eden-miror/src/core
lizzie 9a30172e45
[dynarmic] Coalesce non-exclusive Write/Read fallback functions (#4158)
the general idea is to have a common procedure form whom to call
this way theres less "jumping around" for values of different sizes
additionally this **should** allow for better codegen since
most of the u8,u16,u32,u64 can be held within a u64
theoretically this means that you could deifne callbacks in suck
a way that it's essentially as costly as a `mov r64, m64`
but that's not doable due to the fact we have to do translations...

Is this a good change?
Primarily aimed for x86 and ARM to benefit, but I suppose LooooooongArch64 can benefit too.

Signed-off-by: lizzie <lizzie@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4158
Reviewed-by: crueter <crueter@eden-emu.dev>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
2026-09-19 01:39:46 +02:00
..
arm [dynarmic] Coalesce non-exclusive Write/Read fallback functions (#4158) 2026-09-19 01:39:46 +02:00
crypto [common] rework BitField and BitUtil, use concepts whenever possible (#4076) 2026-07-09 03:47:04 +02:00
debugger [cmake] Fix some macOS compilation errors (#4350) 2026-09-05 23:43:46 +02:00
file_sys [fs] share parent resources with bundled programs (#4319) 2026-09-18 23:48:35 +02:00
frontend [applet] ReconfigureControllers fallback unconditional disconnect fix (#4420) 2026-09-15 21:53:07 +02:00
hle [dynarmic] Coalesce non-exclusive Write/Read fallback functions (#4158) 2026-09-19 01:39:46 +02:00
internal_network [internal_network] Fix WiFi scanner compilation on GCC 15.3.0 (#4279) 2026-08-21 23:29:24 +02:00
loader [core, hle, video_core, memory] Improve multi-process, display layers, dynamic shader cache and rework overlay (#4238) 2026-08-29 01:04:02 +02:00
memory [core, hle, video_core, memory] Improve multi-process, display layers, dynamic shader cache and rework overlay (#4238) 2026-08-29 01:04:02 +02:00
tools [dynarmic] Coalesce non-exclusive Write/Read fallback functions (#4158) 2026-09-19 01:39:46 +02:00
CMakeLists.txt [ns] Rename i_async_result -> async_result (#4439) 2026-09-16 03:46:44 +02:00
constants.cpp [core] Use a eden profile picture instead of the default grey one. (#3350) 2026-01-20 18:32:08 +01:00
constants.h [core] Use a eden profile picture instead of the default grey one. (#3350) 2026-01-20 18:32:08 +01:00
core.cpp [fs] moved temp folder cleanup upstream (per-application level) to avoid per-program retrigger (#4375) 2026-09-10 22:30:07 +02:00
core.h [service, nvhost] added machinery to allow microsleep between nvdec read requests to avoid guest panic in some games (#4316) 2026-08-29 14:22:09 +02:00
core_timing.cpp [core, gpu, threads] Multithreading refactor (#4254) 2026-08-08 04:39:47 +02:00
core_timing.h [core/core_timing] better MWAITX and WAITPKG delays (#3984) 2026-05-30 21:59:10 +02:00
cpu_manager.cpp [core, gpu, threads] Multithreading refactor (#4254) 2026-08-08 04:39:47 +02:00
cpu_manager.h [video_core, hle] remove redundant parent references in system structs (#3908) 2026-06-23 06:31:25 +02:00
device_memory.cpp
device_memory.h [common/core/dynarmic] Optimize page table allocations (#4219) 2026-09-09 21:35:49 +02:00
device_memory_manager.h [common/core/dynarmic] Optimize page table allocations (#4219) 2026-09-09 21:35:49 +02:00
device_memory_manager.inc [common/core/dynarmic] Optimize page table allocations (#4219) 2026-09-09 21:35:49 +02:00
game_settings.cpp [common/logging] Simplify logging logic and fix issues when logging before system is created (#3688) 2026-03-12 18:29:15 +01:00
game_settings.h [core] Add overridable game setting functionality (#2963) 2025-12-17 03:59:27 +01:00
gpu_dirty_memory_manager.h
guest_memory.h
hardware_properties.h [dynarmic] jit fix branch v2 (#203) 2025-08-27 06:49:50 +02:00
launch_timestamp_cache.cpp [common] Switch to boost::unordered_flat containers (#4326) 2026-08-31 02:58:09 +02:00
launch_timestamp_cache.h [tests] fix compile+linking issues with PlayTime (#3345) 2026-01-19 16:27:18 +01:00
memory.cpp [common/core/dynarmic] Optimize page table allocations (#4219) 2026-09-09 21:35:49 +02:00
memory.h Revert "[core/memory] Remove defered heap allocation on Linux." (#2974) 2025-11-09 22:42:09 +01:00
perf_stats.cpp [frontend] Slow and Turbo modes (#3525) 2026-02-12 01:31:55 +01:00
perf_stats.h
reporter.cpp [core, hle, video_core, memory] Improve multi-process, display layers, dynamic shader cache and rework overlay (#4238) 2026-08-29 01:04:02 +02:00
reporter.h [prepo] Add support for missing PlayReport commands (#3674) 2026-03-06 15:02:59 +01:00