eden-miror/src/video_core
2026-08-22 16:03:44 -04:00
..
buffer_cache [TEST] Adjustments on the pipeline cache + optimized vertex buffer refinement 2026-08-22 03:34:01 -04:00
control [nce, fs] tico support, fix FS bug that would nuke entire 'switch' folder (#4086) 2026-07-23 21:59:55 +02:00
engines GIVE ME SOMETHING 2026-08-20 02:54:02 -04:00
frame_gen [vulkan, android] Initial implementation of LSFG-VK (#4263) 2026-08-17 00:30:19 +02:00
gpu_logging [fmt] use {#:x} instead of 0x{:#x} (#4170) 2026-07-25 21:47:07 +02:00
host1x [meta] Discourage profanity usage (#4239) 2026-08-09 02:53:16 +02:00
host_shaders [TEST] Adjustments on MSAA 2026-08-22 02:49:06 -04:00
query_cache [video_core] Improve synchronization and refactor buffer cache timing logic (#4182) 2026-07-10 05:25:12 +02:00
renderer_null nvnflinger/gpu: implement applet capture 2024-02-09 09:20:53 -05:00
renderer_opengl Fix licenses 2026-08-22 00:48:13 -04:00
renderer_vulkan [TEST] Unify blit helpers of msaa and depth stencil msaa 2026-08-22 16:03:44 -04:00
texture_cache [TEST] Adjustments on MSAA 2026-08-22 02:49:06 -04:00
textures Fix license header + removal of ternary on depth stencil routes for msaa uploads 2026-08-17 17:57:13 -04:00
vulkan_common Disable msaa tiler resolve + removal dead code from branch 2026-08-22 15:27:03 -04:00
cache_types.h
capture.h nvnflinger/gpu: implement applet capture 2024-02-09 09:20:53 -05:00
cdma_pusher.cpp [fmt] use {#:x} instead of 0x{:#x} (#4170) 2026-07-25 21:47:07 +02:00
cdma_pusher.h [video_core] fix H264 and jthread() causing spurious errors (#3907) 2026-04-29 19:23:20 +02:00
CMakeLists.txt [vulkan, android] Initial implementation of LSFG-VK (#4263) 2026-08-17 00:30:19 +02:00
compatible_formats.cpp
compatible_formats.h
delayed_destruction_ring.h [VK] Rework SPIRV Shader Optimization (#238) 2025-07-03 01:13:33 +00:00
dirty_flags.cpp
dirty_flags.h [scheduler, dma, maxwell] Reduce CPU stalls in the GPU command processing pipeline through multiple targeted optimizations (#3296) 2026-01-18 03:45:18 +01:00
dma_pusher.cpp [video_core] Improve synchronization and refactor buffer cache timing logic (#4182) 2026-07-10 05:25:12 +02:00
dma_pusher.h [video_core, hle] remove redundant parent references in system structs (#3908) 2026-06-23 06:31:25 +02:00
fence_manager.h [core, gpu, threads] Multithreading refactor (#4254) 2026-08-08 04:39:47 +02:00
framebuffer_config.cpp video_core: simplify accelerated surface fetch and crop handling between APIs 2024-01-31 11:27:20 -05:00
framebuffer_config.h nvnflinger/gpu: implement blending 2024-02-09 09:20:53 -05:00
fsr.cpp [common] replace Common::BitCast with libc++ provided one (#2774) 2025-10-22 02:56:28 +02:00
fsr.h [common] replace Common::BitCast with libc++ provided one (#2774) 2025-10-22 02:56:28 +02:00
gpu.cpp [core, gpu, threads] Multithreading refactor (#4254) 2026-08-08 04:39:47 +02:00
gpu.h [core, gpu, threads] Multithreading refactor (#4254) 2026-08-08 04:39:47 +02:00
gpu_thread.cpp [core, gpu, threads] Multithreading refactor (#4254) 2026-08-08 04:39:47 +02:00
gpu_thread.h [video_core, hle] remove redundant parent references in system structs (#3908) 2026-06-23 06:31:25 +02:00
guest_memory.h Core: Clang format and other small issues. 2024-01-18 21:12:30 -05:00
invalidation_accumulator.h [video_core] simplify InvalidationAccumulator (#3890) 2026-04-28 00:24:54 +02:00
macro.cpp [meta] Discourage profanity usage (#4239) 2026-08-09 02:53:16 +02:00
macro.h [video_core, hle] remove redundant parent references in system structs (#3908) 2026-06-23 06:31:25 +02:00
memory_manager.cpp [video_core] use bool params for read/writes and cascade them thru the calltree (#4001) 2026-07-18 21:01:58 +02:00
memory_manager.h [video_core] use bool params for read/writes and cascade them thru the calltree (#4001) 2026-07-18 21:01:58 +02:00
present.h gpu: dependency-inject scaling/antialiasing filter state for capture layers 2024-02-09 09:20:53 -05:00
pte_kind.h [video_core] correct not-quite-correct PTE_kind enumeration (#4077) 2026-06-15 22:05:18 +02:00
query_cache.h [*] change all std::unordered_map and std::unordered_set into ankerl::unordered_dense::map/set variants (#3442) 2026-02-10 03:34:07 +01:00
rasterizer_download_area.h Rework time service to fix time passing offline. 2024-01-24 04:26:55 +00:00
rasterizer_interface.h [Rasterizer]: Implement "Skip CPU Inner Invalidation" hack 2025-07-09 04:23:22 +02:00
renderer_base.cpp [common/logging] Simplify logging logic and fix issues when logging before system is created (#3688) 2026-03-12 18:29:15 +01:00
renderer_base.h nvnflinger/gpu: implement applet capture 2024-02-09 09:20:53 -05:00
shader_cache.cpp [fmt] use {#:x} instead of 0x{:#x} (#4170) 2026-07-25 21:47:07 +02:00
shader_cache.h [*] change all std::unordered_map and std::unordered_set into ankerl::unordered_dense::map/set variants (#3442) 2026-02-10 03:34:07 +01:00
shader_environment.cpp [TEST] Wondering around cbuf live route 2026-08-19 23:58:21 -04:00
shader_environment.h [common] rework BitField and BitUtil, use concepts whenever possible (#4076) 2026-07-09 03:47:04 +02:00
shader_notify.cpp
shader_notify.h
smaa_area_tex.h [*] basic in-house cpp linting (#4039) 2026-06-04 05:49:07 +02:00
smaa_search_tex.h [*] basic in-house cpp linting (#4039) 2026-06-04 05:49:07 +02:00
surface.cpp [vulkan] 3rd Vulkan Global Maintenance (#4189) 2026-07-09 04:22:43 +02:00
surface.h [vulkan] 3rd Vulkan Global Maintenance (#4189) 2026-07-09 04:22:43 +02:00
transform_feedback.cpp [vulkan] 2nd Vulkan Global Maintenance (#3853) 2026-04-24 16:37:18 +02:00
transform_feedback.h
video_core.cpp [video_core, hle] remove redundant parent references in system structs (#3908) 2026-06-23 06:31:25 +02:00
video_core.h [video_core, hle] remove redundant parent references in system structs (#3908) 2026-06-23 06:31:25 +02:00