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https://git.eden-emu.dev/eden-emu/eden
synced 2026-05-19 01:17:04 +02:00
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526 changed files with 55693 additions and 39194 deletions
|
|
@ -115,7 +115,7 @@ for file in $FILES; do
|
|||
*.cmake|*.sh|*CMakeLists.txt)
|
||||
begin="#"
|
||||
;;
|
||||
*.kt*|*.cpp|*.h)
|
||||
*.kt*|*.cpp|*.h|*.qml)
|
||||
begin="//"
|
||||
;;
|
||||
*)
|
||||
|
|
@ -193,7 +193,7 @@ if [ "$UPDATE" = "true" ]; then
|
|||
begin="#"
|
||||
shell=true
|
||||
;;
|
||||
*.kt*|*.cpp|*.h)
|
||||
*)
|
||||
begin="//"
|
||||
shell="false"
|
||||
;;
|
||||
|
|
|
|||
67
.ci/ps4/build.sh
Executable file
67
.ci/ps4/build.sh
Executable file
|
|
@ -0,0 +1,67 @@
|
|||
#!/usr/local/bin/bash -ex
|
||||
|
||||
# SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
# SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
[ -z ${OO_PS4_TOOLCHAIN+x} ] && exit
|
||||
|
||||
[ -f "ps4-toolchain.cmake" ] || cat << EOF >"ps4-toolchain.cmake"
|
||||
set(CMAKE_SYSROOT "$OO_PS4_TOOLCHAIN")
|
||||
set(CMAKE_STAGING_PREFIX "$OO_PS4_TOOLCHAIN")
|
||||
set(CMAKE_SYSTEM_NAME "OpenOrbis")
|
||||
|
||||
set(CMAKE_C_FLAGS " -D__OPENORBIS__ -D_LIBCPP_HAS_MUSL_LIBC=1 -D_GNU_SOURCE=1 --target=x86_64-pc-freebsd12-elf -mtune=btver2 -march=btver2 -fPIC -funwind-tables")
|
||||
set(CMAKE_CXX_FLAGS " -D__OPENORBIS__ -D_LIBCPP_HAS_MUSL_LIBC=1 -D_GNU_SOURCE=1 --target=x86_64-pc-freebsd12-elf -mtune=btver2 -march=btver2 -fPIC -funwind-tables")
|
||||
|
||||
set(CMAKE_EXE_LINKER_FLAGS "-m elf_x86_64 -pie -T $OO_PS4_TOOLCHAIN/link.x --eh-frame-hdr -L$OO_PS4_TOOLCHAIN/lib")
|
||||
set(CMAKE_C_LINK_FLAGS "-m elf_x86_64 -pie -T $OO_PS4_TOOLCHAIN/link.x --eh-frame-hdr -L$OO_PS4_TOOLCHAIN/lib")
|
||||
set(CMAKE_CXX_LINK_FLAGS "-m elf_x86_64 -pie -T $OO_PS4_TOOLCHAIN/link.x --eh-frame-hdr -L$OO_PS4_TOOLCHAIN/lib")
|
||||
|
||||
set(CMAKE_C_COMPILER clang)
|
||||
set(CMAKE_CXX_COMPILER clang++)
|
||||
set(CMAKE_LINKER ld.lld)
|
||||
set(CMAKE_C_LINK_EXECUTABLE "<CMAKE_LINKER> <CMAKE_C_LINK_FLAGS> <OBJECTS> -o <TARGET> -lc -lkernel -lSceUserService -lSceSysmodule -lSceNet -lSceLibcInternal $OO_PS4_TOOLCHAIN/lib/crt1.o <LINK_LIBRARIES>")
|
||||
set(CMAKE_CXX_LINK_EXECUTABLE "<CMAKE_LINKER> <CMAKE_CXX_LINK_FLAGS> <OBJECTS> -o <TARGET> -lc -lkernel -lc++ -lSceUserService -lSceSysmodule -lSceNet -lSceLibcInternal $OO_PS4_TOOLCHAIN/lib/crt1.o <LINK_LIBRARIES>")
|
||||
|
||||
set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER)
|
||||
set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY)
|
||||
set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY)
|
||||
set(CMAKE_FIND_ROOT_PATH_MODE_PACKAGE ONLY)
|
||||
|
||||
# TODO: Why does cmake not set this?
|
||||
set(CMAKE_SIZEOF_VOID_P 8)
|
||||
EOF
|
||||
|
||||
[ -z ${NPROC+x} ] && NPROC=$(nproc || 1)
|
||||
|
||||
# Normally a platform has a package manager
|
||||
# PS4 does not, atleast not in the normal sense
|
||||
export EXTRA_CMAKE_FLAGS=("${EXTRA_CMAKE_FLAGS[@]}" $@)
|
||||
cmake -S . -B build -G "Unix Makefiles" \
|
||||
-DCMAKE_TOOLCHAIN_FILE="ps4-toolchain.cmake" \
|
||||
-DENABLE_QT_TRANSLATION=OFF \
|
||||
-DENABLE_CUBEB=OFF \
|
||||
-DCMAKE_BUILD_TYPE=Release \
|
||||
-DCMAKE_CXX_FLAGS="$ARCH_FLAGS" \
|
||||
-DCMAKE_C_FLAGS="$ARCH_FLAGS" \
|
||||
-DENABLE_SDL2=ON \
|
||||
-DENABLE_LIBUSB=OFF \
|
||||
-DENABLE_UPDATE_CHECKER=OFF \
|
||||
-DENABLE_QT=OFF \
|
||||
-DENABLE_OPENSSL=OFF \
|
||||
-DENABLE_WEB_SERVICE=OFF \
|
||||
-DUSE_DISCORD_PRESENCE=OFF \
|
||||
-DCPMUTIL_FORCE_BUNDLED=ON \
|
||||
-DOPENSSL_ROOT_DIR="$OO_PS4_TOOLCHAIN" \
|
||||
-DOPENSSL_SSL_LIBRARY="$OO_PS4_TOOLCHAIN/lib/libssl.a" \
|
||||
-DOPENSSL_CRYPTO_LIBRARY="$OO_PS4_TOOLCHAIN/lib/libcrypto.a" \
|
||||
-DOPENSSL_INCLUDE_DIR="$OO_PS4_TOOLCHAIN/include/openssl" \
|
||||
-DYUZU_USE_EXTERNAL_FFMPEG=ON \
|
||||
-DYUZU_USE_CPM=ON \
|
||||
-DDYNARMIC_ENABLE_NO_EXECUTE_SUPPORT=OFF \
|
||||
-DDYNARMIC_TESTS=ON \
|
||||
-DYUZU_USE_EXTERNAL_SDL2=ON \
|
||||
"${EXTRA_CMAKE_FLAGS[@]}" || exit
|
||||
cmake --build build -t yuzu-cmd_pkg -- -j$NPROC
|
||||
#cmake --build build -t dynarmic_tests_pkg -- -j$NPROC
|
||||
#cmake --build build -t testps4_pkg -- -j$NPROC
|
||||
176
.ci/ps4/make-toolchain.sh
Executable file
176
.ci/ps4/make-toolchain.sh
Executable file
|
|
@ -0,0 +1,176 @@
|
|||
#!/usr/local/bin/bash -ex
|
||||
|
||||
# SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
# SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
# Define global vars
|
||||
# These flags are used everywhere, so let's reuse them.
|
||||
export OO_PS4_TOOLCHAIN="$PWD/prefix"
|
||||
export PREFIX="$OO_PS4_TOOLCHAIN"
|
||||
export CC="clang"
|
||||
export CXX="clang++"
|
||||
export AR="llvm-ar"
|
||||
export CFLAGS="-fPIC -DPS4 -D_LIBUNWIND_IS_BAREMETAL=1"
|
||||
export CXXFLAGS="$CFLAGS -D__STDC_VERSION__=0"
|
||||
export TARGET="x86_64-scei-ps4"
|
||||
export LLVM_ROOT="$PWD/llvm-project"
|
||||
export LLVM_PATH="$PWD/llvm-project/llvm"
|
||||
export WORK_PATH="$PWD"
|
||||
|
||||
prepare_prefix() {
|
||||
[ -d OpenOrbis-PS4-Toolchain ] || git clone --depth=1 https://github.com/OpenOrbis/OpenOrbis-PS4-Toolchain
|
||||
[ -d musl ] || git clone --depth=1 https://github.com/OpenOrbis/musl
|
||||
[ -d llvm-project ] || git clone --depth=1 --branch openorbis/20.x https://github.com/seuros/llvm-project
|
||||
[ -d create-fself ] || git clone --depth=1 https://github.com/OpenOrbis/create-fself
|
||||
[ -d create-gp4 ] || git clone --depth=1 https://github.com/OpenOrbis/create-gp4
|
||||
[ -d readoelf ] || git clone --depth=1 https://github.com/OpenOrbis/readoelf
|
||||
[ -d LibOrbisPkg ] || git clone --depth=1 https://github.com/maxton/LibOrbisPkg
|
||||
|
||||
mkdir -p $PREFIX "$PREFIX/bin" "$PREFIX/include"
|
||||
[ -f "$PREFIX/include/orbis/libkernel.h" ] || cp -r OpenOrbis-PS4-Toolchain/include/* "$PREFIX/include/"
|
||||
mkdir -p $PREFIX/usr
|
||||
[ -L "$PREFIX/usr/include" ] || ln -s $PREFIX/include $PREFIX/usr/include || echo 1
|
||||
[ -L "$PREFIX/usr/share" ] || ln -s $PREFIX/share $PREFIX/usr/share || echo 1
|
||||
[ -L "$PREFIX/usr/lib" ] || ln -s $PREFIX/lib $PREFIX/usr/lib || echo 1
|
||||
[ -L "$PREFIX/usr/bin" ] || ln -s $PREFIX/bin $PREFIX/usr/bin || echo 1
|
||||
}
|
||||
|
||||
build_musl() {
|
||||
mkdir -p musl-build
|
||||
cd musl-build
|
||||
../musl/configure --target=$TARGET --disable-shared CC="$CC" CFLAGS="$CFLAGS" --prefix=$PREFIX
|
||||
gmake -j8 && gmake install
|
||||
cd ..
|
||||
}
|
||||
|
||||
build_llvm() {
|
||||
# Build compiler-rt
|
||||
cmake "$LLVM_ROOT/compiler-rt" -B "$WORK_PATH/llvm-build/compiler-rt" \
|
||||
-DCMAKE_INSTALL_PREFIX="$PREFIX" \
|
||||
-DCMAKE_C_COMPILER="$CC" -DCMAKE_CXX_COMPILER="$CXX" \
|
||||
-DCMAKE_C_FLAGS="$CFLAGS" -DCMAKE_CXX_FLAGS="$CXXFLAGS" \
|
||||
-DCMAKE_ASM_COMPILER="$CC" -DCMAKE_ASM_FLAGS="$CFLAGS -x assembler-with-cpp" \
|
||||
-DLLVM_PATH="$LLVM_PATH" -DCOMPILER_RT_DEFAULT_TARGET_TRIPLE="$TARGET" \
|
||||
-DCOMPILER_RT_BAREMETAL_BUILD=YES -DCOMPILER_RT_BUILD_BUILTINS=ON \
|
||||
-DCOMPILER_RT_BUILD_CRT=OFF -DCOMPILER_RT_BUILD_SANITIZERS=OFF \
|
||||
-DCOMPILER_RT_BUILD_XRAY=OFF -DCOMPILER_RT_BUILD_LIBFUZZER=OFF \
|
||||
-DCOMPILER_RT_BUILD_PROFILE=OFF -DCOMPILER_RT_STANDALONE_BUILD=ON
|
||||
# Build libunwind
|
||||
cmake "$LLVM_ROOT/libunwind" -B "$WORK_PATH/llvm-build/libunwind" \
|
||||
-DCMAKE_INSTALL_PREFIX="$PREFIX" \
|
||||
-DCMAKE_C_COMPILER="$CC" -DCMAKE_CXX_COMPILER="$CXX" \
|
||||
-DCMAKE_C_FLAGS="$CFLAGS -fcxx-exceptions" -DCMAKE_CXX_FLAGS="$CXXFLAGS -fcxx-exceptions" \
|
||||
-DCMAKE_ASM_COMPILER="$CC" -DCMAKE_ASM_FLAGS="$CFLAGS -x assembler-with-cpp" \
|
||||
-DLLVM_PATH="$LLVM_PATH" -DLIBUNWIND_USE_COMPILER_RT=YES \
|
||||
-DLIBUNWIND_BUILD_32_BITS=NO -DLIBUNWIND_ENABLE_STATIC=ON \
|
||||
-DLIBUNWIND_ENABLE_SHARED=OFF -DLIBUNWIND_IS_BAREMETAL=ON
|
||||
# Build libcxxabi
|
||||
cmake "$LLVM_ROOT/libcxxabi" -B "$WORK_PATH/llvm-build/libcxxabi" \
|
||||
-DCMAKE_INSTALL_PREFIX="$PREFIX" \
|
||||
-DCMAKE_C_COMPILER="$CC" -DCMAKE_CXX_COMPILER="$CXX" \
|
||||
-DCMAKE_C_FLAGS="$CFLAGS -D_GNU_SOURCE=1 -isysroot $PREFIX -isystem $LLVM_ROOT/libcxx/include -isystem $PREFIX/include -isystem $WORK_PATH/llvm-build/libcxx/include/c++/v1" \
|
||||
-DCMAKE_CXX_FLAGS="$CXXFLAGS -D_GNU_SOURCE=1 -isysroot $PREFIX -isystem $LLVM_ROOT/libcxx/include -isystem $PREFIX/include -isystem $WORK_PATH/llvm-build/libcxx/include/c++/v1" \
|
||||
-DCMAKE_ASM_COMPILER="$CC" -DCMAKE_ASM_FLAGS="$CFLAGS -x assembler-with-cpp" \
|
||||
-DLLVM_PATH="$LLVM_PATH" -DLIBCXXABI_ENABLE_SHARED=NO \
|
||||
-DLLVM_ENABLE_RUNTIMES="rt;libunwind" \
|
||||
-DLIBCXXABI_ENABLE_STATIC=YES -DLIBCXXABI_ENABLE_EXCEPTIONS=YES \
|
||||
-DLIBCXXABI_USE_COMPILER_RT=YES -DLIBCXXABI_USE_LLVM_UNWINDER=YES \
|
||||
-DLIBCXXABI_LIBUNWIND_PATH="$LLVM_ROOT/libunwind" \
|
||||
-DLIBCXXABI_LIBCXX_INCLUDES="$LLVM_ROOT/libcxx/include" \
|
||||
-DLIBCXXABI_ENABLE_PIC=YES
|
||||
# Build libcxx
|
||||
cmake "$LLVM_ROOT/libcxx" -B "$WORK_PATH/llvm-build/libcxx" \
|
||||
-DCMAKE_INSTALL_PREFIX="$PREFIX" \
|
||||
-DCMAKE_C_COMPILER="$CC" -DCMAKE_CXX_COMPILER="$CXX" \
|
||||
-DCMAKE_C_FLAGS="$CFLAGS -D_LIBCPP_HAS_MUSL_LIBC=1 -D_GNU_SOURCE=1 -isysroot $PREFIX -isystem $PREFIX/include/c++/v1 -isystem $PREFIX/include" \
|
||||
-DCMAKE_CXX_FLAGS="$CXXFLAGS -D_LIBCPP_HAS_MUSL_LIBC=1 -D_GNU_SOURCE=1 -isysroot $PREFIX -isystem $PREFIX/include/c++/v1 -isystem $PREFIX/include" \
|
||||
-DCMAKE_ASM_COMPILER="$CC" -DCMAKE_ASM_FLAGS="$CFLAGS -x assembler-with-cpp" \
|
||||
-DLLVM_PATH="$LLVM_PATH" -DLIBCXX_ENABLE_RTTI=YES \
|
||||
-DLIBCXX_HAS_MUSL_LIBC=YES -DLIBCXX_ENABLE_SHARED=NO \
|
||||
-DLIBCXX_CXX_ABI=libcxxabi -DLIBCXX_CXX_ABI_INCLUDE_PATHS="$LLVM_ROOT/libcxxabi/include" \
|
||||
-DLIBCXX_CXX_ABI_LIBRARY_PATH="$LLVM_ROOT/libcxxabi/build/lib"
|
||||
|
||||
cmake --build "$WORK_PATH/llvm-build/compiler-rt" --parallel
|
||||
cmake --install "$WORK_PATH/llvm-build/compiler-rt"
|
||||
|
||||
cmake --build "$WORK_PATH/llvm-build/libunwind" --parallel
|
||||
cmake --install "$WORK_PATH/llvm-build/libunwind"
|
||||
|
||||
cmake --build "$WORK_PATH/llvm-build/libcxxabi" --parallel
|
||||
cmake --install "$WORK_PATH/llvm-build/libcxxabi"
|
||||
|
||||
touch "$WORK_PATH/llvm-build/libcxx/include/c++/v1/libcxx.imp"
|
||||
cmake --build "$WORK_PATH/llvm-build/libcxx" --parallel
|
||||
cmake --install "$WORK_PATH/llvm-build/libcxx"
|
||||
}
|
||||
|
||||
build_tools() {
|
||||
|
||||
# Build create-fself
|
||||
cd create-fself/cmd/create-fself
|
||||
cp go-linux.mod go.mod
|
||||
go build -ldflags "-linkmode external -extldflags -static" -o create-fself
|
||||
mv ./create-fself $PREFIX/bin/create-fself
|
||||
cd ../../../
|
||||
|
||||
# Build create-gp4
|
||||
cd create-gp4/cmd/create-gp4
|
||||
go build -ldflags "-linkmode external -extldflags -static" -o create-gp4
|
||||
mv ./create-gp4 $PREFIX/bin/create-gp4
|
||||
cd ../../../
|
||||
|
||||
# Build readoelf
|
||||
cd readoelf/cmd/readoelf
|
||||
go build -ldflags "-linkmode external -extldflags -static" -o readoelf
|
||||
mv ./readoelf $PREFIX/bin/readoelf
|
||||
cd ../../../
|
||||
|
||||
# # Pull maxton's publishing tools (<3)
|
||||
# # Sadly maxton has passed on, we have forked the repository and will continue to update it in the future. RIP <3
|
||||
# cd $PREFIX/bin
|
||||
# [ -f PkgTool.Core-linux-x64-0.2.231.zip ] || wget https://github.com/maxton/LibOrbisPkg/releases/download/v0.2/PkgTool.Core-linux-x64-0.2.231.zip
|
||||
# [ -f PkgTool.Core ] || unzip PkgTool.Core-linux-x64-0.2.231.zip
|
||||
# chmod +x PkgTool.Core
|
||||
}
|
||||
|
||||
finish_prefix() {
|
||||
as $WORK_PATH/OpenOrbis-PS4-Toolchain/src/crt/crtlib.S -o $PREFIX/lib/crtlib.o
|
||||
cp -a $WORK_PATH/OpenOrbis-PS4-Toolchain/link.x $PREFIX/
|
||||
|
||||
cp -a ~/OpenOrbis/PS4Toolchain/lib/libkernel* $PREFIX/lib/
|
||||
cp -a ~/OpenOrbis/PS4Toolchain/lib/libSce* $PREFIX/lib/
|
||||
|
||||
cp -a ~/OpenOrbis/PS4Toolchain/lib/libSDL* $PREFIX/lib/
|
||||
cp -r ~/OpenOrbis/PS4Toolchain/include/SDL2 $PREFIX/include/SDL2
|
||||
|
||||
cp $WORK_PATH/llvm-build/compiler-rt/lib/freebsd/libclang_rt.builtins-x86_64.a $PREFIX/lib/
|
||||
|
||||
# Combine libc++, libc++abi and libunwind into a single archive
|
||||
cat << EOF >"mri.txt"
|
||||
CREATE $PREFIX/lib/libc++M.a
|
||||
ADDLIB $PREFIX/lib/libunwind.a
|
||||
ADDLIB $PREFIX/lib/libc++abi.a
|
||||
ADDLIB $PREFIX/lib/libc++.a
|
||||
SAVE
|
||||
END
|
||||
EOF
|
||||
$AR -M < mri.txt
|
||||
cp $PREFIX/lib/libc++M.a $PREFIX/lib/libc++.a
|
||||
# Merge compiler-rt into libc
|
||||
cat << EOF >"mri.txt"
|
||||
CREATE $PREFIX/lib/libcM.a
|
||||
ADDLIB $PREFIX/lib/libc.a
|
||||
ADDLIB $PREFIX/lib/libclang_rt.builtins-x86_64.a
|
||||
SAVE
|
||||
END
|
||||
EOF
|
||||
$AR -M < mri.txt
|
||||
cp $PREFIX/lib/libcM.a $PREFIX/lib/libc.a
|
||||
rm mri.txt
|
||||
}
|
||||
|
||||
prepare_prefix
|
||||
build_musl
|
||||
build_llvm
|
||||
build_tools
|
||||
finish_prefix
|
||||
3
.gitignore
vendored
3
.gitignore
vendored
|
|
@ -64,3 +64,6 @@ artifacts
|
|||
/install*
|
||||
vulkansdk*.exe
|
||||
*.tar.zst
|
||||
|
||||
# PS4 toolchain stuff
|
||||
ps4-toolchain.cmake
|
||||
|
|
|
|||
17
.patch/boost/0004-openorbis.patch
Normal file
17
.patch/boost/0004-openorbis.patch
Normal file
|
|
@ -0,0 +1,17 @@
|
|||
diff --git a/libs/asio/include/boost/asio/detail/impl/socket_ops.ipp b/libs/asio/include/boost/asio/detail/impl/socket_ops.ipp
|
||||
index 0129511c..10fc9b04 100644
|
||||
--- a/libs/asio/include/boost/asio/detail/impl/socket_ops.ipp
|
||||
+++ b/libs/asio/include/boost/asio/detail/impl/socket_ops.ipp
|
||||
@@ -15,6 +15,12 @@
|
||||
# pragma once
|
||||
#endif // defined(_MSC_VER) && (_MSC_VER >= 1200)
|
||||
|
||||
+// hacky fix for ps4
|
||||
+#if defined(__OPENORBIS__)
|
||||
+# define FIONBIO 0
|
||||
+# define FIONREAD 1
|
||||
+#endif
|
||||
+
|
||||
#include <boost/asio/detail/config.hpp>
|
||||
|
||||
#include <cctype>
|
||||
13
.patch/enet/0001-openorbis.patch
Normal file
13
.patch/enet/0001-openorbis.patch
Normal file
|
|
@ -0,0 +1,13 @@
|
|||
diff --git a/unix.c b/unix.c
|
||||
index 6669216..86a2faa 100644
|
||||
--- a/unix.c
|
||||
+++ b/unix.c
|
||||
@@ -53,7 +53,7 @@
|
||||
#include <poll.h>
|
||||
#endif
|
||||
|
||||
-#if !defined(HAS_SOCKLEN_T) && !defined(__socklen_t_defined)
|
||||
+#if !defined(__OPENORBIS__) && !defined(HAS_SOCKLEN_T) && !defined(__socklen_t_defined)
|
||||
typedef int socklen_t;
|
||||
#endif
|
||||
|
||||
13
.patch/mbedtls/0003-openorbis.patch
Normal file
13
.patch/mbedtls/0003-openorbis.patch
Normal file
|
|
@ -0,0 +1,13 @@
|
|||
diff --git a/library/entropy_poll.c b/library/entropy_poll.c
|
||||
index 611768c..8950ee4 100644
|
||||
--- a/library/entropy_poll.c
|
||||
+++ b/library/entropy_poll.c
|
||||
@@ -118,7 +118,7 @@ static int getrandom_wrapper(void *buf, size_t buflen, unsigned int flags)
|
||||
*
|
||||
* Documentation: https://netbsd.gw.com/cgi-bin/man-cgi?sysctl+7
|
||||
*/
|
||||
-#if (defined(__FreeBSD__) || defined(__NetBSD__)) && !defined(HAVE_GETRANDOM)
|
||||
+#if (defined(__FreeBSD__) || defined(__NetBSD__)) && !defined(HAVE_GETRANDOM) && !defined(__OPENORBIS__)
|
||||
#include <sys/param.h>
|
||||
#include <sys/sysctl.h>
|
||||
#if defined(KERN_ARND)
|
||||
359
.patch/sdl2_ps4/0001-ps4.patch
Normal file
359
.patch/sdl2_ps4/0001-ps4.patch
Normal file
|
|
@ -0,0 +1,359 @@
|
|||
diff --git a/CMakeLists.txt b/CMakeLists.txt
|
||||
index 7c230473ac..b1275edb61 100644
|
||||
--- a/CMakeLists.txt
|
||||
+++ b/CMakeLists.txt
|
||||
@@ -331,6 +331,13 @@ if(CYGWIN)
|
||||
list(APPEND SDL_CFLAGS "-I/usr/include/mingw")
|
||||
endif()
|
||||
|
||||
+######### *FIXME*
|
||||
+if(PS4 OR ORBIS)
|
||||
+ set(USE_GENERATED_CONFIG Off)
|
||||
+else()
|
||||
+ set(USE_GENERATED_CONFIG On)
|
||||
+endif()
|
||||
+
|
||||
# General includes
|
||||
target_compile_definitions(sdl-build-options INTERFACE "-DUSING_GENERATED_CONFIG_H")
|
||||
target_include_directories(sdl-build-options BEFORE INTERFACE "${SDL2_BINARY_DIR}/include" "${SDL2_BINARY_DIR}/include-config-$<LOWER_CASE:$<CONFIG>>")
|
||||
@@ -359,6 +366,15 @@ if(EMSCRIPTEN)
|
||||
set(SDL_CPUINFO_ENABLED_BY_DEFAULT OFF)
|
||||
endif()
|
||||
|
||||
+if(PS4 OR ORBIS)
|
||||
+ set(SDL_ATOMIC_ENABLED_BY_DEFAULT ON)
|
||||
+ set(SDL_SHARED_ENABLED_BY_DEFAULT OFF)
|
||||
+ set(SDL_THREADS_ENABLED_BY_DEFAULT ON)
|
||||
+ set(SDL_PTHREADS_ENABLED_BY_DEFAULT ON)
|
||||
+ set(SDL_LOADSO_ENABLED_BY_DEFAULT OFF)
|
||||
+ set(SDL_DLOPEN_ENABLED_BY_DEFAULT OFF)
|
||||
+endif()
|
||||
+
|
||||
if(VITA OR PSP OR PS2 OR N3DS)
|
||||
set(SDL_SHARED_ENABLED_BY_DEFAULT OFF)
|
||||
set(SDL_LOADSO_ENABLED_BY_DEFAULT OFF)
|
||||
@@ -1478,7 +1494,42 @@ elseif(EMSCRIPTEN)
|
||||
|
||||
CheckPTHREAD()
|
||||
CheckLibUnwind()
|
||||
+elseif(PS4 OR ORBIS)
|
||||
+ CheckPTHREAD()
|
||||
+ if(SDL_AUDIO)
|
||||
+ set(SDL_AUDIO_DRIVER_PS4 1)
|
||||
+ file(GLOB PS4_AUDIO_SOURCES ${SDL2_SOURCE_DIR}/src/audio/ps4/*.c)
|
||||
+ set(SOURCE_FILES ${SOURCE_FILES} ${PS4_AUDIO_SOURCES})
|
||||
+ set(HAVE_SDL_AUDIO TRUE)
|
||||
+ endif()
|
||||
+# if(SDL_FILESYSTEM)
|
||||
+# set(SDL_FILESYSTEM_PS4 1)
|
||||
+# file(GLOB PS4_FILESYSTEM_SOURCES ${SDL2_SOURCE_DIR}/src/filesystem/ps4/*.c)
|
||||
+# set(SOURCE_FILES ${SOURCE_FILES} ${PS4_FILESYSTEM_SOURCES})
|
||||
+# set(HAVE_SDL_FILESYSTEM TRUE)
|
||||
+# endif()
|
||||
+ if(SDL_JOYSTICK)
|
||||
+ set(SDL_JOYSTICK_PS4 1)
|
||||
+ file(GLOB PS4_JOYSTICK_SOURCES ${SDL2_SOURCE_DIR}/src/joystick/ps4/*.c)
|
||||
+ set(SOURCE_FILES ${SOURCE_FILES} ${PS4_JOYSTICK_SOURCES})
|
||||
+ set(HAVE_SDL_JOYSTICK TRUE)
|
||||
+ endif()
|
||||
+ if(SDL_TIMERS)
|
||||
+ set(SDL_TIMER_UNIX 1)
|
||||
+ file(GLOB TIMER_SOURCES ${SDL2_SOURCE_DIR}/src/timer/unix/*.c)
|
||||
+ set(SOURCE_FILES ${SOURCE_FILES} ${TIMER_SOURCES})
|
||||
+ set(HAVE_SDL_TIMERS TRUE)
|
||||
|
||||
+ if(CLOCK_GETTIME)
|
||||
+ set(HAVE_CLOCK_GETTIME 1)
|
||||
+ endif()
|
||||
+ endif()
|
||||
+ if(SDL_VIDEO)
|
||||
+ set(SDL_VIDEO_DRIVER_PS4 1)
|
||||
+ file(GLOB PS4_VIDEO_SOURCES ${SDL2_SOURCE_DIR}/src/video/ps4/*.c)
|
||||
+ set(SOURCE_FILES ${SOURCE_FILES} ${PS4_VIDEO_SOURCES})
|
||||
+ set(HAVE_SDL_VIDEO TRUE)
|
||||
+ endif()
|
||||
elseif(UNIX AND NOT APPLE AND NOT RISCOS AND NOT HAIKU)
|
||||
if(SDL_AUDIO)
|
||||
if(SYSV5 OR SOLARIS OR HPUX)
|
||||
@@ -3039,7 +3090,7 @@ endif()
|
||||
# We always need to have threads and timers around
|
||||
if(NOT HAVE_SDL_THREADS)
|
||||
# The emscripten platform has been carefully vetted to work without threads
|
||||
- if (EMSCRIPTEN)
|
||||
+ if (EMSCRIPTEN OR PS4 OR ORBIS)
|
||||
set(SDL_THREADS_DISABLED 1)
|
||||
file(GLOB THREADS_SOURCES ${SDL2_SOURCE_DIR}/src/thread/generic/*.c)
|
||||
list(APPEND SOURCE_FILES ${THREADS_SOURCES})
|
||||
diff --git a/README.md b/README.md
|
||||
index fa7f7ba0b5..8d5a375694 100644
|
||||
--- a/README.md
|
||||
+++ b/README.md
|
||||
@@ -1,5 +1,5 @@
|
||||
|
||||
-# Simple DirectMedia Layer (SDL) Version 2.0
|
||||
+# Simple DirectMedia Layer (SDL) Version 2.0 (For OpenOrbis PS4 SDK)
|
||||
|
||||
https://www.libsdl.org/
|
||||
|
||||
diff --git a/include/SDL_config.h b/include/SDL_config.h
|
||||
index a628d86252..a101532d16 100644
|
||||
--- a/include/SDL_config.h
|
||||
+++ b/include/SDL_config.h
|
||||
@@ -41,6 +41,10 @@
|
||||
#include "SDL_config_iphoneos.h"
|
||||
#elif defined(__ANDROID__)
|
||||
#include "SDL_config_android.h"
|
||||
+#elif defined(__PSP__)
|
||||
+#include "SDL_config_psp.h"
|
||||
+#elif defined(__OPENORBIS__)
|
||||
+#include "SDL_config_ps4.h"
|
||||
#elif defined(__OS2__)
|
||||
#include "SDL_config_os2.h"
|
||||
#elif defined(__EMSCRIPTEN__)
|
||||
diff --git a/include/SDL_platform.h b/include/SDL_platform.h
|
||||
index 36df782a4e..0cc20dc4e2 100644
|
||||
--- a/include/SDL_platform.h
|
||||
+++ b/include/SDL_platform.h
|
||||
@@ -214,6 +214,10 @@
|
||||
#if defined(PS2)
|
||||
#define __PS2__ 1
|
||||
#endif
|
||||
+#if defined(__OPENORBIS__)
|
||||
+#undef __PS4__
|
||||
+#define __PS4__ 1
|
||||
+#endif
|
||||
|
||||
/* The NACL compiler defines __native_client__ and __pnacl__
|
||||
* Ref: http://www.chromium.org/nativeclient/pnacl/stability-of-the-pnacl-bitcode-abi
|
||||
diff --git a/src/SDL.c b/src/SDL.c
|
||||
index cfeea077e7..33fce965c0 100644
|
||||
--- a/src/SDL.c
|
||||
+++ b/src/SDL.c
|
||||
@@ -642,6 +642,8 @@ const char *SDL_GetPlatform(void)
|
||||
return "Nokia N-Gage";
|
||||
#elif defined(__3DS__)
|
||||
return "Nintendo 3DS";
|
||||
+#elif defined(__PS4__)
|
||||
+ return "PlayStation4";
|
||||
#else
|
||||
return "Unknown (see SDL_platform.h)";
|
||||
#endif
|
||||
diff --git a/src/SDL_error.c b/src/SDL_error.c
|
||||
index 993f5bac55..083ebf3027 100644
|
||||
--- a/src/SDL_error.c
|
||||
+++ b/src/SDL_error.c
|
||||
@@ -50,11 +50,14 @@ int SDL_SetError(SDL_PRINTF_FORMAT_STRING const char *fmt, ...)
