eden-miror/src/shader_recompiler
2026-05-20 14:38:26 +00:00
..
backend fix? 2026-05-20 14:38:26 +00:00
frontend barely-working VMA fix 2026-05-20 14:38:26 +00:00
ir_opt [cmake] Allow proper unity builds 2026-05-20 14:38:25 +00:00
CMakeLists.txt [spirv] nuke spirv-opt (#3877) 2026-04-25 21:54:27 +02:00
environment.h [*] change all std::unordered_map and std::unordered_set into ankerl::unordered_dense::map/set variants (#3442) 2026-02-10 03:34:07 +01:00
exception.h [common/logging] Simplify logging logic and fix issues when logging before system is created (#3688) 2026-03-12 18:29:15 +01:00
host_translate_info.h [shader_recompiler] handle dynamic texture descriptor strides (#3898) 2026-05-04 18:15:55 +02:00
object_pool.h
profile.h [spirv] mark sampled image descriptor indices non-uniform (#3900) 2026-05-04 18:16:11 +02:00
program_header.h
runtime_info.h [vulkan] 2nd Vulkan Global Maintenance (#3853) 2026-04-24 16:37:18 +02:00
shader_info.h [android, feat] add "Fix Bloom Effects" toggle (#3359) 2026-01-26 06:59:59 +01:00
stage.h Fix license headers 2026-05-20 14:38:26 +00:00
varying_state.h