..
arm
[common/core/dynarmic] Optimize page table allocations ( #4219 )
2026-09-09 21:35:49 +02:00
crypto
[common] rework BitField and BitUtil, use concepts whenever possible ( #4076 )
2026-07-09 03:47:04 +02:00
debugger
[cmake] Fix some macOS compilation errors ( #4350 )
2026-09-05 23:43:46 +02:00
file_sys
[fs] moved temp folder cleanup upstream (per-application level) to avoid per-program retrigger ( #4375 )
2026-09-10 22:30:07 +02:00
frontend
[common/logging] Simplify logging logic and fix issues when logging before system is created ( #3688 )
2026-03-12 18:29:15 +01:00
hle
[hle] Enforce max_sessions, add bpc:ams service ( #4394 )
2026-09-11 21:38:52 +02:00
internal_network
[internal_network] Fix WiFi scanner compilation on GCC 15.3.0 ( #4279 )
2026-08-21 23:29:24 +02:00
loader
[core, hle, video_core, memory] Improve multi-process, display layers, dynamic shader cache and rework overlay ( #4238 )
2026-08-29 01:04:02 +02:00
memory
[core, hle, video_core, memory] Improve multi-process, display layers, dynamic shader cache and rework overlay ( #4238 )
2026-08-29 01:04:02 +02:00
tools
[*] basic in-house cpp linting ( #4039 )
2026-06-04 05:49:07 +02:00
CMakeLists.txt
[audio] Replace libopus with FFmpeg ( #4169 )
2026-09-12 09:59:33 +02:00
constants.cpp
[core] Use a eden profile picture instead of the default grey one. ( #3350 )
2026-01-20 18:32:08 +01:00
constants.h
[core] Use a eden profile picture instead of the default grey one. ( #3350 )
2026-01-20 18:32:08 +01:00
core.cpp
[fs] moved temp folder cleanup upstream (per-application level) to avoid per-program retrigger ( #4375 )
2026-09-10 22:30:07 +02:00
core.h
[service, nvhost] added machinery to allow microsleep between nvdec read requests to avoid guest panic in some games ( #4316 )
2026-08-29 14:22:09 +02:00
core_timing.cpp
[core, gpu, threads] Multithreading refactor ( #4254 )
2026-08-08 04:39:47 +02:00
core_timing.h
[core/core_timing] better MWAITX and WAITPKG delays ( #3984 )
2026-05-30 21:59:10 +02:00
cpu_manager.cpp
[core, gpu, threads] Multithreading refactor ( #4254 )
2026-08-08 04:39:47 +02:00
cpu_manager.h
[video_core, hle] remove redundant parent references in system structs ( #3908 )
2026-06-23 06:31:25 +02:00
device_memory.cpp
device_memory.h
[common/core/dynarmic] Optimize page table allocations ( #4219 )
2026-09-09 21:35:49 +02:00
device_memory_manager.h
[common/core/dynarmic] Optimize page table allocations ( #4219 )
2026-09-09 21:35:49 +02:00
device_memory_manager.inc
[common/core/dynarmic] Optimize page table allocations ( #4219 )
2026-09-09 21:35:49 +02:00
game_settings.cpp
[common/logging] Simplify logging logic and fix issues when logging before system is created ( #3688 )
2026-03-12 18:29:15 +01:00
game_settings.h
[core] Add overridable game setting functionality ( #2963 )
2025-12-17 03:59:27 +01:00
gpu_dirty_memory_manager.h
guest_memory.h
Solves warning about GuestMemory having internal linkage.
2025-04-04 03:40:47 +02:00
hardware_properties.h
[dynarmic] jit fix branch v2 ( #203 )
2025-08-27 06:49:50 +02:00
launch_timestamp_cache.cpp
[common] Switch to boost::unordered_flat containers ( #4326 )
2026-08-31 02:58:09 +02:00
launch_timestamp_cache.h
[tests] fix compile+linking issues with PlayTime ( #3345 )
2026-01-19 16:27:18 +01:00
memory.cpp
[common/core/dynarmic] Optimize page table allocations ( #4219 )
2026-09-09 21:35:49 +02:00
memory.h
Revert "[core/memory] Remove defered heap allocation on Linux." ( #2974 )
2025-11-09 22:42:09 +01:00
perf_stats.cpp
[frontend] Slow and Turbo modes ( #3525 )
2026-02-12 01:31:55 +01:00
perf_stats.h
reporter.cpp
[core, hle, video_core, memory] Improve multi-process, display layers, dynamic shader cache and rework overlay ( #4238 )
2026-08-29 01:04:02 +02:00
reporter.h
[prepo] Add support for missing PlayReport commands ( #3674 )
2026-03-06 15:02:59 +01:00