Compare commits

...

36 commits

Author SHA1 Message Date
lizzie
fe5787d3df fix windows shit 2026-04-21 19:46:58 +00:00
Eden CI
328d772327 [dist, android] Update translations from Transifex for Apr 21 (#3871)
Automatic translation update for Apr 21

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3871
2026-04-21 17:44:49 +00:00
MaranBr
918fd9543a [dynarmic] Remove Ignore Global Monitor from CPU Accuracy Auto (#3846)
This fixes a flickering issue in some games, such as The Legend of Zelda: Echoes of Wisdom.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3846
Reviewed-by: crueter <crueter@eden-emu.dev>
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
2026-04-21 17:44:49 +00:00
crueter
7c31004a85 [desktop] Change data manager to use tabs instead of a list (#3856)
Signed-off-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3856
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
2026-04-21 17:44:49 +00:00
lizzie
68c068fbb8 [loader] change ASLR algo to be more uniform
Signed-off-by: lizzie <lizzie@eden-emu.dev>
2026-04-21 17:44:49 +00:00
lizzie
fc0a282c33 [core/am] ban y2k domain to make Civ7 boot web-appletless
Signed-off-by: lizzie <lizzie@eden-emu.dev>
2026-04-21 17:44:49 +00:00
lizzie
9401a96222 thanks macos, remove unused 2026-04-21 17:44:49 +00:00
lizzie
aae888be19 [file_sys/sytem_archive] add missing identifiers for +8.0
Signed-off-by: lizzie <lizzie@eden-emu.dev>
2026-04-21 17:44:49 +00:00
lizzie
186e7f1b08 fix emul atomic 2026-04-21 17:44:49 +00:00
lizzie
11088ceb59 [hid_core] remove contentious mutex from EmulatedController and just rely on atomic semantics for fields
Signed-off-by: lizzie <lizzie@eden-emu.dev>
2026-04-21 17:44:49 +00:00
lizzie
61e11a5bea fuck android 2026-04-21 17:44:49 +00:00
lizzie
790512d202 fixup nce 2026-04-21 17:44:49 +00:00
lizzie
8f163d84cb rem indir func 2026-04-21 17:44:49 +00:00
lizzie
01b4d5d514 fix cmake 2026-04-21 17:44:49 +00:00
lizzie
0cf9dede20 [common] remove ptr indirection on WallClock
Signed-off-by: lizzie <lizzie@eden-emu.dev>
2026-04-21 17:44:49 +00:00
lizzie
77ed5e250a oops 2026-04-21 17:44:49 +00:00
lizzie
04a935c8f9 fix license 2026-04-21 17:44:49 +00:00
lizzie
4f2d46a25f [dynarmic] use constant resolution instead of clobbering a register when doing spinlocks
Signed-off-by: lizzie <lizzie@eden-emu.dev>
2026-04-21 17:44:49 +00:00
lizzie
3f746b2cbe Trigger Build 2026-04-21 17:44:49 +00:00
lizzie
fbc98d4dd0 oops 2026-04-21 17:44:49 +00:00
lizzie
3afc782c67 [hle] handle NPad shared_memory being null on certain updates and cases
Signed-off-by: lizzie <lizzie@eden-emu.dev>
2026-04-21 17:44:49 +00:00
lizzie
ac11ed947b Trigger Build 2026-04-21 17:44:49 +00:00
lizzie
4e75d428eb [hle/nvdrv] drop redundant shared_ptr<> in internal nvhost_as_gpu mappings
Signed-off-by: lizzie <lizzie@eden-emu.dev>
2026-04-21 17:44:49 +00:00
PavelBARABANOV
57bbf81e19 [android] Allow manual overlay toggle even with controller connected + move async GPU options to hacks (#3862)
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3862
Co-authored-by: PavelBARABANOV <pavelbarabanov94@gmail.com>
Co-committed-by: PavelBARABANOV <pavelbarabanov94@gmail.com>
2026-04-21 17:44:48 +00:00
lizzie
a924e9d5dc [memory] coalesce mappings of MultiPageLevel (theyre redundant)
Signed-off-by: lizzie <lizzie@eden-emu.dev>
2026-04-21 17:44:48 +00:00
omardotdev
2046d24a7c [settings] remove duplicate settings (#3847)
this removes the duplicate serial knob, battery/unit serial shown on the settings tab and uses the debugging tab instead
(this used to be a pr to fix breeze compatibility issues where the text/input fields would look wrong when the theme was set to breeze but since the settings was moved its not really needed to change the window size)

Co-authored-by: Omar <180954465+omardotdev@users.noreply.github.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3847
Reviewed-by: crueter <crueter@eden-emu.dev>
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
Co-authored-by: omardotdev <omardotdev@eden-emu.dev>
Co-committed-by: omardotdev <omardotdev@eden-emu.dev>
2026-04-21 17:44:48 +00:00
Eden CI
2be4728f7d [dist, android] Update translations from Transifex for Apr 14 (#3859)
Automatic translation update for Apr 14

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3859
Co-authored-by: Eden CI <ci@eden-emu.dev>
Co-committed-by: Eden CI <ci@eden-emu.dev>
2026-04-21 17:44:48 +00:00
xbzk
6be0ab3102 [android, intent] Run restoreContentForGame for shortcut launching + Improve custom settings context for shortcut launching (based on normal launch) (#3854)
intended to fix two bugs identified by Pavel upon android shortcut launching (and prolly all FEs since the rely on intent launching too):
1. external content not loading: fixed by running restoreContentForGame  for per game mount in content path.
2. custom settings no loading: that was proven to be user side, but adjustments were made to match normal launch.
should be harmless for normal usage. once validated can be merged.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3854
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Co-authored-by: xbzk <xbzk@eden-emu.dev>
Co-committed-by: xbzk <xbzk@eden-emu.dev>
2026-04-21 17:44:48 +00:00
lizzie
710d1a3b04 shitfix 2026-04-14 00:06:12 +00:00
lizzie
3f15be0d22 fixup 2026-04-13 23:53:44 +00:00
lizzie
dca2803d56 fixup bundled for gentoo ig 2026-04-13 23:32:39 +00:00
lizzie
7fb80fdff7 GENTOOO; also addressFrame can be constructible via copy 2026-04-13 23:13:48 +00:00
lizzie
f6c2c0e75a use move semantics for simple initor 2026-04-13 22:40:55 +00:00
lizzie
052d2fe828 fx 2026-04-13 22:09:32 +00:00
lizzie
f9d20c14e3 fx 2026-04-13 21:51:48 +00:00
lizzie
421838a417 [deps] force Xbyak to be bundled, patch that removes ref forced indirection
Signed-off-by: lizzie <lizzie@eden-emu.dev>
2026-04-13 21:42:24 +00:00
89 changed files with 14275 additions and 9635 deletions

File diff suppressed because it is too large Load diff

651
dist/languages/ar.ts vendored

File diff suppressed because it is too large Load diff

606
dist/languages/ca.ts vendored

File diff suppressed because it is too large Load diff

610
dist/languages/cs.ts vendored

File diff suppressed because it is too large Load diff

610
dist/languages/da.ts vendored

File diff suppressed because it is too large Load diff

606
dist/languages/de.ts vendored

File diff suppressed because it is too large Load diff

610
dist/languages/el.ts vendored

File diff suppressed because it is too large Load diff

647
dist/languages/es.ts vendored

File diff suppressed because it is too large Load diff

610
dist/languages/fi.ts vendored

File diff suppressed because it is too large Load diff

610
dist/languages/fr.ts vendored

File diff suppressed because it is too large Load diff

606
dist/languages/hu.ts vendored

File diff suppressed because it is too large Load diff

737
dist/languages/id.ts vendored

File diff suppressed because it is too large Load diff

610
dist/languages/it.ts vendored

File diff suppressed because it is too large Load diff

File diff suppressed because it is too large Load diff

File diff suppressed because it is too large Load diff

608
dist/languages/nb.ts vendored

File diff suppressed because it is too large Load diff

610
dist/languages/nl.ts vendored

File diff suppressed because it is too large Load diff

610
dist/languages/pl.ts vendored

File diff suppressed because it is too large Load diff

File diff suppressed because it is too large Load diff

File diff suppressed because it is too large Load diff

File diff suppressed because it is too large Load diff

611
dist/languages/sv.ts vendored

File diff suppressed because it is too large Load diff

File diff suppressed because it is too large Load diff

611
dist/languages/uk.ts vendored

File diff suppressed because it is too large Load diff

610
dist/languages/vi.ts vendored

File diff suppressed because it is too large Load diff

File diff suppressed because it is too large Load diff

File diff suppressed because it is too large Load diff

File diff suppressed because it is too large Load diff

View file

@ -79,7 +79,7 @@ Certain other dependencies will be fetched by CPM regardless. System packages *c
On amd64:
* [xbyak](https://github.com/herumi/xbyak) - 7.22 or earlier is recommended
* [xbyak](https://github.com/herumi/xbyak) - 7.35.2+
On aarch64 OR if `DYNARMIC_TESTS` is on:
@ -161,11 +161,12 @@ sudo pacman -Syu --needed base-devel boost catch2 cmake enet ffmpeg fmt git glsl
<summary>Ubuntu, Debian, Mint Linux</summary>
```sh
sudo apt-get install autoconf cmake g++ gcc git glslang-tools libglu1-mesa-dev libhidapi-dev libpulse-dev libtool libudev-dev libxcb-icccm4 libxcb-image0 libxcb-keysyms1 libxcb-render-util0 libxcb-xinerama0 libxcb-xkb1 libxext-dev libxkbcommon-x11-0 mesa-common-dev nasm ninja-build qt6-base-private-dev catch2 libfmt-dev liblz4-dev nlohmann-json3-dev libzstd-dev libssl-dev libavfilter-dev libavcodec-dev libswscale-dev pkg-config zlib1g-dev libva-dev libvdpau-dev qt6-tools-dev qt6-charts-dev libvulkan-dev spirv-tools spirv-headers libusb-1.0-0-dev libxbyak-dev libboost-dev libboost-fiber-dev libboost-context-dev libsdl2-dev libopus-dev libasound2t64 vulkan-utility-libraries-dev
sudo apt-get install autoconf cmake g++ gcc git glslang-tools libglu1-mesa-dev libhidapi-dev libpulse-dev libtool libudev-dev libxcb-icccm4 libxcb-image0 libxcb-keysyms1 libxcb-render-util0 libxcb-xinerama0 libxcb-xkb1 libxext-dev libxkbcommon-x11-0 mesa-common-dev nasm ninja-build qt6-base-private-dev catch2 libfmt-dev liblz4-dev nlohmann-json3-dev libzstd-dev libssl-dev libavfilter-dev libavcodec-dev libswscale-dev pkg-config zlib1g-dev libva-dev libvdpau-dev qt6-tools-dev qt6-charts-dev libvulkan-dev spirv-tools spirv-headers libusb-1.0-0-dev libboost-dev libboost-fiber-dev libboost-context-dev libsdl2-dev libopus-dev libasound2t64 vulkan-utility-libraries-dev
```
* Ubuntu 22.04, Linux Mint 20, or Debian 12 or later is required.
* To enable QT Web Engine, add `-DYUZU_USE_QT_WEB_ENGINE=ON` when running CMake.
* `libxbyak-dev` is optional for x86_64 targets
</details>

View file

@ -58,8 +58,13 @@
"package": "xbyak",
"repo": "herumi/xbyak",
"tag": "v%VERSION%",
"hash": "b6475276b2faaeb315734ea8f4f8bd87ededcee768961b39679bee547e7f3e98884d8b7851e176d861dab30a80a76e6ea302f8c111483607dde969b4797ea95a",
"git_version": "7.35.2"
"hash": "d93971cc8f17f20818e36099aa862d15d30b60f17c7dff0cc8b7ac89ad6dc6453256dd47a454904666a85cea6ca27f9867f782c7b2c6d0c16039af8e3e28e6cc",
"git_version": "7.35.4",
"bundled": true,
"skip_updates": true,
"patches": [
"0001-rvalue-optimize.patch"
]
},
"oaknut": {
"repo": "eden-emulator/oaknut",

View file

@ -284,8 +284,6 @@ class SettingsFragmentPresenter(
add(BooleanSetting.SYNC_MEMORY_OPERATIONS.key)
add(BooleanSetting.RENDERER_USE_DISK_SHADER_CACHE.key)
add(BooleanSetting.RENDERER_FORCE_MAX_CLOCK.key)
add(BooleanSetting.RENDERER_ASYNCHRONOUS_GPU_EMULATION.key)
add(BooleanSetting.RENDERER_ASYNC_PRESENTATION.key)
add(BooleanSetting.RENDERER_REACTIVE_FLUSHING.key)
add(BooleanSetting.ENABLE_BUFFER_HISTORY.key)
add(BooleanSetting.USE_OPTIMIZED_VERTEX_BUFFERS.key)
@ -296,6 +294,8 @@ class SettingsFragmentPresenter(
add(BooleanSetting.SKIP_CPU_INNER_INVALIDATION.key)
add(BooleanSetting.FIX_BLOOM_EFFECTS.key)
add(BooleanSetting.RENDERER_ASYNCHRONOUS_SHADERS.key)
add(BooleanSetting.RENDERER_ASYNCHRONOUS_GPU_EMULATION.key)
add(BooleanSetting.RENDERER_ASYNC_PRESENTATION.key)
add(SettingsItem.GPU_UNSWIZZLE_COMBINED)
add(HeaderSetting(R.string.extensions))

View file

@ -291,13 +291,23 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
// Game launched via intent (check for existing custom config)
intentGame != null -> {
game?.let { gameInstance ->
runCatching { GameHelper.restoreContentForGame(gameInstance) }
.onFailure {
Log.warning(
"[EmulationFragment] Failed to restore content for intent launch: ${it.message}"
)
}
val customConfigFile = SettingsFile.getCustomSettingsFile(gameInstance)
if (customConfigFile.exists()) {
shouldUseCustom = true
Log.info(
"[EmulationFragment] Found existing custom settings for ${gameInstance.title}, loading them"
)
SettingsFile.loadCustomConfig(gameInstance)
NativeConfig.unloadPerGameConfig()
} else {
shouldUseCustom = false
Log.info(
"[EmulationFragment] No custom settings found for ${gameInstance.title}, using global settings"
)
@ -871,7 +881,7 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
if (drawerView == binding.quickSettingsSheet) {
isQuickSettingsMenuOpen = true
if (shouldUseCustom) {
SettingsFile.loadCustomConfig(args.game!!)
SettingsFile.loadCustomConfig(game!!)
}
}
}
@ -2499,7 +2509,6 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
fun toggleOverlay(enable: Boolean) {
if (!isAdded || _binding == null) return
if (enable && hasPhysicalControllerConnected && !args.overlayGamelessEditMode) return
if (enable == !BooleanSetting.SHOW_INPUT_OVERLAY.getBoolean()) {
// Reset controller input flag so controller can hide overlay again
if (!enable) {
@ -2537,7 +2546,8 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
if (binding.surfaceInputOverlay.isGamelessMode()) return
if (hasConnectedControllers) {
if (BooleanSetting.SHOW_INPUT_OVERLAY.getBoolean()) {
if (BooleanSetting.SHOW_INPUT_OVERLAY.getBoolean() &&
BooleanSetting.HIDE_OVERLAY_ON_CONTROLLER_INPUT.getBoolean()) {
overlayHiddenByPhysicalController = true
toggleOverlay(false)
}

View file

@ -95,7 +95,7 @@ namespace AndroidSettings {
Settings::Setting<u32> input_overlay_auto_hide{linkage, 5, "input_overlay_auto_hide",
Settings::Category::Overlay,
Settings::Specialization::Default, true, true, &enable_input_overlay_auto_hide};
Settings::Setting<bool> hide_overlay_on_controller_input{linkage, false,
Settings::Setting<bool> hide_overlay_on_controller_input{linkage, true,
"hide_overlay_on_controller_input",
Settings::Category::Overlay,
Settings::Specialization::Default, true,

View file

@ -32,7 +32,7 @@
<string name="hide_overlay_on_controller_input">إخفاء الطبقة عند إدخال ذراع التحكم</string>
<string name="hide_overlay_on_controller_input_description">إخفاء تلقائي لطبقة عناصر التحكم باللمس عند استخدام ذراع تحكم فعلية. تظهر الطبقة مرة أخرى عند فصل ذراع التحكم.</string>
<string name="invert_confirm_back_controller_buttons">عكس أزرار التأكيد/الرجوع في وحدة التحكم</string>
<string name="invert_confirm_back_controller_buttons_description">قم بتبديل طريقة عمل زري التأكيد والرجوع في نظام Android لتتوافق مع أنماط Switch و Xbox أثناء استخدام واجهة المستخدم الخاصة بالتطبيق.</string>
<string name="invert_confirm_back_controller_buttons_description">تبديل طريقة التعامل مع زري «تأكيد» و«رجوع» في نظام Android لتتوافق مع أنماط أجهزة Switch وXbox أثناء استخدام واجهة المستخدم الخاصة بالتطبيق.</string>
<string name="input_overlay_options">طبقة الإدخال</string>
<string name="input_overlay_options_description">ضبط ذراع التحكم على الشاشة</string>
@ -268,7 +268,7 @@
<string name="product">المنتج</string>
<string name="android_version">إصدار Android</string>
<string name="android_security_patch">تصحيح الأمان</string>
<string name="build_id">معرف البناء</string>
<string name="build_id">معرف الإصدار</string>
<string name="general_information">معلومات عامة</string>
<string name="hardware">الأجهزة</string>
<string name="supported_abis">واجهات برمجة التطبيقات المدعومة</string>
@ -403,7 +403,7 @@
<string name="contributors">المساهمين</string>
<string name="contributors_description">الأشخاص الذين جعلوا تطبيق Eden لنظام Android ممكنًا</string>
<string name="licenses_description">المشاريع التي تجعل Eden لأجهزة Android ممكنة</string>
<string name="build">البناء</string>
<string name="build">الإصدار</string>
<string name="user_data">بيانات المستخدم</string>
<string name="user_data_description">استيراد/تصدير جميع بيانات التطبيق.\nعند استيراد بيانات المستخدم، سيتم حذف جميع بيانات المستخدم الموجودة!\nقد يُسبب استيراد البيانات من Citron بعض المشاكل. يُنصح باستيراد جميع البيانات المطلوبة يدويًا.</string>
<string name="exporting_user_data">جارٍ تصدير بيانات المستخدم...</string>
@ -631,10 +631,10 @@
<string name="gamecube_controller">ذراع تحكم GameCube</string>
<string name="invert_axis">عكس المحور</string>
<string name="invert_button">عكس الزر</string>
<string name="toggle_button">زر التبديل</string>
<string name="toggle_button">زر تشغيل/إيقاف</string>
<string name="turbo_button">زر التوربو</string>
<string name="set_threshold">تعيين الحد الفاصل</string>
<string name="toggle_axis">تبديل المحور</string>
<string name="toggle_axis">تشغيل/إيقاف المحور</string>
<string name="connected">متصل</string>
<string name="use_system_vibrator">استخدم هزاز النظام</string>
<string name="input_overlay">طبقة الإدخال</string>
@ -660,7 +660,7 @@
<!-- Miscellaneous -->
<string name="slider_default">افتراضي</string>
<string name="default_string">الافتراضي</string>
<string name="default_string">افتراضي</string>
<string name="loading">جارٍ التحميل…</string>
<string name="shutting_down">جارٍ إيقاف التشغيل...</string>
<string name="reset_setting_confirmation">هل تريد إعادة تعيين هذا الإعداد إلى قيمته الافتراضية؟</string>
@ -878,13 +878,13 @@
<!-- Emulation Menu -->
<string name="emulation_exit">خروج من المحاكاة</string>
<string name="emulation_done">إنهاء</string>
<string name="emulation_toggle_controls">تبديل أزرار التحكم</string>
<string name="emulation_toggle_controls">تشغيل/إيقاف أزرار التحكم</string>
<string name="emulation_rel_stick_center">مركز العصا النسبي</string>
<string name="emulation_dpad_slide">انزلاق الأسهم</string>
<string name="emulation_haptics">الاهتزازات الديناميكية</string>
<string name="emulation_show_overlay">عرض ذراع التحكم</string>
<string name="emulation_hide_overlay">إخفاء ذراع التحكم</string>
<string name="emulation_toggle_all">تبديل الكل</string>
<string name="emulation_toggle_all">تشغيل/إيقاف الكل</string>
<string name="emulation_control_adjust">ضبط الطبقة</string>
<string name="emulation_control_scale">الحجم</string>
<string name="emulation_control_opacity">الشفافية</string>

View file

@ -272,7 +272,7 @@
<string name="general_information">Información general</string>
<string name="hardware">Hardware</string>
<string name="supported_abis">ABIs soportadas</string>
<string name="cpu_info">Información de la CPU</string>
<string name="cpu_info">Información del procesador</string>
<string name="gpu_information">Información de la GPU</string>
<string name="vulkan_driver_version">Versión del controlador de Vulkan</string>
<string name="error_getting_emulator_info">Error al obtener la información del emulador</string>
@ -416,8 +416,8 @@
<string name="turbo_speed_limit_description">Cuando el modo turbo esté activado, la emulación se ejecutará a esta velocidad.</string>
<string name="slow_speed_limit">Velocidad lenta</string>
<string name="slow_speed_limit_description">Cuando el modo lento esté activado, la emulación se ejecutará a esta velocidad.</string>
<string name="cpu_backend">Motor de la CPU</string>
<string name="cpu_accuracy">Precisión de la CPU</string>
<string name="cpu_backend">Motor del procesador</string>
<string name="cpu_accuracy">Precisión del procesador</string>
<string name="value_with_units">%1$s%2$s</string>
<!-- System settings strings -->
@ -433,7 +433,7 @@
<string name="set_custom_rtc">Configurar RTC personalizado</string>
<!-- CPU -->
<string name="fast_cpu_time">Overclock de la CPU</string>
<string name="fast_cpu_time">Overclock del procesador</string>
<string name="fast_cpu_time_description">Fuerza a la CPU emulada a ejecutarser a una velocidad de reloj más alta, lo cual reduce ciertos limitadores de fotogramas por segundo. Usa Boost (1700 MHz) para ejecutar a la velocidad de reloj nativa más alta de la Switch, o Fast (2000 MHz) para ejecutar a una velocidad doble de reloj.</string>
<string name="custom_cpu_ticks">Ticks de CPU personalizados</string>
<string name="custom_cpu_ticks_description">Establezca un valor personalizado de los ciclos de la CPU. Los valores más altos pueden aumentar el rendimiento, pero también pueden hacer que el juego se congele. Se recomienda un rango de 77–21000.</string>
@ -536,7 +536,7 @@
<string name="warning_resolution">Escalar la resolución a 2x o más puede causar problemas y ralentizar significativamente su dispositivo.</string>
<!-- Debug settings strings -->
<string name="cpu">CPU</string>
<string name="cpu">Procesador</string>
<string name="use_auto_stub">Usar Auto Stub</string>
<string name="use_auto_stub_description">Rellena automáticamente servicios y funciones ausentes. Puede mejorar la compatibilidad pero puede causar cierres inesperados.</string>

