mirror of
https://git.eden-emu.dev/eden-emu/eden
synced 2026-04-10 11:58:59 +02:00
- our logging code was bigger than spdlog itself, why???? just keep it simple - fix issues when logging before logging system is even started - removes the "initialized logging twice" issue - removes uneeded indirection in file logging - uses direct formatting instead of jumping hoopla-around the fmt::format() ressult - code duplication and dead code removal as usual I did explore dup2() but I think it's not worth the hassle I did try `fwopen()` but it's better if things are just kept as-is. there is a lot of noise because I removed a bunch of redundant files on logging and just put everything in one file now normally this wouldn't be a good idea, however consider: the complexity of logging; it's less than 500 lines... does it really need a whole subsystem?!?!?! ITS JUST LOGGING Signed-off-by: lizzie <lizzie@eden-emu.dev> Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3688 Reviewed-by: crueter <crueter@eden-emu.dev> Reviewed-by: DraVee <chimera@dravee.dev> Reviewed-by: CamilleLaVey <camillelavey99@gmail.com> Co-authored-by: lizzie <lizzie@eden-emu.dev> Co-committed-by: lizzie <lizzie@eden-emu.dev> |
||
|---|---|---|
| .. | ||
| adsp | ||
| common | ||
| device | ||
| in | ||
| opus | ||
| out | ||
| renderer | ||
| sink | ||
| audio_core.cpp | ||
| audio_core.h | ||
| audio_event.cpp | ||
| audio_event.h | ||
| audio_in_manager.cpp | ||
| audio_in_manager.h | ||
| audio_manager.cpp | ||
| audio_manager.h | ||
| audio_out_manager.cpp | ||
| audio_out_manager.h | ||
| audio_render_manager.cpp | ||
| audio_render_manager.h | ||
| CMakeLists.txt | ||