCacheRuntime& runtime, const VideoCommon::ImageViewI
|
|||
if (!info.IsRenderTarget()) {
|
||||
swizzle = info.Swizzle();
|
||||
TryTransformSwizzleIfNeeded(format, swizzle,
|
||||
!device->IsExt4444FormatsSupported());
|
||||
device->MustEmulateBGR565(),
|
||||
!device->IsExt4444FormatsSupported());
|
||||
if ((aspect_mask & (VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT)) != 0) {
|
||||
std::ranges::transform(swizzle, swizzle.begin(), ConvertGreenRed);
|
||||
SanitizeDepthStencilSwizzle(swizzle, device->SupportsDepthStencilSwizzleOne());
|
||||
}
|
||||
}
|
||||
const auto format_info = MaxwellToVK::SurfaceFormat(*device, FormatType::Optimal, true, format);
|
||||
if (ImageUsageFlags(format_info, format) != image.UsageFlags()) {
|
||||
LOG_WARNING(Render_Vulkan,
|
||||
"Image view format {} has different usage flags than image format {}", format,
|
||||
image.info.format);
|
||||
}
|
||||
const VkImageUsageFlags requested_view_usage = ImageUsageFlags(format_info, format);
|
||||
const VkImageUsageFlags image_usage = image.UsageFlags();
|
||||
const VkImageUsageFlags clamped_view_usage = requested_view_usage & image_usage;
|
||||
const VkImageViewUsageCreateInfo image_view_usage{
|
||||
.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_USAGE_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
.usage = ImageUsageFlags(format_info, format),
|
||||
.usage = clamped_view_usage,
|
||||
};
|
||||
const VkImageViewCreateInfo create_info{
|
||||
.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
|
||||
|
|
@ -2300,23 +2315,18 @@ vk::ImageView ImageView::MakeView(VkFormat vk_format, VkImageAspectFlags aspect_
|
|||
|
||||
Sampler::Sampler(TextureCacheRuntime& runtime, const Tegra::Texture::TSCEntry& tsc) {
|
||||
const auto& device = runtime.device;
|
||||
// Check if custom border colors are supported
|
||||
const bool has_custom_border_colors = runtime.device.IsCustomBorderColorsSupported();
|
||||
const bool has_format_undefined = runtime.device.IsCustomBorderColorWithoutFormatSupported();
|
||||
const bool has_custom_border_extension = runtime.device.IsExtCustomBorderColorSupported();
|
||||
const bool has_format_undefined =
|
||||
has_custom_border_extension && runtime.device.IsCustomBorderColorWithoutFormatSupported();
|
||||
const bool has_custom_border_colors =
|
||||
has_format_undefined && runtime.device.IsCustomBorderColorsSupported();
|
||||
const auto color = tsc.BorderColor();
|
||||
|
||||
// Determine border format based on available features:
|
||||
// - If customBorderColorWithoutFormat is available: use VK_FORMAT_UNDEFINED (most flexible)
|
||||
// - If only customBorderColors is available: use concrete format (R8G8B8A8_UNORM)
|
||||
// - If neither is available: use standard border colors (handled by ConvertBorderColor)
|
||||
const VkFormat border_format = has_format_undefined ? VK_FORMAT_UNDEFINED
|
||||
: VK_FORMAT_R8G8B8A8_UNORM;
|
||||
|
||||
const VkSamplerCustomBorderColorCreateInfoEXT border_ci{
|
||||
.sType = VK_STRUCTURE_TYPE_SAMPLER_CUSTOM_BORDER_COLOR_CREATE_INFO_EXT,
|
||||
.pNext = nullptr,
|
||||
.customBorderColor = std::bit_cast<VkClearColorValue>(color),
|
||||
.format = border_format,
|
||||
.format = VK_FORMAT_UNDEFINED,
|
||||
};
|
||||
const void* pnext = nullptr;
|
||||
if (has_custom_border_colors) {
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||
|
|
@ -88,13 +88,13 @@ std::pair<std::array<Shader::TransformFeedbackVarying, 256>, u32> MakeTransformF
|
|||
return 0;
|
||||
};
|
||||
|
||||
UNIMPLEMENTED_IF_MSG(layout.stream != 0, "Stream is not zero: {}", layout.stream);
|
||||
Shader::TransformFeedbackVarying varying{
|
||||
.buffer = static_cast<u32>(buffer),
|
||||
.stride = layout.stride,
|
||||
.offset = offset * 4,
|
||||
.components = 1,
|
||||
};
|
||||
varying.stream = layout.stream;
|
||||
const u32 base_offset = offset;
|
||||
const auto attribute{get_attribute(offset)};
|
||||
if (std::ranges::find(VECTORS, Common::AlignDown(attribute, 4)) != VECTORS.end()) {
|
||||
|
|
|
|||
|
|
@ -869,6 +869,10 @@ bool Device::HasTimelineSemaphore() const {
|
|||
return features.timeline_semaphore.timelineSemaphore;
|
||||
}
|
||||
|
||||
bool Device::MustEmulateBGR565() const {
|
||||
return Settings::values.emulate_bgr565.GetValue();
|
||||
}
|
||||
|
||||
bool Device::GetSuitability(bool requires_swapchain) {
|
||||
// Assume we will be suitable.
