bunnei
b3fd51052e
Merge pull request #1748 from lioncash/assert
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common/assert: Make the UNIMPLEMENTED macro properly assert
2018-11-20 16:11:30 -08:00
bunnei
454b3b326e
Merge pull request #1749 from lioncash/gc-info
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file_sys/card_image: Provide named members for the GamecardInfo struct
2018-11-20 16:10:55 -08:00
Lioncash
843a440afc
file_sys/card_image: Provide named members for the GamecardInfo struct
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Fills out the struct according to information provided by SwitchBrew
2018-11-20 18:40:53 -05:00
Lioncash
dd8172d440
common/assert: Add UNIMPLEMENTED_IF and UNIMPLEMENTED_IF_MSG for conditional assertions
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Currently, there's no way to specify if an assertion should
conditionally occur due to unimplemented behavior. This is useful when
something is only partially implemented (e.g. due to ongoing RE work).
In particular, this would be useful within the graphics code.
The rationale behind this is it allows a dev to disable unimplemented
feature assertions (which can occur in an unrelated work area), while
still enabling regular assertions, which act as behavior guards for
conditions or states which must not occur. Previously, the only way a
dev could temporarily disable asserts, was to disable the regular
assertion macros, which has the downside of also disabling, well, the
regular assertions which hold more sanitizing value, as opposed to
unimplemented feature assertions.
2018-11-20 18:15:37 -05:00
Lioncash
6567d76590
common/assert: Make the UNIMPLEMENTED macro properly assert
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Currently, this was only performing a logging call, which doesn't
actually invoke any assertion behavior. This is unlike
UNIMPLEMENTED_MSG, which *does* assert.
This makes the expected behavior uniform across both macros.
2018-11-20 17:59:00 -05:00
bunnei
81306c4368
Merge pull request #1667 from DarkLordZach/swkbd
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am: Implement HLE software keyboard applet
2018-11-20 08:24:11 -08:00
bunnei
744cd346ff
Merge pull request #1739 from lioncash/lm
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lm: Implement SetDestination by doing nothing
2018-11-19 18:40:17 -08:00
bunnei
c9fb7e3c06
Merge pull request #1738 from lioncash/res-limit
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kernel/resource_limit: Clean up interface
2018-11-19 18:40:02 -08:00
Lioncash
fa7a76d1e0
kernel/resource_limit: Clean up interface
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Cleans out the citra/3DS-specific implementation details that don't
apply to the Switch. Sets the stage for implementing ResourceLimit
instances properly.
While we're at it, remove the erroneous checks within CreateThread() and
SetThreadPriority(). While these are indeed checked in some capacity,
they are not checked via a ResourceLimit instance.
In the process of moving out Citra-specifics, this also replaces the
system ResourceLimit instance's values with ones from the Switch.
2018-11-19 18:16:39 -05:00
Lioncash
5508ceb0eb
lm: Implement SetDestination by doing nothing
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This service function was likely intended to be a way to redirect where
the output of a log went. e.g. Firing a log over a network, dumping over
a tunneling session, etc.
Given we always want to see the log and not change its output. It's one
of the lucky service functions where the easiest implementation is to
just do nothing at all and return success.
2018-11-19 18:09:40 -05:00
Zach Hilman
a52a226ded
software_keyboard: Fix erroneous extra PushNormalData
2018-11-19 16:30:17 -05:00
Zach Hilman
3b90729c00
software_keyboard: Return correct result code on user cancel operation
2018-11-19 15:10:01 -05:00
Zach Hilman
0660384309
applet: Add AppletDataBroker to manage HLE to AM service interaction
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This cleans up most of the callbacks and such in the Applets::Applet interface, while also properly implementing all four data channels.
2018-11-19 14:24:36 -05:00
bunnei
a34e584ed2
Merge pull request #1634 from DarkLordZach/better-hid-2
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hid: Add support for multiplayer and multilayout controllers
2018-11-19 08:30:10 -08:00
Zach Hilman
0e6547f499
software_keyboard: Use correct offset for inital text string
2018-11-19 11:22:04 -05:00
Zach Hilman
10eb01586e
configure_input: Use Joycons Docked instead of Connected as label
2018-11-18 23:22:36 -05:00
Zach Hilman
fab550b629
configure_input_player: Set minimum width on controls
2018-11-18 23:22:36 -05:00
Zach Hilman
63d941fb6a
configure_input: Properly update UI components on removal of player
2018-11-18 23:22:36 -05:00
Zach Hilman
b131a4bbb2
configure_input: Make None a controller option instead of checkbox
2018-11-18 23:22:36 -05:00
Zach Hilman
2d8a5a4e9b
hid: Use player-defined controller type as PREFERRED_CONTROLLER
2018-11-18 23:22:36 -05:00
Zach Hilman
25c07217cf
qt: Move controller button config to separate dialog
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Handles button configuration for all controller layouts and debug pads. Configurable at construction.