|
||||
va_end(ap);
|
||||
}
|
||||
}
|
||||
-
|
||||
+#ifndef __OPENORBIS__ // Yeah this is stupid but whatever
|
||||
if (SDL_LogGetPriority(SDL_LOG_CATEGORY_ERROR) <= SDL_LOG_PRIORITY_DEBUG) {
|
||||
+#endif
|
||||
/* If we are in debug mode, print out the error message */
|
||||
SDL_LogDebug(SDL_LOG_CATEGORY_ERROR, "%s", error->str);
|
||||
+#ifndef __OPENORBIS__ // Yeah this is stupid but whatever
|
||||
}
|
||||
+#endif
|
||||
}
|
||||
|
||||
return -1;
|
||||
diff --git a/src/SDL_log.c b/src/SDL_log.c
|
||||
index 7a5f1dbc03..a7f3d85782 100644
|
||||
--- a/src/SDL_log.c
|
||||
+++ b/src/SDL_log.c
|
||||
@@ -390,10 +390,12 @@ void SDL_LogMessageV(int category, SDL_LogPriority priority, const char *fmt, va
|
||||
int len;
|
||||
va_list aq;
|
||||
|
||||
+#ifndef __OPENORBIS__
|
||||
/* Nothing to do if we don't have an output function */
|
||||
if (!SDL_log_function) {
|
||||
return;
|
||||
}
|
||||
+#endif
|
||||
|
||||
/* Make sure we don't exceed array bounds */
|
||||
if ((int)priority < 0 || priority >= SDL_NUM_LOG_PRIORITIES) {
|
||||
@@ -442,7 +444,11 @@ void SDL_LogMessageV(int category, SDL_LogPriority priority, const char *fmt, va
|
||||
}
|
||||
|
||||
SDL_LockMutex(log_function_mutex);
|
||||
+#ifdef __OPENORBIS__
|
||||
+ printf("%s\n", message); // just fucking do it
|
||||
+#else
|
||||
SDL_log_function(SDL_log_userdata, category, priority, message);
|
||||
+#endif
|
||||
SDL_UnlockMutex(log_function_mutex);
|
||||
|
||||
/* Free only if dynamically allocated */
|
||||
diff --git a/src/audio/SDL_audio.c b/src/audio/SDL_audio.c
|
||||
index 421adbc76a..82d087a2f8 100644
|
||||
--- a/src/audio/SDL_audio.c
|
||||
+++ b/src/audio/SDL_audio.c
|
||||
@@ -114,7 +114,10 @@ static const AudioBootStrap *const bootstrap[] = {
|
||||
#ifdef SDL_AUDIO_DRIVER_N3DS
|
||||
&N3DSAUDIO_bootstrap,
|
||||
#endif
|
||||
-#ifdef SDL_AUDIO_DRIVER_EMSCRIPTEN
|
||||
+#if SDL_AUDIO_DRIVER_PS4
|
||||
+ &PS4AUDIO_bootstrap,
|
||||
+#endif
|
||||
+#if SDL_AUDIO_DRIVER_EMSCRIPTEN
|
||||
&EMSCRIPTENAUDIO_bootstrap,
|
||||
#endif
|
||||
#ifdef SDL_AUDIO_DRIVER_JACK
|
||||
diff --git a/src/audio/SDL_sysaudio.h b/src/audio/SDL_sysaudio.h
|
||||
index 87387692ce..b1c00ba9dc 100644
|
||||
--- a/src/audio/SDL_sysaudio.h
|
||||
+++ b/src/audio/SDL_sysaudio.h
|
||||
@@ -207,6 +207,7 @@ extern AudioBootStrap PS2AUDIO_bootstrap;
|
||||
extern AudioBootStrap PSPAUDIO_bootstrap;
|
||||
extern AudioBootStrap VITAAUD_bootstrap;
|
||||
extern AudioBootStrap N3DSAUDIO_bootstrap;
|
||||
+extern AudioBootStrap PS4AUDIO_bootstrap;
|
||||
extern AudioBootStrap EMSCRIPTENAUDIO_bootstrap;
|
||||
extern AudioBootStrap OS2AUDIO_bootstrap;
|
||||
|
||||
diff --git a/src/dynapi/SDL_dynapi.h b/src/dynapi/SDL_dynapi.h
|
||||
index 178218c053..a6e298a9fe 100644
|
||||
--- a/src/dynapi/SDL_dynapi.h
|
||||
+++ b/src/dynapi/SDL_dynapi.h
|
||||
@@ -69,6 +69,8 @@
|
||||
#define SDL_DYNAMIC_API 0 /* devkitARM doesn't support dynamic linking */
|
||||
#elif defined(DYNAPI_NEEDS_DLOPEN) && !defined(HAVE_DLOPEN)
|
||||
#define SDL_DYNAMIC_API 0 /* we need dlopen(), but don't have it.... */
|
||||
+#elif defined(__OPENORBIS__) // Apparently __PS4__ getting defined is missed somewhere, I get broken static builds so force the issue
|
||||
+#define SDL_DYNAMIC_API 0
|
||||
#endif
|
||||
|
||||
/* everyone else. This is where we turn on the API if nothing forced it off. */
|
||||
diff --git a/src/joystick/SDL_joystick.c b/src/joystick/SDL_joystick.c
|
||||
index 60b0daf790..34433166e8 100644
|
||||
--- a/src/joystick/SDL_joystick.c
|
||||
+++ b/src/joystick/SDL_joystick.c
|
||||
@@ -106,6 +106,9 @@ static SDL_JoystickDriver *SDL_joystick_drivers[] = {
|
||||
#ifdef SDL_JOYSTICK_N3DS
|
||||
&SDL_N3DS_JoystickDriver
|
||||
#endif
|
||||
+#ifdef SDL_JOYSTICK_PS4
|
||||
+ &SDL_PS4_JoystickDriver,
|
||||
+#endif
|
||||
#if defined(SDL_JOYSTICK_DUMMY) || defined(SDL_JOYSTICK_DISABLED)
|
||||
&SDL_DUMMY_JoystickDriver
|
||||
#endif
|
||||
diff --git a/src/joystick/SDL_sysjoystick.h b/src/joystick/SDL_sysjoystick.h
|
||||
index d36f784143..6671aff2fd 100644
|
||||
--- a/src/joystick/SDL_sysjoystick.h
|
||||
+++ b/src/joystick/SDL_sysjoystick.h
|
||||
@@ -243,6 +243,7 @@ extern SDL_JoystickDriver SDL_HAIKU_JoystickDriver;
|
||||
extern SDL_JoystickDriver SDL_HIDAPI_JoystickDriver;
|
||||
extern SDL_JoystickDriver SDL_RAWINPUT_JoystickDriver;
|
||||
extern SDL_JoystickDriver SDL_IOS_JoystickDriver;
|
||||
+extern SDL_JoystickDriver SDL_PS4_JoystickDriver;
|
||||
extern SDL_JoystickDriver SDL_LINUX_JoystickDriver;
|
||||
extern SDL_JoystickDriver SDL_VIRTUAL_JoystickDriver;
|
||||
extern SDL_JoystickDriver SDL_WGI_JoystickDriver;
|
||||
diff --git a/src/render/SDL_render.c b/src/render/SDL_render.c
|
||||
index 35f80664ab..cd8f9d3615 100644
|
||||
--- a/src/render/SDL_render.c
|
||||
+++ b/src/render/SDL_render.c
|
||||
@@ -137,6 +137,10 @@ static const SDL_RenderDriver *render_drivers[] = {
|
||||
#if SDL_VIDEO_RENDER_VITA_GXM
|
||||
&VITA_GXM_RenderDriver,
|
||||
#endif
|
||||
+#if SDL_VIDEO_RENDER_PS4 && 0 // *FIXME* PS4_RenderDriver Disabled, it's software anyhow lets not reinvent...
|
||||
+#error Use SoftRender for PS4 currently!
|
||||
+ &PS4_RenderDriver,
|
||||
+#endif
|
||||
#if SDL_VIDEO_RENDER_SW
|
||||
&SW_RenderDriver
|
||||
#endif
|
||||
diff --git a/src/render/SDL_sysrender.h b/src/render/SDL_sysrender.h
|
||||
index ac5426b676..d9b5bfbc39 100644
|
||||
--- a/src/render/SDL_sysrender.h
|
||||
+++ b/src/render/SDL_sysrender.h
|
||||
@@ -307,6 +307,7 @@ extern SDL_RenderDriver DirectFB_RenderDriver;
|
||||
extern SDL_RenderDriver METAL_RenderDriver;
|
||||
extern SDL_RenderDriver PS2_RenderDriver;
|
||||
extern SDL_RenderDriver PSP_RenderDriver;
|
||||
+extern SDL_RenderDriver PS4_RenderDriver;
|
||||
extern SDL_RenderDriver SW_RenderDriver;
|
||||
extern SDL_RenderDriver VITA_GXM_RenderDriver;
|
||||
|
||||
diff --git a/src/thread/pthread/SDL_systhread.c b/src/thread/pthread/SDL_systhread.c
|
||||
index 212fe9c000..a920afba0b 100644
|
||||
--- a/src/thread/pthread/SDL_systhread.c
|
||||
+++ b/src/thread/pthread/SDL_systhread.c
|
||||
@@ -29,8 +29,10 @@
|
||||
#include <pthread_np.h>
|
||||
#endif
|
||||
|
||||
+#ifdef HAVE_SIGNAL_H
|
||||
#include <signal.h>
|
||||
#include <errno.h>
|
||||
+#endif
|
||||
|
||||
#ifdef __LINUX__
|
||||
#include <sys/time.h>
|
||||
@@ -60,7 +62,7 @@
|
||||
#endif
|
||||
|
||||
|
||||
-#ifndef __NACL__
|
||||
+#if !defined(__NACL__) && !defined(__OPENORBIS__)
|
||||
/* List of signals to mask in the subthreads */
|
||||
static const int sig_list[] = {
|
||||
SIGHUP, SIGINT, SIGQUIT, SIGPIPE, SIGALRM, SIGTERM, SIGCHLD, SIGWINCH,
|
||||
@@ -162,7 +164,7 @@ void SDL_SYS_SetupThread(const char *name)
|
||||
}
|
||||
|
||||
/* NativeClient does not yet support signals.*/
|
||||
-#if !defined(__NACL__)
|
||||
+#if !defined(__NACL__) && !defined(__OPENORBIS__)
|
||||
/* Mask asynchronous signals for this thread */
|
||||
sigemptyset(&mask);
|
||||
for (i = 0; sig_list[i]; ++i) {
|
||||
diff --git a/src/video/SDL_sysvideo.h b/src/video/SDL_sysvideo.h
|
||||
index badb1a3edc..e17beb9f5c 100644
|
||||
--- a/src/video/SDL_sysvideo.h
|
||||
+++ b/src/video/SDL_sysvideo.h
|
||||
@@ -471,6 +471,7 @@ extern VideoBootStrap PSP_bootstrap;
|
||||
extern VideoBootStrap VITA_bootstrap;
|
||||
extern VideoBootStrap RISCOS_bootstrap;
|
||||
extern VideoBootStrap N3DS_bootstrap;
|
||||
+extern VideoBootStrap PS4_bootstrap;
|
||||
extern VideoBootStrap RPI_bootstrap;
|
||||
extern VideoBootStrap KMSDRM_bootstrap;
|
||||
extern VideoBootStrap KMSDRM_LEGACY_bootstrap;
|
||||
diff --git a/src/video/SDL_video.c b/src/video/SDL_video.c
|
||||
index 134cc05e13..f40d6104e2 100644
|
||||
--- a/src/video/SDL_video.c
|
||||
+++ b/src/video/SDL_video.c
|
||||
@@ -121,6 +121,9 @@ static VideoBootStrap *bootstrap[] = {
|
||||
#ifdef SDL_VIDEO_DRIVER_N3DS
|
||||
&N3DS_bootstrap,
|
||||
#endif
|
||||
+#ifdef SDL_VIDEO_DRIVER_PS4
|
||||
+ &PS4_bootstrap,
|
||||
+#endif
|
||||
#ifdef SDL_VIDEO_DRIVER_KMSDRM
|
||||
&KMSDRM_bootstrap,
|
||||
#endif
|
||||
@@ -241,6 +244,7 @@ static int SDL_CreateWindowTexture(SDL_VideoDevice *_this, SDL_Window *window, U
|
||||
SDL_GetWindowSizeInPixels(window, &w, &h);
|
||||
|
||||
if (!data) {
|
||||
+
|
||||
SDL_Renderer *renderer = NULL;
|
||||
const char *render_driver = NULL;
|
||||
const char *hint;
|
||||
@@ -297,7 +301,7 @@ static int SDL_CreateWindowTexture(SDL_VideoDevice *_this, SDL_Window *window, U
|
||||
SDL_assert(renderer != NULL); /* should have explicitly checked this above. */
|
||||
|
||||
/* Create the data after we successfully create the renderer (bug #1116) */
|
||||
- data = (SDL_WindowTextureData *)SDL_calloc(1, sizeof(*data));
|
||||
+ data = (SDL_WindowTextureData *)SDL_calloc(1, sizeof(SDL_WindowTextureData));
|
||||
if (!data) {
|
||||
SDL_DestroyRenderer(renderer);
|
||||
return SDL_OutOfMemory();
|
||||
25
.patch/spirv-tools/0003-openorbis.patch
Normal file
25
.patch/spirv-tools/0003-openorbis.patch
Normal file
|
|
@ -0,0 +1,25 @@
|
|||
diff --git a/source/opt/loop_dependence.cpp b/source/opt/loop_dependence.cpp
|
||||
index e41c044..a51b53b 100644
|
||||
--- a/source/opt/loop_dependence.cpp
|
||||
+++ b/source/opt/loop_dependence.cpp
|
||||
@@ -12,6 +12,12 @@
|
||||
// See the License for the specific language governing permissions and
|
||||
// limitations under the License.
|
||||
|
||||
+// PS4: issue?
|
||||
+#ifdef __PS4__
|
||||
+#pragma clang diagnostic ignored "-Wabsolute-value"
|
||||
+#pragma clang diagnostic ignored "-Wshorten-64-to-32"
|
||||
+#endif
|
||||
+
|
||||
#include "source/opt/loop_dependence.h"
|
||||
|
||||
#include <functional>
|
||||
@@ -19,6 +25,7 @@
|
||||
#include <string>
|
||||
#include <utility>
|
||||
#include <vector>
|
||||
+#include <cstdlib>
|
||||
|
||||
#include "source/opt/instruction.h"
|
||||
#include "source/opt/scalar_analysis_nodes.h"
|
||||
21
.patch/xbyak/0001-macro-stl.patch
Normal file
21
.patch/xbyak/0001-macro-stl.patch
Normal file
|
|
@ -0,0 +1,21 @@
|
|||
diff --git a/xbyak/xbyak.h b/xbyak/xbyak.h
|
||||
index ed7706a..51b520d 100644
|
||||
--- a/xbyak/xbyak.h
|
||||
+++ b/xbyak/xbyak.h
|
||||
@@ -37,6 +37,7 @@
|
||||
#define XBYAK_GNUC_PREREQ(major, minor) 0
|
||||
#endif
|
||||
|
||||
+#if !defined(XBYAK_STD_UNORDERED_SET)
|
||||
// This covers -std=(gnu|c)++(0x|11|1y), -stdlib=libc++, and modern Microsoft.
|
||||
#if ((defined(_MSC_VER) && (_MSC_VER >= 1600)) || defined(_LIBCPP_VERSION) ||\
|
||||
((__cplusplus >= 201103) || defined(__GXX_EXPERIMENTAL_CXX0X__)))
|
||||
@@ -71,6 +72,8 @@
|
||||
#define XBYAK_STD_UNORDERED_MAP std::map
|
||||
#define XBYAK_STD_UNORDERED_MULTIMAP std::multimap
|
||||
#endif
|
||||
+#endif
|
||||
+
|
||||
#ifdef _WIN32
|
||||
#ifndef WIN32_LEAN_AND_MEAN
|
||||
#define WIN32_LEAN_AND_MEAN
|
||||
21
.patch/xbyak_sun/0001-macro-stl.patch
Normal file
21
.patch/xbyak_sun/0001-macro-stl.patch
Normal file
|
|
@ -0,0 +1,21 @@
|
|||
diff --git a/xbyak/xbyak.h b/xbyak/xbyak.h
|
||||
index ed7706a..51b520d 100644
|
||||
--- a/xbyak/xbyak.h
|
||||
+++ b/xbyak/xbyak.h
|
||||
@@ -37,6 +37,7 @@
|
||||
#define XBYAK_GNUC_PREREQ(major, minor) 0
|
||||
#endif
|
||||
|
||||
+#if !defined(XBYAK_STD_UNORDERED_SET)
|
||||
// This covers -std=(gnu|c)++(0x|11|1y), -stdlib=libc++, and modern Microsoft.
|
||||
#if ((defined(_MSC_VER) && (_MSC_VER >= 1600)) || defined(_LIBCPP_VERSION) ||\
|
||||
((__cplusplus >= 201103) || defined(__GXX_EXPERIMENTAL_CXX0X__)))
|
||||
@@ -71,6 +72,8 @@
|
||||
#define XBYAK_STD_UNORDERED_MAP std::map
|
||||
#define XBYAK_STD_UNORDERED_MULTIMAP std::multimap
|
||||
#endif
|
||||
+#endif
|
||||
+
|
||||
#ifdef _WIN32
|
||||
#ifndef WIN32_LEAN_AND_MEAN
|
||||
#define WIN32_LEAN_AND_MEAN
|
||||
|
|
@ -20,6 +20,7 @@ include(UseCcache)
|
|||
include(CMakeDependentOption)
|
||||
include(CTest)
|
||||
include(CPMUtil)
|
||||
include(OpenOrbis)
|
||||
|
||||
if (NOT DEFINED ARCHITECTURE)
|
||||
message(FATAL_ERROR "Architecture didn't make it out of scope, did you delete DetectArchitecture.cmake?")
|
||||
|
|
@ -196,7 +197,7 @@ option(YUZU_USE_BUNDLED_SIRIT "Download bundled sirit" ${BUNDLED_SIRIT_DEFAULT})
|
|||
# FreeBSD 15+ has libusb, versions below should disable it
|
||||
cmake_dependent_option(ENABLE_LIBUSB "Enable the use of LibUSB" ON "WIN32 OR PLATFORM_LINUX OR PLATFORM_FREEBSD OR APPLE" OFF)
|
||||
|
||||
cmake_dependent_option(ENABLE_OPENGL "Enable OpenGL" ON "NOT WIN32 OR NOT ARCHITECTURE_arm64" OFF)
|
||||
cmake_dependent_option(ENABLE_OPENGL "Enable OpenGL" ON "NOT (WIN32 AND ARCHITECTURE_arm64) AND NOT APPLE" OFF)
|
||||
mark_as_advanced(FORCE ENABLE_OPENGL)
|
||||
|
||||
option(ENABLE_WEB_SERVICE "Enable web services (telemetry, etc.)" ON)
|
||||
|
|
|
|||
|
|
@ -18,10 +18,13 @@ if (DEFINED GIT_RELEASE)
|
|||
set(BUILD_VERSION "${GIT_TAG}")
|
||||
set(GIT_REFSPEC "${GIT_RELEASE}")
|
||||
set(IS_DEV_BUILD false)
|
||||
else()
|
||||
elseif(DEFINED GIT_COMMIT)
|
||||
string(SUBSTRING ${GIT_COMMIT} 0 10 BUILD_VERSION)
|
||||
set(BUILD_VERSION "${BUILD_VERSION}-${GIT_REFSPEC}")
|
||||
set(IS_DEV_BUILD true)
|
||||
else()
|
||||
set(BUILD_VERSION "NoGitInfo")
|
||||
set(IS_DEV_BUILD true)
|
||||
endif()
|
||||
|
||||
if (NIGHTLY_BUILD)
|
||||
|
|
|
|||
46
CMakeModules/OpenOrbis.cmake
Normal file
46
CMakeModules/OpenOrbis.cmake
Normal file
|
|
@ -0,0 +1,46 @@
|
|||
# SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
# SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
function(create_ps4_eboot project target content_id)
|
||||
set(sce_sys_dir sce_sys)
|
||||
set(sce_sys_param ${sce_sys_dir}/param.sfo)
|
||||
add_custom_command(
|
||||
OUTPUT "${target}.pkg"
|
||||
COMMAND ${CMAKE_SYSROOT}/bin/create-fself -in=bin/${target} -out=${target}.oelf --eboot ${target}_eboot.bin
|
||||
VERBATIM
|
||||
WORKING_DIRECTORY ${CMAKE_BINARY_DIR}
|
||||
DEPENDS ${project}
|
||||
)
|
||||
add_custom_target(${project}_pkg ALL DEPENDS "${target}.pkg")
|
||||
endfunction()
|
||||
|
||||
function(create_ps4_pkg project target content_id)
|
||||
set(sce_sys_dir sce_sys)
|
||||
set(sce_sys_param ${sce_sys_dir}/param.sfo)
|
||||
add_custom_command(
|
||||
OUTPUT "${target}.pkg"
|
||||
COMMAND ${CMAKE_SYSROOT}/bin/create-fself -in=bin/${target} -out=${target}.oelf --eboot ${target}_eboot.bin
|
||||
COMMAND mkdir -p ${sce_sys_dir}
|
||||
COMMAND ${CMAKE_SYSROOT}/bin/PkgTool.Core sfo_new ${sce_sys_param}
|
||||
COMMAND ${CMAKE_SYSROOT}/bin/PkgTool.Core sfo_setentry ${sce_sys_param} APP_TYPE --type Integer --maxsize 4 --value 1
|
||||
COMMAND ${CMAKE_SYSROOT}/bin/PkgTool.Core sfo_setentry ${sce_sys_param} APP_VER --type Utf8 --maxsize 8 --value 1.03
|
||||
COMMAND ${CMAKE_SYSROOT}/bin/PkgTool.Core sfo_setentry ${sce_sys_param} ATTRIBUTE --type Integer --maxsize 4 --value 0
|
||||
COMMAND ${CMAKE_SYSROOT}/bin/PkgTool.Core sfo_setentry ${sce_sys_param} CATEGORY --type Utf8 --maxsize 4 --value gd
|
||||
COMMAND ${CMAKE_SYSROOT}/bin/PkgTool.Core sfo_setentry ${sce_sys_param} CONTENT_ID --type Utf8 --maxsize 48 --value ${content_id}
|
||||
COMMAND ${CMAKE_SYSROOT}/bin/PkgTool.Core sfo_setentry ${sce_sys_param} DOWNLOAD_DATA_SIZE --type Integer --maxsize 4 --value 0
|
||||
COMMAND ${CMAKE_SYSROOT}/bin/PkgTool.Core sfo_setentry ${sce_sys_param} SYSTEM_VER --type Integer --maxsize 4 --value 0
|
||||
COMMAND ${CMAKE_SYSROOT}/bin/PkgTool.Core sfo_setentry ${sce_sys_param} TITLE --type Utf8 --maxsize 128 --value ${target}
|
||||
COMMAND ${CMAKE_SYSROOT}/bin/PkgTool.Core sfo_setentry ${sce_sys_param} TITLE_ID --type Utf8 --maxsize 12 --value BREW00090
|
||||
COMMAND ${CMAKE_SYSROOT}/bin/PkgTool.Core sfo_setentry ${sce_sys_param} VERSION --type Utf8 --maxsize 8 --value 1.03
|
||||
COMMAND ${CMAKE_SYSROOT}/bin/create-gp4 -out ${target}.gp4 --content-id=${content_id} --files "${target}_eboot.bin ${sce_sys_param} sce_module/libc.prx sce_module/libSceFios2.prx"
|
||||
COMMAND ${CMAKE_SYSROOT}/bin/PkgTool.Core pkg_build ${target}.gp4 .
|
||||
VERBATIM
|
||||
WORKING_DIRECTORY ${CMAKE_BINARY_DIR}
|
||||
DEPENDS ${project}
|
||||
)
|
||||
add_custom_target(${project}_pkg ALL DEPENDS "${target}.pkg")
|
||||
endfunction()
|
||||
|
||||
if (NOT DEFINED ENV{OO_PS4_TOOLCHAIN})
|
||||
set(ENV{OO_PS4_TOOLCHAIN} ${CMAKE_SYSROOT})
|
||||
endif ()
|
||||
|
|
@ -17,7 +17,8 @@
|
|||
"version": "1.57",
|
||||
"find_args": "CONFIG OPTIONAL_COMPONENTS headers context system fiber filesystem",
|
||||
"patches": [
|
||||
"0001-clang-cl.patch"
|
||||
"0001-clang-cl.patch",
|
||||
"0004-openorbis.patch"
|
||||
]
|
||||
},
|
||||
"fmt": {
|
||||
|
|
|
|||
215
dist/icon_variations/ps4.svg
vendored
Normal file
215
dist/icon_variations/ps4.svg
vendored
Normal file
|
|
@ -0,0 +1,215 @@
|
|||
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
|
||||
<svg
|
||||
width="512"
|
||||
height="512"
|
||||
fill="none"
|
||||
viewBox="0 0 512 512"
|
||||
version="1.1"
|
||||
id="svg7"
|
||||
sodipodi:docname="ps4.svg"
|
||||
inkscape:version="1.4.2 (ebf0e940d0, 2025-05-08)"
|
||||
inkscape:export-filename="base.svg.2026_01_12_14_43_47.0.svg"
|
||||
inkscape:export-xdpi="96"
|
||||
inkscape:export-ydpi="96"
|
||||
xmlns:inkscape="http://www.inkscape.org/namespaces/inkscape"
|
||||
xmlns:sodipodi="http://sodipodi.sourceforge.net/DTD/sodipodi-0.dtd"
|
||||
xmlns:xlink="http://www.w3.org/1999/xlink"
|
||||
xmlns="http://www.w3.org/2000/svg"
|
||||
xmlns:svg="http://www.w3.org/2000/svg">
|
||||
<defs
|
||||
id="defs7">
|
||||
<linearGradient
|
||||
id="linearGradient5"
|
||||
inkscape:collect="always">
|
||||
<stop
|
||||
style="stop-color:#003e74;stop-opacity:1;"
|
||||
offset="0"
|
||||
id="stop4" />
|
||||
<stop
|
||||
style="stop-color:#2ea8ff;stop-opacity:1;"
|
||||
offset="1"
|
||||
id="stop5" />
|
||||
</linearGradient>
|
||||
<linearGradient
|
||||
id="linearGradient1"
|
||||
inkscape:collect="always">
|
||||
<stop
|
||||
style="stop-color:#3579ff;stop-opacity:1;"
|
||||
offset="0"
|
||||
id="stop2" />
|
||||
<stop
|
||||
style="stop-color:#0b00ff;stop-opacity:1;"
|
||||
offset="1"
|
||||
id="stop3" />
|
||||
</linearGradient>
|
||||
<linearGradient
|
||||
id="swatch37"
|
||||
inkscape:swatch="solid">
|
||||
<stop
|
||||
style="stop-color:#ffffff;stop-opacity:1;"
|
||||
offset="0"
|
||||
id="stop37" />
|
||||
</linearGradient>
|
||||
<linearGradient
|
||||
id="swatch28"
|
||||
inkscape:swatch="solid">
|
||||
<stop
|
||||
style="stop-color:#252525;stop-opacity:1;"
|
||||
offset="0"
|
||||
id="stop28" />
|
||||
</linearGradient>
|
||||
<linearGradient
|
||||
id="swatch27"
|
||||
inkscape:swatch="solid">
|
||||
<stop
|
||||
style="stop-color:#000000;stop-opacity:1;"
|
||||
offset="0"
|
||||
id="stop27" />
|
||||
</linearGradient>
|
||||
<linearGradient
|
||||
id="swatch15"
|
||||
inkscape:swatch="solid">
|
||||
<stop
|
||||
style="stop-color:#ffffff;stop-opacity:1;"
|
||||
offset="0"
|
||||
id="stop16" />
|
||||
</linearGradient>
|
||||
<linearGradient
|
||||
id="linearGradient14"
|
||||
inkscape:swatch="gradient">
|
||||
<stop
|
||||
style="stop-color:#ffffff;stop-opacity:1;"
|
||||
offset="0"
|
||||
id="stop14" />
|
||||
<stop
|
||||
style="stop-color:#ffffff;stop-opacity:0;"
|
||||
offset="1"
|
||||
id="stop15" />
|
||||
</linearGradient>
|
||||
<linearGradient
|
||||
id="swatch9"
|
||||
inkscape:swatch="solid">
|
||||
<stop
|
||||
style="stop-color:#ffffff;stop-opacity:1;"
|
||||
offset="0"
|
||||
id="stop10" />
|
||||
</linearGradient>
|
||||
<linearGradient
|
||||
id="swatch8"
|
||||
inkscape:swatch="solid">
|
||||
<stop
|
||||
style="stop-color:#ffffff;stop-opacity:1;"
|
||||
offset="0"
|
||||
id="stop9" />
|
||||
</linearGradient>
|
||||
<rect
|
||||
x="22.627417"
|
||||
y="402.76802"
|
||||
width="521.34025"
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||||
height="248.94868"
|
||||
id="rect24" />
|
||||
<clipPath
|
||||
clipPathUnits="userSpaceOnUse"
|
||||
id="clipPath18">
|
||||
<circle
|
||||
style="opacity:1;mix-blend-mode:normal;fill:none;fill-opacity:1;fill-rule:nonzero;stroke:none;stroke-width:10.8382;stroke-opacity:0.566238;paint-order:stroke fill markers"
|
||||
id="circle18"
|
||||
cx="-246.8315"
|
||||
cy="246.8338"
|
||||
inkscape:label="Circle"
|
||||
r="191.89999" />
|
||||
</clipPath>
|
||||
<clipPath
|
||||
clipPathUnits="userSpaceOnUse"
|
||||
id="clipPath22">
|
||||
<circle
|
||||
style="opacity:1;mix-blend-mode:normal;fill:none;fill-opacity:1;fill-rule:nonzero;stroke:none;stroke-width:10.8382;stroke-opacity:0.566238;paint-order:stroke fill markers"
|
||||
id="circle22"
|
||||
cx="256"
|
||||
cy="256"
|
||||
inkscape:label="Circle"
|
||||
r="191.89999" />
|
||||
</clipPath>
|
||||
<clipPath
|
||||
clipPathUnits="userSpaceOnUse"
|
||||
id="clipPath128">
|
||||
<circle
|
||||
style="fill:none;fill-opacity:1;stroke:#03ffff;stroke-width:0;stroke-dasharray:none;stroke-opacity:1"
|
||||
id="circle128"
|
||||
cx="256"
|
||||
cy="256"
|
||||
r="192" />
|
||||
</clipPath>
|
||||
<linearGradient
|
||||
inkscape:collect="always"
|
||||
xlink:href="#linearGradient1"
|
||||
id="linearGradient3"
|
||||
x1="256"
|
||||
y1="64"
|
||||
x2="256"
|
||||
y2="448"
|
||||
gradientUnits="userSpaceOnUse"
|
||||
gradientTransform="matrix(1.1874952,0,0,-1.1874952,-47.370662,560.66391)" />
|
||||
<linearGradient
|
||||
inkscape:collect="always"
|
||||
xlink:href="#linearGradient5"
|
||||
id="linearGradient4"
|
||||
gradientUnits="userSpaceOnUse"
|
||||
gradientTransform="matrix(-1.1874952,0,0,1.1874952,560.61528,-47.345282)"
|
||||
x1="256"
|
||||
y1="64"
|
||||
x2="256"
|
||||
y2="448" />
|
||||
</defs>
|
||||
<sodipodi:namedview
|
||||
id="namedview7"
|
||||
pagecolor="#ffffff"
|
||||
bordercolor="#000000"
|
||||
borderopacity="0.25"
|
||||
inkscape:showpageshadow="2"
|
||||
inkscape:pageopacity="0.0"
|
||||
inkscape:pagecheckerboard="0"
|
||||
inkscape:deskcolor="#d1d1d1"
|
||||
inkscape:zoom="1"
|
||||
inkscape:cx="286.49999"
|
||||
inkscape:cy="236.99999"
|
||||
inkscape:window-width="1600"
|
||||
inkscape:window-height="849"
|
||||
inkscape:window-x="0"
|
||||
inkscape:window-y="27"
|
||||
inkscape:window-maximized="1"
|
||||
inkscape:current-layer="svg7" />
|
||||
<path
|
||||
id="path8-7"
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After Width: | Height: | Size: 16 KiB |
2984
dist/languages/ar.ts
vendored
2984
dist/languages/ar.ts
vendored
File diff suppressed because it is too large
Load diff
3193
dist/languages/ca.ts
vendored
3193
dist/languages/ca.ts
vendored
File diff suppressed because it is too large
Load diff
2895
dist/languages/cs.ts
vendored
2895
dist/languages/cs.ts
vendored
File diff suppressed because it is too large
Load diff
2893
dist/languages/da.ts
vendored
2893
dist/languages/da.ts
vendored
File diff suppressed because it is too large
Load diff
3155
dist/languages/de.ts
vendored
3155
dist/languages/de.ts
vendored
File diff suppressed because it is too large
Load diff
2893
dist/languages/el.ts
vendored
2893
dist/languages/el.ts
vendored
File diff suppressed because it is too large
Load diff
4067
dist/languages/es.ts
vendored
4067
dist/languages/es.ts
vendored
File diff suppressed because it is too large
Load diff
2893
dist/languages/fi.ts
vendored
2893
dist/languages/fi.ts
vendored
File diff suppressed because it is too large
Load diff
2906
dist/languages/fr.ts
vendored
2906
dist/languages/fr.ts
vendored
File diff suppressed because it is too large
Load diff
2851
dist/languages/hu.ts
vendored
2851
dist/languages/hu.ts
vendored
File diff suppressed because it is too large
Load diff
2893
dist/languages/id.ts
vendored
2893
dist/languages/id.ts
vendored
File diff suppressed because it is too large
Load diff
2997
dist/languages/it.ts
vendored
2997
dist/languages/it.ts
vendored
File diff suppressed because it is too large
Load diff
2974
dist/languages/ja_JP.ts
vendored
2974
dist/languages/ja_JP.ts
vendored
File diff suppressed because it is too large
Load diff
2841
dist/languages/ko_KR.ts
vendored
2841
dist/languages/ko_KR.ts
vendored
File diff suppressed because it is too large
Load diff
3968
dist/languages/nb.ts
vendored
3968
dist/languages/nb.ts
vendored
File diff suppressed because it is too large
Load diff
2844
dist/languages/nl.ts
vendored
2844
dist/languages/nl.ts
vendored
File diff suppressed because it is too large
Load diff
2860
dist/languages/pl.ts
vendored
2860
dist/languages/pl.ts
vendored
File diff suppressed because it is too large
Load diff
3138
dist/languages/pt_BR.ts
vendored
3138
dist/languages/pt_BR.ts
vendored
File diff suppressed because it is too large
Load diff
2851
dist/languages/pt_PT.ts
vendored
2851
dist/languages/pt_PT.ts
vendored
File diff suppressed because it is too large
Load diff
3985
dist/languages/ru_RU.ts
vendored
3985
dist/languages/ru_RU.ts
vendored
File diff suppressed because it is too large
Load diff
2869
dist/languages/sv.ts
vendored
2869
dist/languages/sv.ts
vendored
File diff suppressed because it is too large
Load diff
2848
dist/languages/tr_TR.ts
vendored
2848
dist/languages/tr_TR.ts
vendored
File diff suppressed because it is too large
Load diff
2947
dist/languages/uk.ts
vendored
2947
dist/languages/uk.ts
vendored
File diff suppressed because it is too large
Load diff
2841
dist/languages/vi.ts
vendored
2841
dist/languages/vi.ts
vendored
File diff suppressed because it is too large
Load diff
2841
dist/languages/vi_VN.ts
vendored
2841
dist/languages/vi_VN.ts
vendored
File diff suppressed because it is too large
Load diff
2921
dist/languages/zh_CN.ts
vendored
2921
dist/languages/zh_CN.ts
vendored
File diff suppressed because it is too large
Load diff
2854
dist/languages/zh_TW.ts
vendored
2854
dist/languages/zh_TW.ts
vendored
File diff suppressed because it is too large
Load diff
|
|
@ -11,6 +11,7 @@
|
|||
- [NetBSD](#netbsd)
|
||||
- [MSYS2](#msys2)
|
||||
- [RedoxOS](#redoxos)
|
||||
- [PlayStation 4](#playstation-4)
|
||||
- [Windows](#windows)
|
||||
- [Windows 7, Windows 8 and Windows 8.1](#windows-7-windows-8-and-windows-81)
|
||||
- [Windows Vista and below](#windows-vista-and-below)
|
||||
|
|
@ -220,6 +221,17 @@ The package install may randomly hang at times, in which case it has to be resta
|
|||
|
||||
When CMake invokes certain file syscalls - it may sometimes cause crashes or corruptions on the (kernel?) address space - so reboot the system if there is a "hang" in CMake.
