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https://git.eden-emu.dev/eden-emu/eden
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- We no longer need to queue up service threads to be destroyed. - Fixes a race condition where a thread could be destroyed too early, which caused a crash in Pokemon Sword/Shield. |
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| .. | ||
| kernel | ||
| service | ||
| ipc.h | ||
| ipc_helpers.h | ||
| lock.cpp | ||
| lock.h | ||
| result.h | ||