mirror of
https://git.eden-emu.dev/eden-emu/eden
synced 2026-04-10 01:08:56 +02:00
1154 lines
76 KiB
XML
1154 lines
76 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<resources xmlns:tools="http://schemas.android.com/tools" tools:ignore="MissingTranslation">
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<string name="app_disclaimer">本软件可以运行Nintendo Switch游戏主机的游戏,但自身并不包含任何游戏或密钥。<br /><br />请于开始之前选定位于你的设备存储空间中的<![CDATA[<b>prod.keys</b>]]>。<br /><br /><![CDATA[<a href=\"https://yuzu-mirror.github.io/help/quickstart\">了解更多</a>]]></string>
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<string name="notice_notification_channel_name">错误与注意事项</string>
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<string name="notice_notification_channel_description">当发生错误时显示通知。</string>
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<string name="notification_permission_not_granted">未授予通知权限!</string>
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<string name="app_notification_channel_description">Eden模拟器通知</string>
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<string name="app_notification_running">Eden正在运行</string>
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<string name="seconds">秒</string>
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<!-- Spinbox strings -->
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<string name="increment">增加</string>
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<string name="decrement">减少</string>
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<string name="value_too_low">此值至少应为 %1$d</string>
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<string name="value_too_high">此值至多应为 %1$d</string>
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<string name="invalid_value">无效的值</string>
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<string name="using_per_game_config">使用各别游戏配置</string>
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<!-- Input Overlay -->
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<string name="show_input_overlay">显示输入叠加层</string>
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<string name="show_input_overlay_description">在游戏模拟期间显示触控叠加层</string>
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<string name="overlay_snap_to_grid">对齐到网格</string>
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<string name="overlay_snap_to_grid_description">在编辑时将叠加层控件对齐到网格</string>
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<string name="overlay_grid_size">网格尺寸</string>
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<string name="overlay_grid_size_description">网格单元像素单位尺寸</string>
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<string name="input_overlay_behavior">行为</string>
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<string name="overlay_auto_hide">触控叠加层自动隐藏</string>
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<string name="overlay_auto_hide_description">在指定时间内未进行任何操作后,自动隐藏触控叠加层。</string>
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<string name="enable_input_overlay_auto_hide">启用触控叠加层自动隐藏</string>
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<string name="hide_overlay_on_controller_input">使用控制器时隐藏触控叠加层</string>
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<string name="hide_overlay_on_controller_input_description">在使用实体控制器时自动隐藏触控叠加层,而当控制器断开时触控叠加层则会重新显现。</string>
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<string name="invert_confirm_back_controller_buttons">切换“确认/返回”控制器按钮功能</string>
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<string name="invert_confirm_back_controller_buttons_description">在与本应用的界面交互时,交换 Android 的“确认”与“返回”按钮的处理方式,以匹配 Switch 和 Xbox 的风格。</string>
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<string name="input_overlay_options">输入叠加层</string>
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<string name="input_overlay_options_description">配置屏上控件</string>
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<string name="edit_overlay_layout">编辑触控叠加层布局</string>
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<string name="edit_overlay_layout_description">调整屏上控件的的位置和大小</string>
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<!-- Stats Overlay settings -->
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<string name="process_ram">进程内存占用: %1$d MB</string>
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<string name="shaders_prefix">正在编译</string>
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<string name="shaders_suffix">着色器</string>
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<string name="charging">(充电中)</string>
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<string name="system_info_label">系统:</string>
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<string name="show_stats_overlay">显示性能统计悬浮窗</string>
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<string name="stats_overlay_customization">自定义</string>
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<string name="stats_overlay_items">显示项</string>
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<string name="stats_overlay_options">悬浮窗</string>
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<string name="enable_stats_overlay_">启用性能统计叠加层</string>
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<string name="stats_overlay_options_description">配置性能统计叠加层中显示的信息</string>
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<string name="show_fps">显示帧率</string>
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<string name="show_fps_description">显示当前帧率</string>
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<string name="show_frametime">显示帧时间</string>
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<string name="show_app_ram_usage">显示应用内存使用情况</string>
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<string name="show_app_ram_usage_description">显示模拟器内存用量</string>
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<string name="show_system_ram_usage">显示系统内存使用情况</string>
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<string name="show_system_ram_usage_description">显示系统内存用量</string>
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<string name="show_bat_temperature">显示电池温度</string>
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<string name="bat_temperature_unit">电池温度单位</string>
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<string name="show_power_info">显示电池信息</string>
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<string name="show_power_info_description">显示当前功耗和电池剩余容量</string>
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<string name="show_shaders_building">显示着色器编译信息</string>
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<string name="show_shaders_building_description">显示当前正在编译的着色器数量</string>
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<string name="overlay_position">叠加层位置</string>
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<string name="overlay_position_description">选择叠加层在屏幕上显示的位置</string>
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<string name="overlay_position_top_left">左上</string>
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<string name="overlay_position_top_right">右上</string>
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<string name="overlay_position_bottom_left">左下</string>
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<string name="overlay_position_bottom_right">右下</string>
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<string name="overlay_position_center_top">顶部居中</string>
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<string name="overlay_position_center_bottom">底部居中</string>
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<string name="perf_overlay_background">叠加层背景</string>
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<string name="perf_overlay_background_description">为叠加层添加背景以提高可读性</string>
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<!-- Device Overlay settings -->
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<string name="show_soc_overlay">显示设备信息叠加层</string>
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<string name="enable_soc_overlay">启用设备叠加层</string>
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<string name="soc_overlay_options">设备叠加层</string>
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<string name="soc_overlay_options_description">配置设备叠加层中显示的信息</string>
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<string name="show_build_id">显示构建 ID</string>
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<string name="show_driver_version">显示驱动版本</string>
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<string name="show_device_model">显示设备型号</string>
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<string name="show_gpu_model">显示GPU型号</string>
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<string name="show_soc_model">显示SoC型号</string>
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<string name="show_fw_version">显示固件版本</string>
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<!-- Eden\'s Veil -->
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<string name="buffer_reorder_disable">禁用缓冲重排序</string>
