eden-miror/src
tarako d720a7b4b4
[vulkan] Fixed dual-source blending to correctly map shader outputs. (#3637)
Fixes Skyward Sword HD eye gitch and a related MoltenVK crash due to the incorrect output mapping. Verified working on mac and android.

The test in vk_pipeline_cache.cpp is a bit ugly, but it didn't seem worth it to go lambda/macro just to make it look cleaner. Could change if necessary.

Co-authored-by: tarako <none@none.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3637
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Co-authored-by: tarako <r76036296@gmail.com>
Co-committed-by: tarako <r76036296@gmail.com>
2026-03-03 01:54:57 +01:00
..
android pr3655 gradientbordercardview fix (#3658) 2026-03-01 23:21:26 +01:00
audio_core [cmake] Start requiring SDL2 (#3632) 2026-02-25 02:49:47 +01:00
common [Settings] Add "Enable Legacy Rescale Pass" Toggle (#3582) 2026-02-26 03:57:25 +01:00
core [ports] Remove ENABLE_OPENSSL and mbedtls nixos remnants (#3638) 2026-03-01 01:53:04 +01:00
dedicated_room [crypto] Atomize all traces of MbedTLS, and require OpenSSL 3+ (#3606) 2026-02-23 02:50:13 +01:00
dynarmic [dynarmic] Revert "Transition IR::Block to use stable_vector<Inst>, remove inline pool + pooled vector, remove unused mutable get/set block functors (#3543)" (#3625) 2026-02-24 19:34:34 +01:00
frontend_common [Configuration] Add Applets Tab to Per-Game Configurations (#3623) 2026-02-24 22:25:28 +01:00
hid_core [*] change all std::unordered_map and std::unordered_set into ankerl::unordered_dense::map/set variants (#3442) 2026-02-10 03:34:07 +01:00
input_common [cmake] Start requiring SDL2 (#3632) 2026-02-25 02:49:47 +01:00
network [network, qt] use jthread and use std::vector for packet list instead of std::list (#254) 2026-02-11 03:00:15 +01:00
qt_common [Config] Update Rescale Toggle Description to Include Intel GPUs (#3650) 2026-02-28 01:07:40 +01:00
shader_recompiler [vulkan] Fixed dual-source blending to correctly map shader outputs. (#3637) 2026-03-03 01:54:57 +01:00
tests [network, qt] use jthread and use std::vector for packet list instead of std::list (#254) 2026-02-11 03:00:15 +01:00
video_core [vulkan] Fixed dual-source blending to correctly map shader outputs. (#3637) 2026-03-03 01:54:57 +01:00
web_service nuke: Goodbye PCH, you will not be missed (#2821) 2025-10-27 20:50:16 +01:00
yuzu [desktop] port IR Camera to Qt6 & fix camera saving on windows (#3630) 2026-02-28 01:06:59 +01:00
yuzu_cmd [common] merge RenderBackend and ShaderBackend options (#3313) 2026-01-18 12:33:00 +01:00
yuzu_room_standalone [cmake] add a YUZU_STATIC_ROOM option (#3411) 2026-01-28 23:54:49 +01:00
.clang-format
CMakeLists.txt [cmake] Start requiring SDL2 (#3632) 2026-02-25 02:49:47 +01:00
dep_hashes.h.in [cmake, frontend] feat: CPMUtil + dependency viewer (#238) 2025-08-11 22:27:29 +02:00