eden-miror/src/video_core/host_shaders
Samuel 86ba79b1ba
[vulkan, sgsr] Adjustments to SGSR implementation (#4293)
PR/ Commit Owner: CamiileLaVey

This change has specified fixes on the SGSR initial implementation, it brought a wider sharpening level limits and better image quality.

Co-authored-by: CamilleLaVey <camillelavey99@gmail.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4293
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Reviewed-by: crueter <crueter@eden-emu.dev>
2026-08-23 23:36:24 +02:00
..
astc_decoder.comp [vulkan] Re-adjusting ASTC resolve (#4250) 2026-08-05 09:24:35 +02:00
blit_color_float.frag video_core: Implement maxwell3d draw texture method 2023-01-05 12:41:28 +08:00
blit_color_msaa.frag [vulkan] 4th Vulkan Global Maintenance (#4212) 2026-07-16 20:56:00 +02:00
blit_depth.frag [vulkan] Adjustments on MSAA and BlitHelpers (#4287) 2026-08-23 17:31:09 +02:00
blit_depth_msaa.frag [vulkan] Adjustments on MSAA and BlitHelpers (#4287) 2026-08-23 17:31:09 +02:00
blit_depth_stencil_msaa.frag [vulkan] Adjustments on MSAA and BlitHelpers (#4287) 2026-08-23 17:31:09 +02:00
block_linear_unswizzle_2d.comp [vk, ogl] Remove dedicated precomputed swizzle table; use shorter inline table in block_linear swizzle shaders (#4146) 2026-07-02 19:24:07 +02:00
block_linear_unswizzle_3d.comp [vk, ogl] Remove dedicated precomputed swizzle table; use shorter inline table in block_linear swizzle shaders (#4146) 2026-07-02 19:24:07 +02:00
block_linear_unswizzle_3d_bcn.comp [vk, ogl] Remove dedicated precomputed swizzle table; use shorter inline table in block_linear swizzle shaders (#4146) 2026-07-02 19:24:07 +02:00
CMakeLists.txt [vulkan] Adjustments on MSAA and BlitHelpers (#4287) 2026-08-23 17:31:09 +02:00
convert_abgr8_to_d24s8.frag general: Convert source file copyright comments over to SPDX 2022-04-23 05:55:32 -04:00
convert_abgr8_to_d32f.frag Changes based on hardware tests 2023-10-17 02:42:40 +11:00
convert_d24s8_to_abgr8.frag video_core: Fix d24r8/s8d24 convert shader build error in moltenvk 2023-09-07 18:01:36 +08:00
convert_d32f_to_abgr8.frag use texelfetch instead of texturelod 2023-10-16 04:20:45 +11:00
convert_depth_to_float.frag general: Convert source file copyright comments over to SPDX 2022-04-23 05:55:32 -04:00
convert_float_to_depth.frag general: Convert source file copyright comments over to SPDX 2022-04-23 05:55:32 -04:00
convert_msaa_to_non_msaa.comp host_shaders: More proper handling of x2 MSAA copies 2023-09-25 09:20:32 -04:00
convert_msaa_to_non_msaa.frag [vulkan] Adjustments on MSAA and BlitHelpers (#4287) 2026-08-23 17:31:09 +02:00
convert_msaa_to_non_msaa_depth.frag [vulkan] Adjustments on MSAA and BlitHelpers (#4287) 2026-08-23 17:31:09 +02:00
convert_msaa_to_non_msaa_depth_stencil.frag [vulkan] Adjustments on MSAA and BlitHelpers (#4287) 2026-08-23 17:31:09 +02:00
convert_non_msaa_to_msaa.comp host_shaders: More proper handling of x2 MSAA copies 2023-09-25 09:20:32 -04:00