View file

@ -482,6 +482,10 @@
<string name="use_disk_shader_cache_description">Уменьшение зависаний за счет хранения и загрузки сгенерированных шейдеров.</string>
<string name="renderer_force_max_clock">Принудительная максимальная тактовая частота (только для Adreno)</string>
<string name="renderer_force_max_clock_description">Заставляет ГПУ работать на максимально возможных тактовых частотах (тепловые ограничения все равно будут применяться).</string>
<string name="renderer_asynchronous_gpu_emulation">Асинхронная эмуляция ГПУ</string>
<string name="renderer_asynchronous_gpu_emulation_description">Выполняет эмуляцию ГПУ асинхронно для снижения задержек ЦП и увеличения производительности. Отключайте только при возникновении проблем с таймингами.</string>
<string name="renderer_async_presentation">Асинхронная презентация</string>
<string name="renderer_async_presentation_description">Немного улучшает производительность, перемещая презентацию в отдельный поток ЦП.</string>
<string name="renderer_reactive_flushing">Реактивная очистка</string>
<string name="renderer_reactive_flushing_description">Повышение точности рендеринга в некоторых играх за счет снижения производительности.</string>
<string name="enable_buffer_history">Включить историю буфера</string>
@ -1080,6 +1084,7 @@
<string name="app_language_system">Следовать системе</string>
<!-- Static Themes -->
<string name="static_theme_color">Цвет темы</string>
<string name="eden_theme">Eden</string>
<string name="violet">Фиолетовый </string>
<string name="blue">Синий</string>
<string name="cyan">Циановый</string>

View file

@ -482,6 +482,10 @@
<string name="use_disk_shader_cache_description">Зменшує затримки шляхом збереження шейдерів.</string>
<string name="renderer_force_max_clock">Максимальна тактова частота (тільки Adreno)</string>
<string name="renderer_force_max_clock_description">Змушує GPU працювати на максимальній тактовій частоті.</string>
<string name="renderer_asynchronous_gpu_emulation">Асинхронна емуляція ГП</string>
<string name="renderer_asynchronous_gpu_emulation_description">Емуляція ГП виконується асинхронно для зменшення затримок ЦП й покращення пропускної здатності. Вимкніть лише у випадку виникнення проблем із таймінгами.</string>
<string name="renderer_async_presentation">Асинхронне подання</string>
<string name="renderer_async_presentation_description">Трохи покращує продуктивність завдяки переміщенню подання на окремий потік ЦП.</string>
<string name="renderer_reactive_flushing">Реактивне очищення</string>
<string name="renderer_reactive_flushing_description">Покращує точність рендерингу в деяких іграх.</string>
<string name="enable_buffer_history">Увімкнути історію буфера</string>

View file

@ -476,21 +476,25 @@
<string name="use_disk_shader_cache_description">将生成的着色器缓存于磁盘中并进行读取,以减少卡顿。</string>
<string name="renderer_force_max_clock">强制最大时钟 (仅限 Adreno)</string>
<string name="renderer_force_max_clock_description">强制 GPU 以最大时钟运行 (仍被温控限制)。</string>
<string name="renderer_asynchronous_gpu_emulation">GPU 异步模拟</string>
<string name="renderer_asynchronous_gpu_emulation_description">异步运行 GPU 模拟,以减少 CPU 停顿并提高吞吐量。仅当遇到与时序相关的问题时才应禁用此功能。</string>
<string name="renderer_async_presentation">异步呈现</string>
<string name="renderer_async_presentation_description">通过将呈现操作移至单独的 CPU 线程来略微提升性能。</string>
<string name="renderer_reactive_flushing">启用反应性刷新</string>
<string name="renderer_reactive_flushing_description">牺牲性能,提高某些游戏的渲染精度。</string>
<string name="renderer_reactive_flushing_description">通过牺牲性能来提高某些游戏的渲染精度。</string>
<string name="enable_buffer_history">启用缓冲区历史</string>
<string name="enable_buffer_history_description">允许访问之前的缓冲状态。\n这个选项可能会提升某些游戏的渲染质量和性能一致性。</string>
<string name="enable_buffer_history_description">启用对先前缓冲区状态的访问。此选项可在某些游戏中提升渲染质量并保持性能的一致性。</string>
<string name="use_optimized_vertex_buffers">优化顶点缓冲区</string>
<string name="use_optimized_vertex_buffers_description">实现优化顶点缓冲区绑定以提升性能。需要 Mesa 26.0+ Turnip 驱动。老驱动会崩溃。</string>
<string name="use_optimized_vertex_buffers_description">启用经过优化的顶点缓冲区绑定以提升性能。需要 Mesa 26.0 及以上版本的 Turnip 驱动程序。在旧版驱动程序上会导致程序崩溃。</string>
<string name="hacks">Hacks</string>
<string name="fast_gpu_time">GPU 超频频率</string>
<string name="fast_gpu_time_description">强制大多数游戏以其最高原生分辨率运行。使用 256 以获得最大性能,使用 512 以获得最大图形保真度。</string>
<string name="fast_gpu_time_description">强制大多数游戏以其最高原生分辨率运行。设置为 256 可获得最佳性能,设置为 512 可获得最佳画面保真度。</string>
<string name="skip_cpu_inner_invalidation">跳过CPU内部无效化</string>
<string name="skip_cpu_inner_invalidation_description">在内存更新期间跳过某些CPU端缓存无效化,减少CPU使用率并提高其性能。可能会导致某些游戏出现故障或崩溃。</string>
<string name="fix_bloom_effects">修复泛光效果</string>
<string name="fix_bloom_effects_description">减少《塞尔达传说:智慧的再现》(LA/EOW) 在 Adreno 700 系列 GPU 上的模糊感,并移除《横冲直撞》(Burnout) 中的模糊特效。警告:可能会导致其他游戏出现画面花屏或异常。</string>
<string name="fix_bloom_effects">修复 Bloom 效果</string>
<string name="fix_bloom_effects_description">减少《塞尔达传说:智慧的再现》(Adreno 700)中的 bloom 模糊,并移除《Burnout》中的 bloom 效果。警告:可能会导致在其他游戏中出现画面显示问题。</string>
<string name="renderer_asynchronous_shaders">使用异步着色器</string>
<string name="renderer_asynchronous_shaders_description">异步编译着色器。这可能会减少卡顿,但也可能会导致图形错误。</string>
<string name="gpu_unswizzle_settings">GPU 还原设置</string>

View file

@ -183,8 +183,6 @@ if(ARCHITECTURE_x86_64)
x64/cpu_detect.h
x64/cpu_wait.cpp
x64/cpu_wait.h
x64/native_clock.cpp
x64/native_clock.h
x64/rdtsc.cpp
x64/rdtsc.h
x64/xbyak_abi.h
@ -192,10 +190,6 @@ if(ARCHITECTURE_x86_64)
target_link_libraries(common PRIVATE xbyak::xbyak)
endif()
if(HAS_NCE)
target_sources(common PRIVATE arm64/native_clock.cpp arm64/native_clock.h)
endif()
if(MSVC)
target_compile_definitions(
common

View file

@ -1,87 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#ifdef ANDROID
#include <sys/system_properties.h>
#endif
#include "common/arm64/native_clock.h"
namespace Common::Arm64 {
namespace {
NativeClock::FactorType GetFixedPointFactor(u64 num, u64 den) {
return (static_cast<NativeClock::FactorType>(num) << 64) / den;
}
u64 MultiplyHigh(u64 m, NativeClock::FactorType factor) {
return static_cast<u64>((m * factor) >> 64);
}
} // namespace
NativeClock::NativeClock() {
const u64 host_cntfrq = GetHostCNTFRQ();
ns_cntfrq_factor = GetFixedPointFactor(NsRatio::den, host_cntfrq);
us_cntfrq_factor = GetFixedPointFactor(UsRatio::den, host_cntfrq);
ms_cntfrq_factor = GetFixedPointFactor(MsRatio::den, host_cntfrq);
guest_cntfrq_factor = GetFixedPointFactor(CNTFRQ, host_cntfrq);
gputick_cntfrq_factor = GetFixedPointFactor(GPUTickFreq, host_cntfrq);
}
std::chrono::nanoseconds NativeClock::GetTimeNS() const {
return std::chrono::nanoseconds{MultiplyHigh(GetUptime(), ns_cntfrq_factor)};
}
std::chrono::microseconds NativeClock::GetTimeUS() const {
return std::chrono::microseconds{MultiplyHigh(GetUptime(), us_cntfrq_factor)};
}
std::chrono::milliseconds NativeClock::GetTimeMS() const {
return std::chrono::milliseconds{MultiplyHigh(GetUptime(), ms_cntfrq_factor)};
}
s64 NativeClock::GetCNTPCT() const {
return MultiplyHigh(GetUptime(), guest_cntfrq_factor);
}
s64 NativeClock::GetGPUTick() const {
return MultiplyHigh(GetUptime(), gputick_cntfrq_factor);
}
s64 NativeClock::GetUptime() const {
s64 cntvct_el0 = 0;
asm volatile("dsb ish\n\t"
"mrs %[cntvct_el0], cntvct_el0\n\t"
"dsb ish\n\t"
: [cntvct_el0] "=r"(cntvct_el0));
return cntvct_el0;
}
bool NativeClock::IsNative() const {
return true;
}
s64 NativeClock::GetHostCNTFRQ() {
u64 cntfrq_el0 = 0;
std::string_view board{""};
#ifdef ANDROID
char buffer[PROP_VALUE_MAX];
int len{__system_property_get("ro.product.board", buffer)};
board = std::string_view(buffer, static_cast<size_t>(len));
#endif
if (board == "s5e9925") { // Exynos 2200
cntfrq_el0 = 25600000;
} else if (board == "exynos2100") { // Exynos 2100
cntfrq_el0 = 26000000;
} else if (board == "exynos9810") { // Exynos 9810
cntfrq_el0 = 26000000;
} else if (board == "s5e8825") { // Exynos 1280
cntfrq_el0 = 26000000;
} else {
asm("mrs %[cntfrq_el0], cntfrq_el0" : [cntfrq_el0] "=r"(cntfrq_el0));
}
return cntfrq_el0;
}
} // namespace Common::Arm64

View file

@ -1,45 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "common/wall_clock.h"
namespace Common::Arm64 {
class NativeClock final : public WallClock {
public:
explicit NativeClock();
std::chrono::nanoseconds GetTimeNS() const override;
std::chrono::microseconds GetTimeUS() const override;
std::chrono::milliseconds GetTimeMS() const override;
s64 GetCNTPCT() const override;
s64 GetGPUTick() const override;
s64 GetUptime() const override;
bool IsNative() const override;
static s64 GetHostCNTFRQ();
public:
using FactorType = unsigned __int128;
FactorType GetGuestCNTFRQFactor() const {
return guest_cntfrq_factor;
}
private:
FactorType ns_cntfrq_factor;
FactorType us_cntfrq_factor;
FactorType ms_cntfrq_factor;
FactorType guest_cntfrq_factor;
FactorType gputick_cntfrq_factor;
};
} // namespace Common::Arm64

View file

@ -13,13 +13,13 @@
namespace Common {
template <typename BaseAddr>
MultiLevelPageTable<BaseAddr>::MultiLevelPageTable(std::size_t address_space_bits_,
std::size_t first_level_bits_,
std::size_t page_bits_)
: address_space_bits{address_space_bits_},
first_level_bits{first_level_bits_}, page_bits{page_bits_} {
MultiLevelPageTable<BaseAddr>::MultiLevelPageTable(std::size_t address_space_bits_, std::size_t first_level_bits_, std::size_t page_bits_)
: address_space_bits{address_space_bits_}
, first_level_bits{first_level_bits_}
, page_bits{page_bits_}
{
if (page_bits == 0) {
return;
return;
}
first_level_shift = address_space_bits - first_level_bits;
first_level_chunk_size = (1ULL << (first_level_shift - page_bits)) * sizeof(BaseAddr);
@ -30,12 +30,9 @@ MultiLevelPageTable<BaseAddr>::MultiLevelPageTable(std::size_t address_space_bit
void* base{VirtualAlloc(nullptr, alloc_size, MEM_RESERVE, PAGE_READWRITE)};
#else
void* base{mmap(nullptr, alloc_size, PROT_READ | PROT_WRITE, MAP_PRIVATE | MAP_ANONYMOUS, -1, 0)};
if (base == MAP_FAILED) {
if (base == MAP_FAILED)
base = nullptr;
}
#endif
ASSERT(base);
base_ptr = reinterpret_cast<BaseAddr*>(base);
}
@ -56,29 +53,21 @@ template <typename BaseAddr>
void MultiLevelPageTable<BaseAddr>::ReserveRange(u64 start, std::size_t size) {
const u64 new_start = start >> first_level_shift;
const u64 new_end = (start + size) >> first_level_shift;
for (u64 i = new_start; i <= new_end; i++) {
if (!first_level_map[i]) {
for (u64 i = new_start; i <= new_end; i++)
if (!first_level_map[i])
AllocateLevel(i);
}
}
}
template <typename BaseAddr>
void MultiLevelPageTable<BaseAddr>::AllocateLevel(u64 level) {
void* ptr = reinterpret_cast<char *>(base_ptr) + level * first_level_chunk_size;
void MultiLevelPageTable<BaseAddr>::AllocateLevel(u64 index) {
void* ptr = reinterpret_cast<char *>(base_ptr) + index * first_level_chunk_size;
#ifdef _WIN32
void* base{VirtualAlloc(ptr, first_level_chunk_size, MEM_COMMIT, PAGE_READWRITE)};
#else
void* base{mmap(ptr, first_level_chunk_size, PROT_READ | PROT_WRITE,
MAP_ANONYMOUS | MAP_PRIVATE, -1, 0)};
if (base == MAP_FAILED) {
base = nullptr;
}
#endif
void* base = VirtualAlloc(ptr, first_level_chunk_size, MEM_COMMIT, PAGE_READWRITE);
ASSERT(base);
first_level_map[level] = base;
#else
void* base = ptr;
#endif
first_level_map[index] = base;
}
} // namespace Common

View file

@ -636,8 +636,8 @@ struct Values {
Category::System};
SwitchableSetting<Region, true> region_index{linkage, Region::Usa, "region_index", Category::System};
SwitchableSetting<TimeZone, true> time_zone_index{linkage, TimeZone::Auto, "time_zone_index", Category::System};
Setting<u32> serial_battery{linkage, 0, "serial_battery", Category::System};
Setting<u32> serial_unit{linkage, 0, "serial_unit", Category::System};
Setting<u32> serial_battery{linkage, 0, "serial_battery", Category::Debugging};
Setting<u32> serial_unit{linkage, 0, "serial_unit", Category::Debugging};
// Measured in seconds since epoch
SwitchableSetting<bool> custom_rtc_enabled{linkage, false, "custom_rtc_enabled", Category::System, Specialization::Paired, true, true};
SwitchableSetting<s64> custom_rtc{
@ -807,7 +807,7 @@ struct Values {
0,
65535,
"debug_knobs",
Category::Core,
Category::Debugging,
Specialization::Countable,
true,
true};

View file

@ -1,77 +1,196 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "common/steady_clock.h"
#include "common/uint128.h"
#include "common/wall_clock.h"
#ifdef __ANDROID__
#include <sys/system_properties.h>
#endif
#ifdef ARCHITECTURE_x86_64
#include "common/x64/cpu_detect.h"
#include "common/x64/native_clock.h"
#include "common/x64/rdtsc.h"
#endif
#ifdef HAS_NCE
#include "common/arm64/native_clock.h"
#endif
namespace Common {
class StandardWallClock final : public WallClock {
public:
explicit StandardWallClock() {}
std::chrono::nanoseconds GetTimeNS() const override {
return std::chrono::duration_cast<std::chrono::nanoseconds>(
std::chrono::system_clock::now().time_since_epoch());
}
std::chrono::microseconds GetTimeUS() const override {
return std::chrono::duration_cast<std::chrono::microseconds>(
std::chrono::system_clock::now().time_since_epoch());
}
std::chrono::milliseconds GetTimeMS() const override {
return std::chrono::duration_cast<std::chrono::milliseconds>(
std::chrono::system_clock::now().time_since_epoch());
}
s64 GetCNTPCT() const override {
return GetUptime() * NsToCNTPCTRatio::num / NsToCNTPCTRatio::den;
}
s64 GetGPUTick() const override {
return GetUptime() * NsToGPUTickRatio::num / NsToGPUTickRatio::den;
}
s64 GetUptime() const override {
return std::chrono::duration_cast<std::chrono::nanoseconds>(
std::chrono::steady_clock::now().time_since_epoch())
.count();
}
bool IsNative() const override {
return false;
}
};
std::unique_ptr<WallClock> CreateOptimalClock() {
#if defined(ARCHITECTURE_x86_64)
const auto& caps = GetCPUCaps();
WallClock::WallClock(bool invariant_, u64 rdtsc_frequency_) noexcept
: invariant{invariant_}
, rdtsc_frequency{rdtsc_frequency_}
, ns_rdtsc_factor{GetFixedPoint64Factor(NsRatio::den, rdtsc_frequency_)}
, us_rdtsc_factor{GetFixedPoint64Factor(UsRatio::den, rdtsc_frequency_)}
, ms_rdtsc_factor{GetFixedPoint64Factor(MsRatio::den, rdtsc_frequency_)}
, cntpct_rdtsc_factor{GetFixedPoint64Factor(CNTFRQ, rdtsc_frequency_)}
, gputick_rdtsc_factor{GetFixedPoint64Factor(GPUTickFreq, rdtsc_frequency_)}
{}
if (caps.invariant_tsc && caps.tsc_frequency >= std::nano::den) {
return std::make_unique<X64::NativeClock>(caps.tsc_frequency);
} else {
// Fallback to StandardWallClock if the hardware TSC
// - Is not invariant
// - Is not more precise than 1 GHz (1ns resolution)
return std::make_unique<StandardWallClock>();
}
std::chrono::nanoseconds WallClock::GetTimeNS() const {
if (invariant)
return std::chrono::duration_cast<std::chrono::nanoseconds>(std::chrono::system_clock::now().time_since_epoch());
return std::chrono::nanoseconds{MultiplyHigh(GetUptime(), ns_rdtsc_factor)};
}
std::chrono::microseconds WallClock::GetTimeUS() const {
if (invariant)
return std::chrono::duration_cast<std::chrono::microseconds>(std::chrono::system_clock::now().time_since_epoch());
return std::chrono::microseconds{MultiplyHigh(GetUptime(), us_rdtsc_factor)};
}
std::chrono::milliseconds WallClock::GetTimeMS() const {
if (invariant)
return std::chrono::duration_cast<std::chrono::milliseconds>(std::chrono::system_clock::now().time_since_epoch());
return std::chrono::milliseconds{MultiplyHigh(GetUptime(), ms_rdtsc_factor)};
}
s64 WallClock::GetCNTPCT() const {
if (invariant)
return GetUptime() * NsToCNTPCTRatio::num / NsToCNTPCTRatio::den;
return MultiplyHigh(GetUptime(), cntpct_rdtsc_factor);
}
s64 WallClock::GetGPUTick() const {
if (invariant)
return GetUptime() * NsToGPUTickRatio::num / NsToGPUTickRatio::den;
return MultiplyHigh(GetUptime(), gputick_rdtsc_factor);
}
s64 WallClock::GetUptime() const {
if (invariant)
return std::chrono::duration_cast<std::chrono::nanoseconds>(std::chrono::steady_clock::now().time_since_epoch()).count();
return s64(Common::X64::FencedRDTSC());
}
bool WallClock::IsNative() const {
if (invariant)
return false;
return true;
}
#elif defined(HAS_NCE)
return std::make_unique<Arm64::NativeClock>();
namespace {
[[nodiscard]] WallClock::FactorType GetFixedPointFactor(u64 num, u64 den) noexcept {
return (WallClock::FactorType(num) << 64) / den;
}
[[nodiscard]] u64 MultiplyHigh(u64 m, WallClock::FactorType factor) noexcept {
return static_cast<u64>((m * factor) >> 64);
}
[[nodiscard]] s64 GetHostCNTFRQ() noexcept {
u64 cntfrq_el0 = 0;
#ifdef ANDROID
std::string_view board{""};
char buffer[PROP_VALUE_MAX];
int len{__system_property_get("ro.product.board", buffer)};
board = std::string_view(buffer, static_cast<size_t>(len));
if (board == "s5e9925") { // Exynos 2200
cntfrq_el0 = 25600000;
} else if (board == "exynos2100") { // Exynos 2100
cntfrq_el0 = 26000000;
} else if (board == "exynos9810") { // Exynos 9810
cntfrq_el0 = 26000000;
} else if (board == "s5e8825") { // Exynos 1280
cntfrq_el0 = 26000000;
} else {
asm volatile("mrs %[cntfrq_el0], cntfrq_el0" : [cntfrq_el0] "=r"(cntfrq_el0));
}
return cntfrq_el0;
#else
return std::make_unique<StandardWallClock>();
asm volatile("mrs %[cntfrq_el0], cntfrq_el0" : [cntfrq_el0] "=r"(cntfrq_el0));
return cntfrq_el0;
#endif
}
} // namespace
WallClock::WallClock(bool invariant_, u64 rdtsc_frequency_) noexcept {
const u64 host_cntfrq = std::max<u64>(GetHostCNTFRQ(), 1);
ns_cntfrq_factor = GetFixedPointFactor(NsRatio::den, host_cntfrq);
us_cntfrq_factor = GetFixedPointFactor(UsRatio::den, host_cntfrq);
ms_cntfrq_factor = GetFixedPointFactor(MsRatio::den, host_cntfrq);
guest_cntfrq_factor = GetFixedPointFactor(CNTFRQ, host_cntfrq);
gputick_cntfrq_factor = GetFixedPointFactor(GPUTickFreq, host_cntfrq);
}
std::chrono::nanoseconds WallClock::GetTimeNS() const {
return std::chrono::nanoseconds{MultiplyHigh(GetUptime(), ns_cntfrq_factor)};
}
std::chrono::microseconds WallClock::GetTimeUS() const {
return std::chrono::microseconds{MultiplyHigh(GetUptime(), us_cntfrq_factor)};
}
std::chrono::milliseconds WallClock::GetTimeMS() const {
return std::chrono::milliseconds{MultiplyHigh(GetUptime(), ms_cntfrq_factor)};
}
s64 WallClock::GetCNTPCT() const {
return MultiplyHigh(GetUptime(), guest_cntfrq_factor);
}
s64 WallClock::GetGPUTick() const {
return MultiplyHigh(GetUptime(), gputick_cntfrq_factor);
}
s64 WallClock::GetUptime() const {
s64 cntvct_el0 = 0;
asm volatile(
"dsb ish\n\t"
"mrs %[cntvct_el0], cntvct_el0\n\t"
"dsb ish\n\t"
: [cntvct_el0] "=r"(cntvct_el0)
);
return cntvct_el0;
}
bool WallClock::IsNative() const {
return true;
}
#else
WallClock::WallClock(bool invariant_, u64 rdtsc_frequency_) noexcept {}
std::chrono::nanoseconds WallClock::GetTimeNS() const {
return std::chrono::duration_cast<std::chrono::nanoseconds>(std::chrono::system_clock::now().time_since_epoch());
}
std::chrono::microseconds WallClock::GetTimeUS() const {
return std::chrono::duration_cast<std::chrono::microseconds>(std::chrono::system_clock::now().time_since_epoch());
}
std::chrono::milliseconds WallClock::GetTimeMS() const {
return std::chrono::duration_cast<std::chrono::milliseconds>(std::chrono::system_clock::now().time_since_epoch());
}
s64 WallClock::GetCNTPCT() const {
return GetUptime() * NsToCNTPCTRatio::num / NsToCNTPCTRatio::den;
}
s64 WallClock::GetGPUTick() const {
return GetUptime() * NsToGPUTickRatio::num / NsToGPUTickRatio::den;
}
s64 WallClock::GetUptime() const {
return std::chrono::duration_cast<std::chrono::nanoseconds>(std::chrono::steady_clock::now().time_since_epoch()).count();
}
bool WallClock::IsNative() const {
return false;
}
#endif
WallClock CreateOptimalClock() noexcept {
#if defined(ARCHITECTURE_x86_64)
auto const& caps = GetCPUCaps();
return WallClock(!(caps.invariant_tsc && caps.tsc_frequency >= std::nano::den), std::max<u64>(caps.tsc_frequency, 1));
#elif defined(HAS_NCE)
return WallClock(false, 1);
#else
return WallClock(true, 1);
#endif
}

