mirror of
https://git.eden-emu.dev/eden-emu/eden
synced 2026-05-22 00:47:02 +02:00
- our logging code was bigger than spdlog itself, why???? just keep it simple - fix issues when logging before logging system is even started - removes the "initialized logging twice" issue - removes uneeded indirection in file logging - uses direct formatting instead of jumping hoopla-around the fmt::format() ressult - code duplication and dead code removal as usual I did explore dup2() but I think it's not worth the hassle I did try `fwopen()` but it's better if things are just kept as-is. there is a lot of noise because I removed a bunch of redundant files on logging and just put everything in one file now normally this wouldn't be a good idea, however consider: the complexity of logging; it's less than 500 lines... does it really need a whole subsystem?!?!?! ITS JUST LOGGING Signed-off-by: lizzie <lizzie@eden-emu.dev> Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3688 Reviewed-by: crueter <crueter@eden-emu.dev> Reviewed-by: DraVee <chimera@dravee.dev> Reviewed-by: CamilleLaVey <camillelavey99@gmail.com> Co-authored-by: lizzie <lizzie@eden-emu.dev> Co-committed-by: lizzie <lizzie@eden-emu.dev>
192 lines
5.5 KiB
C++
192 lines
5.5 KiB
C++
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
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// SPDX-License-Identifier: GPL-3.0-or-later
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// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include "common/assert.h"
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#include "common/logging.h"
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#include "core/core.h"
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#include "core/core_timing.h"
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#include "core/memory.h"
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#include "core/tools/freezer.h"
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namespace Tools {
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namespace {
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constexpr auto memory_freezer_ns = std::chrono::nanoseconds{1000000000 / 60};
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u64 MemoryReadWidth(Core::Memory::Memory& memory, u32 width, VAddr addr) {
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switch (width) {
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case 1:
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return memory.Read8(addr);
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case 2:
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return memory.Read16(addr);
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case 4:
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return memory.Read32(addr);
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case 8:
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return memory.Read64(addr);
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default:
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UNREACHABLE();
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}
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}
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void MemoryWriteWidth(Core::Memory::Memory& memory, u32 width, VAddr addr, u64 value) {
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switch (width) {
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case 1:
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memory.Write8(addr, static_cast<u8>(value));
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break;
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case 2:
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memory.Write16(addr, static_cast<u16>(value));
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break;
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case 4:
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memory.Write32(addr, static_cast<u32>(value));
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break;
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case 8:
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memory.Write64(addr, value);
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break;
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default:
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UNREACHABLE();
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}
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}
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} // Anonymous namespace
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Freezer::Freezer(Core::Timing::CoreTiming& core_timing_, Core::Memory::Memory& memory_)
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: core_timing{core_timing_}, memory{memory_} {
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event = Core::Timing::CreateEvent("MemoryFreezer::FrameCallback",
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[this](s64 time, std::chrono::nanoseconds ns_late)
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-> std::optional<std::chrono::nanoseconds> {
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FrameCallback(ns_late);
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return std::nullopt;
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});
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core_timing.ScheduleEvent(memory_freezer_ns, event);
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}
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Freezer::~Freezer() {
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core_timing.UnscheduleEvent(event);
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}
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void Freezer::SetActive(bool is_active) {
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if (!active.exchange(is_active)) {
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FillEntryReads();
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core_timing.ScheduleEvent(memory_freezer_ns, event);
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LOG_DEBUG(Common_Memory, "Memory freezer activated!");
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} else {
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LOG_DEBUG(Common_Memory, "Memory freezer deactivated!");
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}
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}
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bool Freezer::IsActive() const {
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return active.load(std::memory_order_relaxed);
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}
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void Freezer::Clear() {
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std::scoped_lock lock{entries_mutex};
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LOG_DEBUG(Common_Memory, "Clearing all frozen memory values.");
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entries.clear();
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}
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u64 Freezer::Freeze(VAddr address, u32 width) {
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std::scoped_lock lock{entries_mutex};
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const auto current_value = MemoryReadWidth(memory, width, address);
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entries.push_back({address, width, current_value});
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LOG_DEBUG(Common_Memory,
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"Freezing memory for address={:016X}, width={:02X}, current_value={:016X}", address,
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width, current_value);
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return current_value;
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}
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void Freezer::Unfreeze(VAddr address) {
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std::scoped_lock lock{entries_mutex};
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LOG_DEBUG(Common_Memory, "Unfreezing memory for address={:016X}", address);
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std::erase_if(entries, [address](const Entry& entry) { return entry.address == address; });
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}
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bool Freezer::IsFrozen(VAddr address) const {
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std::scoped_lock lock{entries_mutex};
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return FindEntry(address) != entries.cend();
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}
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void Freezer::SetFrozenValue(VAddr address, u64 value) {
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std::scoped_lock lock{entries_mutex};
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const auto iter = FindEntry(address);
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if (iter == entries.cend()) {
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LOG_ERROR(Common_Memory,
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"Tried to set freeze value for address={:016X} that is not frozen!", address);
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return;
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}
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LOG_DEBUG(Common_Memory,
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"Manually overridden freeze value for address={:016X}, width={:02X} to value={:016X}",
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iter->address, iter->width, value);
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iter->value = value;
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}
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std::optional<Freezer::Entry> Freezer::GetEntry(VAddr address) const {
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std::scoped_lock lock{entries_mutex};
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const auto iter = FindEntry(address);
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if (iter == entries.cend()) {
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return std::nullopt;
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}
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return *iter;
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}
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std::vector<Freezer::Entry> Freezer::GetEntries() const {
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std::scoped_lock lock{entries_mutex};
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return entries;
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}
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Freezer::Entries::iterator Freezer::FindEntry(VAddr address) {
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return std::find_if(entries.begin(), entries.end(),
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[address](const Entry& entry) { return entry.address == address; });
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}
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Freezer::Entries::const_iterator Freezer::FindEntry(VAddr address) const {
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return std::find_if(entries.begin(), entries.end(),
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[address](const Entry& entry) { return entry.address == address; });
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}
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void Freezer::FrameCallback(std::chrono::nanoseconds ns_late) {
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if (!IsActive()) {
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LOG_DEBUG(Common_Memory, "Memory freezer has been deactivated, ending callback events.");
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return;
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}
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std::scoped_lock lock{entries_mutex};
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for (const auto& entry : entries) {
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LOG_DEBUG(Common_Memory,
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"Enforcing memory freeze at address={:016X}, value={:016X}, width={:02X}",
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entry.address, entry.value, entry.width);
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MemoryWriteWidth(memory, entry.width, entry.address, entry.value);
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}
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core_timing.ScheduleEvent(memory_freezer_ns - ns_late, event);
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}
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void Freezer::FillEntryReads() {
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std::scoped_lock lock{entries_mutex};
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LOG_DEBUG(Common_Memory, "Updating memory freeze entries to current values.");
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for (auto& entry : entries) {
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entry.value = MemoryReadWidth(memory, entry.width, entry.address);
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}
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}
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} // namespace Tools
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