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[settings] Exposes the Hidden GPU Async Setting on other Platforms (#3833)
Disabling it may: - Alleviates and Fixes flickering in Pokemon LZA, Kirby, Jamboree, XCDE, etc. - Audio improvements in Metroid Prime 4 Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3833 Reviewed-by: crueter <crueter@eden-emu.dev> Co-authored-by: John <john@eden-emu.dev> Co-committed-by: John <john@eden-emu.dev>
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@ -169,6 +169,8 @@ std::unique_ptr<TranslationMap> InitializeTranslations(QObject* parent) {
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tr("Runs an additional optimization pass over generated SPIRV shaders.\n"
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"Will increase time required for shader compilation.\nMay slightly improve "
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"performance.\nThis feature is experimental."));
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INSERT(Settings, use_asynchronous_gpu_emulation, tr("Use asynchronous GPU emulation"),
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tr("Uses an extra CPU thread for rendering.\nThis option should always remain enabled."));
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INSERT(Settings, nvdec_emulation, tr("NVDEC emulation:"),
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tr("Specifies how videos should be decoded.\nIt can either use the CPU or the GPU for "
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"decoding, or perform no decoding at all (black screen on videos).\n"
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