View file

@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
@ -20,28 +20,28 @@ public:
static constexpr u64 GPUTickFreq = 614'400'000; // GM20B GPU Tick Frequency = 614.4 MHz
static constexpr u64 CPUTickFreq = 1'020'000'000; // T210/4 A57 CPU Tick Frequency = 1020.0 MHz
virtual ~WallClock() = default;
explicit WallClock(bool invariant, u64 rdtsc_frequency_) noexcept;
/// @returns The time in nanoseconds since the construction of this clock.
virtual std::chrono::nanoseconds GetTimeNS() const = 0;
std::chrono::nanoseconds GetTimeNS() const;
/// @returns The time in microseconds since the construction of this clock.
virtual std::chrono::microseconds GetTimeUS() const = 0;
std::chrono::microseconds GetTimeUS() const;
/// @returns The time in milliseconds since the construction of this clock.
virtual std::chrono::milliseconds GetTimeMS() const = 0;
std::chrono::milliseconds GetTimeMS() const;
/// @returns The guest CNTPCT ticks since the construction of this clock.
virtual s64 GetCNTPCT() const = 0;
s64 GetCNTPCT() const;
/// @returns The guest GPU ticks since the construction of this clock.
virtual s64 GetGPUTick() const = 0;
s64 GetGPUTick() const;
/// @returns The raw host timer ticks since an indeterminate epoch.
virtual s64 GetUptime() const = 0;
s64 GetUptime() const;
/// @returns Whether the clock directly uses the host's hardware clock.
virtual bool IsNative() const = 0;
bool IsNative() const;
static inline u64 NSToCNTPCT(u64 ns) {
return ns * NsToCNTPCTRatio::num / NsToCNTPCTRatio::den;
@ -85,8 +85,33 @@ protected:
using CPUTickToUsRatio = std::ratio<std::micro::den, CPUTickFreq>;
using CPUTickToCNTPCTRatio = std::ratio<CNTFRQ, CPUTickFreq>;
using CPUTickToGPUTickRatio = std::ratio<GPUTickFreq, CPUTickFreq>;
#if defined(ARCHITECTURE_x86_64)
bool invariant;
u64 rdtsc_frequency;
u64 ns_rdtsc_factor;
u64 us_rdtsc_factor;
u64 ms_rdtsc_factor;
u64 cntpct_rdtsc_factor;
u64 gputick_rdtsc_factor;
#elif defined(HAS_NCE)
public:
using FactorType = unsigned __int128;
FactorType GetGuestCNTFRQFactor() const {
return guest_cntfrq_factor;
}
protected:
FactorType ns_cntfrq_factor;
FactorType us_cntfrq_factor;
FactorType ms_cntfrq_factor;
FactorType guest_cntfrq_factor;
FactorType gputick_cntfrq_factor;
#else
#endif
};
[[nodiscard]] std::unique_ptr<WallClock> CreateOptimalClock();
[[nodiscard]] WallClock CreateOptimalClock() noexcept;
} // namespace Common

View file

@ -1,46 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "common/uint128.h"
#include "common/x64/native_clock.h"
#include "common/x64/rdtsc.h"
namespace Common::X64 {
NativeClock::NativeClock(u64 rdtsc_frequency_)
: rdtsc_frequency{rdtsc_frequency_}, ns_rdtsc_factor{GetFixedPoint64Factor(NsRatio::den,
rdtsc_frequency)},
us_rdtsc_factor{GetFixedPoint64Factor(UsRatio::den, rdtsc_frequency)},
ms_rdtsc_factor{GetFixedPoint64Factor(MsRatio::den, rdtsc_frequency)},
cntpct_rdtsc_factor{GetFixedPoint64Factor(CNTFRQ, rdtsc_frequency)},
gputick_rdtsc_factor{GetFixedPoint64Factor(GPUTickFreq, rdtsc_frequency)} {}
std::chrono::nanoseconds NativeClock::GetTimeNS() const {
return std::chrono::nanoseconds{MultiplyHigh(GetUptime(), ns_rdtsc_factor)};
}
std::chrono::microseconds NativeClock::GetTimeUS() const {
return std::chrono::microseconds{MultiplyHigh(GetUptime(), us_rdtsc_factor)};
}
std::chrono::milliseconds NativeClock::GetTimeMS() const {
return std::chrono::milliseconds{MultiplyHigh(GetUptime(), ms_rdtsc_factor)};
}
s64 NativeClock::GetCNTPCT() const {
return MultiplyHigh(GetUptime(), cntpct_rdtsc_factor);
}
s64 NativeClock::GetGPUTick() const {
return MultiplyHigh(GetUptime(), gputick_rdtsc_factor);
}
s64 NativeClock::GetUptime() const {
return static_cast<s64>(FencedRDTSC());
}
bool NativeClock::IsNative() const {
return true;
}
} // namespace Common::X64

View file

@ -1,38 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "common/wall_clock.h"
namespace Common::X64 {
class NativeClock final : public WallClock {
public:
explicit NativeClock(u64 rdtsc_frequency_);
std::chrono::nanoseconds GetTimeNS() const override;
std::chrono::microseconds GetTimeUS() const override;
std::chrono::milliseconds GetTimeMS() const override;
s64 GetCNTPCT() const override;
s64 GetGPUTick() const override;
s64 GetUptime() const override;
bool IsNative() const override;
private:
u64 rdtsc_frequency;
u64 ns_rdtsc_factor;
u64 us_rdtsc_factor;
u64 ms_rdtsc_factor;
u64 cntpct_rdtsc_factor;
u64 gputick_rdtsc_factor;
};
} // namespace Common::X64

View file

@ -113,8 +113,7 @@ void DynarmicCallbacks32::CallSVC(u32 swi) {
}
void DynarmicCallbacks32::AddTicks(u64 ticks) {
ASSERT_MSG(!m_parent.m_uses_wall_clock, "Dynarmic ticking disabled");
ASSERT(!m_parent.m_uses_wall_clock && "Dynarmic ticking disabled");
// Divide the number of ticks by the amount of CPU cores. TODO(Subv): This yields only a
// rough approximation of the amount of executed ticks in the system, it may be thrown off
// if not all cores are doing a similar amount of work. Instead of doing this, we should
@ -123,14 +122,12 @@ void DynarmicCallbacks32::AddTicks(u64 ticks) {
u64 amortized_ticks = ticks / Core::Hardware::NUM_CPU_CORES;
// Always execute at least one tick.
amortized_ticks = std::max<u64>(amortized_ticks, 1);
m_parent.m_system.CoreTiming().AddTicks(amortized_ticks);
}
u64 DynarmicCallbacks32::GetTicksRemaining() {
ASSERT_MSG(!m_parent.m_uses_wall_clock, "Dynarmic ticking disabled");
return std::max<s64>(m_parent.m_system.CoreTiming().GetDowncount(), 0);
ASSERT(!m_parent.m_uses_wall_clock && "Dynarmic ticking disabled");
return std::max<s64>(m_parent.m_system.CoreTiming().downcount, 0);
}
bool DynarmicCallbacks32::CheckMemoryAccess(u64 addr, u64 size, Kernel::DebugWatchpointType type) {
@ -289,7 +286,6 @@ void ArmDynarmic32::MakeJit(Common::PageTable* page_table) {
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_UnfuseFMA;
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_IgnoreStandardFPCRValue;
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_InaccurateNaN;
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_IgnoreGlobalMonitor;
break;
// Paranoia mode for debugging optimizations
case Settings::CpuAccuracy::Paranoid:

View file

@ -150,8 +150,7 @@ void DynarmicCallbacks64::CallSVC(u32 svc) {
}
void DynarmicCallbacks64::AddTicks(u64 ticks) {
ASSERT_MSG(!m_parent.m_uses_wall_clock, "Dynarmic ticking disabled");
ASSERT(!m_parent.m_uses_wall_clock && "Dynarmic ticking disabled");
// Divide the number of ticks by the amount of CPU cores. TODO(Subv): This yields only a
// rough approximation of the amount of executed ticks in the system, it may be thrown off
// if not all cores are doing a similar amount of work. Instead of doing this, we should
@ -160,13 +159,12 @@ void DynarmicCallbacks64::AddTicks(u64 ticks) {
u64 amortized_ticks = ticks / Core::Hardware::NUM_CPU_CORES;
// Always execute at least one tick.
amortized_ticks = std::max<u64>(amortized_ticks, 1);
m_parent.m_system.CoreTiming().AddTicks(amortized_ticks);
}
u64 DynarmicCallbacks64::GetTicksRemaining() {
ASSERT(!m_parent.m_uses_wall_clock && "Dynarmic ticking disabled");
return std::max<s64>(m_parent.m_system.CoreTiming().GetDowncount(), 0);
return std::max<s64>(m_parent.m_system.CoreTiming().downcount, 0);
}
u64 DynarmicCallbacks64::GetCNTPCT() {
@ -340,7 +338,6 @@ void ArmDynarmic64::MakeJit(Common::PageTable* page_table, std::size_t address_s
config.unsafe_optimizations = true;
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_UnfuseFMA;
config.fastmem_address_space_bits = 64;
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_IgnoreGlobalMonitor;
break;
// Paranoia mode for debugging optimizations
case Settings::CpuAccuracy::Paranoid:

View file

@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@ -7,28 +10,30 @@
namespace Core {
DynarmicExclusiveMonitor::DynarmicExclusiveMonitor(Memory::Memory& memory_, std::size_t core_count_)
: monitor{core_count_}, memory{memory_} {}
: monitor{}
, memory{memory_}
{}
DynarmicExclusiveMonitor::~DynarmicExclusiveMonitor() = default;
u8 DynarmicExclusiveMonitor::ExclusiveRead8(std::size_t core_index, VAddr addr) {
return monitor.ReadAndMark<u8>(core_index, addr, [&]() -> u8 { return memory.Read8(addr); });
return monitor.ReadAndMark<u8>(core_index, addr, [=]() -> u8 { return memory.Read8(addr); });
}
u16 DynarmicExclusiveMonitor::ExclusiveRead16(std::size_t core_index, VAddr addr) {
return monitor.ReadAndMark<u16>(core_index, addr, [&]() -> u16 { return memory.Read16(addr); });
return monitor.ReadAndMark<u16>(core_index, addr, [=]() -> u16 { return memory.Read16(addr); });
}
u32 DynarmicExclusiveMonitor::ExclusiveRead32(std::size_t core_index, VAddr addr) {
return monitor.ReadAndMark<u32>(core_index, addr, [&]() -> u32 { return memory.Read32(addr); });
return monitor.ReadAndMark<u32>(core_index, addr, [=]() -> u32 { return memory.Read32(addr); });
}
u64 DynarmicExclusiveMonitor::ExclusiveRead64(std::size_t core_index, VAddr addr) {
return monitor.ReadAndMark<u64>(core_index, addr, [&]() -> u64 { return memory.Read64(addr); });
return monitor.ReadAndMark<u64>(core_index, addr, [=]() -> u64 { return memory.Read64(addr); });
}
u128 DynarmicExclusiveMonitor::ExclusiveRead128(std::size_t core_index, VAddr addr) {
return monitor.ReadAndMark<u128>(core_index, addr, [&]() -> u128 {
return monitor.ReadAndMark<u128>(core_index, addr, [=]() -> u128 {
u128 result;
result[0] = memory.Read64(addr);
result[1] = memory.Read64(addr + 8);
@ -41,31 +46,31 @@ void DynarmicExclusiveMonitor::ClearExclusive(std::size_t core_index) {
}
bool DynarmicExclusiveMonitor::ExclusiveWrite8(std::size_t core_index, VAddr vaddr, u8 value) {
return monitor.DoExclusiveOperation<u8>(core_index, vaddr, [&](u8 expected) -> bool {
return monitor.DoExclusiveOperation<u8>(core_index, vaddr, [=](u8 expected) -> bool {
return memory.WriteExclusive8(vaddr, value, expected);
});
}
bool DynarmicExclusiveMonitor::ExclusiveWrite16(std::size_t core_index, VAddr vaddr, u16 value) {
return monitor.DoExclusiveOperation<u16>(core_index, vaddr, [&](u16 expected) -> bool {
return monitor.DoExclusiveOperation<u16>(core_index, vaddr, [=](u16 expected) -> bool {
return memory.WriteExclusive16(vaddr, value, expected);
});
}
bool DynarmicExclusiveMonitor::ExclusiveWrite32(std::size_t core_index, VAddr vaddr, u32 value) {
return monitor.DoExclusiveOperation<u32>(core_index, vaddr, [&](u32 expected) -> bool {
return monitor.DoExclusiveOperation<u32>(core_index, vaddr, [=](u32 expected) -> bool {
return memory.WriteExclusive32(vaddr, value, expected);
});
}
bool DynarmicExclusiveMonitor::ExclusiveWrite64(std::size_t core_index, VAddr vaddr, u64 value) {
return monitor.DoExclusiveOperation<u64>(core_index, vaddr, [&](u64 expected) -> bool {
return monitor.DoExclusiveOperation<u64>(core_index, vaddr, [=](u64 expected) -> bool {
return memory.WriteExclusive64(vaddr, value, expected);
});
}
bool DynarmicExclusiveMonitor::ExclusiveWrite128(std::size_t core_index, VAddr vaddr, u128 value) {
return monitor.DoExclusiveOperation<u128>(core_index, vaddr, [&](u128 expected) -> bool {
return monitor.DoExclusiveOperation<u128>(core_index, vaddr, [=](u128 expected) -> bool {
return memory.WriteExclusive128(vaddr, value, expected);
});
}

View file

@ -3,7 +3,7 @@
#include <numeric>
#include <bit>
#include "common/arm64/native_clock.h"
#include "common/wall_clock.h"
#include "common/alignment.h"
#include "common/literals.h"
#include "core/arm/nce/arm_nce.h"
@ -578,7 +578,11 @@ void Patcher::WriteMsrHandler(ModuleDestLabel module_dest, oaknut::XReg src_reg,
}
void Patcher::WriteCntpctHandler(ModuleDestLabel module_dest, oaknut::XReg dest_reg, oaknut::VectorCodeGenerator& cg) {
static Common::Arm64::NativeClock clock{};
#if defined(HAS_NCE)
static Common::WallClock clock(false, 1);
#else
static Common::WallClock clock(true, 1);
#endif
const auto factor = clock.GetGuestCNTFRQFactor();
const auto raw_factor = std::bit_cast<std::array<u64, 2>>(factor);

View file

@ -57,15 +57,51 @@ void CoreTiming::Initialize(std::function<void()>&& on_thread_init_) {
Reset();
on_thread_init = std::move(on_thread_init_);
event_fifo_id = 0;
shutting_down = false;
cpu_ticks = 0;
if (is_multicore) {
timer_thread.emplace([](CoreTiming& instance) {
timer_thread = std::jthread([this](std::stop_token stop_token) {
Common::SetCurrentThreadName("HostTiming");
Common::SetCurrentThreadPriority(Common::ThreadPriority::High);
instance.on_thread_init();
instance.ThreadLoop();
}, std::ref(*this));
on_thread_init();
has_started = true;
while (!stop_token.stop_requested()) {
while (!paused && !stop_token.stop_requested()) {
paused_set = false;
if (auto const next_time = Advance(); next_time) {
// There are more events left in the queue, wait until the next event.
auto wait_time = *next_time - GetGlobalTimeNs().count();
if (wait_time > 0) {
#ifdef _WIN32
while (!paused && !event.IsSet() && wait_time > 0) {
wait_time = *next_time - GetGlobalTimeNs().count();
if (wait_time >= timer_resolution_ns) {
Common::Windows::SleepForOneTick();
} else {
#ifdef ARCHITECTURE_x86_64
Common::X64::MicroSleep();
#else
std::this_thread::yield();
#endif
}
}
if (event.IsSet())
event.Reset();
#else
event.WaitFor(std::chrono::nanoseconds(wait_time));
#endif
}
} else {
// Queue is empty, wait until another event is scheduled and signals us to
// continue.
wait_set = true;
event.Wait();
}
wait_set = false;
}
paused_set = true;
pause_event.Wait();
}
});
}
}
@ -90,7 +126,7 @@ void CoreTiming::SyncPause(bool is_paused) {
}
Pause(is_paused);
if (timer_thread) {
if (timer_thread.joinable()) {
if (!is_paused) {
pause_event.Set();
}
@ -190,33 +226,22 @@ void CoreTiming::ResetTicks() {
}
u64 CoreTiming::GetClockTicks() const {
u64 fres;
if (is_multicore) [[likely]] {
fres = clock->GetCNTPCT();
} else {
fres = Common::WallClock::CPUTickToCNTPCT(cpu_ticks);
u64 fres = is_multicore ? clock.GetCNTPCT() : Common::WallClock::CPUTickToCNTPCT(cpu_ticks);
if (auto const overclock = Settings::values.fast_cpu_time.GetValue(); overclock != Settings::CpuClock::Off) {
fres = u64(f64(fres) * (1.7 + 0.3 * u32(overclock)));
}
const auto overclock = Settings::values.fast_cpu_time.GetValue();
if (overclock != Settings::CpuClock::Off) {
fres = (u64) ((double) fres * (1.7 + 0.3 * u32(overclock)));
}
if (Settings::values.sync_core_speed.GetValue()) {
const auto ticks = double(fres);
const auto speed_limit = double(Settings::SpeedLimit())*0.01;
return u64(ticks/speed_limit);
} else {
return fres;
}
if (::Settings::values.sync_core_speed.GetValue()) {
auto const ticks = f64(fres);
auto const speed_limit = f64(Settings::SpeedLimit()) * 0.01;
return u64(ticks / speed_limit);
}
return fres;
}
u64 CoreTiming::GetGPUTicks() const {
if (is_multicore) [[likely]] {
return clock->GetGPUTick();
}
return Common::WallClock::CPUTickToGPUTick(cpu_ticks);
return is_multicore
? clock.GetGPUTick()
: Common::WallClock::CPUTickToGPUTick(cpu_ticks);
}
std::optional<s64> CoreTiming::Advance() {
@ -278,75 +303,29 @@ std::optional<s64> CoreTiming::Advance() {
}
}
void CoreTiming::ThreadLoop() {
has_started = true;
while (!shutting_down) {
while (!paused) {
paused_set = false;
const auto next_time = Advance();
if (next_time) {
// There are more events left in the queue, wait until the next event.
auto wait_time = *next_time - GetGlobalTimeNs().count();
if (wait_time > 0) {
#ifdef _WIN32
while (!paused && !event.IsSet() && wait_time > 0) {
wait_time = *next_time - GetGlobalTimeNs().count();
if (wait_time >= timer_resolution_ns) {
Common::Windows::SleepForOneTick();
} else {
#ifdef ARCHITECTURE_x86_64
Common::X64::MicroSleep();
#else
std::this_thread::yield();
#endif
}
}
if (event.IsSet()) {
event.Reset();
}
#else
event.WaitFor(std::chrono::nanoseconds(wait_time));
#endif
}
} else {
// Queue is empty, wait until another event is scheduled and signals us to
// continue.
wait_set = true;
event.Wait();
}
wait_set = false;
}
paused_set = true;
pause_event.Wait();
}
}
void CoreTiming::Reset() {
paused = true;
shutting_down = true;
pause_event.Set();
event.Set();
if (timer_thread) {
timer_thread->join();
if (timer_thread.joinable()) {
timer_thread.request_stop();
timer_thread.join();
}
timer_thread.reset();
has_started = false;
}
std::chrono::nanoseconds CoreTiming::GetGlobalTimeNs() const {
if (is_multicore) [[likely]] {
return clock->GetTimeNS();
}
return std::chrono::nanoseconds{Common::WallClock::CPUTickToNS(cpu_ticks)};
/// @brief Returns current time in nanoseconds.
std::chrono::nanoseconds CoreTiming::GetGlobalTimeNs() const noexcept {
return is_multicore
? clock.GetTimeNS()
: std::chrono::nanoseconds{Common::WallClock::CPUTickToNS(cpu_ticks)};
}
std::chrono::microseconds CoreTiming::GetGlobalTimeUs() const {
if (is_multicore) [[likely]] {
return clock->GetTimeUS();
}
return std::chrono::microseconds{Common::WallClock::CPUTickToUS(cpu_ticks)};
/// @brief Returns current time in microseconds.
std::chrono::microseconds CoreTiming::GetGlobalTimeUs() const noexcept {
return is_multicore
? clock.GetTimeUS()
: std::chrono::microseconds{Common::WallClock::CPUTickToUS(cpu_ticks)};
}
#ifdef _WIN32

