eden-miror/src/video_core/buffer_cache
MaranBr b4b41ee62c
[buffer_cache] Add option to control GPU buffer readback (#4126)
Added an option to control the GPU buffer readback, as it causes issues if the hardware cannot keep up with the additional workload.

Some games require this to render certain effects properly.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4126
2026-06-27 08:38:04 +02:00
..
buffer_base.h [texture_cache, buffer_cache] Added TLS handling + changed command queue for GPU threading. (#3579) 2026-02-20 00:52:07 +01:00
buffer_cache.cpp [meta] remove MicroProfile (#185) 2025-08-06 07:48:11 +02:00
buffer_cache.h [buffer_cache] Add option to control GPU buffer readback (#4126) 2026-06-27 08:38:04 +02:00
buffer_cache_base.h [video_core/engines/maxwell3d] memory inline DrawState to reduce indirection on hot paths (#3758) 2026-04-28 17:44:51 +02:00
memory_tracker_base.h [*] change all std::unordered_map and std::unordered_set into ankerl::unordered_dense::map/set variants (#3442) 2026-02-10 03:34:07 +01:00
usage_tracker.h buffer_cache: avoid overflow in usage tracker (#13166) 2024-02-27 15:39:11 +01:00
word_manager.h [video_core/buffer_cache] Simplify word manager logic (#3221) 2026-02-01 01:55:47 +01:00