|
||||
bool suitable = true;
|
||||
|
|
@ -919,6 +923,17 @@ bool Device::GetSuitability(bool requires_swapchain) {
|
|||
FOR_EACH_VK_FEATURE_EXT(FEATURE_EXTENSION);
|
||||
FOR_EACH_VK_EXTENSION(EXTENSION);
|
||||
|
||||
if (supported_extensions.contains(VK_KHR_ROBUSTNESS_2_EXTENSION_NAME)) {
|
||||
loaded_extensions.erase(VK_EXT_ROBUSTNESS_2_EXTENSION_NAME);
|
||||
loaded_extensions.insert(VK_KHR_ROBUSTNESS_2_EXTENSION_NAME);
|
||||
extensions.robustness_2 = true;
|
||||
} else if (supported_extensions.contains(VK_EXT_ROBUSTNESS_2_EXTENSION_NAME)) {
|
||||
loaded_extensions.insert(VK_EXT_ROBUSTNESS_2_EXTENSION_NAME);
|
||||
extensions.robustness_2 = true;
|
||||
} else {
|
||||
extensions.robustness_2 = false;
|
||||
}
|
||||
|
||||
#undef FEATURE_EXTENSION
|
||||
#undef EXTENSION
|
||||
|
||||
|
|
@ -1131,8 +1146,6 @@ bool Device::GetSuitability(bool requires_swapchain) {
|
|||
|
||||
if (u32(Settings::values.dyna_state.GetValue()) == 0) {
|
||||
LOG_INFO(Render_Vulkan, "Extended Dynamic State disabled by user setting, clearing all EDS features");
|
||||
features.custom_border_color.customBorderColors = false;
|
||||
features.custom_border_color.customBorderColorWithoutFormat = false;
|
||||
features.extended_dynamic_state.extendedDynamicState = false;
|
||||
features.extended_dynamic_state2.extendedDynamicState2 = false;
|
||||
features.extended_dynamic_state3.extendedDynamicState3ColorBlendEnable = false;
|
||||
|
|
@ -1148,24 +1161,13 @@ bool Device::GetSuitability(bool requires_swapchain) {
|
|||
|
||||
void Device::RemoveUnsuitableExtensions() {
|
||||
// VK_EXT_custom_border_color
|
||||
// Enable extension if driver supports it, then check individual features
|
||||
// - customBorderColors: Required to use VK_BORDER_COLOR_FLOAT_CUSTOM_EXT
|
||||
// - customBorderColorWithoutFormat: Optional, allows VK_FORMAT_UNDEFINED
|
||||
// If only customBorderColors is available, we must provide a specific format
|
||||
if (extensions.custom_border_color) {
|
||||
// Verify that at least customBorderColors is available
|
||||
if (!features.custom_border_color.customBorderColors) {
|
||||
LOG_WARNING(Render_Vulkan,
|
||||
"VK_EXT_custom_border_color reported but customBorderColors feature not available, disabling");
|
||||
extensions.custom_border_color = false;
|
||||
}
|
||||
extensions.custom_border_color =
|
||||
features.custom_border_color.customBorderColors &&
|
||||
features.custom_border_color.customBorderColorWithoutFormat;
|
||||
}
|
||||
RemoveExtensionFeatureIfUnsuitable(extensions.custom_border_color, features.custom_border_color,
|
||||
VK_EXT_CUSTOM_BORDER_COLOR_EXTENSION_NAME);
|
||||
// VK_KHR_unified_image_layouts
|
||||
extensions.unified_image_layouts = features.unified_image_layouts.unifiedImageLayouts;
|
||||
RemoveExtensionFeatureIfUnsuitable(extensions.unified_image_layouts, features.unified_image_layouts,
|
||||
VK_KHR_UNIFIED_IMAGE_LAYOUTS_EXTENSION_NAME);
|
||||
|
||||
// VK_EXT_depth_bias_control
|
||||
extensions.depth_bias_control =
|
||||
|
|
@ -1251,16 +1253,22 @@ void Device::RemoveUnsuitableExtensions() {
|
|||
VK_EXT_EXTENDED_DYNAMIC_STATE_3_EXTENSION_NAME);
|
||||
|
||||
// VK_EXT_robustness2
|
||||
extensions.robustness_2 = features.robustness2.robustBufferAccess2 ||
|
||||
features.robustness2.robustImageAccess2 ||
|
||||
features.robustness2.nullDescriptor;
|
||||
features.robustness2.robustBufferAccess2 = VK_FALSE;
|
||||
features.robustness2.robustImageAccess2 = VK_FALSE;
|
||||
extensions.robustness_2 = features.robustness2.nullDescriptor;
|
||||
|
||||
const char* robustness2_extension_name =
|
||||
loaded_extensions.contains(VK_KHR_ROBUSTNESS_2_EXTENSION_NAME)
|
||||
? VK_KHR_ROBUSTNESS_2_EXTENSION_NAME
|
||||
: VK_EXT_ROBUSTNESS_2_EXTENSION_NAME;
|
||||
|
||||
RemoveExtensionFeatureIfUnsuitable(extensions.robustness_2, features.robustness2,
|
||||
VK_EXT_ROBUSTNESS_2_EXTENSION_NAME);
|
||||
robustness2_extension_name);
|
||||
|
||||
// VK_EXT_image_robustness
|
||||
extensions.image_robustness = features.image_robustness.robustImageAccess;
|
||||
RemoveExtensionFeatureIfUnsuitable(extensions.image_robustness, features.image_robustness,
|
||||
// Image robustness
|
||||
extensions.robust_image_access = features.robust_image_access.robustImageAccess;
|
||||
RemoveExtensionFeatureIfUnsuitable(extensions.robust_image_access,
|
||||
features.robust_image_access,
|
||||
VK_EXT_IMAGE_ROBUSTNESS_EXTENSION_NAME);
|
||||
|
||||
// VK_KHR_shader_atomic_int64
|
||||
|
|
@ -1288,8 +1296,7 @@ void Device::RemoveUnsuitableExtensions() {
|
|||
// VK_EXT_transform_feedback
|
||||
extensions.transform_feedback =
|
||||
features.transform_feedback.transformFeedback &&
|
||||
properties.transform_feedback.maxTransformFeedbackBuffers > 0 &&
|
||||
properties.transform_feedback.transformFeedbackQueries;
|
||||
properties.transform_feedback.maxTransformFeedbackBuffers > 0;
|
||||
RemoveExtensionFeatureIfUnsuitable(extensions.transform_feedback, features.transform_feedback,
|
||||
VK_EXT_TRANSFORM_FEEDBACK_EXTENSION_NAME);
|
||||
|
||||
|
|
|
|||
|
|
@ -38,7 +38,7 @@ VK_DEFINE_HANDLE(VmaAllocator)
|
|||
FEATURE(KHR, TimelineSemaphore, TIMELINE_SEMAPHORE, timeline_semaphore)
|
||||
|
||||
#define FOR_EACH_VK_FEATURE_1_3(FEATURE) \
|
||||
FEATURE(EXT, ImageRobustness, IMAGE_ROBUSTNESS, image_robustness) \
|
||||