View file

@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
@ -118,7 +118,7 @@ public:
void Idle();
s64 GetDowncount() const {
s64 GetDowncount() const noexcept {
return downcount;
}
@ -128,11 +128,8 @@ public:
/// Returns the current GPU tick value.
u64 GetGPUTicks() const;
/// Returns current time in microseconds.
std::chrono::microseconds GetGlobalTimeUs() const;
/// Returns current time in nanoseconds.
std::chrono::nanoseconds GetGlobalTimeNs() const;
[[nodiscard]] std::chrono::microseconds GetGlobalTimeUs() const noexcept;
[[nodiscard]] std::chrono::nanoseconds GetGlobalTimeNs() const noexcept;
/// Checks for events manually and returns time in nanoseconds for next event, threadsafe.
std::optional<s64> Advance();
@ -141,13 +138,11 @@ public:
void SetTimerResolutionNs(std::chrono::nanoseconds ns);
#endif
private:
struct Event;
void ThreadLoop();
void Reset();
std::unique_ptr<Common::WallClock> clock;
Common::WallClock clock;
s64 global_timer = 0;
@ -165,11 +160,10 @@ private:
Common::Event pause_event{};
mutable std::mutex basic_lock;
std::mutex advance_lock;
std::optional<std::jthread> timer_thread;
std::jthread timer_thread;
std::atomic<bool> paused{};
std::atomic<bool> paused_set{};
std::atomic<bool> wait_set{};
std::atomic<bool> shutting_down{};
std::atomic<bool> has_started{};
std::function<void()> on_thread_init{};

View file

@ -15,86 +15,76 @@
namespace FileSys::SystemArchive {
constexpr u64 SYSTEM_ARCHIVE_BASE_TITLE_ID = 0x0100000000000800;
constexpr std::size_t SYSTEM_ARCHIVE_COUNT = 0x28;
using SystemArchiveSupplier = VirtualDir (*)();
struct SystemArchiveDescriptor {
u64 title_id;
const char* name;
SystemArchiveSupplier supplier;
VirtualDir (*supplier)();
};
constexpr std::array<SystemArchiveDescriptor, SYSTEM_ARCHIVE_COUNT> SYSTEM_ARCHIVES{{
{0x0100000000000800, "CertStore", nullptr},
{0x0100000000000801, "ErrorMessage", nullptr},
{0x0100000000000802, "MiiModel", &MiiModel},
{0x0100000000000803, "BrowserDll", nullptr},
{0x0100000000000804, "Help", nullptr},
{0x0100000000000805, "SharedFont", nullptr},
{0x0100000000000806, "NgWord", &NgWord1},
{0x0100000000000807, "SsidList", nullptr},
{0x0100000000000808, "Dictionary", nullptr},
{0x0100000000000809, "SystemVersion", &SystemVersion},
{0x010000000000080A, "AvatarImage", nullptr},
{0x010000000000080B, "LocalNews", nullptr},
{0x010000000000080C, "Eula", nullptr},
{0x010000000000080D, "UrlBlackList", nullptr},
{0x010000000000080E, "TimeZoneBinary", &TimeZoneBinary},
{0x010000000000080F, "CertStoreCruiser", nullptr},
{0x0100000000000810, "FontNintendoExtension", &FontNintendoExtension},
{0x0100000000000811, "FontStandard", &FontStandard},
{0x0100000000000812, "FontKorean", &FontKorean},
{0x0100000000000813, "FontChineseTraditional", &FontChineseTraditional},
{0x0100000000000814, "FontChineseSimple", &FontChineseSimple},
{0x0100000000000815, "FontBfcpx", nullptr},
{0x0100000000000816, "SystemUpdate", nullptr},
{0x0100000000000817, "0100000000000817", nullptr},
{0x0100000000000818, "FirmwareDebugSettings", nullptr},
{0x0100000000000819, "BootImagePackage", nullptr},
{0x010000000000081A, "BootImagePackageSafe", nullptr},
{0x010000000000081B, "BootImagePackageExFat", nullptr},
{0x010000000000081C, "BootImagePackageExFatSafe", nullptr},
{0x010000000000081D, "FatalMessage", nullptr},
{0x010000000000081E, "ControllerIcon", nullptr},
{0x010000000000081F, "PlatformConfigIcosa", nullptr},
{0x0100000000000820, "PlatformConfigCopper", nullptr},
{0x0100000000000821, "PlatformConfigHoag", nullptr},
{0x0100000000000822, "ControllerFirmware", nullptr},
{0x0100000000000823, "NgWord2", &NgWord2},
{0x0100000000000824, "PlatformConfigIcosaMariko", nullptr},
{0x0100000000000825, "ApplicationBlackList", nullptr},
{0x0100000000000826, "RebootlessSystemUpdateVersion", nullptr},
{0x0100000000000827, "ContentActionTable", nullptr},
}};
constexpr inline SystemArchiveDescriptor GetSystemArchive(u64 title_id) {
switch (title_id) {
case 0x0100000000000800: return {"CertStore", nullptr};
case 0x0100000000000801: return {"ErrorMessage", nullptr};
case 0x0100000000000802: return {"MiiModel", &MiiModel};
case 0x0100000000000803: return {"BrowserDll", nullptr};
case 0x0100000000000804: return {"Help", nullptr};
case 0x0100000000000805: return {"SharedFont", nullptr};
case 0x0100000000000806: return {"NgWord", &NgWord1};
case 0x0100000000000807: return {"SsidList", nullptr};
case 0x0100000000000808: return {"Dictionary", nullptr};
case 0x0100000000000809: return {"SystemVersion", &SystemVersion};
case 0x010000000000080A: return {"AvatarImage", nullptr};
case 0x010000000000080B: return {"LocalNews", nullptr};
case 0x010000000000080C: return {"Eula", nullptr};
case 0x010000000000080D: return {"UrlBlackList", nullptr};
case 0x010000000000080E: return {"TimeZoneBinary", &TimeZoneBinary};
case 0x010000000000080F: return {"CertStoreCruiser", nullptr};
case 0x0100000000000810: return {"FontNintendoExtension", &FontNintendoExtension};
case 0x0100000000000811: return {"FontStandard", &FontStandard};
case 0x0100000000000812: return {"FontKorean", &FontKorean};
case 0x0100000000000813: return {"FontChineseTraditional", &FontChineseTraditional};
case 0x0100000000000814: return {"FontChineseSimple", &FontChineseSimple};
case 0x0100000000000815: return {"FontBfcpx", nullptr};
case 0x0100000000000816: return {"SystemUpdate", nullptr};
case 0x0100000000000817: return {"0100000000000817", nullptr};
case 0x0100000000000818: return {"FirmwareDebugSettings", nullptr};
case 0x0100000000000819: return {"BootImagePackage", nullptr};
case 0x010000000000081A: return {"BootImagePackageSafe", nullptr};
case 0x010000000000081B: return {"BootImagePackageExFat", nullptr};
case 0x010000000000081C: return {"BootImagePackageExFatSafe", nullptr};
case 0x010000000000081D: return {"FatalMessage", nullptr};
case 0x010000000000081E: return {"ControllerIcon", nullptr};
case 0x010000000000081F: return {"PlatformConfigIcosa", nullptr};
case 0x0100000000000820: return {"PlatformConfigCopper", nullptr};
case 0x0100000000000821: return {"PlatformConfigHoag", nullptr};
case 0x0100000000000822: return {"ControllerFirmware", nullptr};
case 0x0100000000000823: return {"NgWord2", &NgWord2};
case 0x0100000000000824: return {"PlatformConfigIcosaMariko", nullptr};
case 0x0100000000000825: return {"ApplicationBlackList", nullptr};
case 0x0100000000000826: return {"RebootlessSystemUpdateVersion", nullptr};
case 0x0100000000000827: return {"ContentActionTable", nullptr};
case 0x0100000000000828: return {"FunctionBlackList", nullptr};
case 0x0100000000000829: return {"PlatformConfigCalcio", nullptr};
case 0x0100000000000830: return {"NgWordT", nullptr};
case 0x0100000000000831: return {"PlatformConfigAula", nullptr};
case 0x0100000000000832: return {"CradleFirmware", nullptr};
case 0x0100000000000835: return {"ErrorMessageUtf8", nullptr};
case 0x0100000000000859: return {"ClientCertData", nullptr};
case 0x010000000000085C: return {"GameCardConfigurationData", nullptr};
default: return {nullptr, nullptr};
}
}
VirtualFile SynthesizeSystemArchive(const u64 title_id) {
if (title_id < SYSTEM_ARCHIVES.front().title_id || title_id > SYSTEM_ARCHIVES.back().title_id) {
return nullptr;
auto const desc = GetSystemArchive(title_id);
LOG_INFO(Service_FS, "Synthesizing system archive '{}' (0x{:016X}).", desc.name, title_id);
if (desc.supplier != nullptr) {
if (auto const dir = desc.supplier(); dir != nullptr) {
if (auto const romfs = CreateRomFS(dir); romfs != nullptr) {
LOG_INFO(Service_FS, " - System archive generation successful!");
return romfs;
}
}
}
const auto& desc = SYSTEM_ARCHIVES[title_id - SYSTEM_ARCHIVE_BASE_TITLE_ID];
LOG_INFO(Service_FS, "Synthesizing system archive '{}' (0x{:016X}).", desc.name, desc.title_id);
if (desc.supplier == nullptr) {
return nullptr;
}
const auto dir = desc.supplier();
if (dir == nullptr) {
return nullptr;
}
const auto romfs = CreateRomFS(dir);
if (romfs == nullptr) {
return nullptr;
}
LOG_INFO(Service_FS, " - System archive generation successful!");
return romfs;
return nullptr;
}
} // namespace FileSys::SystemArchive

View file

@ -4,6 +4,7 @@
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "applet_web_browser_types.h"
#include "common/assert.h"
#include "common/fs/file.h"
#include "common/fs/fs.h"
@ -370,16 +371,13 @@ void WebBrowser::ExtractOfflineRomFS() {
void WebBrowser::WebBrowserExit(WebExitReason exit_reason, std::string last_url) {
const bool use_tlv_output =
(web_arg_header.shim_kind == ShimKind::Share &&
web_applet_version >= WebAppletVersion::Version196608) ||
(web_arg_header.shim_kind == ShimKind::Web &&
web_applet_version >= WebAppletVersion::Version524288) ||
(web_arg_header.shim_kind == ShimKind::Lhub);
(web_arg_header.shim_kind == ShimKind::Share && web_applet_version >= WebAppletVersion::Version196608)
|| (web_arg_header.shim_kind == ShimKind::Web && web_applet_version >= WebAppletVersion::Version524288)
|| (web_arg_header.shim_kind == ShimKind::Lhub);
// https://switchbrew.org/wiki/Internet_Browser#TLVs
if (use_tlv_output) {
LOG_DEBUG(Service_AM, "Using TLV output: exit_reason={}, last_url={}, last_url_size={}",
exit_reason, last_url, last_url.size());
LOG_DEBUG(Service_AM, "Using TLV output: exit_reason={}, last_url={}, last_url_size={}", exit_reason, last_url, last_url.size());
// storage size for TLVs is 0x2000 bytes (as per switchbrew documentation)
constexpr size_t TLV_STORAGE_SIZE = 0x2000;
@ -600,11 +598,14 @@ void WebBrowser::ExecuteShare() {
void WebBrowser::ExecuteWeb() {
LOG_INFO(Service_AM, "Opening external URL at {}", external_url);
frontend.OpenExternalWebPage(external_url,
[this](WebExitReason exit_reason, std::string last_url) {
WebBrowserExit(exit_reason, last_url);
});
frontend.OpenExternalWebPage(external_url, [this](WebExitReason exit_reason, std::string last_url) {
// Offline and web applets must be explicitly exited from because they respect exit state
// Unlike the other web stuffs
if (exit_reason == WebExitReason::ExitRequested || exit_reason == WebExitReason::EndButtonPressed)
exit_reason = (web_arg_header.shim_kind == ShimKind::Web || web_arg_header.shim_kind == ShimKind::Offline)
? WebExitReason::ExitRequested : WebExitReason::EndButtonPressed;
WebBrowserExit(exit_reason, last_url);
});
}
void WebBrowser::ExecuteWifi() {

View file

@ -10,6 +10,7 @@
#include "common/alignment.h"
#include "common/assert.h"
#include "common/common_types.h"
#include "common/logging.h"
#include "core/core.h"
#include "core/hle/service/nvdrv/core/container.h"
@ -130,12 +131,12 @@ NvResult nvhost_as_gpu::AllocAsEx(IoctlAllocAsEx& params) {
const auto start_pages{static_cast<u32>(vm.va_range_start >> VM::PAGE_SIZE_BITS)};
const auto end_pages{static_cast<u32>(vm.va_range_split >> VM::PAGE_SIZE_BITS)};
vm.small_page_allocator = std::make_shared<VM::Allocator>(start_pages, end_pages);
vm.small_page_allocator.emplace(start_pages, end_pages);
const auto start_big_pages{static_cast<u32>(vm.va_range_split >> vm.big_page_size_bits)};
const auto end_big_pages{
static_cast<u32>((vm.va_range_end - vm.va_range_split) >> vm.big_page_size_bits)};
vm.big_page_allocator = std::make_unique<VM::Allocator>(start_big_pages, end_big_pages);
vm.big_page_allocator.emplace(start_big_pages, end_big_pages);
gmmu = std::make_shared<Tegra::MemoryManager>(system, max_big_page_bits, vm.va_range_split,
vm.big_page_size_bits, VM::PAGE_SIZE_BITS);
@ -188,8 +189,8 @@ NvResult nvhost_as_gpu::AllocateSpace(IoctlAllocSpace& params) {
}
allocation_map[params.offset] = {
.size = size,
.mappings{},
.size = size,
.page_size = params.page_size,
.sparse = (params.flags & MappingFlags::Sparse) != MappingFlags::None,
.big_pages = params.page_size != VM::YUZU_PAGESIZE,
@ -199,71 +200,52 @@ NvResult nvhost_as_gpu::AllocateSpace(IoctlAllocSpace& params) {
}
void nvhost_as_gpu::FreeMappingLocked(u64 offset) {
auto mapping{mapping_map.at(offset)};
if (!mapping->fixed) {
auto& allocator{mapping->big_page ? *vm.big_page_allocator : *vm.small_page_allocator};
u32 page_size_bits{mapping->big_page ? vm.big_page_size_bits : VM::PAGE_SIZE_BITS};
u32 page_size{mapping->big_page ? vm.big_page_size : VM::YUZU_PAGESIZE};
u64 aligned_size{Common::AlignUp(mapping->size, page_size)};
allocator.Free(static_cast<u32>(mapping->offset >> page_size_bits),
static_cast<u32>(aligned_size >> page_size_bits));
auto const it = mapping_map.find(offset);
auto const mapping = it->second;
if (!mapping.fixed) {
auto& allocator{mapping.big_page ? *vm.big_page_allocator : *vm.small_page_allocator};
u32 page_size_bits{mapping.big_page ? vm.big_page_size_bits : VM::PAGE_SIZE_BITS};
u32 page_size{mapping.big_page ? vm.big_page_size : VM::YUZU_PAGESIZE};
u64 aligned_size{Common::AlignUp(mapping.size, page_size)};
allocator.Free(u32(mapping.offset >> page_size_bits), u32(aligned_size >> page_size_bits));
}
nvmap.UnpinHandle(mapping->handle);
nvmap.UnpinHandle(mapping.handle);
// Sparse mappings shouldn't be fully unmapped, just returned to their sparse state
// Only FreeSpace can unmap them fully
if (mapping->sparse_alloc) {
gmmu->MapSparse(offset, mapping->size, mapping->big_page);
if (mapping.sparse_alloc) {
gmmu->MapSparse(offset, mapping.size, mapping.big_page);
} else {
gmmu->Unmap(offset, mapping->size);
gmmu->Unmap(offset, mapping.size);
}
mapping_map.erase(offset);
mapping_map.erase(it);
}
NvResult nvhost_as_gpu::FreeSpace(IoctlFreeSpace& params) {
LOG_DEBUG(Service_NVDRV, "called, offset={:X}, pages={:X}, page_size={:X}", params.offset,
params.pages, params.page_size);
LOG_DEBUG(Service_NVDRV, "called, offset={:X}, pages={:X}, page_size={:X}", params.offset, params.pages, params.page_size);
std::scoped_lock lock(mutex);
if (!vm.initialised) {
return NvResult::BadValue;
}
try {
auto allocation{allocation_map[params.offset]};
if (allocation.page_size != params.page_size ||
allocation.size != (static_cast<u64>(params.pages) * params.page_size)) {
if (auto const it = allocation_map.find(params.offset); it != allocation_map.end()) {
auto const allocation = it->second;
if (allocation.page_size != params.page_size || allocation.size != (u64(params.pages) * params.page_size))
return NvResult::BadValue;
}
for (const auto& mapping : allocation.mappings) {
FreeMappingLocked(mapping->offset);
}
for (const auto mapping_offset : allocation.mappings)
FreeMappingLocked(mapping_offset);
// Unset sparse flag if required
if (allocation.sparse) {
if (allocation.sparse)
gmmu->Unmap(params.offset, allocation.size);
}
auto& allocator{params.page_size == VM::YUZU_PAGESIZE ? *vm.small_page_allocator
: *vm.big_page_allocator};
u32 page_size_bits{params.page_size == VM::YUZU_PAGESIZE ? VM::PAGE_SIZE_BITS
: vm.big_page_size_bits};
auto& allocator{params.page_size == VM::YUZU_PAGESIZE ? *vm.small_page_allocator : *vm.big_page_allocator};
u32 page_size_bits{params.page_size == VM::YUZU_PAGESIZE ? VM::PAGE_SIZE_BITS : vm.big_page_size_bits};
allocator.Free(static_cast<u32>(params.offset >> page_size_bits),
static_cast<u32>(allocation.size >> page_size_bits));
allocator.Free(u32(params.offset >> page_size_bits), u32(allocation.size >> page_size_bits));
allocation_map.erase(params.offset);
} catch (const std::out_of_range&) {
return NvResult::BadValue;
return NvResult::Success;
}
return NvResult::Success;
return NvResult::BadValue;
}
NvResult nvhost_as_gpu::Remap(std::span<IoctlRemapEntry> entries) {
@ -327,26 +309,18 @@ NvResult nvhost_as_gpu::MapBufferEx(IoctlMapBufferEx& params) {
// Remaps a subregion of an existing mapping to a different PA
if ((params.flags & MappingFlags::Remap) != MappingFlags::None) {
try {
auto mapping{mapping_map.at(params.offset)};
if (mapping->size < params.mapping_size) {
LOG_WARNING(Service_NVDRV,
"Cannot remap a partially mapped GPU address space region: {:#X}",
params.offset);
if (auto const it = mapping_map.find(params.offset); it != mapping_map.end()) {
auto const mapping = it->second;
if (mapping.size < params.mapping_size) {
LOG_WARNING(Service_NVDRV, "Cannot remap a partially mapped GPU address space region: {:#X}", params.offset);
return NvResult::BadValue;
}
u64 gpu_address{static_cast<u64>(params.offset + params.buffer_offset)};
VAddr device_address{mapping->ptr + params.buffer_offset};
gmmu->Map(gpu_address, device_address, params.mapping_size,
static_cast<Tegra::PTEKind>(params.kind), mapping->big_page);
u64 gpu_address = u64(params.offset + params.buffer_offset);
VAddr device_address{mapping.ptr + params.buffer_offset};
gmmu->Map(gpu_address, device_address, params.mapping_size, Tegra::PTEKind(params.kind), mapping.big_page);
return NvResult::Success;
} catch (const std::out_of_range&) {
LOG_WARNING(Service_NVDRV, "Cannot remap an unmapped GPU address space region: {:#X}",
params.offset);
} else {
LOG_WARNING(Service_NVDRV, "Cannot remap an unmapped GPU address space region: {:#X}", params.offset);
return NvResult::BadValue;
}
}
@ -356,8 +330,7 @@ NvResult nvhost_as_gpu::MapBufferEx(IoctlMapBufferEx& params) {
return NvResult::BadValue;
}
DAddr device_address{
static_cast<DAddr>(nvmap.PinHandle(params.handle, false) + params.buffer_offset)};
DAddr device_address = DAddr(nvmap.PinHandle(params.handle, false) + params.buffer_offset);
u64 size{params.mapping_size ? params.mapping_size : handle->orig_size};
bool big_page{[&]() {
@ -381,32 +354,22 @@ NvResult nvhost_as_gpu::MapBufferEx(IoctlMapBufferEx& params) {
}
const bool use_big_pages = alloc->second.big_pages && big_page;
gmmu->Map(params.offset, device_address, size, static_cast<Tegra::PTEKind>(params.kind),
use_big_pages);
gmmu->Map(params.offset, device_address, size, static_cast<Tegra::PTEKind>(params.kind), use_big_pages);
auto mapping{std::make_shared<Mapping>(params.handle, device_address, params.offset, size,
true, use_big_pages, alloc->second.sparse)};
alloc->second.mappings.push_back(mapping);
mapping_map[params.offset] = mapping;
alloc->second.mappings.push_back(params.offset);
mapping_map.insert_or_assign(params.offset, Mapping(params.handle, device_address, params.offset, size, true, use_big_pages, alloc->second.sparse));
} else {
auto& allocator{big_page ? *vm.big_page_allocator : *vm.small_page_allocator};
u32 page_size{big_page ? vm.big_page_size : VM::YUZU_PAGESIZE};
u32 page_size_bits{big_page ? vm.big_page_size_bits : VM::PAGE_SIZE_BITS};
params.offset = static_cast<u64>(allocator.Allocate(
static_cast<u32>(Common::AlignUp(size, page_size) >> page_size_bits)))
<< page_size_bits;
params.offset = u64(allocator.Allocate(u32(Common::AlignUp(size, page_size) >> page_size_bits))) << page_size_bits;
if (!params.offset) {
ASSERT_MSG(false, "Failed to allocate free space in the GPU AS!");
return NvResult::InsufficientMemory;
}
gmmu->Map(params.offset, device_address, Common::AlignUp(size, page_size),
static_cast<Tegra::PTEKind>(params.kind), big_page);
auto mapping{std::make_shared<Mapping>(params.handle, device_address, params.offset, size,
false, big_page, false)};
mapping_map[params.offset] = mapping;
gmmu->Map(params.offset, device_address, Common::AlignUp(size, page_size), Tegra::PTEKind(params.kind), big_page);
mapping_map.insert_or_assign(params.offset, Mapping(params.handle, device_address, params.offset, size, false, big_page, false));
}
map_buffer_offsets.insert(params.offset);
@ -415,37 +378,32 @@ NvResult nvhost_as_gpu::MapBufferEx(IoctlMapBufferEx& params) {
}
NvResult nvhost_as_gpu::UnmapBuffer(IoctlUnmapBuffer& params) {
if (map_buffer_offsets.find(params.offset) != map_buffer_offsets.end()) {
std::scoped_lock lock(mutex);
if (auto const offset_it = map_buffer_offsets.find(params.offset); offset_it != map_buffer_offsets.end()) {
LOG_DEBUG(Service_NVDRV, "called, offset={:#X}", params.offset);
std::scoped_lock lock(mutex);
if (!vm.initialised) {
return NvResult::BadValue;
}
auto mapping{mapping_map.at(params.offset)};
if (!mapping->fixed) {
auto& allocator{mapping->big_page ? *vm.big_page_allocator : *vm.small_page_allocator};
u32 page_size_bits{mapping->big_page ? vm.big_page_size_bits : VM::PAGE_SIZE_BITS};
allocator.Free(static_cast<u32>(mapping->offset >> page_size_bits),
static_cast<u32>(mapping->size >> page_size_bits));
auto const it = mapping_map.find(params.offset);
auto const mapping = it->second;
if (!mapping.fixed) {
auto& allocator{mapping.big_page ? *vm.big_page_allocator : *vm.small_page_allocator};
u32 page_size_bits{mapping.big_page ? vm.big_page_size_bits : VM::PAGE_SIZE_BITS};
allocator.Free(u32(mapping.offset >> page_size_bits), u32(mapping.size >> page_size_bits));
}
// Sparse mappings shouldn't be fully unmapped, just returned to their sparse state
// Only FreeSpace can unmap them fully
if (mapping->sparse_alloc) {
gmmu->MapSparse(params.offset, mapping->size, mapping->big_page);
if (mapping.sparse_alloc) {
gmmu->MapSparse(params.offset, mapping.size, mapping.big_page);
} else {
gmmu->Unmap(params.offset, mapping->size);
gmmu->Unmap(params.offset, mapping.size);
}
nvmap.UnpinHandle(mapping->handle);
mapping_map.erase(params.offset);
map_buffer_offsets.erase(params.offset);
nvmap.UnpinHandle(mapping.handle);
mapping_map.erase(it);
map_buffer_offsets.erase(offset_it);
}
return NvResult::Success;
}
@ -478,8 +436,7 @@ void nvhost_as_gpu::GetVARegionsImpl(IoctlGetVaRegions& params) {
}
NvResult nvhost_as_gpu::GetVARegions1(IoctlGetVaRegions& params) {
LOG_DEBUG(Service_NVDRV, "called, buf_addr={:X}, buf_size={:X}", params.buf_addr,
params.buf_size);
LOG_DEBUG(Service_NVDRV, "called, buf_addr={:X}, buf_size={:X}", params.buf_addr, params.buf_size);
std::scoped_lock lock(mutex);

