match confs

This commit is contained in:
lizzie 2026-06-10 09:08:10 +00:00
parent 9683a5db2e
commit 58e2ebcffa
2 changed files with 51 additions and 5 deletions

View file

@ -10,7 +10,7 @@
#define BINDING_COLOR_TEXTURE 0
#endif
layout (location = 0) in vec4 posPos;
layout (location = 0) in vec2 texcoord;
layout (location = 0) out vec4 frag_color;
layout (binding = BINDING_COLOR_TEXTURE) uniform sampler2DMS input_texture;

View file

@ -39,7 +39,53 @@ void SSAA::CreateImages() {
}
void SSAA::CreateRenderPasses() {
m_renderpass = CreateWrappedRenderPass(m_device, VK_FORMAT_R16G16B16A16_SFLOAT);
const VkAttachmentDescription attachment{
.flags = VK_ATTACHMENT_DESCRIPTION_MAY_ALIAS_BIT,
.format = VK_FORMAT_R16G16B16A16_SFLOAT,
.samples = VK_SAMPLE_COUNT_4_BIT,
.loadOp = VK_ATTACHMENT_LOAD_OP_LOAD,
.storeOp = VK_ATTACHMENT_STORE_OP_STORE,
.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_LOAD,
.stencilStoreOp = VK_ATTACHMENT_STORE_OP_STORE,
.initialLayout = VK_IMAGE_LAYOUT_GENERAL,
.finalLayout = VK_IMAGE_LAYOUT_GENERAL,
};
constexpr VkAttachmentReference color_attachment_ref{
.attachment = 0,
.layout = VK_IMAGE_LAYOUT_GENERAL,
};
const VkSubpassDescription subpass_description{
.flags = 0,
.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS,
.inputAttachmentCount = 0,
.pInputAttachments = nullptr,
.colorAttachmentCount = 1,
.pColorAttachments = &color_attachment_ref,
.pResolveAttachments = nullptr,
.pDepthStencilAttachment = nullptr,
.preserveAttachmentCount = 0,
.pPreserveAttachments = nullptr,
};
constexpr VkSubpassDependency dependency{
.srcSubpass = VK_SUBPASS_EXTERNAL,
.dstSubpass = 0,
.srcStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
.dstStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
.srcAccessMask = 0,
.dstAccessMask = VK_ACCESS_COLOR_ATTACHMENT_READ_BIT | VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT,
.dependencyFlags = 0,
};
m_renderpass = m_device.GetLogical().CreateRenderPass(VkRenderPassCreateInfo{
.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO,
.pNext = nullptr,
.flags = 0,
.attachmentCount = 1,
.pAttachments = &attachment,
.subpassCount = 1,
.pSubpasses = &subpass_description,
.dependencyCount = 1,
.pDependencies = &dependency,
});
for (auto& image : m_dynamic_images) {
image.framebuffer = CreateWrappedFramebuffer(m_device, m_renderpass, image.image_view, m_extent);
}
@ -144,13 +190,13 @@ void SSAA::CreatePipelines() {
.depthBiasSlopeFactor = 0.0f,
.lineWidth = 1.0f,
};
constexpr VkPipelineMultisampleStateCreateInfo multisampling_ci{
const VkPipelineMultisampleStateCreateInfo multisampling_ci{
.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO,
.pNext = nullptr,
.flags = 0,
.rasterizationSamples = VK_SAMPLE_COUNT_4_BIT,
.sampleShadingEnable = VK_TRUE,
.minSampleShading = 1.0f,
.sampleShadingEnable = Settings::values.sample_shading.GetValue() > 0 ? VK_TRUE : VK_FALSE,
.minSampleShading = f32(Settings::values.sample_shading.GetValue()) / 100.0f,
.pSampleMask = nullptr,
.alphaToCoverageEnable = VK_FALSE,
.alphaToOneEnable = VK_FALSE,