FEATURE(EXT, ImageRobustness, IMAGE_ROBUSTNESS, robust_image_access) \
|
||||
FEATURE(EXT, ShaderDemoteToHelperInvocation, SHADER_DEMOTE_TO_HELPER_INVOCATION, \
|
||||
shader_demote_to_helper_invocation) \
|
||||
FEATURE(EXT, SubgroupSizeControl, SUBGROUP_SIZE_CONTROL, subgroup_size_control) \
|
||||
|
|
@ -68,8 +68,7 @@ VK_DEFINE_HANDLE(VmaAllocator)
|
|||
FEATURE(KHR, PipelineExecutableProperties, PIPELINE_EXECUTABLE_PROPERTIES, \
|
||||
pipeline_executable_properties) \
|
||||
FEATURE(KHR, WorkgroupMemoryExplicitLayout, WORKGROUP_MEMORY_EXPLICIT_LAYOUT, \
|
||||
workgroup_memory_explicit_layout) \
|
||||
FEATURE(KHR, UnifiedImageLayouts, UNIFIED_IMAGE_LAYOUTS, unified_image_layouts)
|
||||
workgroup_memory_explicit_layout)
|
||||
|
||||
|
||||
// Define miscellaneous extensions which may be used by the implementation here.
|
||||
|
|
@ -124,7 +123,6 @@ VK_DEFINE_HANDLE(VmaAllocator)
|
|||
EXTENSION_NAME(VK_EXT_EXTENDED_DYNAMIC_STATE_3_EXTENSION_NAME) \
|
||||
EXTENSION_NAME(VK_EXT_EXTERNAL_MEMORY_HOST_EXTENSION_NAME) \
|
||||
EXTENSION_NAME(VK_EXT_4444_FORMATS_EXTENSION_NAME) \
|
||||
EXTENSION_NAME(VK_EXT_IMAGE_ROBUSTNESS_EXTENSION_NAME) \
|
||||
EXTENSION_NAME(VK_EXT_LINE_RASTERIZATION_EXTENSION_NAME) \
|
||||
EXTENSION_NAME(VK_EXT_ROBUSTNESS_2_EXTENSION_NAME) \
|
||||
EXTENSION_NAME(VK_EXT_VERTEX_INPUT_DYNAMIC_STATE_EXTENSION_NAME) \
|
||||
|
|
@ -174,13 +172,11 @@ VK_DEFINE_HANDLE(VmaAllocator)
|
|||
FEATURE_NAME(depth_bias_control, depthBiasExact) \
|
||||
FEATURE_NAME(extended_dynamic_state, extendedDynamicState) \
|
||||
FEATURE_NAME(format_a4b4g4r4, formatA4B4G4R4) \
|
||||
FEATURE_NAME(image_robustness, robustImageAccess) \
|
||||
FEATURE_NAME(robust_image_access, robustImageAccess) \
|
||||
FEATURE_NAME(index_type_uint8, indexTypeUint8) \
|
||||
FEATURE_NAME(primitive_topology_list_restart, primitiveTopologyListRestart) \
|
||||
FEATURE_NAME(provoking_vertex, provokingVertexLast) \
|
||||
FEATURE_NAME(robustness2, nullDescriptor) \
|
||||
FEATURE_NAME(robustness2, robustBufferAccess2) \
|
||||
FEATURE_NAME(robustness2, robustImageAccess2) \
|
||||
FEATURE_NAME(shader_float16_int8, shaderFloat16) \
|
||||
FEATURE_NAME(shader_float16_int8, shaderInt8) \
|
||||
FEATURE_NAME(timeline_semaphore, timelineSemaphore) \
|
||||
|
|
@ -542,6 +538,17 @@ public:
|
|||
return extensions.transform_feedback;
|
||||
}
|
||||
|
||||
/// Returns true if transform feedback draw commands are supported.
|
||||
bool IsTransformFeedbackDrawSupported() const {
|
||||
return extensions.transform_feedback && properties.transform_feedback.transformFeedbackDraw;
|
||||
}
|
||||
|
||||
/// Returns true if transform feedback query types are supported.
