eden-miror/src/android/app/src/main/res/values-zh-rCN/strings.xml
2026-04-08 00:37:52 -04:00

1154 lines
76 KiB
XML
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

<?xml version="1.0" encoding="utf-8"?>
<resources xmlns:tools="http://schemas.android.com/tools" tools:ignore="MissingTranslation">
<string name="app_disclaimer">本软件可以运行Nintendo Switch游戏主机的游戏但自身并不包含任何游戏或密钥。<br /><br />请于开始之前选定位于你的设备存储空间中的<![CDATA[<b>prod.keys</b>]]><br /><br /><![CDATA[<a href=\"https://yuzu-mirror.github.io/help/quickstart\">了解更多</a>]]></string>
<string name="notice_notification_channel_name">错误与注意事项</string>
<string name="notice_notification_channel_description">当发生错误时显示通知。</string>
<string name="notification_permission_not_granted">未授予通知权限!</string>
<string name="app_notification_channel_description">Eden模拟器通知</string>
<string name="app_notification_running">Eden正在运行</string>
<string name="seconds"></string>
<!-- Spinbox strings -->
<string name="increment">增加</string>
<string name="decrement">减少</string>
<string name="value_too_low">此值至少应为 %1$d</string>
<string name="value_too_high">此值至多应为 %1$d</string>
<string name="invalid_value">无效的值</string>
<string name="using_per_game_config">使用各别游戏配置</string>
<!-- Input Overlay -->
<string name="show_input_overlay">显示输入叠加层</string>
<string name="show_input_overlay_description">在游戏模拟期间显示触控叠加层</string>
<string name="overlay_snap_to_grid">对齐到网格</string>
<string name="overlay_snap_to_grid_description">在编辑时将叠加层控件对齐到网格</string>
<string name="overlay_grid_size">网格尺寸</string>
<string name="overlay_grid_size_description">网格单元像素单位尺寸</string>
<string name="input_overlay_behavior">行为</string>
<string name="overlay_auto_hide">触控叠加层自动隐藏</string>
<string name="overlay_auto_hide_description">在指定时间内未进行任何操作后,自动隐藏触控叠加层。</string>
<string name="enable_input_overlay_auto_hide">启用触控叠加层自动隐藏</string>
<string name="hide_overlay_on_controller_input">使用控制器时隐藏触控叠加层</string>
<string name="hide_overlay_on_controller_input_description">在使用实体控制器时自动隐藏触控叠加层,而当控制器断开时触控叠加层则会重新显现。</string>
<string name="invert_confirm_back_controller_buttons">切换“确认/返回”控制器按钮功能</string>
<string name="invert_confirm_back_controller_buttons_description">在与本应用的界面交互时,交换 Android 的“确认”与“返回”按钮的处理方式,以匹配 Switch 和 Xbox 的风格。</string>
<string name="input_overlay_options">输入叠加层</string>
<string name="input_overlay_options_description">配置屏上控件</string>
<string name="edit_overlay_layout">编辑触控叠加层布局</string>
<string name="edit_overlay_layout_description">调整屏上控件的的位置和大小</string>
<!-- Stats Overlay settings -->
<string name="process_ram">进程内存占用: %1$d MB</string>
<string name="shaders_prefix">正在编译</string>
<string name="shaders_suffix">着色器</string>
<string name="charging">(充电中)</string>
<string name="system_info_label">系统:</string>
<string name="show_stats_overlay">显示性能统计悬浮窗</string>
<string name="stats_overlay_customization">自定义</string>
<string name="stats_overlay_items">显示项</string>
<string name="stats_overlay_options">悬浮窗</string>
<string name="enable_stats_overlay_">启用性能统计叠加层</string>
<string name="stats_overlay_options_description">配置性能统计叠加层中显示的信息</string>
<string name="show_fps">显示帧率</string>
<string name="show_fps_description">显示当前帧率</string>
<string name="show_frametime">显示帧时间</string>
<string name="show_app_ram_usage">显示应用内存使用情况</string>
<string name="show_app_ram_usage_description">显示模拟器内存用量</string>
<string name="show_system_ram_usage">显示系统内存使用情况</string>
<string name="show_system_ram_usage_description">显示系统内存用量</string>
<string name="show_bat_temperature">显示电池温度</string>
<string name="bat_temperature_unit">电池温度单位</string>
<string name="show_power_info">显示电池信息</string>
<string name="show_power_info_description">显示当前功耗和电池剩余容量</string>
<string name="show_shaders_building">显示着色器编译信息</string>
<string name="show_shaders_building_description">显示当前正在编译的着色器数量</string>
<string name="overlay_position">叠加层位置</string>
<string name="overlay_position_description">选择叠加层在屏幕上显示的位置</string>
<string name="overlay_position_top_left">左上</string>
<string name="overlay_position_top_right">右上</string>
<string name="overlay_position_bottom_left">左下</string>
<string name="overlay_position_bottom_right">右下</string>
<string name="overlay_position_center_top">顶部居中</string>
<string name="overlay_position_center_bottom">底部居中</string>
<string name="perf_overlay_background">叠加层背景</string>
<string name="perf_overlay_background_description">为叠加层添加背景以提高可读性</string>
<!-- Device Overlay settings -->
<string name="show_soc_overlay">显示设备信息叠加层</string>
<string name="enable_soc_overlay">启用设备叠加层</string>
<string name="soc_overlay_options">设备叠加层</string>
<string name="soc_overlay_options_description">配置设备叠加层中显示的信息</string>
<string name="show_build_id">显示构建 ID</string>
<string name="show_driver_version">显示驱动版本</string>
<string name="show_device_model">显示设备型号</string>
<string name="show_gpu_model">显示GPU型号</string>
<string name="show_soc_model">显示SoC型号</string>
<string name="show_fw_version">显示固件版本</string>
<!-- Eden\'s Veil -->
<string name="buffer_reorder_disable">禁用缓冲重排序</string>
<string name="buffer_reorder_disable_description">勾选时,禁用映射内存上传的重排序功能,允许将上传与特定绘制关联。在某些情况下可能会降低性能。</string>
<string name="use_sync_core">同步核心速度</string>
<string name="use_sync_core_description">将核心速度与最大速度百分比同步,在不改变游戏实际速度的情况下提高性能。</string>
<string name="cpuopt_unsafe_host_mmu">启用主机 MMU 模拟</string>
<string name="cpuopt_unsafe_host_mmu_description">此优化可加速来宾程序的内存访问。启用后,来宾内存读取/写入将直接在内存中执行并利用主机的 MMU。禁用此功能将强制所有内存访问使用软件 MMU 模拟。</string>
<string name="debug_knobs">调试开关</string>
<string name="debug_knobs_description">仅用于开发用途。</string>
<string name="debug_knobs_hint">0 到 65535</string>
<!-- NVDEC Emulation -->
<string name="nvdec_emulation">NVDEC模拟</string>
<string name="nvdec_emulation_description">选择视频解码处理方式</string>
<string name="nvdec_emulation_none">禁用</string>
<!-- Optimize SPIRV output -->
<string name="never">从不</string>
<string name="on_load">加载时</string>
<string name="always">总是</string>
<!-- Multiplayer -->
<string name="multiplayer">多人游戏</string>
<string name="multiplayer_description">创建自己的游戏房间或加入现有房间与他人联机</string>
<string name="multiplayer_create_room">创建</string>
<string name="multiplayer_join_room">加入</string>
<string name="multiplayer_public_room">浏览公开房间</string>
<string name="multiplayer_username">用户名</string>
<string name="multiplayer_ip_address">IP地址</string>
<string name="multiplayer_ip_port">端口</string>
<string name="multiplayer_create_room_success">房间创建成功</string>
<string name="multiplayer_join_room_success">成功加入房间</string>
<string name="multiplayer_exit_room">退出房间</string>
<string name="multiplayer_network_error">网络错误</string>
<string name="multiplayer_lost_connection">连接丢失</string>
<string name="multiplayer_name_collision">用户名已被占用</string>
<string name="multiplayer_mac_collision">MAC地址冲突</string>
<string name="multiplayer_console_id_collision">主机ID冲突</string>
<string name="multiplayer_wrong_version">版本不匹配</string>
<string name="multiplayer_wrong_password">密码错误</string>
<string name="multiplayer_could_not_connect">无法连接</string>
<string name="multiplayer_room_is_full">房间已满</string>
<string name="multiplayer_host_banned">您已被禁止加入此房间</string>
<string name="multiplayer_permission_denied">权限不足</string>
<string name="multiplayer_no_such_user">用户不存在</string>
<string name="multiplayer_already_in_room">已在房间中</string>
<string name="multiplayer_create_room_error">房间创建异常</string>
<string name="multiplayer_host_kicked">主机已踢出</string>
<string name="multiplayer_unknown_error">未知错误</string>
<string name="multiplayer_room_uninitialized">房间未初始化</string>
<string name="multiplayer_room_idle">房间空闲</string>
<string name="multiplayer_room_joining">正在加入房间</string>
<string name="multiplayer_room_joined">已加入房间</string>
<string name="multiplayer_room_moderator">房间管理员</string>
<string name="multiplayer_member_join">%1$s 加入</string>
<string name="multiplayer_member_leave">%1$s 离开</string>
<string name="multiplayer_member_kicked">%1$s 被踢出</string>
<string name="multiplayer_member_banned">%1$s 被封禁</string>
<string name="multiplayer_address_unbanned">地址已解封</string>
<string name="multiplayer_kick_member">踢出成员</string>
<string name="multiplayer_password">密码</string>
<string name="multiplayer_joining">正在加入…</string>
<string name="multiplayer_creating">正在创建…</string>
<string name="multiplayer_room_name">房间名称</string>
<string name="multiplayer_max_players_value">最大玩家数:%d</string>
<string name="multiplayer_chat">聊天</string>
<string name="multiplayer_more_options">更多选项</string>
<string name="chat">聊天</string>
<string name="clear">清除</string>
<string name="type_message">输入消息…</string>
<string name="send_message">发送消息</string>
<string name="multiplayer_moderation">管理</string>
<string name="multiplayer_moderation_title">封禁列表</string>
<string name="multiplayer_no_bans">没有封禁的用户</string>
<string name="multiplayer_unban_title">解封用户</string>
<string name="multiplayer_unban">解封</string>
<string name="multiplayer_unban_message">确定解封 %1$s 吗?</string>
<string name="multiplayer_ban">封禁用户</string>
<string name="multiplayer_room_browser">公开房间</string>
<string name="multiplayer_no_rooms_found">未找到公开房间</string>
<string name="multiplayer_password_required">需要密码</string>
<string name="multiplayer_player_count">%1$d/%2$d</string>
<string name="multiplayer_game">游戏</string>
<string name="multiplayer_no_game_info">任意游戏</string>
<string name="multiplayer_password_protected">密码保护房间</string>
<string name="multiplayer_hide_full_rooms">隐藏满员房间</string>
<string name="multiplayer_hide_empty_rooms">隐藏空房间</string>
<string name="multiplayer_tap_refresh_to_check_again">点击刷新重试</string>
<string name="multiplayer_search_public_lobbies">搜索房间…</string>
<string name="multiplayer_preferred_game_name">首选游戏</string>
<string name="multiplayer_lobby_type">大厅类型</string>
<string name="multiplayer_room_name_error">长度需为3-20个字符</string>
<string name="multiplayer_required">必填</string>
<string name="multiplayer_token_required">需要Web令牌请前往高级设置 -> 系统 -> 网络</string>
<string name="multiplayer_ip_error">IP格式无效</string>
<string name="multiplayer_username_error">必须为4-20个字符仅字母数字、点号、连字符、下划线和空格</string>
<string name="multiplayer_nickname_invalid">用户名无效,请在系统→网络中检查设置</string>
<string name="multiplayer_token_error">必须为48个字符且仅包含小写字母a-z</string>
<string name="multiplayer_port_error">端口需为1-65535</string>
<string name="cancel">取消</string>
<string name="ok">确定</string>
<string name="refresh">刷新</string>
<string name="room_list">房间列表</string>
<string name="multiplayer_public_visibility">公开</string>
<string name="multiplayer_unlisted_visibility">未列出</string>
<!-- Setup strings -->
<string name="welcome">欢迎!</string>
<string name="welcome_description">了解如何设置 &lt;b>Eden&lt;/b> 并进行模拟。</string>
<string name="get_started">开始</string>
<string name="keys">密钥文件</string>
<string name="keys_description">使用下方的按钮来选择你的 &lt;b>prod.keys&lt;/b> 文件。</string>
<string name="firmware">固件</string>
<string name="firmware_description">请使用下面的按钮选择您的 <b>firmware.zip</b> 文件。</string>
<string name="games">游戏</string>
<string name="games_description">使用下方的按钮选择你的&lt;b>游戏&lt;/b>文件夹。</string>
<string name="done">完成</string>
<string name="done_description">你完成了全部设置。\n玩的开心</string>
<string name="next">下一步</string>
<string name="back">上一步</string>
<string name="add_games">添加游戏</string>
<string name="step_complete">完成!</string>
<!-- Home strings -->
<string name="alphabetical">字母顺序</string>
<string name="view_list">列表</string>
<string name="view_grid">网格</string>
<string name="view_grid_compact">紧凑网格</string>
<string name="view_carousel">轮播</string>
<string name="game_image_desc">为 %1$s 截图</string>
<string name="folder">文件夹</string>
<string name="dont_show_again">不再显示</string>
<string name="add_directory_success">游戏目录新增成功</string>
<string name="enable_update_checks">检查更新</string>
<string name="enable_update_checks_description">启动时检查更新,并选择是否要下载并安装新的更新。</string>
<string name="update_available">有可用更新</string>
<string name="update_available_description">有一个新版本可用: %1$s\n\n您要下载它吗\?</string>
<string name="downloading_update">正在下载更新</string>
<string name="update_download_failed">下载更新失败</string>
<string name="update_installed_successfully">已成功安装更新</string>
<string name="update_install_failed">安装更新失败: %1$s</string>
<string name="home_search">搜索</string>
<string name="home_settings">设置</string>
<string name="empty_gamelist">找不到游戏,或者尚未选择游戏文件夹。</string>
<string name="manage_game_folders">管理游戏文件夹</string>
<string name="select_games_folder_description">允许 Eden 更新游戏列表</string>
<string name="add_games_warning">跳过选择游戏文件夹?</string>
<string name="add_games_warning_description">如果未选择游戏文件夹,游戏将不会显示在游戏列表中。</string>
<string name="add_games_warning_help">https://yuzu-mirror.github.io/help/quickstart/#dumping-games</string>
<string name="home_search_games">搜索游戏</string>
<string name="search_settings">搜索设置</string>
<string name="install_prod_keys">安装 prod.keys 文件</string>
<string name="install_prod_keys_description">需要密钥文件来解密游戏</string>
<string name="install_prod_keys_warning">跳过添加密钥文件?</string>
<string name="install_prod_keys_warning_description">对于商业游戏,需要有效的密钥文件才能运行。如果没有密钥文件,将只能运行自制软件。</string>
<string name="install_prod_keys_warning_help">https://yuzu-mirror.github.io/help/quickstart/#guide-introduction</string>
<string name="install_firmware_warning">跳过添加固件?</string>
<string name="emulator_data">设置模拟器数据</string>
<string name="emulator_data_description">模拟器需要密钥才能运行建议使用固件,并且使用 QLaunch 小程序时需要固件</string>
<string name="permissions">授予权限</string>
<string name="permissions_description">授予使用模拟器特定功能所需的权限</string>
<string name="install_firmware_warning_description">许多游戏需要访问固件才能正常运行。</string>
<string name="install_firmware_warning_help">https://yuzu-mirror.github.io/help/quickstart/#guide-introduction</string>
<string name="notifications">通知</string>
<string name="notifications_description">使用下方的按钮授予通知权限。</string>
<string name="permission_denied">权限被拒绝</string>
<string name="permission_denied_description">您曾多次拒绝权限请求,现在您需要在系统设置中手动授予权限。</string>
<string name="about">关于</string>
<string name="about_description">开发版本、贡献者、以及更多</string>
<string name="system_information">系统信息</string>
<string name="system_information_description">查看详细的设备信息</string>
<string name="device_manufacturer">制造商</string>
<string name="device_model">型号</string>
<string name="product">产品</string>
<string name="android_version">Android 版本</string>
<string name="android_security_patch">安全补丁</string>
<string name="build_id">构建 ID</string>
<string name="general_information">常规信息</string>
<string name="hardware">硬件</string>
<string name="supported_abis">支持的 ABI</string>
<string name="cpu_info">CPU 信息</string>
<string name="gpu_information">GPU 信息</string>
<string name="vulkan_driver_version">Vulkan 驱动版本</string>
<string name="error_getting_emulator_info">获取模拟器信息错误</string>
<string name="memory_info">内存信息</string>
<string name="total_memory">总内存</string>
<string name="soc">SOC:</string>
<string name="warning_help">帮助</string>
<string name="warning">警告</string>
<string name="warning_skip">跳过</string>
<string name="warning_cancel">取消</string>
<string name="install_amiibo_keys">安装 Amiibo 密钥文件</string>
<string name="install_amiibo_keys_description">在遊戏中使用 Amiibo 时必需</string>
<string name="gpu_driver_fetcher">GPU驱动获取器</string>
<string name="gpu_driver_manager">GPU 驱动管理器</string>
<string name="install_gpu_driver_description">安装替代的驱动程序以获得更好的性能和精度</string>
<string name="advanced_settings">高级选项</string>
<string name="settings_description">更改模拟器设置</string>
<string name="search_recently_played">最近游玩</string>
<string name="search_recently_added">最近添加</string>
<string name="open_user_folder">打开 Eden 文件夹</string>
<string name="open_user_folder_description">管理 Eden 内部文件</string>
<string name="app_settings_description">更改 app 的外观</string>
<string name="no_file_manager">找不到可用的文件管理器</string>
<string name="notification_no_directory_link">无法打开 Eden 文件夹</string>
<string name="notification_no_directory_link_description">请使用文件管理器侧边栏中的内部存储手动定位用户文件夹。</string>
<string name="manage_save_data">管理存档数据</string>
<string name="manage_save_data_description">已找到存档数据,请选择下方的选项。</string>
<string name="import_save_warning">导入保存数据</string>
<string name="import_save_warning_description">这将用您所提供的保存数据覆盖当前所有的保存数据。您确定要继续吗?</string>
<string name="save_files_importing">正在导入存档文件...</string>
<string name="save_files_exporting">正在导出存档文件...</string>
<string name="save_file_imported_success">导入成功</string>
<string name="save_file_invalid_zip_structure">无效的存档目录</string>
<string name="save_file_invalid_zip_structure_description">第一个子文件夹名称必须为当前游戏的 ID。</string>
<string name="install_firmware">安装固件</string>
<string name="install_firmware_description">固件文件必须为 zip 格式,启动某些游戏时必需</string>
<string name="firmware_installing">正在安装固件</string>
<string name="firmware_installed_failure">固件安装失败</string>
<string name="firmware_installed_failure_description">请确保固件 nca 文件位于 zip 压缩包的根目录,然后重试。</string>
<string name="firmware_uninstalled_failure">固件安装失败</string>
<string name="share_log">分享调试日志</string>
<string name="share_log_description">分享 Eden 日志文件以便调试</string>
<string name="share_log_missing">未找到日志文件</string>
<string name="share_gpu_log">分享 GPU 日志</string>
<string name="share_gpu_log_description">分享 Eden 的 GPU 日志来调试图形问题</string>
<string name="share_gpu_log_missing">找不到 GPU 日志文件</string>
<string name="install_game_content">安装游戏附加内容</string>
<string name="install_game_content_description">安装游戏更新及 DLC</string>
<string name="installing_game_content">安装中...</string>
<string name="install_game_content_failure">向 NAND 安装文件时失败</string>
<string name="install_game_content_failure_description">请确保附加内容的有效性,并且 prod.keys 密钥文件已安装。</string>
<string name="install_game_content_failure_base">为避免产生冲突,此功能不能用于安装游戏本体。</string>
<string name="install_game_content_failed_count">%1$d 个包安装出错</string>
<string name="install_game_content_success">游戏附加内容已成功安装</string>
<string name="install_game_content_success_install">%1$d 个包安装成功</string>
<string name="install_game_content_success_overwrite">%1$d 个包覆盖安装成功</string>
<string name="install_game_content_help_link">https://yuzu-mirror.github.io/help/quickstart/#dumping-installed-updates</string>
<string name="custom_driver_not_supported">不支持自定义驱动</string>
<string name="custom_driver_not_supported_description">此设备不支持自定义驱动。\n请之后再访问此项查看是否已为此设备添加支持。</string>
<string name="manage_yuzu_data">管理 Eden 数据</string>
<string name="manage_yuzu_data_description">导入/导出固件、密钥、用户数据以及其他</string>
<string name="game_folders">游戏文件夹</string>
<string name="deep_scan">深度扫描</string>
<string name="add_game_folder">添加游戏文件夹</string>
<string name="folder_already_added">这个文件夹已被添加!</string>
<string name="game_folder_properties">游戏文件夹属性</string>
<plurals name="saves_import_failed">
<item quantity="other">%d 个存档导入失败</item>
</plurals>
<plurals name="saves_import_success">
<item quantity="other">成功导入 %d 个存档</item>
</plurals>
<string name="no_save_data_found">未找到存档数据</string>
<string name="verify_installed_content">验证已安装内容的完整性</string>
<string name="verify_installed_content_description">检查所有安装的内容是否有损坏</string>
<string name="keys_missing">密钥缺失</string>
<string name="keys_missing_description">无法解密固件和商业游戏</string>
<string name="keys_missing_help">https://yuzu-mirror.github.io/help/quickstart/#dumping-decryption-keys</string>
<string name="uninstall_firmware">卸载固件</string>
<string name="uninstall_firmware_description">卸载固件将从设备中删除它并可能影响游戏兼容性。</string>
<string name="firmware_uninstalling">正在卸载固件...</string>
<string name="firmware_uninstalled_success">固件卸载成功</string>
<string name="keys_failed">密钥安装失败</string>
<string name="keys_install_success">密钥安装成功</string>
<string name="error_keys_copy_failed">一个或多个密钥复制失败。</string>
<string name="error_keys_invalid_filename">请确保密钥文件具有.keys扩展名后重试。</string>
<string name="error_keys_failed_init">密钥初始化失败。请检查您的转储工具是否为最新版本并重新转储密钥。</string>
<!-- Applet launcher strings -->
<string name="qlaunch_applet">Qlaunch</string>
<string name="qlaunch_description">从系统主页启动应用</string>
<string name="applets">小程序启动器</string>
<string name="applets_description">从已安装的系统固件中启动系统小程序</string>
<string name="applets_error_firmware">未安装固件</string>
<string name="applets_error_applet">小程序不可用</string>
<string name="applets_error_description"><![CDATA[请确保您的<a href=\"https://yuzu-mirror.github.io/help/quickstart/#dumping-prodkeys-and-titlekeys\">prod.keys</a>文件和 <a href=\"https://yuzu-mirror.github.io/help/quickstart/#dumping-system-firmware\">固件</a>已安装并重试。]]></string>
<string name="album_applet">相册</string>
<string name="album_applet_description">查看存储在用户屏幕截图文件夹中的图像</string>
<string name="mii_edit_applet">Mii edit</string>
<string name="mii_edit_applet_description">查看和编辑 Mii</string>
<string name="cabinet_applet">Cabinet</string>
<string name="cabinet_applet_description">编辑、删除存储在 amiibo 上的数据</string>
<string name="cabinet_launcher">Cabinet 启动器</string>
<string name="cabinet_nickname_and_owner">昵称和所有者设置</string>
<string name="cabinet_game_data_eraser">清除游戏数据</string>
<string name="cabinet_restorer">恢复</string>
<string name="cabinet_formatter">格式化</string>
<!-- About screen strings -->
<string name="gaia_is_not_real">Gaia 不真实</string>
<string name="copied_to_clipboard">已复制到剪贴板</string>
<string name="about_app_description">一款开源的 Switch 模拟器</string>
<string name="contributors">贡献者</string>
<string name="contributors_description">Eden Android 版的诞生离不开这些人的支持</string>
<string name="licenses_description">Android 版 Eden 离不开这些项目的支持</string>
<string name="build">构建版本</string>
<string name="user_data">用户数据</string>
<string name="user_data_description">导入导出所有应用数据。\n\n导入数据时现有的数据均会被删除\n\n从Citron导入数据可能会导致问题建议手动导入所有需要的数据。</string>
<string name="exporting_user_data">正在导出用户数据...</string>
<string name="importing_user_data">正在导入用户数据...</string>
<string name="invalid_yuzu_backup">无效的 Eden 备份</string>
<string name="user_data_export_success">导出用户数据成功</string>
<string name="user_data_import_success">导入用户数据成功</string>
<string name="user_data_export_cancelled">已取消导出数据</string>
<string name="user_data_import_failed_description">请确保用户数据文件夹位于 zip 压缩包的根目录,并在 config/config.ini 路径中包含配置文件,然后重试。</string>
<!-- General settings strings -->
<string name="frame_limit_enable">运行速度限制</string>
<string name="frame_limit_enable_description">将运行速度限制为正常速度的指定百分比。</string>
<string name="frame_limit_slider">限制速度百分比</string>
<string name="frame_limit_slider_description">指定限制运行速度的百分比。100% 为正常速度。更高或更低的值将增加或降低速度限制上限。</string>
<string name="turbo_speed_limit">加速模式</string>
<string name="turbo_speed_limit_description">当开启 加速模式 时,模拟器将以此速度百分比运行。</string>
<string name="slow_speed_limit">减速模式</string>
<string name="slow_speed_limit_description">当开启 减速模式 时,模拟器将以此速度百分比运行。</string>
<string name="cpu_backend">CPU 后端</string>
<string name="cpu_accuracy">CPU 精度</string>
<string name="value_with_units">%1$s%2$s</string>
<!-- System settings strings -->
<string name="device_name">设备名称</string>
<string name="use_docked_mode">主机模式</string>
<string name="use_docked_mode_description">提高分辨率,但降低性能。禁用此项时使用掌机模式,降低分辨率并提高性能。</string>
<string name="emulated_region">模拟区域</string>
<string name="emulated_language">模拟语言</string>
<string name="select_rtc_date">选择日期</string>
<string name="select_rtc_time">选择时间</string>
<string name="use_custom_rtc">自定义系统时间</string>
<string name="use_custom_rtc_description">此选项允许您设置与目前系统时间相独立的自定义系统时钟。</string>
<string name="set_custom_rtc">设置自定义系统时间</string>
<!-- CPU -->
<string name="fast_cpu_time">CPU 超频</string>
<string name="fast_cpu_time_description">强制模拟的 CPU 以更高的时钟频率运行,从而解除某些 FPS 限制器。使用 Boost (1700MHz) 可让游戏以 Switch 的最高原生时钟运行,或使用 Fast (2000MHz) 以 2 倍时钟运行。</string>
<string name="custom_cpu_ticks">自定义CPU时钟</string>
<string name="custom_cpu_ticks_description">设置自定义的CPU时钟值。更高的值可能提高性能但也可能导致游戏卡顿。建议范围为77-21000。</string>
<string name="cpu_ticks">时钟</string>
<string name="memory_layout">内存布局</string>
<string name="memory_layout_description">(实验性) 更改模拟内存布局。此设置不会提高性能,但可能有助于通过模组使用高分辨率的游戏。不要在 RAM 为 8GB 或更少的手机上使用。</string>
<string name="generate">生成</string>
<!-- Network settings strings -->
<string name="web_token">网络令牌</string>
<string name="web_token_description">用于创建公共房间的网络令牌。它是一个48个字符的字符串仅包含小写字母a-z。</string>
<string name="web_username">网络用户名</string>
<string name="web_username_description">多人游戏房间中显示的用户名。必须为4-20个字符仅字母数字、连字符、点号、下划线和空格</string>
<string name="network">网络</string>
<!-- Graphics settings strings -->
<string name="renderer_resolution">分辨率 (掌机模式/主机模式)</string>
<string name="renderer_vsync">垂直同步模式</string>
<string name="renderer_scaling_filter">窗口滤镜</string>
<string name="fsr_sharpness">FSR 锐化度</string>
<string name="fsr_sharpness_description">指定使用 FSR 时图像的锐化程度</string>
<string name="renderer_anti_aliasing">抗锯齿方式</string>
<string name="renderer_optimize_spirv_output">优化 SPIRV 输出</string>
<string name="renderer_optimize_spirv_output_description">优化编译后的着色器以提高GPU效率。</string>
<string name="advanced">高级</string>
<string name="renderer_accuracy">GPU 模式</string>
<string name="renderer_accuracy_description">控制 GPU 模拟的精确度。大部分游戏在性能或平衡模式下可以正常渲染,但部分游戏需要设置为精确。粒子效果通常只有在精确模式下才能正确显示。</string>
<string name="dma_accuracy">DMA 精度</string>
<string name="dma_accuracy_description">控制 DMA 精度。安全精度可以修复某些游戏中的问题,但在某些情况下也可能影响性能。如果不确定,请保留为“默认”。</string>
<string name="anisotropic_filtering">各向异性过滤</string>
<string name="anisotropic_filtering_description">提高斜角的纹理质量</string>
<string name="vram_usage_mode">显存使用模式</string>
<string name="vram_usage_mode_description">控制显存分配策略</string>
<string name="accelerate_astc">ASTC解码方式</string>
<string name="accelerate_astc_description">选择ASTC压缩纹理的解码方式CPU慢速、安全、GPU快速、推荐或CPU异步无卡顿可能导致问题</string>
<string name="astc_recompression">ASTC重压缩方式</string>
<string name="astc_recompression_description">选择ASTC纹理的重新压缩方式以提高兼容性和性能。启用此选项可节省VRAM但可能会降低纹理质量。</string>
<string name="sync_memory_operations">同步内存操作</string>
<string name="sync_memory_operations_description">确保计算和内存操作之间的数据一致性。 此选项应能修复某些游戏中的问题,但在某些情况下可能会降低性能。 使用Unreal Engine 4的游戏似乎受影响最大。</string>
<string name="use_disk_shader_cache">磁盘着色器缓存</string>
<string name="use_disk_shader_cache_description">将生成的着色器缓存于磁盘中并进行读取,以减少卡顿。</string>
<string name="renderer_force_max_clock">强制最大时钟 (仅限 Adreno)</string>
<string name="renderer_force_max_clock_description">强制 GPU 以最大时钟运行 (仍被温控限制)。</string>
<string name="renderer_reactive_flushing">启用反应性刷新</string>
<string name="renderer_reactive_flushing_description">牺牲性能,提高某些游戏的渲染精度。</string>
<string name="enable_buffer_history">启用缓冲区历史</string>
<string name="enable_buffer_history_description">允许访问之前的缓冲状态。\n这个选项可能会提升某些游戏的渲染质量和性能一致性。</string>
<string name="use_optimized_vertex_buffers">优化顶点缓冲区</string>
<string name="use_optimized_vertex_buffers_description">实现优化顶点缓冲区绑定以提升性能。需要 Mesa 26.0+ Turnip 驱动。老驱动会崩溃。</string>
<string name="hacks">Hacks</string>
<string name="fast_gpu_time">GPU 超频频率</string>
<string name="fast_gpu_time_description">强制大多数游戏以其最高原生分辨率运行。使用 256 以获得最大性能,使用 512 以获得最大图形保真度。</string>
<string name="skip_cpu_inner_invalidation">跳过CPU内部无效化</string>
<string name="skip_cpu_inner_invalidation_description">在内存更新期间跳过某些CPU端缓存无效化减少CPU使用率并提高其性能。可能会导致某些游戏出现故障或崩溃。</string>
<string name="fix_bloom_effects">修复泛光效果</string>
<string name="fix_bloom_effects_description">减少《塞尔达传说:智慧的再现》(LA/EOW) 在 Adreno 700 系列 GPU 上的模糊感,并移除《横冲直撞》(Burnout) 中的模糊特效。警告:可能会导致其他游戏出现画面花屏或异常。</string>
<string name="renderer_asynchronous_shaders">使用异步着色器</string>
<string name="renderer_asynchronous_shaders_description">异步编译着色器。这可能会减少卡顿,但也可能会导致图形错误。</string>
<string name="gpu_unswizzle_settings">GPU 还原设置</string>
<string name="gpu_unswizzle_settings_description">配置基于 GPU 的纹理还原参数,或将其完全禁用。调整这些设置以平衡性能与纹理加载质量。</string>
<string name="gpu_unswizzle_enable">启用 GPU 还原</string>
<string name="gpu_unswizzle_disabled">禁用</string>
<string name="gpu_unswizzle_texture_size">GPU 还原最大纹理尺寸</string>
<string name="gpu_unswizzle_texture_size_description">设置基于 GPU 的纹理还原的最大尺寸单位MiB。\n虽然 GPU 在处理中型和大型纹理时速度更快但对于非常小的纹理CPU 的效率可能更高。\n调整此设置以便在 GPU 加速和 CPU 开销之间找到最佳平衡点。</string>
<string name="gpu_unswizzle_stream_size">GPU 还原流大小</string>
<string name="gpu_unswizzle_stream_size_description">设置每帧还原大型纹理的数据限制。较高的数值可以加快纹理加载速度,但代价是增加帧延迟(影响响应速度/平滑度);较低的数值可以减少 GPU 开销但可能会导致明显的纹理突然出现Pop-in现象。</string>
<string name="gpu_unswizzle_chunk_size">GPU 还原块大小</string>
<string name="gpu_unswizzle_chunk_size_description">定义了 3D 纹理在单个批次Batch中处理的深度切片Depth Slices数量。增加此数值可以提升强力 GPU 的吞吐效率但在性能较弱的硬件上可能会引起卡顿或驱动程序超时Driver Timeouts</string>
<string name="gpu_unswizzle_default_button">默认</string>
<string name="extensions">扩展</string>
<string name="dyna_state">扩展动态状态</string>
<string name="dyna_state_description">控制在扩展动态状态中可使用的函数数量。更高的数值允许启用更多功能,并可能提升性能,但同时也可能导致额外的图形问题。</string>
<string name="disabled">已禁用</string>
<string name="vertex_input_dynamic_state">顶点输入动态状态</string>
<string name="vertex_input_dynamic_state_description">开启顶点输入动态状态功能来获得更好的质量和性能。</string>
<string name="sample_shading_fraction">采样着色</string>
<string name="sample_shading_fraction_description">允许片段着色器在多采样片段中每个样本执行一次,而不是每个片段执行一次。以提高性能为代价改善图形质量。</string>
<string name="display">显示</string>
<string name="renderer_screen_layout">屏幕方向</string>
<string name="renderer_aspect_ratio">屏幕纵横比</string>
<string name="vertical_alignment">垂直对齐</string>
<string name="picture_in_picture">画中画</string>
<string name="picture_in_picture_description">模拟器位于后台时最小化窗口</string>
<string name="warning_resolution">分辨率缩放至2倍或更高可能会导致问题并可能显著降低设备速度。</string>
<!-- Debug settings strings -->
<string name="cpu">CPU</string>
<string name="use_auto_stub">使用自动存根</string>
<string name="use_auto_stub_description">自动补全缺失的服务和功能。可提高兼容性但可能导致崩溃和稳定性问题。</string>
<string name="gpu">GPU</string>
<string name="renderer_api">API</string>
<string name="renderer_debug">图形调试</string>
<string name="renderer_debug_description">将图形 API 设置为较慢的调试模式。</string>
<string name="patch_old_qcom_drivers">BCn 纹理补丁</string>
<string name="patch_old_qcom_drivers_description">在 Adreno GPU 上覆盖自动 BCn 纹理格式检测。通常根据 Android 版本自动检测(在 API 28 及以上启用)。</string>
<string name="fastmem">Fastmem 内存访问</string>
<string name="log">日志记录</string>
<string name="flush_by_line">按行刷新调试日志</string>
<string name="flush_by_line_description">在每行写入时刷新调试日志,使在崩溃或冻结时调试更容易。</string>
<!-- GPU Logging strings -->
<string name="gpu_logging_header">GPU 日志</string>
<string name="gpu_logging_enabled">启用 GPU 日志</string>
<string name="gpu_logging_enabled_description">将 GPU 操作记录至 eden_gpu.log 以供调试 Adreno 驱动</string>
<string name="gpu_log_level">日志等级</string>
<string name="gpu_log_level_description">GPU 日志的详细级别(数值越高 = 细节越多,开销越大)</string>
<string name="gpu_log_vulkan_calls">记录 Vulkan API 调用</string>
<string name="gpu_log_vulkan_calls_description">在环形缓冲区中跟踪所有 Vulkan API 调用</string>
<string name="gpu_log_shader_dumps">转储着色器</string>
<string name="gpu_log_shader_dumps_description">保存已编译的着色器 SPIR-V 到文件中</string>
<string name="gpu_log_memory_tracking">追踪 GPU 内存</string>
<string name="gpu_log_memory_tracking_description">监控 GPU 内存的分配和释放</string>
<string name="gpu_log_driver_debug">驱动调试信息</string>
<string name="gpu_log_driver_debug_description">捕获驱动级调试信息 (Turnip breadcrumbs, 等)</string>
<string name="gpu_log_ring_buffer_size">环形缓存大小</string>
<string name="gpu_log_ring_buffer_size_description">要跟踪的最近 Vulkan 调用次数(默认值: 512)</string>
<string name="gpu_log_ring_buffer_size_hint">64 到 4096 条</string>
<string name="general">常规</string>
<!-- Audio settings strings -->
<string name="audio_output_engine">输出引擎</string>
<string name="audio_volume">音量</string>
<string name="audio_volume_description">指定输出的音量。</string>
<!-- Input strings -->
<string name="buttons">按键</string>
<string name="button_plus"></string>
<string name="button_minus"></string>
<string name="button_home">Home</string>
<string name="button_capture">截图</string>
<string name="start_pause">开始/暂停</string>
<string name="dpad">十字方向键</string>
<string name="up"></string>
<string name="down"></string>
<string name="left"></string>
<string name="right"></string>
<string name="left_stick">左摇杆</string>
<string name="control_stick">控制摇杆</string>
<string name="right_stick">右摇杆</string>
<string name="c_stick">C 摇杆</string>
<string name="pressed">按下</string>
<string name="range">灵敏度</string>
<string name="deadzone">死区</string>
<string name="modifier">轻推</string>
<string name="modifier_range">摇杆灵敏度</string>
<string name="triggers">扳机键</string>
<string name="button_sl_left">左 SL</string>
<string name="button_sr_left">左 SR</string>
<string name="button_sl_right">右 SL</string>
<string name="button_sr_right">右 SR</string>
<string name="invalid">无效</string>
<string name="not_set">未设置</string>
<string name="unknown">未知</string>
<string name="qualified_hat">%1$s%2$s%3$s方向键 %4$s</string>
<string name="qualified_button_stick_axis">%1$s%2$s%3$s轴 %4$s</string>
<string name="qualified_button">%1$s%2$s%3$s按键 %4$s</string>
<string name="qualified_axis">轴 %1$s%2$s</string>
<string name="unused">未使用</string>
<string name="input_mapping_filter">输入映射过滤器</string>
<string name="input_mapping_filter_description">选择一个设备过滤输入映射</string>
<string name="auto_map">控制器自动映射</string>
<string name="auto_map_description">选择一个设备以尝试自动映射</string>
<string name="attempted_auto_map">尝试为 %1$s 自动映射</string>
<string name="controller_type">控制器类型</string>
<string name="pro_controller">Pro手柄</string>
<string name="handheld">掌机模式</string>
<string name="dual_joycons">双 Joycon 手柄</string>
<string name="left_joycon">左 Joycon 手柄</string>
<string name="right_joycon">右 Joycon 手柄</string>
<string name="gamecube_controller">GameCube手柄</string>
<string name="invert_axis">反转轴向</string>
<string name="invert_button">反转按键</string>
<string name="toggle_button">切换按键</string>
<string name="turbo_button">连发键</string>
<string name="set_threshold">阈值设定</string>
<string name="toggle_axis">切换轴</string>
<string name="connected">已连接</string>
<string name="use_system_vibrator">使用系统马达</string>
<string name="input_overlay">输入叠加层</string>
<string name="vibration">震动</string>
<string name="vibration_strength">震动强度</string>
<string name="profile">用户配置</string>
<string name="create_new_profile">新建配置文件</string>
<string name="enter_profile_name">输入配置文件名称</string>
<string name="profile_name_already_exists">该名称已被其他配置文件使用</string>
<string name="invalid_profile_name">无效的配置文件名称</string>
<string name="use_global_input_configuration">使用全局输入设置</string>
<string name="player_num_profile">玩家 %d 配置文件</string>
<string name="delete_input_profile">删除输入配置文件</string>
<string name="delete_input_profile_description">您确定要删除这个配置文件?此操作不可撤销。</string>
<string name="stick_map_description">向左移动摇杆,然后将其向上移动或按下一个按钮</string>
<string name="button_map_description">按下一个按钮或移动扳机键/摇杆</string>
<string name="map_dpad_direction">映射到十字方向键 %1$s</string>
<string name="map_control">映射到 %1$s</string>
<string name="failed_to_load_profile">加载配置文件失败</string>
<string name="failed_to_save_profile">保存配置文件失败</string>
<string name="reset_mapping">重置映射</string>
<string name="reset_mapping_description">您确定要将此控制器的所有映射重置为默认值?此操作不可撤销。</string>
<!-- Miscellaneous -->
<string name="slider_default">系统默认</string>
<string name="default_string">默认</string>
<string name="loading">加载中…</string>
<string name="shutting_down">正在关闭…</string>
<string name="reset_setting_confirmation">您要将此设定重置为默认值吗?</string>
<string name="reset_to_default">恢复默认</string>
<string name="reset_to_default_description">重置所有高级选项</string>
<string name="reset_all_settings">重置所有设置项?</string>
<string name="reset_all_settings_description">所有高级选项都将被重置,此动作无法还原。</string>
<string name="settings_reset">重置设置项</string>
<string name="close">关闭</string>
<string name="learn_more">了解更多</string>
<string name="auto">自动</string>
<string name="submit">提交</string>
<string name="string_null"></string>
<string name="string_import">导入</string>
<string name="export">导出</string>
<string name="export_failed">导出失败</string>
<string name="import_failed">导入失败</string>
<string name="cancelling">取消中</string>
<string name="install">安装</string>
<string name="fetch">获取</string>
<string name="delete">删除</string>
<string name="edit">编辑</string>
<string name="import_success">导入成功</string>
<string name="export_success">导出成功</string>
<string name="start">开始</string>
<string name="global">全局</string>
<string name="custom">自定义</string>
<string name="import_complete">导入完成</string>
<string name="use_global_setting">使用全局设置</string>
<string name="operation_completed_successfully">操作已成功完成</string>
<string name="confirm">确认</string>
<string name="load">加载</string>
<string name="save">保存</string>
<!-- GPU driver installation -->
<string name="select_gpu_driver_default">系统默认</string>
<string name="select_gpu_driver_error">选择的驱动无效</string>
<string name="driver_already_installed">驱动已安装</string>
<string name="installed_label">%1$s (安装成功)</string>
<string name="system_gpu_driver">系统 GPU 驱动程序</string>
<string name="installing_driver">正在安装驱动程序…</string>
<!-- GPU driver fetcher -->
<string name="show_releases">显示版本</string>
<string name="failed_to_fetch">获取失败</string>
<string name="error_during_fetch">获取过程中出错</string>
<string name="show_downloads">显示下载</string>
<string name="hide_downloads">隐藏下载</string>
<string name="failed_cache_dir">缓存目录不可用</string>
<string name="empty_response_body">空响应体</string>
<string name="successfully_installed">%1$s 安装成功</string>
<string name="driver_failed_title">驱动安装失败</string>
<string name="failed_install_driver">无法安装%1$s驱动您的系统支持吗?</string>
<string name="driver_empty">下载的驱动为空,请检查网络连接</string>
<string name="downloading">下载中……</string>
<string name="installing">安装中……</string>
<string name="latest">最新</string>
<string name="recommended_driver">推荐驱动:</string>
<string name="gpu_model">GPU 型号</string>
<string name="unsupported_gpu">GPU不支持</string>
<string name="unsupported_gpu_warning">您的GPU不支持驱动注入。不建议设置自定义驱动。</string>
<!-- Preferences Screen -->
<string name="preferences_settings">设置</string>
<string name="preferences_system">系统</string>
<string name="preferences_system_description">主机运行模式、区域及语言</string>
<string name="preferences_graphics">图形</string>
<string name="preferences_graphics_description">精度等级、分辨率及着色器缓存</string>
<string name="quick_settings">快速设置</string>
<string name="enable_quick_settings">启用快速设置</string>
<string name="enable_quick_settings_description">允许通过滑动和菜单按钮访问快速设置菜单</string>
<string name="preferences_audio">声音</string>
<string name="preferences_audio_description">输出引擎及音量</string>
<string name="preferences_controls">控制</string>
<string name="preferences_controls_description">使用控制器来映射输入</string>
<string name="preferences_player">玩家 %d</string>
<string name="preferences_debug">调试</string>
<string name="preferences_debug_description">CPU/GPU 调试、图形 API 及 fastmem 内存访问</string>
<string name="preferences_custom_paths">自定义路径</string>
<string name="preferences_custom_paths_description">存档目录</string>
<!-- Custom Paths settings -->
<string name="custom_save_directory">存档目录</string>
<string name="custom_save_directory_description">设置自定义存档目录</string>
<string name="reset_to_nand">恢复默认</string>
<string name="migrate_save_data">迁移存档</string>
<string name="migrate_save_data_question">你是否要迁移存档位置?</string>
<string name="save_migration_complete">迁移存档成功</string>
<string name="save_migration_failed">迁移存档失败</string>
<string name="save_directory_set">存档目录设置</string>
<string name="destination_has_saves">目标位置已存在数据。是否要覆盖它?</string>
<string name="all_files_permission_required">自定义路径需要 “所有文件” 访问权限</string>
<string name="grant_permission">授予权限</string>
<string name="custom_nand_directory">NAND 目录</string>
<string name="custom_nand_directory_description">设置自定义 NAND 目录</string>
<string name="custom_sdmc_directory">SD卡 目录</string>
<string name="custom_sdmc_directory_description">设置自定义 虚拟SD卡 目录</string>
<string name="path_set">路径设置成功</string>
<string name="skip_migration">跳过</string>
<!-- Game properties -->
<string name="info">信息</string>
<string name="info_description">游戏 ID、开发者及版本信息</string>
<string name="per_game_settings">游戏单独设置</string>
<string name="per_game_settings_description">编辑此游戏的单独设置项</string>
<string name="launch_options">载入配置</string>
<string name="path">路径</string>
<string name="program_id">游戏 ID</string>
<string name="developer">开发商</string>
<string name="version">版本</string>
<string name="copy_details">复制明细</string>
<string name="add_ons">附加项</string>
<string name="add_ons_description">管理 mod、游戏更新及 DLC</string>
<string name="playtime">游玩时间:</string>
<string name="reset_playtime">清除游戏时间</string>
<string name="reset_playtime_description">将当前游戏的游戏时间重置为 0 秒</string>
<string name="reset_playtime_warning_description">者会讲出当前游戏的游戏时间数据。您确定吗\?</string>
<string name="playtime_reset_successfully">已重置游戏时间</string>
<string name="edit_playtime">编辑游戏时间</string>
<string name="hours">小时</string>
<string name="minutes">分钟</string>
<string name="hours_abbr">小时</string>
<string name="minutes_abbr"></string>
<string name="seconds_abbr"></string>
<string name="hours_must_be_between_0_and_9999">小时必须为 0 到 9999 之间</string>
<string name="minutes_must_be_between_0_and_59">分钟必须为 0 到 59 之间</string>
<string name="seconds_must_be_between_0_and_59">秒必须为 0 到 59 之间</string>
<string name="playtime_updated_successfully">已成功更新游戏时间</string>
<string name="clear_shader_cache">清除着色器缓存</string>
<string name="clear_shader_cache_description">删除此游戏的所有着色器缓存</string>
<string name="clear_shader_cache_warning_description">由于着色器缓存需要重新生成,您将遇到更多卡顿</string>
<string name="cleared_shaders_successfully">着色器缓存清除成功</string>
<string name="driver_shader_wipe_dialog_title">已清理着色器</string>
<string name="driver_shader_wipe_dialog_message">Eden 已自动清除所有着色器缓存以维护 Vulkan 管线验证。这在切换 GPU 驱动程序时是必需的,以防止崩溃和图形损坏。在着色器重建期间您可能会遇到一些卡顿。</string>
<string name="addons_game">附加项: %1$s</string>
<string name="save_data">保存数据</string>
<string name="save_data_description">管理此游戏的保存数据</string>
<string name="delete_save_data">删除保存数据</string>
<string name="delete_save_data_description">删除此游戏的所有保存数据</string>
<string name="delete_save_data_warning_description">这将删除此游戏的所有保存数据且不可撤销。您确定要继续吗?</string>
<string name="save_data_deleted_successfully">保存数据删除成功</string>
<string name="select_content_type">内容类型</string>
<string name="updates_and_dlc">游戏更新和 DLC</string>
<string name="mods_and_cheats">Mod 和金手指</string>
<string name="addon_notice">附加项重要提醒</string>
<!-- \"cheats/" "romfs/" and \"exefs/ should not be translated -->
<string name="addon_notice_description">为了安装 mod 和金手指,您必须选择一个包含 cheats/、romfs/ 或 exefs/ 目录的文件夹。我们无法验证这些内容是否与您的游戏兼容,所以请小心使用!</string>
<string name="invalid_directory">无效目录</string>
<!-- \"cheats/" "romfs/" and \"exefs/ should not be translated -->
<string name="invalid_directory_description">请确保您选择的目录下包含 cheats/、romfs/ 或 exefs/ 文件夹然后重试。</string>
<string name="addon_installed_successfully">附加项安装成功</string>
<string name="verifying_content">验证安装内容...</string>
<string name="content_install_notice">安装提醒</string>
<string name="content_install_notice_description">您选择安装的内容与此游戏不匹配。\n要继续安装吗</string>
<string name="confirm_uninstall">卸载确认</string>
<string name="confirm_uninstall_description">您确定要卸载此附加项吗?</string>
<string name="verify_integrity">完整性验证</string>
<string name="verifying">验证中...</string>
<string name="verify_success">完整性验证成功!</string>
<string name="verify_failure">完整性验证失败!</string>
<string name="verify_failure_description">文件可能已经损坏</string>
<string name="verify_no_result">无法执行完整性验证</string>
<string name="verify_no_result_description">未检查文件的完整性</string>
<string name="verification_failed_for">下列文件校验失败:\n%1$s</string>
<string name="share_game_settings">共享配置</string>
<string name="import_config">导入配置</string>
<string name="export_config">导出配置</string>
<string name="share_config_failed">共享配置文件失败</string>
<!-- ROM loading errors -->
<string name="loader_error_encrypted">您的 ROM 已加密</string>
<string name="loader_error_encrypted_roms_description"><![CDATA[请按照指南重新转储您的<a href=\"https://yuzu-mirror.github.io/help/quickstart/#dumping-physical-titles-game-cards\">游戏卡带</a>或<a href=\"https://yuzu-mirror.github.io/help/quickstart/#dumping-digital-titles-eshop\">数字版游戏</a>。]]></string>
<string name="loader_error_encrypted_keys_description"><![CDATA[请确保 <a href=\"https://yuzu-mirror.github.io/help/quickstart/#dumping-prodkeys-and-titlekeys\">prod.keys</a> 文件已安装,使得游戏可以被解密。]]></string>
<string name="loader_error_video_core">初始化视频核心时发生错误</string>
<string name="loader_error_video_core_description">这通常由不兼容的 GPU 驱动程序造成,安装自定义 GPU 驱动程序可能解决此问题。</string>
<string name="loader_error_file_not_found">ROM 文件不存在</string>
<string name="loader_requires_firmware">游戏需要固件</string>
<string name="loader_requires_firmware_description"><![CDATA[您尝试启动的游戏需要固件才能引导或通过启动菜单。请<a href=\"https://yuzu-mirror.github.io/help/quickstart\">转储并安装固件</a>,或点击\"确定\"继续。]]></string>
<!-- Intent Launch strings -->
<string name="searching_for_game">正在搜索游戏...</string>
<string name="game_not_found_for_title_id">未找到标题ID的游戏: %1$s</string>
<string name="custom_settings_failed_title">自定义设置失败</string>
<string name="custom_settings_failed_message">无法应用自定义设置 %1$s: %2$s</string>
<string name="launch_with_default_settings">使用默认设置启动</string>
<string name="launch_cancelled">启动已取消</string>
<string name="custom_settings_failure_reasons">无法应用请求的设置。这可能是由于缺少GPU驱动程序或配置问题。</string>
<string name="custom_settings_applied">已应用自定义设置</string>
<string name="launching_game">正在启动 %1$s...</string>
<string name="failed_to_initialize_game">无法初始化游戏</string>
<string name="custom_intent_launch_message_with_settings">是否要使用自定义设置启动 %1$s</string>
<string name="custom_intent_launch_message">是否要启动 %1$s</string>
<string name="custom_intent_launch_title">启动游戏</string>
<string name="launch">启动</string>
<!-- Custom Config strings -->
<string name="config_write_failed">无法写入配置文件</string>
<string name="config_apply_failed">无法应用配置</string>
<string name="config_already_exists_title">配置已存在</string>
<string name="config_already_exists_message">已存在 %1$s 的自定义设置。\n\n您要覆盖现存的配置文件吗\?\n\n此操作无法被撤销。</string>
<string name="config_exists_prompt">正在检查现有配置...</string>
<string name="overwrite_cancelled">覆盖已取消</string>
<string name="overwrite">覆盖</string>
<!-- Driver strings -->
<string name="driver_not_found">未安装所需的驱动程序: %s</string>
<string name="invalid_driver_file">无效的驱动程序文件: %s</string>
<string name="network_unavailable">无可用网络连接。请检查您的互联网连接并重试。</string>
<string name="driver_missing_title">需要GPU驱动程序</string>
<string name="driver_missing_message">游戏配置所需的 GPU 驱动 \"%s\" 尚未安装到您的设备中。\n\n您要立即下载并安装吗\?</string>
<string name="driver_download_cancelled">驱动程序下载已取消。没有所需的驱动程序无法启动游戏。</string>
<string name="download">下载</string>
<!-- Emulation Menu -->
<string name="emulation_exit">退出模拟</string>
<string name="emulation_done">完成</string>
<string name="emulation_toggle_controls">按键切换</string>
<string name="emulation_rel_stick_center">相对摇杆中心</string>
<string name="emulation_dpad_slide">十字方向键滑动</string>
<string name="emulation_haptics">触觉反馈</string>
<string name="emulation_show_overlay">显示控制器</string>
<string name="emulation_hide_overlay">隐藏控制器</string>
<string name="emulation_toggle_all">全部切换</string>
<string name="emulation_control_adjust">调整触控叠加层</string>
<string name="emulation_control_scale">缩放</string>
<string name="emulation_control_opacity">不透明度</string>
<string name="emulation_touch_overlay_reset">重置触控叠加层</string>
<string name="emulation_touch_overlay_edit">编辑触控叠加层</string>
<string name="emulation_snap_to_grid">截图到网格</string>
<string name="emulation_pause">暂停模拟</string>
<string name="emulation_unpause">继续模拟</string>
<string name="emulation_input_overlay">触控叠加层选项</string>
<string name="load_amiibo">加载 Amiibo</string>
<string name="touchscreen">触摸屏</string>
<string name="lock_drawer">锁定侧边栏</string>
<string name="unlock_drawer">解锁侧边栏</string>
<string name="reset">重置</string>
<!-- Amiibo -->
<string name="amiibo_title">Amiibo</string>
<string name="amiibo_removed_message">当前的 Amiibo 已被移除。</string>
<string name="amiibo_wrong_state">当前游戏并没有在寻找 Amiibos</string>
<string name="amiibo_not_valid">选择的文件并不是有效的 amiibo</string>
<string name="amiibo_in_use">选择的文件已在使用中</string>
<string name="amiibo_unknown_error">发生了未知错误</string>
<string name="amiibo_load_success">已加载 Amiibo</string>
<!-- Software keyboard -->
<string name="software_keyboard">软键盘</string>
<!-- Errors and warnings -->
<string name="abort_button">中止</string>
<string name="continue_button">继续</string>
<string name="system_archive_not_found">未找到系统档案</string>
<string name="system_archive_not_found_message">%s 已丢失。请重新转储您的系统档案。\n继续模拟可能会导致崩溃。</string>
<string name="system_archive_general">系统档案</string>
<string name="save_load_error">保存/载入发生错误</string>
<string name="fatal_error">致命错误</string>
<string name="fatal_error_message">发生致命错误。请查阅日志获取详细信息。\n继续模拟可能会导致崩溃。</string>
<string name="device_memory_inadequate">设备内存:%1$s\n建议%2$s</string>
<string name="memory_formatted">%1$s%2$s</string>
<string name="no_game_present">当前没有可启动的游戏!</string>
<!-- Region Names -->
<string name="region_japan">日本</string>
<string name="region_usa">美国</string>
<string name="region_europe">欧洲</string>
<string name="region_australia">澳大利亚</string>
<string name="region_china">中国</string>
<string name="region_korea">韩国</string>
<string name="region_taiwan">台湾</string>
<!-- Memory Layouts -->
<string name="memory_4gb">4GB (推荐)</string>
<string name="memory_6gb">6GB (不安全)</string>
<string name="memory_8gb">8GB (不安全)</string>
<!--CPU clock speeds-->
<string name="clock_boost">加速 (1700MHz)</string>
<string name="clock_fast">快速 (2000MHz)</string>
<!-- GPU overclock factors -->
<string name="off">关闭</string>
<string name="fast_gpu_medium">中 (256)</string>
<string name="fast_gpu_high">高 (512)</string>
<!-- GPU swizzle texture size -->
<string name="gpu_texturesizeswizzle_verysmall">极小 (16 MB)</string>
<string name="gpu_texturesizeswizzle_small">较小 (32 MB)</string>
<string name="gpu_texturesizeswizzle_normal">正常 (128 MB)</string>
<string name="gpu_texturesizeswizzle_large">较大 (256 MB)</string>
<string name="gpu_texturesizeswizzle_verylarge">极大 (512 MB)</string>
<!-- GPU swizzle streams -->
<string name="gpu_swizzle_verylow">极低 (4 MB)</string>
<string name="gpu_swizzle_low">低 (8 MB)</string>
<string name="gpu_swizzle_normal">正常 (16 MB)</string>
<string name="gpu_swizzle_medium">中 (32 MB)</string>
<string name="gpu_swizzle_high">高 (64 MB)</string>
<!-- GPU swizzle chunks -->
<string name="gpu_swizzlechunk_verylow">极低 (32)</string>
<string name="gpu_swizzlechunk_low">低 (64)</string>
<string name="gpu_swizzlechunk_normal">正常 (128)</string>
<string name="gpu_swizzlechunk_medium">中 (256)</string>
<string name="gpu_swizzlechunk_high">高 (512)</string>
<!-- Temperature Units -->
<string name="temperature_celsius">摄氏度</string>
<string name="temperature_fahrenheit">华氏度</string>
<!-- Memory Sizes -->
<string name="memory_byte_shorthand">B</string>
<string name="memory_kilobyte">KB</string>
<string name="memory_megabyte">MB</string>
<string name="memory_gigabyte">GB</string>
<string name="memory_terabyte">TB</string>
<string name="memory_petabyte">PB</string>
<string name="memory_exabyte">EB</string>
<string name="renderer_none"></string>
<!-- Renderer Accuracy -->
<string name="renderer_accuracy_low">性能</string>
<string name="renderer_accuracy_medium">平衡</string>
<string name="renderer_accuracy_high">精确</string>
<!-- DMA Accuracy -->
<string name="dma_accuracy_default">默认</string>
<string name="dma_accuracy_unsafe">不安全</string>
<string name="dma_accuracy_safe">安全</string>
<!-- ASTC Recompression Method Choices -->
<string name="astc_recompression_uncompressed">不压缩</string>
<!-- ASTC Recompression Method Choices -->
<string name="vram_usage_conservative">保守模式</string>
<string name="vram_usage_aggressive">激进模式</string>
<!-- Renderer VSync -->
<string name="renderer_vsync_immediate">即时 (关闭)</string>
<string name="renderer_vsync_mailbox">Mailbox</string>
<string name="renderer_vsync_fifo">FIFO (开启)</string>
<string name="renderer_vsync_fifo_relaxed">FIFO Relaxed</string>
<!-- Anti-Aliasing -->
<string name="anti_aliasing_none"></string>
<!-- Screen Layouts -->
<string name="screen_layout_auto">自动</string>
<string name="screen_layout_sensor_landscape">传感器方向横屏</string>
<string name="screen_layout_landscape">横屏</string>
<string name="screen_layout_reverse_landscape">反向横屏</string>
<string name="screen_layout_sensor_portrait">传感器方向竖屏</string>
<string name="screen_layout_portrait">竖屏</string>
<string name="screen_layout_reverse_portrait">反向竖屏</string>
<string name="ratio_stretch">拉伸窗口</string>
<!-- CPU Accuracy -->
<string name="cpu_accuracy_accurate">高精度</string>
<string name="cpu_accuracy_unsafe">低精度</string>
<string name="cpu_accuracy_paranoid">偏执模式</string>
<string name="cpu_accuracy_debugging">调试</string>
<!-- Freedreno Settings -->
<string name="freedreno_settings_title">Freedreno 设置</string>
<string name="gpu_driver_settings">GPU 驱动设置</string>
<string name="freedreno_presets">快速预设</string>
<string name="freedreno_current_settings">当前设置</string>
<string name="freedreno_debug">高级设置</string>
<string name="freedreno_var_name">变量名称例如TU_DEBUG</string>
<string name="freedreno_var_value">变量值</string>
<string name="freedreno_add_variable">添加变量</string>
<string name="freedreno_clear_all">全部清除</string>
<string name="freedreno_saved">Freedreno 配置保存</string>
<string name="freedreno_cleared_all">清除全部 Freedreno 变量</string>
<string name="freedreno_variable_added">添加变量 %1$s</string>
<string name="freedreno_preset_applied">应用预设 \'%1$s\'</string>
<string name="freedreno_error_empty_name">变量名不能为空</string>
<string name="freedreno_error_setting_variable">变量设置失败</string>
<string name="freedreno_info_title">关于 Freedreno 的配置</string>
<string name="freedreno_info_description">配置 Freedreno/Turnip GPU 驱动选项用于调试、性能分析和性能优化。修改会自动保存。详细文档请参阅https://docs.mesa3d.org/drivers/freedreno.html</string>
<string name="freedreno_per_game_title">Freedreno 设置</string>
<string name="freedreno_per_game_description">为此游戏配置 GPU 驱动设置</string>
<string name="freedreno_per_game_saved">Freedreno 配置保存</string>
<!-- Gamepad Buttons -->
<string name="gamepad_d_pad">十字方向键</string>
<string name="gamepad_left_stick">左摇杆</string>
<string name="gamepad_right_stick">右摇杆</string>
<string name="gamepad_home">Home</string>
<string name="gamepad_screenshot">截图</string>
<!-- Disk shader cache -->
<string name="building_shaders">正在编译着色器</string>
<!-- App options -->
<string name="change_app_theme">切换主题</string>
<string name="theme_default">系统默认</string>
<string name="theme_material_you">Material You</string>
<string name="app_settings">应用设置</string>
<string name="theme_and_color">主题与颜色</string>
<string name="fullscreen_mode">全屏模式</string>
<string name="fullscreen_mode_description">于应用中隐藏 Android 系统栏,若要短暂显示只需从屏幕边缘向内滑动即可。</string>
<!-- Theme Modes -->
<string name="change_theme_mode">更改主题模式</string>
<string name="theme_mode_follow_system">跟随系统</string>
<string name="theme_mode_light">浅色</string>
<string name="theme_mode_dark">深色</string>
<string name="multiplier_none"></string>
<!-- Black backgrounds theme -->
<string name="use_black_backgrounds">使用黑色背景</string>
<string name="use_black_backgrounds_description">使用深色主题时,套用黑色背景。</string>
<!-- Buttons -->
<string name="enable_folder_button">文件夹</string>
<string name="enable_folder_button_description">显示添加游戏文件夹的按钮</string>
<string name="enable_qlaunch_button">QLaunch</string>
<string name="enable_qlaunch_button_description">显示启动 QLaunch 的按钮</string>
<!-- App Language -->
<string name="app_language">应用使用的语言</string>
<string name="app_language_description">更改应用界面语言</string>
<string name="app_language_system">跟随系统</string>
<!-- Static Themes -->
<string name="static_theme_color">主题颜色</string>
<string name="eden_theme">Eden</string>
<string name="violet">紫色</string>
<string name="blue">蓝色</string>
<string name="cyan">青色</string>
<string name="red">红色</string>
<string name="green">绿色</string>
<string name="yellow">黄色</string>
<string name="orange">橙色</string>
<string name="pink">粉色</string>
<string name="gray">灰色</string>
<!-- Picture-In-Picture -->
<string name="pause">暂停</string>
<string name="play">开始</string>
<string name="mute">静音</string>
<string name="unmute">取消静音</string>
<!-- Emulation vertical alignment -->
<string name="top">顶部</string>
<string name="center">居中</string>
<string name="bottom">底部</string>
<!-- Applet Modes -->
<string name="applets_menu">小程序</string>
<string name="applets_menu_description">更改小程序前端和设置</string>
<string name="applet_hle">自定义前端</string>
<string name="applet_lle">真实小程序</string>
<string name="swkbd_applet">软键盘</string>
<string name="airplane_mode">飞行模式</string>
<string name="airplane_mode_description">将飞行模式传递给Switch操作系统</string>
<string name="enable_overlay">启用叠加层小程序</string>
<string name="enable_overlay_description">开启 Horizon 内建的叠加层小程序,要显示它请按压 home 键 1 秒</string>
<!-- Profile Management -->
<string name="profile_manager">用户配置管理</string>
<string name="profile_manager_description">管理用户文档</string>
<string name="profile_add_user">添加用户</string>
<string name="profile_new_user">新的用户 </string>
<string name="profile_edit_user">编辑用户</string>
<string name="profile_edit">编辑</string>
<string name="profile_delete">删除</string>
<string name="profile_username">用户名</string>
<string name="profile_uuid">用户 ID (UUID)</string>
<string name="profile_uuid_description">这是该用户配置文件的唯一标识符。它在创造后无法改变。</string>
<string name="profile_generate">生成</string>
<string name="profile_avatar">用户头像</string>
<string name="profile_select_image">选择图像</string>
<string name="profile_firmware_avatars">固件自带头像</string>
<string name="profile_firmware_avatars_unavailable">固件头像不可用。请安装固件以使用此功能。</string>
<string name="profile_revert_image">恢复默认</string>
<string name="profile_current_user">当前用户</string>
<string name="profile_max_users_title">达到的最大用户数</string>
<string name="profile_max_users_message">你不能创建超过 8 个用户资料。请删除已有的个人资料以创建新的。</string>
<string name="profile_delete_confirm_title">删除自定义设置?</string>
<string name="profile_delete_confirm_message">你确定要删除 %1$s 吗?该用户的所有存档数据将被删除。</string>
<string name="profile_delete_current_user_message">你确定要删除 %1$s 吗?这是当前被选中的用户。将选择第一个可用用户。</string>
<string name="profile_create_failed">用户配置文件创建失败</string>
<string name="profile_update_failed">用户配置文件更新失败</string>
<string name="profile_image_load_error">加载失败图片:%1$s</string>
<string name="profile_image_save_error">保存失败图片:%1$s</string>
<string name="error">错误</string>
<!-- Licenses screen strings -->
<string name="licenses">许可证</string>
<string name="license_fidelityfx_fsr_description">AMD 的高品质画面增强技术</string>
<string name="external_content">外部内容</string>
<string name="add_folders">添加文件夹</string>
</resources>