Commit graph

28543 commits

Author SHA1 Message Date
lizzie
a03f09fedc DISABLE BY DEFAULT ON IOS FFS 2026-03-26 03:48:55 +00:00
lizzie
0adffdbb05 fix life 2026-03-26 03:48:55 +00:00
lizzie
2c0217eb20 fix sirit i think, add ios-aarch64 2026-03-26 03:48:55 +00:00
lizzie
4a62e27b38 changes? 2026-03-26 03:48:55 +00:00
lizzie
09e5814c58 fix shit? 2026-03-26 03:48:55 +00:00
lizzie
dfe295ff75 fix #include "common/logging.h" 2026-03-26 03:48:55 +00:00
lizzie
e571c1c31d fix IOS again fucking objc bridge 2026-03-26 03:48:55 +00:00
lizzie
8f6468b7f1 fix? 2026-03-26 03:48:55 +00:00
lizzie
f5ca0a3a6e properly use bridging header, fix headers 2026-03-26 03:48:55 +00:00
lizzie
aa9ae91a92 fix swift driver I HOPE 2026-03-26 03:48:53 +00:00
lizzie
6403a7ae99 license 2026-03-26 03:48:30 +00:00
lizzie
c5588fafe3 [temporary c++ shit] 2026-03-26 03:48:20 +00:00
lizzie
c8c0c31652 bit of cmake fuckery 2026-03-26 03:48:20 +00:00
lizzie
6ab80df643 use language generator exprs 2026-03-26 03:48:11 +00:00
lizzie
f3bf727ab8 $<$<COMPILE_LANGUAGE:C,CXX>:-Werror=missing-declarations> 2026-03-26 03:47:30 +00:00
lizzie
4afe96c805 proper linkings?! 2026-03-26 03:45:38 +00:00
lizzie
97be4642c4 bridge changes/fixes 2026-03-26 03:45:38 +00:00
lizzie
1b1223db7f fix license 2026-03-26 03:45:38 +00:00
lizzie
6375fbd041 fix xcode 2? 2026-03-26 03:45:38 +00:00
lizzie
c2043d43e4 fix xcode paths? 2026-03-26 03:45:38 +00:00
lizzie
3f822af433 fx 2026-03-26 03:45:37 +00:00
lizzie
33d56ce671 fx 2026-03-26 03:45:37 +00:00
lizzie
3ea51bd523 fix boost 2026-03-26 03:45:37 +00:00
lizzie
9b8185fce6 fx 2026-03-26 03:45:37 +00:00
lizzie
e6e609ad3e fix stuff 2026-03-26 03:45:37 +00:00
lizzie
de2fbc22fe stupid macos 2026-03-26 03:45:37 +00:00
lizzie
87b74eff24 fix1 2026-03-26 03:45:37 +00:00
lizzie
2dc1a2e763 fx 2026-03-26 03:45:37 +00:00
lizzie
fc23d0662c fix spirv-tools 2026-03-26 03:45:37 +00:00
lizzie
b65a671555 fixes for ios spirv tools 2026-03-26 03:45:37 +00:00
lizzie
6c5e0a52ae fix license 2026-03-26 03:45:37 +00:00
lizzie
94ef8971f2 fix ffmpeg 2026-03-26 03:45:37 +00:00
lizzie
51b198f9df fx 2026-03-26 03:45:37 +00:00
lizzie
85da5f3355 fx 2026-03-26 03:45:37 +00:00
lizzie
6733254e47 license 2026-03-26 03:45:37 +00:00
lizzie
d91ec58231 ios toolchain cmake 2026-03-26 03:45:37 +00:00
lizzie
6ec89d21fc license 2026-03-26 03:45:37 +00:00
lizzie
474f21c09e license headers 2026-03-26 03:45:37 +00:00
lizzie
7ea1c97148 flatten + cmake 2026-03-26 03:45:37 +00:00
lizzie
2a436d8f07 flatten 2026-03-26 03:45:37 +00:00
lizzie
919f2ca398 loicense 2026-03-26 03:45:37 +00:00
lizzie
4c459cc41f modernize #1 2026-03-26 03:45:37 +00:00
lizzie
d2f7e60f46 sudachi ios stuff 2026-03-26 03:45:37 +00:00
lizzie
9cb7001656
[cmake] fixes for XCode when having languages other than C/C++ (#3772)
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Signed-off-by: lizzie <lizzie@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3772
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2026-03-26 04:46:43 +01:00
xbzk
f0d77e86e3
[android,ui] driver management: fixed driver add/removal unsync (#3757)
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Complementary for 3750.
User found a way to get same driver doubled and deleting one would lead to a crash.
Reason: manual driver install was still adding drivers directly to adapter, instead of thru drivermodel. fixed.
Also added guards against crash upon driver removal.
Thoroughly tested.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3757
Reviewed-by: Maufeat <sahyno1996@gmail.com>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Co-authored-by: xbzk <xbzk@eden-emu.dev>
Co-committed-by: xbzk <xbzk@eden-emu.dev>
2026-03-25 12:13:04 +01:00
lizzie
24fe223692
[dynarmic] Remove last FPT LUT table, removing around 30kb worth of unused functions (#3718)
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Lets do the quick math
There was 1 LUT for every fsize() instancing

Now... the number of functions on each lut was (fsize + 1), multiplied by 5 (number of rounding modes)

8 = 9 * 5 = 45
16 = 17 * 5 = 85
32 = 33 * 5 = 165
64 = 65 * 5 = 325

this is just pure insanity - look at what fucking nm reported:

```
0000000003dc39b8 0000000000000008 V guard variable for void Dynarmic::Backend::X64::EmitFPVectorToFixed<16ul, false>(Dynarmic::Backend::X64::BlockOfCode&, Dynarmic::Backend::X64::EmitContext&, Dynarmic::IR::Inst*)::lut
0000000003dc3a18 0000000000000008 V guard variable for void Dynarmic::Backend::X64::EmitFPVectorToFixed<16ul, true>(Dynarmic::Backend::X64::BlockOfCode&, Dynarmic::Backend::X64::EmitContext&, Dynarmic::IR::Inst*)::lut
0000000003dc39d8 0000000000000008 V guard variable for void Dynarmic::Backend::X64::EmitFPVectorToFixed<32ul, false>(Dynarmic::Backend::X64::BlockOfCode&, Dynarmic::Backend::X64::EmitContext&, Dynarmic::IR::Inst*)::lut
0000000003dc3a38 0000000000000008 V guard variable for void Dynarmic::Backend::X64::EmitFPVectorToFixed<32ul, true>(Dynarmic::Backend::X64::BlockOfCode&, Dynarmic::Backend::X64::EmitContext&, Dynarmic::IR::Inst*)::lut
0000000003dc39f8 0000000000000008 V guard variable for void Dynarmic::Backend::X64::EmitFPVectorToFixed<64ul, false>(Dynarmic::Backend::X64::BlockOfCode&, Dynarmic::Backend::X64::EmitContext&, Dynarmic::IR::Inst*)::lut
0000000003dc3a58 0000000000000008 V guard variable for void Dynarmic::Backend::X64::EmitFPVectorToFixed<64ul, true>(Dynarmic::Backend::X64::BlockOfCode&, Dynarmic::Backend::X64::EmitContext&, Dynarmic::IR::Inst*)::lut
```

"ah its not bad" - OH MATE ITS JUST THE GUARD VARIABLES - i attached a file with just the functions generated for each case...

now with this PR only 6 * 6 functions are made (still not ideal, but way better), 36 is way better than 1156 FUCKING FUNCTIONS

Signed-off-by: lizzie <lizzie@eden-emu.dev>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3718
Reviewed-by: DraVee <chimera@dravee.dev>
Reviewed-by: Maufeat <sahyno1996@gmail.com>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2026-03-25 10:48:53 +01:00
PavelBARABANOV
8f770618d2
[android] Rework of frame pacing mode + Surface mode detection per API level. (#3735)
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This Pr is a reply to certain issues found on Android due to the new artificial waits inside Vulkan (Frame Pacing Mode); which caused GPU/CPU desync's even if TimelineSemaphore (Adreno's drivers) does a constant check to retain synchronization with each frame-data, removes the yield() for all platforms (remains the same on PC) and aligns a new way to handle the output of video by using native Android tools, such as AGP, which makes a bridge inside Vulkan to Android's Surface (screen) and reduces not only the latency, but also improves the smoothness of each frame processed; currently we quantize the amount of frame processed by hinting the surface on Android space and adjust the heuristics of the old handling (yuzu) and we link it to screen refresh rate; this way we ensure that even if the game moves below the screen's HZ, we can always pick up the cadence by clamping the duration of each frame and using a chrono function to work as internal fernce if performance goes below the game speed requirment or game's frame rate requirements.

Co-authored-by: CamilleLaVey <camillelavey99@gmail.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3735
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
Co-authored-by: PavelBARABANOV <pavelbarabanov94@gmail.com>
Co-committed-by: PavelBARABANOV <pavelbarabanov94@gmail.com>
2026-03-24 01:25:44 +01:00
lizzie
b673dad40d
[hle/service/nifm] fix pack(pop) warning on clang (#3764)
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fucks up unity builds, also it's an innocuous trivial change for a warning that should've been fixed a while ago

Signed-off-by: lizzie <lizzie@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3764
Reviewed-by: Maufeat <sahyno1996@gmail.com>
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2026-03-23 18:03:54 +01:00
lizzie
56d3f0e353
[dynarmic] fix dynarmic_tests build issues on xcode due to using relative paths (#3765)
Thanks to @chrelliott978 for the initial impl

Signed-off-by: lizzie <lizzie@eden-emu.dev>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3765
Reviewed-by: Maufeat <sahyno1996@gmail.com>
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2026-03-23 18:03:48 +01:00
crueter
ad58ab8976
[externals] Use Eden mirrors for llvm-mingw and tzdb (#3766)
My server is getting hammered, let's just move them here.

Signed-off-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3766
2026-03-23 17:05:40 +01:00