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<string name="buffer_reorder_disable_description">勾选时,禁用映射内存上传的重排序功能,允许将上传与特定绘制关联。在某些情况下可能会降低性能。</string>
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<string name="use_sync_core">同步核心速度</string>
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<string name="use_sync_core_description">将核心速度与最大速度百分比同步,在不改变游戏实际速度的情况下提高性能。</string>
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<string name="cpuopt_unsafe_host_mmu">启用主机 MMU 模拟</string>
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<string name="cpuopt_unsafe_host_mmu_description">此优化可加速来宾程序的内存访问。启用后,来宾内存读取/写入将直接在内存中执行并利用主机的 MMU。禁用此功能将强制所有内存访问使用软件 MMU 模拟。</string>
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<string name="debug_knobs">调试开关</string>
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<string name="debug_knobs_description">仅用于开发用途。</string>
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<string name="debug_knobs_hint">0 到 65535</string>
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<!-- NVDEC Emulation -->
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<string name="nvdec_emulation">NVDEC模拟</string>
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<string name="nvdec_emulation_description">选择视频解码处理方式</string>
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<string name="nvdec_emulation_none">禁用</string>
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<!-- Optimize SPIRV output -->
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<string name="never">从不</string>
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<string name="on_load">加载时</string>
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<string name="always">总是</string>
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<!-- Multiplayer -->
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<string name="multiplayer">多人游戏</string>
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<string name="multiplayer_description">创建自己的游戏房间或加入现有房间与他人联机</string>
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<string name="multiplayer_create_room">创建</string>
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<string name="multiplayer_join_room">加入</string>
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<string name="multiplayer_public_room">浏览公开房间</string>
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<string name="multiplayer_username">用户名</string>
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<string name="multiplayer_ip_address">IP地址</string>
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<string name="multiplayer_ip_port">端口</string>
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<string name="multiplayer_create_room_success">房间创建成功</string>
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<string name="multiplayer_join_room_success">成功加入房间</string>
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<string name="multiplayer_exit_room">退出房间</string>
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<string name="multiplayer_network_error">网络错误</string>
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<string name="multiplayer_lost_connection">连接丢失</string>
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<string name="multiplayer_name_collision">用户名已被占用</string>
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<string name="multiplayer_mac_collision">MAC地址冲突</string>
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<string name="multiplayer_console_id_collision">主机ID冲突</string>
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<string name="multiplayer_wrong_version">版本不匹配</string>
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<string name="multiplayer_wrong_password">密码错误</string>
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<string name="multiplayer_could_not_connect">无法连接</string>
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<string name="multiplayer_room_is_full">房间已满</string>
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<string name="multiplayer_host_banned">您已被禁止加入此房间</string>
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<string name="multiplayer_permission_denied">权限不足</string>
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<string name="multiplayer_no_such_user">用户不存在</string>
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<string name="multiplayer_already_in_room">已在房间中</string>
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<string name="multiplayer_create_room_error">房间创建异常</string>
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<string name="multiplayer_host_kicked">主机已踢出</string>
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<string name="multiplayer_unknown_error">未知错误</string>
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<string name="multiplayer_room_uninitialized">房间未初始化</string>
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<string name="multiplayer_room_idle">房间空闲</string>
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<string name="multiplayer_room_joining">正在加入房间</string>
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<string name="multiplayer_room_joined">已加入房间</string>
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<string name="multiplayer_room_moderator">房间管理员</string>
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<string name="multiplayer_member_join">%1$s 加入</string>
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<string name="multiplayer_member_leave">%1$s 离开</string>
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<string name="multiplayer_member_kicked">%1$s 被踢出</string>
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<string name="multiplayer_member_banned">%1$s 被封禁</string>
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<string name="multiplayer_address_unbanned">地址已解封</string>
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<string name="multiplayer_kick_member">踢出成员</string>
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<string name="multiplayer_password">密码</string>
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<string name="multiplayer_joining">正在加入…</string>
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<string name="multiplayer_creating">正在创建…</string>
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<string name="multiplayer_room_name">房间名称</string>
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<string name="multiplayer_max_players_value">最大玩家数:%d</string>
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<string name="multiplayer_chat">聊天</string>
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<string name="multiplayer_more_options">更多选项</string>
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<string name="chat">聊天</string>
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<string name="clear">清除</string>
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<string name="type_message">输入消息…</string>
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<string name="send_message">发送消息</string>
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<string name="multiplayer_moderation">管理</string>
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<string name="multiplayer_moderation_title">封禁列表</string>
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<string name="multiplayer_no_bans">没有封禁的用户</string>
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<string name="multiplayer_unban_title">解封用户</string>
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<string name="multiplayer_unban">解封</string>
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<string name="multiplayer_unban_message">确定解封 %1$s 吗?</string>
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<string name="multiplayer_ban">封禁用户</string>
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<string name="multiplayer_room_browser">公开房间</string>
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<string name="multiplayer_no_rooms_found">未找到公开房间</string>
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<string name="multiplayer_password_required">需要密码</string>
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<string name="multiplayer_player_count">:%1$d/%2$d</string>
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<string name="multiplayer_game">游戏</string>
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<string name="multiplayer_no_game_info">任意游戏</string>
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<string name="multiplayer_password_protected">密码保护房间</string>
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<string name="multiplayer_hide_full_rooms">隐藏满员房间</string>
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<string name="multiplayer_hide_empty_rooms">隐藏空房间</string>
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<string name="multiplayer_tap_refresh_to_check_again">点击刷新重试</string>
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<string name="multiplayer_search_public_lobbies">搜索房间…</string>
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<string name="multiplayer_preferred_game_name">首选游戏</string>
