eden-miror/src/video_core/renderer_opengl
John 26a03d2473
Some checks failed
tx-src / sources (push) Has been cancelled
Check Strings / check-strings (push) Has been cancelled
Revert "[video_core] Improve asynchronous shader building (#2560)" (#4512)
Restores performance but need to check TOTK item icons and Jamboree graphic issues.

- [x] I have read and followed the [Contribution Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/CONTRIBUTING.md#code-contributions).
- [x] I have read and followed the [AI Policy](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/AI.md)
- [x] I have read and followed the [Coding Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/Coding.md) to the best of my ability.

-------------------

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4512
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Reviewed-by: Shinmegumi <shinmegumi@eden-emu.dev>
2026-10-26 17:26:32 +01:00
..
present
blit_image.cpp
blit_image.h
gl_blit_screen.cpp
gl_blit_screen.h
gl_buffer_cache.cpp [shader_recompiler, vulkan] Virtual buffer pages with multi-range + sparse buffers binding (#4362) 2026-09-08 20:42:20 +02:00
gl_buffer_cache.h [shader_recompiler, vulkan] Virtual buffer pages with multi-range + sparse buffers binding (#4362) 2026-09-08 20:42:20 +02:00
gl_buffer_cache_base.cpp
gl_compute_pipeline.cpp
gl_compute_pipeline.h
gl_device.cpp [meta] Discourage profanity usage (#4239) 2026-08-09 02:53:16 +02:00
gl_device.h
gl_fence_manager.cpp
gl_fence_manager.h
gl_graphics_pipeline.cpp
gl_graphics_pipeline.h
gl_query_cache.cpp
gl_query_cache.h
gl_rasterizer.cpp
gl_rasterizer.h
gl_resource_manager.cpp
gl_resource_manager.h
gl_shader_cache.cpp Revert "[video_core] Improve asynchronous shader building (#2560)" (#4512) 2026-10-26 17:26:32 +01:00
gl_shader_cache.h [common] Switch to boost::unordered_flat containers (#4326) 2026-08-31 02:58:09 +02:00
gl_shader_context.h
gl_shader_manager.cpp
gl_shader_manager.h
gl_shader_util.cpp
gl_shader_util.h
gl_staging_buffer_pool.cpp
gl_staging_buffer_pool.h
gl_state_tracker.cpp
gl_state_tracker.h
gl_texture_cache.cpp
gl_texture_cache.h [common] Switch to boost::unordered_flat containers (#4326) 2026-08-31 02:58:09 +02:00
gl_texture_cache_base.cpp
maxwell_to_gl.h
renderer_opengl.cpp [core, hle, video_core, memory] Improve multi-process, display layers, dynamic shader cache and rework overlay (#4238) 2026-08-29 01:04:02 +02:00
renderer_opengl.h [core, hle, video_core, memory] Improve multi-process, display layers, dynamic shader cache and rework overlay (#4238) 2026-08-29 01:04:02 +02:00
util_shaders.cpp
util_shaders.h