eden-miror/src/shader_recompiler/frontend/maxwell
lizzie bdfcb6c950
[shader_recompiler/ Maxwell] ISBERD initial implementation
Adds the initial support for Internal Stage Buffer Entry Read - ISBERD, a mechanism used to read internal stage buffer entries with accurate per-stage synchronization. This enables more precise tracking of GPU buffer accesses, improving compatibility with games relying on fine-grained intermediate rendering stages (especially UE4 titles and post-processing heavy engines).

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/124
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-07-25 04:38:50 +02:00
..
translate [shader_recompiler/ Maxwell] ISBERD initial implementation 2025-07-25 04:38:50 +02:00
control_flow.cpp Update fmt to allow for v11 2025-04-10 01:11:22 +02:00
control_flow.h general: fix compilation on GCC 12 2022-06-13 20:09:30 -04:00
decode.cpp general: fix compile for Apple Clang 2022-11-22 22:22:28 -05:00
decode.h general: Convert source file copyright comments over to SPDX 2022-04-23 05:55:32 -04:00
indirect_branch_table_track.cpp general: Convert source file copyright comments over to SPDX 2022-04-23 05:55:32 -04:00
indirect_branch_table_track.h general: Convert source file copyright comments over to SPDX 2022-04-23 05:55:32 -04:00
instruction.h general: Convert source file copyright comments over to SPDX 2022-04-23 05:55:32 -04:00
location.h Update fmt to allow for v11 2025-04-10 01:11:22 +02:00
maxwell.inc general: Convert source file copyright comments over to SPDX 2022-04-23 05:55:32 -04:00
opcodes.cpp general: Convert source file copyright comments over to SPDX 2022-04-23 05:55:32 -04:00
opcodes.h Update fmt to allow for v11 2025-04-10 01:11:22 +02:00
structured_control_flow.cpp Update fmt to allow for v11 2025-04-10 01:11:22 +02:00
structured_control_flow.h general: Convert source file copyright comments over to SPDX 2022-04-23 05:55:32 -04:00
translate_program.cpp Merge branch 'master' into ssbo-align 2023-11-26 21:08:53 -05:00
translate_program.h shader_recompiler: add gl_Layer translation GS for older hardware 2022-12-01 09:51:27 -05:00