eden-miror/src/yuzu/game/game_card.h
crueter 7d53849cd3
[desktop] "Fix" card auto-alignment (#3829)
Closes #3707

All this does is anchor the left and right-most cards to their
respective edges, and then equally distributes the gaps between cards
thereafter.

Don't even bother trying to figure out what the hell I just wrote. I'm a
UI designer, not a mathematician.

Signed-off-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3829
2026-04-07 00:02:59 +02:00

27 lines
733 B
C++

// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
#pragma once
#include <QStyledItemDelegate>
/**
* A stylized "card"-like delegate for the game grid view.
* Adapted from QML
*/
class GameCard : public QStyledItemDelegate {
Q_OBJECT
public:
explicit GameCard(QObject* parent = nullptr);
void paint(QPainter* painter, const QStyleOptionViewItem& option,
const QModelIndex& index) const override;
QSize sizeHint(const QStyleOptionViewItem& option, const QModelIndex& index) const override;
void setSize(const QSize& newSize, const int padding, const int columns);
private:
QSize m_size;
int m_padding;
int m_columns;
};