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[dynarmic] Remove Ignore Global Monitor from CPU Accuracy Auto (#3846)
This fixes a flickering issue in some games, such as The Legend of Zelda: Echoes of Wisdom. Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3846 Reviewed-by: crueter <crueter@eden-emu.dev> Reviewed-by: Lizzie <lizzie@eden-emu.dev>
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0257a8d491
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2 changed files with 0 additions and 2 deletions
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@ -289,7 +289,6 @@ void ArmDynarmic32::MakeJit(Common::PageTable* page_table) {
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config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_UnfuseFMA;
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config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_IgnoreStandardFPCRValue;
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config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_InaccurateNaN;
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config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_IgnoreGlobalMonitor;
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break;
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// Paranoia mode for debugging optimizations
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case Settings::CpuAccuracy::Paranoid:
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@ -340,7 +340,6 @@ void ArmDynarmic64::MakeJit(Common::PageTable* page_table, std::size_t address_s
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config.unsafe_optimizations = true;
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config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_UnfuseFMA;
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config.fastmem_address_space_bits = 64;
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config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_IgnoreGlobalMonitor;
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break;
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// Paranoia mode for debugging optimizations
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case Settings::CpuAccuracy::Paranoid:
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