|
||||
|
||||
## PlayStation 4
|
||||
|
||||
```sh
|
||||
export OO_PS4_TOOLCHAIN="$HOME/OpenOrbis/PS4Toolchain/prefix"
|
||||
export DOTNET_SYSTEM_GLOBALIZATION_INVARIANT=1
|
||||
```
|
||||
|
||||
```sh
|
||||
cp $OO_PS4_TOOLCHAIN/include/endian.h $OO_PS4_TOOLCHAIN/include/sys/endian.h
|
||||
```
|
||||
|
||||
## Windows
|
||||
|
||||
### Windows 7, Windows 8 and Windows 8.1
|
||||
|
|
|
|||
|
|
@ -70,8 +70,8 @@ These options control executables and build flavors.
|
|||
|
||||
The following options are desktop only.
|
||||
|
||||
- `ENABLE_LIBUSB` (ON) Enable the use of the libusb input frontend (HIGHLY RECOMMENDED)
|
||||
- `ENABLE_OPENGL` (ON) Enable the OpenGL graphics frontend
|
||||
- `ENABLE_LIBUSB` (ON) Enable the use of the libusb input backend (HIGHLY RECOMMENDED)
|
||||
- `ENABLE_OPENGL` (ON) Enable the OpenGL graphics backend
|
||||
- Unavailable on Windows/ARM64
|
||||
- You probably shouldn't turn this off.
|
||||
|
||||
|
|
|
|||
|
|
@ -1,6 +1,6 @@
|
|||
# Setting a Custom Date/Time in Eden
|
||||
|
||||
Use this guide whenever you want to modify the Date or Time that Eden reports to games. This can be useful for modifying RNG elements, skipping wait times in games, etc.
|
||||
Use this guide whenever you want to modify the Date or Time that Eden reports to games. This can be useful for modifying RNG elements, skipping wait times in games, etc.
|
||||
|
||||
**Click [Here](https://evilperson1337.notion.site/Setting-a-Custom-Date-Time-in-Eden-2b357c2edaf680acb8d4e63ccc126564) for a version of this guide with images & visual elements.**
|
||||
|
||||
|
|
@ -16,5 +16,5 @@ Use this guide whenever you want to modify the Date or Time that Eden reports to
|
|||
|
||||
1. Navigate to *Emulation → Configure*.
|
||||
2. Click on the **System** item on the left-hand side navigation, then check the *Custom RTC Date* box.
|
||||
3. The Date/Time option now becomes editable. Set it to the value you want and hit **OK**.
|
||||
4. GREAT SCOTT! We have time traveled! You can of course go forward or backward in time (as long as it is not before the year 1970) and your game should update accordingly (e.g. certain *Super Mario Odyssey* moons that take time for flowers to grow will now be fully grown.).
|
||||
3. The Date/Time option now becomes editable. Set it to the value you want and hit **OK**.
|
||||
4. GREAT SCOTT! We have time traveled! You can of course go forward or backward in time (as long as it is not before the year 1970) and your game should update accordingly (e.g. certain *Super Mario Odyssey* moons that take time for flowers to grow will now be fully grown.).
|
||||
|
|
@ -16,6 +16,15 @@ The CPU must support FMA for an optimal gameplay experience. The GPU needs to su
|
|||
|
||||
If your GPU doesn't support or is just behind by a minor version, see Mesa environment variables below (*nix only).
|
||||
|
||||
## Releases and versions
|
||||
|
||||
- Stable releases/Versioned releases: Has a version number and it's the versions we expect 3rd party repositories to host (package managers and such), these are, well, stable, have low amount of regressions (wrt. to master and nightlies) and generally focus on "keeping things without regressions", recommended for the average user.
|
||||
- RC releases: Release candidate, generally "less stable but still stable" versions.
|
||||
- Full release: "The stablest possible you could get".
|
||||
- Nightly: Builds done around 2PM UTC (if there are any changes), generally stable, but not recommended for the average user. These contain daily updates and may contain critical fixes for some games.
|
||||
- Master: Unstable builds, can lead from a game working exceptionally fine to absolute crashing in some systems because someone forgot to check if NixOS or Solaris worked. These contain straight from the oven fixes, please don't use them unless you plan to contribute something! They're very experimental! Still 95% of the time it will work just fine.
|
||||
- PR builds: Highly experimental builds, testers may grab from these. The average user should treat them the same as master builds, except sometimes they straight up don't build/work.
|
||||
|
||||
## User configuration
|
||||
|
||||
### Configuration directories
|
||||
|
|
@ -26,6 +35,7 @@ Eden will store configuration files in the following directories:
|
|||
- **Android**: Data is stored internally.
|
||||
- **Linux, macOS, FreeBSD, Solaris, OpenBSD**: `$XDG_DATA_HOME`, `$XDG_CACHE_HOME`, `$XDG_CONFIG_HOME`.
|
||||
- **HaikuOS**: `/boot/home/config/settings/eden`
|
||||
- **PlayStation 4**: `/data/eden`
|
||||
|
||||
If a `user` directory is present in the current working directory, that will override all global configuration directories and the emulator will use that instead.
|
||||
|
||||
|
|
|
|||
|
|
@ -7,6 +7,7 @@ There are two main applications, an SDL2 based app (`eden-cli`) and a Qt based a
|
|||
- `-g <path>`: Alternate way to specify what to load, overrides. However let it be noted that arguments that use `-` will be treated as options/ignored, if your game, for some reason, starts with `-`, in order to safely handle it you may need to specify it as an argument.
|
||||
- `-f`: Use fullscreen.
|
||||
- `-u <number>`: Select the index of the user to load as.
|
||||
- `-input-profile <name>`: Specifies input profile name to use (for player #0 only).
|
||||
- `-qlaunch`: Launch QLaunch.
|
||||
- `-setup`: Launch setup applet.
|
||||
|
||||
|
|
@ -20,3 +21,4 @@ There are two main applications, an SDL2 based app (`eden-cli`) and a Qt based a
|
|||
- `--program/-p`: Specify the program arguments to pass (optional).
|
||||
- `--user/-u`: Specify the user index.
|
||||
- `--version/-v`: Display version and quit.
|
||||
- `--input-profile/-i`: Specifies input profile name to use (for player #0 only).
|
||||
|
|
|
|||
|
|
@ -1,49 +0,0 @@
|
|||
# Configuring Controller Profiles
|
||||
|
||||
Use this guide for when you want to configure specific controller settings to be reused.
|
||||
|
||||
**Click [Here](https://evilperson1337.notion.site/Configuring-Controller-Profiles-2be57c2edaf680eabc3ac8c333ec75c4) for a version of this guide with images & visual elements.**
|
||||
|
||||
---
|
||||
|
||||
### Pre-Requisites
|
||||
|
||||
- Eden Set Up and Configured
|
||||
|
||||
---
|
||||
|
||||
### Steps
|
||||
1. Launch Eden and wait for it to load.
|
||||
2. Navigate to *Emulation > Configure…*
|
||||
3. Select **Controls** from the left-hand menu and configure your controller for the way you want it to be in game.
|
||||
4. Select **New** and enter a name for the profile in the box that appears. Press **OK** to save the profile settings.
|
||||
5. Select **OK** to close the settings menu.
|
||||
|
||||
## Setting Controller Profiles By Game
|
||||
|
||||
Use this guide when you want to set up specific controller profiles for specific games. This can be useful for certain games like *Captain Toad Treasure Tracker* where a blue dot appears in the middle of the screen when you have docked mode enabled, but not handheld mode.
|
||||
|
||||
**Click [Here](https://evilperson1337.notion.site/Setting-Controller-Profiles-By-Game-2b057c2edaf681658a57f0c199cb6083) for a version of this guide with images & visual elements.**
|
||||
|
||||
---
|
||||
|
||||
### Pre-Requisites
|
||||
|
||||
- Eden Emulator set up and fully configured
|
||||
- Controller Profile Created
|
||||
- See [*Configuring Controller Profiles*](./ControllerProfiles.md) for instructions on how to do this if needed.
|
||||
|
||||
---
|
||||
|
||||
### Steps
|
||||
|
||||
1. *Right-Click* the game you want to apply the profile to in the main window and select **Properties.**
|
||||
2. Navigate to the **Input Profiles** tab in the window that appears. Drop down on *Player 1 profile* (or whatever player profile you want to apply it to) and select the profile you want.
|
||||
|
||||
<aside>
|
||||
|
||||
***NOTE***: You may have to resize the window to see all tabs, or press the arrows by the tabs to see **Input Profiles**.
|
||||
|
||||
</aside>
|
||||
1. Click **OK** to apply the profile mapping.
|
||||
2. Launch the game and confirm that the profile is applied, regardless of what the global configuration is.
|
||||
65
docs/user/Controllers.md
Normal file
65
docs/user/Controllers.md
Normal file
|
|
@ -0,0 +1,65 @@
|
|||
# User Handbook - Controllers
|
||||
|
||||
Most of the controls should work out of the box. If not, please use a joystick calibrator to ensure it's not an issue with your own controller, for example:
|
||||
|
||||
- https://github.com/dkosmari/calibrate-joystick
|
||||
|
||||
## Using external controllers on the Steamdeck
|
||||
|
||||
In desktop mode ignore your pro controller/xbox contoller external controller and use **Steam Virtual Gamepad 0 as Player 1**. If you have multiple external controllers set **Player 2 to Steam Virtual Gamepad 1**. Steam app must not be closed on desktop mode.
|
||||
|
||||
Here's the annoying part of it. When waking up the steam deck from sleep try not to touch any button on the Steamdeck and turn on your external controller. Then open the Eden.AppImage. If you're lucky you can get your external controller to be position 0 and also Steam Virtual Gamepad 0 in desktop mode. If not that is ok too unless you need to configure player 1 to have gyro. You might need to repeat this to get your external controller as Steam Virtual Gamepad 0 so you can config Player 1 having gyro. You might be able to config player 1 to have gyro with the Steamdeck itself. Or you can also config player 1, 2, 3, etc, to have gyro somehow. Make sure they are all using Virtual Gamepads though.
|
||||
|
||||
Turn off controller then go to gaming mode. Try not to touch any buttons on the physical Steamdeck. When in gaming mode turn on the external controller. If lucky it will be assigned as Steam Virtual Gamepad 0. If not just use steam Gamemode feature to rearrange controller positions order.
|
||||
|
||||
Basically the Steamdeck or the external controller is fighting for position 0 and it depends on what is touched first after waking from sleep.
|
||||
|
||||
## Configuring Controller Profiles
|
||||
|
||||
Use this guide for when you want to configure specific controller settings to be reused.
|
||||
|
||||
**Click [Here](https://evilperson1337.notion.site/Configuring-Controller-Profiles-2be57c2edaf680eabc3ac8c333ec75c4) for a version of this guide with images & visual elements.**
|
||||
|
||||
---
|
||||
|
||||
#### Pre-Requisites
|
||||
|
||||
- Eden Set Up and Configured
|
||||
|
||||
---
|
||||
|
||||
#### Steps
|
||||
1. Launch Eden and wait for it to load.
|
||||
2. Navigate to *Emulation > Configure…*
|
||||
3. Select **Controls** from the left-hand menu and configure your controller for the way you want it to be in game.
|
||||
4. Select **New** and enter a name for the profile in the box that appears. Press **OK** to save the profile settings.
|
||||
5. Select **OK** to close the settings menu.
|
||||
|
||||
### Setting Controller Profiles By Game
|
||||
|
||||
Use this guide when you want to set up specific controller profiles for specific games. This can be useful for certain games like *Captain Toad Treasure Tracker* where a blue dot appears in the middle of the screen when you have docked mode enabled, but not handheld mode.
|
||||
|
||||
**Click [Here](https://evilperson1337.notion.site/Setting-Controller-Profiles-By-Game-2b057c2edaf681658a57f0c199cb6083) for a version of this guide with images & visual elements.**
|
||||
|
||||
---
|
||||
|
||||
#### Pre-Requisites
|
||||
|
||||
- Eden Emulator set up and fully configured
|
||||
- Controller Profile Created
|
||||
- See [*Configuring Controller Profiles*](./ControllerProfiles.md) for instructions on how to do this if needed.
|
||||
|
||||
---
|
||||
|
||||
#### Steps
|
||||
|
||||
1. *Right-Click* the game you want to apply the profile to in the main window and select **Properties.**
|
||||
2. Navigate to the **Input Profiles** tab in the window that appears. Drop down on *Player 1 profile* (or whatever player profile you want to apply it to) and select the profile you want.
|
||||
|
||||
<aside>
|
||||
|
||||
***NOTE***: You may have to resize the window to see all tabs, or press the arrows by the tabs to see **Input Profiles**.
|
||||
|
||||
</aside>
|
||||
1. Click **OK** to apply the profile mapping.
|
||||
2. Launch the game and confirm that the profile is applied, regardless of what the global configuration is.
|
||||
|
|
@ -11,10 +11,12 @@ A copy of this handbook is [available online](https://git.eden-emu.dev/eden-emu/
|
|||
- **[The Basics](Basics.md)**
|
||||
- **[Quickstart](./QuickStart.md)**
|
||||
- **[Settings](./Settings.md)**
|
||||
- **[Installing Mods](./Mods.md)**
|
||||
- **[Run On macOS](./RunOnMacOS.md)**
|
||||
- **[Controllers](./Controllers.md)**
|
||||
- **[Controller profiles](./Controllers.md#configuring-controller-profiles)**
|
||||
- **[Audio](Audio.md)**
|
||||
- **[Graphics](Graphics.md)**
|
||||
- **[Installing Mods](./Mods.md)**
|
||||
- **[Run On macOS](./RunOnMacOS.md)**
|
||||
- **[Data, Savefiles and Storage](Storage.md)**
|
||||
- **[Orphaned Profiles](Orphaned.md)**
|
||||
- **[Troubleshooting](./Troubleshoot.md)**
|
||||
|
|
@ -23,7 +25,6 @@ A copy of this handbook is [available online](https://git.eden-emu.dev/eden-emu/
|
|||
- **[Importing Saves](./ImportingSaves.md)**
|
||||
- **[Installing Atmosphere Mods](./InstallingAtmosphereMods.md)**
|
||||
- **[Installing Updates & DLCs](./InstallingUpdatesDLC.md)**
|
||||
- **[Controller Profiles](./ControllerProfiles.md)**
|
||||
- **[Alter Date & Time](./AlterDateTime.md)**
|
||||
|
||||
## 3rd-party Integration
|
||||
|
|
@ -35,6 +36,7 @@ A copy of this handbook is [available online](https://git.eden-emu.dev/eden-emu/
|
|||
- **[Obtainium](./ThirdParty.md#configuring-obtainium)**
|
||||
- **[ES-DE](./ThirdParty.md#configuring-es-de)**
|
||||
- **[Mirrors](./ThirdParty.md#mirrors)**
|
||||
- **[GameMode](./ThirdParty.md#configuring-gamemode)**
|
||||
|
||||
## Advanced
|
||||
|
||||
|
|
|
|||
|
|
@ -1,4 +1,12 @@
|
|||
# Allowing Eden to Run on MacOS
|
||||
# User Handbook - Run on macOS
|
||||
|
||||
Current macOS support is still experimental and very reliant on MoltenVK developments, plans have shifted to properly provide support for KosmicKrisp and similar new GPU endeavours, but macOS users still are bound to MoltenVK itself.
|
||||
|
||||
Users of macOS may wish to use [Asahi Linux](https://wiki.gentoo.org/wiki/Project:Asahi/Guide) for the rising KosmicKrisp support.
|
||||
|
||||
As of writing, neither macOS nor Asahi has support for NCE; additionally Asahi has extraneous paging bugs with fastmem.
|
||||
|
||||
## Allowing Eden to Run on MacOS
|
||||
|
||||
Use this guide when you need to allow Eden to run on a Mac system, but are being blocked by Apple Security policy.
|
||||
|
||||
|
|
@ -6,19 +14,19 @@ Use this guide when you need to allow Eden to run on a Mac system, but are being
|
|||
|
||||
---
|
||||
|
||||
### Pre-Requisites
|
||||
#### Pre-Requisites
|
||||
|
||||
- Permissions to modify settings in MacOS
|
||||
|
||||
---
|
||||
|
||||
## Why am I Seeing This?
|
||||
### Why am I Seeing This?
|
||||
|
||||
Recent versions of MacOS (Catalina & newer) introduced the **Gatekeeper** security functionality, requiring software to be signed by Apple or a trusted (aka - paying) developer. If the signature isn’t on the list of trusted ones, it will stop the program from executing and display the message above.
|
||||
|
||||
---
|
||||
|
||||
## Steps
|
||||
### Steps
|
||||
|
||||
1. Open the *System Settings* panel.
|
||||
2. Navigate to *Privacy & Security*.
|
||||
|
|
|
|||
|
|
@ -50,5 +50,4 @@ See also [an extended breakdown of some options](./Graphics.md).
|
|||
|
||||
## Controls
|
||||
|
||||
Most of the controls should work out of the box. If not, please use a joystick calibrator to ensure it's not an issue with your own controller, for example:
|
||||
- https://github.com/dkosmari/calibrate-joystick
|
||||
See [controllers](./Controllers.md).
|
||||
|
|
|
|||
|
|
@ -1,39 +1,99 @@
|
|||
# User Handbook - Testing
|
||||
|
||||
While this is mainly aimed for testers - normal users can benefit from these guidelines to make their life easier when trying to outline and/or report an issue.
|
||||
|
||||
## Getting logs
|
||||
|
||||
In order to get more information, you can find logs in the following location:
|
||||
|
||||
|
||||
## How to Test a PR Against the Based Master When Issues Arise
|
||||
# Testing
|
||||
|
||||
When you're testing a pull request (PR) and encounter unexpected behavior, it's important to determine whether the issue was introduced by the PR or if it already exists in the base code. To do this, compare the behavior against the based master branch.
|
||||
|
||||
Even before an issue occurs, it is best practice to keep the same settings and delete the shader cache. Using an already made shader cache can make the PR look like it is having a regression in some rare cases.
|
||||
|
||||
### What to Do When Something Seems Off
|
||||
Try not to test PRs which are for documentation or extremely trivial changes (like a PR that changes the app icon), unless you really want to; generally avoid any PRs marked `[docs]`.
|
||||
|
||||
If a PR specifies it is for a given platform (i.e `linux`) then just test on Linux. If it says `NCE` then test on Android and Linux ARM64 (Raspberry Pi and such). macOS fixes may also affect Asahi, test that if you can too.
|
||||
|
||||
You may also build artifacts yourself, be aware that the resulting builds are NOT the same as those from CI, because of package versioning and build environment differences. One famous example is FFmpeg randomly breaking on many Arch distros due to packaging differences.
|
||||
|
||||
## Quickstart
|
||||
|
||||
Think of the source code as a "tree", with the "trunk" of that tree being our `master` branch, any other branches are PRs or separate development branches, only our stable releases pull from `master` - all other branches are considered unstable and aren't recommended to pull from unless you're testing multiple branches at once.
|
||||
|
||||
Here's some terminology you may want to familiarize yourself with:
|
||||
|
||||
- PR: Pull request, a change in the codebase; from which the author of said change (the programmer) requests a pull of that branch into master (make it so the new code makes it into a release basically).
|
||||
- Bisect: Bilinear method of searching regressions, some regressions may be sporadic and can't be bisected, but the overwhelming majority are.
|
||||
- WIP: Work-in-progress.
|
||||
- Regression: A new bug/glitch caused by new code, i.e "Zelda broke in android after commit xyz".
|
||||
- Master: The "root" branch, this is where all merged code goes to, traditionally called `main`, `trunk` or just `master`, it contains all the code that eventually make it to stable releases.
|
||||
- `HEAD`: Latest commit in a given branch, `HEAD` of `master` is the latest commit on branch `master`.
|
||||
- `origin`: The default "remote", basically the URL from where git is located at, for most of the time that location is https://git.eden-emu.dev/eden-emu/eden.
|
||||
|
||||
## Testing checklist
|
||||
|
||||
For regressions/bugs from PRs or commits:
|
||||
|
||||
- [ ] Occurs in master?
|
||||
- If it occurs on master:
|
||||
- [ ] Occurs on previous stable release? (before this particular PR).
|
||||
- If it occurs on previous stable release:
|
||||
- [ ] Occurs on previous-previous stable release?
|
||||
- And so on and so forth... some bugs come from way before Eden was even conceived.
|
||||
- Otherwise, try bisecting between the previous stable release AND the latest `HEAD` of master
|
||||
- [ ] Occurs in given commit?
|
||||
- [ ] Occurs in PR?
|
||||
- If it occurs on PR:
|
||||
- [ ] Bisected PR? (if it has commits)
|
||||
- [ ] Found bisected commit?
|
||||
|
||||
If an issue sporadically appears, try to do multiple runs, try if possible, to count the number of times it has failed and the number of times it has "worked just fine"; say it worked 3 times but failed 1. then there is a 1/4th chance every run that the issue is replicated - so every bisect step would require 4 runs to ensure there is atleast a chance of triggering the bug.
|
||||
|
||||
## What to do when something seems off
|
||||
|
||||
If you notice something odd during testing:
|
||||
|
||||
- Reproduce the issue using the based master branch.
|
||||
- Observe whether the same behavior occurs.
|
||||
|
||||
### Two Possible Outcomes
|
||||
From there onwards there can be two possible outcomes:
|
||||
|
||||
- If the issue exists in the based master: This means the problem was already present before the PR. The PR most likely did not introduce the regression.
|
||||
- If the issue does not exist in the based master: This suggests the PR most likely introduced the regression and needs further investigation.
|
||||
|
||||
### Report your findings
|
||||
## Reporting Your Findings
|
||||
|
||||
When you report your results:
|
||||
|
||||
- Clearly state whether the behavior was observed in the based master.
|
||||
- Indicate whether the result is good (expected behavior) or bad (unexpected or broken behavior). Without mentioning if your post/report/log is good or bad it may confuse the Developer of the PR.
|
||||
- Example:
|
||||
```
|
||||
1. "Tested on based master — issue not present. Bad result for PR, likely regression introduced."
|
||||
2. "Tested on based master — issue already present. Good result for PR, not a regression."
|
||||
```
|
||||
- Indicate whether the result is good (expected behavior) or bad (unexpected or broken behavior). Without mentioning if your post/report/log is good or bad it may confuse the developer of the PR.
|
||||
|
||||
For example:
|
||||
|
||||
1. "Bad result for PR: Tested on based master - issue not present. Likely regression introduced."
|
||||
2. "Good result for PR: Tested on based master - issue already present. Not a regression."
|
||||
|
||||
This approach helps maintain clarity and accountability in the testing process and ensures regressions are caught and addressed efficiently.
|
||||
|
||||
If the behavior seems normal for a certain game/feature then it may not be always required to check against the based master.
|
||||
|
||||
This approach helps maintain clarity and accountability in the testing process and ensures regressions are caught and addressed efficiently. If the behavior seems normal for a certain game/feature then it may not be always required to check against the based master.
|
||||
|
||||
If a master build for the PR' based master does not exist. It will be helpful to just test past and future builds nearby. That would help with gathering more information about the problem.
|
||||
|
||||
**Always include [debugging info](../Debug.md) as needed**.
|
||||
**Always include [debugging info](../Debug.md) as needed**.
|
||||
|
||||
## Bisecting
|
||||
|
||||
One happy reminder, when testing, *know how to bisect!*
|
||||
|
||||
Say you're trying to find an issue between 1st of Jan and 8th of Jan, you can search by dividing "in half" the time between each commit:
|
||||
- Check for 4th of Jan
|
||||
- If 4th of Jan is "working" then the issue must be in the future
|
||||
- So then check 6th of Jan
|
||||
- If 6th of Jan isn't working then the issue must be in the past
|
||||
- So then check 5th of Jan
|
||||
- If 5th of Jan worked, then the issue starts at 6th of Jan
|
||||
|
||||
The faulty commit then, is 6th of Jan. This is called bisection https://git-scm.com/docs/git-bisect
|
||||
|
||||
## Notes
|
||||
|
||||
- PR's marked with **WIP** do NOT need to be tested unless explicitly asked (check the git in case)
|
||||
- Sometimes license checks may fail, hover over the build icon to see if builds did succeed, as the CI will push builds even if license checks fail.
|
||||
- All open PRs can be viewed [here](https://git.eden-emu.dev/eden-emu/eden/pulls/).
|
||||
- If site is down use one of the [mirrors](./user/ThirdParty.md#mirrors).
|
||||
|
|
|
|||
|
|
@ -4,7 +4,6 @@ The Eden emulator by itself lacks some functionality - or otherwise requires ext
|
|||
|
||||
While most of the links mentioned in this guide are relatively "safe"; we urge users to use their due diligence and appropriatedly verify the integrity of all files downloaded and ensure they're not compromised.
|
||||
|
||||
- [Nightly Eden builds](https://github.com/pflyly/eden-nightly)
|
||||
- [NixOS Eden Flake](https://github.com/Grantimatter/eden-flake)
|
||||
- [ES-DE Frontend Support](https://github.com/GlazedBelmont/es-de-android-custom-systems)
|
||||
|
||||
|
|
@ -66,3 +65,9 @@ Note: Even though the site isn't Codeberg, it uses the same Forgejo/Gitea backen
|
|||
```xml
|
||||
<command label="Eden (Standalone)">%EMULATOR_EDEN% %ACTION%=android.nfc.action.TECH_DISCOVERED %DATA%=%ROMPROVIDER%</command>
|
||||
```
|
||||
|
||||
## Configuring GameMode
|
||||
|
||||
There is a checkbox to enable gamemode automatically. The `libgamemode.so` library must be findable on the standard `LD_LIBRARY_PATH` otherwise it will not properly be enabled. If for whatever reason it doesn't work, see [Arch wiki: GameMode](https://wiki.archlinux.org/title/GameMode) for more info.
|
||||
|
||||
You may launch the emulator directly via the wrapper `gamemode <program>`, and things should work out of the box.
|
||||
|
|
|
|||
9
externals/CMakeLists.txt
vendored
9
externals/CMakeLists.txt
vendored
|
|
@ -159,6 +159,10 @@ if (NOT ANDROID)
|
|||
if ("${YUZU_SYSTEM_PROFILE}" STREQUAL "steamdeck")
|
||||
set(SDL_PIPEWIRE OFF) # build errors out with this on
|
||||
AddJsonPackage("sdl2_steamdeck")
|
||||
elseif (PLATFORM_PS4)
|
||||
set(PS4 ON)
|
||||
set(ORBIS ON)
|
||||
AddJsonPackage("sdl2_ps4")
|
||||
else()
|
||||
AddJsonPackage("sdl2_generic")
|
||||
endif()
|
||||
|
|
@ -259,6 +263,11 @@ target_include_directories(tz PUBLIC ./tz)
|
|||
add_library(bc_decoder bc_decoder/bc_decoder.cpp)
|
||||
target_include_directories(bc_decoder PUBLIC ./bc_decoder)
|
||||
|
||||
if (PLATFORM_PS4)
|
||||
add_library(ps4sup ps4sup/emutls.c ps4sup/stub.cpp)
|
||||
target_include_directories(ps4sup PUBLIC ./ps4sup)
|
||||
endif()
|
||||
|
||||
if (NOT TARGET RenderDoc::API)
|
||||
add_library(renderdoc INTERFACE)
|
||||
target_include_directories(renderdoc SYSTEM INTERFACE ./renderdoc)
|
||||
|
|
|
|||
2
externals/cmake-modules/DetectPlatform.cmake
vendored
2
externals/cmake-modules/DetectPlatform.cmake
vendored
|
|
@ -17,6 +17,8 @@
|
|||
|
||||
if (${CMAKE_SYSTEM_NAME} STREQUAL "SunOS")
|
||||
set(PLATFORM_SUN ON)
|
||||
elseif (${CMAKE_SYSTEM_NAME} STREQUAL "OpenOrbis")
|
||||
set(PLATFORM_PS4 ON)
|
||||
elseif (${CMAKE_SYSTEM_NAME} STREQUAL "FreeBSD")
|
||||
set(PLATFORM_FREEBSD ON)
|
||||
elseif (${CMAKE_SYSTEM_NAME} STREQUAL "OpenBSD")
|
||||
|
|
|
|||
24
externals/cpmfile.json
vendored
24
externals/cpmfile.json
vendored
|
|
@ -36,7 +36,7 @@
|
|||
"0002-fix-zstd.patch"
|
||||
],
|
||||
"options": [
|
||||
"HTTPLIB_REQUIRE_OPENSSL ON"
|
||||
"HTTPLIB_REQUIRE_OPENSSL OFF"
|
||||
]
|
||||
},
|
||||
"cpp-jwt": {
|
||||
|
|
@ -98,7 +98,10 @@
|
|||
"hash": "a0d2fa8c957704dd49e00a726284ac5ca034b50b00d2b20a94fa1bbfbb80841467834bfdc84aa0ed0d6aab894608fd6c86c3b94eee46343f0e6d9c22e391dbf9",
|
||||
"version": "1.3",
|
||||
"git_version": "1.3.18",
|
||||
"find_args": "MODULE"
|
||||
"find_args": "MODULE",
|
||||
"patches": [
|
||||
"0001-openorbis.patch"
|
||||
]
|
||||
},
|
||||
"spirv-tools": {
|
||||
"package": "SPIRV-Tools",
|
||||
|
|
@ -111,7 +114,8 @@
|
|||
],
|
||||
"patches": [
|
||||
"0001-netbsd-fix.patch",
|
||||
"0002-allow-static-only.patch"
|
||||
"0002-allow-static-only.patch",
|
||||
"0003-openorbis.patch"
|
||||
]
|
||||
},
|
||||
"spirv-headers": {
|
||||
|
|
@ -140,7 +144,7 @@
|
|||
"package": "SDL2",
|
||||
"name": "SDL2",
|
||||
"repo": "crueter-ci/SDL2",
|
||||
"version": "2.32.10-cf5dabd6ea",
|
||||
"version": "2.32.10-3c28e8ecc0",
|
||||
"min_version": "2.26.4"
|
||||
},
|
||||
"catch2": {
|
||||
|
|
@ -186,6 +190,18 @@
|
|||
"bundled": true,
|
||||
"skip_updates": "true"
|
||||
},
|
||||
"sdl2_ps4": {
|
||||
"package": "SDL2",
|
||||
"repo": "libsdl-org/SDL",
|
||||
"sha": "0c7042477a",
|
||||
"hash": "91d897257fe1134e65234618a96bc8f4f9b61dd3ba42241a65c293cd406139e308a6c79eadfa7c3969271c88d73149e75c4310fff37c79387c80d9c982c1f322",
|
||||
"key": "ps4",
|
||||
"bundled": true,
|
||||
"skip_updates": true,
|
||||
"patches": [
|
||||
"0001-ps4.patch"
|
||||
]
|
||||
},
|
||||
"moltenvk": {
|
||||
"repo": "V380-Ori/Ryujinx.MoltenVK",
|
||||
"tag": "v%VERSION%-ryujinx",
|
||||
|
|
|
|||
182
externals/ffmpeg/CMakeLists.txt
vendored
182
externals/ffmpeg/CMakeLists.txt
vendored
|
|
@ -1,4 +1,4 @@
|
|||
# SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
# SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
# SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
# SPDX-FileCopyrightText: 2021 yuzu Emulator Project
|
||||
|
|
@ -11,63 +11,106 @@ set(FFmpeg_HWACCEL_FLAGS)
|
|||
set(FFmpeg_HWACCEL_INCLUDE_DIRS)
|
||||
set(FFmpeg_HWACCEL_LDFLAGS)
|
||||
|
||||
if (UNIX AND NOT ANDROID)
|
||||
find_package(PkgConfig REQUIRED)
|
||||
if (NOT ANDROID)
|
||||
pkg_check_modules(LIBVA libva)
|
||||
pkg_check_modules(CUDA cuda)
|
||||
pkg_check_modules(FFNVCODEC ffnvcodec)
|
||||
pkg_check_modules(VDPAU vdpau)
|
||||
if (NOT YUZU_USE_BUNDLED_FFMPEG)
|
||||
set(FFmpeg_CROSS_COMPILE_FLAGS "")
|
||||
if (ANDROID)
|
||||
# TODO: Maybe use CMAKE_SYSROOT? and probably provide a toolchain file for android
|
||||
# I mean isn't that the "proper" way anyways?
|
||||
string(TOLOWER "${CMAKE_HOST_SYSTEM_NAME}" FFmpeg_HOST_SYSTEM_NAME)
|
||||
set(TOOLCHAIN "${ANDROID_NDK}/toolchains/llvm/prebuilt/${FFmpeg_HOST_SYSTEM_NAME}-${CMAKE_HOST_SYSTEM_PROCESSOR}")
|
||||
set(SYSROOT "${TOOLCHAIN}/sysroot")
|
||||
set(FFmpeg_CPU "armv8-a")
|
||||
list(APPEND FFmpeg_CROSS_COMPILE_FLAGS
|
||||
--enable-cross-compile
|
||||
--arch=arm64
|
||||
#--cpu=${FFmpeg_CPU}
|
||||
--cross-prefix="${TOOLCHAIN}/bin/aarch64-linux-android-"
|
||||
--sysroot="${SYSROOT}"
|
||||
--target-os=android
|
||||
--extra-ldflags="--ld-path=${TOOLCHAIN}/bin/ld.lld"
|
||||
--extra-ldflags="-nostdlib"
|
||||
)
|
||||
set(FFmpeg_IS_CROSS_COMPILING TRUE)
|
||||
# User attempts to do a FFmpeg cross compilation because...
|
||||
# Here we just quickly test against host/system processors not matching
|
||||
# TODO: Test for versions not matching as well?
|
||||
elseif (NOT (CMAKE_HOST_SYSTEM_PROCESSOR MATCHES CMAKE_SYSTEM_PROCESSOR
|
||||
AND CMAKE_HOST_SYSTEM_NAME MATCHES CMAKE_SYSTEM_NAME))
|
||||
string(TOLOWER "${CMAKE_SYSTEM_NAME}" FFmpeg_SYSTEM_NAME)
|
||||
if (FFmpeg_SYSTEM_NAME STREQUAL "openorbis")
|
||||
set(FFmpeg_SYSTEM_NAME "freebsd") # Emulates FBSD :)
|
||||
endif()
|
||||
# TODO: Can we really do better? Auto-detection? Something clever?
|
||||
list(APPEND FFmpeg_CROSS_COMPILE_FLAGS
|
||||
--enable-cross-compile
|
||||
--arch="${CMAKE_SYSTEM_PROCESSOR}"
|
||||
--target-os="${FFmpeg_SYSTEM_NAME}"
|
||||
--sysroot="${CMAKE_SYSROOT}"
|
||||
)
|
||||
if (DEFINED FFmpeg_CROSS_PREFIX)
|
||||
list(APPEND FFmpeg_CROSS_COMPILE_FLAGS --cross-prefix="${FFmpeg_CROSS_PREFIX}")
|
||||
else()
|
||||
message(WARNING "Please set FFmpeg_CROSS_PREFIX to your cross toolchain prefix, for example: \${CMAKE_STAGING_PREFIX}/bin/${CMAKE_SYSTEM_PROCESSOR}-${CMAKE_SYSTEM_NAME}-")
|
||||
endif()
|
||||
set(FFmpeg_IS_CROSS_COMPILING TRUE)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
if (NOT APPLE)
|
||||
# In Solaris needs explicit linking for ffmpeg which links to /lib/amd64/libX11.so
|
||||
if(PLATFORM_SUN)
|
||||
find_library(LIBDRM_LIB libdrm PATHS /usr/lib/64 /usr/lib/amd64 /usr/lib)
|
||||
if(LIBDRM_LIB)
|
||||
if (PLATFORM_PS4)
|
||||
list(APPEND FFmpeg_HWACCEL_FLAGS
|
||||
--disable-vaapi
|
||||
)
|
||||
elseif (UNIX AND NOT DEFINED FFmpeg_IS_CROSS_COMPILING)
|
||||
find_package(PkgConfig REQUIRED)
|
||||
pkg_check_modules(LIBVA libva)
|
||||
pkg_check_modules(CUDA cuda)
|
||||
pkg_check_modules(FFNVCODEC ffnvcodec)
|
||||
pkg_check_modules(VDPAU vdpau)
|
||||
|
||||
find_package(X11)
|
||||
if(X11_FOUND)
|
||||
if (NOT APPLE)
|
||||
# In Solaris needs explicit linking for ffmpeg which links to /lib/amd64/libX11.so
|
||||
if(PLATFORM_SUN)
|
||||
list(APPEND FFmpeg_HWACCEL_LIBRARIES
|
||||
X11
|
||||
"${LIBDRM_LIB}")
|
||||
message(STATUS "Found libdrm at: ${LIBDRM_LIB}")
|
||||
"${CMAKE_SYSROOT}/usr/lib/xorg/amd64/libdrm.so")
|
||||
else()
|
||||
message(WARNING "libdrm not found, disabling libdrm support")
|
||||
list(APPEND FFmpeg_HWACCEL_FLAGS
|
||||
--disable-libdrm)
|
||||
pkg_check_modules(LIBDRM libdrm REQUIRED)
|
||||
list(APPEND FFmpeg_HWACCEL_LIBRARIES
|
||||
${LIBDRM_LIBRARIES})
|
||||
list(APPEND FFmpeg_HWACCEL_INCLUDE_DIRS
|
||||
${LIBDRM_INCLUDE_DIRS})
|
||||
endif()
|
||||
else()
|
||||
pkg_check_modules(LIBDRM libdrm REQUIRED)
|
||||
list(APPEND FFmpeg_HWACCEL_LIBRARIES
|
||||
${LIBDRM_LIBRARIES})
|
||||
list(APPEND FFmpeg_HWACCEL_INCLUDE_DIRS
|
||||
${LIBDRM_INCLUDE_DIRS})
|
||||
list(APPEND FFmpeg_HWACCEL_FLAGS
|
||||
--enable-libdrm)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
if(LIBVA_FOUND)
|
||||
find_package(X11 REQUIRED)
|
||||
pkg_check_modules(LIBVA-DRM libva-drm REQUIRED)
|
||||
pkg_check_modules(LIBVA-X11 libva-x11 REQUIRED)
|
||||
list(APPEND FFmpeg_HWACCEL_LIBRARIES
|
||||
${X11_LIBRARIES}
|
||||
${LIBVA-DRM_LIBRARIES}
|
||||
${LIBVA-X11_LIBRARIES}
|
||||
${LIBVA_LIBRARIES})
|
||||
list(APPEND FFmpeg_HWACCEL_FLAGS
|
||||
--enable-hwaccel=h264_vaapi
|
||||
--enable-hwaccel=vp8_vaapi
|
||||
--enable-hwaccel=vp9_vaapi)
|
||||
list(APPEND FFmpeg_HWACCEL_INCLUDE_DIRS
|
||||
${X11_INCLUDE_DIRS}
|
||||
${LIBVA-DRM_INCLUDE_DIRS}
|
||||
${LIBVA-X11_INCLUDE_DIRS}
|
||||
${LIBVA_INCLUDE_DIRS}
|
||||
)
|
||||
message(STATUS "ffmpeg: va-api libraries version ${LIBVA_VERSION} found")
|
||||
if(LIBVA_FOUND)
|
||||
pkg_check_modules(LIBVA-DRM libva-drm REQUIRED)
|
||||
pkg_check_modules(LIBVA-X11 libva-x11 REQUIRED)
|
||||
list(APPEND FFmpeg_HWACCEL_LIBRARIES
|
||||
${X11_LIBRARIES}
|
||||
${LIBVA-DRM_LIBRARIES}
|
||||
${LIBVA-X11_LIBRARIES}
|
||||
${LIBVA_LIBRARIES})
|
||||
list(APPEND FFmpeg_HWACCEL_FLAGS
|
||||
--enable-hwaccel=h264_vaapi
|
||||
--enable-hwaccel=vp8_vaapi
|
||||
--enable-hwaccel=vp9_vaapi)
|
||||
list(APPEND FFmpeg_HWACCEL_INCLUDE_DIRS
|
||||
${X11_INCLUDE_DIRS}
|
||||
${LIBVA-DRM_INCLUDE_DIRS}
|
||||
${LIBVA-X11_INCLUDE_DIRS}
|
||||
${LIBVA_INCLUDE_DIRS}
|
||||
)
|
||||
message(STATUS "ffmpeg: va-api libraries version ${LIBVA_VERSION} found")
|
||||
else()
|
||||
list(APPEND FFmpeg_HWACCEL_FLAGS --disable-vaapi)
|
||||
message(WARNING "ffmpeg: libva-dev not found, disabling Video Acceleration API (VA-API)...")
|
||||
endif()
|
||||
else()
|
||||
list(APPEND FFmpeg_HWACCEL_FLAGS --disable-vaapi)
|
||||
message(WARNING "ffmpeg: libva-dev not found, disabling Video Acceleration API (VA-API)...")
|
||||
message(WARNING "ffmpeg: X11 libraries not found, disabling VA-API...")
|
||||
endif()
|
||||
|
||||
if (FFNVCODEC_FOUND)
|
||||
|
|
@ -111,6 +154,23 @@ if (UNIX AND NOT ANDROID)
|
|||
endif()
|
||||
endif()
|
||||
|
||||
if (PLATFORM_PS4)
|
||||
list(APPEND FFmpeg_CROSS_COMPILE_LIBS
|
||||
-lc
|
||||
-lkernel
|
||||
-lSceUserService
|
||||
-lSceSysmodule
|
||||
-lSceNet
|
||||
-lSceLibcInternal
|
||||
)
|
||||
list(APPEND FFmpeg_CROSS_COMPILE_FLAGS
|
||||
--disable-pthreads
|
||||
--extra-cflags=${CMAKE_SYSROOT}/usr/include
|
||||
--extra-cxxflags=${CMAKE_SYSROOT}/usr/include
|
||||
--extra-libs="${FFmpeg_CROSS_COMPILE_LIBS}"
|
||||
)
|
||||
endif()
|
||||
|
||||
if (YUZU_USE_BUNDLED_FFMPEG)
|
||||
AddJsonPackage(ffmpeg-ci)
|
||||
|
||||
|
|
@ -181,24 +241,6 @@ else()
|
|||
|
||||
find_program(BASH_PROGRAM bash REQUIRED)
|
||||
|
||||
set(FFmpeg_CROSS_COMPILE_FLAGS "")
|
||||
if (ANDROID)
|
||||
string(TOLOWER "${CMAKE_HOST_SYSTEM_NAME}" FFmpeg_HOST_SYSTEM_NAME)
|
||||
set(TOOLCHAIN "${ANDROID_NDK}/toolchains/llvm/prebuilt/${FFmpeg_HOST_SYSTEM_NAME}-${CMAKE_HOST_SYSTEM_PROCESSOR}")
|
||||
set(SYSROOT "${TOOLCHAIN}/sysroot")
|
||||
set(FFmpeg_CPU "armv8-a")
|
||||
list(APPEND FFmpeg_CROSS_COMPILE_FLAGS
|
||||
--arch=arm64
|
||||
#--cpu=${FFmpeg_CPU}
|
||||
--enable-cross-compile
|
||||
--cross-prefix=${TOOLCHAIN}/bin/aarch64-linux-android-
|
||||
--sysroot=${SYSROOT}
|
||||
--target-os=android
|
||||
--extra-ldflags="--ld-path=${TOOLCHAIN}/bin/ld.lld"
|
||||
--extra-ldflags="-nostdlib"
|
||||
)
|
||||
endif()
|
||||
|
||||
# `configure` parameters builds only exactly what yuzu needs from FFmpeg
|
||||
# `--disable-vdpau` is needed to avoid linking issues
|
||||
set(FFmpeg_CC ${CMAKE_C_COMPILER_LAUNCHER} ${CMAKE_C_COMPILER})
|
||||
|
|
@ -221,8 +263,12 @@ else()
|
|||
--enable-decoder=vp9
|
||||
--enable-filter=yadif,scale
|
||||
--enable-pic
|
||||
--cc="${FFmpeg_CC}"
|
||||
--cxx="${FFmpeg_CXX}"
|
||||
--cc=${FFmpeg_CC}
|
||||
--cxx=${FFmpeg_CXX}
|
||||
--ld=${CMAKE_LINKER}
|
||||
--extra-cflags=${CMAKE_C_FLAGS}
|
||||
--extra-cxxflags=${CMAKE_CXX_FLAGS}
|
||||
--extra-ldflags=${CMAKE_C_LINK_FLAGS}
|
||||
${FFmpeg_HWACCEL_FLAGS}
|
||||
${FFmpeg_CROSS_COMPILE_FLAGS}
|
||||
WORKING_DIRECTORY
|
||||
|
|
@ -254,7 +300,7 @@ else()
|
|||
OUTPUT
|
||||
${FFmpeg_BUILD_LIBRARIES}
|
||||
COMMAND
|
||||
make ${FFmpeg_MAKE_ARGS}
|
||||
gmake ${FFmpeg_MAKE_ARGS}
|
||||
WORKING_DIRECTORY
|
||||
${FFmpeg_BUILD_DIR}
|
||||
)
|
||||
|
|
|
|||
181
externals/ps4sup/emutls.c
vendored
Normal file
181
externals/ps4sup/emutls.c
vendored
Normal file
|
|
@ -0,0 +1,181 @@
|
|||
/* ===---------- emutls.c - Implements __emutls_get_address ---------------===
|
||||
*
|
||||
* The LLVM Compiler Infrastructure
|
||||
*
|
||||
* This file is dual licensed under the MIT and the University of Illinois Open
|
||||
* Source Licenses. See LICENSE.TXT for details.
|
||||
*
|
||||
* ===----------------------------------------------------------------------===
|
||||
*/
|
||||
#include <pthread.h>
|
||||
#include <stdint.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
|
||||
//#include "int_util.h"
|
||||
|
||||
/* Default is not to use posix_memalign, so systems like Android
|
||||
* can use thread local data without heavier POSIX memory allocators.
|
||||
*/
|
||||
#ifndef EMUTLS_USE_POSIX_MEMALIGN
|
||||
#define EMUTLS_USE_POSIX_MEMALIGN 0
|
||||
#endif
|
||||
|
||||
/* For every TLS variable xyz,
|
||||
* there is one __emutls_control variable named __emutls_v.xyz.
|
||||
* If xyz has non-zero initial value, __emutls_v.xyz's "value"
|
||||
* will point to __emutls_t.xyz, which has the initial value.
|
||||
*/
|
||||
typedef struct __emutls_control {
|
||||
size_t size; /* size of the object in bytes */
|
||||
size_t align; /* alignment of the object in bytes */
|
||||
union {
|
||||
uintptr_t index; /* data[index-1] is the object address */
|
||||
void* address; /* object address, when in single thread env */
|
||||
} object;
|
||||
void* value; /* null or non-zero initial value for the object */
|
||||
} __emutls_control;
|
||||
|
||||
static inline void* emutls_memalign_alloc(size_t align, size_t size) {
|
||||
void *base;
|
||||
#if EMUTLS_USE_POSIX_MEMALIGN
|
||||
if (posix_memalign(&base, align, size) != 0)
|
||||
abort();
|
||||
#else
|
||||
#define EXTRA_ALIGN_PTR_BYTES (align - 1 + sizeof(void*))
|
||||
char* object;
|
||||
if ((object = malloc(EXTRA_ALIGN_PTR_BYTES + size)) == NULL)
|
||||
abort();
|
||||
base = (void*)(((uintptr_t)(object + EXTRA_ALIGN_PTR_BYTES))
|
||||
& ~(uintptr_t)(align - 1));
|
||||
|
||||
((void**)base)[-1] = object;
|
||||
#endif
|
||||
return base;
|
||||
}
|
||||
|
||||
static inline void emutls_memalign_free(void* base) {
|
||||
#if EMUTLS_USE_POSIX_MEMALIGN
|
||||
free(base);
|
||||
#else
|
||||
/* The mallocated address is in ((void**)base)[-1] */
|
||||
free(((void**)base)[-1]);
|
||||
#endif
|
||||
}
|
||||
|
||||
/* Emulated TLS objects are always allocated at run-time. */
|
||||
static inline void* emutls_allocate_object(__emutls_control* control) {
|
||||
/* Use standard C types, check with gcc's emutls.o. */
|
||||
//typedef unsigned int gcc_word __attribute__((mode(word)));
|
||||
//typedef unsigned int gcc_pointer __attribute__((mode(pointer)));
|
||||
//COMPILE_TIME_ASSERT(sizeof(size_t) == sizeof(gcc_word));
|
||||
//COMPILE_TIME_ASSERT(sizeof(uintptr_t) == sizeof(gcc_pointer));
|
||||
//COMPILE_TIME_ASSERT(sizeof(uintptr_t) == sizeof(void*));
|
||||
|
||||
size_t size = control->size;
|
||||
size_t align = control->align;
|
||||
if (align < sizeof(void*))
|
||||
align = sizeof(void*);
|
||||
/* Make sure that align is power of 2. */
|
||||
if ((align & (align - 1)) != 0)
|
||||
abort();
|
||||
|
||||
void* base = emutls_memalign_alloc(align, size);
|
||||
if (control->value)
|
||||
memcpy(base, control->value, size);
|
||||
else
|
||||
memset(base, 0, size);
|
||||
return base;
|
||||
}
|
||||
|
||||
static pthread_mutex_t emutls_mutex = PTHREAD_MUTEX_INITIALIZER;
|
||||
|
||||
static size_t emutls_num_object = 0; /* number of allocated TLS objects */
|
||||
|
||||
typedef struct emutls_address_array {
|
||||
uintptr_t size; /* number of elements in the 'data' array */
|
||||
void* data[];
|
||||
} emutls_address_array;
|
||||
|
||||
static pthread_key_t emutls_pthread_key;
|
||||
|
||||
static void emutls_key_destructor(void* ptr) {
|
||||
emutls_address_array* array = (emutls_address_array*)ptr;
|
||||
uintptr_t i;
|
||||
for (i = 0; i < array->size; ++i) {
|
||||
if (array->data[i])
|
||||
emutls_memalign_free(array->data[i]);
|
||||
}
|
||||
free(ptr);
|
||||
}
|
||||
|
||||
static void emutls_init(void) {
|
||||
if (pthread_key_create(&emutls_pthread_key, emutls_key_destructor) != 0)
|
||||
abort();
|
||||
}
|
||||
|
||||
/* Returns control->object.index; set index if not allocated yet. */
|
||||
static inline uintptr_t emutls_get_index(__emutls_control* control) {
|
||||
uintptr_t index = __atomic_load_n(&control->object.index, __ATOMIC_ACQUIRE);
|
||||
if (!index) {
|
||||
static pthread_once_t once = PTHREAD_ONCE_INIT;
|
||||
pthread_once(&once, emutls_init);
|
||||
pthread_mutex_lock(&emutls_mutex);
|
||||
index = control->object.index;
|
||||
if (!index) {
|
||||
index = ++emutls_num_object;
|
||||
__atomic_store_n(&control->object.index, index, __ATOMIC_RELEASE);
|
||||
}
|
||||
pthread_mutex_unlock(&emutls_mutex);
|
||||
}
|
||||
return index;
|
||||
}
|
||||
|
||||
/* Updates newly allocated thread local emutls_address_array. */
|
||||
static inline void emutls_check_array_set_size(emutls_address_array* array,
|
||||
uintptr_t size) {
|
||||
if (array == NULL)
|
||||
abort();
|
||||
array->size = size;
|
||||
pthread_setspecific(emutls_pthread_key, (void*)array);
|
||||
}
|
||||
|
||||
/* Returns the new 'data' array size, number of elements,
|
||||
* which must be no smaller than the given index.
|
||||
*/
|
||||
static inline uintptr_t emutls_new_data_array_size(uintptr_t index) {
|
||||
/* Need to allocate emutls_address_array with one extra slot
|
||||
* to store the data array size.
|
||||
* Round up the emutls_address_array size to multiple of 16.
|
||||
*/
|
||||
return ((index + 1 + 15) & ~((uintptr_t)15)) - 1;
|
||||
}
|
||||
|
||||
/* Returns the thread local emutls_address_array.
|
||||
* Extends its size if necessary to hold address at index.
|
||||
*/
|
||||
static inline emutls_address_array* emutls_get_address_array(uintptr_t index) {
|
||||
emutls_address_array* array = pthread_getspecific(emutls_pthread_key);
|
||||
if (array == NULL) {
|
||||
uintptr_t new_size = emutls_new_data_array_size(index);
|
||||
array = calloc(new_size + 1, sizeof(void*));
|
||||
emutls_check_array_set_size(array, new_size);
|
||||
} else if (index > array->size) {
|
||||
uintptr_t orig_size = array->size;
|
||||
uintptr_t new_size = emutls_new_data_array_size(index);
|
||||
array = realloc(array, (new_size + 1) * sizeof(void*));
|
||||
if (array)
|
||||
memset(array->data + orig_size, 0,
|
||||
(new_size - orig_size) * sizeof(void*));
|
||||
emutls_check_array_set_size(array, new_size);
|
||||
}
|
||||
return array;
|
||||
}
|
||||
|
||||
void* __emutls_get_address(__emutls_control* control) {
|
||||
uintptr_t index = emutls_get_index(control);
|
||||
emutls_address_array* array = emutls_get_address_array(index);
|
||||
if (array->data[index - 1] == NULL)
|
||||
array->data[index - 1] = emutls_allocate_object(control);
|
||||
return array->data[index - 1];
|
||||
}
|
||||
31
externals/ps4sup/stub.cpp
vendored
Normal file
31
externals/ps4sup/stub.cpp
vendored
Normal file
|
|
@ -0,0 +1,31 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
#include <stdio.h>
|
||||
|
||||
#define STUB_WEAK(name) \
|
||||
extern "C" void name() { \
|
||||
printf("called " #name); \
|
||||
asm volatile("ud2"); \
|
||||
}
|
||||
|
||||
extern "C" int __pthread_cxa_finalize();
|
||||
extern "C" void __cxa_thread_atexit_impl() {
|
||||
//printf("__cxa_thread_atexit_impl called!\n");
|
||||
//__pthread_cxa_finalize();
|
||||
}
|
||||
|
||||
STUB_WEAK(__assert)
|
||||
STUB_WEAK(ZSTD_trace_compress_begin)
|
||||
STUB_WEAK(ZSTD_trace_compress_end)
|
||||
STUB_WEAK(ZSTD_trace_decompress_begin)
|
||||
STUB_WEAK(ZSTD_trace_decompress_end)
|
||||
|
||||
FILE* __stderrp = stdout;
|
||||
FILE* __stdinp = stdin;
|
||||
|
||||
#undef STUB_WEAK
|
||||
|
||||
// THIS MAKES STD::COUT AND SUCH WORK :)
|
||||
#include <iostream>
|
||||
std::ios_base::Init init;
|
||||
|
|
@ -242,7 +242,6 @@ if (YUZU_CMD)
|
|||
endif()
|
||||
|
||||
if (ENABLE_QT)
|
||||
add_definitions(-DYUZU_QT_WIDGETS)
|
||||
add_subdirectory(qt_common)
|
||||
add_subdirectory(yuzu)
|
||||
endif()
|
||||
|
|
|
|||
|
|
@ -73,6 +73,11 @@ SPDX-License-Identifier: GPL-3.0-or-later
|
|||
android:theme="@style/Theme.Yuzu.Main"
|
||||
android:label="@string/preferences_settings"/>
|
||||
|
||||
<activity
|
||||
android:name="org.yuzu.yuzu_emu.features.settings.ui.SettingsSubscreenActivity"
|
||||
android:theme="@style/Theme.Yuzu.Main"
|
||||
android:label="@string/preferences_settings"/>
|
||||
|
||||
<activity
|
||||
android:name="org.yuzu.yuzu_emu.activities.EmulationActivity"
|
||||
android:theme="@style/Theme.Yuzu.Main"
|
||||
|
|
|
|||
|
|
@ -40,11 +40,21 @@ class AddonAdapter(val addonViewModel: AddonViewModel) :
|
|||
}
|
||||
}
|
||||
|
||||
val deleteAction = {
|
||||
addonViewModel.setAddonToDelete(model)
|
||||
val canDelete = model.isRemovable
|
||||
binding.deleteCard.isEnabled = canDelete
|
||||
binding.buttonDelete.isEnabled = canDelete
|
||||
binding.deleteCard.alpha = if (canDelete) 1f else 0.38f
|
||||
|
||||
if (canDelete) {
|
||||
val deleteAction = {
|
||||
addonViewModel.setAddonToDelete(model)
|
||||
}
|
||||
binding.deleteCard.setOnClickListener { deleteAction() }
|
||||
binding.buttonDelete.setOnClickListener { deleteAction() }
|
||||
} else {
|
||||
binding.deleteCard.setOnClickListener(null)
|
||||
binding.buttonDelete.setOnClickListener(null)
|
||||
}
|
||||
binding.deleteCard.setOnClickListener { deleteAction() }
|
||||
binding.buttonDelete.setOnClickListener { deleteAction() }
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,3 +1,6 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
|
|
@ -6,10 +9,10 @@ package org.yuzu.yuzu_emu.adapters
|
|||
import android.view.LayoutInflater
|
||||
import android.view.ViewGroup
|
||||
import android.widget.Toast
|
||||
import androidx.core.os.bundleOf
|
||||
import androidx.core.content.res.ResourcesCompat
|
||||
import androidx.fragment.app.FragmentActivity
|
||||
import androidx.navigation.findNavController
|
||||
import org.yuzu.yuzu_emu.HomeNavigationDirections
|
||||
import org.yuzu.yuzu_emu.NativeLibrary
|
||||
import org.yuzu.yuzu_emu.R
|
||||
import org.yuzu.yuzu_emu.YuzuApplication
|
||||
|
|
@ -67,8 +70,13 @@ class AppletAdapter(val activity: FragmentActivity, applets: List<Applet>) :
|
|||
title = YuzuApplication.appContext.getString(applet.titleId),
|
||||
path = appletPath
|
||||
)
|
||||
val action = HomeNavigationDirections.actionGlobalEmulationActivity(appletGame)
|
||||
binding.root.findNavController().navigate(action)
|
||||
binding.root.findNavController().navigate(
|
||||
R.id.action_global_emulationActivity,
|
||||
bundleOf(
|
||||
"game" to appletGame,
|
||||
"custom" to false
|
||||
)
|
||||
)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -27,6 +27,20 @@ class GpuUnswizzleSetting(
|
|||
override val isSaveable = true
|
||||
override val isRuntimeModifiable = true
|
||||
override val isSwitchable = true
|
||||
override val pairedSettingKey: String = ""
|
||||
override var global: Boolean
|
||||
get() {
|
||||
return BooleanSetting.GPU_UNSWIZZLE_ENABLED.global &&
|
||||
IntSetting.GPU_UNSWIZZLE_TEXTURE_SIZE.global &&
|
||||
IntSetting.GPU_UNSWIZZLE_STREAM_SIZE.global &&
|
||||
IntSetting.GPU_UNSWIZZLE_CHUNK_SIZE.global
|
||||
}
|
||||
set(value) {
|
||||
BooleanSetting.GPU_UNSWIZZLE_ENABLED.global = value
|
||||
IntSetting.GPU_UNSWIZZLE_TEXTURE_SIZE.global = value
|
||||
IntSetting.GPU_UNSWIZZLE_STREAM_SIZE.global = value
|
||||
IntSetting.GPU_UNSWIZZLE_CHUNK_SIZE.global = value
|
||||
}
|
||||
override fun getValueAsString(needsGlobal: Boolean): String = "combined"
|
||||
override fun reset() {
|
||||
BooleanSetting.GPU_UNSWIZZLE_ENABLED.reset()
|
||||
|
|
@ -72,4 +86,4 @@ class GpuUnswizzleSetting(
|
|||
IntSetting.GPU_UNSWIZZLE_CHUNK_SIZE.setInt(value)
|
||||
|
||||
fun reset() = setting.reset()
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -989,6 +989,7 @@ abstract class SettingsItem(
|
|||
override val isRuntimeModifiable: Boolean = false
|
||||
override val defaultValue: Boolean = true
|
||||
override val isSwitchable: Boolean = true
|
||||
override val pairedSettingKey: String = ""
|
||||
override var global: Boolean
|
||||
get() {
|
||||
return BooleanSetting.FASTMEM.global &&
|
||||
|
|
|
|||
|
|
@ -111,18 +111,10 @@ class SettingsActivity : AppCompatActivity() {
|
|||
if (navHostFragment.childFragmentManager.backStackEntryCount > 0) {
|
||||
navHostFragment.navController.popBackStack()
|
||||
} else {
|
||||
finishWithFragmentLikeAnimation()
|
||||
finish()
|
||||
}
|
||||
}
|
||||
|
||||
private fun finishWithFragmentLikeAnimation() {
|
||||
finish()
|
||||
overridePendingTransition(
|
||||
androidx.navigation.ui.R.anim.nav_default_pop_enter_anim,
|
||||
androidx.navigation.ui.R.anim.nav_default_pop_exit_anim
|
||||
)
|
||||
}
|
||||
|
||||
override fun onStart() {
|
||||
super.onStart()
|
||||
if (!DirectoryInitialization.areDirectoriesReady) {
|
||||
|
|
@ -178,7 +170,7 @@ class SettingsActivity : AppCompatActivity() {
|
|||
getString(R.string.settings_reset),
|
||||
Toast.LENGTH_LONG
|
||||
).show()
|
||||
finishWithFragmentLikeAnimation()
|
||||
finish()
|
||||
}
|
||||
|
||||
private fun setInsets() {
|
||||
|
|
|
|||
|
|
@ -0,0 +1,152 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
package org.yuzu.yuzu_emu.features.settings.ui
|
||||
|
||||
import android.content.Context
|
||||
import android.os.Bundle
|
||||
import android.view.View
|
||||
import android.view.ViewGroup.MarginLayoutParams
|
||||
import androidx.activity.OnBackPressedCallback
|
||||
import androidx.appcompat.app.AppCompatActivity
|
||||
import androidx.core.os.bundleOf
|
||||
import androidx.core.view.ViewCompat
|
||||
import androidx.core.view.WindowCompat
|
||||
import androidx.core.view.WindowInsetsCompat
|
||||
import androidx.navigation.fragment.NavHostFragment
|
||||
import androidx.navigation.navArgs
|
||||
import com.google.android.material.color.MaterialColors
|
||||
import org.yuzu.yuzu_emu.R
|
||||
import org.yuzu.yuzu_emu.YuzuApplication
|
||||
import org.yuzu.yuzu_emu.databinding.ActivitySettingsBinding
|
||||
import org.yuzu.yuzu_emu.utils.DirectoryInitialization
|
||||
import org.yuzu.yuzu_emu.utils.InsetsHelper
|
||||
import org.yuzu.yuzu_emu.utils.ThemeHelper
|
||||
|
||||
enum class SettingsSubscreen {
|
||||
PROFILE_MANAGER,
|
||||
DRIVER_MANAGER,
|
||||
DRIVER_FETCHER,
|
||||
FREEDRENO_SETTINGS,
|
||||
APPLET_LAUNCHER,
|
||||
INSTALLABLE,
|
||||
GAME_FOLDERS,
|
||||
ABOUT,
|
||||
LICENSES,
|
||||
GAME_INFO,
|
||||
ADDONS,
|
||||
}
|
||||
|
||||
class SettingsSubscreenActivity : AppCompatActivity() {
|
||||
private lateinit var binding: ActivitySettingsBinding
|
||||
|
||||
private val args by navArgs<SettingsSubscreenActivityArgs>()
|
||||
|
||||
override fun attachBaseContext(base: Context) {
|
||||
super.attachBaseContext(YuzuApplication.applyLanguage(base))
|
||||
}
|
||||
|
||||
override fun onCreate(savedInstanceState: Bundle?) {
|
||||
ThemeHelper.setTheme(this)
|
||||
|
||||
super.onCreate(savedInstanceState)
|
||||
|
||||
binding = ActivitySettingsBinding.inflate(layoutInflater)
|
||||
setContentView(binding.root)
|
||||
|
||||
val navHostFragment =
|
||||
supportFragmentManager.findFragmentById(R.id.fragment_container) as NavHostFragment
|
||||
if (savedInstanceState == null) {
|
||||
val navController = navHostFragment.navController
|
||||
val navGraph = navController.navInflater.inflate(
|
||||
R.navigation.settings_subscreen_navigation
|
||||
)
|
||||
navGraph.setStartDestination(resolveStartDestination())
|
||||
navController.setGraph(navGraph, createStartDestinationArgs())
|
||||
}
|
||||
|
||||
WindowCompat.setDecorFitsSystemWindows(window, false)
|
||||
|
||||
if (InsetsHelper.getSystemGestureType(applicationContext) !=
|
||||
InsetsHelper.GESTURE_NAVIGATION
|
||||
) {
|
||||
binding.navigationBarShade.setBackgroundColor(
|
||||
ThemeHelper.getColorWithOpacity(
|
||||
MaterialColors.getColor(
|
||||
binding.navigationBarShade,
|
||||
com.google.android.material.R.attr.colorSurface
|
||||
),
|
||||
ThemeHelper.SYSTEM_BAR_ALPHA
|
||||
)
|
||||
)
|
||||
}
|
||||
|
||||
onBackPressedDispatcher.addCallback(
|
||||
this,
|
||||
object : OnBackPressedCallback(true) {
|
||||
override fun handleOnBackPressed() = navigateBack()
|
||||
}
|
||||
)
|
||||
|
||||
setInsets()
|
||||
}
|
||||
|
||||
override fun onStart() {
|
||||
super.onStart()
|
||||
if (!DirectoryInitialization.areDirectoriesReady) {
|
||||
DirectoryInitialization.start()
|
||||
}
|
||||
}
|
||||
|
||||
fun navigateBack() {
|
||||
val navHostFragment =
|
||||
supportFragmentManager.findFragmentById(R.id.fragment_container) as NavHostFragment
|
||||
if (!navHostFragment.navController.popBackStack()) {
|
||||
finish()
|
||||
}
|
||||
}
|
||||
|
||||
private fun resolveStartDestination(): Int =
|
||||
when (args.destination) {
|
||||
SettingsSubscreen.PROFILE_MANAGER -> R.id.profileManagerFragment
|
||||
SettingsSubscreen.DRIVER_MANAGER -> R.id.driverManagerFragment
|
||||
SettingsSubscreen.DRIVER_FETCHER -> R.id.driverFetcherFragment
|
||||
SettingsSubscreen.FREEDRENO_SETTINGS -> R.id.freedrenoSettingsFragment
|
||||
SettingsSubscreen.APPLET_LAUNCHER -> R.id.appletLauncherFragment
|
||||
SettingsSubscreen.INSTALLABLE -> R.id.installableFragment
|
||||
SettingsSubscreen.GAME_FOLDERS -> R.id.gameFoldersFragment
|
||||
SettingsSubscreen.ABOUT -> R.id.aboutFragment
|
||||
SettingsSubscreen.LICENSES -> R.id.licensesFragment
|
||||
SettingsSubscreen.GAME_INFO -> R.id.gameInfoFragment
|
||||
SettingsSubscreen.ADDONS -> R.id.addonsFragment
|
||||
}
|
||||
|
||||
private fun createStartDestinationArgs(): Bundle =
|
||||
when (args.destination) {
|
||||
SettingsSubscreen.DRIVER_MANAGER,
|
||||
SettingsSubscreen.FREEDRENO_SETTINGS -> bundleOf("game" to args.game)
|
||||
|
||||
SettingsSubscreen.GAME_INFO,
|
||||
SettingsSubscreen.ADDONS -> bundleOf(
|
||||
"game" to requireNotNull(args.game) {
|
||||
"Game is required for ${args.destination}"
|
||||
}
|
||||
)
|
||||
|
||||
else -> Bundle()
|
||||
}
|
||||
|
||||
private fun setInsets() {
|
||||
ViewCompat.setOnApplyWindowInsetsListener(
|
||||
binding.navigationBarShade
|
||||
) { _: View, windowInsets: WindowInsetsCompat ->
|
||||
val barInsets = windowInsets.getInsets(WindowInsetsCompat.Type.systemBars())
|
||||
|
||||
val mlpNavShade = binding.navigationBarShade.layoutParams as MarginLayoutParams
|
||||
mlpNavShade.height = barInsets.bottom
|
||||
binding.navigationBarShade.layoutParams = mlpNavShade
|
||||
|
||||
windowInsets
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -21,9 +21,10 @@ import androidx.fragment.app.Fragment
|
|||
import androidx.fragment.app.activityViewModels
|
||||
import androidx.navigation.findNavController
|
||||
import com.google.android.material.transition.MaterialSharedAxis
|
||||
import org.yuzu.yuzu_emu.BuildConfig
|
||||
import org.yuzu.yuzu_emu.HomeNavigationDirections
|
||||
import org.yuzu.yuzu_emu.R
|
||||
import org.yuzu.yuzu_emu.databinding.FragmentAboutBinding
|
||||
import org.yuzu.yuzu_emu.features.settings.ui.SettingsSubscreen
|
||||
import org.yuzu.yuzu_emu.model.HomeViewModel
|
||||
import org.yuzu.yuzu_emu.utils.ViewUtils.updateMargins
|
||||
import org.yuzu.yuzu_emu.NativeLibrary
|
||||
|
|
@ -54,7 +55,7 @@ class AboutFragment : Fragment() {
|
|||
super.onViewCreated(view, savedInstanceState)
|
||||
homeViewModel.setStatusBarShadeVisibility(visible = false)
|
||||
binding.toolbarAbout.setNavigationOnClickListener {
|
||||
binding.root.findNavController().popBackStack()
|
||||
requireActivity().onBackPressedDispatcher.onBackPressed()
|
||||
}
|
||||
|
||||
binding.imageLogo.setOnLongClickListener {
|
||||
|
|
@ -72,8 +73,11 @@ class AboutFragment : Fragment() {
|
|||
)
|
||||
}
|
||||
binding.buttonLicenses.setOnClickListener {
|
||||
exitTransition = MaterialSharedAxis(MaterialSharedAxis.X, true)
|
||||
binding.root.findNavController().navigate(R.id.action_aboutFragment_to_licensesFragment)
|
||||
val action = HomeNavigationDirections.actionGlobalSettingsSubscreenActivity(
|
||||
SettingsSubscreen.LICENSES,
|
||||
null
|
||||
)
|
||||
binding.root.findNavController().navigate(action)
|
||||
}
|
||||
|
||||
val buildName = getString(R.string.app_name_suffixed)
|
||||
|
|
|
|||
|
|
@ -15,7 +15,6 @@ import androidx.core.view.updatePadding
|
|||
import androidx.documentfile.provider.DocumentFile
|
||||
import androidx.fragment.app.Fragment
|
||||
import androidx.fragment.app.activityViewModels
|
||||
import androidx.navigation.findNavController
|
||||
import androidx.navigation.fragment.navArgs
|
||||
import androidx.recyclerview.widget.LinearLayoutManager
|
||||
import com.google.android.material.transition.MaterialSharedAxis
|
||||
|
|
@ -61,7 +60,7 @@ class AddonsFragment : Fragment() {
|
|||
homeViewModel.setStatusBarShadeVisibility(false)
|
||||
|
||||
binding.toolbarAddons.setNavigationOnClickListener {
|
||||
binding.root.findNavController().popBackStack()
|
||||
requireActivity().onBackPressedDispatcher.onBackPressed()
|
||||
}
|
||||
|
||||
binding.toolbarAddons.title = getString(R.string.addons_game, args.game.title)
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
// SPDX-FileCopyrightText: 2025 Eden Emulator Project
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
package org.yuzu.yuzu_emu.fragments
|
||||
|
|
@ -12,7 +12,6 @@ import androidx.core.view.WindowInsetsCompat
|
|||
import androidx.core.view.updatePadding
|
||||
import androidx.fragment.app.Fragment
|
||||
import androidx.fragment.app.activityViewModels
|
||||
import androidx.navigation.findNavController
|
||||
import androidx.recyclerview.widget.GridLayoutManager
|
||||
import com.google.android.material.transition.MaterialSharedAxis
|
||||
import org.yuzu.yuzu_emu.R
|
||||
|
|
@ -50,7 +49,7 @@ class AppletLauncherFragment : Fragment() {
|
|||
homeViewModel.setStatusBarShadeVisibility(visible = false)
|
||||
|
||||
binding.toolbarApplets.setNavigationOnClickListener {
|
||||
binding.root.findNavController().popBackStack()
|
||||
requireActivity().onBackPressedDispatcher.onBackPressed()
|
||||
}
|
||||
|
||||
val applets = listOf(
|
||||
|
|
|
|||
|
|
@ -1,3 +1,6 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
|
|
@ -5,15 +8,18 @@ package org.yuzu.yuzu_emu.fragments
|
|||
|
||||
import android.app.Dialog
|
||||
import android.content.DialogInterface
|
||||
import android.net.Uri
|
||||
import android.os.Bundle
|
||||
import androidx.activity.result.contract.ActivityResultContracts
|
||||
import androidx.fragment.app.DialogFragment
|
||||
import androidx.fragment.app.activityViewModels
|
||||
import androidx.preference.PreferenceManager
|
||||
import com.google.android.material.dialog.MaterialAlertDialogBuilder
|
||||
import org.yuzu.yuzu_emu.NativeLibrary
|
||||
import org.yuzu.yuzu_emu.R
|
||||
import org.yuzu.yuzu_emu.YuzuApplication
|
||||
import org.yuzu.yuzu_emu.model.AddonViewModel
|
||||
import org.yuzu.yuzu_emu.ui.main.MainActivity
|
||||
import org.yuzu.yuzu_emu.utils.InstallableActions
|
||||
|
||||
class ContentTypeSelectionDialogFragment : DialogFragment() {
|
||||
private val addonViewModel: AddonViewModel by activityViewModels()
|
||||
|
|
@ -23,6 +29,52 @@ class ContentTypeSelectionDialogFragment : DialogFragment() {
|
|||
|
||||
private var selectedItem = 0
|
||||
|
||||
private val installGameUpdateLauncher =
|
||||
registerForActivityResult(ActivityResultContracts.OpenMultipleDocuments()) { documents ->
|
||||
if (documents.isEmpty()) {
|
||||
return@registerForActivityResult
|
||||
}
|
||||
|
||||
val game = addonViewModel.game
|
||||
if (game == null) {
|
||||
installContent(documents)
|
||||
return@registerForActivityResult
|
||||
}
|
||||
|
||||
ProgressDialogFragment.newInstance(
|
||||
requireActivity(),
|
||||
R.string.verifying_content,
|
||||
false
|
||||
) { _, _ ->
|
||||
var updatesMatchProgram = true
|
||||
for (document in documents) {
|
||||
val valid = NativeLibrary.doesUpdateMatchProgram(
|
||||
game.programId,
|
||||
document.toString()
|
||||
)
|
||||
if (!valid) {
|
||||
updatesMatchProgram = false
|
||||
break
|
||||
}
|
||||
}
|
||||
|
||||
requireActivity().runOnUiThread {
|
||||
if (updatesMatchProgram) {
|
||||
installContent(documents)
|
||||
} else {
|
||||
MessageDialogFragment.newInstance(
|
||||
requireActivity(),
|
||||
titleId = R.string.content_install_notice,
|
||||
descriptionId = R.string.content_install_notice_description,
|
||||
positiveAction = { installContent(documents) },
|
||||
negativeAction = {}
|
||||
).show(parentFragmentManager, MessageDialogFragment.TAG)
|
||||
}
|
||||
}
|
||||
return@newInstance Any()
|
||||
}.show(parentFragmentManager, ProgressDialogFragment.TAG)
|
||||
}
|
||||
|
||||
override fun onCreateDialog(savedInstanceState: Bundle?): Dialog {
|
||||
val launchOptions =
|
||||
arrayOf(getString(R.string.updates_and_dlc), getString(R.string.mods_and_cheats))
|
||||
|
|
@ -31,12 +83,11 @@ class ContentTypeSelectionDialogFragment : DialogFragment() {
|
|||
selectedItem = savedInstanceState.getInt(SELECTED_ITEM)
|
||||
}
|
||||
|
||||
val mainActivity = requireActivity() as MainActivity
|
||||
return MaterialAlertDialogBuilder(requireContext())
|
||||
.setTitle(R.string.select_content_type)
|
||||
.setPositiveButton(android.R.string.ok) { _: DialogInterface, _: Int ->
|
||||
when (selectedItem) {
|
||||
0 -> mainActivity.installGameUpdate.launch(arrayOf("*/*"))
|
||||
0 -> installGameUpdateLauncher.launch(arrayOf("*/*"))
|
||||
else -> {
|
||||
if (!preferences.getBoolean(MOD_NOTICE_SEEN, false)) {
|
||||
preferences.edit().putBoolean(MOD_NOTICE_SEEN, true).apply()
|
||||
|
|
@ -47,7 +98,7 @@ class ContentTypeSelectionDialogFragment : DialogFragment() {
|
|||
}
|
||||
}
|
||||
}
|
||||
.setSingleChoiceItems(launchOptions, 0) { _: DialogInterface, i: Int ->
|
||||
.setSingleChoiceItems(launchOptions, selectedItem) { _: DialogInterface, i: Int ->
|
||||
selectedItem = i
|
||||
}
|
||||
.setNegativeButton(android.R.string.cancel, null)
|
||||
|
|
@ -65,4 +116,13 @@ class ContentTypeSelectionDialogFragment : DialogFragment() {
|
|||
private const val SELECTED_ITEM = "SelectedItem"
|
||||
private const val MOD_NOTICE_SEEN = "ModNoticeSeen"
|
||||
}
|
||||
|
||||
private fun installContent(documents: List<Uri>) {
|
||||
InstallableActions.installContent(
|
||||
activity = requireActivity(),
|
||||
fragmentManager = parentFragmentManager,
|
||||
addonViewModel = addonViewModel,
|
||||
documents = documents
|
||||
)
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -13,7 +13,6 @@ import androidx.core.view.WindowInsetsCompat
|
|||
import androidx.core.view.isVisible
|
||||
import androidx.core.view.updatePadding
|
||||
import androidx.fragment.app.activityViewModels
|
||||
import androidx.navigation.findNavController
|
||||
import androidx.recyclerview.widget.LinearLayoutManager
|
||||
import com.fasterxml.jackson.databind.JsonNode
|
||||
import com.fasterxml.jackson.module.kotlin.jacksonObjectMapper
|
||||
|
|
@ -142,7 +141,7 @@ class DriverFetcherFragment : Fragment() {
|
|||
super.onViewCreated(view, savedInstanceState)
|
||||
homeViewModel.setStatusBarShadeVisibility(visible = false)
|
||||
binding.toolbarDrivers.setNavigationOnClickListener {
|
||||
binding.root.findNavController().popBackStack()
|
||||
requireActivity().onBackPressedDispatcher.onBackPressed()
|
||||
}
|
||||
|
||||
binding.listDrivers.layoutManager = LinearLayoutManager(context)
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
package org.yuzu.yuzu_emu.fragments
|
||||
|
|
@ -19,6 +19,7 @@ import androidx.navigation.fragment.navArgs
|
|||
import androidx.preference.PreferenceManager
|
||||
import androidx.recyclerview.widget.GridLayoutManager
|
||||
import com.google.android.material.transition.MaterialSharedAxis
|
||||
import org.yuzu.yuzu_emu.HomeNavigationDirections
|
||||
import kotlinx.coroutines.Dispatchers
|
||||
import kotlinx.coroutines.launch
|
||||
import kotlinx.coroutines.withContext
|
||||
|
|
@ -27,6 +28,7 @@ import org.yuzu.yuzu_emu.adapters.DriverAdapter
|
|||
import org.yuzu.yuzu_emu.databinding.FragmentDriverManagerBinding
|
||||
import org.yuzu.yuzu_emu.features.settings.model.Settings
|
||||
import org.yuzu.yuzu_emu.features.settings.model.StringSetting
|
||||
import org.yuzu.yuzu_emu.features.settings.ui.SettingsSubscreen
|
||||
import org.yuzu.yuzu_emu.model.Driver.Companion.toDriver
|
||||
import org.yuzu.yuzu_emu.model.DriverViewModel
|
||||
import org.yuzu.yuzu_emu.model.HomeViewModel
|
||||
|
|
@ -105,7 +107,7 @@ class DriverManagerFragment : Fragment() {
|
|||
}
|
||||
|
||||
binding.toolbarDrivers.setNavigationOnClickListener {
|
||||
binding.root.findNavController().popBackStack()
|
||||
requireActivity().onBackPressedDispatcher.onBackPressed()
|
||||
}
|
||||
|
||||
binding.buttonInstall.setOnClickListener {
|
||||
|
|
@ -113,9 +115,11 @@ class DriverManagerFragment : Fragment() {
|
|||
}
|
||||
|
||||
binding.buttonFetch.setOnClickListener {
|
||||
binding.root.findNavController().navigate(
|
||||
R.id.action_driverManagerFragment_to_driverFetcherFragment
|
||||
val action = HomeNavigationDirections.actionGlobalSettingsSubscreenActivity(
|
||||
SettingsSubscreen.DRIVER_FETCHER,
|
||||
null
|
||||
)
|
||||
binding.root.findNavController().navigate(action)
|
||||
}
|
||||
|
||||
binding.listDrivers.apply {
|
||||
|
|
|
|||
|
|
@ -4,20 +4,21 @@
|
|||
package org.yuzu.yuzu_emu.fragments
|
||||
|
||||
import android.content.Intent
|
||||
import android.net.Uri
|
||||
import android.os.Bundle
|
||||
import android.view.LayoutInflater
|
||||
import android.view.View
|
||||
import android.view.ViewGroup
|
||||
import android.widget.Toast
|
||||
import androidx.activity.result.contract.ActivityResultContracts
|
||||
import androidx.core.view.ViewCompat
|
||||
import androidx.core.view.WindowInsetsCompat
|
||||
import androidx.core.view.updatePadding
|
||||
import androidx.fragment.app.Fragment
|
||||
import androidx.fragment.app.activityViewModels
|
||||
import androidx.navigation.findNavController
|
||||
import androidx.recyclerview.widget.GridLayoutManager
|
||||
import com.google.android.material.dialog.MaterialAlertDialogBuilder
|
||||
import com.google.android.material.transition.MaterialSharedAxis
|
||||
import kotlinx.coroutines.launch
|
||||
import org.yuzu.yuzu_emu.R
|
||||
import org.yuzu.yuzu_emu.adapters.FolderAdapter
|
||||
import org.yuzu.yuzu_emu.databinding.FragmentFoldersBinding
|
||||
|
|
@ -25,7 +26,6 @@ import org.yuzu.yuzu_emu.model.DirectoryType
|
|||
import org.yuzu.yuzu_emu.model.GameDir
|
||||
import org.yuzu.yuzu_emu.model.GamesViewModel
|
||||
import org.yuzu.yuzu_emu.model.HomeViewModel
|
||||
import org.yuzu.yuzu_emu.ui.main.MainActivity
|
||||
import org.yuzu.yuzu_emu.utils.ViewUtils.updateMargins
|
||||
import org.yuzu.yuzu_emu.utils.collect
|
||||
|
||||
|
|
@ -36,6 +36,20 @@ class GameFoldersFragment : Fragment() {
|
|||
private val homeViewModel: HomeViewModel by activityViewModels()
|
||||
private val gamesViewModel: GamesViewModel by activityViewModels()
|
||||
|
||||
private val getGamesDirectory =
|
||||
registerForActivityResult(ActivityResultContracts.OpenDocumentTree()) { result ->
|
||||
if (result != null) {
|
||||
processGamesDir(result)
|
||||
}
|
||||
}
|
||||
|
||||
private val getExternalContentDirectory =
|
||||
registerForActivityResult(ActivityResultContracts.OpenDocumentTree()) { result ->
|
||||
if (result != null) {
|
||||
processExternalContentDir(result)
|
||||
}
|
||||
}
|
||||
|
||||
override fun onCreate(savedInstanceState: Bundle?) {
|
||||
super.onCreate(savedInstanceState)
|
||||
enterTransition = MaterialSharedAxis(MaterialSharedAxis.X, true)
|
||||
|
|
@ -59,7 +73,7 @@ class GameFoldersFragment : Fragment() {
|
|||
homeViewModel.setStatusBarShadeVisibility(visible = false)
|
||||
|
||||
binding.toolbarFolders.setNavigationOnClickListener {
|
||||
binding.root.findNavController().popBackStack()
|
||||
requireActivity().onBackPressedDispatcher.onBackPressed()
|
||||
}
|
||||
|
||||
binding.listFolders.apply {
|
||||
|
|
@ -74,7 +88,6 @@ class GameFoldersFragment : Fragment() {
|
|||
(binding.listFolders.adapter as FolderAdapter).submitList(it)
|
||||
}
|
||||
|
||||
val mainActivity = requireActivity() as MainActivity
|
||||
binding.buttonAdd.setOnClickListener {
|
||||
// Show a model to choose between Game and External Content
|
||||
val options = arrayOf(
|
||||
|
|
@ -87,10 +100,10 @@ class GameFoldersFragment : Fragment() {
|
|||
.setItems(options) { _, which ->
|
||||
when (which) {
|
||||
0 -> { // Game Folder
|
||||
mainActivity.getGamesDirectory.launch(Intent(Intent.ACTION_OPEN_DOCUMENT_TREE).data)
|
||||
getGamesDirectory.launch(Intent(Intent.ACTION_OPEN_DOCUMENT_TREE).data)
|
||||
}
|
||||
1 -> { // External Content Folder
|
||||
mainActivity.getExternalContentDirectory.launch(null)
|
||||
getExternalContentDirectory.launch(null)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -105,6 +118,50 @@ class GameFoldersFragment : Fragment() {
|
|||
gamesViewModel.onCloseGameFoldersFragment()
|
||||
}
|
||||
|
||||
private fun processGamesDir(result: Uri) {
|
||||
requireContext().contentResolver.takePersistableUriPermission(
|
||||
result,
|
||||
Intent.FLAG_GRANT_READ_URI_PERMISSION
|
||||
)
|
||||
|
||||
val uriString = result.toString()
|
||||
val folder = gamesViewModel.folders.value.firstOrNull { it.uriString == uriString }
|
||||
if (folder != null) {
|
||||
Toast.makeText(
|
||||
requireContext().applicationContext,
|
||||
R.string.folder_already_added,
|
||||
Toast.LENGTH_SHORT
|
||||
).show()
|
||||
return
|
||||
}
|
||||
|
||||
AddGameFolderDialogFragment.newInstance(uriString, calledFromGameFragment = false)
|
||||
.show(parentFragmentManager, AddGameFolderDialogFragment.TAG)
|
||||
}
|
||||
|
||||
private fun processExternalContentDir(result: Uri) {
|
||||
requireContext().contentResolver.takePersistableUriPermission(
|
||||
result,
|
||||
Intent.FLAG_GRANT_READ_URI_PERMISSION
|
||||
)
|
||||
|
||||
val uriString = result.toString()
|
||||
val folder = gamesViewModel.folders.value.firstOrNull {
|
||||
it.uriString == uriString && it.type == DirectoryType.EXTERNAL_CONTENT
|
||||
}
|
||||
if (folder != null) {
|
||||
Toast.makeText(
|
||||
requireContext().applicationContext,
|
||||
R.string.folder_already_added,
|
||||
Toast.LENGTH_SHORT
|
||||
).show()
|
||||
return
|
||||
}
|
||||
|
||||
val externalContentDir = GameDir(uriString, deepScan = false, DirectoryType.EXTERNAL_CONTENT)
|
||||
gamesViewModel.addFolder(externalContentDir, savedFromGameFragment = false)
|
||||
}
|
||||
|
||||
private fun setInsets() =
|
||||
ViewCompat.setOnApplyWindowInsetsListener(
|
||||
binding.root
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
// SPDX-FileCopyrightText: 2025 Eden Emulator Project
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
package org.yuzu.yuzu_emu.fragments
|
||||
|
|
@ -18,7 +18,6 @@ import androidx.core.view.WindowInsetsCompat
|
|||
import androidx.core.view.updatePadding
|
||||
import androidx.fragment.app.Fragment
|
||||
import androidx.fragment.app.activityViewModels
|
||||
import androidx.navigation.findNavController
|
||||
import androidx.navigation.fragment.navArgs
|
||||
import com.google.android.material.transition.MaterialSharedAxis
|
||||
import org.yuzu.yuzu_emu.NativeLibrary
|
||||
|
|
@ -64,7 +63,7 @@ class GameInfoFragment : Fragment() {
|
|||
binding.apply {
|
||||
toolbarInfo.title = args.game.title
|
||||
toolbarInfo.setNavigationOnClickListener {
|
||||
view.findNavController().popBackStack()
|
||||
requireActivity().onBackPressedDispatcher.onBackPressed()
|
||||
}
|
||||
|
||||
val pathString = Uri.parse(args.game.path).path ?: ""
|
||||
|
|
|
|||
|
|
@ -35,6 +35,7 @@ import org.yuzu.yuzu_emu.adapters.GamePropertiesAdapter
|
|||
import org.yuzu.yuzu_emu.databinding.FragmentGamePropertiesBinding
|
||||
import org.yuzu.yuzu_emu.features.DocumentProvider
|
||||
import org.yuzu.yuzu_emu.features.settings.model.Settings
|
||||
import org.yuzu.yuzu_emu.features.settings.ui.SettingsSubscreen
|
||||
import org.yuzu.yuzu_emu.model.DriverViewModel
|
||||
import org.yuzu.yuzu_emu.model.GameProperty
|
||||
import org.yuzu.yuzu_emu.model.GamesViewModel
|
||||
|
|
@ -250,8 +251,10 @@ class GamePropertiesFragment : Fragment() {
|
|||
R.string.info_description,
|
||||
R.drawable.ic_info_outline,
|
||||
action = {
|
||||
val action = GamePropertiesFragmentDirections
|
||||
.actionPerGamePropertiesFragmentToGameInfoFragment(args.game)
|
||||
val action = HomeNavigationDirections.actionGlobalSettingsSubscreenActivity(
|
||||
SettingsSubscreen.GAME_INFO,
|
||||
args.game
|
||||
)
|
||||
binding.root.findNavController().navigate(action)
|
||||
}
|
||||
)
|
||||
|
|
@ -317,8 +320,11 @@ class GamePropertiesFragment : Fragment() {
|
|||
R.string.add_ons_description,
|
||||
R.drawable.ic_edit,
|
||||
action = {
|
||||
val action = GamePropertiesFragmentDirections
|
||||
.actionPerGamePropertiesFragmentToAddonsFragment(args.game)
|
||||
val action =
|
||||
HomeNavigationDirections.actionGlobalSettingsSubscreenActivity(
|
||||
SettingsSubscreen.ADDONS,
|
||||
args.game
|
||||
)
|
||||
binding.root.findNavController().navigate(action)
|
||||
}
|
||||
)
|
||||
|
|
@ -333,8 +339,11 @@ class GamePropertiesFragment : Fragment() {
|
|||
R.drawable.ic_build,
|
||||
detailsFlow = driverViewModel.selectedDriverTitle,
|
||||
action = {
|
||||
val action = GamePropertiesFragmentDirections
|
||||
.actionPerGamePropertiesFragmentToDriverManagerFragment(args.game)
|
||||
val action =
|
||||
HomeNavigationDirections.actionGlobalSettingsSubscreenActivity(
|
||||
SettingsSubscreen.DRIVER_MANAGER,
|
||||
args.game
|
||||
)
|
||||
binding.root.findNavController().navigate(action)
|
||||
}
|
||||
)
|
||||
|
|
@ -347,8 +356,11 @@ class GamePropertiesFragment : Fragment() {
|
|||
R.string.freedreno_per_game_description,
|
||||
R.drawable.ic_graphics,
|
||||
action = {
|
||||
val action = GamePropertiesFragmentDirections
|
||||
.actionPerGamePropertiesFragmentToFreedrenoSettingsFragment(args.game)
|
||||
val action =
|
||||
HomeNavigationDirections.actionGlobalSettingsSubscreenActivity(
|
||||
SettingsSubscreen.FREEDRENO_SETTINGS,
|
||||
args.game
|
||||
)
|
||||
binding.root.findNavController().navigate(action)
|
||||
}
|
||||
)
|
||||
|
|
|
|||
|
|
@ -36,6 +36,7 @@ import org.yuzu.yuzu_emu.databinding.FragmentHomeSettingsBinding
|
|||
import org.yuzu.yuzu_emu.features.DocumentProvider
|
||||
import org.yuzu.yuzu_emu.features.fetcher.SpacingItemDecoration
|
||||
import org.yuzu.yuzu_emu.features.settings.model.Settings
|
||||
import org.yuzu.yuzu_emu.features.settings.ui.SettingsSubscreen
|
||||
import org.yuzu.yuzu_emu.model.DriverViewModel
|
||||
import org.yuzu.yuzu_emu.model.HomeSetting
|
||||
import org.yuzu.yuzu_emu.model.HomeViewModel
|
||||
|
|
@ -126,8 +127,11 @@ class HomeSettingsFragment : Fragment() {
|
|||
R.string.profile_manager_description,
|
||||
R.drawable.ic_account_circle,
|
||||
{
|
||||
binding.root.findNavController()
|
||||
.navigate(R.id.action_homeSettingsFragment_to_profileManagerFragment)
|
||||
val action = HomeNavigationDirections.actionGlobalSettingsSubscreenActivity(
|
||||
SettingsSubscreen.PROFILE_MANAGER,
|
||||
null
|
||||
)
|
||||
binding.root.findNavController().navigate(action)
|
||||
}
|
||||
)
|
||||
)
|
||||
|
|
@ -137,8 +141,10 @@ class HomeSettingsFragment : Fragment() {
|
|||
R.string.install_gpu_driver_description,
|
||||
R.drawable.ic_build,
|
||||
{
|
||||
val action = HomeSettingsFragmentDirections
|
||||
.actionHomeSettingsFragmentToDriverManagerFragment(null)
|
||||
val action = HomeNavigationDirections.actionGlobalSettingsSubscreenActivity(
|
||||
SettingsSubscreen.DRIVER_MANAGER,
|
||||
null
|
||||
)
|
||||
binding.root.findNavController().navigate(action)
|
||||
},
|
||||
{ true },
|
||||
|
|
@ -154,7 +160,12 @@ class HomeSettingsFragment : Fragment() {
|
|||
R.string.gpu_driver_settings,
|
||||
R.drawable.ic_graphics,
|
||||
{
|
||||
binding.root.findNavController().navigate(R.id.freedrenoSettingsFragment)
|
||||
val action =
|
||||
HomeNavigationDirections.actionGlobalSettingsSubscreenActivity(
|
||||
SettingsSubscreen.FREEDRENO_SETTINGS,
|
||||
null
|
||||
)
|
||||
binding.root.findNavController().navigate(action)
|
||||
}
|
||||
)
|
||||
)
|
||||
|
|
@ -175,8 +186,11 @@ class HomeSettingsFragment : Fragment() {
|
|||
R.string.applets_description,
|
||||
R.drawable.ic_applet,
|
||||
{
|
||||
binding.root.findNavController()
|
||||
.navigate(R.id.action_homeSettingsFragment_to_appletLauncherFragment)
|
||||
val action = HomeNavigationDirections.actionGlobalSettingsSubscreenActivity(
|
||||
SettingsSubscreen.APPLET_LAUNCHER,
|
||||
null
|
||||
)
|
||||
binding.root.findNavController().navigate(action)
|
||||
},
|
||||
{ NativeLibrary.isFirmwareAvailable() },
|
||||
R.string.applets_error_firmware,
|
||||
|
|
@ -189,8 +203,11 @@ class HomeSettingsFragment : Fragment() {
|
|||
R.string.manage_yuzu_data_description,
|
||||
R.drawable.ic_install,
|
||||
{
|
||||
binding.root.findNavController()
|
||||
.navigate(R.id.action_homeSettingsFragment_to_installableFragment)
|
||||
val action = HomeNavigationDirections.actionGlobalSettingsSubscreenActivity(
|
||||
SettingsSubscreen.INSTALLABLE,
|
||||
null
|
||||
)
|
||||
binding.root.findNavController().navigate(action)
|
||||
}
|
||||
)
|
||||
)
|
||||
|
|
@ -200,8 +217,11 @@ class HomeSettingsFragment : Fragment() {
|
|||
R.string.select_games_folder_description,
|
||||
R.drawable.ic_add,
|
||||
{
|
||||
binding.root.findNavController()
|
||||
.navigate(R.id.action_homeSettingsFragment_to_gameFoldersFragment)
|
||||
val action = HomeNavigationDirections.actionGlobalSettingsSubscreenActivity(
|
||||
SettingsSubscreen.GAME_FOLDERS,
|
||||
null
|
||||
)
|
||||
binding.root.findNavController().navigate(action)
|
||||
}
|
||||
)
|
||||
)
|
||||
|
|
@ -284,9 +304,11 @@ class HomeSettingsFragment : Fragment() {
|
|||
R.string.about_description,
|
||||
R.drawable.ic_info_outline,
|
||||
{
|
||||
exitTransition = MaterialSharedAxis(MaterialSharedAxis.X, true)
|
||||
parentFragmentManager.primaryNavigationFragment?.findNavController()
|
||||
?.navigate(R.id.action_homeSettingsFragment_to_aboutFragment)
|
||||
val action = HomeNavigationDirections.actionGlobalSettingsSubscreenActivity(
|
||||
SettingsSubscreen.ABOUT,
|
||||
null
|
||||
)
|
||||
binding.root.findNavController().navigate(action)
|
||||
}
|
||||
)
|
||||
)
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
package org.yuzu.yuzu_emu.fragments
|
||||
|
|
@ -14,23 +14,23 @@ import androidx.core.view.WindowInsetsCompat
|
|||
import androidx.core.view.updatePadding
|
||||
import androidx.fragment.app.Fragment
|
||||
import androidx.fragment.app.activityViewModels
|
||||
import androidx.navigation.findNavController
|
||||
import androidx.recyclerview.widget.GridLayoutManager
|
||||
import com.google.android.material.transition.MaterialSharedAxis
|
||||
import kotlinx.coroutines.Dispatchers
|
||||
import kotlinx.coroutines.launch
|
||||
import kotlinx.coroutines.withContext
|
||||
import org.yuzu.yuzu_emu.NativeLibrary
|
||||
import org.yuzu.yuzu_emu.R
|
||||
import org.yuzu.yuzu_emu.YuzuApplication
|
||||
import org.yuzu.yuzu_emu.adapters.InstallableAdapter
|
||||
import org.yuzu.yuzu_emu.databinding.FragmentInstallablesBinding
|
||||
import org.yuzu.yuzu_emu.model.AddonViewModel
|
||||
import org.yuzu.yuzu_emu.model.DriverViewModel
|
||||
import org.yuzu.yuzu_emu.model.GamesViewModel
|
||||
import org.yuzu.yuzu_emu.model.HomeViewModel
|
||||
import org.yuzu.yuzu_emu.model.Installable
|
||||
import org.yuzu.yuzu_emu.model.TaskState
|
||||
import org.yuzu.yuzu_emu.ui.main.MainActivity
|
||||
import org.yuzu.yuzu_emu.utils.DirectoryInitialization
|
||||
import org.yuzu.yuzu_emu.utils.FileUtil
|
||||
import org.yuzu.yuzu_emu.utils.InstallableActions
|
||||
import org.yuzu.yuzu_emu.utils.NativeConfig
|
||||
import org.yuzu.yuzu_emu.utils.ViewUtils.updateMargins
|
||||
import org.yuzu.yuzu_emu.utils.collect
|
||||
|
|
@ -45,6 +45,9 @@ class InstallableFragment : Fragment() {
|
|||
private val binding get() = _binding!!
|
||||
|
||||
private val homeViewModel: HomeViewModel by activityViewModels()
|
||||
private val gamesViewModel: GamesViewModel by activityViewModels()
|
||||
private val addonViewModel: AddonViewModel by activityViewModels()
|
||||
private val driverViewModel: DriverViewModel by activityViewModels()
|
||||
|
||||
override fun onCreate(savedInstanceState: Bundle?) {
|
||||
super.onCreate(savedInstanceState)
|
||||
|
|
@ -65,12 +68,10 @@ class InstallableFragment : Fragment() {
|
|||
override fun onViewCreated(view: View, savedInstanceState: Bundle?) {
|
||||
super.onViewCreated(view, savedInstanceState)
|
||||
|
||||
val mainActivity = requireActivity() as MainActivity
|
||||
|
||||
homeViewModel.setStatusBarShadeVisibility(visible = false)
|
||||
|
||||
binding.toolbarInstallables.setNavigationOnClickListener {
|
||||
binding.root.findNavController().popBackStack()
|
||||
requireActivity().onBackPressedDispatcher.onBackPressed()
|
||||
}
|
||||
|
||||
homeViewModel.openImportSaves.collect(viewLifecycleOwner) {
|
||||
|
|
@ -84,8 +85,8 @@ class InstallableFragment : Fragment() {
|
|||
Installable(
|
||||
R.string.user_data,
|
||||
R.string.user_data_description,
|
||||
install = { mainActivity.importUserData.launch(arrayOf("application/zip")) },
|
||||
export = { mainActivity.exportUserData.launch("export.zip") }
|
||||
install = { importUserDataLauncher.launch(arrayOf("application/zip")) },
|
||||
export = { exportUserDataLauncher.launch("export.zip") }
|
||||
),
|
||||
Installable(
|
||||
R.string.manage_save_data,
|
||||
|
|
@ -127,27 +128,33 @@ class InstallableFragment : Fragment() {
|
|||
Installable(
|
||||
R.string.install_game_content,
|
||||
R.string.install_game_content_description,
|
||||
install = { mainActivity.installGameUpdate.launch(arrayOf("*/*")) }
|
||||
install = { installGameUpdateLauncher.launch(arrayOf("*/*")) }
|
||||
),
|
||||
Installable(
|
||||
R.string.install_firmware,
|
||||
R.string.install_firmware_description,
|
||||
install = { mainActivity.getFirmware.launch(arrayOf("application/zip")) }
|
||||
install = { getFirmwareLauncher.launch(arrayOf("application/zip")) }
|
||||
),
|
||||
Installable(
|
||||
R.string.uninstall_firmware,
|
||||
R.string.uninstall_firmware_description,
|
||||
install = { mainActivity.uninstallFirmware() }
|
||||
install = {
|
||||
InstallableActions.uninstallFirmware(
|
||||
activity = requireActivity(),
|
||||
fragmentManager = parentFragmentManager,
|
||||
homeViewModel = homeViewModel
|
||||
)
|
||||
}
|
||||
),
|
||||
Installable(
|
||||
R.string.install_prod_keys,
|
||||
R.string.install_prod_keys_description,
|
||||
install = { mainActivity.getProdKey.launch(arrayOf("*/*")) }
|
||||
install = { getProdKeyLauncher.launch(arrayOf("*/*")) }
|
||||
),
|
||||
Installable(
|
||||
R.string.install_amiibo_keys,
|
||||
R.string.install_amiibo_keys_description,
|
||||
install = { mainActivity.getAmiiboKey.launch(arrayOf("*/*")) }
|
||||
install = { getAmiiboKeyLauncher.launch(arrayOf("*/*")) }
|
||||
)
|
||||
)
|
||||
|
||||
|
|
@ -180,6 +187,132 @@ class InstallableFragment : Fragment() {
|
|||
windowInsets
|
||||
}
|
||||
|
||||
private val getProdKeyLauncher =
|
||||
registerForActivityResult(ActivityResultContracts.OpenDocument()) { result ->
|
||||
if (result != null) {
|
||||
InstallableActions.processKey(
|
||||
activity = requireActivity(),
|
||||
fragmentManager = parentFragmentManager,
|
||||
gamesViewModel = gamesViewModel,
|
||||
result = result,
|
||||
extension = "keys"
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
private val getAmiiboKeyLauncher =
|
||||
registerForActivityResult(ActivityResultContracts.OpenDocument()) { result ->
|
||||
if (result != null) {
|
||||
InstallableActions.processKey(
|
||||
activity = requireActivity(),
|
||||
fragmentManager = parentFragmentManager,
|
||||
gamesViewModel = gamesViewModel,
|
||||
result = result,
|
||||
extension = "bin"
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
private val getFirmwareLauncher =
|
||||
registerForActivityResult(ActivityResultContracts.OpenDocument()) { result ->
|
||||
if (result != null) {
|
||||
InstallableActions.processFirmware(
|
||||
activity = requireActivity(),
|
||||
fragmentManager = parentFragmentManager,
|
||||
homeViewModel = homeViewModel,
|
||||
result = result
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
private val installGameUpdateLauncher =
|
||||
registerForActivityResult(ActivityResultContracts.OpenMultipleDocuments()) { documents ->
|
||||
if (documents.isEmpty()) {
|
||||
return@registerForActivityResult
|
||||
}
|
||||
|
||||
if (addonViewModel.game == null) {
|
||||
InstallableActions.installContent(
|
||||
activity = requireActivity(),
|
||||
fragmentManager = parentFragmentManager,
|
||||
addonViewModel = addonViewModel,
|
||||
documents = documents
|
||||
)
|
||||
return@registerForActivityResult
|
||||
}
|
||||
|
||||
ProgressDialogFragment.newInstance(
|
||||
requireActivity(),
|
||||
R.string.verifying_content,
|
||||
false
|
||||
) { _, _ ->
|
||||
var updatesMatchProgram = true
|
||||
for (document in documents) {
|
||||
val valid = NativeLibrary.doesUpdateMatchProgram(
|
||||
addonViewModel.game!!.programId,
|
||||
document.toString()
|
||||
)
|
||||
if (!valid) {
|
||||
updatesMatchProgram = false
|
||||
break
|
||||
}
|
||||
}
|
||||
|
||||
if (updatesMatchProgram) {
|
||||
requireActivity().runOnUiThread {
|
||||
InstallableActions.installContent(
|
||||
activity = requireActivity(),
|
||||
fragmentManager = parentFragmentManager,
|
||||
addonViewModel = addonViewModel,
|
||||
documents = documents
|
||||
)
|
||||
}
|
||||
} else {
|
||||
requireActivity().runOnUiThread {
|
||||
MessageDialogFragment.newInstance(
|
||||
requireActivity(),
|
||||
titleId = R.string.content_install_notice,
|
||||
descriptionId = R.string.content_install_notice_description,
|
||||
positiveAction = {
|
||||
InstallableActions.installContent(
|
||||
activity = requireActivity(),
|
||||
fragmentManager = parentFragmentManager,
|
||||
addonViewModel = addonViewModel,
|
||||
documents = documents
|
||||
)
|
||||
},
|
||||
negativeAction = {}
|
||||
).show(parentFragmentManager, MessageDialogFragment.TAG)
|
||||
}
|
||||
}
|
||||
return@newInstance Any()
|
||||
}.show(parentFragmentManager, ProgressDialogFragment.TAG)
|
||||
}
|
||||
|
||||
private val importUserDataLauncher =
|
||||
registerForActivityResult(ActivityResultContracts.OpenDocument()) { result ->
|
||||
if (result != null) {
|
||||
InstallableActions.importUserData(
|
||||
activity = requireActivity(),
|
||||
fragmentManager = parentFragmentManager,
|
||||
gamesViewModel = gamesViewModel,
|
||||
driverViewModel = driverViewModel,
|
||||
result = result
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
private val exportUserDataLauncher =
|
||||
registerForActivityResult(ActivityResultContracts.CreateDocument("application/zip")) { result ->
|
||||
if (result != null) {
|
||||
InstallableActions.exportUserData(
|
||||
activity = requireActivity(),
|
||||
fragmentManager = parentFragmentManager,
|
||||
result = result
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
private val importSaves =
|
||||
registerForActivityResult(ActivityResultContracts.OpenDocument()) { result ->
|
||||
if (result == null) {
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
// SPDX-FileCopyrightText: 2025 Eden Emulator Project
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
package org.yuzu.yuzu_emu.fragments
|
||||
|
|
@ -13,7 +13,6 @@ import androidx.core.view.WindowInsetsCompat
|
|||
import androidx.core.view.updatePadding
|
||||
import androidx.fragment.app.Fragment
|
||||
import androidx.fragment.app.activityViewModels
|
||||
import androidx.navigation.findNavController
|
||||
import androidx.recyclerview.widget.LinearLayoutManager
|
||||
import com.google.android.material.transition.MaterialSharedAxis
|
||||
import org.yuzu.yuzu_emu.R
|
||||
|
|
@ -48,7 +47,7 @@ class LicensesFragment : Fragment() {
|
|||
homeViewModel.setStatusBarShadeVisibility(visible = false)
|
||||
|
||||
binding.toolbarLicenses.setNavigationOnClickListener {
|
||||
binding.root.findNavController().popBackStack()
|
||||
requireActivity().onBackPressedDispatcher.onBackPressed()
|
||||
}
|
||||
|
||||
val licenses = listOf(
|
||||
|
|
|
|||
|
|
@ -51,7 +51,7 @@ class ProfileManagerFragment : Fragment() {
|
|||
homeViewModel.setStatusBarShadeVisibility(visible = false)
|
||||
|
||||
binding.toolbarProfiles.setNavigationOnClickListener {
|
||||
findNavController().popBackStack()
|
||||
requireActivity().onBackPressedDispatcher.onBackPressed()
|
||||
}
|
||||
|
||||
setupRecyclerView()
|
||||
|
|
|
|||
|
|
@ -16,5 +16,17 @@ data class Patch(
|
|||
val type: Int,
|
||||
val programId: String,
|
||||
val titleId: String,
|
||||
val numericVersion: Long = 0
|
||||
)
|
||||
val numericVersion: Long = 0,
|
||||
val source: Int = 0
|
||||
) {
|
||||
companion object {
|
||||
const val SOURCE_UNKNOWN = 0
|
||||
const val SOURCE_NAND = 1
|
||||
const val SOURCE_SDMC = 2
|
||||
const val SOURCE_EXTERNAL = 3
|
||||
const val SOURCE_PACKED = 4
|
||||
}
|
||||
|
||||
val isRemovable: Boolean
|
||||
get() = source != SOURCE_EXTERNAL && source != SOURCE_PACKED
|
||||
}
|
||||
|
|
|
|||
|
|
@ -26,7 +26,6 @@ import androidx.preference.PreferenceManager
|
|||
import com.google.android.material.color.MaterialColors
|
||||
import com.google.android.material.dialog.MaterialAlertDialogBuilder
|
||||
import java.io.File
|
||||
import java.io.FilenameFilter
|
||||
import org.yuzu.yuzu_emu.NativeLibrary
|
||||
import org.yuzu.yuzu_emu.R
|
||||
import org.yuzu.yuzu_emu.databinding.ActivityMainBinding
|
||||
|
|
@ -39,16 +38,10 @@ import org.yuzu.yuzu_emu.model.AddonViewModel
|
|||
import org.yuzu.yuzu_emu.model.DriverViewModel
|
||||
import org.yuzu.yuzu_emu.model.GamesViewModel
|
||||
import org.yuzu.yuzu_emu.model.HomeViewModel
|
||||
import org.yuzu.yuzu_emu.model.InstallResult
|
||||
import android.os.Build
|
||||
import org.yuzu.yuzu_emu.model.TaskState
|
||||
import org.yuzu.yuzu_emu.model.TaskViewModel
|
||||
import org.yuzu.yuzu_emu.utils.*
|
||||
import org.yuzu.yuzu_emu.utils.ViewUtils.setVisible
|
||||
import java.io.BufferedInputStream
|
||||
import java.io.BufferedOutputStream
|
||||
import java.util.zip.ZipEntry
|
||||
import java.util.zip.ZipInputStream
|
||||
import androidx.core.content.edit
|
||||
import org.yuzu.yuzu_emu.activities.EmulationActivity
|
||||
import kotlin.text.compareTo
|
||||
|
|
@ -453,35 +446,13 @@ class MainActivity : AppCompatActivity(), ThemeProvider {
|
|||
}
|
||||
|
||||
fun processKey(result: Uri, extension: String = "keys") {
|
||||
contentResolver.takePersistableUriPermission(
|
||||
result,
|
||||
Intent.FLAG_GRANT_READ_URI_PERMISSION
|
||||
InstallableActions.processKey(
|
||||
activity = this,
|
||||
fragmentManager = supportFragmentManager,
|
||||
gamesViewModel = gamesViewModel,
|
||||
result = result,
|
||||
extension = extension
|
||||
)
|
||||
|
||||
val resultCode: Int = NativeLibrary.installKeys(result.toString(), extension)
|
||||
|
||||
if (resultCode == 0) {
|
||||
// TODO(crueter): It may be worth it to switch some of these Toasts to snackbars,
|
||||
// since most of it is foreground-only anyways.
|
||||
Toast.makeText(
|
||||
applicationContext,
|
||||
R.string.keys_install_success,
|
||||
Toast.LENGTH_SHORT
|
||||
).show()
|
||||
|
||||
gamesViewModel.reloadGames(true)
|
||||
|
||||
return
|
||||
}
|
||||
|
||||
val resultString: String =
|
||||
resources.getStringArray(R.array.installKeysResults)[resultCode]
|
||||
|
||||
MessageDialogFragment.newInstance(
|
||||
titleId = R.string.keys_failed,
|
||||
descriptionString = resultString,
|
||||
helpLinkId = R.string.keys_missing_help
|
||||
).show(supportFragmentManager, MessageDialogFragment.TAG)
|
||||
}
|
||||
|
||||
val getFirmware = registerForActivityResult(ActivityResultContracts.OpenDocument()) { result ->
|
||||
|
|
@ -491,75 +462,21 @@ class MainActivity : AppCompatActivity(), ThemeProvider {
|
|||
}
|
||||
|
||||
fun processFirmware(result: Uri, onComplete: (() -> Unit)? = null) {
|
||||
val filterNCA = FilenameFilter { _, dirName -> dirName.endsWith(".nca") }
|
||||
|
||||
val firmwarePath =
|
||||
File(NativeConfig.getNandDir() + "/system/Contents/registered/")
|
||||
val cacheFirmwareDir = File("${cacheDir.path}/registered/")
|
||||
|
||||
ProgressDialogFragment.newInstance(
|
||||
this,
|
||||
R.string.firmware_installing
|
||||
) { progressCallback, _ ->
|
||||
var messageToShow: Any
|
||||
try {
|
||||
FileUtil.unzipToInternalStorage(
|
||||
result.toString(),
|
||||
cacheFirmwareDir,
|
||||
progressCallback
|
||||
)
|
||||
val unfilteredNumOfFiles = cacheFirmwareDir.list()?.size ?: -1
|
||||
val filteredNumOfFiles = cacheFirmwareDir.list(filterNCA)?.size ?: -2
|
||||
messageToShow = if (unfilteredNumOfFiles != filteredNumOfFiles) {
|
||||
MessageDialogFragment.newInstance(
|
||||
this,
|
||||
titleId = R.string.firmware_installed_failure,
|
||||
descriptionId = R.string.firmware_installed_failure_description
|
||||
)
|
||||
} else {
|
||||
firmwarePath.deleteRecursively()
|
||||
cacheFirmwareDir.copyRecursively(firmwarePath, true)
|
||||
NativeLibrary.initializeSystem(true)
|
||||
homeViewModel.setCheckKeys(true)
|
||||
getString(R.string.save_file_imported_success)
|
||||
}
|
||||
} catch (e: Exception) {
|
||||
Log.error("[MainActivity] Firmware install failed - ${e.message}")
|
||||
messageToShow = getString(R.string.fatal_error)
|
||||
} finally {
|
||||
cacheFirmwareDir.deleteRecursively()
|
||||
}
|
||||
messageToShow
|
||||
}.apply {
|
||||
onDialogComplete = onComplete
|
||||
}.show(supportFragmentManager, ProgressDialogFragment.TAG)
|
||||
InstallableActions.processFirmware(
|
||||
activity = this,
|
||||
fragmentManager = supportFragmentManager,
|
||||
homeViewModel = homeViewModel,
|
||||
result = result,
|
||||
onComplete = onComplete
|
||||
)
|
||||
}
|
||||
|
||||
fun uninstallFirmware() {
|
||||
val firmwarePath =
|
||||
File(NativeConfig.getNandDir() + "/system/Contents/registered/")
|
||||
ProgressDialogFragment.newInstance(
|
||||
this,
|
||||
R.string.firmware_uninstalling
|
||||
) { progressCallback, _ ->
|
||||
var messageToShow: Any
|
||||
try {
|
||||
// Ensure the firmware directory exists before attempting to delete
|
||||
if (firmwarePath.exists()) {
|
||||
firmwarePath.deleteRecursively()
|
||||
// Optionally reinitialize the system or perform other necessary steps
|
||||
NativeLibrary.initializeSystem(true)
|
||||
homeViewModel.setCheckKeys(true)
|
||||
messageToShow = getString(R.string.firmware_uninstalled_success)
|
||||
} else {
|
||||
messageToShow = getString(R.string.firmware_uninstalled_failure)
|
||||
}
|
||||
} catch (e: Exception) {
|
||||
Log.error("[MainActivity] Firmware uninstall failed - ${e.message}")
|
||||
messageToShow = getString(R.string.fatal_error)
|
||||
}
|
||||
messageToShow
|
||||
}.show(supportFragmentManager, ProgressDialogFragment.TAG)
|
||||
InstallableActions.uninstallFirmware(
|
||||
activity = this,
|
||||
fragmentManager = supportFragmentManager,
|
||||
homeViewModel = homeViewModel
|
||||
)
|
||||
}
|
||||
|
||||
val installGameUpdate = registerForActivityResult(
|
||||
|
|
@ -606,101 +523,12 @@ class MainActivity : AppCompatActivity(), ThemeProvider {
|
|||
}
|
||||
|
||||
private fun installContent(documents: List<Uri>) {
|
||||
ProgressDialogFragment.newInstance(
|
||||
this@MainActivity,
|
||||
R.string.installing_game_content
|
||||
) { progressCallback, messageCallback ->
|
||||
var installSuccess = 0
|
||||
var installOverwrite = 0
|
||||
var errorBaseGame = 0
|
||||
var error = 0
|
||||
documents.forEach {
|
||||
messageCallback.invoke(FileUtil.getFilename(it))
|
||||
when (
|
||||
InstallResult.from(
|
||||
NativeLibrary.installFileToNand(
|
||||
it.toString(),
|
||||
progressCallback
|
||||
)
|
||||
)
|
||||
) {
|
||||
InstallResult.Success -> {
|
||||
installSuccess += 1
|
||||
}
|
||||
|
||||
InstallResult.Overwrite -> {
|
||||
installOverwrite += 1
|
||||
}
|
||||
|
||||
InstallResult.BaseInstallAttempted -> {
|
||||
errorBaseGame += 1
|
||||
}
|
||||
|
||||
InstallResult.Failure -> {
|
||||
error += 1
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
addonViewModel.refreshAddons(force = true)
|
||||
|
||||
val separator = System.lineSeparator() ?: "\n"
|
||||
val installResult = StringBuilder()
|
||||
if (installSuccess > 0) {
|
||||
installResult.append(
|
||||
getString(
|
||||
R.string.install_game_content_success_install,
|
||||
installSuccess
|
||||
)
|
||||
)
|
||||
installResult.append(separator)
|
||||
}
|
||||
if (installOverwrite > 0) {
|
||||
installResult.append(
|
||||
getString(
|
||||
R.string.install_game_content_success_overwrite,
|
||||
installOverwrite
|
||||
)
|
||||
)
|
||||
installResult.append(separator)
|
||||
}
|
||||
val errorTotal: Int = errorBaseGame + error
|
||||
if (errorTotal > 0) {
|
||||
installResult.append(separator)
|
||||
installResult.append(
|
||||
getString(
|
||||
R.string.install_game_content_failed_count,
|
||||
errorTotal
|
||||
)
|
||||
)
|
||||
installResult.append(separator)
|
||||
if (errorBaseGame > 0) {
|
||||
installResult.append(separator)
|
||||
installResult.append(
|
||||
getString(R.string.install_game_content_failure_base)
|
||||
)
|
||||
installResult.append(separator)
|
||||
}
|
||||
if (error > 0) {
|
||||
installResult.append(
|
||||
getString(R.string.install_game_content_failure_description)
|
||||
)
|
||||
installResult.append(separator)
|
||||
}
|
||||
return@newInstance MessageDialogFragment.newInstance(
|
||||
this,
|
||||
titleId = R.string.install_game_content_failure,
|
||||
descriptionString = installResult.toString().trim(),
|
||||
helpLinkId = R.string.install_game_content_help_link
|
||||
)
|
||||
} else {
|
||||
return@newInstance MessageDialogFragment.newInstance(
|
||||
this,
|
||||
titleId = R.string.install_game_content_success,
|
||||
descriptionString = installResult.toString().trim()
|
||||
)
|
||||
}
|
||||
}.show(supportFragmentManager, ProgressDialogFragment.TAG)
|
||||
InstallableActions.installContent(
|
||||
activity = this,
|
||||
fragmentManager = supportFragmentManager,
|
||||
addonViewModel = addonViewModel,
|
||||
documents = documents
|
||||
)
|
||||
}
|
||||
|
||||
val exportUserData = registerForActivityResult(
|
||||
|
|
@ -709,25 +537,11 @@ class MainActivity : AppCompatActivity(), ThemeProvider {
|
|||
if (result == null) {
|
||||
return@registerForActivityResult
|
||||
}
|
||||
|
||||
ProgressDialogFragment.newInstance(
|
||||
this,
|
||||
R.string.exporting_user_data,
|
||||
true
|
||||
) { progressCallback, _ ->
|
||||
val zipResult = FileUtil.zipFromInternalStorage(
|
||||
File(DirectoryInitialization.userDirectory!!),
|
||||
DirectoryInitialization.userDirectory!!,
|
||||
BufferedOutputStream(contentResolver.openOutputStream(result)),
|
||||
progressCallback,
|
||||
compression = false
|
||||
)
|
||||
return@newInstance when (zipResult) {
|
||||
TaskState.Completed -> getString(R.string.user_data_export_success)
|
||||
TaskState.Failed -> R.string.export_failed
|
||||
TaskState.Cancelled -> R.string.user_data_export_cancelled
|
||||
}
|
||||
}.show(supportFragmentManager, ProgressDialogFragment.TAG)
|
||||
InstallableActions.exportUserData(
|
||||
activity = this,
|
||||
fragmentManager = supportFragmentManager,
|
||||
result = result
|
||||
)
|
||||
}
|
||||
|
||||
val importUserData =
|
||||
|
|
@ -735,58 +549,12 @@ class MainActivity : AppCompatActivity(), ThemeProvider {
|
|||
if (result == null) {
|
||||
return@registerForActivityResult
|
||||
}
|
||||
|
||||
ProgressDialogFragment.newInstance(
|
||||
this,
|
||||
R.string.importing_user_data
|
||||
) { progressCallback, _ ->
|
||||
val checkStream =
|
||||
ZipInputStream(BufferedInputStream(contentResolver.openInputStream(result)))
|
||||
var isYuzuBackup = false
|
||||
checkStream.use { stream ->
|
||||
var ze: ZipEntry? = null
|
||||
while (stream.nextEntry?.also { ze = it } != null) {
|
||||
val itemName = ze!!.name.trim()
|
||||
if (itemName == "/config/config.ini" || itemName == "config/config.ini") {
|
||||
isYuzuBackup = true
|
||||
return@use
|
||||
}
|
||||
}
|
||||
}
|
||||
if (!isYuzuBackup) {
|
||||
return@newInstance MessageDialogFragment.newInstance(
|
||||
this,
|
||||
titleId = R.string.invalid_yuzu_backup,
|
||||
descriptionId = R.string.user_data_import_failed_description
|
||||
)
|
||||
}
|
||||
|
||||
// Clear existing user data
|
||||
NativeConfig.unloadGlobalConfig()
|
||||
File(DirectoryInitialization.userDirectory!!).deleteRecursively()
|
||||
|
||||
// Copy archive to internal storage
|
||||
try {
|
||||
FileUtil.unzipToInternalStorage(
|
||||
result.toString(),
|
||||
File(DirectoryInitialization.userDirectory!!),
|
||||
progressCallback
|
||||
)
|
||||
} catch (e: Exception) {
|
||||
return@newInstance MessageDialogFragment.newInstance(
|
||||
this,
|
||||
titleId = R.string.import_failed,
|
||||
descriptionId = R.string.user_data_import_failed_description
|
||||
)
|
||||
}
|
||||
|
||||
// Reinitialize relevant data
|
||||
NativeLibrary.initializeSystem(true)
|
||||
NativeConfig.initializeGlobalConfig()
|
||||
gamesViewModel.reloadGames(false)
|
||||
driverViewModel.reloadDriverData()
|
||||
|
||||
return@newInstance getString(R.string.user_data_import_success)
|
||||
}.show(supportFragmentManager, ProgressDialogFragment.TAG)
|
||||
InstallableActions.importUserData(
|
||||
activity = this,
|
||||
fragmentManager = supportFragmentManager,
|
||||
gamesViewModel = gamesViewModel,
|
||||
driverViewModel = driverViewModel,
|
||||
result = result
|
||||
)
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -0,0 +1,327 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
package org.yuzu.yuzu_emu.utils
|
||||
|
||||
import android.content.Intent
|
||||
import android.net.Uri
|
||||
import android.widget.Toast
|
||||
import androidx.fragment.app.FragmentActivity
|
||||
import androidx.fragment.app.FragmentManager
|
||||
import org.yuzu.yuzu_emu.NativeLibrary
|
||||
import org.yuzu.yuzu_emu.R
|
||||
import org.yuzu.yuzu_emu.fragments.MessageDialogFragment
|
||||
import org.yuzu.yuzu_emu.fragments.ProgressDialogFragment
|
||||
import org.yuzu.yuzu_emu.model.AddonViewModel
|
||||
import org.yuzu.yuzu_emu.model.DriverViewModel
|
||||
import org.yuzu.yuzu_emu.model.GamesViewModel
|
||||
import org.yuzu.yuzu_emu.model.HomeViewModel
|
||||
import org.yuzu.yuzu_emu.model.InstallResult
|
||||
import org.yuzu.yuzu_emu.model.TaskState
|
||||
import java.io.BufferedInputStream
|
||||
import java.io.BufferedOutputStream
|
||||
import java.io.File
|
||||
import java.io.FilenameFilter
|
||||
import java.util.zip.ZipEntry
|
||||
import java.util.zip.ZipInputStream
|
||||
|
||||
object InstallableActions {
|
||||
fun processKey(
|
||||
activity: FragmentActivity,
|
||||
fragmentManager: FragmentManager,
|
||||
gamesViewModel: GamesViewModel,
|
||||
result: Uri,
|
||||
extension: String = "keys"
|
||||
) {
|
||||
activity.contentResolver.takePersistableUriPermission(
|
||||
result,
|
||||
Intent.FLAG_GRANT_READ_URI_PERMISSION
|
||||
)
|
||||
|
||||
val resultCode = NativeLibrary.installKeys(result.toString(), extension)
|
||||
if (resultCode == 0) {
|
||||
Toast.makeText(
|
||||
activity.applicationContext,
|
||||
R.string.keys_install_success,
|
||||
Toast.LENGTH_SHORT
|
||||
).show()
|
||||
gamesViewModel.reloadGames(true)
|
||||
return
|
||||
}
|
||||
|
||||
val resultString = activity.resources.getStringArray(R.array.installKeysResults)[resultCode]
|
||||
MessageDialogFragment.newInstance(
|
||||
titleId = R.string.keys_failed,
|
||||
descriptionString = resultString,
|
||||
helpLinkId = R.string.keys_missing_help
|
||||
).show(fragmentManager, MessageDialogFragment.TAG)
|
||||
}
|
||||
|
||||
fun processFirmware(
|
||||
activity: FragmentActivity,
|
||||
fragmentManager: FragmentManager,
|
||||
homeViewModel: HomeViewModel,
|
||||
result: Uri,
|
||||
onComplete: (() -> Unit)? = null
|
||||
) {
|
||||
val filterNCA = FilenameFilter { _, dirName -> dirName.endsWith(".nca") }
|
||||
val firmwarePath = File(NativeConfig.getNandDir() + "/system/Contents/registered/")
|
||||
val cacheFirmwareDir = File("${activity.cacheDir.path}/registered/")
|
||||
|
||||
ProgressDialogFragment.newInstance(
|
||||
activity,
|
||||
R.string.firmware_installing
|
||||
) { progressCallback, _ ->
|
||||
var messageToShow: Any
|
||||
try {
|
||||
FileUtil.unzipToInternalStorage(
|
||||
result.toString(),
|
||||
cacheFirmwareDir,
|
||||
progressCallback
|
||||
)
|
||||
val unfilteredNumOfFiles = cacheFirmwareDir.list()?.size ?: -1
|
||||
val filteredNumOfFiles = cacheFirmwareDir.list(filterNCA)?.size ?: -2
|
||||
messageToShow = if (unfilteredNumOfFiles != filteredNumOfFiles) {
|
||||
MessageDialogFragment.newInstance(
|
||||
activity,
|
||||
titleId = R.string.firmware_installed_failure,
|
||||
descriptionId = R.string.firmware_installed_failure_description
|
||||
)
|
||||
} else {
|
||||
firmwarePath.deleteRecursively()
|
||||
cacheFirmwareDir.copyRecursively(firmwarePath, overwrite = true)
|
||||
NativeLibrary.initializeSystem(true)
|
||||
homeViewModel.setCheckKeys(true)
|
||||
activity.getString(R.string.save_file_imported_success)
|
||||
}
|
||||
} catch (_: Exception) {
|
||||
messageToShow = activity.getString(R.string.fatal_error)
|
||||
} finally {
|
||||
cacheFirmwareDir.deleteRecursively()
|
||||
}
|
||||
messageToShow
|
||||
}.apply {
|
||||
onDialogComplete = onComplete
|
||||
}.show(fragmentManager, ProgressDialogFragment.TAG)
|
||||
}
|
||||
|
||||
fun uninstallFirmware(
|
||||
activity: FragmentActivity,
|
||||
fragmentManager: FragmentManager,
|
||||
homeViewModel: HomeViewModel
|
||||
) {
|
||||
val firmwarePath = File(NativeConfig.getNandDir() + "/system/Contents/registered/")
|
||||
ProgressDialogFragment.newInstance(
|
||||
activity,
|
||||
R.string.firmware_uninstalling
|
||||
) { _, _ ->
|
||||
val messageToShow: Any = try {
|
||||
if (firmwarePath.exists()) {
|
||||
firmwarePath.deleteRecursively()
|
||||
NativeLibrary.initializeSystem(true)
|
||||
homeViewModel.setCheckKeys(true)
|
||||
activity.getString(R.string.firmware_uninstalled_success)
|
||||
} else {
|
||||
activity.getString(R.string.firmware_uninstalled_failure)
|
||||
}
|
||||
} catch (_: Exception) {
|
||||
activity.getString(R.string.fatal_error)
|
||||
}
|
||||
messageToShow
|
||||
}.show(fragmentManager, ProgressDialogFragment.TAG)
|
||||
}
|
||||
|
||||
fun installContent(
|
||||
activity: FragmentActivity,
|
||||
fragmentManager: FragmentManager,
|
||||
addonViewModel: AddonViewModel,
|
||||
documents: List<Uri>
|
||||
) {
|
||||
ProgressDialogFragment.newInstance(
|
||||
activity,
|
||||
R.string.installing_game_content
|
||||
) { progressCallback, messageCallback ->
|
||||
var installSuccess = 0
|
||||
var installOverwrite = 0
|
||||
var errorBaseGame = 0
|
||||
var error = 0
|
||||
documents.forEach {
|
||||
messageCallback.invoke(FileUtil.getFilename(it))
|
||||
when (
|
||||
InstallResult.from(
|
||||
NativeLibrary.installFileToNand(
|
||||
it.toString(),
|
||||
progressCallback
|
||||
)
|
||||
)
|
||||
) {
|
||||
InstallResult.Success -> installSuccess += 1
|
||||
InstallResult.Overwrite -> installOverwrite += 1
|
||||
InstallResult.BaseInstallAttempted -> errorBaseGame += 1
|
||||
InstallResult.Failure -> error += 1
|
||||
}
|
||||
}
|
||||
|
||||
addonViewModel.refreshAddons(force = true)
|
||||
|
||||
val separator = System.lineSeparator() ?: "\n"
|
||||
val installResult = StringBuilder()
|
||||
if (installSuccess > 0) {
|
||||
installResult.append(
|
||||
activity.getString(
|
||||
R.string.install_game_content_success_install,
|
||||
installSuccess
|
||||
)
|
||||
)
|
||||
installResult.append(separator)
|
||||
}
|
||||
if (installOverwrite > 0) {
|
||||
installResult.append(
|
||||
activity.getString(
|
||||
R.string.install_game_content_success_overwrite,
|
||||
installOverwrite
|
||||
)
|
||||
)
|
||||
installResult.append(separator)
|
||||
}
|
||||
val errorTotal = errorBaseGame + error
|
||||
if (errorTotal > 0) {
|
||||
installResult.append(separator)
|
||||
installResult.append(
|
||||
activity.getString(
|
||||
R.string.install_game_content_failed_count,
|
||||
errorTotal
|
||||
)
|
||||
)
|
||||
installResult.append(separator)
|
||||
if (errorBaseGame > 0) {
|
||||
installResult.append(separator)
|
||||
installResult.append(activity.getString(R.string.install_game_content_failure_base))
|
||||
installResult.append(separator)
|
||||
}
|
||||
if (error > 0) {
|
||||
installResult.append(
|
||||
activity.getString(R.string.install_game_content_failure_description)
|
||||
)
|
||||
installResult.append(separator)
|
||||
}
|
||||
return@newInstance MessageDialogFragment.newInstance(
|
||||
activity,
|
||||
titleId = R.string.install_game_content_failure,
