mirror of
https://git.eden-emu.dev/eden-emu/eden
synced 2026-04-26 11:39:01 +02:00
lots of AGILEism in spirv-opt theres BETTER alternatives like https://github.com/renderbag/re-spirv (im not gonna bother for now, it probably has shitty build system) it sucks the IR already resolves most of the shader code to just constant load/stores Spirv-opt passes do not seem to make such a big difference only introduce extra latency like for example cbuf pass in IR already removes a lot of code, that spirv_opt would otherwise miss due to the fact it doesn't have cbuf information Signed-off-by: lizzie <lizzie@eden-emu.dev> Co-authored-by: crueter <crueter@eden-emu.dev> Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3877 Reviewed-by: CamilleLaVey <camillelavey99@gmail.com> Reviewed-by: crueter <crueter@eden-emu.dev> |
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| .. | ||
| aqt_config.ini | ||
| CPM.cmake | ||
| CPMUtil.cmake | ||
| FindDiscordRPC.cmake | ||
| Findenet.cmake | ||
| FindFFmpeg.cmake | ||
| Findgamemode.cmake | ||
| Findhttplib.cmake | ||
| Findlibiw.cmake | ||
| Findlibusb.cmake | ||
| FindLLVM.cmake | ||
| Findlz4.cmake | ||
| FindOpus.cmake | ||
| FindRenderDoc.cmake | ||
| FindSimpleIni.cmake | ||
| Findstb.cmake | ||
| Findzstd.cmake | ||
| FixMsysPaths.cmake | ||
| GenerateDepHashes.cmake | ||
| GenerateSCMRev.cmake | ||
| WindowsCopyFiles.cmake | ||