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<string name="multiplayer_lobby_type">大厅类型</string>
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<string name="multiplayer_room_name_error">长度需为3-20个字符</string>
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<string name="multiplayer_required">必填</string>
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<string name="multiplayer_token_required">需要Web令牌,请前往高级设置 -> 系统 -> 网络</string>
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<string name="multiplayer_ip_error">IP格式无效</string>
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<string name="multiplayer_username_error">必须为4-20个字符(仅字母数字、点号、连字符、下划线和空格)</string>
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<string name="multiplayer_nickname_invalid">用户名无效,请在系统→网络中检查设置</string>
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<string name="multiplayer_token_error">必须为48个字符,且仅包含小写字母a-z</string>
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<string name="multiplayer_port_error">端口需为1-65535</string>
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<string name="cancel">取消</string>
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<string name="ok">确定</string>
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<string name="refresh">刷新</string>
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<string name="room_list">房间列表</string>
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<string name="multiplayer_public_visibility">公开</string>
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<string name="multiplayer_unlisted_visibility">未列出</string>
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<!-- Setup strings -->
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<string name="welcome">欢迎!</string>
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<string name="welcome_description">了解如何设置 <b>Eden</b> 并进行模拟。</string>
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<string name="get_started">开始</string>
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<string name="keys">密钥文件</string>
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<string name="keys_description">使用下方的按钮来选择你的 <b>prod.keys</b> 文件。</string>
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<string name="firmware">固件</string>
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<string name="firmware_description">请使用下面的按钮选择您的 <b>firmware.zip</b> 文件。</string>
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<string name="games">游戏</string>
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<string name="games_description">使用下方的按钮选择你的<b>游戏</b>文件夹。</string>
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<string name="done">完成</string>
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<string name="done_description">你完成了全部设置。\n玩的开心!</string>
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<string name="next">下一步</string>
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<string name="back">上一步</string>
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<string name="add_games">添加游戏</string>
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<string name="step_complete">完成!</string>
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||
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<!-- Home strings -->
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||
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<string name="alphabetical">字母顺序</string>
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<string name="view_list">列表</string>
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<string name="view_grid">网格</string>
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<string name="view_grid_compact">紧凑网格</string>
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<string name="view_carousel">轮播</string>
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<string name="game_image_desc">为 %1$s 截图</string>
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||
<string name="folder">文件夹</string>
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||
<string name="dont_show_again">不再显示</string>
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||
<string name="add_directory_success">游戏目录新增成功</string>
|
||
<string name="enable_update_checks">检查更新</string>
|
||
<string name="enable_update_checks_description">启动时检查更新,并选择是否要下载并安装新的更新。</string>
|
||
<string name="update_available">有可用更新</string>
|
||
<string name="update_available_description">有一个新版本可用: %1$s\n\n您要下载它吗\?</string>
|
||
<string name="downloading_update">正在下载更新</string>
|
||
<string name="update_download_failed">下载更新失败</string>
|
||
<string name="update_installed_successfully">已成功安装更新</string>
|
||
<string name="update_install_failed">安装更新失败: %1$s</string>
|
||
<string name="home_search">搜索</string>
|
||
<string name="home_settings">设置</string>
|
||
<string name="empty_gamelist">找不到游戏,或者尚未选择游戏文件夹。</string>
|
||
<string name="manage_game_folders">管理游戏文件夹</string>
|
||
<string name="select_games_folder_description">允许 Eden 更新游戏列表</string>
|
||
<string name="add_games_warning">跳过选择游戏文件夹?</string>
|
||
<string name="add_games_warning_description">如果未选择游戏文件夹,游戏将不会显示在游戏列表中。</string>
|
||
<string name="add_games_warning_help">https://yuzu-mirror.github.io/help/quickstart/#dumping-games</string>
|
||
<string name="home_search_games">搜索游戏</string>
|
||
<string name="search_settings">搜索设置</string>
|
||
<string name="install_prod_keys">安装 prod.keys 文件</string>
|
||
<string name="install_prod_keys_description">需要密钥文件来解密游戏</string>
|
||
<string name="install_prod_keys_warning">跳过添加密钥文件?</string>
|
||
<string name="install_prod_keys_warning_description">对于商业游戏,需要有效的密钥文件才能运行。如果没有密钥文件,将只能运行自制软件。</string>
|
||
<string name="install_prod_keys_warning_help">https://yuzu-mirror.github.io/help/quickstart/#guide-introduction</string>
|
||
<string name="install_firmware_warning">跳过添加固件?</string>
|
||
<string name="emulator_data">设置模拟器数据</string>
|
||
<string name="emulator_data_description">模拟器需要密钥才能运行建议使用固件,并且使用 QLaunch 小程序时需要固件</string>
|
||
<string name="permissions">授予权限</string>
|
||
<string name="permissions_description">授予使用模拟器特定功能所需的权限</string>
|
||
<string name="install_firmware_warning_description">许多游戏需要访问固件才能正常运行。</string>
|
||
<string name="install_firmware_warning_help">https://yuzu-mirror.github.io/help/quickstart/#guide-introduction</string>
|
||
<string name="notifications">通知</string>
|
||
<string name="notifications_description">使用下方的按钮授予通知权限。</string>
|
||
<string name="permission_denied">权限被拒绝</string>
|
||
<string name="permission_denied_description">您曾多次拒绝权限请求,现在您需要在系统设置中手动授予权限。</string>
|
||
<string name="about">关于</string>
|
||
<string name="about_description">开发版本、贡献者、以及更多</string>
|
||
<string name="system_information">系统信息</string>
|
||
<string name="system_information_description">查看详细的设备信息</string>
|
||
<string name="device_manufacturer">制造商</string>
|
||
<string name="device_model">型号</string>
|
||
<string name="product">产品</string>
|
||
<string name="android_version">Android 版本</string>
|
||
<string name="android_security_patch">安全补丁</string>
|
||
<string name="build_id">构建 ID</string>
|
||
<string name="general_information">常规信息</string>
|
||
<string name="hardware">硬件</string>
|
||
<string name="supported_abis">支持的 ABI</string>
|
||
<string name="cpu_info">CPU 信息</string>
|
||
<string name="gpu_information">GPU 信息</string>
|
||
<string name="vulkan_driver_version">Vulkan 驱动版本</string>
|
||
<string name="error_getting_emulator_info">获取模拟器信息错误</string>
|
||
<string name="memory_info">内存信息</string>
|
||
<string name="total_memory">总内存</string>
|
||
<string name="soc">SOC:</string>
|
||
|
||
<string name="warning_help">帮助</string>
|
||
<string name="warning">警告</string>
|
||
<string name="warning_skip">跳过</string>
|
||
<string name="warning_cancel">取消</string>
|
||
<string name="install_amiibo_keys">安装 Amiibo 密钥文件</string>
|
||
<string name="install_amiibo_keys_description">在遊戏中使用 Amiibo 时必需</string>
|
||
<string name="gpu_driver_fetcher">GPU驱动获取器</string>
|
||
<string name="gpu_driver_manager">GPU 驱动管理器</string>
|
||
<string name="install_gpu_driver_description">安装替代的驱动程序以获得更好的性能和精度</string>
|
||
<string name="advanced_settings">高级选项</string>
|
||
<string name="settings_description">更改模拟器设置</string>
|
||
<string name="search_recently_played">最近游玩</string>
|
||
<string name="search_recently_added">最近添加</string>
|
||
<string name="open_user_folder">打开 Eden 文件夹</string>
|
||
<string name="open_user_folder_description">管理 Eden 内部文件</string>
|
||
<string name="app_settings_description">更改 app 的外观</string>
|
||
<string name="no_file_manager">找不到可用的文件管理器</string>
|
||
<string name="notification_no_directory_link">无法打开 Eden 文件夹</string>
|
||
<string name="notification_no_directory_link_description">请使用文件管理器侧边栏中的内部存储手动定位用户文件夹。</string>
|
||
<string name="manage_save_data">管理存档数据</string>
|
||
<string name="manage_save_data_description">已找到存档数据,请选择下方的选项。</string>
|
||
<string name="import_save_warning">导入保存数据</string>
|
||
<string name="import_save_warning_description">这将用您所提供的保存数据覆盖当前所有的保存数据。您确定要继续吗?</string>
|
||
<string name="save_files_importing">正在导入存档文件...</string>
|
||
<string name="save_files_exporting">正在导出存档文件...</string>
