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Move descriptor lookup and update code to a separate thread. Delaying this removes work from the main GPU thread and allows creating descriptor layouts on another thread. This reduces a bit the workload of the main thread when new pipelines are encountered. |
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| .. | ||
| audio_core | ||
| common | ||
| core | ||
| input_common | ||
| shader_recompiler | ||
| tests | ||
| video_core | ||
| web_service | ||
| yuzu | ||
| yuzu_cmd | ||
| .clang-format | ||
| CMakeLists.txt | ||