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[emit_spirv_image] remove the fix for LA/EOW
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parent
989768aa46
commit
e1a40a5e8f
2 changed files with 4 additions and 11 deletions
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@ -596,7 +596,7 @@
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<string name="nce_invalidation_gpu_readback">GPU Readback Before NCE Invalidation</string>
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<string name="nce_invalidation_gpu_readback_description">Temporary. Fix Ender Magnolia (and other UE titles) crashes. May reduce performance. Improvement in progress.</string>
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<string name="fix_bloom_effects">Fix Bloom Effects</string>
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<string name="fix_bloom_effects_description">Reduces bloom blur in LA/EOW (Adreno A6XX - A7XX/ Turnip), removes bloom in Burnout. Warning: may cause graphical artifacts in other games.</string>
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<string name="fix_bloom_effects_description">Removes bloom in Burnout.</string>
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<string name="emulate_bgr565">Emulate BGR565</string>
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<string name="emulate_bgr565_description">Fixes problems with inverted colors in games or strange artifacts or strange shadows.</string>
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<string name="rescale_hack">Enable Legacy Rescale Pass</string>
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@ -586,16 +586,9 @@ Id EmitImageSampleExplicitLod(EmitContext& ctx, IR::Inst* inst, const IR::Value&
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const bool is_integer{IsTextureInteger(ctx, info)};
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const Id result_type{is_integer ? ctx.U32[4] : ctx.F32[4]};
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const ImageOperands operands(ctx, false, true, false, lod, offset);
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Id result = Emit(&EmitContext::OpImageSparseSampleExplicitLod,
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&EmitContext::OpImageSampleExplicitLod, ctx, inst, result_type,
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Texture(ctx, info, index), coords, operands.Mask(), operands.Span());
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#ifdef __ANDROID__
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if (!is_integer && Settings::values.fix_bloom_effects.GetValue()) {
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result = ctx.OpVectorTimesScalar(ctx.F32[4], result, ctx.Const(0.98f));
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}
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#endif
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return is_integer ? ctx.OpBitcast(ctx.F32[4], result) : result;
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return Emit(&EmitContext::OpImageSparseSampleExplicitLod,
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&EmitContext::OpImageSampleExplicitLod, ctx, inst, ctx.F32[4],
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Texture(ctx, info, index), coords, operands.Mask(), operands.Span());
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}
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Id EmitImageSampleDrefImplicitLod(EmitContext& ctx, IR::Inst* inst, const IR::Value& index,
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