eden-miror/src/qt_common/config
lizzie 17e2be173c
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[spirv] nuke spirv-opt (#3877)
lots of AGILEism in spirv-opt
theres BETTER alternatives like https://github.com/renderbag/re-spirv (im not gonna bother for now, it probably has shitty build system)
it sucks

the IR already resolves most of the shader code to just constant load/stores
Spirv-opt passes do not seem to make such a big difference
only introduce extra latency
like for example cbuf pass in IR already removes a lot of code, that spirv_opt would otherwise miss due to the fact it doesn't have cbuf information

Signed-off-by: lizzie <lizzie@eden-emu.dev>

Co-authored-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3877
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Reviewed-by: crueter <crueter@eden-emu.dev>
2026-04-25 21:54:27 +02:00
..
qt_config.cpp [common/logging] Simplify logging logic and fix issues when logging before system is created (#3688) 2026-03-12 18:29:15 +01:00
qt_config.h [qt_common] reorg + checkstate abstraction (#2735) 2025-10-15 05:05:03 +02:00
shared_translation.cpp [spirv] nuke spirv-opt (#3877) 2026-04-25 21:54:27 +02:00
shared_translation.h [meta] clang-format literally all of the Qt code (#3706) 2026-03-10 06:51:08 +01:00
uisettings.cpp [qt_common] remove 109kb worth of duplicate shortcut data (#3756) 2026-03-20 22:09:14 +01:00
uisettings.h [qt_common] remove 109kb worth of duplicate shortcut data (#3756) 2026-03-20 22:09:14 +01:00