|
||||
bool IsTransformFeedbackQueriesSupported() const {
|
||||
return extensions.transform_feedback &&
|
||||
properties.transform_feedback.transformFeedbackQueries;
|
||||
}
|
||||
|
||||
/// Returns true if the device supports VK_EXT_transform_feedback properly.
|
||||
bool AreTransformFeedbackGeometryStreamsSupported() const {
|
||||
return features.transform_feedback.geometryStreams;
|
||||
|
|
@ -552,36 +559,6 @@ public:
|
|||
return extensions.custom_border_color;
|
||||
}
|
||||
|
||||
/// Returns true if the device supports VK_EXT_image_robustness.
|
||||
bool IsExtImageRobustnessSupported() const {
|
||||
return extensions.image_robustness;
|
||||
}
|
||||
|
||||
/// Returns true if robustImageAccess is supported.
|
||||
bool IsRobustImageAccessSupported() const {
|
||||
return features.image_robustness.robustImageAccess;
|
||||
}
|
||||
|
||||
/// Returns true if the device supports VK_EXT_robustness2.
|
||||
bool IsExtRobustness2Supported() const {
|
||||
return extensions.robustness_2;
|
||||
}
|
||||
|
||||
/// Returns true if robustBufferAccess2 is supported.
|
||||
bool IsRobustBufferAccess2Supported() const {
|
||||
return features.robustness2.robustBufferAccess2;
|
||||
}
|
||||
|
||||
/// Returns true if robustImageAccess2 is supported.
|
||||
bool IsRobustImageAccess2Supported() const {
|
||||
return features.robustness2.robustImageAccess2;
|
||||
}
|
||||
|
||||
/// Returns true if nullDescriptor is supported.
|
||||
bool IsNullDescriptorSupported() const {
|
||||
return features.robustness2.nullDescriptor;
|
||||
}
|
||||
|
||||
/// Returns true if customBorderColors feature is available.
|
||||
bool IsCustomBorderColorsSupported() const {
|
||||
return features.custom_border_color.customBorderColors;
|
||||
|
|
@ -805,6 +782,8 @@ public:
|
|||
return features.robustness2.nullDescriptor;
|
||||
}
|
||||
|
||||
bool MustEmulateBGR565() const;
|
||||
|
||||
bool HasExactDepthBiasControl() const {
|
||||
return features.depth_bias_control.depthBiasExact;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -123,6 +123,7 @@ void Load(VkDevice device, DeviceDispatch& dld) noexcept {
|
|||
X(vkCmdEndDebugUtilsLabelEXT);
|
||||
X(vkCmdFillBuffer);
|
||||
X(vkCmdPipelineBarrier);
|
||||
X(vkCmdResetQueryPool);
|
||||
X(vkCmdPushConstants);
|
||||
X(vkCmdPushDescriptorSetWithTemplateKHR);
|
||||
X(vkCmdSetBlendConstants);
|
||||
|
|
|
|||
|
|
@ -225,6 +225,7 @@ struct DeviceDispatch : InstanceDispatch {
|
|||
PFN_vkCmdEndTransformFeedbackEXT vkCmdEndTransformFeedbackEXT{};
|
||||
PFN_vkCmdFillBuffer vkCmdFillBuffer{};
|
||||
PFN_vkCmdPipelineBarrier vkCmdPipelineBarrier{};
|
||||
PFN_vkCmdResetQueryPool vkCmdResetQueryPool{};
|
||||
PFN_vkCmdPushConstants vkCmdPushConstants{};
|
||||
PFN_vkCmdPushDescriptorSetWithTemplateKHR vkCmdPushDescriptorSetWithTemplateKHR{};
|
||||
PFN_vkCmdResolveImage vkCmdResolveImage{};
|
||||
|
|
@ -1168,6 +1169,10 @@ public:
|
|||
dld->vkCmdEndQuery(handle, query_pool, query);
|
||||
}
|
||||
|
||||
void ResetQueryPool(VkQueryPool query_pool, u32 first_query, u32 query_count) const noexcept {
|
||||
