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https://git.eden-emu.dev/eden-emu/eden
synced 2026-05-23 20:07:02 +02:00
- our logging code was bigger than spdlog itself, why???? just keep it simple - fix issues when logging before logging system is even started - removes the "initialized logging twice" issue - removes uneeded indirection in file logging - uses direct formatting instead of jumping hoopla-around the fmt::format() ressult - code duplication and dead code removal as usual I did explore dup2() but I think it's not worth the hassle I did try `fwopen()` but it's better if things are just kept as-is. there is a lot of noise because I removed a bunch of redundant files on logging and just put everything in one file now normally this wouldn't be a good idea, however consider: the complexity of logging; it's less than 500 lines... does it really need a whole subsystem?!?!?! ITS JUST LOGGING Signed-off-by: lizzie <lizzie@eden-emu.dev> Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3688 Reviewed-by: crueter <crueter@eden-emu.dev> Reviewed-by: DraVee <chimera@dravee.dev> Reviewed-by: CamilleLaVey <camillelavey99@gmail.com> Co-authored-by: lizzie <lizzie@eden-emu.dev> Co-committed-by: lizzie <lizzie@eden-emu.dev>
25 lines
720 B
C++
25 lines
720 B
C++
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
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// SPDX-License-Identifier: GPL-3.0-or-later
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// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include "common/logging.h"
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#include "core/frontend/applets/cabinet.h"
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#include <thread>
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namespace Core::Frontend {
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CabinetApplet::~CabinetApplet() = default;
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void DefaultCabinetApplet::Close() const {}
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void DefaultCabinetApplet::ShowCabinetApplet(
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const CabinetCallback& callback, const CabinetParameters& parameters,
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std::shared_ptr<Service::NFC::NfcDevice> nfp_device) const {
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LOG_WARNING(Service_AM, "(STUBBED) called");
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callback(false, {});
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}
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} // namespace Core::Frontend
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