archshift
b1ebd54cb6
Change default gameListRootDir from "" to "."
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Not much thought went into that one...
2016-01-06 16:54:14 -08:00
bunnei
1214013422
Merge pull request #1330 from archshift/add-defaults
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Gamelist: supply default settings for QSettings config
2016-01-03 11:14:44 -05:00
archshift
8e9fde2828
Gamelist: supply default settings for QSettings config
2016-01-01 13:54:06 -08:00
Lioncash
a64af28cf2
core: Use unique_ptr for holding the interpreter instances
2015-12-29 18:03:08 -05:00
archshift
6e66a1244e
Refactor ScanDirectoryTreeAndCallback to separate errors and retvals
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ScanDirectoryTreeAndCallback, before this change, coupled error/return
codes and actual return values (number of entries found). This caused
confusion and difficulty interpreting the precise way the function
worked.
Supersedes, and closes #1255 .
2015-11-27 13:33:38 -08:00
bunnei
5f52cec725
Merge pull request #1122 from polaris-/gdbstub
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gdbstub implementation
2015-11-11 23:21:31 -05:00
polaris-
4e0ae45d99
Handle changes pointed out in comments on PR
2015-10-22 00:11:25 -04:00
wwylele
91874459b3
change file path encoding to Local8bit()
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to support non-latin characters
2015-10-20 20:58:23 +03:00
bunnei
6793fd7899
Merge pull request #1207 from kemenaran/persist-citra-settings-in-qt
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citra-qt: save hardware-rendering and shaders-jit settings
2015-10-20 10:31:13 -04:00
Pierre de La Morinerie
b95e88c55d
citra-qt: persist hardware-rendering and shaders-jit settings
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Before this changing these settings from the GUI would apply the
settings, but they were reseted to the default values when exiting
citra.
2015-10-18 14:08:23 +02:00
Pierre de La Morinerie
2754ac64b7
citra-qt: Add icon to Mac app
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Previously the Mac app didn't have any icon.
2015-10-14 15:02:36 +02:00
Emmanuel Gil Peyrot
b0c7762520
CitraQt, SkyEye, Loader, VideoCore: Remove newlines in LOG_* calls.
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The LOG_* function itself already appends one.
2015-10-09 22:14:56 +01:00
bunnei
f172b66738
Merge pull request #1189 from archshift/game-list-toggle-window
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Game list: propely hide on toggling window mode
2015-10-07 10:33:11 -04:00
Rohit Nirmal
c157d4ddd6
Silence -Wsign-compare warnings.
2015-10-06 22:16:15 -05:00
archshift
df14491cf3
Game list: propely hide on toggling window mode
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Properly hides the game list upon toggling from external
window mode to single window mode. Previously, both the game
list and the render window would have been shown at the same
time upon toggling.
2015-10-06 12:20:26 -07:00
Pierre de La Morinerie
831cb390ae
citra-qt: Fix mouse events coordinates on high-DPI screens
2015-10-04 23:11:05 +02:00
Pierre de La Morinerie
11e08f4d23
citra-qt: Enable high-DPI widgets on Mac app
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The OS will render the widgets using the system screen DPI (instead of
being locked at @1x resolution).
This has no impact on the existing high-DPI rendering code in Citra,
which means that the resolution of the emulated content is increased
to the real number of pixels, as on other platforms.
2015-10-04 23:11:05 +02:00
Pierre de La Morinerie
3e2b782f5f
citra-qt: Use custom Info.plist for Mac builds
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Instead of letting CMake re-generate an automatic Info.plist file on
every build, use our own. This allows greater control on the application
bundle settings.
2015-10-04 23:11:05 +02:00
polaris-
1d319e5b46
Implement gdbstub
2015-10-04 11:16:59 -04:00
bunnei
bc1663cbb8
Merge pull request #1095 from archshift/game-list
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Initial implementation of a game list
2015-10-01 23:35:19 -04:00
archshift
dfaed461ff
Game list: save and load column sizes, sort order, to QSettings
2015-10-01 19:39:15 -07:00
archshift
7b1025c819
Add menu item for selecting the game list folder
2015-10-01 19:39:14 -07:00
archshift
6da3f4480e
Initial implementation of a game list
2015-10-01 19:39:14 -07:00
archshift
cad06d5d41
Add helper function for creating a readable byte size string.
2015-10-01 19:39:14 -07:00
archshift
eb41ca3d00
Don't show render window until a game is started
2015-10-01 19:39:14 -07:00
LittleWhite
c5dedacaff
Fix for the refresh issue when no rendering is done
2015-09-24 21:48:41 +02:00
Kloen
98aa9421db
citra-qt: Fix connect error on startup
2015-09-18 11:36:59 +02:00
Yuri Kunde Schlesner
d309230ccc
Merge pull request #1123 from yuriks/gsp-flush
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GSP: Implement command 0x05, used for flushing caches
2015-09-14 17:00:45 -03:00
bunnei
2131d2309a
Merge pull request #1111 from LittleWhite-tb/qt-close-renderwindow
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Stop emulation when render window is closed
2015-09-14 15:23:08 -04:00
Yuri Kunde Schlesner
222d77c31a
GSP: Implement command 0x05, used for flushing caches
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May fix additional texture caching issues. (Though mostly in homebrew, I
haven't seen any commercial software use this to flush anything but
command lists.)
2015-09-14 16:19:05 -03:00
Lioncash
1ab765ff61
general: Replace 0 literals with nullptr where applicable
2015-09-11 23:11:01 -04:00
Yuri Kunde Schlesner
79e63380bd
Merge pull request #1147 from lioncash/nullptr
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General: Replace NULL and '0' usages with nullptr where applicable
2015-09-11 18:56:41 -03:00
Yuri Kunde Schlesner
a60cb41964
Merge pull request #1149 from lioncash/override
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graphics_breakpoints_p: Add missing override specifier
2015-09-11 18:24:24 -03:00
Lioncash
c9aecc0404
graphics_breakpoints_p: Add missing override specifier
2015-09-11 16:32:02 -04:00
Lioncash
5c77b656b8
General: Replace NULL and '0' usages with nullptr where applicable
2015-09-11 14:59:49 -04:00
Lioncash
0638df7136
citra_qt: Reorganize headers
2015-09-11 00:57:24 -04:00
Yuri Kunde Schlesner
c1b3177248
Merge pull request #1125 from yuriks/uilayout-config
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citra-qt: Separate UI layout state in a separate section of the config
2015-09-07 23:52:13 -03:00
Yuri Kunde Schlesner
40e1b07b68
citra-qt: Separate UI layout state in a separate section of the config
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Closes #1113
2015-09-07 22:11:21 -03:00
Yuri Kunde Schlesner
5f59563a28
citra-qt: Trim recently used files list to size when insterting new item
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Even though they weren't visible in the UI, old entries would never be
removed from the list and would be stored in the config file across
sessions.
2015-09-07 22:00:08 -03:00
bunnei
f0b46ec853
Merge pull request #1118 from Kloen/monospace-font
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citra-qt: Use monospace font on Disassembler and ARM Registers
2015-09-07 17:52:07 -04:00
Yuri Kunde Schlesner
65b26655ac
Shader Debugger: Allow editing of input vertex data
2015-09-07 16:46:31 -03:00
Yuri Kunde Schlesner
1b79a72723
Shader Debugger: Highlight current instruction instead of focusing
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This avoid some annoying focus stealing in some situations, and looks
nicer in general.
2015-09-07 16:46:31 -03:00
Yuri Kunde Schlesner
5dd7b48297
Shader Debugger: Remove useless signal
2015-09-07 16:46:30 -03:00
Yuri Kunde Schlesner
43ba2134d4
Shader Debugger: Fix only first vertex attribute being loaded
2015-09-07 16:46:29 -03:00
Yuri Kunde Schlesner
c1bdf33021
Shader Debugger: Fix freeze when double-clicking shader disassembly
2015-09-07 16:46:29 -03:00
Yuri Kunde Schlesner
8d415842f3
Shader Debugger: Improve space efficiency of the layout
2015-09-07 16:46:28 -03:00
Yuri Kunde Schlesner
db791bc10e
Shader Disassembly: Fix printing of jump offsets
2015-09-07 16:46:27 -03:00
Yuri Kunde Schlesner
968518e740
Shader Disassembly: Fix disassembly of IFU/CALLU instructions
2015-09-07 16:46:27 -03:00
Yuri Kunde Schlesner
21c8b3c305
Shader Disassembly: Implement support for MAD/MADI
2015-09-07 16:46:26 -03:00
Yuri Kunde Schlesner
5752fbdaa3
Shader Disassembly: Introduce variables to hold common subexpressions
2015-09-07 16:46:25 -03:00