|
||||
descriptionString = installResult.toString().trim(),
|
||||
helpLinkId = R.string.install_game_content_help_link
|
||||
)
|
||||
} else {
|
||||
return@newInstance MessageDialogFragment.newInstance(
|
||||
activity,
|
||||
titleId = R.string.install_game_content_success,
|
||||
descriptionString = installResult.toString().trim()
|
||||
)
|
||||
}
|
||||
}.show(fragmentManager, ProgressDialogFragment.TAG)
|
||||
}
|
||||
|
||||
fun exportUserData(
|
||||
activity: FragmentActivity,
|
||||
fragmentManager: FragmentManager,
|
||||
result: Uri
|
||||
) {
|
||||
val userDirectory = DirectoryInitialization.userDirectory
|
||||
if (userDirectory == null) {
|
||||
Toast.makeText(
|
||||
activity.applicationContext,
|
||||
R.string.fatal_error,
|
||||
Toast.LENGTH_SHORT
|
||||
).show()
|
||||
return
|
||||
}
|
||||
|
||||
ProgressDialogFragment.newInstance(
|
||||
activity,
|
||||
R.string.exporting_user_data,
|
||||
true
|
||||
) { progressCallback, _ ->
|
||||
val zipResult = FileUtil.zipFromInternalStorage(
|
||||
File(userDirectory),
|
||||
userDirectory,
|
||||
BufferedOutputStream(activity.contentResolver.openOutputStream(result)),
|
||||
progressCallback,
|
||||
compression = false
|
||||
)
|
||||
return@newInstance when (zipResult) {
|
||||
TaskState.Completed -> activity.getString(R.string.user_data_export_success)
|
||||
TaskState.Failed -> R.string.export_failed
|
||||
TaskState.Cancelled -> R.string.user_data_export_cancelled
|
||||
}
|
||||
}.show(fragmentManager, ProgressDialogFragment.TAG)
|
||||
}
|
||||
|
||||
fun importUserData(
|
||||
activity: FragmentActivity,
|
||||
fragmentManager: FragmentManager,
|
||||
gamesViewModel: GamesViewModel,
|
||||
driverViewModel: DriverViewModel,
|
||||
result: Uri
|
||||
) {
|
||||
val userDirectory = DirectoryInitialization.userDirectory
|
||||
if (userDirectory == null) {
|
||||
Toast.makeText(
|
||||
activity.applicationContext,
|
||||
R.string.fatal_error,
|
||||
Toast.LENGTH_SHORT
|
||||
).show()
|
||||
return
|
||||
}
|
||||
|
||||
ProgressDialogFragment.newInstance(
|
||||
activity,
|
||||
R.string.importing_user_data
|
||||
) { progressCallback, _ ->
|
||||
val checkStream = ZipInputStream(
|
||||
BufferedInputStream(activity.contentResolver.openInputStream(result))
|
||||
)
|
||||
var isYuzuBackup = false
|
||||
checkStream.use { stream ->
|
||||
var ze: ZipEntry? = null
|
||||
while (stream.nextEntry?.also { ze = it } != null) {
|
||||
val itemName = ze!!.name.trim()
|
||||
if (itemName == "/config/config.ini" || itemName == "config/config.ini") {
|
||||
isYuzuBackup = true
|
||||
return@use
|
||||
}
|
||||
}
|
||||
}
|
||||
if (!isYuzuBackup) {
|
||||
return@newInstance MessageDialogFragment.newInstance(
|
||||
activity,
|
||||
titleId = R.string.invalid_yuzu_backup,
|
||||
descriptionId = R.string.user_data_import_failed_description
|
||||
)
|
||||
}
|
||||
|
||||
NativeConfig.unloadGlobalConfig()
|
||||
File(userDirectory).deleteRecursively()
|
||||
|
||||
try {
|
||||
FileUtil.unzipToInternalStorage(
|
||||
result.toString(),
|
||||
File(userDirectory),
|
||||
progressCallback
|
||||
)
|
||||
} catch (_: Exception) {
|
||||
return@newInstance MessageDialogFragment.newInstance(
|
||||
activity,
|
||||
titleId = R.string.import_failed,
|
||||
descriptionId = R.string.user_data_import_failed_description
|
||||
)
|
||||
}
|
||||
|
||||
NativeLibrary.initializeSystem(true)
|
||||
NativeConfig.initializeGlobalConfig()
|
||||
gamesViewModel.reloadGames(false)
|
||||
driverViewModel.reloadDriverData()
|
||||
|
||||
return@newInstance activity.getString(R.string.user_data_import_success)
|
||||
}.show(fragmentManager, ProgressDialogFragment.TAG)
|
||||
}
|
||||
}
|
||||
|
|
@ -2,7 +2,7 @@
|
|||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
#include <common/fs/path_util.h>
|
||||
#include <common/logging/log.h>
|
||||
#include <common/logging.h>
|
||||
#include <common/settings.h>
|
||||
#include <input_common/main.h>
|
||||
#include "android_config.h"
|
||||
|
|
|
|||
|
|
@ -7,7 +7,7 @@
|
|||
#include <android/native_window_jni.h>
|
||||
|
||||
#include "common/android/id_cache.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/logging.h"
|
||||
#include "input_common/drivers/android.h"
|
||||
#include "input_common/drivers/touch_screen.h"
|
||||
#include "input_common/drivers/virtual_amiibo.h"
|
||||
|
|
|
|||
|
|
@ -42,8 +42,7 @@
|
|||
#include "common/detached_tasks.h"
|
||||
#include "common/dynamic_library.h"
|
||||
#include "common/fs/path_util.h"
|
||||
#include "common/logging/backend.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/logging.h"
|
||||
#include "common/scm_rev.h"
|
||||
#include "common/scope_exit.h"
|
||||
#include "common/settings.h"
|
||||
|
|
@ -1407,7 +1406,7 @@ jobjectArray Java_org_yuzu_yuzu_1emu_NativeLibrary_getPatchesForFile(JNIEnv* env
|
|||
Common::Android::ToJString(env, patch.version), static_cast<jint>(patch.type),
|
||||
Common::Android::ToJString(env, std::to_string(patch.program_id)),
|
||||
Common::Android::ToJString(env, std::to_string(patch.title_id)),
|
||||
static_cast<jlong>(patch.numeric_version));
|
||||
static_cast<jlong>(patch.numeric_version), static_cast<jint>(patch.source));
|
||||
env->SetObjectArrayElement(jpatchArray, i, jpatch);
|
||||
++i;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -10,7 +10,7 @@
|
|||
#include "common/android/android_common.h"
|
||||
#include "common/android/id_cache.h"
|
||||
#include "common/fs/path_util.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/logging.h"
|
||||
#include "common/settings.h"
|
||||
#include "frontend_common/config.h"
|
||||
#include "frontend_common/settings_generator.h"
|
||||
|
|
|
|||
|
|
@ -23,7 +23,7 @@
|
|||
#include <jni.h>
|
||||
|
||||
#include "common/android/android_common.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/logging.h"
|
||||
#include "native.h"
|
||||
|
||||
namespace {
|
||||
|
|
|
|||
|
|
@ -1,8 +1,11 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <common/android/android_common.h>
|
||||
#include <common/logging/log.h>
|
||||
#include <common/logging.h>
|
||||
#include <jni.h>
|
||||
|
||||
extern "C" {
|
||||
|
|
|
|||
|
|
@ -10,12 +10,11 @@
|
|||
|
||||
<com.google.android.material.appbar.AppBarLayout
|
||||
android:id="@+id/appbar_about"
|
||||
style="@style/Widget.Eden.TransparentTopAppBarLayout"
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="wrap_content"
|
||||
android:fitsSystemWindows="true"
|
||||
android:touchscreenBlocksFocus="false"
|
||||
android:background="@android:color/transparent"
|
||||
app:elevation="0dp">
|
||||
android:touchscreenBlocksFocus="false">
|
||||
|
||||
<com.google.android.material.appbar.MaterialToolbar
|
||||
android:id="@+id/toolbar_about"
|
||||
|
|
@ -41,15 +40,41 @@
|
|||
android:layout_width="match_parent"
|
||||
android:layout_height="match_parent"
|
||||
android:orientation="horizontal"
|
||||
android:padding="24dp">
|
||||
android:paddingBottom="24dp"
|
||||
android:paddingStart="24dp"
|
||||
android:paddingTop="0dp"
|
||||
android:paddingEnd="24dp">
|
||||
|
||||
<ImageView
|
||||
android:id="@+id/image_logo"
|
||||
android:layout_width="200dp"
|
||||
android:layout_height="200dp"
|
||||
android:layout_gravity="center_vertical"
|
||||
<LinearLayout
|
||||
android:layout_width="wrap_content"
|
||||
android:layout_height="wrap_content"
|
||||
android:layout_marginEnd="32dp"
|
||||
android:src="@drawable/ic_yuzu" />
|
||||
android:gravity="center_horizontal"
|
||||
android:orientation="vertical">
|
||||
|
||||
<ImageView
|
||||
android:id="@+id/image_logo"
|
||||
android:layout_width="200dp"
|
||||
android:layout_height="200dp"
|
||||
android:layout_marginBottom="8dp"
|
||||
android:src="@drawable/ic_yuzu" />
|
||||
|
||||
<com.google.android.material.textview.MaterialTextView
|
||||
style="@style/TextAppearance.Material3.TitleMedium"
|
||||
android:layout_width="wrap_content"
|
||||
android:layout_height="wrap_content"
|
||||
android:text="@string/app_name"
|
||||
android:textAlignment="center" />
|
||||
|
||||
<com.google.android.material.textview.MaterialTextView
|
||||
style="@style/TextAppearance.Material3.BodyMedium"
|
||||
android:layout_width="220dp"
|
||||
android:layout_height="wrap_content"
|
||||
android:layout_marginTop="4dp"
|
||||
android:text="@string/about_app_description"
|
||||
android:textAlignment="center" />
|
||||
|
||||
</LinearLayout>
|
||||
|
||||
<LinearLayout
|
||||
android:layout_width="0dp"
|
||||
|
|
@ -57,39 +82,6 @@
|
|||
android:layout_weight="1"
|
||||
android:orientation="vertical">
|
||||
|
||||
<com.google.android.material.card.MaterialCardView
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="wrap_content"
|
||||
app:cardCornerRadius="16dp"
|
||||
app:cardBackgroundColor="?attr/colorSurface"
|
||||
app:strokeColor="?attr/colorOutline"
|
||||
app:strokeWidth="1dp"
|
||||
app:cardElevation="0dp">
|
||||
<LinearLayout
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="wrap_content"
|
||||
android:orientation="vertical"
|
||||
android:paddingHorizontal="24dp"
|
||||
android:paddingVertical="20dp">
|
||||
|
||||
<com.google.android.material.textview.MaterialTextView
|
||||
style="@style/TextAppearance.Material3.TitleMedium"
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="wrap_content"
|
||||
android:text="@string/about"
|
||||
android:textAlignment="viewStart" />
|
||||
|
||||
<com.google.android.material.textview.MaterialTextView
|
||||
style="@style/TextAppearance.Material3.BodyMedium"
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="wrap_content"
|
||||
android:layout_marginTop="6dp"
|
||||
android:text="@string/about_app_description"
|
||||
android:textAlignment="viewStart" />
|
||||
|
||||
</LinearLayout>
|
||||
</com.google.android.material.card.MaterialCardView>
|
||||
|
||||
<com.google.android.material.card.MaterialCardView
|
||||
android:id="@+id/button_contributors"
|
||||
android:layout_width="match_parent"
|
||||
|
|
@ -205,7 +197,7 @@
|
|||
<LinearLayout
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="wrap_content"
|
||||
android:layout_marginTop="24dp"
|
||||
android:layout_marginTop="12dp"
|
||||
android:gravity="start"
|
||||
android:orientation="horizontal">
|
||||
|
||||
|
|
|
|||
|
|
@ -10,12 +10,11 @@
|
|||
|
||||
<com.google.android.material.appbar.AppBarLayout
|
||||
android:id="@+id/appbar_about"
|
||||
style="@style/Widget.Eden.TransparentTopAppBarLayout"
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="wrap_content"
|
||||
android:fitsSystemWindows="true"
|
||||
android:touchscreenBlocksFocus="false"
|
||||
android:background="@android:color/transparent"
|
||||
app:elevation="0dp">
|
||||
android:touchscreenBlocksFocus="false">
|
||||
|
||||
<com.google.android.material.appbar.MaterialToolbar
|
||||
android:id="@+id/toolbar_about"
|
||||
|
|
@ -43,48 +42,35 @@
|
|||
android:orientation="vertical"
|
||||
android:paddingBottom="24dp">
|
||||
|
||||
<ImageView
|
||||
android:id="@+id/image_logo"
|
||||
android:layout_width="160dp"
|
||||
android:layout_height="160dp"
|
||||
android:layout_marginVertical="24dp"
|
||||
android:layout_gravity="center_horizontal"
|
||||
android:src="@drawable/ic_yuzu" />
|
||||
|
||||
<com.google.android.material.card.MaterialCardView
|
||||
<LinearLayout
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="wrap_content"
|
||||
android:layout_marginHorizontal="16dp"
|
||||
android:layout_marginTop="16dp"
|
||||
app:cardBackgroundColor="@android:color/transparent"
|
||||
app:cardCornerRadius="16dp"
|
||||
app:cardElevation="0dp"
|
||||
app:strokeColor="?attr/colorOutline"
|
||||
app:strokeWidth="1dp">
|
||||
<LinearLayout
|
||||
android:layout_width="match_parent"
|
||||
android:orientation="vertical"
|
||||
android:gravity="center_horizontal">
|
||||
|
||||
<ImageView
|
||||
android:id="@+id/image_logo"
|
||||
android:layout_width="160dp"
|
||||
android:layout_height="160dp"
|
||||
android:layout_marginBottom="8dp"
|
||||
android:src="@drawable/ic_yuzu" />
|
||||
|
||||
<com.google.android.material.textview.MaterialTextView
|
||||
style="@style/TextAppearance.Material3.TitleMedium"
|
||||
android:layout_width="wrap_content"
|
||||
android:layout_height="wrap_content"
|
||||
android:paddingVertical="20dp"
|
||||
android:paddingHorizontal="20dp"
|
||||
android:orientation="vertical">
|
||||
android:text="@string/app_name"
|
||||
android:textAlignment="center" />
|
||||
|
||||
<com.google.android.material.textview.MaterialTextView
|
||||
style="@style/TextAppearance.Material3.TitleMedium"
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="wrap_content"
|
||||
android:textAlignment="viewStart"
|
||||
android:text="@string/about" />
|
||||
<com.google.android.material.textview.MaterialTextView
|
||||
style="@style/SynthwaveText.Body"
|
||||
android:layout_width="wrap_content"
|
||||
android:layout_height="wrap_content"
|
||||
android:layout_marginTop="4dp"
|
||||
android:textAlignment="center"
|
||||
android:text="@string/about_app_description" />
|
||||
|
||||
<com.google.android.material.textview.MaterialTextView
|
||||
style="@style/SynthwaveText.Body"
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="wrap_content"
|
||||
android:layout_marginTop="6dp"
|
||||
android:textAlignment="viewStart"
|
||||
android:text="@string/about_app_description" />
|
||||
|
||||
</LinearLayout>
|
||||
</com.google.android.material.card.MaterialCardView>
|
||||
</LinearLayout>
|
||||
|
||||
<com.google.android.material.card.MaterialCardView
|
||||
android:id="@+id/button_contributors"
|
||||
|
|
@ -206,7 +192,7 @@
|
|||
android:layout_height="wrap_content"
|
||||
android:orientation="horizontal"
|
||||
android:gravity="center_horizontal"
|
||||
android:layout_marginTop="24dp"
|
||||
android:layout_marginTop="12dp"
|
||||
android:layout_marginBottom="16dp"
|
||||
android:layout_marginHorizontal="40dp">
|
||||
|
||||
|
|
@ -220,7 +206,9 @@
|
|||
app:icon="@drawable/ic_discord"
|
||||
app:iconSize="24dp"
|
||||
app:iconGravity="textStart"
|
||||
app:iconPadding="0dp" />
|
||||
app:iconPadding="0dp"
|
||||
app:strokeColor="?attr/colorOutline"
|
||||
app:strokeWidth="1dp" />
|
||||
|
||||
<com.google.android.material.button.MaterialButton
|
||||
style="@style/EdenButton.Secondary"
|
||||
|
|
@ -232,7 +220,9 @@
|
|||
app:icon="@drawable/ic_stoat"
|
||||
app:iconSize="24dp"
|
||||
app:iconGravity="textStart"
|
||||
app:iconPadding="0dp" />
|
||||
app:iconPadding="0dp"
|
||||
app:strokeColor="?attr/colorOutline"
|
||||
app:strokeWidth="1dp" />
|
||||
|
||||
<com.google.android.material.button.MaterialButton
|
||||
style="@style/EdenButton.Secondary"
|
||||
|
|
@ -244,7 +234,9 @@
|
|||
app:icon="@drawable/ic_x"
|
||||
app:iconSize="24dp"
|
||||
app:iconGravity="textStart"
|
||||
app:iconPadding="0dp" />
|
||||
app:iconPadding="0dp"
|
||||
app:strokeColor="?attr/colorOutline"
|
||||
app:strokeWidth="1dp" />
|
||||
|
||||
<com.google.android.material.button.MaterialButton
|
||||
style="@style/EdenButton.Secondary"
|
||||
|
|
@ -256,7 +248,9 @@
|
|||
app:icon="@drawable/ic_website"
|
||||
app:iconSize="24dp"
|
||||
app:iconGravity="textStart"
|
||||
app:iconPadding="0dp" />
|
||||
app:iconPadding="0dp"
|
||||
app:strokeColor="?attr/colorOutline"
|
||||
app:strokeWidth="1dp" />
|
||||
|
||||
<com.google.android.material.button.MaterialButton
|
||||
android:id="@+id/button_github"
|
||||
|
|
@ -268,7 +262,9 @@
|
|||
app:icon="@drawable/ic_github"
|
||||
app:iconSize="24dp"
|
||||
app:iconGravity="textStart"
|
||||
app:iconPadding="0dp" />
|
||||
app:iconPadding="0dp"
|
||||
app:strokeColor="?attr/colorOutline"
|
||||
app:strokeWidth="1dp" />
|
||||
|
||||
</LinearLayout>
|
||||
|
||||
|
|
|
|||
|
|
@ -40,10 +40,6 @@
|
|||
|
||||
<action
|
||||
android:id="@+id/action_global_settingsActivity"
|
||||
app:destination="@id/settingsActivity"
|
||||
app:enterAnim="@anim/nav_default_enter_anim"
|
||||
app:exitAnim="@anim/nav_default_exit_anim"
|
||||
app:popEnterAnim="@anim/nav_default_pop_enter_anim"
|
||||
app:popExitAnim="@anim/nav_default_pop_exit_anim" />
|
||||
app:destination="@id/settingsActivity" />
|
||||
|
||||
</navigation>
|
||||
|
|
|
|||
|
|
@ -20,26 +20,7 @@
|
|||
<fragment
|
||||
android:id="@+id/homeSettingsFragment"
|
||||
android:name="org.yuzu.yuzu_emu.fragments.HomeSettingsFragment"
|
||||
android:label="HomeSettingsFragment" >
|
||||
<action
|
||||
android:id="@+id/action_homeSettingsFragment_to_aboutFragment"
|
||||
app:destination="@id/aboutFragment" />
|
||||
<action
|
||||
android:id="@+id/action_homeSettingsFragment_to_installableFragment"
|
||||
app:destination="@id/installableFragment" />
|
||||
<action
|
||||
android:id="@+id/action_homeSettingsFragment_to_driverManagerFragment"
|
||||
app:destination="@id/driverManagerFragment" />
|
||||
<action
|
||||
android:id="@+id/action_homeSettingsFragment_to_appletLauncherFragment"
|
||||
app:destination="@id/appletLauncherFragment" />
|
||||
<action
|
||||
android:id="@+id/action_homeSettingsFragment_to_gameFoldersFragment"
|
||||
app:destination="@id/gameFoldersFragment" />
|
||||
<action
|
||||
android:id="@+id/action_homeSettingsFragment_to_profileManagerFragment"
|
||||
app:destination="@id/profileManagerFragment" />
|
||||
</fragment>
|
||||
android:label="HomeSettingsFragment" />
|
||||
|
||||
<fragment
|
||||
android:id="@+id/firstTimeSetupFragment"
|
||||
|
|
@ -55,11 +36,7 @@
|
|||
<fragment
|
||||
android:id="@+id/aboutFragment"
|
||||
android:name="org.yuzu.yuzu_emu.fragments.AboutFragment"
|
||||
android:label="AboutFragment" >
|
||||
<action
|
||||
android:id="@+id/action_aboutFragment_to_licensesFragment"
|
||||
app:destination="@id/licensesFragment" />
|
||||
</fragment>
|
||||
android:label="AboutFragment" />
|
||||
|
||||
<fragment
|
||||
android:id="@+id/licensesFragment"
|
||||
|
|
@ -101,11 +78,23 @@
|
|||
|
||||
<action
|
||||
android:id="@+id/action_global_settingsActivity"
|
||||
app:destination="@id/settingsActivity"
|
||||
app:enterAnim="@anim/nav_default_enter_anim"
|
||||
app:exitAnim="@anim/nav_default_exit_anim"
|
||||
app:popEnterAnim="@anim/nav_default_pop_enter_anim"
|
||||
app:popExitAnim="@anim/nav_default_pop_exit_anim" />
|
||||
app:destination="@id/settingsActivity" />
|
||||
<activity
|
||||
android:id="@+id/settingsSubscreenActivity"
|
||||
android:name="org.yuzu.yuzu_emu.features.settings.ui.SettingsSubscreenActivity"
|
||||
android:label="SettingsSubscreenActivity">
|
||||
<argument
|
||||
android:name="destination"
|
||||
app:argType="org.yuzu.yuzu_emu.features.settings.ui.SettingsSubscreen" />
|
||||
<argument
|
||||
android:name="game"
|
||||
app:argType="org.yuzu.yuzu_emu.model.Game"
|
||||
app:nullable="true"
|
||||
android:defaultValue="@null" />
|
||||
</activity>
|
||||
<action
|
||||
android:id="@+id/action_global_settingsSubscreenActivity"
|
||||
app:destination="@id/settingsSubscreenActivity" />
|
||||
<fragment
|
||||
android:id="@+id/installableFragment"
|
||||
android:name="org.yuzu.yuzu_emu.fragments.InstallableFragment"
|
||||
|
|
@ -119,9 +108,6 @@
|
|||
app:argType="org.yuzu.yuzu_emu.model.Game"
|
||||
app:nullable="true"
|
||||
android:defaultValue="@null" />
|
||||
<action
|
||||
android:id="@+id/action_driverManagerFragment_to_driverFetcherFragment"
|
||||
app:destination="@id/driverFetcherFragment" />
|
||||
</fragment>
|
||||
<fragment
|
||||
android:id="@+id/appletLauncherFragment"
|
||||
|
|
|
|||
|
|
@ -0,0 +1,139 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<navigation xmlns:android="http://schemas.android.com/apk/res/android"
|
||||
xmlns:app="http://schemas.android.com/apk/res-auto"
|
||||
xmlns:tools="http://schemas.android.com/tools"
|
||||
android:id="@+id/settings_subscreen_navigation"
|
||||
app:startDestination="@id/profileManagerFragment">
|
||||
|
||||
<fragment
|
||||
android:id="@+id/profileManagerFragment"
|
||||
android:name="org.yuzu.yuzu_emu.fragments.ProfileManagerFragment"
|
||||
android:label="ProfileManagerFragment">
|
||||
<action
|
||||
android:id="@+id/action_profileManagerFragment_to_newUserDialog"
|
||||
app:destination="@id/newUserDialogFragment" />
|
||||
</fragment>
|
||||
|
||||
<fragment
|
||||
android:id="@+id/newUserDialogFragment"
|
||||
android:name="org.yuzu.yuzu_emu.fragments.EditUserDialogFragment"
|
||||
android:label="NewUserDialogFragment" />
|
||||
|
||||
<fragment
|
||||
android:id="@+id/driverManagerFragment"
|
||||
android:name="org.yuzu.yuzu_emu.fragments.DriverManagerFragment"
|
||||
android:label="DriverManagerFragment">
|
||||
<argument
|
||||
android:name="game"
|
||||
app:argType="org.yuzu.yuzu_emu.model.Game"
|
||||
app:nullable="true"
|
||||
android:defaultValue="@null" />
|
||||
</fragment>
|
||||
|
||||
<fragment
|
||||
android:id="@+id/driverFetcherFragment"
|
||||
android:name="org.yuzu.yuzu_emu.fragments.DriverFetcherFragment"
|
||||
android:label="fragment_driver_fetcher"
|
||||
tools:layout="@layout/fragment_driver_fetcher" />
|
||||
|
||||
<fragment
|
||||
android:id="@+id/freedrenoSettingsFragment"
|
||||
android:name="org.yuzu.yuzu_emu.fragments.FreedrenoSettingsFragment"
|
||||
android:label="@string/freedreno_settings_title">
|
||||
<argument
|
||||
android:name="game"
|
||||
app:argType="org.yuzu.yuzu_emu.model.Game"
|
||||
app:nullable="true"
|
||||
android:defaultValue="@null" />
|
||||
</fragment>
|
||||
|
||||
<fragment
|
||||
android:id="@+id/appletLauncherFragment"
|
||||
android:name="org.yuzu.yuzu_emu.fragments.AppletLauncherFragment"
|
||||
android:label="AppletLauncherFragment">
|
||||
<action
|
||||
android:id="@+id/action_appletLauncherFragment_to_cabinetLauncherDialogFragment"
|
||||
app:destination="@id/cabinetLauncherDialogFragment" />
|
||||
</fragment>
|
||||
|
||||
<dialog
|
||||
android:id="@+id/cabinetLauncherDialogFragment"
|
||||
android:name="org.yuzu.yuzu_emu.fragments.CabinetLauncherDialogFragment"
|
||||
android:label="CabinetLauncherDialogFragment" />
|
||||
|
||||
<fragment
|
||||
android:id="@+id/aboutFragment"
|
||||
android:name="org.yuzu.yuzu_emu.fragments.AboutFragment"
|
||||
android:label="AboutFragment" />
|
||||
|
||||
<fragment
|
||||
android:id="@+id/licensesFragment"
|
||||
android:name="org.yuzu.yuzu_emu.fragments.LicensesFragment"
|
||||
android:label="LicensesFragment" />
|
||||
|
||||
<fragment
|
||||
android:id="@+id/gameInfoFragment"
|
||||
android:name="org.yuzu.yuzu_emu.fragments.GameInfoFragment"
|
||||
android:label="GameInfoFragment">
|
||||
<argument
|
||||
android:name="game"
|
||||
app:argType="org.yuzu.yuzu_emu.model.Game" />
|
||||
</fragment>
|
||||
|
||||
<fragment
|
||||
android:id="@+id/addonsFragment"
|
||||
android:name="org.yuzu.yuzu_emu.fragments.AddonsFragment"
|
||||
android:label="AddonsFragment">
|
||||
<argument
|
||||
android:name="game"
|
||||
app:argType="org.yuzu.yuzu_emu.model.Game" />
|
||||
</fragment>
|
||||
|
||||
<fragment
|
||||
android:id="@+id/installableFragment"
|
||||
android:name="org.yuzu.yuzu_emu.fragments.InstallableFragment"
|
||||
android:label="InstallableFragment" />
|
||||
|
||||
<fragment
|
||||
android:id="@+id/gameFoldersFragment"
|
||||
android:name="org.yuzu.yuzu_emu.fragments.GameFoldersFragment"
|
||||
android:label="GameFoldersFragment" />
|
||||
|
||||
<activity
|
||||
android:id="@+id/emulationActivity"
|
||||
android:name="org.yuzu.yuzu_emu.activities.EmulationActivity"
|
||||
android:label="EmulationActivity">
|
||||
<argument
|
||||
android:name="game"
|
||||
app:argType="org.yuzu.yuzu_emu.model.Game"
|
||||
app:nullable="true"
|
||||
android:defaultValue="@null" />
|
||||
<argument
|
||||
android:name="custom"
|
||||
app:argType="boolean"
|
||||
android:defaultValue="false" />
|
||||
</activity>
|
||||
|
||||
<action
|
||||
android:id="@+id/action_global_emulationActivity"
|
||||
app:destination="@id/emulationActivity"
|
||||
app:launchSingleTop="true" />
|
||||
|
||||
<activity
|
||||
android:id="@+id/settingsSubscreenActivity"
|
||||
android:name="org.yuzu.yuzu_emu.features.settings.ui.SettingsSubscreenActivity"
|
||||
android:label="SettingsSubscreenActivity">
|
||||
<argument
|
||||
android:name="destination"
|
||||
app:argType="org.yuzu.yuzu_emu.features.settings.ui.SettingsSubscreen" />
|
||||
<argument
|
||||
android:name="game"
|
||||
app:argType="org.yuzu.yuzu_emu.model.Game"
|
||||
app:nullable="true"
|
||||
android:defaultValue="@null" />
|
||||
</activity>
|
||||
|
||||
<action
|
||||
android:id="@+id/action_global_settingsSubscreenActivity"
|
||||
app:destination="@id/settingsSubscreenActivity" />
|
||||
</navigation>
|
||||
|
|
@ -31,6 +31,8 @@
|
|||
<string name="enable_input_overlay_auto_hide">تمكين إخفاء الطبقة تلقائيًا</string>
|
||||
<string name="hide_overlay_on_controller_input">إخفاء الطبقة عند إدخال ذراع التحكم</string>
|
||||
<string name="hide_overlay_on_controller_input_description">إخفاء تلقائي لطبقة عناصر التحكم باللمس عند استخدام ذراع تحكم فعلية. تظهر الطبقة مرة أخرى عند فصل ذراع التحكم.</string>
|
||||
<string name="invert_confirm_back_controller_buttons">عكس أزرار التأكيد/الرجوع في وحدة التحكم</string>
|
||||
<string name="invert_confirm_back_controller_buttons_description">قم بتبديل طريقة عمل زري التأكيد والرجوع في نظام Android لتتوافق مع أنماط Switch و Xbox أثناء استخدام واجهة المستخدم الخاصة بالتطبيق.</string>
|
||||
|
||||
<string name="input_overlay_options">طبقة الإدخال</string>
|
||||
<string name="input_overlay_options_description">ضبط ذراع التحكم على الشاشة</string>
|
||||
|
|
@ -315,6 +317,9 @@
|
|||
<string name="share_log">مشاركة سجلات التصحيح</string>
|
||||
<string name="share_log_description">مشاركة ملف سجل Eden لتصحيح الأخطاء</string>
|
||||
<string name="share_log_missing">لم يتم العثور على ملف السجل</string>
|
||||
<string name="share_gpu_log">مشاركة سجلات وحدة معالجة الرسومات</string>
|
||||
<string name="share_gpu_log_description">شارك ملف سجل وحدة معالجة الرسومات الخاص بـ Eden لتصحيح مشكلات الرسومات</string>
|
||||
<string name="share_gpu_log_missing">لم يتم العثور على ملف سجل وحدة معالجة الرسومات</string>
|
||||
<string name="install_game_content">تثبيت محتوى اللعبة</string>
|
||||
<string name="install_game_content_description">تثبيت تحديثات اللعبة أو المحتوى القابل للتنزيل</string>
|
||||
<string name="installing_game_content">جارٍ تثبيت المحتوى...</string>
|
||||
|
|
@ -376,9 +381,9 @@
|
|||
<string name="qlaunch_description">تشغيل التطبيقات من شاشة النظام الرئيسية</string>
|
||||
<string name="applets">مشغل التطبيقات الصغيرة</string>
|
||||
<string name="applets_description">تشغيل تطبيقات الصغيرة للنظام باستخدام الفيرموير المثبت</string>
|
||||
<string name="applets_error_firmware">الفيرموير غير مثبت أو إصدار غير صالح</string>
|
||||
<string name="applets_error_firmware">الفيرموير غير مثبت</string>
|
||||
<string name="applets_error_applet">التطبيق الصغير غير متوفر</string>
|
||||
<string name="applets_error_description"><![CDATA[يرجى التأكد من أن ملف <a href=\"https://yuzu-mirror.github.io/help/quickstart/#dumping-prodkeys-and-titlekeys\">prod.keys</a> الخاص بك و <a href=\"https://yuzu-mirror.github.io/help/quickstart/#dumping-system-firmware\">الفيرموير</a> مثبتة وحاول مرة أخرى.<br>بالإضافة إلى ذلك، تأكد من أن الفيرموير الخاص بك هو من الإصدار 19.0.1 أو أقدم.]]></string>
|
||||
<string name="applets_error_description"><![CDATA[يرجى التأكد من <a href=\"https://yuzu-mirror.github.io/help/quickstart/#dumping-prodkeys-and-titlekeys\">prod.keys</a> ملف و <a href=\"https://yuzu-mirror.github.io/help/quickstart/#dumping-system-firmware\">الفيرموير</a> تم تثبيتها وحاول مرة أخرى.]]></string>
|
||||
<string name="album_applet">الألبوم</string>
|
||||
<string name="album_applet_description">عرض الصور المخزنة في مجلد لقطات شاشة المستخدم باستخدام عارض صور النظام</string>
|
||||
<string name="mii_edit_applet">تعديل Mii</string>
|
||||
|
|
@ -396,7 +401,7 @@
|
|||
<string name="copied_to_clipboard">نسخ إلى الحافظة</string>
|
||||
<string name="about_app_description">محاكي Switch مفتوح المصدر</string>
|
||||
<string name="contributors">المساهمين</string>
|
||||
<string name="contributors_description">المساهمون الذين جعلوا تطبيق Eden لنظام Android ممكناً</string>
|
||||
<string name="contributors_description">الأشخاص الذين جعلوا تطبيق Eden لنظام Android ممكنًا</string>
|
||||
<string name="licenses_description">المشاريع التي تجعل Eden لأجهزة Android ممكنة</string>
|
||||
<string name="build">البناء</string>
|
||||
<string name="user_data">بيانات المستخدم</string>
|
||||
|
|
@ -412,7 +417,11 @@
|
|||
<string name="frame_limit_enable">الحد من السرعة</string>
|
||||
<string name="frame_limit_enable_description">يحدد سرعة المحاكاة بنسبة مئوية محددة من السرعة العادية.</string>
|
||||
<string name="frame_limit_slider">نسبة الحد الأقصى للسرعة</string>
|
||||
<string name="frame_limit_slider_description">يحدد النسبة المئوية للحد من سرعة المحاكاة. 100٪ هي السرعة العادية. القيم الأعلى أو الأقل ستزيد أو تقلل من الحد الأقصى للسرعة.</string>
|
