| .. |
|
blit_image.cpp
|
video_core: Fix ogl status error when draw_texture
|
2023-03-12 13:33:31 +08:00 |
|
blit_image.h
|
video_core: Implement maxwell3d draw texture method
|
2023-01-05 12:41:28 +08:00 |
|
gl_buffer_cache.cpp
|
|
|
|
gl_buffer_cache.h
|
Revert "Vulkan, OpenGL: Hook up storage buffer alignment code"
|
2023-01-07 15:48:50 -05:00 |
|
gl_compute_pipeline.cpp
|
gl_compute_pipeline: Force context flush when loading shader cache
|
2023-01-29 21:32:12 -05:00 |
|
gl_compute_pipeline.h
|
gl_compute_pipeline: Force context flush when loading shader cache
|
2023-01-29 21:32:12 -05:00 |
|
gl_device.cpp
|
video_core: Implement opengl/vulkan draw_texture
|
2023-01-05 12:41:33 +08:00 |
|
gl_device.h
|
video_core: Implement opengl/vulkan draw_texture
|
2023-01-05 12:41:33 +08:00 |
|
gl_fence_manager.cpp
|
OpenGL: Prefer glClientWaitSync for OGLSync objects
|
2023-03-08 20:29:25 -05:00 |
|
gl_fence_manager.h
|
|
|
|
gl_fsr.cpp
|
video_core/opengl: Add FSR upscaling filter to the OpenGL renderer
|
2023-01-26 21:43:33 +01:00 |
|
gl_fsr.h
|
video_core/opengl: Add FSR upscaling filter to the OpenGL renderer
|
2023-01-26 21:43:33 +01:00 |
|
gl_graphics_pipeline.cpp
|
OpenGL: Prefer glClientWaitSync for OGLSync objects
|
2023-03-08 20:29:25 -05:00 |
|
gl_graphics_pipeline.h
|
gl_graphics_pipeline: Force context flush when loading shader cache
|
2023-01-29 20:26:49 -05:00 |
|
gl_query_cache.cpp
|
|
|
|
gl_query_cache.h
|
|
|
|
gl_rasterizer.cpp
|
Merge pull request #9943 from vonchenplus/gentleman
|
2023-03-13 13:45:17 -04:00 |
|
gl_rasterizer.h
|
general: fix spelling mistakes
|
2023-03-12 11:33:01 -04:00 |
|
gl_resource_manager.cpp
|
OpenGL: Prefer glClientWaitSync for OGLSync objects
|
2023-03-08 20:29:25 -05:00 |
|
gl_resource_manager.h
|
OpenGL: Prefer glClientWaitSync for OGLSync objects
|
2023-03-08 20:29:25 -05:00 |
|
gl_shader_cache.cpp
|
Merge pull request #9588 from liamwhite/bylaws-reverts
|
2023-02-19 13:11:57 -05:00 |
|
gl_shader_cache.h
|
gl_compute_pipeline: Force context flush when loading shader cache
|
2023-01-29 21:32:12 -05:00 |
|
gl_shader_context.h
|
|
|
|
gl_shader_manager.cpp
|
video_core: Implement opengl/vulkan draw_texture
|
2023-01-05 12:41:33 +08:00 |
|
gl_shader_manager.h
|
video_core: Implement opengl/vulkan draw_texture
|
2023-01-05 12:41:33 +08:00 |
|
gl_shader_util.cpp
|
|
|
|
gl_shader_util.h
|
|
|
|
gl_state_tracker.cpp
|
|
|
|
gl_state_tracker.h
|
|
|
|
gl_stream_buffer.cpp
|
|
|
|
gl_stream_buffer.h
|
|
|
|
gl_texture_cache.cpp
|
Merge pull request #9913 from ameerj/acc-dma-refactor
|
2023-03-11 20:04:19 +01:00 |
|
gl_texture_cache.h
|
Refactor AccelerateDMA code
|
2023-03-06 22:57:45 -05:00 |
|
gl_texture_cache_base.cpp
|
|
|
|
maxwell_to_gl.h
|
|
|
|
renderer_opengl.cpp
|
video_core/opengl: Add FSR upscaling filter to the OpenGL renderer
|
2023-01-26 21:43:33 +01:00 |
|
renderer_opengl.h
|
video_core/opengl: Add FSR upscaling filter to the OpenGL renderer
|
2023-01-26 21:43:33 +01:00 |
|
util_shaders.cpp
|
texture_cache: OpenGL: Implement MSAA uploads and copies
|
2023-02-11 15:43:07 -05:00 |
|
util_shaders.h
|
texture_cache: OpenGL: Implement MSAA uploads and copies
|
2023-02-11 15:43:07 -05:00 |