convert_non_msaa_to_msaa.frag [vulkan] Adjustments on MSAA and BlitHelpers (#4287) 2026-08-23 17:31:09 +02:00
convert_non_msaa_to_msaa_depth.frag [vulkan] Adjustments on MSAA and BlitHelpers (#4287) 2026-08-23 17:31:09 +02:00
convert_non_msaa_to_msaa_depth_stencil.frag [vulkan] Adjustments on MSAA and BlitHelpers (#4287) 2026-08-23 17:31:09 +02:00
convert_s8d24_to_abgr8.frag video_core: Fix d24r8/s8d24 convert shader build error in moltenvk 2023-09-07 18:01:36 +08:00
fidelityfx_fsr.frag nvnflinger/gpu: implement blending 2024-02-09 09:20:53 -05:00
full_screen_triangle.vert Address feedback 2023-01-16 10:27:57 +08:00
fxaa.frag nvnflinger/gpu: implement blending 2024-02-09 09:20:53 -05:00
fxaa.vert renderer_opengl: split out FXAA 2024-01-31 11:27:20 -05:00
opengl_convert_s8d24.comp general: Convert source file copyright comments over to SPDX 2022-04-23 05:55:32 -04:00
opengl_copy_bc4.comp general: Convert source file copyright comments over to SPDX 2022-04-23 05:55:32 -04:00
opengl_fidelityfx_fsr.frag nvnflinger/gpu: implement blending 2024-02-09 09:20:53 -05:00
opengl_fidelityfx_fsr_easu.frag video_core/opengl: Add FSR upscaling filter to the OpenGL renderer 2023-01-26 21:43:33 +01:00
opengl_fidelityfx_fsr_rcas.frag video_core/opengl: Add FSR upscaling filter to the OpenGL renderer 2023-01-26 21:43:33 +01:00
opengl_lmem_warmup.comp OpenGL: Add Local Memory warmup shader 2023-06-25 18:43:23 -04:00
opengl_present.frag nvnflinger/gpu: implement blending 2024-02-09 09:20:53 -05:00
opengl_present.vert general: Convert source file copyright comments over to SPDX 2022-04-23 05:55:32 -04:00
opengl_present_scaleforce.frag renderer_vulkan: implement layer stack composition 2024-01-31 11:27:21 -05:00
opengl_smaa.glsl general: fix spelling mistakes 2023-03-12 11:33:01 -04:00
pitch_unswizzle.comp general: Convert source file copyright comments over to SPDX 2022-04-23 05:55:32 -04:00
present_area.frag renderer: add area sampling scaling method (#201) 2025-06-21 13:35:04 +00:00
present_bicubic.frag [vk, ogl] Add VK_QCOM ZTC, Bspline, Mitchell filter weights, add MMPX filter (#2577) 2025-10-07 06:35:57 +02:00
present_bspline.frag [vk, ogl] Add VK_QCOM ZTC, Bspline, Mitchell filter weights, add MMPX filter (#2577) 2025-10-07 06:35:57 +02:00
present_gaussian.frag nvnflinger/gpu: implement blending 2024-02-09 09:20:53 -05:00
present_lanczos.frag [video_core/host_shaders] unroll lanczos loop for slightly better perf (#3754) 2026-04-06 19:14:13 +02:00
present_mitchell.frag [vk, ogl] Add VK_QCOM ZTC, Bspline, Mitchell filter weights, add MMPX filter (#2577) 2025-10-07 06:35:57 +02:00
present_mmpx.frag [vk, ogl] Add VK_QCOM ZTC, Bspline, Mitchell filter weights, add MMPX filter (#2577) 2025-10-07 06:35:57 +02:00
present_spline1.frag [vk, opengl] add lanczo and spline-1 filtering (#2534) 2025-09-22 17:34:55 +02:00
present_zero_tangent.frag [vk, ogl] Add VK_QCOM ZTC, Bspline, Mitchell filter weights, add MMPX filter (#2577) 2025-10-07 06:35:57 +02:00
queries_prefix_scan_sum.comp [host_shaders] Store the value of results instead of discarding it (#3464) 2026-02-07 22:44:32 +01:00
queries_prefix_scan_sum_nosubgroups.comp Query Cache: Fix Prefix Sums 2023-09-23 23:05:30 +02:00
resolve_conditional_render.comp [vulkan] 2nd Vulkan Global Maintenance (#3853) 2026-04-24 16:37:18 +02:00
sgsr1_shader.vert [vulkan, sgsr] Adjustments to SGSR implementation (#4293) 2026-08-23 23:36:24 +02:00
sgsr1_shader_mobile.frag [vulkan, sgsr] Adjustments to SGSR implementation (#4293) 2026-08-23 23:36:24 +02:00
sgsr1_shader_mobile_edge_direction.frag [vulkan, sgsr] Adjustments to SGSR implementation (#4293) 2026-08-23 23:36:24 +02:00
smaa_blending_weight_calculation.frag video_core: Integrate SMAA 2022-12-08 17:17:45 -05:00
smaa_blending_weight_calculation.vert video_core: Integrate SMAA 2022-12-08 17:17:45 -05:00
smaa_edge_detection.frag video_core: Integrate SMAA 2022-12-08 17:17:45 -05:00
smaa_edge_detection.vert video_core: Integrate SMAA 2022-12-08 17:17:45 -05:00
smaa_neighborhood_blending.frag video_core: Integrate SMAA 2022-12-08 17:17:45 -05:00
smaa_neighborhood_blending.vert video_core: Integrate SMAA 2022-12-08 17:17:45 -05:00
source_shader.h.in chore: make yuzu REUSE compliant 2022-07-27 12:53:49 +02:00
StringShaderHeader.cmake video_core: Integrate SMAA 2022-12-08 17:17:45 -05:00
vulkan_blit_depth_stencil.frag [vulkan] 3rd Vulkan Global Maintenance (#4189) 2026-07-09 04:22:43 +02:00
vulkan_color_clear.frag video_core: Implement vulkan clear specified channel 2023-01-28 12:53:05 +08:00
vulkan_color_clear.vert video_core: Implement vulkan clear specified channel 2023-01-28 12:53:05 +08:00
vulkan_depthstencil_clear.frag Masked depthstencil clears 2023-08-19 03:29:46 +01:00
vulkan_fidelityfx_fsr.vert renderer_vulkan: convert FSR to graphics pipeline 2024-01-31 11:27:21 -05:00
vulkan_fidelityfx_fsr_easu_fp16.frag nvnflinger/gpu: implement blending 2024-02-09 09:20:53 -05:00
vulkan_fidelityfx_fsr_easu_fp32.frag nvnflinger/gpu: implement blending 2024-02-09 09:20:53 -05:00
vulkan_fidelityfx_fsr_rcas_fp16.frag nvnflinger/gpu: implement blending 2024-02-09 09:20:53 -05:00
vulkan_fidelityfx_fsr_rcas_fp32.frag nvnflinger/gpu: implement blending 2024-02-09 09:20:53 -05:00
vulkan_present.frag renderer_vulkan: implement layer stack composition 2024-01-31 11:27:21 -05:00
vulkan_present.vert host_shaders: add vendor workaround for adreno drivers 2024-02-10 12:02:37 -05:00
vulkan_present_scaleforce_fp16.frag nvnflinger/gpu: implement blending 2024-02-09 09:20:53 -05:00
vulkan_present_scaleforce_fp32.frag nvnflinger/gpu: implement blending 2024-02-09 09:20:53 -05:00
vulkan_quad_indexed.comp video_core: Implement vulkan QuadStrip topology 2022-12-26 11:37:34 +08:00
vulkan_turbo_mode.comp vulkan: implement 'turbo mode' clock booster 2023-01-04 22:22:01 -05:00
vulkan_uint8.comp general: Convert source file copyright comments over to SPDX 2022-04-23 05:55:32 -04:00