||||
<string name="frame_limit_slider_description">يحدد النسبة المئوية للحد من سرعة المحاكاة. %100 هي السرعة الطبيعية. القيم الأعلى أو الأقل ستزيد أو تقلل من الحد الأقصى للسرعة.</string>
|
||||
<string name="turbo_speed_limit">سرعة تيربو</string>
|
||||
<string name="turbo_speed_limit_description">عند تمكين وضع التيربو، سيتم تشغيل المحاكاة بهذه السرعة.</string>
|
||||
<string name="slow_speed_limit">سرعة بطيئة</string>
|
||||
<string name="slow_speed_limit_description">عند تمكين الوضع البطيء، سيتم تشغيل المحاكاة بهذه السرعة.</string>
|
||||
<string name="cpu_backend">خلفية وحدة المعالجة المركزية</string>
|
||||
<string name="cpu_accuracy">دقة وحدة المعالجة المركزية</string>
|
||||
<string name="value_with_units">%1$s%2$s</string>
|
||||
|
|
@ -431,7 +440,7 @@
|
|||
|
||||
<!-- CPU -->
|
||||
<string name="fast_cpu_time">رفع تردد المعالج</string>
|
||||
<string name="fast_cpu_time_description">يُجبر هذا الخيار المعالج المُحاكى على العمل بتردد أعلى، مما يُقلل من بعض مُحددات معدل الإطارات. استخدم وضع Boost (1700 ميجاهرتز) للتشغيل بأعلى تردد أصلي لجهاز Switch، أو وضع Fast (2000 ميجاهرتز) للتشغيل بتردد مُضاعف.</string>
|
||||
<string name="fast_cpu_time_description">يجبر وحدة المعالجة المركزية المحاكاة على العمل بتردد أعلى، مما يقلل بعض محددات معدل الإطارات. استخدم وضع التعزيز (1700 ميجاهرتز) لتشغيلها عند أعلى تردد أصلي لجهاز Switch، أو وضع السرعة (2000 ميجاهرتز) لتشغيلها بتردد مضاعف.</string>
|
||||
<string name="custom_cpu_ticks">تخصيص دورات المعالج</string>
|
||||
<string name="custom_cpu_ticks_description">قم بتعيين قيمة مخصصة لدورات المعالج. القيم الأعلى يمكن أن تزيد من الأداء، ولكنها قد تتسبب أيضًا في تجميد اللعبة. يوصى باستخدام نطاق 77-21000.</string>
|
||||
<string name="cpu_ticks">دورات</string>
|
||||
|
|
@ -464,6 +473,8 @@
|
|||
<string name="renderer_accuracy_description">يتحكم في وضع محاكاة وحدة معالجة الرسومات. تعمل معظم الألعاب بشكل جيد مع وضعي سريع أو متوازن، لكن الوضع الدقيق لا يزال مطلوبًا لبعض الألعاب. تميل الجسيمات إلى العرض بشكل صحيح فقط عند استخدام الوضع الدقيق.</string>
|
||||
<string name="dma_accuracy">دقة DMA</string>
|
||||
<string name="dma_accuracy_description">يتحكم في دقة DMA. يمكن أن تؤدي الدقة الآمنة إلى حل المشكلات في بعض الألعاب، ولكنها قد تؤثر أيضًا على الأداء في بعض الحالات. إذا لم تكن متأكدًا، فاترك هذا الخيار على الإعداد الافتراضي.</string>
|
||||
<string name="frame_pacing_mode">وضع توقيت الإطارات</string>
|
||||
<string name="frame_pacing_mode_description">يتحكم في كيفية إدارة المحاكي لسرعة الإطارات لتقليل التقطع وجعل معدل الإطارات أكثر سلاسة واتساقًا.</string>
|
||||
<string name="anisotropic_filtering">تصفية متباينة الخواص</string>
|
||||
<string name="anisotropic_filtering_description">يحسن جودة الأنسجة عند عرضها بزوايا مائلة</string>
|
||||
<string name="vram_usage_mode">وضع استخدام ذاكرة VRAM</string>
|
||||
|
|
@ -481,7 +492,10 @@
|
|||
<string name="renderer_force_max_clock_description">يجبر وحدة معالجة الرسومات على العمل بأقصى سرعة ممكنة (سيظل يتم تطبيق القيود الحرارية).</string>
|
||||
<string name="renderer_reactive_flushing">استخدم التنظيف التفاعلي</string>
|
||||
<string name="renderer_reactive_flushing_description">يحسن دقة العرض في بعض الألعاب على حساب الأداء.</string>
|
||||
|
||||
<string name="enable_buffer_history">تمكين سجل التخزين المؤقت</string>
|
||||
<string name="enable_buffer_history_description">يُتيح هذا الخيار الوصول إلى حالات التخزين المؤقت السابقة. وقد يُحسّن جودة العرض وثبات الأداء في بعض الألعاب.</string>
|
||||
<string name="use_optimized_vertex_buffers">مخازن الرؤوس المُحسّنة</string>
|
||||
<string name="use_optimized_vertex_buffers_description">يُتيح ربطًا مُحسَّنًا لمخازن الرؤوس لتحسين الأداء. يتطلب برامج تشغيل Turnip من Mesa 26.0 أو أحدث. قد يتعطل على برامج التشغيل الأقدم.</string>
|
||||
|
||||
<string name="hacks">اختراقات</string>
|
||||
|
||||
|
|
@ -490,15 +504,20 @@
|
|||
<string name="skip_cpu_inner_invalidation">تخطي إبطال صلاحية وحدة المعالجة المركزية الداخلية</string>
|
||||
<string name="skip_cpu_inner_invalidation_description">يتخطى بعض عمليات إبطال ذاكرة التخزين المؤقتة من جانب وحدة المعالجة المركزية أثناء تحديثات الذاكرة، مما يقلل من استخدام وحدة المعالجة المركزية ويحسن أداءها. قد يتسبب ذلك في حدوث أعطال أو تعطل في بعض الألعاب.</string>
|
||||
<string name="fix_bloom_effects">إصلاح تأثيرات التوهج</string>
|
||||
<string name="fix_bloom_effects_description">يقلل من ضبابية التوهج في وضع LA/EOW (مخصص ل Adreno 700)، ويزيل التوهج في وضع الإحتراق</string>
|
||||
<string name="fix_bloom_effects_description">يقلل من ضبابية التوهج في LA/EOW (Adreno 700)، ويزيل التوهج في Burnout. تحذير: قد يسبب ظهور خلل رسومي في ألعاب أخرى.</string>
|
||||
<string name="renderer_asynchronous_shaders">استخدم تظليل غير متزامن</string>
|
||||
<string name="renderer_asynchronous_shaders_description">يقوم بتجميع التظليل بشكل غير متزامن. قد يقلل ذلك من التقطعات ولكنه قد يؤدي أيضًا إلى حدوث أخطاء.</string>
|
||||
<string name="gpu_unswizzle_settings">إعدادات إلغاء ترتيب بيانات وحدة معالجة الرسومات</string>
|
||||
<string name="gpu_unswizzle_settings_description">قم بضبط معلمات فكّ تشابك النسيج المستندة إلى وحدة معالجة الرسومات أو تعطيلها تمامًا. اضبط هذه الإعدادات لتحقيق التوازن بين الأداء وجودة تحميل النسيج.</string>
|
||||
<string name="gpu_unswizzle_enable">تفعيل إلغاء ترتيب بيانات وحدة معالجة الرسومات</string>
|
||||
<string name="gpu_unswizzle_disabled">تعطيل</string>
|
||||
<string name="gpu_unswizzle_texture_size">الحد الأقصى لحجم النسيج في وحدة معالجة الرسومات بعد إعادة ترتيب البيانات</string>
|
||||
<string name="gpu_unswizzle_texture_size_description">يُحدد هذا الخيار الحد الأقصى لحجم (ميغابايت) معالجة الصور باستخدام وحدة معالجة الرسومات. مع أن وحدة معالجة الرسومات أسرع في معالجة الصور المتوسطة والكبيرة، إلا أن وحدة المعالجة المركزية قد تكون أكثر كفاءة في معالجة الصور الصغيرة جدًا. اضبط هذا الخيار لتحقيق التوازن الأمثل بين سرعة معالجة الرسومات واستهلاك وحدة المعالجة المركزية.</string>
|
||||
<string name="gpu_unswizzle_stream_size">حجم تدفق إلغاء ترتيب بيانات وحدة معالجة الرسومات</string>
|
||||
<string name="gpu_unswizzle_stream_size_description">يحدد هذا الخيار حد البيانات لكل إطار لمعالجة الصور الكبيرة. القيم الأعلى تُسرّع تحميل الصور على حساب زيادة زمن استجابة الإطارات؛ أما القيم الأقل فتُقلل من الحمل الزائد على وحدة معالجة الرسومات، ولكنها قد تتسبب في ظهور الصور بشكل مفاجئ.</string>
|
||||
<string name="gpu_unswizzle_chunk_size">حجم كتلة إلغاء ترتيب بيانات وحدة معالجة الرسومات</string>
|
||||
<string name="gpu_unswizzle_chunk_size_description">يُحدد هذا الخيار عدد شرائح العمق التي تتم معالجتها لكل دفعة من الصور ثلاثية الأبعاد (3D). زيادة هذا العدد تُحسّن كفاءة الإنتاجية على وحدات معالجة الرسومات القوية، ولكنها قد تُسبب تقطعًا أو انقطاعًا في عمل برنامج التشغيل على الأجهزة ذات المواصفات الأقل قوة.</string>
|
||||
<string name="gpu_unswizzle_default_button">افتراضي</string>
|
||||
|
||||
|
||||
<string name="extensions">إضافات</string>
|
||||
|
|
@ -543,6 +562,24 @@
|
|||
<string name="flush_by_line">تفريغ سجلات التصحيح حسب السطر</string>
|
||||
<string name="flush_by_line_description">يفرغ سجلات التصحيح عند كتابة كل سطر، مما يجعل التصحيح أسهل في حالات التوقف أو التجميد.</string>
|
||||
|
||||
<!-- GPU Logging strings -->
|
||||
<string name="gpu_logging_header">تسجيل وحدة معالجة الرسومات</string>
|
||||
<string name="gpu_logging_enabled">تمكين تسجيل وحدة معالجة الرسومات</string>
|
||||
<string name="gpu_logging_enabled_description">تسجيل عمليات وحدة معالجة الرسومات في ملف eden_gpu.log لتصحيح أخطاء برامج تشغيل Adreno</string>
|
||||
<string name="gpu_log_level">مستوى السجل</string>
|
||||
<string name="gpu_log_level_description">مستوى التفاصيل لسجلات وحدة معالجة الرسومات (كلما زاد المستوى، زادت التفاصيل وزادت التكاليف الإضافية)</string>
|
||||
<string name="gpu_log_vulkan_calls">تسجيل استدعاءات واجهة برمجة تطبيقات Vulkan</string>
|
||||
<string name="gpu_log_vulkan_calls_description">تتبع جميع استدعاءات واجهة برمجة تطبيقات Vulkan في المخزن المؤقت الحلقي</string>
|
||||
<string name="gpu_log_shader_dumps">تفريغ التظليل</string>
|
||||
<string name="gpu_log_shader_dumps_description">حفظ تظليل SPIR-V المجمع في ملفات</string>
|
||||
<string name="gpu_log_memory_tracking">تتبع ذاكرة وحدة معالجة الرسومات</string>
|
||||
<string name="gpu_log_memory_tracking_description">مراقبة تخصيصات ذاكرة وحدة معالجة الرسومات وإلغاء تخصيصها</string>
|
||||
<string name="gpu_log_driver_debug">معلومات تصحيح أخطاء برنامج التشغيل</string>
|
||||
<string name="gpu_log_driver_debug_description">التقاط معلومات تصحيح الأخطاء الخاصة ببرنامج التشغيل (مسارات Turnip، وما إلى ذلك).</string>
|
||||
<string name="gpu_log_ring_buffer_size">حجم المخزن المؤقت الحلقي</string>
|
||||
<string name="gpu_log_ring_buffer_size_description">عدد استدعاءات Vulkan الأخيرة المراد تتبعها (الافتراضي: 512)</string>
|
||||
<string name="gpu_log_ring_buffer_size_hint">من 64 إلى 4096 مدخلاً</string>
|
||||
|
||||
<string name="general">عام</string>
|
||||
|
||||
<!-- Audio settings strings -->
|
||||
|
|
@ -631,7 +668,7 @@
|
|||
<string name="loading">جارٍ التحميل…</string>
|
||||
<string name="shutting_down">جارٍ إيقاف التشغيل...</string>
|
||||
<string name="reset_setting_confirmation">هل تريد إعادة تعيين هذا الإعداد إلى قيمته الافتراضية؟</string>
|
||||
<string name="reset_to_default">إعادة التعيين إلى الوضع الافتراضي</string>
|
||||
<string name="reset_to_default">إعادة التعيين إلى الإعدادات الافتراضية</string>
|
||||
<string name="reset_to_default_description">إعادة تعيين جميع الإعدادات المتقدمة</string>
|
||||
<string name="reset_all_settings">إعادة تعيين جميع الإعدادات؟</string>
|
||||
<string name="reset_all_settings_description">سيتم إعادة تعيين جميع الإعدادات المتقدمة إلى ضبطها الافتراضي. لا يمكن التراجع عن هذا الإجراء.</string>
|
||||
|
|
@ -697,6 +734,8 @@
|
|||
<string name="preferences_graphics">الرسومات</string>
|
||||
<string name="preferences_graphics_description">مستوى الدقة، الدقة، ذاكرة التخزين المؤقتة للتظليل</string>
|
||||
<string name="quick_settings">الإعدادات السريعة</string>
|
||||
<string name="enable_quick_settings">تمكين الإعدادات السريعة</string>
|
||||
<string name="enable_quick_settings_description">السماح بالوصول إلى قائمة الإعدادات السريعة عن طريق التمرير و زر القائمة</string>
|
||||
<string name="preferences_audio">الصوت</string>
|
||||
<string name="preferences_audio_description">محرك الإخراج، مستوى الصوت</string>
|
||||
<string name="preferences_controls">ذراع التحكم</string>
|
||||
|
|
@ -729,7 +768,7 @@
|
|||
<!-- Game properties -->
|
||||
<string name="info">معلومات</string>
|
||||
<string name="info_description">معرف العنوان، المطور، الإصدار</string>
|
||||
<string name="per_game_settings">إعدادات خاصة للعبة</string>
|
||||
<string name="per_game_settings">الإعدادات الخاصة للعبة</string>
|
||||
<string name="per_game_settings_description">تعديل الإعدادات الخاصة بهذه اللعبة</string>
|
||||
<string name="launch_options">تشغيل الإعدادات</string>
|
||||
<string name="path">المسار</string>
|
||||
|
|
@ -960,6 +999,13 @@
|
|||
<string name="dma_accuracy_unsafe">غير آمن</string>
|
||||
<string name="dma_accuracy_safe">آمن</string>
|
||||
|
||||
<!-- Frame Pacing Mode -->
|
||||
<string name="frame_pacing_mode_target_Auto">تلقائي</string>
|
||||
<string name="frame_pacing_mode_target_30">30 إطارًا في الثانية</string>
|
||||
<string name="frame_pacing_mode_target_60">60 إطارًا في الثانية</string>
|
||||
<string name="frame_pacing_mode_target_90">90 إطارًا في الثانية</string>
|
||||
<string name="frame_pacing_mode_target_120">120 إطارًا في الثانية</string>
|
||||
|
||||
<!-- ASTC Recompression Method Choices -->
|
||||
<string name="astc_recompression_uncompressed">غير مضغوط</string>
|
||||
<!-- ASTC Recompression Method Choices -->
|
||||
|
|
@ -1042,18 +1088,24 @@
|
|||
<string name="use_black_backgrounds">خلفيات سوداء</string>
|
||||
<string name="use_black_backgrounds_description">عند استخدام السمة الداكنة، قم بتطبيق خلفيات سوداء.</string>
|
||||
|
||||
<!-- Buttons -->
|
||||
<string name="enable_folder_button">مجلد</string>
|
||||
<string name="enable_folder_button_description">عرض زر إضافة مجلدات الألعاب</string>
|
||||
<string name="enable_qlaunch_button">القائمة الرئيسية</string>
|
||||
<string name="enable_qlaunch_button_description">عرض زر تشغيل القائمة الرئيسية</string>
|
||||
|
||||
<!-- App Language -->
|
||||
<string name="app_language">لغة التطبيق</string>
|
||||
<string name="app_language_description">تغيير لغة واجهة التطبيق</string>
|
||||
<string name="app_language_system">اتبع النظام</string>
|
||||
<!-- Static Themes -->
|
||||
<string name="static_theme_color">لون السمة</string>
|
||||
<string name="eden_theme">Eden (افتراضي)</string>
|
||||
<string name="eden_theme">إيدن</string>
|
||||
<string name="violet">بنفسجي</string>
|
||||
<string name="blue">أزرق</string>
|
||||
<string name="cyan">سماوي</string>
|
||||
<string name="red">أحمر</string>
|
||||
<string name="green">أخضر</string>
|
||||
<string name="green">أخضر (افتراضي)</string>
|
||||
<string name="yellow">أصفر</string>
|
||||
<string name="orange">برتقالي</string>
|
||||
<string name="pink">وردي</string>
|
||||
|
|
@ -1085,7 +1137,39 @@
|
|||
<string name="enable_overlay">تمكين التطبيق الصغير للطبقة</string>
|
||||
<string name="enable_overlay_description">تمكين التطبيق الصغير المدمج في Horizon. اضغط مع الاستمرار على زر الشاشة الرئيسية لمدة 1 ثانية لإظهاره.</string>
|
||||
|
||||
<!-- Profile Management -->
|
||||
<string name="profile_manager">مدير الملف الشخصي</string>
|
||||
<string name="profile_manager_description">إدارة ملفات تعريف المستخدمين</string>
|
||||
<string name="profile_add_user">إضافة مستخدم</string>
|
||||
<string name="profile_new_user">مستخدم جديد</string>
|
||||
<string name="profile_edit_user">تعديل المستخدم</string>
|
||||
<string name="profile_edit">تعديل</string>
|
||||
<string name="profile_delete">حذف</string>
|
||||
<string name="profile_username">اسم المستخدم</string>
|
||||
<string name="profile_uuid">معرف المستخدم (UUID)</string>
|
||||
<string name="profile_uuid_description">هذا هو المعرف الفريد لملف تعريف المستخدم هذا. لا يمكن تغييره بعد إنشائه.</string>
|
||||
<string name="profile_generate">إنشاء</string>
|
||||
<string name="profile_avatar">صورة المستخدم</string>
|
||||
<string name="profile_select_image">اختر صورة</string>
|
||||
<string name="profile_firmware_avatars">صور رمزية للفيرموير</string>
|
||||
<string name="profile_firmware_avatars_unavailable">الصور الرمزية للفيرموير غير متوفرة. يرجى تثبيت الفيرموير لاستخدام هذه الميزة.</string>
|
||||
<string name="profile_revert_image">العودة إلى الإعدادات الافتراضية</string>
|
||||
<string name="profile_current_user">المستخدم الحالي</string>
|
||||
<string name="profile_max_users_title">تم الوصول إلى الحد الأقصى للمستخدمين</string>
|
||||
<string name="profile_max_users_message">لا يمكنك إنشاء أكثر من 8 ملفات تعريف مستخدم. يرجى حذف ملف تعريف موجود لإنشاء ملف تعريف جديد.</string>
|
||||
<string name="profile_delete_confirm_title">حذف ملف التعريف؟</string>
|
||||
<string name="profile_delete_confirm_message">هل تريد حذفها حقًا %1$s؟ سيتم حذف جميع البيانات المحفوظة لهذا المستخدم.</string>
|
||||
<string name="profile_delete_current_user_message">هل تريد حذف هذا المستخدم %1$s؟ هذا هو المستخدم المحدد حالياً. سيتم تحديد أول مستخدم متاح بدلاً منه.</string>
|
||||
<string name="profile_create_failed">فشل إنشاء ملف تعريف المستخدم</string>
|
||||
<string name="profile_update_failed">فشل تحديث ملف تعريف المستخدم</string>
|
||||
<string name="profile_image_load_error">فشل تحميل الصورة: %1$s</string>
|
||||
<string name="profile_image_save_error">فشل حفظ الصورة: %1$s</string>
|
||||
<string name="error">خطأ</string>
|
||||
|
||||
<!-- Licenses screen strings -->
|
||||
<string name="licenses">التراخيص</string>
|
||||
<string name="license_fidelityfx_fsr_description">تحسين الجودة بدرجة عالية من AMD</string>
|
||||
</resources>
|
||||
<string name="external_content">محتوى خارجي</string>
|
||||
<string name="add_folders">إضافة مجلد</string>
|
||||
|
||||
</resources>
|
||||
|
|
|
|||
|
|
@ -272,9 +272,7 @@
|
|||
<string name="qlaunch_description">ئەپەکان لە شاشەی سەرەکی سیستەم دەستپێبکە</string>
|
||||
<string name="applets">دەستپێکەری ئەپلێت</string>
|
||||
<string name="applets_description">ئەپلێتی سیستەم دەستپێبکە بە بەکارهێنانی پتەوواڵای دامەزراو</string>
|
||||
<string name="applets_error_firmware">فریموێر نەنێردراوە یان وەشانێکی نادروستە</string>
|
||||
<string name="applets_error_applet">ئەپلێت بەردەست نییە</string>
|
||||
<string name="applets_error_description"><![CDATA[تکایە دڵنیابە لەوەی فایلی <a href=\"https://yuzu-mirror.github.io/help/quickstart/#dumping-prodkeys-and-titlekeys\">prod.keys</a> و <a href=\"https://yuzu-mirror.github.io/help/quickstart/#dumping-system-firmware\">فریموێر</a>ەکەت نێردراوە و هەوڵ بدەرەوە.<br>هەروەها دڵنیابە لەوەی فریموێرەکەت وەشانی ١٩.٠.١ یان کەمتر بێت.]]></string>
|
||||
<string name="album_applet">ئەلبوم</string>
|
||||
<string name="album_applet_description">وێنەکان لە فۆڵدەری وێنەی بەکارهێنەر ببینە</string>
|
||||
<string name="mii_edit_applet">دەستکاریی Mii</string>
|
||||
|
|
@ -292,7 +290,6 @@
|
|||
<string name="copied_to_clipboard">کۆپی کرا بۆ تەختەی نووسین</string>
|
||||
<string name="about_app_description">ئیمۆلیتەرێکی سەرچاوە-کراوەی سویچ</string>
|
||||
<string name="contributors">بەشداربووان</string>
|
||||
<string name="contributors_description">دروستکراوە لەگەڵ \u2764 لەلایەن تیمەکەی یوزو</string>
|
||||
<string name="licenses_description">ئەو پڕۆژانەی کە یوزوی بۆ ئەندرۆید ڕەخساند</string>
|
||||
<string name="build">بونیات</string>
|
||||
<!-- General settings strings -->
|
||||
|
|
@ -357,8 +354,6 @@
|
|||
<string name="renderer_force_max_clock_description">GPU ناچار دەکات بە زۆرترین کاتژمێر کاربکات (هێشتا سنووردارکردنی گەرمی جێبەجێ دەکرێت).</string>
|
||||
<string name="renderer_reactive_flushing">بەکارهێنانی بەرپێچدەرەوە</string>
|
||||
<string name="renderer_reactive_flushing_description">وردی ڕێندەرکردن لە هەندێک یاریدا باشتر دەکات لەسەر تێچووی کارایی.</string>
|
||||
|
||||
|
||||
<string name="skip_cpu_inner_invalidation">بازنەکردنی ناوەکی CPU</string>
|
||||
<string name="skip_cpu_inner_invalidation_description">هەندێک لە بازنەکردنەکانی هەڵگر لە کاتی نوێکردنەوەی بیرگە دەنێرێت، کەمکردنەوەی بەکارهێنانی CPU و باشترکردنی کارایی. لەوانەیە لە هەندێک یاری کێشە درووست بکات.</string>
|
||||
<string name="renderer_asynchronous_shaders">بەکارهێنانی سێبەری ناهاوسەنگ</string>
|
||||
|
|
@ -634,7 +629,6 @@
|
|||
<string name="blue">شین</string>
|
||||
<string name="cyan">سایان</string>
|
||||
<string name="red">سوور</string>
|
||||
<string name="green">سەوز</string>
|
||||
<string name="yellow">زەرد</string>
|
||||
<string name="orange">پرتەقاڵی</string>
|
||||
<string name="pink">پەمەیی</string>
|
||||
|
|
|
|||
|
|
@ -29,7 +29,6 @@
|
|||
<string name="enable_input_overlay_auto_hide">Zapnout automatické skrývání</string>
|
||||
<string name="hide_overlay_on_controller_input">Skrýt při použití ovladače</string>
|
||||
<string name="hide_overlay_on_controller_input_description">Automaticky skryje dotykové prvky, pokud použijete fyzický ovladač. Po jeho odpojení se prvky znovu objeví.</string>
|
||||
|
||||
<string name="input_overlay_options">Dotykové ovládání</string>
|
||||
<string name="input_overlay_options_description">Nastavení ovládacích prvků na obrazovce</string>
|
||||
<string name="edit_overlay_layout">Upravit rozvržení</string>
|
||||
|
|
@ -368,9 +367,7 @@
|
|||
<string name="qlaunch_description">Spusťte aplikace ze systémové domovské obrazovky</string>
|
||||
<string name="applets">Spouštěč appletů</string>
|
||||
<string name="applets_description">Spusťte systémové applety prostřednictvím nainstalovaného firmwaru</string>
|
||||
<string name="applets_error_firmware">Firmware není nainstalován nebo je jeho verze neplatná</string>
|
||||
<string name="applets_error_applet">Applet není dostupný</string>
|
||||
<string name="applets_error_description"><![CDATA[Ujistěte se, že máte nainstalovaný soubor <a href=\"https://yuzu-mirror.github.io/help/quickstart/#dumping-prodkeys-and-titlekeys\">prod.keys</a> a <a href=\"https://yuzu-mirror.github.io/help/quickstart/#dumping-system-firmware\">firmware</a>, a zkuste to znovu.<br>Dále se ujistěte, že verze vašeho firmware je 19.0.1 nebo starší.]]></string>
|
||||
<string name="album_applet">Album</string>
|
||||
<string name="album_applet_description">Podívejte se na obrázky uložené v uživatelské složce se snímky obrazovky pomocí systémového prohlížeče fotografií</string>
|
||||
<string name="mii_edit_applet">Editor Mii</string>
|
||||
|
|
@ -388,7 +385,6 @@
|
|||
<string name="copied_to_clipboard">Zkopírováno do schránky</string>
|
||||
<string name="about_app_description">Open-source emulátor konzole Switch</string>
|
||||
<string name="contributors">Přispěvatelé</string>
|
||||
<string name="contributors_description">Lidé, díky kterým Eden pro Android vznikl</string>
|
||||
<string name="licenses_description">Eden pro Android bylo možné zrealizovat díky těmto projektům</string>
|
||||
<string name="build">Číslo sestavení</string>
|
||||
<string name="user_data">Uživatelská data</string>
|
||||
|
|
@ -456,6 +452,8 @@
|
|||
<string name="renderer_accuracy_description">Určuje režim emulovaného GPU. Většina her běží bez problémů v rychlém, nebo vyváženém režimu, ale některé stále vyžadují přesný režim. Částicové efekty se většinou zobrazují korektně pouze v přesném režimu. </string>
|
||||
<string name="dma_accuracy">Přesnost DMA</string>
|
||||
<string name="dma_accuracy_description">Ovládá přesnost DMA. Bezpečná přesnost může vyřešit problémy v některých hrách, ale v některých případech může také ovlivnit výkon. Pokud si nejste jisti, použijte výchozí nastavení.</string>
|
||||
<string name="frame_pacing_mode">Režim Framepacingu</string>
|
||||
<string name="frame_pacing_mode_description">Řídí způsob jakým emulátor spravuje časování snímku aby snížil trhání a zlepšení plynulost a stabilitu snímkové frekvence.</string>
|
||||
<string name="anisotropic_filtering">Anizotropní filtrování</string>
|
||||
<string name="anisotropic_filtering_description">Zlepšuje kvalitu textur při pohledu pod úhlem</string>
|
||||
<string name="vram_usage_mode">Režim využití VRAM</string>
|
||||
|
|
@ -473,8 +471,8 @@
|
|||
<string name="renderer_force_max_clock_description">Vynutí běh GPU na maximální možné frekvenci (teplotní limity stále platí).</string>
|
||||
<string name="renderer_reactive_flushing">Reaktivní flushing</string>
|
||||
<string name="renderer_reactive_flushing_description">Zlepšuje přesnost vykreslování v některých hrách na úkor výkonu.</string>
|
||||
|
||||
|
||||
<string name="enable_buffer_history">Zapnout historii bufferu</string>
|
||||
<string name="enable_buffer_history_description">Umožňuje přístup k předchozím stavům bufferu. Tato volba může u některých her zvýšit kvalitu vykreslování a zlepšit stabilitu výkonu.</string>
|
||||
<string name="hacks">Hacky</string>
|
||||
|
||||
<string name="fast_gpu_time">Rychlé časování GPU</string>
|
||||
|
|
@ -768,7 +766,6 @@
|
|||
<string name="blue">Modrá</string>
|
||||
<string name="cyan">Tyrkysová</string>
|
||||
<string name="red">Červená</string>
|
||||
<string name="green">Zelená</string>
|
||||
<string name="yellow">Žlutá</string>
|
||||
<string name="orange">Oranžová</string>
|
||||
<string name="pink">Růžová</string>
|
||||
|
|
|
|||
|
|
@ -29,7 +29,6 @@
|
|||
<string name="enable_input_overlay_auto_hide">Automatisches Ausblenden des Overlays aktivieren</string>
|
||||
<string name="hide_overlay_on_controller_input">Overlay bei Controller-Eingabe ausblenden</string>
|
||||
<string name="hide_overlay_on_controller_input_description">Blende die Touch-Bedienelemente automatisch aus wenn ein physischer Controller benutzt wird. Das Overlay wird wieder eingeblendet, wenn die Verbindung zum Controller getrennt wird.</string>
|
||||
|
||||
<string name="input_overlay_options">Eingabe-Overlay</string>
|
||||
<string name="input_overlay_options_description">Bedienelemente auf dem Bildschirm konfigurieren</string>
|
||||
<string name="edit_overlay_layout">Overlay-Layout bearbeiten</string>
|
||||
|
|
@ -325,7 +324,7 @@ Wirklich fortfahren?</string>
|
|||
<string name="install_game_content_help_link">https://yuzu-mirror.github.io/help/quickstart/#dumping-installed-updates</string>
|
||||
<string name="custom_driver_not_supported">Benutzerdefinierte Treiber werden nicht unterstützt</string>
|
||||
<string name="custom_driver_not_supported_description">Das Laden von benutzerdefinierten Treibern wird für dieses Gerät momentan nicht unterstützt.\nSchau später einfach nochmal nach, ob die Unterstützung hinzugefügt wurde!</string>
|
||||
<string name="manage_yuzu_data">Eden-Daten Verwalten</string>
|
||||
<string name="manage_yuzu_data">Eden-Daten verwalten</string>
|
||||
<string name="manage_yuzu_data_description">Importieren/Exportieren Sie Firmware, Schlüssel, Benutzerdaten und mehr!</string>
|
||||
<string name="game_folders">Spiele-Ordner</string>
|
||||
<string name="deep_scan">Tiefer Scan</string>
|
||||
|
|
@ -365,9 +364,7 @@ Wirklich fortfahren?</string>
|
|||
<string name="qlaunch_description">Anwendungen vom Systemstartbildschirm aus starten</string>
|
||||
<string name="applets">Applet-Launcher</string>
|
||||
<string name="applets_description">System-Applets mit Firmware starten</string>
|
||||
<string name="applets_error_firmware">Firmware nicht installiert oder ungültige Version</string>
|
||||
<string name="applets_error_applet">Applet nicht verfügbar</string>
|
||||
<string name="applets_error_description"><![CDATA[Bitte stellen Sie sicher, dass Ihre <a href=\"https://yuzu-mirror.github.io/help/quickstart/#dumping-prodkeys-and-titlekeys\">prod.keys</a>-Datei und <a href=\"https://yuzu-mirror.github.io/help/quickstart/#dumping-system-firmware\">Firmware</a> installiert sind, und versuchen Sie es erneut.<br>Stellen Sie außerdem sicher, dass Ihre Firmware Version 19.0.1 oder älter ist.]]></string>
|
||||
<string name="album_applet">Album</string>
|
||||
<string name="album_applet_description">Bilder im Screenshot-Ordner anzeigen</string>
|
||||
<string name="mii_edit_applet">Mii-Editor</string>
|
||||
|
|
@ -385,7 +382,6 @@ Wirklich fortfahren?</string>
|
|||
<string name="copied_to_clipboard">In die Zwischenablage kopiert</string>
|
||||
<string name="about_app_description">Ein quelloffener Switch-Emulator</string>
|
||||
<string name="contributors">Beitragende</string>
|
||||
<string name="contributors_description">Gemacht mit \u2764 vom Eden Team</string>
|
||||
<string name="licenses_description">Projekte, die Eden für Android möglich machen </string>
|
||||
<string name="build">Build</string>
|
||||
<string name="user_data">Nutzerdaten</string>
|
||||
|
|
@ -402,6 +398,8 @@ Wirklich fortfahren?</string>
|
|||
<string name="frame_limit_enable_description">Limitiert die Geschwindigkeit auf einen von dir festgelegten Prozentsatz.</string>
|
||||
<string name="frame_limit_slider">Geschwindkeitsbegrenzung in Prozent</string>
|
||||
<string name="frame_limit_slider_description">Gibt die prozentuale Geschwindigkeit der Emulation an. 100% sind normal. Werte darüber oder drunter werden die Geschwindigkeit entsprechend verändern.</string>
|
||||
<string name="turbo_speed_limit">Turbo Geschwindigkeit</string>
|
||||
<string name="slow_speed_limit">Langsame Geschwindigkeit</string>
|
||||
<string name="cpu_backend">CPU-Backend</string>
|
||||
<string name="cpu_accuracy">CPU-Genauigkeit</string>
|
||||
<string name="value_with_units">%1$s%2$s</string>
|
||||
|
|
@ -471,8 +469,6 @@ Wird der Handheld-Modus verwendet, verringert es die Auflösung und erhöht die
|
|||
<string name="renderer_force_max_clock_description">Erzwingt maximale GPU-Taktfrequenz. (thermische Einschränkungen werden weiterhin angewendet).</string>
|
||||
<string name="renderer_reactive_flushing">Reaktives Flushing</string>
|
||||
<string name="renderer_reactive_flushing_description">Verbessert die Genauigkeit in einigen Spielen.</string>
|
||||
|
||||
|
||||
<string name="hacks">Hacks</string>
|
||||
|
||||
<string name="fast_gpu_time">Schnelle GPU-Zeit</string>
|
||||
|
|
@ -1027,12 +1023,10 @@ Wirklich fortfahren?</string>
|
|||
<string name="app_language_system">System folgen</string>
|
||||
<!-- Static Themes -->
|
||||
<string name="static_theme_color">Designfarbe</string>
|
||||
<string name="eden_theme">Eden (Standard)</string>
|
||||
<string name="violet">Violett </string>
|
||||
<string name="blue">Blau</string>
|
||||
<string name="cyan">Cyan</string>
|
||||
<string name="red">Rot</string>
|
||||
<string name="green">Grün</string>
|
||||
<string name="yellow">Gelb</string>
|
||||
<string name="orange">Orange</string>
|
||||
<string name="pink">Rosa</string>
|
||||
|
|
|
|||
Some files were not shown because too many files have changed in this diff Show more
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Add table
Add a link
Reference in a new issue