View file

@ -165,35 +165,36 @@ private:
NvCore::NvMap& nvmap;
struct Mapping {
NvCore::NvMap::Handle::Id handle;
DAddr ptr;
u64 offset;
u64 size;
bool fixed;
bool big_page; // Only valid if fixed == false
bool sparse_alloc;
NvCore::NvMap::Handle::Id handle;
bool fixed : 1;
bool big_page : 1; // Only valid if fixed == false
bool sparse_alloc : 1;
Mapping(NvCore::NvMap::Handle::Id handle_, DAddr ptr_, u64 offset_, u64 size_, bool fixed_,
bool big_page_, bool sparse_alloc_)
: handle(handle_), ptr(ptr_), offset(offset_), size(size_), fixed(fixed_),
big_page(big_page_), sparse_alloc(sparse_alloc_) {}
Mapping(NvCore::NvMap::Handle::Id handle_, DAddr ptr_, u64 offset_, u64 size_, bool fixed_, bool big_page_, bool sparse_alloc_)
: ptr(ptr_), offset(offset_), size(size_), handle(handle_)
, fixed(fixed_), big_page(big_page_), sparse_alloc(sparse_alloc_)
{}
};
struct Allocation {
std::vector<u64> mappings;
u64 size;
std::list<std::shared_ptr<Mapping>> mappings;
u32 page_size;
bool sparse;
bool big_pages;
};
std::map<u64, std::shared_ptr<Mapping>>
mapping_map; //!< This maps the base addresses of mapped buffers to their total sizes and
//!< mapping type, this is needed as what was originally a single buffer may
//!< have been split into multiple GPU side buffers with the remap flag.
std::map<u64, Allocation> allocation_map; //!< Holds allocations created by AllocSpace from
//!< which fixed buffers can be mapped into
std::mutex mutex; //!< Locks all AS operations
//!< This maps the base addresses of mapped buffers to their total sizes and
//!< mapping type, this is needed as what was originally a single buffer may
//!< have been split into multiple GPU side buffers with the remap flag.
std::map<u64, Mapping> mapping_map;
//!< Holds allocations created by AllocSpace from
//!< which fixed buffers can be mapped into
std::map<u64, Allocation> allocation_map;
std::mutex mutex; //!< Locks all AS operations
struct VM {
static constexpr u32 YUZU_PAGESIZE{0x1000};
@ -213,9 +214,8 @@ private:
using Allocator = Common::FlatAllocator<u32, 0, 32>;
std::unique_ptr<Allocator> big_page_allocator;
std::shared_ptr<Allocator>
small_page_allocator; //! Shared as this is also used by nvhost::GpuChannel
std::optional<Allocator> big_page_allocator;
std::optional<Allocator> small_page_allocator; //! Shared as this is also used by nvhost::GpuChannel
bool initialised{};
} vm;

View file

@ -26,8 +26,11 @@ namespace Service::android {
BufferQueueProducer::BufferQueueProducer(Service::KernelHelpers::ServiceContext& service_context_,
std::shared_ptr<BufferQueueCore> buffer_queue_core_,
Service::Nvidia::NvCore::NvMap& nvmap_)
: service_context{service_context_}, core{std::move(buffer_queue_core_)}, slots(core->slots),
clock{Common::CreateOptimalClock()}, nvmap(nvmap_) {
: service_context{service_context_}, core{std::move(buffer_queue_core_)}
, slots(core->slots)
, clock{Common::CreateOptimalClock()}
, nvmap(nvmap_)
{
buffer_wait_event = service_context.CreateEvent("BufferQueue:WaitEvent");
}
@ -485,7 +488,7 @@ Status BufferQueueProducer::QueueBuffer(s32 slot, const QueueBufferInput& input,
slots[slot].buffer_state = BufferState::Queued;
slots[slot].frame_number = core->frame_counter;
slots[slot].queue_time = timestamp;
slots[slot].presentation_time = clock->GetTimeNS().count();
slots[slot].presentation_time = clock.GetTimeNS().count();
slots[slot].fence = fence;
item.slot = slot;

View file

@ -89,8 +89,7 @@ private:
s32 next_callback_ticket{};
s32 current_callback_ticket{};
std::condition_variable_any callback_condition;
std::unique_ptr<Common::WallClock> clock;
Common::WallClock clock;
Service::Nvidia::NvCore::NvMap& nvmap;
};

View file

@ -54,13 +54,14 @@ enum class NetDbError : s32 {
};
static const constexpr std::array blockedDomains = {
"srv.nintendo.net", //obvious
"phoenix-api.wbagora.com", //hogwarts legacy
"srv.nintendo.net", // Obvious
"phoenix-api.wbagora.com", // Hogwarts legacy
"battle.net",
"microsoft.com", //minecraft dungeons + other games
"microsoft.com", // Minecraft dungeons + other games
"mojang.com",
"xboxlive.com",
"minecraftservices.com"
"minecraftservices.com",
"508223012e5a5ff19f30a391b2bdadc0.my.2k.com", // Civilization 5
};
static bool IsBlockedHost(const std::string& host) {

View file

@ -228,9 +228,8 @@ AppLoader_DeconstructedRomDirectory::LoadResult AppLoader_DeconstructedRomDirect
code_size += patch_ctx.GetTotalPatchSize();
// TODO: this is bad form of ASLR, it sucks
size_t aslr_offset = ((::Settings::values.rng_seed_enabled.GetValue()
? ::Settings::values.rng_seed.GetValue()
: Common::Random::Random64(0)) * 0x734287f27) & 0xfff000;
std::uintptr_t aslr_offset = ((::Settings::values.rng_seed_enabled.GetValue()
? ::Settings::values.rng_seed.GetValue() : Common::Random::Random64(0)) << 12) & 0xfff000;
// Setup the process code layout
if (process.LoadFromMetadata(metadata, code_size, fastmem_base, aslr_offset, is_hbl).IsError()) {

View file

@ -89,9 +89,8 @@ AppLoader::LoadResult AppLoader_KIP::Load(Kernel::KProcess& process,
codeset.DataSegment().size += kip->GetBSSSize();
// TODO: this is bad form of ASLR, it sucks
size_t aslr_offset = ((::Settings::values.rng_seed_enabled.GetValue()
? ::Settings::values.rng_seed.GetValue()
: Common::Random::Random64(0)) * 0x734287f27) & 0xfff000;
std::uintptr_t aslr_offset = ((::Settings::values.rng_seed_enabled.GetValue()
? ::Settings::values.rng_seed.GetValue() : Common::Random::Random64(0)) << 12) & 0xfff000;
// Setup the process code layout
if (process.LoadFromMetadata(FileSys::ProgramMetadata::GetDefault(), codeset.memory.size(), 0, aslr_offset, false).IsError()) {

View file

@ -242,9 +242,8 @@ static bool LoadNroImpl(Core::System& system, Kernel::KProcess& process,
}();
// TODO: this is bad form of ASLR, it sucks
size_t aslr_offset = ((::Settings::values.rng_seed_enabled.GetValue()
? ::Settings::values.rng_seed.GetValue()
: Common::Random::Random64(0)) * 0x734287f27) & 0xfff000;
std::uintptr_t aslr_offset = ((::Settings::values.rng_seed_enabled.GetValue()
? ::Settings::values.rng_seed.GetValue() : Common::Random::Random64(0)) << 12) & 0xfff000;
// Setup the process code layout
if (process

View file

@ -169,8 +169,6 @@ if ("x86_64" IN_LIST ARCHITECTURE)
backend/x64/emit_x64_vector.cpp
backend/x64/emit_x64_vector_floating_point.cpp
backend/x64/emit_x64_vector_saturation.cpp
backend/x64/exclusive_monitor.cpp
backend/x64/exclusive_monitor_friend.h
backend/x64/host_feature.h
backend/x64/hostloc.h
backend/x64/jitstate_info.h
@ -231,7 +229,6 @@ if ("arm64" IN_LIST ARCHITECTURE)
backend/arm64/emit_arm64_vector_floating_point.cpp
backend/arm64/emit_arm64_vector_saturation.cpp
backend/arm64/emit_context.h
backend/arm64/exclusive_monitor.cpp
backend/arm64/fastmem.h
backend/arm64/fpsr_manager.cpp
backend/arm64/fpsr_manager.h
@ -278,7 +275,6 @@ if ("riscv64" IN_LIST ARCHITECTURE)
backend/riscv64/emit_riscv64_vector.cpp
backend/riscv64/emit_riscv64.cpp
backend/riscv64/emit_riscv64.h
backend/riscv64/exclusive_monitor.cpp
backend/riscv64/reg_alloc.cpp
backend/riscv64/reg_alloc.h
backend/riscv64/stack_layout.h
@ -367,7 +363,6 @@ if (BOOST_NO_HEADERS)
else()
target_link_libraries(dynarmic PRIVATE Boost::headers)
endif()
if (DYNARMIC_USE_LLVM)
target_include_directories(dynarmic PRIVATE ${LLVM_INCLUDE_DIRS})
target_compile_definitions(dynarmic PRIVATE DYNARMIC_USE_LLVM=1 ${LLVM_DEFINITIONS})
@ -385,4 +380,7 @@ endif()
if (CMAKE_SYSTEM_NAME STREQUAL "Windows")
target_compile_definitions(dynarmic PRIVATE FMT_USE_WINDOWS_H=0)
endif()
if (NOT DEFINED xbyak_ADDED)
target_compile_definitions(dynarmic PRIVATE XBYAK_BUNDLED=1)
endif()
target_compile_definitions(dynarmic PRIVATE FMT_USE_USER_DEFINED_LITERALS=1)

View file

@ -135,12 +135,9 @@ static void* EmitExclusiveWriteCallTrampoline(oaknut::CodeGenerator& code, const
oaknut::Label l_addr, l_this;
auto fn = [](const A64::UserConfig& conf, A64::VAddr vaddr, T value) -> u32 {
return conf.global_monitor->DoExclusiveOperation<T>(conf.processor_id, vaddr,
[&](T expected) -> bool {
return (conf.callbacks->*callback)(vaddr, value, expected);
})
? 0
: 1;
return conf.global_monitor->DoExclusiveOperation<T>(conf.processor_id, vaddr, [&](T expected) -> bool {
return (conf.callbacks->*callback)(vaddr, value, expected);
}) ? 0 : 1;
};
void* target = code.xptr<void*>();
@ -300,12 +297,9 @@ static void* EmitExclusiveWrite128CallTrampoline(oaknut::CodeGenerator& code, co
oaknut::Label l_addr, l_this;
auto fn = [](const A64::UserConfig& conf, A64::VAddr vaddr, Vector value) -> u32 {
return conf.global_monitor->DoExclusiveOperation<Vector>(conf.processor_id, vaddr,
[&](Vector expected) -> bool {
return conf.callbacks->MemoryWriteExclusive128(vaddr, value, expected);
})
? 0
: 1;
return conf.global_monitor->DoExclusiveOperation<Vector>(conf.processor_id, vaddr, [&](Vector expected) -> bool {
return conf.callbacks->MemoryWriteExclusive128(vaddr, value, expected);
}) ? 0 : 1;
};
void* target = code.xptr<void*>();

View file

@ -1,61 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
/* This file is part of the dynarmic project.
* Copyright (c) 2022 MerryMage
* SPDX-License-Identifier: 0BSD
*/
#include "dynarmic/interface/exclusive_monitor.h"
#include <algorithm>
#include "common/assert.h"
namespace Dynarmic {
ExclusiveMonitor::ExclusiveMonitor(std::size_t processor_count)
: exclusive_addresses(processor_count, INVALID_EXCLUSIVE_ADDRESS), exclusive_values(processor_count) {}
size_t ExclusiveMonitor::GetProcessorCount() const {
return exclusive_addresses.size();
}
void ExclusiveMonitor::Lock() {
lock.Lock();
}
void ExclusiveMonitor::Unlock() {
lock.Unlock();
}
bool ExclusiveMonitor::CheckAndClear(std::size_t processor_id, VAddr address) {
const VAddr masked_address = address & RESERVATION_GRANULE_MASK;
Lock();
if (exclusive_addresses[processor_id] != masked_address) {
Unlock();
return false;
}
for (VAddr& other_address : exclusive_addresses) {
if (other_address == masked_address) {
other_address = INVALID_EXCLUSIVE_ADDRESS;
}
}
return true;
}
void ExclusiveMonitor::Clear() {
Lock();
std::fill(exclusive_addresses.begin(), exclusive_addresses.end(), INVALID_EXCLUSIVE_ADDRESS);
Unlock();
}
void ExclusiveMonitor::ClearProcessor(std::size_t processor_id) {
Lock();
exclusive_addresses[processor_id] = INVALID_EXCLUSIVE_ADDRESS;
Unlock();
}
} // namespace Dynarmic

View file

@ -1,54 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
#include "dynarmic/interface/exclusive_monitor.h"
#include <algorithm>
namespace Dynarmic {
ExclusiveMonitor::ExclusiveMonitor(std::size_t processor_count)
: exclusive_addresses(processor_count, INVALID_EXCLUSIVE_ADDRESS), exclusive_values(processor_count) {}
size_t ExclusiveMonitor::GetProcessorCount() const {
return exclusive_addresses.size();
}
void ExclusiveMonitor::Lock() {
lock.Lock();
}
void ExclusiveMonitor::Unlock() {
lock.Unlock();
}
bool ExclusiveMonitor::CheckAndClear(size_t processor_id, VAddr address) {
const VAddr masked_address = address & RESERVATION_GRANULE_MASK;
Lock();
if (exclusive_addresses[processor_id] != masked_address) {
Unlock();
return false;
}
for (VAddr& other_address : exclusive_addresses) {
if (other_address == masked_address) {
other_address = INVALID_EXCLUSIVE_ADDRESS;
}
}
return true;
}
void ExclusiveMonitor::Clear() {
Lock();
std::fill(exclusive_addresses.begin(), exclusive_addresses.end(), INVALID_EXCLUSIVE_ADDRESS);
Unlock();
}
void ExclusiveMonitor::ClearProcessor(size_t processor_id) {
Lock();
exclusive_addresses[processor_id] = INVALID_EXCLUSIVE_ADDRESS;
Unlock();
}
} // namespace Dynarmic

View file

@ -20,7 +20,7 @@
#include "dynarmic/backend/x64/abi.h"
#include "dynarmic/backend/x64/devirtualize.h"
#include "dynarmic/backend/x64/emit_x64_memory.h"
#include "dynarmic/backend/x64/exclusive_monitor_friend.h"
#include "dynarmic/interface/exclusive_monitor.h"
#include "dynarmic/backend/x64/perf_map.h"
#include "dynarmic/interface/exclusive_monitor.h"
@ -174,67 +174,35 @@ void A32EmitX64::EmitA32ClearExclusive(A32EmitContext&, IR::Inst*) {
}
void A32EmitX64::EmitA32ExclusiveReadMemory8(A32EmitContext& ctx, IR::Inst* inst) {
if (conf.fastmem_exclusive_access) {
EmitExclusiveReadMemoryInline<8, &A32::UserCallbacks::MemoryRead8>(ctx, inst);
} else {
EmitExclusiveReadMemory<8, &A32::UserCallbacks::MemoryRead8>(ctx, inst);
}
EmitExclusiveReadMemoryInline<8, &A32::UserCallbacks::MemoryRead8>(ctx, inst);
}
void A32EmitX64::EmitA32ExclusiveReadMemory16(A32EmitContext& ctx, IR::Inst* inst) {
if (conf.fastmem_exclusive_access) {
EmitExclusiveReadMemoryInline<16, &A32::UserCallbacks::MemoryRead16>(ctx, inst);
} else {
EmitExclusiveReadMemory<16, &A32::UserCallbacks::MemoryRead16>(ctx, inst);
}
EmitExclusiveReadMemoryInline<16, &A32::UserCallbacks::MemoryRead16>(ctx, inst);
}
void A32EmitX64::EmitA32ExclusiveReadMemory32(A32EmitContext& ctx, IR::Inst* inst) {
if (conf.fastmem_exclusive_access) {
EmitExclusiveReadMemoryInline<32, &A32::UserCallbacks::MemoryRead32>(ctx, inst);
} else {
EmitExclusiveReadMemory<32, &A32::UserCallbacks::MemoryRead32>(ctx, inst);
}
EmitExclusiveReadMemoryInline<32, &A32::UserCallbacks::MemoryRead32>(ctx, inst);
}
void A32EmitX64::EmitA32ExclusiveReadMemory64(A32EmitContext& ctx, IR::Inst* inst) {
if (conf.fastmem_exclusive_access) {
EmitExclusiveReadMemoryInline<64, &A32::UserCallbacks::MemoryRead64>(ctx, inst);
} else {
EmitExclusiveReadMemory<64, &A32::UserCallbacks::MemoryRead64>(ctx, inst);
}
EmitExclusiveReadMemoryInline<64, &A32::UserCallbacks::MemoryRead64>(ctx, inst);
}
void A32EmitX64::EmitA32ExclusiveWriteMemory8(A32EmitContext& ctx, IR::Inst* inst) {
if (conf.fastmem_exclusive_access) {
EmitExclusiveWriteMemoryInline<8, &A32::UserCallbacks::MemoryWriteExclusive8>(ctx, inst);
} else {
EmitExclusiveWriteMemory<8, &A32::UserCallbacks::MemoryWriteExclusive8>(ctx, inst);
}
EmitExclusiveWriteMemoryInline<8, &A32::UserCallbacks::MemoryWriteExclusive8>(ctx, inst);
}
void A32EmitX64::EmitA32ExclusiveWriteMemory16(A32EmitContext& ctx, IR::Inst* inst) {
if (conf.fastmem_exclusive_access) {
EmitExclusiveWriteMemoryInline<16, &A32::UserCallbacks::MemoryWriteExclusive16>(ctx, inst);
} else {
EmitExclusiveWriteMemory<16, &A32::UserCallbacks::MemoryWriteExclusive16>(ctx, inst);
}
EmitExclusiveWriteMemoryInline<16, &A32::UserCallbacks::MemoryWriteExclusive16>(ctx, inst);
}
void A32EmitX64::EmitA32ExclusiveWriteMemory32(A32EmitContext& ctx, IR::Inst* inst) {
if (conf.fastmem_exclusive_access) {
EmitExclusiveWriteMemoryInline<32, &A32::UserCallbacks::MemoryWriteExclusive32>(ctx, inst);
} else {
EmitExclusiveWriteMemory<32, &A32::UserCallbacks::MemoryWriteExclusive32>(ctx, inst);
}
EmitExclusiveWriteMemoryInline<32, &A32::UserCallbacks::MemoryWriteExclusive32>(ctx, inst);
}
void A32EmitX64::EmitA32ExclusiveWriteMemory64(A32EmitContext& ctx, IR::Inst* inst) {
if (conf.fastmem_exclusive_access) {
EmitExclusiveWriteMemoryInline<64, &A32::UserCallbacks::MemoryWriteExclusive64>(ctx, inst);
} else {
EmitExclusiveWriteMemory<64, &A32::UserCallbacks::MemoryWriteExclusive64>(ctx, inst);
}
EmitExclusiveWriteMemoryInline<64, &A32::UserCallbacks::MemoryWriteExclusive64>(ctx, inst);
}
void A32EmitX64::EmitCheckMemoryAbort(A32EmitContext& ctx, IR::Inst* inst, Xbyak::Label* end) {

View file

@ -20,7 +20,7 @@
#include "dynarmic/backend/x64/abi.h"
#include "dynarmic/backend/x64/devirtualize.h"
#include "dynarmic/backend/x64/emit_x64_memory.h"
#include "dynarmic/backend/x64/exclusive_monitor_friend.h"
#include "dynarmic/interface/exclusive_monitor.h"
#include "dynarmic/backend/x64/perf_map.h"
#include "dynarmic/common/spin_lock_x64.h"
#include "dynarmic/interface/exclusive_monitor.h"
@ -330,83 +330,43 @@ void A64EmitX64::EmitA64ClearExclusive(A64EmitContext&, IR::Inst*) {
}
void A64EmitX64::EmitA64ExclusiveReadMemory8(A64EmitContext& ctx, IR::Inst* inst) {
if (conf.fastmem_exclusive_access) {
EmitExclusiveReadMemoryInline<8, &A64::UserCallbacks::MemoryRead8>(ctx, inst);
} else {
EmitExclusiveReadMemory<8, &A64::UserCallbacks::MemoryRead8>(ctx, inst);
}
EmitExclusiveReadMemoryInline<8, &A64::UserCallbacks::MemoryRead8>(ctx, inst);
}
void A64EmitX64::EmitA64ExclusiveReadMemory16(A64EmitContext& ctx, IR::Inst* inst) {
if (conf.fastmem_exclusive_access) {
EmitExclusiveReadMemoryInline<16, &A64::UserCallbacks::MemoryRead16>(ctx, inst);
} else {
EmitExclusiveReadMemory<16, &A64::UserCallbacks::MemoryRead16>(ctx, inst);
}
EmitExclusiveReadMemoryInline<16, &A64::UserCallbacks::MemoryRead16>(ctx, inst);
}
void A64EmitX64::EmitA64ExclusiveReadMemory32(A64EmitContext& ctx, IR::Inst* inst) {
if (conf.fastmem_exclusive_access) {
EmitExclusiveReadMemoryInline<32, &A64::UserCallbacks::MemoryRead32>(ctx, inst);
} else {
EmitExclusiveReadMemory<32, &A64::UserCallbacks::MemoryRead32>(ctx, inst);
}
EmitExclusiveReadMemoryInline<32, &A64::UserCallbacks::MemoryRead32>(ctx, inst);
}
void A64EmitX64::EmitA64ExclusiveReadMemory64(A64EmitContext& ctx, IR::Inst* inst) {
if (conf.fastmem_exclusive_access) {
EmitExclusiveReadMemoryInline<64, &A64::UserCallbacks::MemoryRead64>(ctx, inst);
} else {
EmitExclusiveReadMemory<64, &A64::UserCallbacks::MemoryRead64>(ctx, inst);
}
EmitExclusiveReadMemoryInline<64, &A64::UserCallbacks::MemoryRead64>(ctx, inst);
}
void A64EmitX64::EmitA64ExclusiveReadMemory128(A64EmitContext& ctx, IR::Inst* inst) {
if (conf.fastmem_exclusive_access) {
EmitExclusiveReadMemoryInline<128, &A64::UserCallbacks::MemoryRead128>(ctx, inst);
} else {
EmitExclusiveReadMemory<128, &A64::UserCallbacks::MemoryRead128>(ctx, inst);
}
EmitExclusiveReadMemoryInline<128, &A64::UserCallbacks::MemoryRead128>(ctx, inst);
}
void A64EmitX64::EmitA64ExclusiveWriteMemory8(A64EmitContext& ctx, IR::Inst* inst) {
if (conf.fastmem_exclusive_access) {
EmitExclusiveWriteMemoryInline<8, &A64::UserCallbacks::MemoryWriteExclusive8>(ctx, inst);
} else {
EmitExclusiveWriteMemory<8, &A64::UserCallbacks::MemoryWriteExclusive8>(ctx, inst);
}
EmitExclusiveWriteMemoryInline<8, &A64::UserCallbacks::MemoryWriteExclusive8>(ctx, inst);
}
void A64EmitX64::EmitA64ExclusiveWriteMemory16(A64EmitContext& ctx, IR::Inst* inst) {
if (conf.fastmem_exclusive_access) {
EmitExclusiveWriteMemoryInline<16, &A64::UserCallbacks::MemoryWriteExclusive16>(ctx, inst);
} else {
EmitExclusiveWriteMemory<16, &A64::UserCallbacks::MemoryWriteExclusive16>(ctx, inst);
}
EmitExclusiveWriteMemoryInline<16, &A64::UserCallbacks::MemoryWriteExclusive16>(ctx, inst);
}
void A64EmitX64::EmitA64ExclusiveWriteMemory32(A64EmitContext& ctx, IR::Inst* inst) {
if (conf.fastmem_exclusive_access) {
EmitExclusiveWriteMemoryInline<32, &A64::UserCallbacks::MemoryWriteExclusive32>(ctx, inst);
} else {
EmitExclusiveWriteMemory<32, &A64::UserCallbacks::MemoryWriteExclusive32>(ctx, inst);
}
EmitExclusiveWriteMemoryInline<32, &A64::UserCallbacks::MemoryWriteExclusive32>(ctx, inst);
}
void A64EmitX64::EmitA64ExclusiveWriteMemory64(A64EmitContext& ctx, IR::Inst* inst) {
if (conf.fastmem_exclusive_access) {
EmitExclusiveWriteMemoryInline<64, &A64::UserCallbacks::MemoryWriteExclusive64>(ctx, inst);
} else {
EmitExclusiveWriteMemory<64, &A64::UserCallbacks::MemoryWriteExclusive64>(ctx, inst);
}
EmitExclusiveWriteMemoryInline<64, &A64::UserCallbacks::MemoryWriteExclusive64>(ctx, inst);
}
void A64EmitX64::EmitA64ExclusiveWriteMemory128(A64EmitContext& ctx, IR::Inst* inst) {
if (conf.fastmem_exclusive_access) {
EmitExclusiveWriteMemoryInline<128, &A64::UserCallbacks::MemoryWriteExclusive128>(ctx, inst);
} else {
EmitExclusiveWriteMemory<128, &A64::UserCallbacks::MemoryWriteExclusive128>(ctx, inst);
}
EmitExclusiveWriteMemoryInline<128, &A64::UserCallbacks::MemoryWriteExclusive128>(ctx, inst);
}
void A64EmitX64::EmitCheckMemoryAbort(A64EmitContext&, IR::Inst* inst, Xbyak::Label* end) {

View file

@ -519,10 +519,6 @@ void BlockOfCode::LoadRequiredFlagsForCondFromRax(IR::Cond cond) {
}
}
Xbyak::Address BlockOfCode::Const(const Xbyak::AddressFrame& frame, u64 lower, u64 upper) {
return constant_pool.GetConstant(frame, lower, upper);
}
CodePtr BlockOfCode::GetCodeBegin() const {
return code_begin;
}

View file

@ -24,6 +24,7 @@
#include "dynarmic/common/cast_util.h"
#include "dynarmic/interface/halt_reason.h"
#include "dynarmic/ir/cond.h"
#include "xbyak/xbyak.h"
namespace Dynarmic::Backend::X64 {
@ -101,8 +102,8 @@ public:
}
/// Code emitter: Calls the lambda. Lambda must not have any captures.
template<typename Lambda>
void CallLambda(Lambda l) {
template<typename F>
void CallLambda(F l) {
CallFunction(Common::FptrCast(l));
}
@ -124,22 +125,35 @@ public:
}
}
Xbyak::Address Const(const Xbyak::AddressFrame& frame, u64 lower, u64 upper = 0);
template<size_t esize>
Xbyak::Address BConst(const Xbyak::AddressFrame& frame, u64 value) {
return Const(frame, mcl::bit::replicate_element<u64>(esize, value),
mcl::bit::replicate_element<u64>(esize, value));
// Xbyak benefits slightly from not having & references on some of its ctors, however one main
// disadvantage is that this breaks ABI slightly because we need to hijack the main privated ctor, hence
// we define two paths, one for gentoo (non bundled) and one for our custom bundled set with patch
#ifdef XBYAK_BUNDLED
[[nodiscard]] Xbyak::Address Const(const Xbyak::AddressFrame frame, u64 lower, u64 upper = 0) {
return constant_pool.GetConstant(Xbyak::AddressFrame(frame.bit_, frame.broadcast_), lower, upper);
}
template<size_t esize>
[[nodiscard]] Xbyak::Address BConst(const Xbyak::AddressFrame frame, u64 value) {
return Const(Xbyak::AddressFrame(frame.bit_, frame.broadcast_), mcl::bit::replicate_element<u64>(esize, value), mcl::bit::replicate_element<u64>(esize, value));
}
#else
[[nodiscard]] Xbyak::Address Const(const Xbyak::AddressFrame& frame, u64 lower, u64 upper = 0) {
return constant_pool.GetConstant(frame, lower, upper);
}
template<size_t esize>
[[nodiscard]] Xbyak::Address BConst(const Xbyak::AddressFrame& frame, u64 value) {
return Const(frame, mcl::bit::replicate_element<u64>(esize, value), mcl::bit::replicate_element<u64>(esize, value));
}
#endif
CodePtr GetCodeBegin() const;
size_t GetTotalCodeSize() const;
const void* GetReturnFromRunCodeAddress() const {
[[nodiscard]] const void* GetReturnFromRunCodeAddress() const {
return return_from_run_code[0];
}
const void* GetForceReturnFromRunCodeAddress() const {
[[nodiscard]] const void* GetForceReturnFromRunCodeAddress() const {
return return_from_run_code[FORCE_RETURN];
}

View file

@ -25,7 +25,11 @@ ConstantPool::ConstantPool(BlockOfCode& code, size_t size)
reinterpret_cast<ConstantT*>(code.AllocateFromCodeSpace(size)), size / align_size);
}
#ifdef XBYAK_BUNDLED
Xbyak::Address ConstantPool::GetConstant(const Xbyak::AddressFrame frame, u64 lower, u64 upper) {
#else
Xbyak::Address ConstantPool::GetConstant(const Xbyak::AddressFrame& frame, u64 lower, u64 upper) {
#endif
const auto constant = ConstantT(lower, upper);
auto iter = constant_info.find(constant);
if (iter == constant_info.end()) {

View file

@ -29,7 +29,11 @@ class ConstantPool final {
public:
ConstantPool(BlockOfCode& code, size_t size);
#ifdef XBYAK_BUNDLED
Xbyak::Address GetConstant(const Xbyak::AddressFrame frame, u64 lower, u64 upper = 0);
#else
Xbyak::Address GetConstant(const Xbyak::AddressFrame& frame, u64 lower, u64 upper = 0);
#endif
private:
static constexpr size_t align_size = 16; // bytes

View file

@ -230,12 +230,11 @@ void AxxEmitX64::EmitExclusiveReadMemory(AxxEmitContext& ctx, IR::Inst* inst) {
if (ordered) {
code.mfence();
}
code.CallLambda(
[](AxxUserConfig& conf, Axx::VAddr vaddr) -> T {
return conf.global_monitor->ReadAndMark<T>(conf.processor_id, vaddr, [&]() -> T {
return (conf.callbacks->*callback)(vaddr);
});
code.CallLambda([](AxxUserConfig& conf, Axx::VAddr vaddr) -> T {
return conf.global_monitor->ReadAndMark<T>(conf.processor_id, vaddr, [&]() -> T {
return (conf.callbacks->*callback)(vaddr);
});
});
code.ZeroExtendFrom(bitsize, code.ABI_RETURN);
} else {
const Xbyak::Xmm result = ctx.reg_alloc.ScratchXmm(code);
@ -250,12 +249,11 @@ void AxxEmitX64::EmitExclusiveReadMemory(AxxEmitContext& ctx, IR::Inst* inst) {
if (ordered) {
code.mfence();
}
code.CallLambda(
[](AxxUserConfig& conf, Axx::VAddr vaddr, Vector& ret) {
ret = conf.global_monitor->ReadAndMark<Vector>(conf.processor_id, vaddr, [&]() -> Vector {
return (conf.callbacks->*callback)(vaddr);
});
code.CallLambda([](AxxUserConfig& conf, Axx::VAddr vaddr, Vector& ret) {
ret = conf.global_monitor->ReadAndMark<Vector>(conf.processor_id, vaddr, [&]() -> Vector {
return (conf.callbacks->*callback)(vaddr);
});
});
code.movups(result, xword[rsp + ABI_SHADOW_SPACE]);
ctx.reg_alloc.ReleaseStackSpace(code, 16 + ABI_SHADOW_SPACE);
@ -320,11 +318,12 @@ void AxxEmitX64::EmitExclusiveWriteMemory(AxxEmitContext& ctx, IR::Inst* inst) {
template<std::size_t bitsize, auto callback>
void AxxEmitX64::EmitExclusiveReadMemoryInline(AxxEmitContext& ctx, IR::Inst* inst) {
ASSERT(conf.global_monitor && conf.fastmem_pointer);
if (!exception_handler.SupportsFastmem()) {
ASSERT(conf.global_monitor);
if (!conf.fastmem_exclusive_access || !exception_handler.SupportsFastmem()) {
EmitExclusiveReadMemory<bitsize, callback>(ctx, inst);
return;
}
ASSERT(conf.fastmem_pointer);
auto args = ctx.reg_alloc.GetArgumentInfo(inst);
constexpr bool ordered = true;
@ -344,10 +343,10 @@ void AxxEmitX64::EmitExclusiveReadMemoryInline(AxxEmitContext& ctx, IR::Inst* in
const auto wrapped_fn = read_fallbacks[std::make_tuple(ordered, bitsize, vaddr.getIdx(), value_idx)];
EmitExclusiveLock(code, conf, tmp, tmp2.cvt32());
EmitExclusiveLock(code, conf, tmp2.cvt32());
code.mov(code.byte[code.ABI_JIT_PTR + offsetof(AxxJitState, exclusive_state)], u8(1));
code.mov(tmp, std::bit_cast<u64>(GetExclusiveMonitorAddressPointer(conf.global_monitor, conf.processor_id)));
code.mov(tmp, std::bit_cast<u64>(conf.global_monitor->exclusive_addresses.data() + conf.processor_id));
code.mov(qword[tmp], vaddr);
const auto fastmem_marker = ShouldFastmem(ctx, inst);
@ -381,10 +380,10 @@ void AxxEmitX64::EmitExclusiveReadMemoryInline(AxxEmitContext& ctx, IR::Inst* in
code.call(wrapped_fn);
}
code.mov(tmp, std::bit_cast<u64>(GetExclusiveMonitorValuePointer(conf.global_monitor, conf.processor_id)));
code.mov(tmp, std::bit_cast<u64>(conf.global_monitor->exclusive_values.data() + conf.processor_id));
EmitWriteMemoryMov<bitsize>(code, tmp, value_idx, false);
EmitExclusiveUnlock(code, conf, tmp, tmp2.cvt32());
EmitExclusiveUnlock(code, conf, tmp2.cvt32());
if constexpr (bitsize == 128) {
ctx.reg_alloc.DefineValue(code, inst, Xbyak::Xmm{value_idx});
@ -397,11 +396,12 @@ void AxxEmitX64::EmitExclusiveReadMemoryInline(AxxEmitContext& ctx, IR::Inst* in
template<std::size_t bitsize, auto callback>
void AxxEmitX64::EmitExclusiveWriteMemoryInline(AxxEmitContext& ctx, IR::Inst* inst) {
ASSERT(conf.global_monitor && conf.fastmem_pointer);
if (!exception_handler.SupportsFastmem()) {
ASSERT(conf.global_monitor);
if (!conf.fastmem_exclusive_access || !exception_handler.SupportsFastmem()) {
EmitExclusiveWriteMemory<bitsize, callback>(ctx, inst);
return;
}
ASSERT(conf.fastmem_pointer);
auto args = ctx.reg_alloc.GetArgumentInfo(inst);
constexpr bool ordered = true;
@ -425,7 +425,7 @@ void AxxEmitX64::EmitExclusiveWriteMemoryInline(AxxEmitContext& ctx, IR::Inst* i
const auto wrapped_fn = exclusive_write_fallbacks[std::make_tuple(ordered, bitsize, vaddr.getIdx(), value.getIdx())];
EmitExclusiveLock(code, conf, tmp, tmp2.cvt32());
EmitExclusiveLock(code, conf, tmp2.cvt32());
SharedLabel end = ctx.GenSharedLabel();
@ -433,14 +433,14 @@ void AxxEmitX64::EmitExclusiveWriteMemoryInline(AxxEmitContext& ctx, IR::Inst* i
code.movzx(tmp.cvt32(), code.byte[code.ABI_JIT_PTR + offsetof(AxxJitState, exclusive_state)]);
code.test(tmp.cvt8(), tmp.cvt8());
code.je(*end, code.T_NEAR);
code.mov(tmp, std::bit_cast<u64>(GetExclusiveMonitorAddressPointer(conf.global_monitor, conf.processor_id)));
code.mov(tmp, std::bit_cast<u64>(conf.global_monitor->exclusive_addresses.data() + conf.processor_id));
code.cmp(qword[tmp], vaddr);
code.jne(*end, code.T_NEAR);
EmitExclusiveTestAndClear(code, conf, vaddr, tmp, rax);
code.mov(code.byte[code.ABI_JIT_PTR + offsetof(AxxJitState, exclusive_state)], u8(0));
code.mov(tmp, std::bit_cast<u64>(GetExclusiveMonitorValuePointer(conf.global_monitor, conf.processor_id)));
code.mov(tmp, std::bit_cast<u64>(conf.global_monitor->exclusive_values.data() + conf.processor_id));
if constexpr (bitsize == 128) {
code.mov(rax, qword[tmp + 0]);
@ -519,7 +519,7 @@ void AxxEmitX64::EmitExclusiveWriteMemoryInline(AxxEmitContext& ctx, IR::Inst* i
}
code.L(*end);
EmitExclusiveUnlock(code, conf, tmp, eax);
EmitExclusiveUnlock(code, conf, eax);
ctx.reg_alloc.DefineValue(code, inst, status);
EmitCheckMemoryAbort(ctx, inst);
}

View file

@ -13,7 +13,7 @@
#include "dynarmic/backend/x64/a32_emit_x64.h"
#include "dynarmic/backend/x64/a64_emit_x64.h"
#include "dynarmic/backend/x64/exclusive_monitor_friend.h"
#include "dynarmic/interface/exclusive_monitor.h"
#include "dynarmic/common/spin_lock_x64.h"
#include "dynarmic/interface/exclusive_monitor.h"
#include "dynarmic/ir/acc_type.h"
@ -344,43 +344,36 @@ const void* EmitWriteMemoryMov(BlockOfCode& code, const Xbyak::RegExp& addr, int
}
template<typename UserConfig>
void EmitExclusiveLock(BlockOfCode& code, const UserConfig& conf, Xbyak::Reg64 pointer, Xbyak::Reg32 tmp) {
if (conf.HasOptimization(OptimizationFlag::Unsafe_IgnoreGlobalMonitor)) {
return;
void EmitExclusiveLock(BlockOfCode& code, const UserConfig& conf, Xbyak::Reg32 tmp) {
if (!conf.HasOptimization(OptimizationFlag::Unsafe_IgnoreGlobalMonitor)) {
u64 const slp = std::bit_cast<u64>(std::addressof(conf.global_monitor->lock.storage));
EmitSpinLockLock(code, dword[slp], tmp, code.HasHostFeature(HostFeature::WAITPKG));
}
code.mov(pointer, std::bit_cast<u64>(GetExclusiveMonitorLockPointer(conf.global_monitor)));
EmitSpinLockLock(code, pointer, tmp, code.HasHostFeature(HostFeature::WAITPKG));
}
template<typename UserConfig>
void EmitExclusiveUnlock(BlockOfCode& code, const UserConfig& conf, Xbyak::Reg64 pointer, Xbyak::Reg32 tmp) {
if (conf.HasOptimization(OptimizationFlag::Unsafe_IgnoreGlobalMonitor)) {
return;
void EmitExclusiveUnlock(BlockOfCode& code, const UserConfig& conf, Xbyak::Reg32 tmp) {
if (!conf.HasOptimization(OptimizationFlag::Unsafe_IgnoreGlobalMonitor)) {
u64 const slp = std::bit_cast<u64>(std::addressof(conf.global_monitor->lock.storage));
EmitSpinLockUnlock(code, dword[slp], tmp);
}
code.mov(pointer, std::bit_cast<u64>(GetExclusiveMonitorLockPointer(conf.global_monitor)));
EmitSpinLockUnlock(code, pointer, tmp);
}
template<typename UserConfig>
void EmitExclusiveTestAndClear(BlockOfCode& code, const UserConfig& conf, Xbyak::Reg64 vaddr, Xbyak::Reg64 pointer, Xbyak::Reg64 tmp) {
if (conf.HasOptimization(OptimizationFlag::Unsafe_IgnoreGlobalMonitor)) {
return;
}
code.mov(tmp, 0xDEAD'DEAD'DEAD'DEAD);
const size_t processor_count = GetExclusiveMonitorProcessorCount(conf.global_monitor);
for (size_t processor_index = 0; processor_index < processor_count; processor_index++) {
if (processor_index == conf.processor_id) {
continue;
if (!conf.HasOptimization(OptimizationFlag::Unsafe_IgnoreGlobalMonitor)) {
code.mov(tmp, 0xDEAD'DEAD'DEAD'DEAD);
static_assert(ExclusiveMonitor::MAX_NUM_CPU_CORES == 4);
for (size_t i = 0; i < ExclusiveMonitor::MAX_NUM_CPU_CORES; i++) {
if (i != conf.processor_id) {
Xbyak::Label ok;
code.mov(pointer, std::bit_cast<u64>(conf.global_monitor->exclusive_addresses.data() + i));
code.cmp(qword[pointer], vaddr);
code.jne(ok, code.T_NEAR);
code.mov(qword[pointer], tmp);
code.L(ok);
}
}
Xbyak::Label ok;
code.mov(pointer, std::bit_cast<u64>(GetExclusiveMonitorAddressPointer(conf.global_monitor, processor_index)));
code.cmp(qword[pointer], vaddr);
code.jne(ok, code.T_NEAR);
code.mov(qword[pointer], tmp);
code.L(ok);
}
}

View file

@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
/* This file is part of the dynarmic project.
@ -595,7 +595,8 @@ void EmitX64::EmitPackedHalvingSubAddS16(EmitContext& ctx, IR::Inst* inst) {
EmitPackedSubAdd(code, ctx, inst, false, true, true);
}
static void EmitPackedOperation(BlockOfCode& code, EmitContext& ctx, IR::Inst* inst, void (Xbyak::CodeGenerator::*fn)(const Xbyak::Mmx& mmx, const Xbyak::Operand&)) {
template<typename F>
static void EmitPackedOperation(BlockOfCode& code, EmitContext& ctx, IR::Inst* inst, F&& fn) {
auto args = ctx.reg_alloc.GetArgumentInfo(inst);
const Xbyak::Xmm xmm_a = ctx.reg_alloc.UseScratchXmm(code, args[0]);

View file

@ -23,7 +23,8 @@ using namespace Xbyak::util;
namespace {
void EmitVectorSaturatedNative(BlockOfCode& code, EmitContext& ctx, IR::Inst* inst, void (Xbyak::CodeGenerator::*saturated_fn)(const Xbyak::Mmx& mmx, const Xbyak::Operand&), void (Xbyak::CodeGenerator::*unsaturated_fn)(const Xbyak::Mmx& mmx, const Xbyak::Operand&), void (Xbyak::CodeGenerator::*sub_fn)(const Xbyak::Mmx& mmx, const Xbyak::Operand&)) {
template<typename F1, typename F2, typename F3>
static void EmitVectorSaturatedNative(BlockOfCode& code, EmitContext& ctx, IR::Inst* inst, F1&& saturated_fn, F2&& unsaturated_fn, F3&& sub_fn) {
auto args = ctx.reg_alloc.GetArgumentInfo(inst);
const Xbyak::Xmm result = ctx.reg_alloc.UseScratchXmm(code, args[0]);

View file

@ -8,8 +8,6 @@
#pragma once
#include <bitset>
#include <xbyak/xbyak.h>
#include "common/assert.h"
#include "common/common_types.h"
#include "dynarmic/backend/x64/xbyak.h"

View file

@ -22,20 +22,22 @@ static const auto default_cg_mode = nullptr; //Allow RWE
namespace Dynarmic {
void EmitSpinLockLock(Xbyak::CodeGenerator& code, Xbyak::Reg64 ptr, Xbyak::Reg32 tmp, bool waitpkg) {
/// @brief Emits a lock path for a given spinlock
/// @arg ptr Operand must be a dword[ptr]
/// @arg waitpkg Whetever or not the "UMWAIT" instruction can be used
void EmitSpinLockLock(Xbyak::CodeGenerator& code, Xbyak::Address ptr, Xbyak::Reg32 tmp, bool waitpkg) {
// TODO: this is because we lack regalloc - so better to be safe :(
if (waitpkg) {
code.push(Xbyak::util::eax);
code.push(Xbyak::util::ebx);
code.push(Xbyak::util::edx);
}
Xbyak::Label start, loop;
code.jmp(start, code.T_NEAR);
code.L(loop);
if (waitpkg) {
Xbyak::Label start, loop;
code.jmp(start, code.T_NEAR);
code.L(loop);
// TODO: This clobbers EAX and EDX did we tell the regalloc?
// ARM ptr for address-monitoring
code.umonitor(ptr);
code.mov(Xbyak::util::eax, ptr);
code.umonitor(Xbyak::util::eax);
// tmp.bit[0] = 0: C0.1 | Slow Wakup | Better Savings
// tmp.bit[0] = 1: C0.2 | Fast Wakup | Lesser Savings
// edx:eax is implicitly used as a 64-bit deadline timestamp
@ -49,24 +51,31 @@ void EmitSpinLockLock(Xbyak::CodeGenerator& code, Xbyak::Reg64 ptr, Xbyak::Reg32
code.umwait(Xbyak::util::ebx);
// CF == 1 if we hit the OS-timeout in IA32_UMWAIT_CONTROL without a write
// CF == 0 if we exited the wait for any other reason
} else {
code.pause();
}
code.L(start);
code.mov(tmp, 1);
/*code.lock();*/ code.xchg(code.dword[ptr], tmp);
code.test(tmp, tmp);
code.jnz(loop, code.T_NEAR);
if (waitpkg) {
code.L(start);
code.mov(tmp, 1);
/*code.lock();*/ code.xchg(ptr, tmp);
code.test(tmp, tmp);
code.jnz(loop, code.T_NEAR);
code.pop(Xbyak::util::edx);
code.pop(Xbyak::util::ebx);
code.pop(Xbyak::util::eax);
} else {
Xbyak::Label start, loop;
code.jmp(start, code.T_NEAR);
code.L(loop);
code.pause();
code.L(start);
code.mov(tmp, 1);
/*code.lock();*/ code.xchg(ptr, tmp);
code.test(tmp, tmp);
code.jnz(loop, code.T_NEAR);
}
}
void EmitSpinLockUnlock(Xbyak::CodeGenerator& code, Xbyak::Reg64 ptr, Xbyak::Reg32 tmp) {
// ptr operand must be a dword[ptr]
void EmitSpinLockUnlock(Xbyak::CodeGenerator& code, Xbyak::Address ptr, Xbyak::Reg32 tmp) {
code.xor_(tmp, tmp);
code.xchg(code.dword[ptr], tmp);
code.xchg(ptr, tmp);
code.mfence();
}
@ -89,11 +98,12 @@ void SpinLockImpl::Initialize() noexcept {
Xbyak::Reg64 const ABI_PARAM1 = Backend::X64::HostLocToReg64(Backend::X64::ABI_PARAM1);
code.align();
lock = code.getCurr<void (*)(volatile int*)>();
EmitSpinLockLock(code, ABI_PARAM1, code.eax, false);
EmitSpinLockLock(code, code.dword[ABI_PARAM1], code.eax, false);
code.ret();
code.align();
unlock = code.getCurr<void (*)(volatile int*)>();
EmitSpinLockUnlock(code, ABI_PARAM1, code.eax);
EmitSpinLockUnlock(code, code.dword[ABI_PARAM1], code.eax);
code.ret();
}

View file

@ -12,7 +12,7 @@
namespace Dynarmic {
void EmitSpinLockLock(Xbyak::CodeGenerator& code, Xbyak::Reg64 ptr, Xbyak::Reg32 tmp, bool waitpkg);
void EmitSpinLockUnlock(Xbyak::CodeGenerator& code, Xbyak::Reg64 ptr, Xbyak::Reg32 tmp);
void EmitSpinLockLock(Xbyak::CodeGenerator& code, Xbyak::Address ptr, Xbyak::Reg32 tmp, bool waitpkg);
void EmitSpinLockUnlock(Xbyak::CodeGenerator& code, Xbyak::Address ptr, Xbyak::Reg32 tmp);
} // namespace Dynarmic

View file

@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
/* This file is part of the dynarmic project.
* Copyright (c) 2018 MerryMage
* SPDX-License-Identifier: 0BSD
@ -20,68 +23,71 @@ using Vector = std::array<std::uint64_t, 2>;
class ExclusiveMonitor {
public:
/// @param processor_count Maximum number of processors using this global
/// exclusive monitor. Each processor must have a
/// unique id.
explicit ExclusiveMonitor(size_t processor_count);
size_t GetProcessorCount() const;
explicit ExclusiveMonitor() noexcept {
std::fill(exclusive_addresses.begin(), exclusive_addresses.end(), INVALID_EXCLUSIVE_ADDRESS);
}
/// Marks a region containing [address, address+size) to be exclusive to
/// processor processor_id.
template<typename T, typename Function>
T ReadAndMark(size_t processor_id, VAddr address, Function op) {
/// processor index.
template<typename T, typename F>
[[nodiscard]] inline T ReadAndMark(std::size_t index, VAddr address, F f) {
static_assert(std::is_trivially_copyable_v<T>);
const VAddr masked_address = address & RESERVATION_GRANULE_MASK;
Lock();
exclusive_addresses[processor_id] = masked_address;
const T value = op();
std::memcpy(exclusive_values[processor_id].data(), &value, sizeof(T));
Unlock();
lock.Lock();
exclusive_addresses[index] = masked_address;
T const value = f();
std::memcpy(exclusive_values[index].data(), std::addressof(value), sizeof(T));
lock.Unlock();
return value;
}
/// Checks to see if processor processor_id has exclusive access to the
[[nodiscard]] inline bool CheckAndClear(std::size_t index, VAddr address) {
const VAddr masked_address = address & RESERVATION_GRANULE_MASK;
if (exclusive_addresses[index] != masked_address)
return false;
for (VAddr& other_address : exclusive_addresses)
if (other_address == masked_address)
other_address = INVALID_EXCLUSIVE_ADDRESS;
return true;
}
/// Checks to see if processor index has exclusive access to the
/// specified region. If it does, executes the operation then clears
/// the exclusive state for processors if their exclusive region(s)
/// contain [address, address+size).
template<typename T, typename Function>
bool DoExclusiveOperation(size_t processor_id, VAddr address, Function op) {
template<typename T, typename F>
[[nodiscard]] inline bool DoExclusiveOperation(std::size_t index, VAddr address, F&& f) {
static_assert(std::is_trivially_copyable_v<T>);
if (!CheckAndClear(processor_id, address)) {
return false;
bool result = false;
lock.Lock();
if (CheckAndClear(index, address)) {
T saved_value{};
std::memcpy(std::addressof(saved_value), exclusive_values[index].data(), sizeof(T));
result = f(saved_value);
}
T saved_value;
std::memcpy(&saved_value, exclusive_values[processor_id].data(), sizeof(T));
const bool result = op(saved_value);
Unlock();
lock.Unlock();
return result;
}
/// Unmark everything.
void Clear();
inline void Clear() {
lock.Lock();
std::fill(exclusive_addresses.begin(), exclusive_addresses.end(), INVALID_EXCLUSIVE_ADDRESS);
lock.Unlock();
}
/// Unmark processor id
void ClearProcessor(size_t processor_id);
private:
bool CheckAndClear(size_t processor_id, VAddr address);
void Lock();
void Unlock();
friend volatile int* GetExclusiveMonitorLockPointer(ExclusiveMonitor*);
friend size_t GetExclusiveMonitorProcessorCount(ExclusiveMonitor*);
friend VAddr* GetExclusiveMonitorAddressPointer(ExclusiveMonitor*, size_t index);
friend Vector* GetExclusiveMonitorValuePointer(ExclusiveMonitor*, size_t index);
inline void ClearProcessor(size_t index) {
lock.Lock();
exclusive_addresses[index] = INVALID_EXCLUSIVE_ADDRESS;
lock.Unlock();
}
static constexpr VAddr RESERVATION_GRANULE_MASK = 0xFFFF'FFFF'FFFF'FFFFull;
static constexpr VAddr INVALID_EXCLUSIVE_ADDRESS = 0xDEAD'DEAD'DEAD'DEADull;
static constexpr size_t MAX_NUM_CPU_CORES = 4; // Sync with src/core/hardware_properties
boost::container::static_vector<VAddr, MAX_NUM_CPU_CORES> exclusive_addresses;
boost::container::static_vector<Vector, MAX_NUM_CPU_CORES> exclusive_values;
std::array<VAddr, MAX_NUM_CPU_CORES> exclusive_addresses;
std::array<Vector, MAX_NUM_CPU_CORES> exclusive_values;
SpinLock lock;
};

