Commit graph

28547 commits

Author SHA1 Message Date
lizzie
e8025b31ae fix sirit i think, add ios-aarch64 2026-03-28 06:17:58 +00:00
lizzie
db41b1321d changes? 2026-03-28 06:17:58 +00:00
lizzie
e9f84ac087 fix shit? 2026-03-28 06:17:58 +00:00
lizzie
6342fd6bd5 fix #include "common/logging.h" 2026-03-28 06:17:58 +00:00
lizzie
c1d3d14800 fix IOS again fucking objc bridge 2026-03-28 06:17:58 +00:00
lizzie
ec6e599136 fix? 2026-03-28 06:17:58 +00:00
lizzie
3c93792e99 properly use bridging header, fix headers 2026-03-28 06:17:58 +00:00
lizzie
e44e5e58cc fix swift driver I HOPE 2026-03-28 06:17:58 +00:00
lizzie
90b37c76fb license 2026-03-28 06:17:58 +00:00
lizzie
7712e9aa4a [temporary c++ shit] 2026-03-28 06:17:58 +00:00
lizzie
f63fca5f23 bit of cmake fuckery 2026-03-28 06:17:58 +00:00
lizzie
f6363b39e0 use language generator exprs 2026-03-28 06:17:58 +00:00
lizzie
dc9ea22686 $<$<COMPILE_LANGUAGE:C,CXX>:-Werror=missing-declarations> 2026-03-28 06:17:58 +00:00
lizzie
4a6a4a34a2 proper linkings?! 2026-03-28 06:17:58 +00:00
lizzie
5a71f870c6 bridge changes/fixes 2026-03-28 06:17:58 +00:00
lizzie
ed78c78728 fix license 2026-03-28 06:17:58 +00:00
lizzie
5e20e573a3 fix xcode 2? 2026-03-28 06:17:58 +00:00
lizzie
969592a957 fix xcode paths? 2026-03-28 06:17:58 +00:00
lizzie
975bca2dc4 fx 2026-03-28 06:17:58 +00:00
lizzie
f56b6d1ee5 fx 2026-03-28 06:17:57 +00:00
lizzie
21823cb81a fix boost 2026-03-28 06:17:57 +00:00
lizzie
02ba793ddc fx 2026-03-28 06:17:57 +00:00
lizzie
971cdc4a52 fix stuff 2026-03-28 06:17:57 +00:00
lizzie
9830fe1fc9 stupid macos 2026-03-28 06:17:57 +00:00
lizzie
f05c3f4e06 fix1 2026-03-28 06:17:57 +00:00
lizzie
bfa94a425f fx 2026-03-28 06:17:57 +00:00
lizzie
b7b6afea1f fix spirv-tools 2026-03-28 06:17:57 +00:00
lizzie
44716c077a fixes for ios spirv tools 2026-03-28 06:17:57 +00:00
lizzie
509e9c345c fix license 2026-03-28 06:17:57 +00:00
lizzie
4a97293c9c fix ffmpeg 2026-03-28 06:17:57 +00:00
lizzie
a9dc13c26b fx 2026-03-28 06:17:57 +00:00
lizzie
12ea79f211 fx 2026-03-28 06:17:57 +00:00
lizzie
995c316eab license 2026-03-28 06:17:57 +00:00
lizzie
1ea272ad2c ios toolchain cmake 2026-03-28 06:17:57 +00:00
lizzie
8345b15e7d license 2026-03-28 06:17:57 +00:00
lizzie
ec461bd814 license headers 2026-03-28 06:17:57 +00:00
lizzie
675e359bd5 flatten + cmake 2026-03-28 06:17:57 +00:00
lizzie
a42e25d940 flatten 2026-03-28 06:17:57 +00:00
lizzie
0ec1372d3d loicense 2026-03-28 06:17:57 +00:00
lizzie
e67e59b940 modernize #1 2026-03-28 06:17:57 +00:00
lizzie
f5fb0140f9 sudachi ios stuff 2026-03-28 06:17:57 +00:00
maufeat
c984c387d7
[hid] shared memory crashes (#3784)
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Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3784
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
Co-authored-by: maufeat <sahyno1996@gmail.com>
Co-committed-by: maufeat <sahyno1996@gmail.com>
2026-03-27 23:32:51 +01:00
xbzk
5856beac54
[android,addons] per-game screen ext content unmount upon rotation hotfix (#3788)
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Fix the bug reported by Pavel in which when per-game settings screen is rotated a reloadGames() call causes external content reference to be missing.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3788
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Co-authored-by: xbzk <xbzk@eden-emu.dev>
Co-committed-by: xbzk <xbzk@eden-emu.dev>
2026-03-27 20:55:31 +01:00
lizzie
16e7e034d7
[ports, freebsd] remove fastmem ban (#3786)
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whatever issue there was, is now fixed on FBSD 15

Signed-off-by: lizzie <lizzie@eden-emu.dev>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3786
Reviewed-by: crueter <crueter@eden-emu.dev>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2026-03-27 13:49:10 +01:00
lizzie
47c6a73971
[dynarmic] nuke mcl dependency (#3777)
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crueter will love this one

mcl nuked off externals, i did however copy some important headers (notably intrusive list and bit.hpp); because grand part of dynarmic still uses them
but i made the appropriate adjustments anyways

solves mcl for #3373

depends on #3718

Signed-off-by: lizzie <lizzie@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3777
Reviewed-by: Maufeat <sahyno1996@gmail.com>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2026-03-27 01:11:49 +01:00
PavelBARABANOV
813a35abca
[vi] Restore high Z-index for shared buffer layer to fix keyboard overlay display (#3787)
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Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3787
Reviewed-by: Maufeat <sahyno1996@gmail.com>
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
Co-authored-by: PavelBARABANOV <pavelbarabanov94@gmail.com>
Co-committed-by: PavelBARABANOV <pavelbarabanov94@gmail.com>
2026-03-26 22:23:21 +01:00
crueter
93472023e2
[cmake] Fix macOS frameworks, and icon set usage (#3782)
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- The Xcode generator /mandates/ that you pass in the `.icon` directory
  into the build system, where it can then compose the asset itself.
- Assets.car and eden.icns were improperly handled; they are now
  automatically generated and should properly be applied as needed. I
  will need someone on Tahoe to confirm, however, as I am on Sequoia.
- Added some missing frameworks, ported from the KosmicKrisp branch.

Signed-off-by: crueter <crueter@eden-emu.dev>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3782
2026-03-26 07:59:53 +01:00
lizzie
9cb7001656
[cmake] fixes for XCode when having languages other than C/C++ (#3772)
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Signed-off-by: lizzie <lizzie@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3772
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2026-03-26 04:46:43 +01:00
xbzk
f0d77e86e3
[android,ui] driver management: fixed driver add/removal unsync (#3757)
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Complementary for 3750.
User found a way to get same driver doubled and deleting one would lead to a crash.
Reason: manual driver install was still adding drivers directly to adapter, instead of thru drivermodel. fixed.
Also added guards against crash upon driver removal.
Thoroughly tested.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3757
Reviewed-by: Maufeat <sahyno1996@gmail.com>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Co-authored-by: xbzk <xbzk@eden-emu.dev>
Co-committed-by: xbzk <xbzk@eden-emu.dev>
2026-03-25 12:13:04 +01:00
lizzie
24fe223692
[dynarmic] Remove last FPT LUT table, removing around 30kb worth of unused functions (#3718)
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Lets do the quick math
There was 1 LUT for every fsize() instancing

Now... the number of functions on each lut was (fsize + 1), multiplied by 5 (number of rounding modes)

8 = 9 * 5 = 45
16 = 17 * 5 = 85
32 = 33 * 5 = 165
64 = 65 * 5 = 325

this is just pure insanity - look at what fucking nm reported:

```
0000000003dc39b8 0000000000000008 V guard variable for void Dynarmic::Backend::X64::EmitFPVectorToFixed<16ul, false>(Dynarmic::Backend::X64::BlockOfCode&, Dynarmic::Backend::X64::EmitContext&, Dynarmic::IR::Inst*)::lut
0000000003dc3a18 0000000000000008 V guard variable for void Dynarmic::Backend::X64::EmitFPVectorToFixed<16ul, true>(Dynarmic::Backend::X64::BlockOfCode&, Dynarmic::Backend::X64::EmitContext&, Dynarmic::IR::Inst*)::lut
0000000003dc39d8 0000000000000008 V guard variable for void Dynarmic::Backend::X64::EmitFPVectorToFixed<32ul, false>(Dynarmic::Backend::X64::BlockOfCode&, Dynarmic::Backend::X64::EmitContext&, Dynarmic::IR::Inst*)::lut
0000000003dc3a38 0000000000000008 V guard variable for void Dynarmic::Backend::X64::EmitFPVectorToFixed<32ul, true>(Dynarmic::Backend::X64::BlockOfCode&, Dynarmic::Backend::X64::EmitContext&, Dynarmic::IR::Inst*)::lut
0000000003dc39f8 0000000000000008 V guard variable for void Dynarmic::Backend::X64::EmitFPVectorToFixed<64ul, false>(Dynarmic::Backend::X64::BlockOfCode&, Dynarmic::Backend::X64::EmitContext&, Dynarmic::IR::Inst*)::lut
0000000003dc3a58 0000000000000008 V guard variable for void Dynarmic::Backend::X64::EmitFPVectorToFixed<64ul, true>(Dynarmic::Backend::X64::BlockOfCode&, Dynarmic::Backend::X64::EmitContext&, Dynarmic::IR::Inst*)::lut
```

"ah its not bad" - OH MATE ITS JUST THE GUARD VARIABLES - i attached a file with just the functions generated for each case...

now with this PR only 6 * 6 functions are made (still not ideal, but way better), 36 is way better than 1156 FUCKING FUNCTIONS

Signed-off-by: lizzie <lizzie@eden-emu.dev>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3718
Reviewed-by: DraVee <chimera@dravee.dev>
Reviewed-by: Maufeat <sahyno1996@gmail.com>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2026-03-25 10:48:53 +01:00