eden-miror/src/core/loader/kip.cpp
lizzie 06a08de68a
[core/loader] prevent program_image reallocations in NSO+KIP loading methods (#3639)
also changes some methods to std::span<> as well, but mainly std::vector<> in the NSO/KIP loading stuff is not needed to be memcpy'ed and memmove'd around
this should save a marginal amount of loading time (RDR1)

Signed-off-by: lizzie <lizzie@eden-emu.dev>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3639
Reviewed-by: DraVee <dravee@eden-emu.dev>
Reviewed-by: Maufeat <sahyno1996@gmail.com>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2026-02-28 01:06:33 +01:00

109 lines
4.2 KiB
C++

// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <cstring>
#include "common/settings.h"
#include "core/file_sys/kernel_executable.h"
#include "core/file_sys/program_metadata.h"
#include "core/hle/kernel/code_set.h"
#include "core/hle/kernel/k_page_table.h"
#include "core/hle/kernel/k_process.h"
#include "core/loader/kip.h"
#include "core/memory.h"
namespace Loader {
namespace {
constexpr u32 PageAlignSize(u32 size) {
return static_cast<u32>((size + Core::Memory::YUZU_PAGEMASK) & ~Core::Memory::YUZU_PAGEMASK);
}
} // Anonymous namespace
AppLoader_KIP::AppLoader_KIP(FileSys::VirtualFile file_)
: AppLoader(std::move(file_)), kip(std::make_unique<FileSys::KIP>(file)) {}
AppLoader_KIP::~AppLoader_KIP() = default;
FileType AppLoader_KIP::IdentifyType(const FileSys::VirtualFile& in_file) {
u32_le magic{};
if (in_file->GetSize() < sizeof(u32) || in_file->ReadObject(&magic) != sizeof(u32)) {
return FileType::Error;
}
if (magic == Common::MakeMagic('K', 'I', 'P', '1')) {
return FileType::KIP;
}
return FileType::Error;
}
FileType AppLoader_KIP::GetFileType() const {
return (kip != nullptr && kip->GetStatus() == ResultStatus::Success) ? FileType::KIP
: FileType::Error;
}
AppLoader::LoadResult AppLoader_KIP::Load(Kernel::KProcess& process,
[[maybe_unused]] Core::System& system) {
if (is_loaded) {
return {ResultStatus::ErrorAlreadyLoaded, {}};
}
if (kip == nullptr) {
return {ResultStatus::ErrorNullFile, {}};
}
if (kip->GetStatus() != ResultStatus::Success) {
return {kip->GetStatus(), {}};
}
const auto get_kip_address_space_type = [](const auto& kip_type) {
return kip_type.Is64Bit()
? (kip_type.Is39BitAddressSpace() ? FileSys::ProgramAddressSpaceType::Is39Bit
: FileSys::ProgramAddressSpaceType::Is36Bit)
: FileSys::ProgramAddressSpaceType::Is32Bit;
};
const auto address_space = get_kip_address_space_type(*kip);
FileSys::ProgramMetadata metadata;
metadata.LoadManual(kip->Is64Bit(), address_space, kip->GetMainThreadPriority(),
kip->GetMainThreadCpuCore(), kip->GetMainThreadStackSize(),
kip->GetTitleID(), 0xFFFFFFFFFFFFFFFF, 0x1FE00000,
kip->GetKernelCapabilities());
Kernel::CodeSet codeset;
codeset.memory.resize(PageAlignSize(kip->GetBSSOffset()) + kip->GetBSSSize());
const auto load_segment = [&codeset](Kernel::CodeSet::Segment& segment, std::span<const u8> data, u32 offset) {
segment.addr = offset;
segment.offset = offset;
segment.size = PageAlignSize(u32(data.size()));
std::memcpy(codeset.memory.data() + offset, data.data(), data.size());
};
load_segment(codeset.CodeSegment(), kip->GetTextSection(), kip->GetTextOffset());
load_segment(codeset.RODataSegment(), kip->GetRODataSection(), kip->GetRODataOffset());
load_segment(codeset.DataSegment(), kip->GetDataSection(), kip->GetDataOffset());
codeset.DataSegment().size += kip->GetBSSSize();
// TODO: this is bad form of ASLR, it sucks
size_t aslr_offset = ((::Settings::values.rng_seed_enabled.GetValue()
? ::Settings::values.rng_seed.GetValue()
: std::rand()) * 0x734287f27) & 0xfff000;
// Setup the process code layout
if (process.LoadFromMetadata(FileSys::ProgramMetadata::GetDefault(), codeset.memory.size(), 0, aslr_offset, false).IsError()) {
return {ResultStatus::ErrorNotInitialized, {}};
}
const VAddr base_address = GetInteger(process.GetEntryPoint());
process.LoadModule(std::move(codeset), base_address);
LOG_DEBUG(Loader, "loaded module {} @ {:#X}", kip->GetName(), base_address);
is_loaded = true;
return {ResultStatus::Success,
LoadParameters{kip->GetMainThreadPriority(), kip->GetMainThreadStackSize()}};
}
} // namespace Loader