View file

@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
@ -108,10 +108,10 @@ void EmulatedController::ReloadFromSettings() {
// Other or debug controller should always be a pro controller
if (npad_id_type != NpadIdType::Other) {
SetNpadStyleIndex(MapSettingsTypeToNPad(player.controller_type));
original_npad_type = npad_type;
original_npad_type = npad_type.load();
} else {
SetNpadStyleIndex(NpadStyleIndex::Fullkey);
original_npad_type = npad_type;
original_npad_type = npad_type.load();
}
// Disable special features before disconnecting
@ -577,10 +577,9 @@ void EmulatedController::UnloadInput() {
}
void EmulatedController::EnableConfiguration() {
std::unique_lock lock1{connect_mutex}, lock2{npad_mutex};
is_configuring = true;
tmp_is_connected = is_connected;
tmp_npad_type = npad_type;
is_configuring.store(true);
tmp_is_connected.store(is_connected);
tmp_npad_type.store(npad_type);
}
void EmulatedController::DisableConfiguration() {
@ -600,7 +599,7 @@ void EmulatedController::DisableConfiguration() {
Disconnect();
}
SetNpadStyleIndex(tmp_npad_type);
original_npad_type = tmp_npad_type;
original_npad_type.store(tmp_npad_type);
}
// Apply temporary connected status to the real controller
@ -614,19 +613,16 @@ void EmulatedController::DisableConfiguration() {
}
void EmulatedController::EnableSystemButtons() {
std::unique_lock lock{mutex};
system_buttons_enabled = true;
}
void EmulatedController::DisableSystemButtons() {
std::unique_lock lock{mutex};
system_buttons_enabled = false;
controller.home_button_state.raw = 0;
controller.capture_button_state.raw = 0;
}
void EmulatedController::ResetSystemButtons() {
std::unique_lock lock{mutex};
controller.home_button_state.home.Assign(false);
controller.capture_button_state.capture.Assign(false);
}
@ -763,8 +759,7 @@ void EmulatedController::StartMotionCalibration() {
}
}
void EmulatedController::SetButton(const Common::Input::CallbackStatus& callback, std::size_t index,
Common::UUID uuid) {
void EmulatedController::SetButton(const Common::Input::CallbackStatus& callback, std::size_t index, Common::UUID uuid) {
const auto player_index = Service::HID::NpadIdTypeToIndex(npad_id_type);
const auto& player = Settings::values.players.GetValue()[player_index];
@ -772,7 +767,6 @@ void EmulatedController::SetButton(const Common::Input::CallbackStatus& callback
return;
}
std::unique_lock lock{mutex};
bool value_changed = false;
const auto new_status = TransformToButton(callback);
auto& current_status = controller.button_values[index];
@ -818,7 +812,6 @@ void EmulatedController::SetButton(const Common::Input::CallbackStatus& callback
controller.debug_pad_button_state.raw = 0;
controller.home_button_state.raw = 0;
controller.capture_button_state.raw = 0;
lock.unlock();
TriggerOnChange(ControllerTriggerType::Button, false);
return;
}
@ -922,8 +915,6 @@ void EmulatedController::SetButton(const Common::Input::CallbackStatus& callback
break;
}
lock.unlock();
if (!is_connected) {
if (npad_type == NpadStyleIndex::Handheld) {
if (npad_id_type == NpadIdType::Handheld) {
@ -952,7 +943,6 @@ void EmulatedController::SetStick(const Common::Input::CallbackStatus& callback,
auto trigger_guard = SCOPE_GUARD {
TriggerOnChange(ControllerTriggerType::Stick, !is_configuring);
};
std::unique_lock lock{mutex};
const auto stick_value = TransformToStick(callback);
// Only read stick values that have the same uuid or are over the threshold to avoid flapping
@ -1009,7 +999,6 @@ void EmulatedController::SetTrigger(const Common::Input::CallbackStatus& callbac
auto trigger_guard = SCOPE_GUARD {
TriggerOnChange(ControllerTriggerType::Trigger, !is_configuring);
};
std::unique_lock lock{mutex};
const auto trigger_value = TransformToTrigger(callback);
// Only read trigger values that have the same uuid or are pressed once
@ -1057,7 +1046,6 @@ void EmulatedController::SetMotion(const Common::Input::CallbackStatus& callback
SCOPE_EXIT {
TriggerOnChange(ControllerTriggerType::Motion, !is_configuring);
};
std::unique_lock lock{mutex};
auto& raw_status = controller.motion_values[index].raw_status;
auto& emulated = controller.motion_values[index].emulated;
@ -1093,7 +1081,6 @@ void EmulatedController::SetColors(const Common::Input::CallbackStatus& callback
auto trigger_guard = SCOPE_GUARD {
TriggerOnChange(ControllerTriggerType::Color, !is_configuring);
};
std::unique_lock lock{mutex};
controller.color_values[index] = TransformToColor(callback);
if (is_configuring) {
@ -1136,15 +1123,13 @@ void EmulatedController::SetColors(const Common::Input::CallbackStatus& callback
}
}
void EmulatedController::SetBattery(const Common::Input::CallbackStatus& callback,
std::size_t index) {
void EmulatedController::SetBattery(const Common::Input::CallbackStatus& callback, std::size_t index) {
if (index >= controller.battery_values.size()) {
return;
}
SCOPE_EXIT {
TriggerOnChange(ControllerTriggerType::Battery, !is_configuring);
};
std::unique_lock lock{mutex};
controller.battery_values[index] = TransformToBattery(callback);
if (is_configuring) {
@ -1209,47 +1194,33 @@ void EmulatedController::SetCamera(const Common::Input::CallbackStatus& callback
SCOPE_EXIT {
TriggerOnChange(ControllerTriggerType::IrSensor, !is_configuring);
};
std::unique_lock lock{mutex};
controller.camera_values = TransformToCamera(callback);
if (is_configuring) {
return;
if (!is_configuring) {
controller.camera_state.sample++;
controller.camera_state.format = Core::IrSensor::ImageTransferProcessorFormat(controller.camera_values.format);
controller.camera_state.data = controller.camera_values.data;
}
controller.camera_state.sample++;
controller.camera_state.format =
static_cast<Core::IrSensor::ImageTransferProcessorFormat>(controller.camera_values.format);
controller.camera_state.data = controller.camera_values.data;
}
void EmulatedController::SetRingAnalog(const Common::Input::CallbackStatus& callback) {
SCOPE_EXIT {
TriggerOnChange(ControllerTriggerType::RingController, !is_configuring);
};
std::unique_lock lock{mutex};
const auto force_value = TransformToStick(callback);
controller.ring_analog_value = force_value.x;
if (is_configuring) {
return;
if (!is_configuring) {
controller.ring_analog_state.force = force_value.x.value;
}
controller.ring_analog_state.force = force_value.x.value;
}
void EmulatedController::SetNfc(const Common::Input::CallbackStatus& callback) {
SCOPE_EXIT {
TriggerOnChange(ControllerTriggerType::Nfc, !is_configuring);
};
std::unique_lock lock{mutex};
controller.nfc_values = TransformToNfc(callback);
if (is_configuring) {
return;
if (!is_configuring) {
controller.nfc_state = controller.nfc_values;
}
controller.nfc_state = controller.nfc_values;
}
bool EmulatedController::SetVibration(bool should_vibrate) {
@ -1258,7 +1229,6 @@ bool EmulatedController::SetVibration(bool should_vibrate) {
vibration_value.high_amplitude = 1.0f;
vibration_value.low_amplitude = 1.0f;
}
return SetVibration(DeviceIndex::Left, vibration_value);
}
@ -1268,7 +1238,6 @@ bool EmulatedController::SetVibration(u32 slot, Core::HID::VibrationGcErmCommand
vibration_value.high_amplitude = 1.0f;
vibration_value.low_amplitude = 1.0f;
}
return SetVibration(DeviceIndex::Left, vibration_value);
}
@ -1632,7 +1601,7 @@ void EmulatedController::SetSupportedNpadStyleTag(NpadStyleTag supported_styles)
// Attempt to reconnect with the original type
if (npad_type != original_npad_type) {
Disconnect();
const auto current_npad_type = npad_type;
const auto current_npad_type = npad_type.load();
SetNpadStyleIndex(original_npad_type);
if (IsControllerSupported()) {
Connect();
@ -1650,7 +1619,7 @@ void EmulatedController::SetSupportedNpadStyleTag(NpadStyleTag supported_styles)
// Fallback Fullkey controllers to Pro controllers
if (IsControllerFullkey() && supported_style_tag.fullkey) {
LOG_WARNING(Service_HID, "Reconnecting controller type {} as Pro controller", npad_type);
LOG_WARNING(Service_HID, "Reconnecting controller type {} as Pro controller", npad_type.load());
SetNpadStyleIndex(NpadStyleIndex::Fullkey);
Connect();
return;
@ -1658,7 +1627,7 @@ void EmulatedController::SetSupportedNpadStyleTag(NpadStyleTag supported_styles)
// Fallback Dual joycon controllers to Pro controllers
if (npad_type == NpadStyleIndex::JoyconDual && supported_style_tag.fullkey) {
LOG_WARNING(Service_HID, "Reconnecting controller type {} as Pro controller", npad_type);
LOG_WARNING(Service_HID, "Reconnecting controller type {} as Pro controller", npad_type.load());
SetNpadStyleIndex(NpadStyleIndex::Fullkey);
Connect();
return;
@ -1666,19 +1635,16 @@ void EmulatedController::SetSupportedNpadStyleTag(NpadStyleTag supported_styles)
// Fallback Pro controllers to Dual joycon
if (npad_type == NpadStyleIndex::Fullkey && supported_style_tag.joycon_dual) {
LOG_WARNING(Service_HID, "Reconnecting controller type {} as Dual Joycons", npad_type);
LOG_WARNING(Service_HID, "Reconnecting controller type {} as Dual Joycons", npad_type.load());
SetNpadStyleIndex(NpadStyleIndex::JoyconDual);
Connect();
return;
}
LOG_ERROR(Service_HID, "Controller type {} is not supported. Disconnecting controller",
npad_type);
LOG_ERROR(Service_HID, "Controller type {} is not supported. Disconnecting controller", npad_type.load());
}
bool EmulatedController::IsControllerFullkey(bool use_temporary_value) const {
std::unique_lock lock{mutex};
const auto type = is_configuring && use_temporary_value ? tmp_npad_type : npad_type;
const auto type = is_configuring.load() && use_temporary_value ? tmp_npad_type.load() : npad_type.load();
switch (type) {
case NpadStyleIndex::Fullkey:
case NpadStyleIndex::GameCube:
@ -1693,39 +1659,26 @@ bool EmulatedController::IsControllerFullkey(bool use_temporary_value) const {
}
bool EmulatedController::IsControllerSupported(bool use_temporary_value) const {
std::unique_lock lock{mutex};
const auto type = is_configuring && use_temporary_value ? tmp_npad_type : npad_type;
const auto type = is_configuring.load() && use_temporary_value ? tmp_npad_type.load() : npad_type.load();
switch (type) {
case NpadStyleIndex::Fullkey:
return supported_style_tag.fullkey.As<bool>();
case NpadStyleIndex::Handheld:
return supported_style_tag.handheld.As<bool>();
case NpadStyleIndex::JoyconDual:
return supported_style_tag.joycon_dual.As<bool>();
case NpadStyleIndex::JoyconLeft:
return supported_style_tag.joycon_left.As<bool>();
case NpadStyleIndex::JoyconRight:
return supported_style_tag.joycon_right.As<bool>();
case NpadStyleIndex::GameCube:
return supported_style_tag.gamecube.As<bool>();
case NpadStyleIndex::Pokeball:
return supported_style_tag.palma.As<bool>();
case NpadStyleIndex::NES:
return supported_style_tag.lark.As<bool>();
case NpadStyleIndex::SNES:
return supported_style_tag.lucia.As<bool>();
case NpadStyleIndex::N64:
return supported_style_tag.lagoon.As<bool>();
case NpadStyleIndex::SegaGenesis:
return supported_style_tag.lager.As<bool>();
default:
return false;
case NpadStyleIndex::Fullkey: return supported_style_tag.fullkey.As<bool>();
case NpadStyleIndex::Handheld: return supported_style_tag.handheld.As<bool>();
case NpadStyleIndex::JoyconDual: return supported_style_tag.joycon_dual.As<bool>();
case NpadStyleIndex::JoyconLeft: return supported_style_tag.joycon_left.As<bool>();
case NpadStyleIndex::JoyconRight: return supported_style_tag.joycon_right.As<bool>();
case NpadStyleIndex::GameCube: return supported_style_tag.gamecube.As<bool>();
case NpadStyleIndex::Pokeball: return supported_style_tag.palma.As<bool>();
case NpadStyleIndex::NES: return supported_style_tag.lark.As<bool>();
case NpadStyleIndex::SNES: return supported_style_tag.lucia.As<bool>();
case NpadStyleIndex::N64: return supported_style_tag.lagoon.As<bool>();
case NpadStyleIndex::SegaGenesis: return supported_style_tag.lager.As<bool>();
default: return false;
}
}
void EmulatedController::Connect(bool use_temporary_value) {
if (!IsControllerSupported(use_temporary_value)) {
const auto type = is_configuring && use_temporary_value ? tmp_npad_type : npad_type;
const auto type = is_configuring.load() && use_temporary_value ? tmp_npad_type.load() : npad_type.load();
LOG_ERROR(Service_HID, "Controller type {} is not supported", type);
return;
}
@ -1733,12 +1686,10 @@ void EmulatedController::Connect(bool use_temporary_value) {
auto trigger_guard = SCOPE_GUARD {
TriggerOnChange(ControllerTriggerType::Connected, !is_configuring);
};
std::unique_lock lock1{connect_mutex}, lock2{mutex};
if (is_configuring) {
tmp_is_connected = true;
return;
}
if (is_connected) {
trigger_guard.Cancel();
return;
@ -1750,12 +1701,10 @@ void EmulatedController::Disconnect() {
auto trigger_guard = SCOPE_GUARD {
TriggerOnChange(ControllerTriggerType::Disconnected, !is_configuring);
};
std::unique_lock lock1{connect_mutex}, lock2{mutex};
if (is_configuring) {
tmp_is_connected = false;
return;
}
if (!is_connected) {
trigger_guard.Cancel();
return;
@ -1764,19 +1713,16 @@ void EmulatedController::Disconnect() {
}
bool EmulatedController::IsConnected(bool get_temporary_value) const {
std::shared_lock lock{connect_mutex};
if (get_temporary_value && is_configuring)
return tmp_is_connected;
return is_connected;
}
NpadIdType EmulatedController::GetNpadIdType() const {
std::shared_lock lock{mutex};
return npad_id_type;
}
NpadStyleIndex EmulatedController::GetNpadStyleIndex(bool get_temporary_value) const {
std::shared_lock lock{npad_mutex};
if (get_temporary_value && is_configuring)
return tmp_npad_type;
return npad_type;
@ -1786,8 +1732,6 @@ void EmulatedController::SetNpadStyleIndex(NpadStyleIndex npad_type_) {
auto trigger_guard = SCOPE_GUARD {
TriggerOnChange(ControllerTriggerType::Type, !is_configuring);
};
std::unique_lock lock1{mutex}, lock2{npad_mutex};
if (is_configuring) {
if (tmp_npad_type == npad_type_) {
trigger_guard.Cancel();
@ -1796,14 +1740,12 @@ void EmulatedController::SetNpadStyleIndex(NpadStyleIndex npad_type_) {
tmp_npad_type = npad_type_;
return;
}
if (npad_type == npad_type_) {
trigger_guard.Cancel();
return;
}
if (is_connected) {
LOG_WARNING(Service_HID, "Controller {} type changed while it's connected",
Service::HID::NpadIdTypeToIndex(npad_id_type));
LOG_WARNING(Service_HID, "Controller {} type changed while it's connected", Service::HID::NpadIdTypeToIndex(npad_id_type));
}
npad_type = npad_type_;
}
@ -1832,37 +1774,30 @@ LedPattern EmulatedController::GetLedPattern() const {
}
ButtonValues EmulatedController::GetButtonsValues() const {
std::unique_lock lock{mutex};
return controller.button_values;
}
SticksValues EmulatedController::GetSticksValues() const {
std::unique_lock lock{mutex};
return controller.stick_values;
}
TriggerValues EmulatedController::GetTriggersValues() const {
std::unique_lock lock{mutex};
return controller.trigger_values;
}
ControllerMotionValues EmulatedController::GetMotionValues() const {
std::unique_lock lock{mutex};
return controller.motion_values;
}
ColorValues EmulatedController::GetColorsValues() const {
std::unique_lock lock{mutex};
return controller.color_values;
}
BatteryValues EmulatedController::GetBatteryValues() const {
std::unique_lock lock{mutex};
return controller.battery_values;
}
CameraValues EmulatedController::GetCameraValues() const {
std::unique_lock lock{mutex};
return controller.camera_values;
}
@ -1871,72 +1806,54 @@ RingAnalogValue EmulatedController::GetRingSensorValues() const {
}
HomeButtonState EmulatedController::GetHomeButtons() const {
std::unique_lock lock{mutex};
if (is_configuring) {
if (is_configuring)
return {};
}
return controller.home_button_state;
}
CaptureButtonState EmulatedController::GetCaptureButtons() const {
std::unique_lock lock{mutex};
if (is_configuring) {
if (is_configuring)
return {};
}
return controller.capture_button_state;
}
NpadButtonState EmulatedController::GetNpadButtons() const {
std::unique_lock lock{mutex};
if (is_configuring) {
if (is_configuring)
return {};
}
return {controller.npad_button_state.raw & GetTurboButtonMask()};
}
DebugPadButton EmulatedController::GetDebugPadButtons() const {
std::unique_lock lock{mutex};
if (is_configuring) {
if (is_configuring)
return {};
}
return controller.debug_pad_button_state;
}
AnalogSticks EmulatedController::GetSticks() const {
std::unique_lock lock{mutex};
if (is_configuring) {
if (is_configuring)
return {};
}
return controller.analog_stick_state;
}
NpadGcTriggerState EmulatedController::GetTriggers() const {
std::unique_lock lock{mutex};
if (is_configuring) {
if (is_configuring)
return {};
}
return controller.gc_trigger_state;
}
MotionState EmulatedController::GetMotions() const {
std::unique_lock lock{mutex};
return controller.motion_state;
}
ControllerColors EmulatedController::GetColors() const {
std::unique_lock lock{mutex};
return controller.colors_state;
}
BatteryLevelState EmulatedController::GetBattery() const {
std::unique_lock lock{mutex};
return controller.battery_state;
}
const CameraState& EmulatedController::GetCamera() const {
std::unique_lock lock{mutex};
return controller.camera_state;
}
@ -1945,15 +1862,14 @@ RingSensorForce EmulatedController::GetRingSensorForce() const {
}
const NfcState& EmulatedController::GetNfc() const {
std::unique_lock lock{mutex};
return controller.nfc_state;
}
NpadColor EmulatedController::GetNpadColor(u32 color) {
return {
.r = static_cast<u8>((color >> 16) & 0xFF),
.g = static_cast<u8>((color >> 8) & 0xFF),
.b = static_cast<u8>(color & 0xFF),
.r = u8((color >> 16) & 0xFF),
.g = u8((color >> 8) & 0xFF),
.b = u8(color & 0xFF),
.a = 0xff,
};
}

View file

@ -11,8 +11,10 @@
#include <memory>
#include <mutex>
#include <shared_mutex>
#include <ankerl/unordered_dense.h>
#include <vector>
#include <atomic>
#include <ankerl/unordered_dense.h>
#include "common/common_types.h"
#include "common/input.h"
@ -576,13 +578,7 @@ private:
NpadButton GetTurboButtonMask() const;
const NpadIdType npad_id_type;
NpadStyleIndex npad_type{NpadStyleIndex::None};
NpadStyleIndex original_npad_type{NpadStyleIndex::None};
NpadStyleTag supported_style_tag{NpadStyleSet::All};
bool is_connected{false};
bool is_configuring{false};
bool is_initialized{false};
bool system_buttons_enabled{true};
f32 motion_sensitivity{Core::HID::MotionInput::IsAtRestStandard};
u32 turbo_button_state{0};
std::size_t nfc_handles{0};
@ -591,9 +587,16 @@ private:
std::array<std::chrono::steady_clock::time_point, 2> last_vibration_timepoint{};
std::array<bool, HIDCore::available_controllers> controller_connected{};
// Atomically synched values
std::atomic<HID::NpadStyleIndex> npad_type{HID::NpadStyleIndex::None};
std::atomic<HID::NpadStyleIndex> original_npad_type{HID::NpadStyleIndex::None};
// Temporary values to avoid doing changes while the controller is in configuring mode
NpadStyleIndex tmp_npad_type{NpadStyleIndex::None};
bool tmp_is_connected{false};
std::atomic<HID::NpadStyleIndex> tmp_npad_type{HID::NpadStyleIndex::None};
std::atomic<bool> tmp_is_connected{false};
std::atomic<bool> is_connected{false};
std::atomic<bool> is_configuring{false};
std::atomic<bool> is_initialized{false};
std::atomic<bool> system_buttons_enabled{true};
ButtonParams button_params;
StickParams stick_params;
@ -632,10 +635,7 @@ private:
StickDevices virtual_stick_devices;
ControllerMotionDevices virtual_motion_devices;
mutable std::shared_mutex mutex;
mutable std::shared_mutex callback_mutex;
mutable std::shared_mutex npad_mutex;
mutable std::shared_mutex connect_mutex;
mutable std::mutex callback_mutex;
ankerl::unordered_dense::map<int, ControllerUpdateCallback> callback_list;
int last_callback_key = 0;

View file

@ -157,11 +157,14 @@ void NPad::ControllerUpdate(Core::HID::ControllerTriggerType type, std::size_t c
if (!controller.device->IsConnected()) {
return;
}
auto* shared_memory = controller.shared_memory;
const auto& battery_level = controller.device->GetBattery();
shared_memory->battery_level_dual = battery_level.dual.battery_level;
shared_memory->battery_level_left = battery_level.left.battery_level;
shared_memory->battery_level_right = battery_level.right.battery_level;
if (auto* shared_memory = controller.shared_memory; shared_memory) {
const auto& battery_level = controller.device->GetBattery();
shared_memory->battery_level_dual = battery_level.dual.battery_level;
shared_memory->battery_level_left = battery_level.left.battery_level;
shared_memory->battery_level_right = battery_level.right.battery_level;
} else {
LOG_WARNING(Service_HID, "shared_memory is null {}", controller_idx);
}
break;
}
default:
@ -180,6 +183,10 @@ void NPad::InitNewlyAddedController(u64 aruid, Core::HID::NpadIdType npad_id) {
const auto& body_colors = controller.device->GetColors();
const auto& battery_level = controller.device->GetBattery();
auto* shared_memory = controller.shared_memory;
if (!shared_memory) {
LOG_WARNING(Service_HID, "shared_memory is null for npad_id={}", npad_id);
return;
}
if (controller_type == Core::HID::NpadStyleIndex::None) {
npad_resource.SignalStyleSetUpdateEvent(aruid, npad_id);
return;
@ -801,7 +808,7 @@ Result NPad::DisconnectNpad(u64 aruid, Core::HID::NpadIdType npad_id) {
auto* shared_memory = controller.shared_memory;
if (!shared_memory) {
LOG_WARNING(Service_HID, "DisconnectNpad: shared_memory is null for npad_id={}", npad_id);
LOG_WARNING(Service_HID, "shared_memory is null for npad_id={}", npad_id);
return ResultSuccess;
}
// Don't reset shared_memory->assignment_mode this value is persistent
@ -1195,11 +1202,10 @@ const Core::HID::SixAxisSensorProperties& NPad::GetSixaxisProperties(
AppletDetailedUiType NPad::GetAppletDetailedUiType(Core::HID::NpadIdType npad_id) {
const auto aruid = applet_resource_holder.applet_resource->GetActiveAruid();
const auto& shared_memory = GetControllerFromNpadIdType(aruid, npad_id).shared_memory;
const auto* shared_memory = GetControllerFromNpadIdType(aruid, npad_id).shared_memory;
return {
.ui_variant = 0,
.footer = shared_memory->applet_footer_type,
.footer = shared_memory ? shared_memory->applet_footer_type : AppletFooterUiType::None,
};
}

View file

@ -317,9 +317,6 @@ std::unique_ptr<TranslationMap> InitializeTranslations(QObject* parent) {
"their resolution, details and supported controllers and depending on this setting.\n"
"Setting to Handheld can help improve performance for low end systems."));
INSERT(Settings, current_user, QString(), QString());
INSERT(Settings, serial_unit, tr("Unit Serial"), QString());
INSERT(Settings, serial_battery, tr("Battery Serial"), QString());
INSERT(Settings, debug_knobs, tr("Debug knobs"), QString());
// Controls

View file

@ -51,6 +51,8 @@ void ConfigureDebug::SetConfiguration() {
ui->enable_all_controllers->setChecked(Settings::values.enable_all_controllers.GetValue());
ui->extended_logging->setChecked(Settings::values.extended_logging.GetValue());
ui->perform_vulkan_check->setChecked(Settings::values.perform_vulkan_check.GetValue());
ui->serial_battery_edit->setText(QString::fromStdString(std::to_string(Settings::values.serial_battery.GetValue())));
ui->serial_board_edit->setText(QString::fromStdString(std::to_string(Settings::values.serial_unit.GetValue())));
#ifdef YUZU_USE_QT_WEB_ENGINE
ui->disable_web_applet->setChecked(Settings::values.disable_web_applet.GetValue());
#else
@ -126,6 +128,8 @@ void ConfigureDebug::ApplyConfiguration() {
Settings::values.extended_logging = ui->extended_logging->isChecked();
Settings::values.perform_vulkan_check = ui->perform_vulkan_check->isChecked();
Settings::values.disable_web_applet = ui->disable_web_applet->isChecked();
Settings::values.serial_battery = ui->serial_battery_edit->text().toUInt();
Settings::values.serial_unit = ui->serial_board_edit->text().toUInt();
Settings::values.debug_knobs = ui->debug_knobs_spinbox->value();
Debugger::ToggleConsole();
Common::Log::Filter filter;

View file

@ -23,27 +23,18 @@ DataDialog::DataDialog(QWidget* parent) : QDialog(parent), ui(std::make_unique<U
// TODO: Should we make this a single widget that pulls data from a model?
#define WIDGET(label, name) \
ui->page->addWidget(new DataWidget(FrontendCommon::DataManager::DataDir::name, \
QtCommon::StringLookup::DataManager##name##Tooltip, \
QStringLiteral(#name), this)); \
ui->labels->addItem(label);
ui->pages->addTab(new DataWidget(FrontendCommon::DataManager::DataDir::name, \
QtCommon::StringLookup::DataManager##name##Tooltip, \
QStringLiteral(#name), this), \
label);
WIDGET(tr("Shaders"), Shaders)
WIDGET(tr("UserNAND"), UserNand)
WIDGET(tr("SysNAND"), SysNand)
WIDGET(tr("User NAND"), UserNand)
WIDGET(tr("System NAND"), SysNand)
WIDGET(tr("Mods"), Mods)
WIDGET(tr("Saves"), Saves)
#undef WIDGET
connect(ui->labels, &QListWidget::itemSelectionChanged, this, [this]() {
const auto items = ui->labels->selectedItems();
if (items.isEmpty()) {
return;
}
ui->page->setCurrentIndex(ui->labels->row(items[0]));
});
}
DataDialog::~DataDialog() = default;
@ -71,25 +62,29 @@ DataWidget::DataWidget(FrontendCommon::DataManager::DataDir data_dir,
}
void DataWidget::clear() {
std::string user_id = selectProfile();
QtCommon::Content::ClearDataDir(m_dir, user_id);
std::optional<std::string> user_id = selectProfile();
if (!user_id) return;
QtCommon::Content::ClearDataDir(m_dir, user_id.value());
scan();
}
void DataWidget::open() {
std::string user_id = selectProfile();
std::optional<std::string> user_id = selectProfile();
if (!user_id) return;
QDesktopServices::openUrl(QUrl::fromLocalFile(
QString::fromStdString(FrontendCommon::DataManager::GetDataDirString(m_dir, user_id))));
QString::fromStdString(FrontendCommon::DataManager::GetDataDirString(m_dir, user_id.value()))));
}
void DataWidget::upload() {
std::string user_id = selectProfile();
QtCommon::Content::ExportDataDir(m_dir, user_id, m_exportName);
std::optional<std::string> user_id = selectProfile();
if (!user_id) return;
QtCommon::Content::ExportDataDir(m_dir, user_id.value(), m_exportName);
}
void DataWidget::download() {
std::string user_id = selectProfile();
QtCommon::Content::ImportDataDir(m_dir, user_id, std::bind(&DataWidget::scan, this));
std::optional<std::string> user_id = selectProfile();
if (!user_id) return;
QtCommon::Content::ImportDataDir(m_dir, user_id.value(), std::bind(&DataWidget::scan, this));
}
void DataWidget::scan() {
@ -108,10 +103,11 @@ void DataWidget::scan() {
QtConcurrent::run([this]() { return FrontendCommon::DataManager::DataDirSize(m_dir); }));
}
std::string DataWidget::selectProfile() {
std::optional<std::string> DataWidget::selectProfile() {
std::string user_id{};
if (m_dir == FrontendCommon::DataManager::DataDir::Saves) {
user_id = GetProfileIDString();
if (user_id.empty()) return std::nullopt;
}
return user_id;

View file

@ -45,7 +45,7 @@ private:
FrontendCommon::DataManager::DataDir m_dir;
const QString m_exportName;
std::string selectProfile();
std::optional<std::string> selectProfile();
};
#endif // DATA_DIALOG_H

View file

@ -27,31 +27,9 @@
</property>
<layout class="QVBoxLayout" name="verticalLayout">
<item>
<layout class="QHBoxLayout" name="horizontalLayout" stretch="1,1">
<layout class="QHBoxLayout" name="horizontalLayout" stretch="0">
<item>
<widget class="QListWidget" name="labels">
<property name="sizePolicy">
<sizepolicy hsizetype="Expanding" vsizetype="Expanding">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
</widget>
</item>
<item>
<widget class="QStackedWidget" name="page">
<property name="sizePolicy">
<sizepolicy hsizetype="Expanding" vsizetype="Expanding">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
<property name="minimumSize">
<size>
<width>275</width>
<height>200</height>
</size>
</property>
<widget class="QTabWidget" name="pages">
<property name="currentIndex">
<number>-1</number>
</property>