eden-miror/src/video_core/gpu_logging
lizzie a8093c2a3c
[*] change all std::unordered_map and std::unordered_set into ankerl::unordered_dense::map/set variants (#3442)
mainly doing this to reduce memory footprint; we all know how nice ankerl::unordered_dense is

in theory 4x faster - in practice these maps arent that "hot" anyways so not likely to have much perf gained

i just want to reduce mem fragmentation to ease my porting process, plus it helps other platforms as well (ahem weak Mediatek devices) :)

Signed-off-by: lizzie <lizzie@eden-emu.dev>

Co-authored-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3442
Reviewed-by: DraVee <dravee@eden-emu.dev>
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2026-02-10 03:34:07 +01:00
..
CMakeLists.txt [android] gpu logs functions (#3389) 2026-02-01 02:02:23 +01:00
freedreno_debug.cpp [android] gpu logs functions (#3389) 2026-02-01 02:02:23 +01:00
freedreno_debug.h [android] gpu logs functions (#3389) 2026-02-01 02:02:23 +01:00
gpu_logging.cpp [android] gpu logs functions (#3389) 2026-02-01 02:02:23 +01:00
gpu_logging.h [*] change all std::unordered_map and std::unordered_set into ankerl::unordered_dense::map/set variants (#3442) 2026-02-10 03:34:07 +01:00
gpu_state_capture.cpp [android] gpu logs functions (#3389) 2026-02-01 02:02:23 +01:00
gpu_state_capture.h [android] gpu logs functions (#3389) 2026-02-01 02:02:23 +01:00
qualcomm_debug.cpp [android] gpu logs functions (#3389) 2026-02-01 02:02:23 +01:00
qualcomm_debug.h [android] gpu logs functions (#3389) 2026-02-01 02:02:23 +01:00