2018-11-18 23:22:36 -05:00
Zach Hilman
2ec994c396
qt: Add UI to configure touchscreen parameters
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This allows adjusting the finger, diameter, and angle of the emulated touchscreen. It also provides a warning to the user about what changing these parameters can do.
2018-11-18 23:22:36 -05:00
Zach Hilman
558777d83f
qt: Add UI to configure mouse buttons
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Supports setting the five mouse buttons to any valid controller button/keyboard key (Left, Right, Middle, Foward, Back)
2018-11-18 23:22:36 -05:00
Zach Hilman
b43b2d857f
configure_input: Add support for multiplayer and controller types
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This moves the actual button configuration to a separate dialog and only has the enabled and type controls in the tab.
2018-11-18 23:22:36 -05:00
Zach Hilman
8e4125d25f
hid/npad: Update NPad to use player controller bindings and type
2018-11-18 23:22:36 -05:00
Zach Hilman
651d96479a
hid/touchscreen: Update Touchscreen to use advanced parameters
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Including finger ID, diamater x/y, and angle. Additionally, checks if the touchscreen is enabled.
2018-11-18 23:22:36 -05:00
Zach Hilman
1abee80ce3
hid: Add controller bindings for Mouse controller
2018-11-18 23:22:36 -05:00
Zach Hilman
701c23ec92
hid: Add keyboard bindings for Keyboard controller
2018-11-18 23:22:36 -05:00
Zach Hilman
ba768cfdc7
hid: Add controller bindings for DebugPad controller
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Used by developers to test games, not present on retail systems. Some games are known to respond to DebugPad input though, for example Kirby Star Allies.
2018-11-18 23:22:36 -05:00
Zach Hilman
288dfe1ba5
yuzu/config: Add (de-)serialization for multiplayer
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Defaults to full keyboard for keyboard -- It did not seem to be necessary to make the keyboard configurable (besides enabled/disabled).
2018-11-18 23:22:36 -05:00
Zach Hilman
d0c4137dc1
yuzu_cmd/config: Add config deserialization for multiplayer
2018-11-18 23:22:36 -05:00
Zach Hilman
bcbd6015f3
settings: Add settings for multiple players and controllers
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Uses the PlayerInput struct to represent all of the data that constitutes a player.
2018-11-18 23:21:33 -05:00
Zach Hilman
8cfe1e015d
settings: Add Native type for keyboard
2018-11-18 23:21:33 -05:00
Zach Hilman
b75d8cbc89
settings: Add Native type for mouse buttons
2018-11-18 23:21:33 -05:00
David Marcec
d59c9bc684
Added missing start/end touch attributes to touchscreen
2018-11-18 23:21:33 -05:00
David Marcec
a15c3d6b27
Added debugpad skeleton
2018-11-18 23:21:33 -05:00
David Marcec
8ed0216784
Added controller helper funcs
2018-11-18 23:21:33 -05:00
David Marcec
2c23ad1189
Changed polling rate of hid and Right joycon rotation
2018-11-18 23:21:33 -05:00
David Marcec
7a38294b38
Left joycon rotation button remapping
2018-11-18 23:21:33 -05:00
David Marcec
086c24e4ed
Added automatic npad switch based on supported stylesets
2018-11-18 23:21:33 -05:00
David Marcec
e9cf16c9ac
Added multi-input support and controller assignment at any port
2018-11-18 23:21:33 -05:00
Zach Hilman
74cf9c3aa3
software_keyboard: Check for UTF-8 config flag
2018-11-18 23:14:48 -05:00
bunnei
e84cceb645
Merge pull request #1717 from FreddyFunk/swizzle-gob
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textures/decoders: Replace magic numbers
2018-11-18 20:13:00 -08:00
bunnei
3418342724
Merge pull request #1693 from Tinob/master
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Missing ogl states
2018-11-18 19:59:10 -08:00
bunnei
a1338f934d
Merge pull request #1555 from ccawley2011/clang-format-docker
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travis: Use pre-built image for clang-format target
2018-11-18 19:54:38 -08:00
bunnei
a68435484e
Merge pull request #1619 from janisozaur/patch-12
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Handle missing git info when building
2018-11-18 19:53:34 -08:00
Frederic L
d2dd9cfc1d
Eliminated unnessessary memory allocation and copy ( #1702 )
2018-11-18 19:53:03 -08:00
bunnei
ae160715f9
Merge pull request #1640 from DarkLordZach/game-list-reload
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game_list: Only reload game list after relevant settings changed
2018-11-18 19:24:53 -08:00
bunnei
31dec5b54d
Merge pull request #1620 from DarkLordZach/ldr-ro
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ldr_ro: Complete LDR:RO implementation
2018-11-18 19:23:38 -08:00
bunnei
f369df426e
Merge pull request #1718 from ogniK5377/lets-go-softlock
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Implemented CalculateStandardUserSystemClockDifferenceByUser
2018-11-18 19:22:47 -08:00