..
present
[common] remove ranges polyfill ( #2546 )
2025-09-24 19:29:48 +02:00
blit_image.cpp
[cmake] enable clang-cl and WoA builds ( #348 )
2025-09-09 20:47:49 +02:00
blit_image.h
Some fixes before Release ( #92 )
2025-05-08 23:03:52 +00:00
fixed_pipeline_state.cpp
[common] remove ranges polyfill ( #2546 )
2025-09-24 19:29:48 +02:00
fixed_pipeline_state.h
[vk] Enable line stipple and depth bound reg transfer ( #59 )
2025-07-22 21:34:38 +02:00
maxwell_to_vk.cpp
Implement X8_D24 format
2023-10-06 00:58:30 +01:00
maxwell_to_vk.h
pipeline_helper.h
Vulkan 1.4 and New Extensions ( #93 )
2025-05-09 14:19:51 +00:00
pipeline_statistics.cpp
Update fmt to allow for v11
2025-04-10 01:11:22 +02:00
pipeline_statistics.h
renderer_vulkan.cpp
[common] remove ranges polyfill ( #2546 )
2025-09-24 19:29:48 +02:00
renderer_vulkan.h
Revert "THIS NEEDS TO BE CHECKED BEFORE MERGE: RAII fix, initial MSAA, some fixes for memory misallocation ( #116 )"
2025-05-19 15:22:08 -04:00
vk_blit_screen.cpp
[vk, opengl] add lanczo and spline-1 filtering ( #2534 )
2025-09-22 17:34:55 +02:00
vk_blit_screen.h
gpu: dependency-inject scaling/antialiasing filter state for capture layers
2024-02-09 09:20:53 -05:00
vk_buffer_cache.cpp
[meta] fix license headers ( #2547 )
2025-09-21 21:58:59 +02:00
vk_buffer_cache.h
Buffer Cache: Refactor to use Range sets instead
2024-02-05 11:06:52 +01:00
vk_buffer_cache_base.cpp
vk_command_pool.cpp
vk_command_pool.h
vk_compute_pass.cpp
[VK] change bind point from Graphics to Compute since its a compute pipeline ( #293 )
2025-08-24 01:16:06 +02:00
vk_compute_pass.h
renderer_vulkan: Implement MSAA copies
2023-09-25 09:20:32 -04:00
vk_compute_pipeline.cpp
[vk] only enable statistics bit if graphics debugging is enabled ( #243 )
2025-08-13 19:25:52 +02:00
vk_compute_pipeline.h
vk_descriptor_pool.cpp
[Vulkan] Descriptor Pool bug fix ( #2564 )
2025-09-26 04:58:09 +02:00
vk_descriptor_pool.h
Rework time service to fix time passing offline.
2024-01-24 04:26:55 +00:00
vk_fence_manager.cpp
vk_fence_manager.h
Query Cache: address issues
2023-09-23 23:05:30 +02:00
vk_graphics_pipeline.cpp
[video_core] Improve asynchronous shader building description ( #2568 )
2025-09-24 22:11:13 +02:00
vk_graphics_pipeline.h
[vk] Fix dynamic vertex input state handling ( #295 )
2025-08-23 20:34:05 +02:00
vk_master_semaphore.cpp
[common] use libc++ provided jthread instead of in-house one (which deadlocks on FBSD 14) ( #351 )
2025-10-01 06:59:35 +02:00
vk_master_semaphore.h
renderer_vulkan: Introduce separate cmd buffer for uploads
2023-11-12 20:27:39 +01:00
vk_pipeline_cache.cpp
[video_core] Improve asynchronous shader building ( #2560 )
2025-09-24 00:58:28 +02:00
vk_pipeline_cache.h
Optimize SpiriV output
2025-04-12 22:54:32 -03:00
vk_present_manager.cpp
[common] use libc++ provided jthread instead of in-house one (which deadlocks on FBSD 14) ( #351 )
2025-10-01 06:59:35 +02:00
vk_present_manager.h
fix a large variety of issues ( #101 )
2025-05-11 23:58:25 +00:00
vk_query_cache.cpp
[cmake] enable clang-cl and WoA builds ( #348 )
2025-09-09 20:47:49 +02:00
vk_query_cache.h
[vk] Bring Vulkan closer to Spec ( #180 )
2025-08-13 18:02:05 +02:00
vk_rasterizer.cpp
[cmake] enable clang-cl and WoA builds ( #348 )
2025-09-09 20:47:49 +02:00
vk_rasterizer.h
[vk] Bring Vulkan closer to Spec ( #180 )
2025-08-13 18:02:05 +02:00
vk_render_pass_cache.cpp
[Vk] Improve Stencil Handling and Fix Read-After-Write Hazard ( #235 )
2025-08-23 20:04:48 +02:00
vk_render_pass_cache.h
vk_resource_pool.cpp
vk_resource_pool.h
vk_scheduler.cpp
[common] use libc++ provided jthread instead of in-house one (which deadlocks on FBSD 14) ( #351 )
2025-10-01 06:59:35 +02:00
vk_scheduler.h
[vk] Enable line stipple and depth bound reg transfer ( #59 )
2025-07-22 21:34:38 +02:00
vk_shader_util.cpp
Revert some wip changes
2025-04-28 16:14:42 -03:00
vk_shader_util.h
Revert some wip changes
2025-04-28 16:14:42 -03:00
vk_staging_buffer_pool.cpp
[meta] fix license headers ( #2547 )
2025-09-21 21:58:59 +02:00
vk_staging_buffer_pool.h
renderer_vulkan: Introduce separate cmd buffer for uploads
2023-11-12 20:27:39 +01:00
vk_state_tracker.cpp
[vk] Enable line stipple and depth bound reg transfer ( #59 )
2025-07-22 21:34:38 +02:00
vk_state_tracker.h
[cmake] enable clang-cl and WoA builds ( #348 )
2025-09-09 20:47:49 +02:00
vk_swapchain.cpp
[common] remove ranges polyfill ( #2546 )
2025-09-24 19:29:48 +02:00
vk_swapchain.h
fix a large variety of issues ( #101 )
2025-05-11 23:58:25 +00:00
vk_texture_cache.cpp
[texture_cache] fix copy image again? ( #2558 )
2025-09-23 18:49:44 +02:00
vk_texture_cache.h
Initial MSAA fix (Download and Upload) ( #145 )
2025-06-05 19:06:55 +00:00
vk_texture_cache_base.cpp
vk_texture_manager.cpp
Some fixes before Release ( #92 )
2025-05-08 23:03:52 +00:00
vk_turbo_mode.cpp
[common] use libc++ provided jthread instead of in-house one (which deadlocks on FBSD 14) ( #351 )
2025-10-01 06:59:35 +02:00
vk_turbo_mode.h
android: vk_turbo_mode: Remove unnecessary device recreation.
2023-06-03 00:06:08 -07:00
vk_update_descriptor.cpp
vk_update_descriptor.h
renderer_vulkan: allow up to 7 swapchain images
2023-12-16 18:59:44 -05:00