dld->vkCmdResetQueryPool(handle, query_pool, first_query, query_count);
|
||||
}
|
||||
|
||||
void BindDescriptorSets(VkPipelineBindPoint bind_point, VkPipelineLayout layout, u32 first,
|
||||
Span<VkDescriptorSet> sets, Span<u32> dynamic_offsets) const noexcept {
|
||||
dld->vkCmdBindDescriptorSets(handle, bind_point, layout, first, sets.size(), sets.data(),
|
||||
|
|
|
|||
|
|
@ -265,7 +265,7 @@ void ConfigureGraphics::Setup(const ConfigurationShared::Builder& builder) {
|
|||
// FSR needs a reversed slider and a 0.5 multiplier
|
||||
return builder.BuildWidget(
|
||||
setting, apply_funcs, ConfigurationShared::RequestType::ReverseSlider, true,
|
||||
0.5f, nullptr, tr("%", "FSR sharpening percentage (e.g. 50%)"));
|
||||
0.5f, nullptr, tr("%", "FSR/SGSR sharpening percentage (e.g. 50%)"));
|
||||
} else {
|
||||
return builder.BuildWidget(setting, apply_funcs);
|
||||
}
|
||||
|
|
|
|||
|
|
@ -23,27 +23,18 @@ DataDialog::DataDialog(QWidget* parent) : QDialog(parent), ui(std::make_unique<U
|
|||
|
||||
// TODO: Should we make this a single widget that pulls data from a model?
|
||||
#define WIDGET(label, name) \
|
||||
ui->page->addWidget(new DataWidget(FrontendCommon::DataManager::DataDir::name, \
|
||||
QtCommon::StringLookup::DataManager##name##Tooltip, \
|
||||
QStringLiteral(#name), this)); \
|
||||
ui->labels->addItem(label);
|
||||
ui->pages->addTab(new DataWidget(FrontendCommon::DataManager::DataDir::name, \
|
||||
QtCommon::StringLookup::DataManager##name##Tooltip, \
|
||||
QStringLiteral(#name), this), \
|
||||
label);
|
||||
|
||||
WIDGET(tr("Shaders"), Shaders)
|
||||
WIDGET(tr("UserNAND"), UserNand)
|
||||
WIDGET(tr("SysNAND"), SysNand)
|
||||
WIDGET(tr("User NAND"), UserNand)
|
||||
WIDGET(tr("System NAND"), SysNand)
|
||||
WIDGET(tr("Mods"), Mods)
|
||||
WIDGET(tr("Saves"), Saves)
|
||||
|
||||
#undef WIDGET
|
||||
|
||||
connect(ui->labels, &QListWidget::itemSelectionChanged, this, [this]() {
|
||||
const auto items = ui->labels->selectedItems();
|
||||
if (items.isEmpty()) {
|
||||
return;
|
||||
}
|
||||
|
||||
ui->page->setCurrentIndex(ui->labels->row(items[0]));
|
||||
});
|
||||
}
|
||||
|
||||
DataDialog::~DataDialog() = default;
|
||||
|
|
@ -71,25 +62,29 @@ DataWidget::DataWidget(FrontendCommon::DataManager::DataDir data_dir,
|
|||
}
|
||||
|
||||
void DataWidget::clear() {
|
||||
std::string user_id = selectProfile();
|
||||
QtCommon::Content::ClearDataDir(m_dir, user_id);
|
||||
std::optional<std::string> user_id = selectProfile();
|
||||
if (!user_id) return;
|
||||
QtCommon::Content::ClearDataDir(m_dir, user_id.value());
|
||||
scan();
|
||||
}
|
||||
|
||||
void DataWidget::open() {
|
||||
std::string user_id = selectProfile();
|
||||
std::optional<std::string> user_id = selectProfile();
|
||||
if (!user_id) return;
|
||||
QDesktopServices::openUrl(QUrl::fromLocalFile(
|
||||
QString::fromStdString(FrontendCommon::DataManager::GetDataDirString(m_dir, user_id))));
|
||||
QString::fromStdString(FrontendCommon::DataManager::GetDataDirString(m_dir, user_id.value()))));
|
||||
}
|
||||
|
||||
void DataWidget::upload() {
|
||||
std::string user_id = selectProfile();
|
||||
QtCommon::Content::ExportDataDir(m_dir, user_id, m_exportName);
|
||||
std::optional<std::string> user_id = selectProfile();
|
||||
if (!user_id) return;
|
||||
QtCommon::Content::ExportDataDir(m_dir, user_id.value(), m_exportName);
|
||||
}
|
||||
|
||||
void DataWidget::download() {
|
||||
std::string user_id = selectProfile();
|
||||
QtCommon::Content::ImportDataDir(m_dir, user_id, std::bind(&DataWidget::scan, this));
|
||||
std::optional<std::string> user_id = selectProfile();
|
||||
if (!user_id) return;
|
||||
QtCommon::Content::ImportDataDir(m_dir, user_id.value(), std::bind(&DataWidget::scan, this));
|
||||
}
|
||||
|
||||
void DataWidget::scan() {
|
||||
|
|
@ -108,10 +103,11 @@ void DataWidget::scan() {
|
|||
QtConcurrent::run([this]() { return FrontendCommon::DataManager::DataDirSize(m_dir); }));
|
||||
}
|
||||
|
||||
std::string DataWidget::selectProfile() {
|
||||
std::optional<std::string> DataWidget::selectProfile() {
|
||||
std::string user_id{};
|
||||
if (m_dir == FrontendCommon::DataManager::DataDir::Saves) {
|
||||
user_id = GetProfileIDString();
|
||||
if (user_id.empty()) return std::nullopt;
|
||||
}
|
||||
|
||||
return user_id;
|
||||
|
|
|
|||
|
|
@ -45,7 +45,7 @@ private:
|
|||
FrontendCommon::DataManager::DataDir m_dir;
|
||||
const QString m_exportName;
|
||||
|
||||
std::string selectProfile();
|
||||
std::optional<std::string> selectProfile();
|
||||
};
|
||||
|
||||
#endif // DATA_DIALOG_H
|
||||
|
|
|
|||
|
|
@ -27,31 +27,9 @@
|
|||
</property>
|
||||
<layout class="QVBoxLayout" name="verticalLayout">
|
||||
<item>
|
||||
<layout class="QHBoxLayout" name="horizontalLayout" stretch="1,1">
|
||||
<layout class="QHBoxLayout" name="horizontalLayout" stretch="0">
|
||||
<item>
|
||||
<widget class="QListWidget" name="labels">
|
||||
<property name="sizePolicy">
|
||||
<sizepolicy hsizetype="Expanding" vsizetype="Expanding">
|
||||
<horstretch>0</horstretch>
|
||||
<verstretch>0</verstretch>
|
||||
</sizepolicy>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QStackedWidget" name="page">
|
||||
<property name="sizePolicy">
|
||||
<sizepolicy hsizetype="Expanding" vsizetype="Expanding">
|
||||
<horstretch>0</horstretch>
|
||||
<verstretch>0</verstretch>
|
||||
</sizepolicy>
|
||||
</property>
|
||||
<property name="minimumSize">
|
||||
<size>
|
||||
<width>275</width>
|
||||
<height>200</height>
|
||||
</size>
|
||||
</property>
|
||||
<widget class="QTabWidget" name="pages">
|
||||
<property name="currentIndex">
|
||||
<number>-1</number>
|
||||
</property>
|
||||
|
|
|
|||
|
|
@ -4394,8 +4394,7 @@ void MainWindow::UpdateAPIText() {
|
|||
void MainWindow::UpdateFilterText() {
|
||||
const auto filter = Settings::values.scaling_filter.GetValue();
|
||||
const auto filter_text = ConfigurationShared::scaling_filter_texts_map.find(filter)->second;
|
||||
filter_status_button->setText(filter == Settings::ScalingFilter::Fsr ? tr("FSR")
|
||||
: filter_text.toUpper());
|
||||
filter_status_button->setText(filter_text.toUpper());
|
||||
}
|
||||
|
||||
void MainWindow::UpdateAAText() {
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue