eden-miror/src/yuzu/configuration
Morph 7721ca7ee7 uisettings: Add enumeration type for themes
Eliminates the usage of a magic number to indicate the default index of the themes array,
2022-01-17 02:46:30 -05:00
..
config.cpp uisettings: Add enumeration type for themes 2022-01-17 02:46:30 -05:00
config.h Frontend: Add anti-aliasing method setting 2021-11-16 22:11:32 +01:00
configuration_shared.cpp
configuration_shared.h
configure.ui
configure_audio.cpp
configure_audio.h
configure_audio.ui
configure_cpu.cpp configuration: Use std::make_unique instead of operator new for ui 2021-10-15 15:26:32 -04:00
configure_cpu.h
configure_cpu.ui
configure_cpu_debug.cpp configuration: Use std::make_unique instead of operator new for ui 2021-10-15 15:26:32 -04:00
configure_cpu_debug.h
configure_cpu_debug.ui
configure_debug.cpp ShaderDecompiler: Add a debug option to dump the game's shaders. 2022-01-04 02:39:00 +01:00
configure_debug.h
configure_debug.ui ShaderDecompiler: Add a debug option to dump the game's shaders. 2022-01-04 02:39:00 +01:00
configure_debug_controller.cpp settings: Remove includes of core.h 2021-11-24 20:30:27 -06:00
configure_debug_controller.h settings: Remove includes of core.h 2021-11-24 20:30:27 -06:00
configure_debug_controller.ui
configure_debug_tab.cpp configuration: Use std::make_unique instead of operator new for ui 2021-10-15 15:26:32 -04:00
configure_debug_tab.h
configure_debug_tab.ui
configure_dialog.cpp yuzu: Add controller hotkeys 2022-01-06 21:26:05 -06:00
configure_dialog.h
configure_filesystem.cpp
configure_filesystem.h
configure_filesystem.ui
configure_general.cpp configure_general: Allow framerate cap to be used in custom game configs 2021-11-21 16:57:00 +01:00
configure_general.h
configure_general.ui configure_general: Allow framerate cap to be used in custom game configs 2021-11-21 16:57:00 +01:00
configure_graphics.cpp Frontend: Add anti-aliasing method setting 2021-11-16 22:11:32 +01:00
configure_graphics.h
configure_graphics.ui configure_graphics_ui: AMD's -> AMD 2021-11-18 23:17:16 -05:00
configure_graphics_advanced.cpp configuration: Use std::make_unique instead of operator new for ui 2021-10-15 15:26:32 -04:00
configure_graphics_advanced.h
configure_graphics_advanced.ui TextureCache: Add automatic anisotropic filtering and refactor code. 2021-11-16 23:14:51 +01:00
configure_hotkeys.cpp yuzu: Add controller hotkeys 2022-01-06 21:26:05 -06:00
configure_hotkeys.h yuzu: Add controller hotkeys 2022-01-06 21:26:05 -06:00
configure_hotkeys.ui
configure_input.cpp core/hid: Fully implement native mouse 2021-11-24 20:30:28 -06:00
configure_input.h settings: Remove includes of core.h 2021-11-24 20:30:27 -06:00
configure_input.ui
configure_input_advanced.cpp input_common: Fully implement UDP controllers 2021-11-26 15:46:36 -06:00
configure_input_advanced.h
configure_input_advanced.ui input_common: Fully implement UDP controllers 2021-11-26 15:46:36 -06:00
configure_input_player.cpp yuzu: Use pad parameter to choose the correct controller 2022-01-07 16:56:36 -06:00
configure_input_player.h settings: Remove includes of core.h 2021-11-24 20:30:27 -06:00
configure_input_player.ui UI nits 2021-11-24 20:30:27 -06:00
configure_input_player_widget.cpp core/hid: Remove usage of native types, fix a couple of errors with motion 2021-11-24 20:30:28 -06:00
configure_input_player_widget.h settings: Remove includes of core.h 2021-11-24 20:30:27 -06:00
configure_input_profile_dialog.cpp settings: Remove includes of core.h 2021-11-24 20:30:27 -06:00
configure_input_profile_dialog.h
configure_input_profile_dialog.ui
configure_motion_touch.cpp config: Cleanup and documentation 2021-11-24 20:30:27 -06:00
configure_motion_touch.h
configure_motion_touch.ui config: Cleanup and documentation 2021-11-24 20:30:27 -06:00
configure_network.cpp
configure_network.h
configure_network.ui
configure_per_game.cpp configure_per_game: Initialize tabs after loading custom configuration 2022-01-04 23:43:19 -05:00
configure_per_game.h
configure_per_game.ui Geometry property removal and rewording 2021-10-25 17:39:36 -05:00
configure_per_game_addons.cpp configuration: Use std::make_unique instead of operator new for ui 2021-10-15 15:26:32 -04:00
configure_per_game_addons.h
configure_per_game_addons.ui
configure_profile_manager.cpp profile_manager: Resize any image bigger than 256p 2021-10-29 17:56:51 -05:00
configure_profile_manager.h
configure_profile_manager.ui
configure_system.cpp settings: Remove std::chrono usage 2021-10-17 00:37:49 -04:00
configure_system.h
configure_system.ui
configure_tas.cpp core/hid: Add TAS input 2021-11-24 20:30:26 -06:00
configure_tas.h
configure_tas.ui core/hid: Add TAS input 2021-11-24 20:30:26 -06:00
configure_touch_from_button.cpp yuzu: Update frontend 2021-11-24 20:30:23 -06:00
configure_touch_from_button.h yuzu: Update frontend 2021-11-24 20:30:23 -06:00
configure_touch_from_button.ui
configure_touch_widget.h
configure_touchscreen_advanced.cpp
configure_touchscreen_advanced.h
configure_touchscreen_advanced.ui
configure_ui.cpp configuration: Use std::make_unique instead of operator new for ui 2021-10-15 15:26:32 -04:00
configure_ui.h
configure_ui.ui
configure_vibration.cpp config: Remove vibration configuration 2021-11-26 19:31:04 -06:00
configure_vibration.h config: Remove vibration configuration 2021-11-26 19:31:04 -06:00
configure_vibration.ui
configure_web.cpp
configure_web.h
configure_web.ui
input_profiles.cpp
input_profiles.h