Commit graph

28570 commits

Author SHA1 Message Date
lizzie
2ce30f828b fix sirit i think, add ios-aarch64 2026-04-01 07:38:04 +00:00
lizzie
4b8e8d3372 changes? 2026-04-01 07:38:04 +00:00
lizzie
c473120777 fix shit? 2026-04-01 07:38:04 +00:00
lizzie
402e2a0a8e fix #include "common/logging.h" 2026-04-01 07:38:04 +00:00
lizzie
5b85de630b fix IOS again fucking objc bridge 2026-04-01 07:38:04 +00:00
lizzie
36044f500d fix? 2026-04-01 07:38:04 +00:00
lizzie
50e5ec05ca properly use bridging header, fix headers 2026-04-01 07:38:04 +00:00
lizzie
2d668ab762 fix swift driver I HOPE 2026-04-01 07:38:04 +00:00
lizzie
21177dee68 license 2026-04-01 07:38:04 +00:00
lizzie
af9ba0403f [temporary c++ shit] 2026-04-01 07:38:04 +00:00
lizzie
1551850988 bit of cmake fuckery 2026-04-01 07:38:04 +00:00
lizzie
889dfe73fc use language generator exprs 2026-04-01 07:38:04 +00:00
lizzie
9ddf12e636 $<$<COMPILE_LANGUAGE:C,CXX>:-Werror=missing-declarations> 2026-04-01 07:38:04 +00:00
lizzie
d908364bbf proper linkings?! 2026-04-01 07:38:04 +00:00
lizzie
328441b8cd bridge changes/fixes 2026-04-01 07:38:04 +00:00
lizzie
9996efed2f fix license 2026-04-01 07:38:04 +00:00
lizzie
b616379001 fix xcode 2? 2026-04-01 07:38:04 +00:00
lizzie
acf7a115fd fix xcode paths? 2026-04-01 07:38:04 +00:00
lizzie
a1cea93ca3 fx 2026-04-01 07:38:04 +00:00
lizzie
35f1b91597 fx 2026-04-01 07:38:03 +00:00
lizzie
ce60f4720a fix boost 2026-04-01 07:38:03 +00:00
lizzie
f0154a4a89 fx 2026-04-01 07:38:03 +00:00
lizzie
b4c504fa10 fix stuff 2026-04-01 07:38:03 +00:00
lizzie
d57dddea0f stupid macos 2026-04-01 07:38:03 +00:00
lizzie
7922434bf9 fix1 2026-04-01 07:38:03 +00:00
lizzie
4d56fc64b6 fx 2026-04-01 07:38:03 +00:00
lizzie
1474a8a408 fix spirv-tools 2026-04-01 07:38:03 +00:00
lizzie
7da08a3127 fixes for ios spirv tools 2026-04-01 07:38:03 +00:00
lizzie
25962e960d fix license 2026-04-01 07:38:03 +00:00
lizzie
48a623c082 fix ffmpeg 2026-04-01 07:38:03 +00:00
lizzie
ea4f3949b5 fx 2026-04-01 07:38:03 +00:00
lizzie
b8b963eeea fx 2026-04-01 07:38:03 +00:00
lizzie
18b08ecfce license 2026-04-01 07:38:03 +00:00
lizzie
43a82faa32 ios toolchain cmake 2026-04-01 07:38:03 +00:00
lizzie
cad024255a license 2026-04-01 07:38:03 +00:00
lizzie
bb0e784ee6 license headers 2026-04-01 07:38:03 +00:00
lizzie
37cdbfebcd flatten + cmake 2026-04-01 07:38:03 +00:00
lizzie
20897ad635 flatten 2026-04-01 07:38:03 +00:00
lizzie
09b6184a72 loicense 2026-04-01 07:38:03 +00:00
lizzie
67c8b00ea6 modernize #1 2026-04-01 07:38:03 +00:00
lizzie
f4ef95efeb sudachi ios stuff 2026-04-01 07:38:03 +00:00
crueter
3ce5463d2d
[cmake] Remove shader dir regeneration (#3813)
Some checks are pending
tx-src / sources (push) Waiting to run
Check Strings / check-strings (push) Waiting to run
We ***do not*** support BSD make. Period.

Signed-off-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3813
2026-04-01 08:10:39 +02:00
lizzie
cae70c30fa
[dynarmic] fix GCC 12.2 complaints for regalloc.h (#3812)
Signed-off-by: lizzie <lizzie@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3812
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2026-04-01 07:26:46 +02:00
lizzie
bcceced96d
[dynarmic] fix GetDecoderTable() making the compiler nervous due to the big table that gets made into the stack (#3799)
issue on stbale gcc debian

Signed-off-by: lizzie <lizzie@eden-emu.dev>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3799
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2026-04-01 07:05:42 +02:00
lizzie
82e374f66c
[meta] April Fools 2026 icon (#3802)
Some checks are pending
tx-src / sources (push) Waiting to run
Check Strings / check-strings (push) Waiting to run
art

Signed-off-by: lizzie <lizzie@eden-emu.dev>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3802
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2026-04-01 03:07:50 +02:00
crueter
6e76014824
[ci] Move workflows to .forgejo (#3808)
Some checks are pending
tx-src / sources (push) Waiting to run
Check Strings / check-strings (push) Waiting to run
Primarily to prevent mirrors from trying to run bogus actions.

Signed-off-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3808
2026-04-01 02:09:56 +02:00
crueter
bb71ace365
[cmake] switch nightly auto updater to forgejo (#3807)
Signed-off-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3807
2026-04-01 02:08:46 +02:00
lizzie
21f9db1c27
[android] fix crash due to ctor/dtor ordering for std::random_device being uninitialized when used in other static ctor/dtors (#3806)
Some checks are pending
tx-src / sources (push) Waiting to run
Check Strings / check-strings (push) Waiting to run
wow that's fucking horrible

Signed-off-by: lizzie <lizzie@eden-emu.dev>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3806
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2026-03-31 23:45:06 +02:00
xbzk
b4a485e244
[android, intent] Added proper ext content mount and game swap support for intent launch (#3755)
Some checks are pending
tx-src / sources (push) Waiting to run
Check Strings / check-strings (push) Waiting to run
Required so that frontends can launch a game while there is already one running (for CocoonFE usage)
Fix for mounting external content was merged.
This patch also fixes multiple reasons for infinite game "Shutting down..." issue (hope all, who knows...)

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3755
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Co-authored-by: xbzk <xbzk@eden-emu.dev>
Co-committed-by: xbzk <xbzk@eden-emu.dev>
2026-03-31 21:59:57 +02:00
xbzk
81a344f3db
[android,addons] after a crash, launch button will wait for reloadGames to complete, and system will initialize after global config for proper firmware mounting (#3803)
This fixes two problems:

1. After a crash, it was possible to launch a game before external content gets mounted. Now the button will wait for it to complete.
2. Directory initialization was init system before init globalconfig, so after a crash firmware was not being remounted
(have you ever noticed fw version = N/A in device overlay, after fiddling with applets?)
(this had been fixed in 3755, which was not thoroughly tested by cocoon dev)

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3803
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Co-authored-by: xbzk <xbzk@eden-emu.dev>
Co-committed-by: xbzk <xbzk@eden-emu.dev>
2026-03-31 21:32:24 +02:00