eden-miror/src/common/x64/cpu_wait.cpp
2026-05-23 08:35:30 +00:00

49 lines
1.4 KiB
C++

// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
#include <thread>
#ifdef _MSC_VER
#include <intrin.h>
#else
#include <x86intrin.h>
#endif
#include "common/x64/cpu_detect.h"
#include "common/x64/cpu_wait.h"
#include "common/x64/rdtsc.h"
namespace Common::X64 {
#ifdef __clang__
__attribute__((target("waitpkg,mwaitx")))
#elif defined(__GNUC__)
#pragma GCC target("waitpkg")
#pragma GCC target("mwaitx")
#endif
void MicroSleep(u64 rem) {
// 100,000 cycles is a reasonable amount of time to wait to save on CPU resources.
// For reference:
// At 1 GHz, 100K cycles is 100us
// At 2 GHz, 100K cycles is 50us
// At 4 GHz, 100K cycles is 25us
auto& caps = GetCPUCaps();
u32 cycles = caps.invariant_tsc
? rem * (caps.tsc_frequency / 1000000ULL)
: 1'000'000ULL;
if (caps.waitpkg) {
constexpr auto RequestC02State = 0U;
_tpause(RequestC02State, FencedRDTSC() + cycles);
} else if (caps.monitorx) {
constexpr auto EnableWaitTimeFlag = 1U << 1;
constexpr auto RequestC1State = 0U;
// monitor_var should be aligned to a cache line.
alignas(64) static const u64 monitor_var{};
_mm_monitorx(const_cast<u64*>(std::addressof(monitor_var)), 0, 0);
_mm_mwaitx(EnableWaitTimeFlag, RequestC1State, cycles);
} else {
std::this_thread::yield();
}
}
} // namespace Common::X64