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present
[vk, ogl] Add VK_QCOM ZTC, Bspline, Mitchell filter weights, add MMPX filter ( #2577 )
2025-10-07 06:35:57 +02:00
blit_image.cpp
[meta] fix license headers ( #2547 )
2025-09-21 21:58:59 +02:00
blit_image.h
video_core: Implement maxwell3d draw texture method
2023-01-05 12:41:28 +08:00
gl_blit_screen.cpp
[vk, ogl] Add VK_QCOM ZTC, Bspline, Mitchell filter weights, add MMPX filter ( #2577 )
2025-10-07 06:35:57 +02:00
gl_blit_screen.h
gpu: dependency-inject scaling/antialiasing filter state for capture layers
2024-02-09 09:20:53 -05:00
gl_buffer_cache.cpp
[meta] fix license headers ( #2547 )
2025-09-21 21:58:59 +02:00
gl_buffer_cache.h
[meta] fix license headers ( #2547 )
2025-09-21 21:58:59 +02:00
gl_buffer_cache_base.cpp
Buffer Cache: Fully rework the buffer cache.
2023-04-29 00:46:31 +02:00
gl_compute_pipeline.cpp
settings,general: Rename non-confirming enums
2023-07-21 10:56:54 -04:00
gl_compute_pipeline.h
shaders: Track local memory usage
2023-06-25 18:59:33 -04:00
gl_device.cpp
[common] remove ranges polyfill ( #2546 )
2025-09-24 19:29:48 +02:00
gl_device.h
gl_buffer_cache: Reintroduce NV_vertex_buffer_unified_memory
2023-12-19 17:13:23 -05:00
gl_fence_manager.cpp
OpenGL: Prefer glClientWaitSync for OGLSync objects
2023-03-08 20:29:25 -05:00
gl_fence_manager.h
Fence Manager: implement async fence management in a sepparate thread.
2023-04-23 04:48:50 +02:00
gl_graphics_pipeline.cpp
[vk, opengl] Prevent GPU draw call if CBUF binding fails (cbuf0 error handling) ( #2 )
2025-07-13 19:27:39 +02:00
gl_graphics_pipeline.h
[vk, opengl] Prevent GPU draw call if CBUF binding fails (cbuf0 error handling) ( #2 )
2025-07-13 19:27:39 +02:00
gl_query_cache.cpp
Core: Clang format and other small issues.
2024-01-18 21:12:30 -05:00
gl_query_cache.h
Core: Clang format and other small issues.
2024-01-18 21:12:30 -05:00
gl_rasterizer.cpp
[cmake] enable clang-cl and WoA builds ( #348 )
2025-09-09 20:47:49 +02:00
gl_rasterizer.h
renderer_opengl: isolate core presentation code
2024-01-31 11:27:20 -05:00
gl_resource_manager.cpp
[meta] remove MicroProfile ( #185 )
2025-08-06 07:48:11 +02:00
gl_resource_manager.h
gl_rasterizer: Implement DrawTransformFeedback macro
2023-12-19 19:54:57 -05:00
gl_shader_cache.cpp
[vk, ogl] invalidate pipeline caches from <=0.0.3 ( #2637 )
2025-10-02 00:25:41 +02:00
gl_shader_cache.h
Optimize SpiriV output
2025-04-12 22:54:32 -03:00
gl_shader_context.h
video_core: preallocate fewer IR blocks
2023-06-14 21:37:57 -04:00
gl_shader_manager.cpp
OpenGL: Limit lmem warmup to NVIDIA
2023-06-25 19:06:51 -04:00
gl_shader_manager.h
OpenGL: Add Local Memory warmup shader
2023-06-25 18:43:23 -04:00
gl_shader_util.cpp
renderer_opengl: delete shader source after linking
2022-07-30 13:21:26 -04:00
gl_shader_util.h
chore: make yuzu REUSE compliant
2022-07-27 12:53:49 +02:00
gl_staging_buffer_pool.cpp
[cmake] enable clang-cl and WoA builds ( #348 )
2025-09-09 20:47:49 +02:00
gl_staging_buffer_pool.h
gl_texture_cache: Enable async downloads
2023-08-13 23:17:59 -05:00
gl_state_tracker.cpp
ir/texture_pass: Use host_info instead of querying Settings::values ( #9176 )
2022-11-11 03:32:53 +01:00
gl_state_tracker.h
[meta] fix license headers ( #2547 )
2025-09-21 21:58:59 +02:00
gl_texture_cache.cpp
[meta] fix license headers ( #2547 )
2025-09-21 21:58:59 +02:00
gl_texture_cache.h
VideoCore: Move Slot Vector to Common
2024-02-04 20:01:47 +01:00
gl_texture_cache_base.cpp
general: Convert source file copyright comments over to SPDX
2022-04-23 05:55:32 -04:00
maxwell_to_gl.h
Implement X8_D24 format
2023-10-06 00:58:30 +01:00
renderer_opengl.cpp
[meta] remove MicroProfile ( #185 )
2025-08-06 07:48:11 +02:00
renderer_opengl.h
Removed telemetry and anonymized SCM (git) strings
2025-04-04 03:40:47 +02:00
util_shaders.cpp
gl
2023-08-06 14:54:57 -04:00
util_shaders.h
OpenGL: Make use of persistent buffer maps in buffer cache downloads
2023-05-28 00:38:46 -04:00