Emmanuel Gil Peyrot
97e8c6c845
Common: Make recursive FileUtil functions take a maximum recursion
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Fixes #1115 .
Also improves the performances of DiskArchive’s directory
implementation a lot, simply by not going through the entire tree
instead of just listing the first level files.
Thanks to JayRoxFox for rebasing this on current master!
2016-05-21 16:41:02 +01:00
James Rowe
44d7dc9cb1
Config: Restore previously selected audio sink option ( #1824 )
2016-05-20 20:37:34 +02:00
bunnei
d83ae8ff62
Merge pull request #1785 from MerryMage/mp-dpi
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Microprofile: DPI-aware drawing
2016-05-18 18:03:59 -04:00
Maribel
3172c8cdad
Config: Audio sink configuration ( #1798 )
2016-05-18 18:01:03 -04:00
MerryMage
49dea00b11
Microprofile: DPI-aware drawing
2016-05-12 21:49:02 +01:00
Jannik Vogel
101eb11369
Move default_attributes into Pica state
2016-05-12 19:05:41 +02:00
Jannik Vogel
acfb5257dd
Turn ShaderSetup into struct
2016-05-11 23:48:24 +02:00
Alexander Laties
17e9bc5392
fixup simple type conversions where possible
2016-05-07 11:41:55 -04:00
Emmanuel Gil Peyrot
f20454b97c
Frontends, VideoCore: Move glad initialisation to the frontend
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On SDL2 this allows it to use SDL_GL_GetProcAddress() instead of the
default function loader, and fixes a crash when using apitrace with an
EGL context.
On Qt we will need to migrate from QGLWidget to QOpenGLWidget and
QOpenGLContext before we can use gladLoadGLLoader() instead of
gladLoadGL(), since the former doesn’t expose a function loader.
2016-05-06 03:10:14 +01:00
bunnei
143ebcaed0
Merge pull request #1700 from wwylele/gamelist-icon
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Qt: display game icon and title in the game list
2016-05-05 18:35:24 -04:00
wwylele
aad34f5d62
add missing header
2016-05-04 13:02:49 +03:00
wwylele
fe31f05925
make the name column larger as default
2016-05-04 13:02:49 +03:00
wwylele
a23e3f1cd5
add icon & title to game list
2016-05-04 13:02:49 +03:00
Jannik Vogel
db061e0568
Pica: Rename VertexLoaded breakpoint to VertexShaderInvocation
2016-05-04 10:21:51 +02:00
Emmanuel Gil Peyrot
c39a267974
VideoCore: Run include-what-you-use and fix most includes.
2016-04-30 17:02:41 +01:00
MerryMage
aa47fc2406
Audio: Add sink selection to configuration files
2016-04-30 07:41:02 +01:00
Yuri Kunde Schlesner
2396b01d5d
Common: Remove section measurement from profiler ( #1731 )
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This has been entirely superseded by MicroProfile. The rest of the code
can go when a simpler frametime/FPS meter is added to the GUI.
2016-04-29 00:07:10 -07:00
Henrik Rydgård
eaf9abfe8e
Make Citra build with MICROPROFILE_ENABLED set to 0 ( #1709 )
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* Make Citra build with MICROPROFILE_ENABLED set to 0
* Buildfix with microprofile kept on
* moc did not like a dialog to conditionally exist.
* Cleanup
* Fix end of line
2016-04-28 20:17:31 -04:00
Emmanuel Gil Peyrot
2ea4f2851a
Qt Frontend: Add Threads::Threads import in CMakeLists.txt.
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This had been forgotten in 72fc7f4894 .
Fixes #1711 .
2016-04-26 21:01:11 +01:00
Henrik Rydgard
76a55f83c7
Replace std::map with std::array for graphics event breakpoints, and allow the compiler to inline. Saves 1%+ in vertex heavy situations.
2016-04-24 14:19:49 +02:00
Sam Spilsbury
3cae13c76b
debugger: Warn if we reach an unreachable format
2016-04-23 11:54:02 +08:00
tfarley
621cf30b24
Config: Add scaled resolution option
2016-04-21 17:27:48 -04:00
MerryMage
784e5a7007
Configure Dialog: Remove minimumSize property
2016-04-15 11:34:08 +01:00
Jannik Vogel
ce26f4c099
CitraQt: Apply config at startup
2016-04-11 15:18:00 +02:00
bunnei
fda5058f1d
Merge pull request #1368 from LittleWhite-tb/configure-widget
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Implementation for a configure widget
2016-04-10 20:21:34 -04:00
Mathew Maidment
3cf5e4d51c
Merge pull request #1643 from MerryMage/make_unique
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Common: Remove Common::make_unique, use std::make_unique
2016-04-05 20:10:11 -04:00
MerryMage
9f9c987924
Common: Remove Common::make_unique, use std::make_unique
2016-04-05 13:31:17 +01:00
LFsWang
26fb25e106
remove debug code
2016-03-31 20:29:39 +08:00
LFsWang
9ad1f457de
Fix encode problem On Windows
2016-03-31 18:58:37 +08:00
LittleWhite
611b686333
Compilation fix
2016-03-28 15:33:03 +02:00
LittleWhite
aad774fa01
Add more stuff to configure.
2016-03-22 21:53:43 +01:00
LittleWhite
9ddc04971b
Whole config is handled by Config class.
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This also means : we have only one config file, now
2016-03-21 20:03:18 +01:00
LittleWhite
e5b8519b62
Add Configure widget
2016-03-21 20:03:18 +01:00
LFsWang
b692dbafe3
Fix Qt chinese words encode problem on Windows
2016-03-17 17:18:45 +08:00
Yuri Kunde Schlesner
7be85066fb
Merge pull request #1466 from LittleWhite-tb/gamelist-update-recent
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Register ROM started through the gamelist in the list of ROM recently started
2016-03-16 23:42:24 -07:00
LittleWhite
7cbbcfd995
Register ROM started through the gamelist in the list of ROM recently started
2016-03-16 22:20:39 +01:00
Jannik Vogel
9e29ed3f66
PICA: Fix MAD/MADI encoding
2016-03-15 20:01:25 +01:00
Jannik Vogel
49010f5379
Fix attribute mapping in vs debugger
2016-03-09 13:15:37 +01:00
bunnei
ceed7d1030
Merge pull request #1344 from LittleWhite-tb/error-output
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Output errors in GUI
2016-03-08 23:12:04 -05:00
LittleWhite
59fe02348a
Improve error report from Init() functions
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Add error popup when citra initialization failed
2016-03-08 22:05:25 +01:00
LittleWhite
8a7526eda8
Set the appropriate locale to get float conversion working using std::to_string
2016-03-07 19:51:35 +01:00
LittleWhite
c4c48d4ab3
Display errors in GUI when loading ROM failed
2016-03-03 22:52:29 +01:00
bunnei
79a345a1db
Merge pull request #1394 from ds84182/immediate-mode-vtx
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Add immediate mode vertex submission
2016-03-03 10:51:15 -05:00
Dwayne Slater
141fe87a0f
Add immediate mode vertex submission
2016-03-02 22:16:38 -05:00
bunnei
0f79bf074b
Merge pull request #1403 from MerryMage/sdl
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Dependencies: Remove GLFW, Add SDL2
2016-03-02 20:32:32 -05:00
MerryMage
f2c32b7336
Dependencies: Remove GLFW, Add SDL2
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citra: Remove GLFW, Add SDL2
FindSDL2: Do not CACHE SDL2_* variables if library is not found
EmuWindow_SDL2: Set minimal client area at initialisation time
EmuWindow_SDL2: Corrections
EmuWindow_SDL2: Fix no decorations on startup on OS X
cmake: windows_copy_files
2016-03-02 14:09:02 +00:00
bunnei
bce29a5751
Merge pull request #1352 from LittleWhite-tb/exit_check
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Add check before closure when emulation is running
2016-02-26 08:36:33 -05:00
MerryMage
d2710b784a
AudioCore: Skeleton Implementation
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This commit:
* Adds a new subproject, audio_core.
* Defines structures that exist in DSP shared memory.
* Hooks up various other parts of the emulator into audio core.
This sets the foundation for a later HLE DSP implementation.
2016-02-21 13:13:52 +00:00
LittleWhite
3a13842bb2
Add a configuration entry to enable/disable the check
2016-02-04 22:15:42 +01:00
LittleWhite
68325884e3
Add check before closure when emulation is running
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Implement confirmation in a specific function
Fix typos and coding style
Coding convention
2016-02-04 22:15:42 +01:00