Commit graph

28679 commits

Author SHA1 Message Date
lizzie
e570e69055 update loicense 2026-05-17 09:23:37 +00:00
lizzie
3565e07dc0 restore stupid lock, make ps4sup library 2026-05-17 09:23:37 +00:00
lizzie
b3965acc31 bs fix 2026-05-17 09:23:37 +00:00
lizzie
5bf1d67fbc fix eboot 2026-05-17 09:23:37 +00:00
lizzie
b0587f2e3e temp fix for dpad 2026-05-17 09:23:37 +00:00
lizzie
0bb2a632e3 add emutls.c 2026-05-17 09:23:37 +00:00
lizzie
1c8d2b7dae reduce arm codeisze, force 16x4 pages again 2026-05-17 09:23:37 +00:00
lizzie
654d0d7b93 extra buffer precautions to not exhaust DMem, format better + perf history nerf 2026-05-17 09:23:37 +00:00
lizzie
6ac3cb9e63 more inline pt2 2026-05-17 09:23:36 +00:00
lizzie
a3ab2d7beb fix atexit impl 2026-05-17 09:23:36 +00:00
lizzie
5d76e543eb fibers that don't immediately crash?!!?!?!!? 2026-05-17 09:23:36 +00:00
lizzie
27d044d71d add fallback buffer back 2026-05-17 09:23:36 +00:00
lizzie
0e3183c183 force running services on host 2026-05-17 09:23:36 +00:00
lizzie
f8494b9b5e fix alloc failures 2026-05-17 09:23:36 +00:00
lizzie
67cb64b114 fix sdl2 2026-05-17 09:23:36 +00:00
lizzie
85ce834abe fix for crashes on TLS due to openorbis being W E I R D 2026-05-17 09:23:36 +00:00
lizzie
ec8dce27ce opengl bullshit 2026-05-17 09:23:36 +00:00
lizzie
885612a4e3 proper memswap mechanism 2026-05-17 09:23:36 +00:00
lizzie
0080ef9935 more stupid stuff 2026-05-17 09:23:36 +00:00
lizzie
8fad5a1141 fixes 4 stuff 2026-05-17 09:23:36 +00:00
lizzie
b97c65d593 swap handling 2026-05-17 09:23:36 +00:00
lizzie
0062746e81 license 2026-05-17 09:23:36 +00:00
lizzie
1884df6a4c add sce_module so it loads on real hw 2026-05-17 09:23:36 +00:00
lizzie
aec92305e5 fixes for mbedtls 2026-05-17 09:23:36 +00:00
lizzie
42c4d063a7 adapt to new master 2026-05-17 09:23:36 +00:00
lizzie
a6b6980261 evil haxx 2026-05-17 09:23:36 +00:00
lizzie
3f03058ebc extra ps4 defs 2026-05-17 09:23:36 +00:00
lizzie
734f1e3273 make virtual buffer become an optional 2026-05-17 09:23:36 +00:00
lizzie
17952ded2b force NO fastmem 2026-05-17 09:23:36 +00:00
lizzie
7943df57e2 more memory shit 2026-05-17 09:23:36 +00:00
lizzie
8d475b4a9b MAP_SYSTEM 2026-05-17 09:23:36 +00:00
lizzie
2b26258be7 (likely) fixes for virtual dmem? 2026-05-17 09:23:36 +00:00
lizzie
d18219006b disable fastmem 2026-05-17 09:23:36 +00:00
lizzie
d4a79b199c try to fix the paths 2026-05-17 09:23:36 +00:00
lizzie
69248e7411 sysconf stub cuz crash(?) + some stderrp stuff 2026-05-17 09:23:36 +00:00
lizzie
d2092a37b1 the orb 2026-05-17 09:23:36 +00:00
lizzie
3584e14bab fself + pkg stuffs 2026-05-17 09:23:36 +00:00
lizzie
6a3ae7d0f6 make .pkg and .self 2026-05-17 09:23:36 +00:00
lizzie
c4e3fb5cd6 exclude more stuff from vulkan 2026-05-17 09:23:36 +00:00
lizzie
a3205b453b exclude from vulkan surface selection 2026-05-17 09:23:35 +00:00
lizzie
bfe72a790b buildable toolchain script + fixes for ffmpeg 2026-05-17 09:23:35 +00:00
lizzie
6c870fd933 merge 2026-05-17 09:23:35 +00:00
lizzie
161d37be7b merge 2026-05-17 09:23:35 +00:00
lizzie
9be4a1b890 fix 2026-05-17 09:23:35 +00:00
lizzie
a824e7ad78 toolchain-fix 2026-05-17 09:23:35 +00:00
lizzie
5aba461cb3
[common/wall_clock] fix invariant RDTSC divide by 0 (#3961)
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Signed-off-by: lizzie <lizzie@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3961
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
2026-05-17 02:17:11 +02:00
lizzie
8330940eca
[docs] add CodingStyle + Coding guidelines, HOS kernel basics, 'Settings' and add external resources, add better docs for dtrace-tool.pl (#3964)
Signed-off-by: lizzie <lizzie@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3964
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
2026-05-17 02:16:48 +02:00
lizzie
4d49341918
[vk, opengl] recognize and use ETC2 (if available) textures natively (#3237)
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this makes it so VK and OGL backends map the NVIDIA's ETC2 into VK_FORMAT_ETC-whatever and GL_ETC-whatever remaps, instead of using the default fallback for AR8G8B8. in short, just make the ETC2 textures be submitted as ETC2 instead of being submit as A8R8G8B8.

Signed-off-by: lizzie lizzie@eden-emu.dev

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3237
Reviewed-by: Ghost <>
Reviewed-by: crueter <crueter@eden-emu.dev>
2026-05-15 22:08:09 +02:00
lizzie
2f0f8a979c
[dynarmic, macroHLE] Use faster ankerl for xbyak maps (#3716)
the nominal std::unordered_map<> isn't enough to warrant it's continued usage in xbyak internal structures, thus using ankerl should greatly remove a lot of indirection/stdc++ specific overhead from the usually poorly performant std::unordered_map

Both dynarmic and macroHLE should benefit greatly from a less-stupid unordered_dense

This should speedup both CPU and shader compilation latency (NOT BY A GREAT MARGIN) just enough to make loading zones in ToTK less horrific

Signed-off-by: lizzie <lizzie@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3716
Reviewed-by: crueter <crueter@eden-emu.dev>
2026-05-15 22:07:45 +02:00
lizzie
413c7543ba
[hle] inline HLE cmif request to not allocate on heap stuff (#3605)
so basically each construction of HLEContext and whatever would result in a heap allocation (atleast 1)

so what if instead of that we did a memset() at ctor time and we avoided heap allocations altogether?

reminder that std::vector<> CAN do small object optimisation but it's not guaranteed

Signed-off-by: lizzie <lizzie@eden-emu.dev>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3605
Reviewed-by: crueter <crueter@eden-emu.dev>
2026-05-15 22:07:03 +02:00