mirror of
https://git.eden-emu.dev/eden-emu/eden
synced 2026-06-29 13:55:32 +02:00
match confs
This commit is contained in:
parent
9683a5db2e
commit
58e2ebcffa
2 changed files with 51 additions and 5 deletions
|
|
@ -10,7 +10,7 @@
|
||||||
#define BINDING_COLOR_TEXTURE 0
|
#define BINDING_COLOR_TEXTURE 0
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
layout (location = 0) in vec4 posPos;
|
layout (location = 0) in vec2 texcoord;
|
||||||
layout (location = 0) out vec4 frag_color;
|
layout (location = 0) out vec4 frag_color;
|
||||||
layout (binding = BINDING_COLOR_TEXTURE) uniform sampler2DMS input_texture;
|
layout (binding = BINDING_COLOR_TEXTURE) uniform sampler2DMS input_texture;
|
||||||
|
|
||||||
|
|
|
||||||
|
|
@ -39,7 +39,53 @@ void SSAA::CreateImages() {
|
||||||
}
|
}
|
||||||
|
|
||||||
void SSAA::CreateRenderPasses() {
|
void SSAA::CreateRenderPasses() {
|
||||||
m_renderpass = CreateWrappedRenderPass(m_device, VK_FORMAT_R16G16B16A16_SFLOAT);
|
const VkAttachmentDescription attachment{
|
||||||
|
.flags = VK_ATTACHMENT_DESCRIPTION_MAY_ALIAS_BIT,
|
||||||
|
.format = VK_FORMAT_R16G16B16A16_SFLOAT,
|
||||||
|
.samples = VK_SAMPLE_COUNT_4_BIT,
|
||||||
|
.loadOp = VK_ATTACHMENT_LOAD_OP_LOAD,
|
||||||
|
.storeOp = VK_ATTACHMENT_STORE_OP_STORE,
|
||||||
|
.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_LOAD,
|
||||||
|
.stencilStoreOp = VK_ATTACHMENT_STORE_OP_STORE,
|
||||||
|
.initialLayout = VK_IMAGE_LAYOUT_GENERAL,
|
||||||
|
.finalLayout = VK_IMAGE_LAYOUT_GENERAL,
|
||||||
|
};
|
||||||
|
constexpr VkAttachmentReference color_attachment_ref{
|
||||||
|
.attachment = 0,
|
||||||
|
.layout = VK_IMAGE_LAYOUT_GENERAL,
|
||||||
|
};
|
||||||
|
const VkSubpassDescription subpass_description{
|
||||||
|
.flags = 0,
|
||||||
|
.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS,
|
||||||
|
.inputAttachmentCount = 0,
|
||||||
|
.pInputAttachments = nullptr,
|
||||||
|
.colorAttachmentCount = 1,
|
||||||
|
.pColorAttachments = &color_attachment_ref,
|
||||||
|
.pResolveAttachments = nullptr,
|
||||||
|
.pDepthStencilAttachment = nullptr,
|
||||||
|
.preserveAttachmentCount = 0,
|
||||||
|
.pPreserveAttachments = nullptr,
|
||||||
|
};
|
||||||
|
constexpr VkSubpassDependency dependency{
|
||||||
|
.srcSubpass = VK_SUBPASS_EXTERNAL,
|
||||||
|
.dstSubpass = 0,
|
||||||
|
.srcStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
|
||||||
|
.dstStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
|
||||||
|
.srcAccessMask = 0,
|
||||||
|
.dstAccessMask = VK_ACCESS_COLOR_ATTACHMENT_READ_BIT | VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT,
|
||||||
|
.dependencyFlags = 0,
|
||||||
|
};
|
||||||
|
m_renderpass = m_device.GetLogical().CreateRenderPass(VkRenderPassCreateInfo{
|
||||||
|
.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO,
|
||||||
|
.pNext = nullptr,
|
||||||
|
.flags = 0,
|
||||||
|
.attachmentCount = 1,
|
||||||
|
.pAttachments = &attachment,
|
||||||
|
.subpassCount = 1,
|
||||||
|
.pSubpasses = &subpass_description,
|
||||||
|
.dependencyCount = 1,
|
||||||
|
.pDependencies = &dependency,
|
||||||
|
});
|
||||||
for (auto& image : m_dynamic_images) {
|
for (auto& image : m_dynamic_images) {
|
||||||
image.framebuffer = CreateWrappedFramebuffer(m_device, m_renderpass, image.image_view, m_extent);
|
image.framebuffer = CreateWrappedFramebuffer(m_device, m_renderpass, image.image_view, m_extent);
|
||||||
}
|
}
|
||||||
|
|
@ -144,13 +190,13 @@ void SSAA::CreatePipelines() {
|
||||||
.depthBiasSlopeFactor = 0.0f,
|
.depthBiasSlopeFactor = 0.0f,
|
||||||
.lineWidth = 1.0f,
|
.lineWidth = 1.0f,
|
||||||
};
|
};
|
||||||
constexpr VkPipelineMultisampleStateCreateInfo multisampling_ci{
|
const VkPipelineMultisampleStateCreateInfo multisampling_ci{
|
||||||
.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO,
|
.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO,
|
||||||
.pNext = nullptr,
|
.pNext = nullptr,
|
||||||
.flags = 0,
|
.flags = 0,
|
||||||
.rasterizationSamples = VK_SAMPLE_COUNT_4_BIT,
|
.rasterizationSamples = VK_SAMPLE_COUNT_4_BIT,
|
||||||
.sampleShadingEnable = VK_TRUE,
|
.sampleShadingEnable = Settings::values.sample_shading.GetValue() > 0 ? VK_TRUE : VK_FALSE,
|
||||||
.minSampleShading = 1.0f,
|
.minSampleShading = f32(Settings::values.sample_shading.GetValue()) / 100.0f,
|
||||||
.pSampleMask = nullptr,
|
.pSampleMask = nullptr,
|
||||||
.alphaToCoverageEnable = VK_FALSE,
|
.alphaToCoverageEnable = VK_FALSE,
|
||||||
.alphaToOneEnable = VK_FALSE,
|
.alphaToOneEnable = VK_FALSE,
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue