mirror of
https://git.eden-emu.dev/eden-emu/eden
synced 2026-04-10 16:18:56 +02:00
- our logging code was bigger than spdlog itself, why???? just keep it simple - fix issues when logging before logging system is even started - removes the "initialized logging twice" issue - removes uneeded indirection in file logging - uses direct formatting instead of jumping hoopla-around the fmt::format() ressult - code duplication and dead code removal as usual I did explore dup2() but I think it's not worth the hassle I did try `fwopen()` but it's better if things are just kept as-is. there is a lot of noise because I removed a bunch of redundant files on logging and just put everything in one file now normally this wouldn't be a good idea, however consider: the complexity of logging; it's less than 500 lines... does it really need a whole subsystem?!?!?! ITS JUST LOGGING Signed-off-by: lizzie <lizzie@eden-emu.dev> Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3688 Reviewed-by: crueter <crueter@eden-emu.dev> Reviewed-by: DraVee <chimera@dravee.dev> Reviewed-by: CamilleLaVey <camillelavey99@gmail.com> Co-authored-by: lizzie <lizzie@eden-emu.dev> Co-committed-by: lizzie <lizzie@eden-emu.dev>
69 lines
3.4 KiB
C++
69 lines
3.4 KiB
C++
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
|
// SPDX-License-Identifier: GPL-3.0-or-later
|
|
|
|
// SPDX-FileCopyrightText: 2013 Dolphin Emulator Project
|
|
// SPDX-FileCopyrightText: 2014 Citra Emulator Project
|
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
|
|
|
#pragma once
|
|
|
|
#include "common/logging.h"
|
|
|
|
// Sometimes we want to try to continue even after hitting an assert.
|
|
// However touching this file yields a global recompilation as this header is included almost
|
|
// everywhere. So let's just move the handling of the failed assert to a single cpp file.
|
|
|
|
void AssertFailSoftImpl();
|
|
[[noreturn]] void AssertFatalImpl();
|
|
|
|
// Prevents errors on old GCC... smh...
|
|
#ifdef _MSC_VER
|
|
#define YUZU_NO_INLINE __declspec(noinline)
|
|
#else
|
|
#define YUZU_NO_INLINE __attribute__((noinline))
|
|
#endif
|
|
|
|
#define ASSERT_MSG(_a_, ...) \
|
|
([&]() YUZU_NO_INLINE { \
|
|
auto&& assert_condition = (_a_); \
|
|
if (!(assert_condition)) [[unlikely]] { \
|
|
LOG_CRITICAL(Debug, __FILE__ ": assert " __VA_ARGS__); \
|
|
AssertFailSoftImpl(); \
|
|
} \
|
|
}())
|
|
#define ASSERT(_a_) ASSERT_MSG(_a_, "{}", #_a_)
|
|
|
|
#define UNREACHABLE_MSG(...) \
|
|
do { \
|
|
LOG_CRITICAL(Debug, __FILE__ ": unreachable " __VA_ARGS__); \
|
|
AssertFatalImpl(); \
|
|
} while (0)
|
|
#define UNREACHABLE() UNREACHABLE_MSG("")
|
|
|
|
#ifdef _DEBUG
|
|
#define DEBUG_ASSERT(_a_) ASSERT(_a_)
|
|
#define DEBUG_ASSERT_MSG(_a_, ...) ASSERT_MSG(_a_, __VA_ARGS__)
|
|
#else // not debug
|
|
#define DEBUG_ASSERT(_a_) \
|
|
do { \
|
|
} while (0)
|
|
#define DEBUG_ASSERT_MSG(_a_, _desc_, ...) \
|
|
do { \
|
|
} while (0)
|
|
#endif
|
|
|
|
#define UNIMPLEMENTED() ASSERT(false && "Unimplemented!")
|
|
#define UNIMPLEMENTED_MSG(...) ASSERT_MSG(false, __VA_ARGS__)
|
|
|
|
#define UNIMPLEMENTED_IF(cond) ASSERT((!(cond)) && "Unimplemented!")
|
|
#define UNIMPLEMENTED_IF_MSG(cond, ...) ASSERT_MSG(!(cond), __VA_ARGS__)
|
|
|
|
// If the assert is ignored, execute _b_
|
|
#define ASSERT_OR_EXECUTE_MSG(_a_, _b_, ...) \
|
|
do { \
|
|
ASSERT_MSG(_a_, __VA_ARGS__); \
|
|
if (!(_a_)) { _b_ } \
|
|
} while (0)
|
|
|
|
// If the assert is ignored, execute _b_
|
|
#define ASSERT_OR_EXECUTE(_a_, _b_) ASSERT_OR_EXECUTE_MSG(_a_, _b_, "{}", #_a_)
|