|
||
<string name="save_file_imported_success">导入成功</string>
|
||
<string name="save_file_invalid_zip_structure">无效的存档目录</string>
|
||
<string name="save_file_invalid_zip_structure_description">第一个子文件夹名称必须为当前游戏的 ID。</string>
|
||
<string name="install_firmware">安装固件</string>
|
||
<string name="install_firmware_description">固件文件必须为 zip 格式,启动某些游戏时必需</string>
|
||
<string name="firmware_installing">正在安装固件</string>
|
||
<string name="firmware_installed_failure">固件安装失败</string>
|
||
<string name="firmware_installed_failure_description">请确保固件 nca 文件位于 zip 压缩包的根目录,然后重试。</string>
|
||
<string name="firmware_uninstalled_failure">固件安装失败</string>
|
||
<string name="share_log">分享调试日志</string>
|
||
<string name="share_log_description">分享 Eden 日志文件以便调试</string>
|
||
<string name="share_log_missing">未找到日志文件</string>
|
||
<string name="share_gpu_log">分享 GPU 日志</string>
|
||
<string name="share_gpu_log_description">分享 Eden 的 GPU 日志来调试图形问题</string>
|
||
<string name="share_gpu_log_missing">找不到 GPU 日志文件</string>
|
||
<string name="install_game_content">安装游戏附加内容</string>
|
||
<string name="install_game_content_description">安装游戏更新及 DLC</string>
|
||
<string name="installing_game_content">安装中...</string>
|
||
<string name="install_game_content_failure">向 NAND 安装文件时失败</string>
|
||
<string name="install_game_content_failure_description">请确保附加内容的有效性,并且 prod.keys 密钥文件已安装。</string>
|
||
<string name="install_game_content_failure_base">为避免产生冲突,此功能不能用于安装游戏本体。</string>
|
||
<string name="install_game_content_failed_count">%1$d 个包安装出错</string>
|
||
<string name="install_game_content_success">游戏附加内容已成功安装</string>
|
||
<string name="install_game_content_success_install">%1$d 个包安装成功</string>
|
||
<string name="install_game_content_success_overwrite">%1$d 个包覆盖安装成功</string>
|
||
<string name="install_game_content_help_link">https://yuzu-mirror.github.io/help/quickstart/#dumping-installed-updates</string>
|
||
<string name="custom_driver_not_supported">不支持自定义驱动</string>
|
||
<string name="custom_driver_not_supported_description">此设备不支持自定义驱动。\n请之后再访问此项,查看是否已为此设备添加支持。</string>
|
||
<string name="manage_yuzu_data">管理 Eden 数据</string>
|
||
<string name="manage_yuzu_data_description">导入/导出固件、密钥、用户数据以及其他</string>
|
||
<string name="game_folders">游戏文件夹</string>
|
||
<string name="deep_scan">深度扫描</string>
|
||
<string name="add_game_folder">添加游戏文件夹</string>
|
||
<string name="folder_already_added">这个文件夹已被添加!</string>
|
||
<string name="game_folder_properties">游戏文件夹属性</string>
|
||
<plurals name="saves_import_failed">
|
||
<item quantity="other">%d 个存档导入失败</item>
|
||
</plurals>
|
||
<plurals name="saves_import_success">
|
||
<item quantity="other">成功导入 %d 个存档</item>
|
||
</plurals>
|
||
<string name="no_save_data_found">未找到存档数据</string>
|
||
<string name="verify_installed_content">验证已安装内容的完整性</string>
|
||
<string name="verify_installed_content_description">检查所有安装的内容是否有损坏</string>
|
||
|
||
<string name="keys_missing">密钥缺失</string>
|
||
<string name="keys_missing_description">无法解密固件和商业游戏</string>
|
||
<string name="keys_missing_help">https://yuzu-mirror.github.io/help/quickstart/#dumping-decryption-keys</string>
|
||
|
||
<string name="uninstall_firmware">卸载固件</string>
|
||
<string name="uninstall_firmware_description">卸载固件将从设备中删除它并可能影响游戏兼容性。</string>
|
||
<string name="firmware_uninstalling">正在卸载固件...</string>
|
||
<string name="firmware_uninstalled_success">固件卸载成功</string>
|
||
|
||
|
||
<string name="keys_failed">密钥安装失败</string>
|
||
<string name="keys_install_success">密钥安装成功</string>
|
||
<string name="error_keys_copy_failed">一个或多个密钥复制失败。</string>
|
||
<string name="error_keys_invalid_filename">请确保密钥文件具有.keys扩展名后重试。</string>
|
||
<string name="error_keys_failed_init">密钥初始化失败。请检查您的转储工具是否为最新版本并重新转储密钥。</string>
|
||
|
||
<!-- Applet launcher strings -->
|
||
<string name="qlaunch_applet">Qlaunch</string>
|
||
<string name="qlaunch_description">从系统主页启动应用</string>
|
||
<string name="applets">小程序启动器</string>
|
||
<string name="applets_description">从已安装的系统固件中启动系统小程序</string>
|
||
<string name="applets_error_firmware">未安装固件</string>
|
||
<string name="applets_error_applet">小程序不可用</string>
|
||
<string name="applets_error_description"><![CDATA[请确保您的<a href=\"https://yuzu-mirror.github.io/help/quickstart/#dumping-prodkeys-and-titlekeys\">prod.keys</a>文件和 <a href=\"https://yuzu-mirror.github.io/help/quickstart/#dumping-system-firmware\">固件</a>已安装并重试。]]></string>
|
||
<string name="album_applet">相册</string>
|
||
<string name="album_applet_description">查看存储在用户屏幕截图文件夹中的图像</string>
|
||
<string name="mii_edit_applet">Mii edit</string>
|
||
<string name="mii_edit_applet_description">查看和编辑 Mii</string>
|
||
<string name="cabinet_applet">Cabinet</string>
|
||
<string name="cabinet_applet_description">编辑、删除存储在 amiibo 上的数据</string>
|
||
<string name="cabinet_launcher">Cabinet 启动器</string>
|
||
<string name="cabinet_nickname_and_owner">昵称和所有者设置</string>
|
||
<string name="cabinet_game_data_eraser">清除游戏数据</string>
|
||
<string name="cabinet_restorer">恢复</string>
|
||
<string name="cabinet_formatter">格式化</string>
|
||
|
||
<!-- About screen strings -->
|
||
<string name="gaia_is_not_real">Gaia 不真实</string>
|
||
<string name="copied_to_clipboard">已复制到剪贴板</string>
|
||
<string name="about_app_description">一款开源的 Switch 模拟器</string>
|
||
<string name="contributors">贡献者</string>
|
||
<string name="contributors_description">Eden Android 版的诞生离不开这些人的支持</string>
|
||
<string name="licenses_description">Android 版 Eden 离不开这些项目的支持</string>
|
||
<string name="build">构建版本</string>
|
||
<string name="user_data">用户数据</string>
|
||
<string name="user_data_description">导入导出所有应用数据。\n\n导入数据时,现有的数据均会被删除!\n\n从Citron导入数据可能会导致问题,建议手动导入所有需要的数据。</string>
|
||
<string name="exporting_user_data">正在导出用户数据...</string>
|
||
<string name="importing_user_data">正在导入用户数据...</string>
|
||
<string name="invalid_yuzu_backup">无效的 Eden 备份</string>
|
||
<string name="user_data_export_success">导出用户数据成功</string>
|
||
<string name="user_data_import_success">导入用户数据成功</string>
|
||
<string name="user_data_export_cancelled">已取消导出数据</string>
|
||
<string name="user_data_import_failed_description">请确保用户数据文件夹位于 zip 压缩包的根目录,并在 config/config.ini 路径中包含配置文件,然后重试。</string>
|
||
<!-- General settings strings -->
|
||
<string name="frame_limit_enable">运行速度限制</string>
|
||
<string name="frame_limit_enable_description">将运行速度限制为正常速度的指定百分比。</string>
|
||
<string name="frame_limit_slider">限制速度百分比</string>
|
||
<string name="frame_limit_slider_description">指定限制运行速度的百分比。100% 为正常速度。更高或更低的值将增加或降低速度限制上限。</string>
|
||
<string name="turbo_speed_limit">加速模式</string>
|
||
<string name="turbo_speed_limit_description">当开启 加速模式 时,模拟器将以此速度百分比运行。</string>
|
||
<string name="slow_speed_limit">减速模式</string>
|
||
<string name="slow_speed_limit_description">当开启 减速模式 时,模拟器将以此速度百分比运行。</string>
|
||
<string name="cpu_backend">CPU 后端</string>
|
||
<string name="cpu_accuracy">CPU 精度</string>
|
||
<string name="value_with_units">%1$s%2$s</string>
|
||
|
||
<!-- System settings strings -->
|
||
<string name="device_name">设备名称</string>
|
||
<string name="use_docked_mode">主机模式</string>
|
||
<string name="use_docked_mode_description">提高分辨率,但降低性能。禁用此项时使用掌机模式,降低分辨率并提高性能。</string>
|
||
<string name="emulated_region">模拟区域</string>
|
||
<string name="emulated_language">模拟语言</string>
|
||
<string name="select_rtc_date">选择日期</string>
|
||
<string name="select_rtc_time">选择时间</string>
|
||
<string name="use_custom_rtc">自定义系统时间</string>
|
||
<string name="use_custom_rtc_description">此选项允许您设置与目前系统时间相独立的自定义系统时钟。</string>
|
||
<string name="set_custom_rtc">设置自定义系统时间</string>
|
||
|
||
<!-- CPU -->
|
||
<string name="fast_cpu_time">CPU 超频</string>
|
||
<string name="fast_cpu_time_description">强制模拟的 CPU 以更高的时钟频率运行,从而解除某些 FPS 限制器。使用 Boost (1700MHz) 可让游戏以 Switch 的最高原生时钟运行,或使用 Fast (2000MHz) 以 2 倍时钟运行。</string>
|
||
<string name="custom_cpu_ticks">自定义CPU时钟</string>
|
||
<string name="custom_cpu_ticks_description">设置自定义的CPU时钟值。更高的值可能提高性能,但也可能导致游戏卡顿。建议范围为77-21000。</string>
|
||
<string name="cpu_ticks">时钟</string>
|
||
<string name="memory_layout">内存布局</string>
|
||
<string name="memory_layout_description">(实验性) 更改模拟内存布局。此设置不会提高性能,但可能有助于通过模组使用高分辨率的游戏。不要在 RAM 为 8GB 或更少的手机上使用。</string>
|
||
|
||
<string name="generate">生成</string>
|
||
|
||
<!-- Network settings strings -->
|
||
<string name="web_token">网络令牌</string>
|
||
<string name="web_token_description">用于创建公共房间的网络令牌。它是一个48个字符的字符串,仅包含小写字母a-z。</string>
|
||
<string name="web_username">网络用户名</string>
|
||
<string name="web_username_description">多人游戏房间中显示的用户名。必须为4-20个字符(仅字母数字、连字符、点号、下划线和空格)。</string>
|
||
<string name="network">网络</string>
|
||
|
||
<!-- Graphics settings strings -->
|
||
<string name="renderer_resolution">分辨率 (掌机模式/主机模式)</string>
|
||
<string name="renderer_vsync">垂直同步模式</string>
|
||
<string name="renderer_scaling_filter">窗口滤镜</string>
|
||
<string name="fsr_sharpness">FSR 锐化度</string>
|
||
<string name="fsr_sharpness_description">指定使用 FSR 时图像的锐化程度</string>
|
||
<string name="renderer_anti_aliasing">抗锯齿方式</string>
|
||
<string name="renderer_optimize_spirv_output">优化 SPIRV 输出</string>
|
||
<string name="renderer_optimize_spirv_output_description">优化编译后的着色器以提高GPU效率。</string>
|
||
|
||
|
||
<string name="advanced">高级</string>
|
||
|
||
<string name="renderer_accuracy">GPU 模式</string>
|
||
<string name="renderer_accuracy_description">控制 GPU 模拟的精确度。大部分游戏在性能或平衡模式下可以正常渲染,但部分游戏需要设置为精确。粒子效果通常只有在精确模式下才能正确显示。</string>
|
||
<string name="dma_accuracy">DMA 精度</string>
|
||
<string name="dma_accuracy_description">控制 DMA 精度。安全精度可以修复某些游戏中的问题,但在某些情况下也可能影响性能。如果不确定,请保留为“默认”。</string>
|
||
<string name="anisotropic_filtering">各向异性过滤</string>
|
||
<string name="anisotropic_filtering_description">提高斜角的纹理质量</string>
|
||
<string name="vram_usage_mode">显存使用模式</string>
|
||
<string name="vram_usage_mode_description">控制显存分配策略</string>
|
||
<string name="accelerate_astc">ASTC解码方式</string>
|
||
<string name="accelerate_astc_description">选择ASTC压缩纹理的解码方式:CPU(慢速、安全)、GPU(快速、推荐)或CPU异步(无卡顿,可能导致问题)</string>
|
||
<string name="astc_recompression">ASTC重压缩方式</string>
|
||
<string name="astc_recompression_description">选择ASTC纹理的重新压缩方式以提高兼容性和性能。启用此选项可节省VRAM,但可能会降低纹理质量。</string>
|
||
|
||
<string name="sync_memory_operations">同步内存操作</string>
|
||
<string name="sync_memory_operations_description">确保计算和内存操作之间的数据一致性。 此选项应能修复某些游戏中的问题,但在某些情况下可能会降低性能。 使用Unreal Engine 4的游戏似乎受影响最大。</string>
|
||
<string name="use_disk_shader_cache">磁盘着色器缓存</string>
|
||
<string name="use_disk_shader_cache_description">将生成的着色器缓存于磁盘中并进行读取,以减少卡顿。</string>
|
||
<string name="renderer_force_max_clock">强制最大时钟 (仅限 Adreno)</string>
|
||
<string name="renderer_force_max_clock_description">强制 GPU 以最大时钟运行 (仍被温控限制)。</string>
|
||
<string name="renderer_reactive_flushing">启用反应性刷新</string>
|
||
<string name="renderer_reactive_flushing_description">牺牲性能,提高某些游戏的渲染精度。</string>
|
||
<string name="enable_buffer_history">启用缓冲区历史</string>
|
||
<string name="enable_buffer_history_description">允许访问之前的缓冲状态。\n这个选项可能会提升某些游戏的渲染质量和性能一致性。</string>
|
||
<string name="use_optimized_vertex_buffers">优化顶点缓冲区</string>
|
||
<string name="use_optimized_vertex_buffers_description">实现优化顶点缓冲区绑定以提升性能。需要 Mesa 26.0+ Turnip 驱动。老驱动会崩溃。</string>
|
||
|
||
<string name="hacks">Hacks</string>
|
||
|
||
<string name="fast_gpu_time">GPU 超频频率</string>
|
||
<string name="fast_gpu_time_description">强制大多数游戏以其最高原生分辨率运行。使用 256 以获得最大性能,使用 512 以获得最大图形保真度。</string>
|
||
<string name="skip_cpu_inner_invalidation">跳过CPU内部无效化</string>
|
||
<string name="skip_cpu_inner_invalidation_description">在内存更新期间跳过某些CPU端缓存无效化,减少CPU使用率并提高其性能。可能会导致某些游戏出现故障或崩溃。</string>
|
||
<string name="fix_bloom_effects">修复泛光效果</string>
|
||
<string name="fix_bloom_effects_description">减少《塞尔达传说:智慧的再现》(LA/EOW) 在 Adreno 700 系列 GPU 上的模糊感,并移除《横冲直撞》(Burnout) 中的模糊特效。警告:可能会导致其他游戏出现画面花屏或异常。</string>
|
||
<string name="renderer_asynchronous_shaders">使用异步着色器</string>
|
||
<string name="renderer_asynchronous_shaders_description">异步编译着色器。这可能会减少卡顿,但也可能会导致图形错误。</string>
|
||
<string name="gpu_unswizzle_settings">GPU 还原设置</string>
|
||
<string name="gpu_unswizzle_settings_description">配置基于 GPU 的纹理还原参数,或将其完全禁用。调整这些设置以平衡性能与纹理加载质量。</string>
|
||
<string name="gpu_unswizzle_enable">启用 GPU 还原</string>
|
||
<string name="gpu_unswizzle_disabled">禁用</string>
|
||
<string name="gpu_unswizzle_texture_size">GPU 还原最大纹理尺寸</string>
|
||
<string name="gpu_unswizzle_texture_size_description">设置基于 GPU 的纹理还原的最大尺寸(单位:MiB)。\n虽然 GPU 在处理中型和大型纹理时速度更快,但对于非常小的纹理,CPU 的效率可能更高。\n调整此设置,以便在 GPU 加速和 CPU 开销之间找到最佳平衡点。</string>
|
||
<string name="gpu_unswizzle_stream_size">GPU 还原流大小</string>
|
||
<string name="gpu_unswizzle_stream_size_description">设置每帧还原大型纹理的数据限制。较高的数值可以加快纹理加载速度,但代价是增加帧延迟(影响响应速度/平滑度);较低的数值可以减少 GPU 开销,但可能会导致明显的纹理突然出现(Pop-in)现象。</string>
|
||
<string name="gpu_unswizzle_chunk_size">GPU 还原块大小</string>
|
||
<string name="gpu_unswizzle_chunk_size_description">定义了 3D 纹理在单个批次(Batch)中处理的深度切片(Depth Slices)数量。增加此数值可以提升强力 GPU 的吞吐效率,但在性能较弱的硬件上可能会引起卡顿或驱动程序超时(Driver Timeouts)。</string>
|
||
<string name="gpu_unswizzle_default_button">默认</string>
|
||
|
||
|
||
<string name="extensions">扩展</string>
|
||
|
||
<string name="dyna_state">扩展动态状态</string>
|
||
<string name="dyna_state_description">控制在扩展动态状态中可使用的函数数量。更高的数值允许启用更多功能,并可能提升性能,但同时也可能导致额外的图形问题。</string>
|
||
<string name="disabled">已禁用</string>
|
||
<string name="vertex_input_dynamic_state">顶点输入动态状态</string>
|
||
<string name="vertex_input_dynamic_state_description">开启顶点输入动态状态功能来获得更好的质量和性能。</string>
|
||
<string name="sample_shading_fraction">采样着色</string>
|
||
<string name="sample_shading_fraction_description">允许片段着色器在多采样片段中每个样本执行一次,而不是每个片段执行一次。以提高性能为代价改善图形质量。</string>
|
||
|
||
|
||
<string name="display">显示</string>
|
||
|
||
<string name="renderer_screen_layout">屏幕方向</string>
|
||
<string name="renderer_aspect_ratio">屏幕纵横比</string>
|
||
<string name="vertical_alignment">垂直对齐</string>
|
||
<string name="picture_in_picture">画中画</string>
|
||
<string name="picture_in_picture_description">模拟器位于后台时最小化窗口</string>
|
||
|
||
<string name="warning_resolution">分辨率缩放至2倍或更高可能会导致问题,并可能显著降低设备速度。</string>
|
||
|
||
<!-- Debug settings strings -->
|
||
<string name="cpu">CPU</string>
|
||
<string name="use_auto_stub">使用自动存根</string>
|
||
<string name="use_auto_stub_description">自动补全缺失的服务和功能。可提高兼容性但可能导致崩溃和稳定性问题。</string>
|
||
|
||
<string name="gpu">GPU</string>
|
||
<string name="renderer_api">API</string>
|
||
<string name="renderer_debug">图形调试</string>
|
||
<string name="renderer_debug_description">将图形 API 设置为较慢的调试模式。</string>
|
||
<string name="patch_old_qcom_drivers">BCn 纹理补丁</string>
|
||
<string name="patch_old_qcom_drivers_description">在 Adreno GPU 上覆盖自动 BCn 纹理格式检测。通常根据 Android 版本自动检测(在 API 28 及以上启用)。</string>
|
||
<string name="fastmem">Fastmem 内存访问</string>
|
||
|
||
<string name="log">日志记录</string>
|
||
<string name="flush_by_line">按行刷新调试日志</string>
|
||
<string name="flush_by_line_description">在每行写入时刷新调试日志,使在崩溃或冻结时调试更容易。</string>
|
||
|
||
<!-- GPU Logging strings -->
|
||
<string name="gpu_logging_header">GPU 日志</string>
|
||
<string name="gpu_logging_enabled">启用 GPU 日志</string>
|
||
<string name="gpu_logging_enabled_description">将 GPU 操作记录至 eden_gpu.log 以供调试 Adreno 驱动</string>
|
||
<string name="gpu_log_level">日志等级</string>
|
||
<string name="gpu_log_level_description">GPU 日志的详细级别(数值越高 = 细节越多,开销越大)</string>
|
||
<string name="gpu_log_vulkan_calls">记录 Vulkan API 调用</string>
|
||
<string name="gpu_log_vulkan_calls_description">在环形缓冲区中跟踪所有 Vulkan API 调用</string>
|
||
<string name="gpu_log_shader_dumps">转储着色器</string>
|
||
<string name="gpu_log_shader_dumps_description">保存已编译的着色器 SPIR-V 到文件中</string>
|
||
<string name="gpu_log_memory_tracking">追踪 GPU 内存</string>
|
||
<string name="gpu_log_memory_tracking_description">监控 GPU 内存的分配和释放</string>
|
||
<string name="gpu_log_driver_debug">驱动调试信息</string>
|
||
<string name="gpu_log_driver_debug_description">捕获驱动级调试信息 (Turnip breadcrumbs, 等)</string>
|
||
<string name="gpu_log_ring_buffer_size">环形缓存大小</string>
|
||
<string name="gpu_log_ring_buffer_size_description">要跟踪的最近 Vulkan 调用次数(默认值: 512)</string>
|
||
<string name="gpu_log_ring_buffer_size_hint">64 到 4096 条</string>
|
||
|
||
<string name="general">常规</string>
|
||
|
||
<!-- Audio settings strings -->
|
||
<string name="audio_output_engine">输出引擎</string>
|
||
<string name="audio_volume">音量</string>
|
||
<string name="audio_volume_description">指定输出的音量。</string>
|
||
|
||
<!-- Input strings -->
|
||
<string name="buttons">按键</string>
|
||
<string name="button_plus">+</string>
|
||
<string name="button_minus">-</string>
|
||
<string name="button_home">Home</string>
|
||
<string name="button_capture">截图</string>
|
||
<string name="start_pause">开始/暂停</string>
|
||
<string name="dpad">十字方向键</string>
|
||
<string name="up">上</string>
|
||
<string name="down">下</string>
|
||
<string name="left">左</string>
|
||
<string name="right">右</string>
|
||
<string name="left_stick">左摇杆</string>
|
||
<string name="control_stick">控制摇杆</string>
|
||
<string name="right_stick">右摇杆</string>
|
||
<string name="c_stick">C 摇杆</string>
|
||
<string name="pressed">按下</string>
|
||
<string name="range">灵敏度</string>
|
||
<string name="deadzone">死区</string>
|
||
<string name="modifier">轻推</string>
|
||
<string name="modifier_range">摇杆灵敏度</string>
|
||
<string name="triggers">扳机键</string>
|
||
<string name="button_sl_left">左 SL</string>
|
||
<string name="button_sr_left">左 SR</string>
|
||
<string name="button_sl_right">右 SL</string>
|
||
<string name="button_sr_right">右 SR</string>
|
||
<string name="invalid">无效</string>
|
||
<string name="not_set">未设置</string>
|
||
<string name="unknown">未知</string>
|
||
<string name="qualified_hat">%1$s%2$s%3$s方向键 %4$s</string>
|
||
<string name="qualified_button_stick_axis">%1$s%2$s%3$s轴 %4$s</string>
|
||
<string name="qualified_button">%1$s%2$s%3$s按键 %4$s</string>
|
||
<string name="qualified_axis">轴 %1$s%2$s</string>
|
||
<string name="unused">未使用</string>
|
||
<string name="input_mapping_filter">输入映射过滤器</string>
|
||
<string name="input_mapping_filter_description">选择一个设备过滤输入映射</string>
|
||
<string name="auto_map">控制器自动映射</string>
|
||
<string name="auto_map_description">选择一个设备以尝试自动映射</string>
|
||
<string name="attempted_auto_map">尝试为 %1$s 自动映射</string>
|
||
<string name="controller_type">控制器类型</string>
|
||
<string name="pro_controller">Pro手柄</string>
|
||
<string name="handheld">掌机模式</string>
|
||
<string name="dual_joycons">双 Joycon 手柄</string>
|
||
<string name="left_joycon">左 Joycon 手柄</string>
|
||
<string name="right_joycon">右 Joycon 手柄</string>
|
||
<string name="gamecube_controller">GameCube手柄</string>
|
||
<string name="invert_axis">反转轴向</string>
|
||
<string name="invert_button">反转按键</string>
|
||
<string name="toggle_button">切换按键</string>
|
||
<string name="turbo_button">连发键</string>
|
||
<string name="set_threshold">阈值设定</string>
|
||
<string name="toggle_axis">切换轴</string>
|
||
<string name="connected">已连接</string>
|
||
<string name="use_system_vibrator">使用系统马达</string>
|
||
<string name="input_overlay">输入叠加层</string>
|
||
<string name="vibration">震动</string>
|
||
<string name="vibration_strength">震动强度</string>
|
||
<string name="profile">用户配置</string>
|
||
<string name="create_new_profile">新建配置文件</string>
|
||
<string name="enter_profile_name">输入配置文件名称</string>
|
||
<string name="profile_name_already_exists">该名称已被其他配置文件使用</string>
|
||
<string name="invalid_profile_name">无效的配置文件名称</string>
|
||
<string name="use_global_input_configuration">使用全局输入设置</string>
|
||
<string name="player_num_profile">玩家 %d 配置文件</string>
|
||
<string name="delete_input_profile">删除输入配置文件</string>
|
||
<string name="delete_input_profile_description">您确定要删除这个配置文件?此操作不可撤销。</string>
|
||
<string name="stick_map_description">向左移动摇杆,然后将其向上移动或按下一个按钮</string>
|
||
<string name="button_map_description">按下一个按钮或移动扳机键/摇杆</string>
|
||
<string name="map_dpad_direction">映射到十字方向键 %1$s</string>
|
||
<string name="map_control">映射到 %1$s</string>
|
||
<string name="failed_to_load_profile">加载配置文件失败</string>
|
||
<string name="failed_to_save_profile">保存配置文件失败</string>
|
||
<string name="reset_mapping">重置映射</string>
|
||
<string name="reset_mapping_description">您确定要将此控制器的所有映射重置为默认值?此操作不可撤销。</string>
|
||
|
||
<!-- Miscellaneous -->
|
||
<string name="slider_default">系统默认</string>
|
||
<string name="default_string">默认</string>
|
||
<string name="loading">加载中…</string>
|
||
<string name="shutting_down">正在关闭…</string>
|
||
<string name="reset_setting_confirmation">您要将此设定重置为默认值吗?</string>
|
||
<string name="reset_to_default">恢复默认</string>
|
||
<string name="reset_to_default_description">重置所有高级选项</string>
|
||
<string name="reset_all_settings">重置所有设置项?</string>
|
||
<string name="reset_all_settings_description">所有高级选项都将被重置,此动作无法还原。</string>
|
||
<string name="settings_reset">重置设置项</string>
|
||
<string name="close">关闭</string>
|
||
<string name="learn_more">了解更多</string>
|
||
<string name="auto">自动</string>
|
||
<string name="submit">提交</string>
|
||
<string name="string_null">无</string>
|
||
<string name="string_import">导入</string>
|
||
<string name="export">导出</string>
|
||
<string name="export_failed">导出失败</string>
|
||
<string name="import_failed">导入失败</string>
|
||
<string name="cancelling">取消中</string>
|
||
<string name="install">安装</string>
|
||
<string name="fetch">获取</string>
|
||
<string name="delete">删除</string>
|
||
<string name="edit">编辑</string>
|
||
<string name="import_success">导入成功</string>
|
||
<string name="export_success">导出成功</string>
|
||
<string name="start">开始</string>
|
||
<string name="global">全局</string>
|
||
<string name="custom">自定义</string>
|
||
<string name="import_complete">导入完成</string>
|
||
<string name="use_global_setting">使用全局设置</string>
|
||
<string name="operation_completed_successfully">操作已成功完成</string>
|
||
<string name="confirm">确认</string>
|
||
<string name="load">加载</string>
|
||
<string name="save">保存</string>
|
||
|
||
<!-- GPU driver installation -->
|
||
<string name="select_gpu_driver_default">系统默认</string>
|
||
<string name="select_gpu_driver_error">选择的驱动无效</string>
|
||
<string name="driver_already_installed">驱动已安装</string>
|
||
<string name="installed_label">%1$s (安装成功)</string>
|
||
<string name="system_gpu_driver">系统 GPU 驱动程序</string>
|
||
<string name="installing_driver">正在安装驱动程序…</string>
|
||
|
||
<!-- GPU driver fetcher -->
|
||
<string name="show_releases">显示版本</string>
|
||
<string name="failed_to_fetch">获取失败</string>
|
||
<string name="error_during_fetch">获取过程中出错</string>
|
||
<string name="show_downloads">显示下载</string>
|
||
<string name="hide_downloads">隐藏下载</string>
|
||
<string name="failed_cache_dir">缓存目录不可用</string>
|
||
<string name="empty_response_body">空响应体</string>
|
||
<string name="successfully_installed">%1$s 安装成功</string>
|
||
<string name="driver_failed_title">驱动安装失败</string>
|
||
<string name="failed_install_driver">无法安装%1$s驱动,您的系统支持吗?</string>
|
||
<string name="driver_empty">下载的驱动为空,请检查网络连接</string>
|
||
<string name="downloading">下载中……</string>
|
||
<string name="installing">安装中……</string>
|
||
<string name="latest">最新</string>
|
||
<string name="recommended_driver">推荐驱动:</string>
|
||
<string name="gpu_model">GPU 型号</string>
|
||
<string name="unsupported_gpu">GPU不支持</string>
|
||
<string name="unsupported_gpu_warning">您的GPU不支持驱动注入。不建议设置自定义驱动。</string>
|
||
|
||
<!-- Preferences Screen -->
|
||
<string name="preferences_settings">设置</string>
|
||
<string name="preferences_system">系统</string>
|
||
<string name="preferences_system_description">主机运行模式、区域及语言</string>
|
||
<string name="preferences_graphics">图形</string>
|
||
<string name="preferences_graphics_description">精度等级、分辨率及着色器缓存</string>
|
||
<string name="quick_settings">快速设置</string>
|
||
<string name="enable_quick_settings">启用快速设置</string>
|
||
<string name="enable_quick_settings_description">允许通过滑动和菜单按钮访问快速设置菜单</string>
|
||
<string name="preferences_audio">声音</string>
|
||
<string name="preferences_audio_description">输出引擎及音量</string>
|
||
<string name="preferences_controls">控制</string>
|
||
<string name="preferences_controls_description">使用控制器来映射输入</string>
|
||
<string name="preferences_player">玩家 %d</string>
|
||
<string name="preferences_debug">调试</string>
|
||
<string name="preferences_debug_description">CPU/GPU 调试、图形 API 及 fastmem 内存访问</string>
|
||
<string name="preferences_custom_paths">自定义路径</string>
|
||
<string name="preferences_custom_paths_description">存档目录</string>
|
||
|
||
<!-- Custom Paths settings -->
|
||
<string name="custom_save_directory">存档目录</string>
|
||
<string name="custom_save_directory_description">设置自定义存档目录</string>
|
||
<string name="reset_to_nand">恢复默认</string>
|
||
<string name="migrate_save_data">迁移存档</string>
|
||
<string name="migrate_save_data_question">你是否要迁移存档位置?</string>
|
||
<string name="save_migration_complete">迁移存档成功</string>
|
||
<string name="save_migration_failed">迁移存档失败</string>
|
||
<string name="save_directory_set">存档目录设置</string>
|
||
<string name="destination_has_saves">目标位置已存在数据。是否要覆盖它?</string>
|
||
<string name="all_files_permission_required">自定义路径需要 “所有文件” 访问权限</string>
|
||
<string name="grant_permission">授予权限</string>
|
||
<string name="custom_nand_directory">NAND 目录</string>
|
||
<string name="custom_nand_directory_description">设置自定义 NAND 目录</string>
|
||
<string name="custom_sdmc_directory">SD卡 目录</string>
|
||
<string name="custom_sdmc_directory_description">设置自定义 虚拟SD卡 目录</string>
|
||
<string name="path_set">路径设置成功</string>
|
||
<string name="skip_migration">跳过</string>
|
||
|
||
<!-- Game properties -->
|
||
<string name="info">信息</string>
|
||
<string name="info_description">游戏 ID、开发者及版本信息</string>
|
||
<string name="per_game_settings">游戏单独设置</string>
|
||
<string name="per_game_settings_description">编辑此游戏的单独设置项</string>
|
||
<string name="launch_options">载入配置</string>
|
||
<string name="path">路径</string>
|
||
<string name="program_id">游戏 ID</string>
|
||
<string name="developer">开发商</string>
|
||
<string name="version">版本</string>
|
||
<string name="copy_details">复制明细</string>
|
||
<string name="add_ons">附加项</string>
|
||
<string name="add_ons_description">管理 mod、游戏更新及 DLC</string>
|
||
<string name="playtime">游玩时间:</string>
|
||
<string name="reset_playtime">清除游戏时间</string>
|
||
<string name="reset_playtime_description">将当前游戏的游戏时间重置为 0 秒</string>
|
||
<string name="reset_playtime_warning_description">者会讲出当前游戏的游戏时间数据。您确定吗\?</string>
|
||
<string name="playtime_reset_successfully">已重置游戏时间</string>
|
||
<string name="edit_playtime">编辑游戏时间</string>
|
||
<string name="hours">小时</string>
|
||
<string name="minutes">分钟</string>
|
||
<string name="hours_abbr">小时</string>
|
||
<string name="minutes_abbr">分</string>
|
||
<string name="seconds_abbr">秒</string>
|
||
<string name="hours_must_be_between_0_and_9999">小时必须为 0 到 9999 之间</string>
|
||
<string name="minutes_must_be_between_0_and_59">分钟必须为 0 到 59 之间</string>
|
||
<string name="seconds_must_be_between_0_and_59">秒必须为 0 到 59 之间</string>
|
||
<string name="playtime_updated_successfully">已成功更新游戏时间</string>
|
||
<string name="clear_shader_cache">清除着色器缓存</string>
|
||
<string name="clear_shader_cache_description">删除此游戏的所有着色器缓存</string>
|
||
<string name="clear_shader_cache_warning_description">由于着色器缓存需要重新生成,您将遇到更多卡顿</string>
|
||
<string name="cleared_shaders_successfully">着色器缓存清除成功</string>
|
||
<string name="driver_shader_wipe_dialog_title">已清理着色器</string>
|
||
<string name="driver_shader_wipe_dialog_message">Eden 已自动清除所有着色器缓存以维护 Vulkan 管线验证。这在切换 GPU 驱动程序时是必需的,以防止崩溃和图形损坏。在着色器重建期间您可能会遇到一些卡顿。</string>
|
||
<string name="addons_game">附加项: %1$s</string>
|
||
<string name="save_data">保存数据</string>
|
||
<string name="save_data_description">管理此游戏的保存数据</string>
|
||
<string name="delete_save_data">删除保存数据</string>
|
||
<string name="delete_save_data_description">删除此游戏的所有保存数据</string>
|
||
<string name="delete_save_data_warning_description">这将删除此游戏的所有保存数据且不可撤销。您确定要继续吗?</string>
|
||
<string name="save_data_deleted_successfully">保存数据删除成功</string>
|
||
<string name="select_content_type">内容类型</string>
|
||
<string name="updates_and_dlc">游戏更新和 DLC</string>
|
||
<string name="mods_and_cheats">Mod 和金手指</string>
|
||
<string name="addon_notice">附加项重要提醒</string>
|
||
<!-- \"cheats/" "romfs/" and \"exefs/ should not be translated -->
|
||
<string name="addon_notice_description">为了安装 mod 和金手指,您必须选择一个包含 cheats/、romfs/ 或 exefs/ 目录的文件夹。我们无法验证这些内容是否与您的游戏兼容,所以请小心使用!</string>
|
||
<string name="invalid_directory">无效目录</string>
|
||
<!-- \"cheats/" "romfs/" and \"exefs/ should not be translated -->
|
||
<string name="invalid_directory_description">请确保您选择的目录下包含 cheats/、romfs/ 或 exefs/ 文件夹然后重试。</string>
|
||
<string name="addon_installed_successfully">附加项安装成功</string>
|
||
<string name="verifying_content">验证安装内容...</string>
|
||
<string name="content_install_notice">安装提醒</string>
|
||
<string name="content_install_notice_description">您选择安装的内容与此游戏不匹配。\n要继续安装吗?</string>
|
||
<string name="confirm_uninstall">卸载确认</string>
|
||
<string name="confirm_uninstall_description">您确定要卸载此附加项吗?</string>
|
||
<string name="verify_integrity">完整性验证</string>
|
||
<string name="verifying">验证中...</string>
|
||
<string name="verify_success">完整性验证成功!</string>
|
||
<string name="verify_failure">完整性验证失败!</string>
|
||
<string name="verify_failure_description">文件可能已经损坏</string>
|
||
<string name="verify_no_result">无法执行完整性验证</string>
|
||
<string name="verify_no_result_description">未检查文件的完整性</string>
|
||
<string name="verification_failed_for">下列文件校验失败:\n%1$s</string>
|
||
<string name="share_game_settings">共享配置</string>
|
||
<string name="import_config">导入配置</string>
|
||
<string name="export_config">导出配置</string>
|
||
<string name="share_config_failed">共享配置文件失败</string>
|
||
|
||
<!-- ROM loading errors -->
|
||
<string name="loader_error_encrypted">您的 ROM 已加密</string>
|
||
<string name="loader_error_encrypted_roms_description"><![CDATA[请按照指南重新转储您的<a href=\"https://yuzu-mirror.github.io/help/quickstart/#dumping-physical-titles-game-cards\">游戏卡带</a>或<a href=\"https://yuzu-mirror.github.io/help/quickstart/#dumping-digital-titles-eshop\">数字版游戏</a>。]]></string>
|
||
<string name="loader_error_encrypted_keys_description"><![CDATA[请确保 <a href=\"https://yuzu-mirror.github.io/help/quickstart/#dumping-prodkeys-and-titlekeys\">prod.keys</a> 文件已安装,使得游戏可以被解密。]]></string>
|
||
<string name="loader_error_video_core">初始化视频核心时发生错误</string>
|
||
<string name="loader_error_video_core_description">这通常由不兼容的 GPU 驱动程序造成,安装自定义 GPU 驱动程序可能解决此问题。</string>
|
||
<string name="loader_error_file_not_found">ROM 文件不存在</string>
|
||
|
||
<string name="loader_requires_firmware">游戏需要固件</string>
|
||
<string name="loader_requires_firmware_description"><![CDATA[您尝试启动的游戏需要固件才能引导或通过启动菜单。请<a href=\"https://yuzu-mirror.github.io/help/quickstart\">转储并安装固件</a>,或点击\"确定\"继续。]]></string>
|
||
|
||
<!-- Intent Launch strings -->
|
||
<string name="searching_for_game">正在搜索游戏...</string>
|
||
<string name="game_not_found_for_title_id">未找到标题ID的游戏: %1$s</string>
|
||
<string name="custom_settings_failed_title">自定义设置失败</string>
|
||
<string name="custom_settings_failed_message">无法应用自定义设置 %1$s: %2$s</string>
|
||
<string name="launch_with_default_settings">使用默认设置启动</string>
|
||
<string name="launch_cancelled">启动已取消</string>
|
||
<string name="custom_settings_failure_reasons">无法应用请求的设置。这可能是由于缺少GPU驱动程序或配置问题。</string>
|
||
<string name="custom_settings_applied">已应用自定义设置</string>
|
||
<string name="launching_game">正在启动 %1$s...</string>
|
||
<string name="failed_to_initialize_game">无法初始化游戏</string>
|
||
<string name="custom_intent_launch_message_with_settings">是否要使用自定义设置启动 %1$s?</string>
|
||
<string name="custom_intent_launch_message">是否要启动 %1$s?</string>
|
||
<string name="custom_intent_launch_title">启动游戏</string>
|
||
<string name="launch">启动</string>
|
||
|
||
<!-- Custom Config strings -->
|
||
<string name="config_write_failed">无法写入配置文件</string>
|
||
<string name="config_apply_failed">无法应用配置</string>
|
||
<string name="config_already_exists_title">配置已存在</string>
|
||
<string name="config_already_exists_message">已存在 %1$s 的自定义设置。\n\n您要覆盖现存的配置文件吗\?\n\n此操作无法被撤销。</string>
|
||
<string name="config_exists_prompt">正在检查现有配置...</string>
|
||
<string name="overwrite_cancelled">覆盖已取消</string>
|
||
<string name="overwrite">覆盖</string>
|
||
|
||
<!-- Driver strings -->
|
||
<string name="driver_not_found">未安装所需的驱动程序: %s</string>
|
||
<string name="invalid_driver_file">无效的驱动程序文件: %s</string>
|
||
<string name="network_unavailable">无可用网络连接。请检查您的互联网连接并重试。</string>
|
||
<string name="driver_missing_title">需要GPU驱动程序</string>
|
||
<string name="driver_missing_message">游戏配置所需的 GPU 驱动 \"%s\" 尚未安装到您的设备中。\n\n您要立即下载并安装吗\?</string>
|
||
<string name="driver_download_cancelled">驱动程序下载已取消。没有所需的驱动程序无法启动游戏。</string>
|
||
<string name="download">下载</string>
|
||
|
||
<!-- Emulation Menu -->
|
||
<string name="emulation_exit">退出模拟</string>
|
||
<string name="emulation_done">完成</string>
|
||
<string name="emulation_toggle_controls">按键切换</string>
|
||
<string name="emulation_rel_stick_center">相对摇杆中心</string>
|
||
<string name="emulation_dpad_slide">十字方向键滑动</string>
|
||
<string name="emulation_haptics">触觉反馈</string>
|
||
<string name="emulation_show_overlay">显示控制器</string>
|
||
<string name="emulation_hide_overlay">隐藏控制器</string>
|
||
<string name="emulation_toggle_all">全部切换</string>
|
||
<string name="emulation_control_adjust">调整触控叠加层</string>
|
||
<string name="emulation_control_scale">缩放</string>
|
||
<string name="emulation_control_opacity">不透明度</string>
|
||
<string name="emulation_touch_overlay_reset">重置触控叠加层</string>
|
||
<string name="emulation_touch_overlay_edit">编辑触控叠加层</string>
|
||
<string name="emulation_snap_to_grid">截图到网格</string>
|
||
<string name="emulation_pause">暂停模拟</string>
|
||
<string name="emulation_unpause">继续模拟</string>
|
||
<string name="emulation_input_overlay">触控叠加层选项</string>
|
||
<string name="load_amiibo">加载 Amiibo</string>
|
||
<string name="touchscreen">触摸屏</string>
|
||
<string name="lock_drawer">锁定侧边栏</string>
|
||
<string name="unlock_drawer">解锁侧边栏</string>
|
||
<string name="reset">重置</string>
|
||
|
||
<!-- Amiibo -->
|
||
<string name="amiibo_title">Amiibo</string>
|
||
<string name="amiibo_removed_message">当前的 Amiibo 已被移除。</string>
|
||
<string name="amiibo_wrong_state">当前游戏并没有在寻找 Amiibos</string>
|
||
<string name="amiibo_not_valid">选择的文件并不是有效的 amiibo</string>
|
||
<string name="amiibo_in_use">选择的文件已在使用中</string>
|
||
<string name="amiibo_unknown_error">发生了未知错误</string>
|
||
<string name="amiibo_load_success">已加载 Amiibo</string>
|
||
|
||
|
||
<!-- Software keyboard -->
|
||
<string name="software_keyboard">软键盘</string>
|
||
|
||
<!-- Errors and warnings -->
|
||
<string name="abort_button">中止</string>
|
||
<string name="continue_button">继续</string>
|
||
<string name="system_archive_not_found">未找到系统档案</string>
|
||
<string name="system_archive_not_found_message">%s 已丢失。请重新转储您的系统档案。\n继续模拟可能会导致崩溃。</string>
|
||
<string name="system_archive_general">系统档案</string>
|
||
<string name="save_load_error">保存/载入发生错误</string>
|
||
<string name="fatal_error">致命错误</string>
|
||
<string name="fatal_error_message">发生致命错误。请查阅日志获取详细信息。\n继续模拟可能会导致崩溃。</string>
|
||
<string name="device_memory_inadequate">设备内存:%1$s\n建议:%2$s</string>
|
||
<string name="memory_formatted">%1$s%2$s</string>
|
||
<string name="no_game_present">当前没有可启动的游戏!</string>
|
||
|
||
<!-- Region Names -->
|
||
<string name="region_japan">日本</string>
|
||
<string name="region_usa">美国</string>
|
||
<string name="region_europe">欧洲</string>
|
||
<string name="region_australia">澳大利亚</string>
|
||
<string name="region_china">中国</string>
|
||
<string name="region_korea">韩国</string>
|
||
<string name="region_taiwan">台湾</string>
|
||
|
||
<!-- Memory Layouts -->
|
||
<string name="memory_4gb">4GB (推荐)</string>
|
||
<string name="memory_6gb">6GB (不安全)</string>
|
||
<string name="memory_8gb">8GB (不安全)</string>
|
||
|
||
<!--CPU clock speeds-->
|
||
<string name="clock_boost">加速 (1700MHz)</string>
|
||
<string name="clock_fast">快速 (2000MHz)</string>
|
||
|
||
<!-- GPU overclock factors -->
|
||
<string name="off">关闭</string>
|
||
<string name="fast_gpu_medium">中 (256)</string>
|
||
<string name="fast_gpu_high">高 (512)</string>
|
||
|
||
<!-- GPU swizzle texture size -->
|
||
<string name="gpu_texturesizeswizzle_verysmall">极小 (16 MB)</string>
|
||
<string name="gpu_texturesizeswizzle_small">较小 (32 MB)</string>
|
||
<string name="gpu_texturesizeswizzle_normal">正常 (128 MB)</string>
|
||
<string name="gpu_texturesizeswizzle_large">较大 (256 MB)</string>
|
||
<string name="gpu_texturesizeswizzle_verylarge">极大 (512 MB)</string>
|
||
|
||
<!-- GPU swizzle streams -->
|
||
<string name="gpu_swizzle_verylow">极低 (4 MB)</string>
|
||
<string name="gpu_swizzle_low">低 (8 MB)</string>
|
||
<string name="gpu_swizzle_normal">正常 (16 MB)</string>
|
||
<string name="gpu_swizzle_medium">中 (32 MB)</string>
|
||
<string name="gpu_swizzle_high">高 (64 MB)</string>
|
||
|
||
<!-- GPU swizzle chunks -->
|
||
<string name="gpu_swizzlechunk_verylow">极低 (32)</string>
|
||
<string name="gpu_swizzlechunk_low">低 (64)</string>
|
||
<string name="gpu_swizzlechunk_normal">正常 (128)</string>
|
||
<string name="gpu_swizzlechunk_medium">中 (256)</string>
|
||
<string name="gpu_swizzlechunk_high">高 (512)</string>
|
||
|
||
<!-- Temperature Units -->
|
||
<string name="temperature_celsius">摄氏度</string>
|
||
<string name="temperature_fahrenheit">华氏度</string>
|
||
|
||
<!-- Memory Sizes -->
|
||
<string name="memory_byte_shorthand">B</string>
|
||
<string name="memory_kilobyte">KB</string>
|
||
<string name="memory_megabyte">MB</string>
|
||
<string name="memory_gigabyte">GB</string>
|
||
<string name="memory_terabyte">TB</string>
|
||
<string name="memory_petabyte">PB</string>
|
||
<string name="memory_exabyte">EB</string>
|
||
|
||
<string name="renderer_none">无</string>
|
||
|
||
<!-- Renderer Accuracy -->
|
||
<string name="renderer_accuracy_low">性能</string>
|
||
<string name="renderer_accuracy_medium">平衡</string>
|
||
<string name="renderer_accuracy_high">精确</string>
|
||
|
||
<!-- DMA Accuracy -->
|
||
<string name="dma_accuracy_default">默认</string>
|
||
<string name="dma_accuracy_unsafe">不安全</string>
|
||
<string name="dma_accuracy_safe">安全</string>
|
||
|
||
<!-- ASTC Recompression Method Choices -->
|
||
<string name="astc_recompression_uncompressed">不压缩</string>
|
||
<!-- ASTC Recompression Method Choices -->
|
||
<string name="vram_usage_conservative">保守模式</string>
|
||
<string name="vram_usage_aggressive">激进模式</string>
|
||
|
||
<!-- Renderer VSync -->
|
||
<string name="renderer_vsync_immediate">即时 (关闭)</string>
|
||
<string name="renderer_vsync_mailbox">Mailbox</string>
|
||
<string name="renderer_vsync_fifo">FIFO (开启)</string>
|
||
<string name="renderer_vsync_fifo_relaxed">FIFO Relaxed</string>
|
||
|
||
<!-- Anti-Aliasing -->
|
||
<string name="anti_aliasing_none">无</string>
|
||
<!-- Screen Layouts -->
|
||
<string name="screen_layout_auto">自动</string>
|
||
<string name="screen_layout_sensor_landscape">传感器方向横屏</string>
|
||
<string name="screen_layout_landscape">横屏</string>
|
||
<string name="screen_layout_reverse_landscape">反向横屏</string>
|
||
<string name="screen_layout_sensor_portrait">传感器方向竖屏</string>
|
||
<string name="screen_layout_portrait">竖屏</string>
|
||
<string name="screen_layout_reverse_portrait">反向竖屏</string>
|
||
|
||
<string name="ratio_stretch">拉伸窗口</string>
|
||
|
||
<!-- CPU Accuracy -->
|
||
<string name="cpu_accuracy_accurate">高精度</string>
|
||
<string name="cpu_accuracy_unsafe">低精度</string>
|
||
<string name="cpu_accuracy_paranoid">偏执模式</string>
|
||
<string name="cpu_accuracy_debugging">调试</string>
|
||
|
||
<!-- Freedreno Settings -->
|
||
<string name="freedreno_settings_title">Freedreno 设置</string>
|
||
<string name="gpu_driver_settings">GPU 驱动设置</string>
|
||
<string name="freedreno_presets">快速预设</string>
|
||
<string name="freedreno_current_settings">当前设置</string>
|
||
<string name="freedreno_debug">高级设置</string>
|
||
<string name="freedreno_var_name">变量名称(例如:TU_DEBUG)</string>
|
||
<string name="freedreno_var_value">变量值</string>
|
||
<string name="freedreno_add_variable">添加变量</string>
|
||
<string name="freedreno_clear_all">全部清除</string>
|
||
<string name="freedreno_saved">Freedreno 配置保存</string>
|
||
<string name="freedreno_cleared_all">清除全部 Freedreno 变量</string>
|
||
<string name="freedreno_variable_added">添加变量 %1$s</string>
|
||
<string name="freedreno_preset_applied">应用预设 \'%1$s\'</string>
|
||
<string name="freedreno_error_empty_name">变量名不能为空</string>
|
||
<string name="freedreno_error_setting_variable">变量设置失败</string>
|
||
<string name="freedreno_info_title">关于 Freedreno 的配置</string>
|
||
<string name="freedreno_info_description">配置 Freedreno/Turnip GPU 驱动选项,用于调试、性能分析和性能优化。修改会自动保存。详细文档请参阅:https://docs.mesa3d.org/drivers/freedreno.html</string>
|
||
<string name="freedreno_per_game_title">Freedreno 设置</string>
|
||
<string name="freedreno_per_game_description">为此游戏配置 GPU 驱动设置</string>
|
||
<string name="freedreno_per_game_saved">Freedreno 配置保存</string>
|
||
|
||
<!-- Gamepad Buttons -->
|
||
<string name="gamepad_d_pad">十字方向键</string>
|
||
<string name="gamepad_left_stick">左摇杆</string>
|
||
<string name="gamepad_right_stick">右摇杆</string>
|
||
<string name="gamepad_home">Home</string>
|
||
<string name="gamepad_screenshot">截图</string>
|
||
|
||
<!-- Disk shader cache -->
|
||
<string name="building_shaders">正在编译着色器</string>
|
||
|
||
<!-- App options -->
|
||
<string name="change_app_theme">切换主题</string>
|
||
<string name="theme_default">系统默认</string>
|
||
<string name="theme_material_you">Material You</string>
|
||
<string name="app_settings">应用设置</string>
|
||
<string name="theme_and_color">主题与颜色</string>
|
||
<string name="fullscreen_mode">全屏模式</string>
|
||
<string name="fullscreen_mode_description">于应用中隐藏 Android 系统栏,若要短暂显示只需从屏幕边缘向内滑动即可。</string>
|
||
|
||
<!-- Theme Modes -->
|
||
<string name="change_theme_mode">更改主题模式</string>
|
||
<string name="theme_mode_follow_system">跟随系统</string>
|
||
<string name="theme_mode_light">浅色</string>
|
||
<string name="theme_mode_dark">深色</string>
|
||
|
||
<string name="multiplier_none">无</string>
|
||
|
||
<!-- Black backgrounds theme -->
|
||
<string name="use_black_backgrounds">使用黑色背景</string>
|
||
<string name="use_black_backgrounds_description">使用深色主题时,套用黑色背景。</string>
|
||
|
||
<!-- Buttons -->
|
||
<string name="enable_folder_button">文件夹</string>
|
||
<string name="enable_folder_button_description">显示添加游戏文件夹的按钮</string>
|
||
<string name="enable_qlaunch_button">QLaunch</string>
|
||
<string name="enable_qlaunch_button_description">显示启动 QLaunch 的按钮</string>
|
||
|
||
<!-- App Language -->
|
||
<string name="app_language">应用使用的语言</string>
|
||
<string name="app_language_description">更改应用界面语言</string>
|
||
<string name="app_language_system">跟随系统</string>
|
||
<!-- Static Themes -->
|
||
<string name="static_theme_color">主题颜色</string>
|
||
<string name="eden_theme">Eden</string>
|
||
<string name="violet">紫色</string>
|
||
<string name="blue">蓝色</string>
|
||
<string name="cyan">青色</string>
|
||
<string name="red">红色</string>
|
||
<string name="green">绿色</string>
|
||
<string name="yellow">黄色</string>
|
||
<string name="orange">橙色</string>
|
||
<string name="pink">粉色</string>
|
||
<string name="gray">灰色</string>
|
||
|
||
<!-- Picture-In-Picture -->
|
||
<string name="pause">暂停</string>
|
||
<string name="play">开始</string>
|
||
<string name="mute">静音</string>
|
||
<string name="unmute">取消静音</string>
|
||
|
||
<!-- Emulation vertical alignment -->
|
||
<string name="top">顶部</string>
|
||
<string name="center">居中</string>
|
||
<string name="bottom">底部</string>
|
||
|
||
<!-- Applet Modes -->
|
||
<string name="applets_menu">小程序</string>
|
||
<string name="applets_menu_description">更改小程序前端和设置</string>
|
||
|
||
<string name="applet_hle">自定义前端</string>
|
||
<string name="applet_lle">真实小程序</string>
|
||
|
||
<string name="swkbd_applet">软键盘</string>
|
||
|
||
<string name="airplane_mode">飞行模式</string>
|
||
<string name="airplane_mode_description">将飞行模式传递给Switch操作系统</string>
|
||
|
||
<string name="enable_overlay">启用叠加层小程序</string>
|
||
<string name="enable_overlay_description">开启 Horizon 内建的叠加层小程序,要显示它请按压 home 键 1 秒</string>
|
||
|
||
<!-- Profile Management -->
|
||
<string name="profile_manager">用户配置管理</string>
|
||
<string name="profile_manager_description">管理用户文档</string>
|
||
<string name="profile_add_user">添加用户</string>
|
||
<string name="profile_new_user">新的用户 </string>
|
||
<string name="profile_edit_user">编辑用户</string>
|
||
<string name="profile_edit">编辑</string>
|
||
<string name="profile_delete">删除</string>
|
||
<string name="profile_username">用户名</string>
|
||
<string name="profile_uuid">用户 ID (UUID)</string>
|
||
<string name="profile_uuid_description">这是该用户配置文件的唯一标识符。它在创造后无法改变。</string>
|
||
<string name="profile_generate">生成</string>
|
||
<string name="profile_avatar">用户头像</string>
|
||
<string name="profile_select_image">选择图像</string>
|
||
<string name="profile_firmware_avatars">固件自带头像</string>
|
||
<string name="profile_firmware_avatars_unavailable">固件头像不可用。请安装固件以使用此功能。</string>
|
||
<string name="profile_revert_image">恢复默认</string>
|
||
<string name="profile_current_user">当前用户</string>
|
||
<string name="profile_max_users_title">达到的最大用户数</string>
|
||
<string name="profile_max_users_message">你不能创建超过 8 个用户资料。请删除已有的个人资料以创建新的。</string>
|
||
<string name="profile_delete_confirm_title">删除自定义设置?</string>
|
||
<string name="profile_delete_confirm_message">你确定要删除 %1$s 吗?该用户的所有存档数据将被删除。</string>
|
||
<string name="profile_delete_current_user_message">你确定要删除 %1$s 吗?这是当前被选中的用户。将选择第一个可用用户。</string>
|
||
<string name="profile_create_failed">用户配置文件创建失败</string>
|
||
<string name="profile_update_failed">用户配置文件更新失败</string>
|
||
<string name="profile_image_load_error">加载失败图片:%1$s</string>
|
||
<string name="profile_image_save_error">保存失败图片:%1$s</string>
|
||
<string name="error">错误</string>
|
||
|
||
<!-- Licenses screen strings -->
|
||
<string name="licenses">许可证</string>
|
||
<string name="license_fidelityfx_fsr_description">AMD 的高品质画面增强技术</string>
|
||
<string name="external_content">外部内容</string>
|
||
<string name="add_folders">添加文件夹</string>
|
||
|
||
</resources>
|