lizzie
2ce30f828b
fix sirit i think, add ios-aarch64
2026-04-01 07:38:04 +00:00
lizzie
4b8e8d3372
changes?
2026-04-01 07:38:04 +00:00
lizzie
c473120777
fix shit?
2026-04-01 07:38:04 +00:00
lizzie
402e2a0a8e
fix #include "common/logging.h"
2026-04-01 07:38:04 +00:00
lizzie
5b85de630b
fix IOS again fucking objc bridge
2026-04-01 07:38:04 +00:00
lizzie
36044f500d
fix?
2026-04-01 07:38:04 +00:00
lizzie
50e5ec05ca
properly use bridging header, fix headers
2026-04-01 07:38:04 +00:00
lizzie
2d668ab762
fix swift driver I HOPE
2026-04-01 07:38:04 +00:00
lizzie
21177dee68
license
2026-04-01 07:38:04 +00:00
lizzie
af9ba0403f
[temporary c++ shit]
2026-04-01 07:38:04 +00:00
lizzie
1551850988
bit of cmake fuckery
2026-04-01 07:38:04 +00:00
lizzie
889dfe73fc
use language generator exprs
2026-04-01 07:38:04 +00:00
lizzie
9ddf12e636
$<$<COMPILE_LANGUAGE:C,CXX>:-Werror=missing-declarations>
2026-04-01 07:38:04 +00:00
lizzie
d908364bbf
proper linkings?!
2026-04-01 07:38:04 +00:00
lizzie
328441b8cd
bridge changes/fixes
2026-04-01 07:38:04 +00:00
lizzie
9996efed2f
fix license
2026-04-01 07:38:04 +00:00
lizzie
b616379001
fix xcode 2?
2026-04-01 07:38:04 +00:00
lizzie
acf7a115fd
fix xcode paths?
2026-04-01 07:38:04 +00:00
lizzie
a1cea93ca3
fx
2026-04-01 07:38:04 +00:00
lizzie
35f1b91597
fx
2026-04-01 07:38:03 +00:00
lizzie
ce60f4720a
fix boost
2026-04-01 07:38:03 +00:00
lizzie
f0154a4a89
fx
2026-04-01 07:38:03 +00:00
lizzie
b4c504fa10
fix stuff
2026-04-01 07:38:03 +00:00
lizzie
d57dddea0f
stupid macos
2026-04-01 07:38:03 +00:00
lizzie
7922434bf9
fix1
2026-04-01 07:38:03 +00:00
lizzie
4d56fc64b6
fx
2026-04-01 07:38:03 +00:00
lizzie
1474a8a408
fix spirv-tools
2026-04-01 07:38:03 +00:00
lizzie
7da08a3127
fixes for ios spirv tools
2026-04-01 07:38:03 +00:00
lizzie
25962e960d
fix license
2026-04-01 07:38:03 +00:00
lizzie
48a623c082
fix ffmpeg
2026-04-01 07:38:03 +00:00
lizzie
ea4f3949b5
fx
2026-04-01 07:38:03 +00:00
lizzie
b8b963eeea
fx
2026-04-01 07:38:03 +00:00
lizzie
18b08ecfce
license
2026-04-01 07:38:03 +00:00
lizzie
43a82faa32
ios toolchain cmake
2026-04-01 07:38:03 +00:00
lizzie
cad024255a
license
2026-04-01 07:38:03 +00:00
lizzie
bb0e784ee6
license headers
2026-04-01 07:38:03 +00:00
lizzie
37cdbfebcd
flatten + cmake
2026-04-01 07:38:03 +00:00
lizzie
20897ad635
flatten
2026-04-01 07:38:03 +00:00
lizzie
09b6184a72
loicense
2026-04-01 07:38:03 +00:00
lizzie
67c8b00ea6
modernize #1
2026-04-01 07:38:03 +00:00
lizzie
f4ef95efeb
sudachi ios stuff
2026-04-01 07:38:03 +00:00
crueter
3ce5463d2d
[cmake] Remove shader dir regeneration ( #3813 )
...
tx-src / sources (push) Waiting to run
Check Strings / check-strings (push) Waiting to run
We ***do not*** support BSD make. Period.
Signed-off-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3813
2026-04-01 08:10:39 +02:00
lizzie
cae70c30fa
[dynarmic] fix GCC 12.2 complaints for regalloc.h ( #3812 )
...
Signed-off-by: lizzie <lizzie@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3812
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2026-04-01 07:26:46 +02:00
lizzie
bcceced96d
[dynarmic] fix GetDecoderTable() making the compiler nervous due to the big table that gets made into the stack ( #3799 )
...
issue on stbale gcc debian
Signed-off-by: lizzie <lizzie@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3799
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2026-04-01 07:05:42 +02:00
lizzie
82e374f66c
[meta] April Fools 2026 icon ( #3802 )
...
tx-src / sources (push) Waiting to run
Check Strings / check-strings (push) Waiting to run
art
Signed-off-by: lizzie <lizzie@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3802
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2026-04-01 03:07:50 +02:00
crueter
6e76014824
[ci] Move workflows to .forgejo ( #3808 )
...
tx-src / sources (push) Waiting to run
Check Strings / check-strings (push) Waiting to run
Primarily to prevent mirrors from trying to run bogus actions.
Signed-off-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3808
2026-04-01 02:09:56 +02:00
crueter
bb71ace365
[cmake] switch nightly auto updater to forgejo ( #3807 )
...
Signed-off-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3807
2026-04-01 02:08:46 +02:00
lizzie
21f9db1c27
[android] fix crash due to ctor/dtor ordering for std::random_device being uninitialized when used in other static ctor/dtors ( #3806 )
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tx-src / sources (push) Waiting to run
Check Strings / check-strings (push) Waiting to run
wow that's fucking horrible
Signed-off-by: lizzie <lizzie@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3806
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2026-03-31 23:45:06 +02:00
xbzk
b4a485e244
[android, intent] Added proper ext content mount and game swap support for intent launch ( #3755 )
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tx-src / sources (push) Waiting to run
Check Strings / check-strings (push) Waiting to run
Required so that frontends can launch a game while there is already one running (for CocoonFE usage)
Fix for mounting external content was merged.
This patch also fixes multiple reasons for infinite game "Shutting down..." issue (hope all, who knows...)
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3755
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Co-authored-by: xbzk <xbzk@eden-emu.dev>
Co-committed-by: xbzk <xbzk@eden-emu.dev>
2026-03-31 21:59:57 +02:00
xbzk
81a344f3db
[android,addons] after a crash, launch button will wait for reloadGames to complete, and system will initialize after global config for proper firmware mounting ( #3803 )
...
This fixes two problems:
1. After a crash, it was possible to launch a game before external content gets mounted. Now the button will wait for it to complete.
2. Directory initialization was init system before init globalconfig, so after a crash firmware was not being remounted
(have you ever noticed fw version = N/A in device overlay, after fiddling with applets?)
(this had been fixed in 3755, which was not thoroughly tested by cocoon dev)
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3803
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Co-authored-by: xbzk <xbzk@eden-emu.dev>
Co-committed-by: xbzk <xbzk@eden-emu.dev>
2026-03-31 21:32:24 +02:00