mirror of
https://git.eden-emu.dev/eden-emu/eden
synced 2026-05-26 21:47:06 +02:00
A buffer binding can change between shaders without changing the shaders. This lead to outdated bindings on OpenGL. |
||
|---|---|---|
| .. | ||
| buffer_base.h | ||
| buffer_cache.cpp | ||
| buffer_cache.h | ||