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arm
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reduce arm codeisze, force 16x4 pages again
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2026-09-10 01:24:37 +00:00 |
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crypto
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[common] rework BitField and BitUtil, use concepts whenever possible (#4076)
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2026-07-09 03:47:04 +02:00 |
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debugger
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[cmake] Fix some macOS compilation errors (#4350)
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2026-09-05 23:43:46 +02:00 |
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file_sys
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[ips_layer] remove trailing whitespace to fix hex parsing on TLTD mods (#4336)
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2026-09-09 13:01:40 +02:00 |
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frontend
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[common/logging] Simplify logging logic and fix issues when logging before system is created (#3688)
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2026-03-12 18:29:15 +01:00 |
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hle
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temp fix for dpad
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2026-09-10 01:24:38 +00:00 |
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internal_network
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[internal_network] Fix WiFi scanner compilation on GCC 15.3.0 (#4279)
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2026-08-21 23:29:24 +02:00 |
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loader
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[core, hle, video_core, memory] Improve multi-process, display layers, dynamic shader cache and rework overlay (#4238)
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2026-08-29 01:04:02 +02:00 |
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memory
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[core, hle, video_core, memory] Improve multi-process, display layers, dynamic shader cache and rework overlay (#4238)
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2026-08-29 01:04:02 +02:00 |
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tools
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[*] basic in-house cpp linting (#4039)
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2026-06-04 05:49:07 +02:00 |
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CMakeLists.txt
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[hle] correct IClientProcess::RegisterClient, impl cmd 3100,3102 for ns:vm (#4376)
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2026-09-09 11:13:42 +02:00 |
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constants.cpp
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constants.h
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core.cpp
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[service, nvhost] added machinery to allow microsleep between nvdec read requests to avoid guest panic in some games (#4316)
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2026-08-29 14:22:09 +02:00 |
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core.h
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[service, nvhost] added machinery to allow microsleep between nvdec read requests to avoid guest panic in some games (#4316)
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2026-08-29 14:22:09 +02:00 |
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core_timing.cpp
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[core, gpu, threads] Multithreading refactor (#4254)
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2026-08-08 04:39:47 +02:00 |
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core_timing.h
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[core/core_timing] better MWAITX and WAITPKG delays (#3984)
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2026-05-30 21:59:10 +02:00 |
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cpu_manager.cpp
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[core, gpu, threads] Multithreading refactor (#4254)
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2026-08-08 04:39:47 +02:00 |
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cpu_manager.h
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[video_core, hle] remove redundant parent references in system structs (#3908)
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2026-06-23 06:31:25 +02:00 |
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device_memory.cpp
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device_memory.h
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update loicense
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2026-09-10 01:24:38 +00:00 |
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device_memory_manager.h
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[common/core/dynarmic] Optimize page table allocations (#4219)
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2026-09-09 21:35:49 +02:00 |
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device_memory_manager.inc
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[common/core/dynarmic] Optimize page table allocations (#4219)
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2026-09-09 21:35:49 +02:00 |
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game_settings.cpp
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[common/logging] Simplify logging logic and fix issues when logging before system is created (#3688)
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2026-03-12 18:29:15 +01:00 |
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game_settings.h
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gpu_dirty_memory_manager.h
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guest_memory.h
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hardware_properties.h
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launch_timestamp_cache.cpp
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[common] Switch to boost::unordered_flat containers (#4326)
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2026-08-31 02:58:09 +02:00 |
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launch_timestamp_cache.h
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memory.cpp
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[common/core/dynarmic] Optimize page table allocations (#4219)
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2026-09-09 21:35:49 +02:00 |
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memory.h
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perf_stats.cpp
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perf_stats.h
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stub add proper iostream init
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2026-09-10 01:24:38 +00:00 |
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reporter.cpp
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[core, hle, video_core, memory] Improve multi-process, display layers, dynamic shader cache and rework overlay (#4238)
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2026-08-29 01:04:02 +02:00 |
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reporter.h
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