eden-miror/src/yuzu/multiplayer
lizzie 395613b01f
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[common/logging] Simplify logging logic and fix issues when logging before system is created (#3688)
- our logging code was bigger than spdlog itself, why???? just keep it simple
- fix issues when logging before logging system is even started
- removes the "initialized logging twice" issue
- removes uneeded indirection in file logging
- uses direct formatting instead of jumping hoopla-around the fmt::format() ressult
- code duplication and dead code removal as usual

I did explore dup2() but I think it's not worth the hassle
I did try `fwopen()` but it's better if things are just kept as-is.

there is a lot of noise because I removed a bunch of redundant files on logging and just put everything in one file

now normally this wouldn't be a good idea, however consider: the complexity of logging; it's less than 500 lines... does it really need a whole subsystem?!?!?! ITS JUST LOGGING

Signed-off-by: lizzie <lizzie@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3688
Reviewed-by: crueter <crueter@eden-emu.dev>
Reviewed-by: DraVee <chimera@dravee.dev>
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2026-03-12 18:29:15 +01:00
..
chat_room.cpp [common/logging] Simplify logging logic and fix issues when logging before system is created (#3688) 2026-03-12 18:29:15 +01:00
chat_room.h [meta] clang-format literally all of the Qt code (#3706) 2026-03-10 06:51:08 +01:00
chat_room.ui yuzu: Add ui files for multiplayer rooms 2022-07-25 21:59:28 +02:00
client_room.cpp [common/logging] Simplify logging logic and fix issues when logging before system is created (#3688) 2026-03-12 18:29:15 +01:00
client_room.h [meta] fix license headers (#2547) 2025-09-21 21:58:59 +02:00
client_room.ui yuzu: Add ui files for multiplayer rooms 2022-07-25 21:59:28 +02:00
direct_connect.cpp [meta] clang-format literally all of the Qt code (#3706) 2026-03-10 06:51:08 +01:00
direct_connect.h [meta] fix license headers (#2547) 2025-09-21 21:58:59 +02:00
direct_connect.ui LDN Hostname Support in Direct Connect 2023-01-28 18:33:21 +11:00
host_room.cpp [common/logging] Simplify logging logic and fix issues when logging before system is created (#3688) 2026-03-12 18:29:15 +01:00
host_room.h [meta] fix license headers (#2547) 2025-09-21 21:58:59 +02:00
host_room.ui yuzu: Add ui files for multiplayer rooms 2022-07-25 21:59:28 +02:00
lobby.cpp [common/logging] Simplify logging logic and fix issues when logging before system is created (#3688) 2026-03-12 18:29:15 +01:00
lobby.h [meta] fix license headers (#2547) 2025-09-21 21:58:59 +02:00
lobby.ui added 'Hide empty rooms' toggle to lobby 2023-02-02 18:46:28 -06:00
lobby_p.h [chore] Fixed a couple memory leaks using up ~15 MB each iteration (#398) 2025-12-26 02:55:52 +01:00
message.cpp [desktop, core] yuzu -> Eden, eden -> Eden 2025-07-19 00:12:21 -04:00
message.h yuzu/multiplayer: Warn when game is running or no network interface is selected 2022-08-27 03:41:19 +02:00
moderation_dialog.cpp [meta] fix license headers (#2547) 2025-09-21 21:58:59 +02:00
moderation_dialog.h [meta] fix license headers (#2547) 2025-09-21 21:58:59 +02:00
moderation_dialog.ui yuzu: Add ui files for multiplayer rooms 2022-07-25 21:59:28 +02:00
state.cpp [common/logging] Simplify logging logic and fix issues when logging before system is created (#3688) 2026-03-12 18:29:15 +01:00
state.h [meta] fix license headers (#2547) 2025-09-21 21:58:59 +02:00
validation.h LDN Hostname Support in Direct Connect 2023-01-28 18:33:21 +11:00